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gerrit-public.fairphone.software
/
platform
/
external
/
swiftshader
/
b4d557d608a5a9da5749d7f22b39a18ed71bd067
/
src
/
OpenGL
/
libGLESv2
/
libGLESv2.cpp
b4d557d
Adding instanced drawing
by Alexis Hetu
· 9 years ago
8e32f7b
Constness in Context
by Alexis Hetu
· 9 years ago
bcac6ff
TransformFeedback buffer binding
by Alexis Hetu
· 9 years ago
22d0766
Fix compilation regression on Linux.
by Nicolas Capens
· 9 years ago
e8af6d1
Adding draw instanced functions
by Alexis Hetu
· 9 years ago
0733469
Implemented glDrawRangeElements
by Alexis Hetu
· 9 years ago
a230805
Access library dependencies through a single object.
by Nicolas Capens
· 9 years ago
f9b7cb1
New Buffers in OpenGL ES 3.0
by Alexis Hetu
· 9 years ago
8141d7c
Added utility function for OpenGL extension strings
by Alexis Hetu
· 9 years ago
93ae103
New VertexAttribute data types
by Alexis Hetu
· 9 years ago
6074f12
Treat the call to getIntegerv as a non-error on Android only.
by Greg Hartman
· 9 years ago
ed30618
Added more OpenGL ES 3.0 cases in front end
by Alexis Hetu
· 9 years ago
7ae353d
Work around non-compliant behavior for Google Maps.
by Nicolas Capens
· 10 years ago
df84738
Remove unnecessary <exception> includes.
by Ping-Hao Wu
· 10 years ago
0300e3c
Implement simple OpenGL ES 3.0 parameter checks
by Alexis Hetu
· 10 years ago
fceb183
Adding some GLES 3.0 specific enums
by Alexis Hetu
· 10 years ago
e9233fb
Adding multisampling to texture3D test
by Alexis Hetu
· 10 years ago
0a7f0c2
Pass the shader version to the symbol table.
by Nicolas Capens
· 10 years ago
b97ad2e
Enable OpenGL ES 3.0 context creation.
by Nicolas Capens
· 10 years ago
f7be67f
Texture3D copy to level
by Alexis Hetu
· 10 years ago
7cc75e1
Make the Object class independent of the GL version.
by Nicolas Capens
· 10 years ago
b027aa9
Adding Texture3D support.
by Alexis Hetu
· 10 years ago
dddc4ab
Retrieve the implementation color read format/type from the framebuffer.
by Nicolas Capens
· 10 years ago
54b721d
Fix allowing fragment shader invariant declarations.
by Nicolas Capens
· 10 years ago
4cadfe3
Create 64-bit translator libraries for the Android Emulator.
by Nicolas Capens
· 10 years ago
2265824
Implement ETC1 compressed textures support.
by Nicolas Capens
· 10 years ago
f160b17
Eliminate exception handling.
by Nicolas Capens
· 10 years ago
08e90f0
Fix C++11 compilation errors.
by Nicolas Capens
· 10 years ago
bfa948c
Remove RemoveTree.
by Nicolas Capens
· 10 years ago
42a584d
Sending proper GL error on invalid Renderbuffer.
by Alexis Hetu
· 10 years ago
606c86e
Support GL_TEXTURE_2D targets in glEGLImageTargetTexture2DOES.
by Nicolas Capens
· 10 years ago
7e12ac6
Add the glEGLImageTargetRenderbufferStorageOES entry function.
by Nicolas Capens
· 10 years ago
f6b6d27
Add stubs for RAD entry functions.
by Nicolas Capens
· 10 years ago
e832139
Rename the GLES2 folder to OpenGL.
by Nicolas Capens
· 10 years ago
[Renamed from src/GLES2/libGLESv2/libGLESv2.cpp]
f3d2efd
Match the exports ordinals to PowerVR.
by Nicolas Capens
· 10 years ago
14ee762
Name the namespaces logically.
by Nicolas Capens
· 10 years ago
d76b5df
Delegate extensions to the right implementation based on client version.
by Nicolas Capens
· 10 years ago
f9b76a8
Rename the GLES2 namespace to gl2.
by Nicolas Capens
· 10 years ago
b0e9355
Update to the latest Khronos headers.
by Nicolas Capens
· 10 years ago
c2df125
Eliminate the glBindTexImage dependency.
by Nicolas Capens
· 10 years ago
b4db629
Advertise GL_OES_EGL_image support.
by Nicolas Capens
· 10 years ago
e9c5e4f
Implement GL_OES_EGL_image_external support.
by Nicolas Capens
· 10 years ago
ae799b1
Implement GL_EXT_blend_minmax support
by Nicolas Capens
· 10 years ago
d4ae863
Update to June 11 2013 code drop.
by John Bauman
· 10 years ago
66b8ab2
Add SwiftShader dump from Feb 6 2013
by John Bauman
· 10 years ago