1. b4d557d Adding instanced drawing by Alexis Hetu · 9 years ago
  2. 8e32f7b Constness in Context by Alexis Hetu · 9 years ago
  3. bcac6ff TransformFeedback buffer binding by Alexis Hetu · 9 years ago
  4. 22d0766 Fix compilation regression on Linux. by Nicolas Capens · 9 years ago
  5. e8af6d1 Adding draw instanced functions by Alexis Hetu · 9 years ago
  6. 0733469 Implemented glDrawRangeElements by Alexis Hetu · 9 years ago
  7. a230805 Access library dependencies through a single object. by Nicolas Capens · 9 years ago
  8. f9b7cb1 New Buffers in OpenGL ES 3.0 by Alexis Hetu · 9 years ago
  9. 8141d7c Added utility function for OpenGL extension strings by Alexis Hetu · 9 years ago
  10. 93ae103 New VertexAttribute data types by Alexis Hetu · 9 years ago
  11. 6074f12 Treat the call to getIntegerv as a non-error on Android only. by Greg Hartman · 9 years ago
  12. ed30618 Added more OpenGL ES 3.0 cases in front end by Alexis Hetu · 9 years ago
  13. 7ae353d Work around non-compliant behavior for Google Maps. by Nicolas Capens · 10 years ago
  14. df84738 Remove unnecessary <exception> includes. by Ping-Hao Wu · 10 years ago
  15. 0300e3c Implement simple OpenGL ES 3.0 parameter checks by Alexis Hetu · 10 years ago
  16. fceb183 Adding some GLES 3.0 specific enums by Alexis Hetu · 10 years ago
  17. e9233fb Adding multisampling to texture3D test by Alexis Hetu · 10 years ago
  18. 0a7f0c2 Pass the shader version to the symbol table. by Nicolas Capens · 10 years ago
  19. b97ad2e Enable OpenGL ES 3.0 context creation. by Nicolas Capens · 10 years ago
  20. f7be67f Texture3D copy to level by Alexis Hetu · 10 years ago
  21. 7cc75e1 Make the Object class independent of the GL version. by Nicolas Capens · 10 years ago
  22. b027aa9 Adding Texture3D support. by Alexis Hetu · 10 years ago
  23. dddc4ab Retrieve the implementation color read format/type from the framebuffer. by Nicolas Capens · 10 years ago
  24. 54b721d Fix allowing fragment shader invariant declarations. by Nicolas Capens · 10 years ago
  25. 4cadfe3 Create 64-bit translator libraries for the Android Emulator. by Nicolas Capens · 10 years ago
  26. 2265824 Implement ETC1 compressed textures support. by Nicolas Capens · 10 years ago
  27. f160b17 Eliminate exception handling. by Nicolas Capens · 10 years ago
  28. 08e90f0 Fix C++11 compilation errors. by Nicolas Capens · 10 years ago
  29. bfa948c Remove RemoveTree. by Nicolas Capens · 10 years ago
  30. 42a584d Sending proper GL error on invalid Renderbuffer. by Alexis Hetu · 10 years ago
  31. 606c86e Support GL_TEXTURE_2D targets in glEGLImageTargetTexture2DOES. by Nicolas Capens · 10 years ago
  32. 7e12ac6 Add the glEGLImageTargetRenderbufferStorageOES entry function. by Nicolas Capens · 10 years ago
  33. f6b6d27 Add stubs for RAD entry functions. by Nicolas Capens · 10 years ago
  34. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago[Renamed from src/GLES2/libGLESv2/libGLESv2.cpp]
  35. f3d2efd Match the exports ordinals to PowerVR. by Nicolas Capens · 10 years ago
  36. 14ee762 Name the namespaces logically. by Nicolas Capens · 10 years ago
  37. d76b5df Delegate extensions to the right implementation based on client version. by Nicolas Capens · 10 years ago
  38. f9b76a8 Rename the GLES2 namespace to gl2. by Nicolas Capens · 10 years ago
  39. b0e9355 Update to the latest Khronos headers. by Nicolas Capens · 10 years ago
  40. c2df125 Eliminate the glBindTexImage dependency. by Nicolas Capens · 10 years ago
  41. b4db629 Advertise GL_OES_EGL_image support. by Nicolas Capens · 10 years ago
  42. e9c5e4f Implement GL_OES_EGL_image_external support. by Nicolas Capens · 10 years ago
  43. ae799b1 Implement GL_EXT_blend_minmax support by Nicolas Capens · 10 years ago
  44. d4ae863 Update to June 11 2013 code drop. by John Bauman · 10 years ago
  45. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 10 years ago