1. e2242e5 Fix negation of unsigned value warning treated as error by Nicolas Capens · 5 years ago
  2. ea81ab7 Move constant specialization to SpirvShader by Chris Forbes · 5 years ago
  3. 67cf8a9 32 bit safe code by Alexis Hetu · 5 years ago
  4. 5ec0529 Now that we have swizzles forced, don't bother with channel replacement by Chris Forbes · 5 years ago
  5. 3d7b7ea Implement a2b10g10r10_unorm_pack32. by Ben Clayton · 5 years ago
  6. 5bce1f4 CMake: apply the warning treatment to msvc builds by Antonio Maiorano · 5 years ago
  7. 69c3749 SpirvShader: Fixes for phis. by Ben Clayton · 5 years ago
  8. 0e976bc SpirvShader: Fixes for complex loops. by Ben Clayton · 5 years ago
  9. 8ef6d1f Fix interaction between Dref and explicit lod by Chris Forbes · 5 years ago
  10. 4a4c259 Implement vkCmdDispatchBase by Chris Forbes · 5 years ago
  11. a7a3755 Wire up NoPerspective to interpolation by Chris Forbes · 5 years ago
  12. 4d65934 Fix FP blending path to not make clamping assumptions by Chris Forbes · 5 years ago
  13. 8ab4053 Implement Float16 formats and additional blend modes. by Ben Clayton · 5 years ago
  14. 2568cf7 SpirvShader: Implement OpImageQuerySamples by Ben Clayton · 5 years ago
  15. 2cd983d Assign the DeviceIndex builtIn (ext: SPV_KHR_device_group). by Ben Clayton · 5 years ago
  16. 4474108 SpirvShader: Fix incorrect use of getPointer() with GetPointerToData() by Ben Clayton · 5 years ago
  17. b4001ed SpirvShader: Implement OpImageQueryLevels by Ben Clayton · 5 years ago
  18. cb9bf9a Add remaining required SPIRV extension names by Chris Forbes · 5 years ago
  19. e228502 Size query support for uniform texel buffer by Chris Forbes · 5 years ago
  20. 60f15ec SpirvShader: Handle multiple entry points by Ben Clayton · 5 years ago
  21. 39b0750 Accept OpExtension SPV_KHR_variable_pointers by Chris Forbes · 5 years ago
  22. e4605da SpirvShader: Implement OpArrayLength by Ben Clayton · 5 years ago
  23. 78abf37 SpirvShader: Implement OpCopyObject by Ben Clayton · 5 years ago
  24. 3e6f60b Implement OpIAddCarry, OpISubBorrow by Chris Forbes · 5 years ago
  25. 6ef1936 Add support for sampling VK_FORMAT_A2B10G10R10_UINT_PACK32 by Chris Forbes · 5 years ago
  26. ecfeede SpirvShader: Implement OpControlBarrier. by Ben Clayton · 5 years ago
  27. b16c586 SpirvShader: Implement OpMemoryBarrier. by Ben Clayton · 5 years ago
  28. 895df0d Migrate ComputeProgram to using Coroutines by Ben Clayton · 5 years ago
  29. 13dcbec src/Pipeline: Refactor ComputeProgram by Ben Clayton · 5 years ago
  30. 45f9a93 Flatten required bits of imageview into SampledImageDescriptor by Chris Forbes · 5 years ago
  31. 0264d8e SpirvShader: Implement OpImageQuerySizeLod by Ben Clayton · 5 years ago
  32. ecd3848 SpirvShader: Implement workgroup storage. by Ben Clayton · 5 years ago
  33. cd246af EAC fix by Alexis Hetu · 5 years ago
  34. 011744e Support selection of correct aspect for D+S input attachments by Chris Forbes · 5 years ago
  35. 52a3bba Add support for Sample image operand in OpImageRead by Chris Forbes · 5 years ago
  36. 60a6a2e Fix clamp-to-border addressing mode by Nicolas Capens · 5 years ago
  37. 8b7597e Change decompressed type of compressed RGB formats by Alexis Hetu · 5 years ago
  38. 583f642 Add support for spv::BuiltInSampleMask output by Chris Forbes · 5 years ago
  39. e2535df Implement 1D array image sampling by Nicolas Capens · 5 years ago
  40. c71c17f Plumb through Dref parameter to sampler by Chris Forbes · 5 years ago
  41. 71b58b1 Make shadow compare available in high precision path always by Chris Forbes · 5 years ago
  42. ac87334 ETC2 Image decompression and sampling by Alexis Hetu · 5 years ago
  43. d1a5a89 SetupRoutine: Do not use Bool as a function return type. by Ben Clayton · 5 years ago
  44. 8aba20f Add input attachment support for VK_FORMAT_R5G6B5_UNORM_PACK16 by Chris Forbes · 5 years ago
  45. 42d10fd Add support for sampling VK_FORMAT_D16_UNORM by Chris Forbes · 5 years ago
  46. dcc9fd7 Add input attachment support for VK_FORMAT_A2B10G10R10_UINT_PACK32 by Chris Forbes · 5 years ago
  47. b0f3716 Add support for VK_FORMAT_A2B10G10R10_UINT_PACK32 render targets by Chris Forbes · 5 years ago
  48. 10f7bef Fix overwriting of filter factor by Nicolas Capens · 5 years ago
  49. c57ec6f Add support for sampling VK_FORMAT_B10G11R11_UFLOAT_PACK32 by Chris Forbes · 5 years ago
  50. 7d09143 Add support for sampling VK_FORMAT_D32_SFLOAT (without depth compare) by Chris Forbes · 5 years ago
  51. 1c462b3 Enable 3D texture sampling by Nicolas Capens · 5 years ago
  52. 1f61858 Add support for sampling VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 by Chris Forbes · 5 years ago
  53. 8d7f233 Refactor float sampling path to be more regular by Chris Forbes · 5 years ago
  54. addcdcc Add support for sampling VK_FORMAT_A1R5G5B5_UNORM_PACK16 by Chris Forbes · 5 years ago
  55. 58edd47 Implement sampler LOD bias by Nicolas Capens · 5 years ago
  56. b1670ed Refactor duplicate mipmap LOD calculation by Nicolas Capens · 5 years ago
  57. fa7d136 Validate descriptor ID's by Nicolas Capens · 5 years ago
  58. 1e7120e Use sampler data from sampler descriptor by Nicolas Capens · 5 years ago
  59. 97da782 Pass a separate sampler pointer to the sampling routine by Nicolas Capens · 5 years ago
  60. 20aab4e Add support for sampling VK_FORMAT_B4G4R4A4_UNORM_PACK32 by Chris Forbes · 5 years ago
  61. d573e7e Add support for sampling VK_FORMAT_A2B10G10R10_UNORM_PACK32 by Chris Forbes · 5 years ago
  62. ac3a4a4 Remove Sampler::State::srgb by Chris Forbes · 5 years ago
  63. 390d846 Minor tidying in PixelProgram by Chris Forbes · 5 years ago
  64. 32d4797 SpirvShader: Implement OpGroupNonUniformElect by Ben Clayton · 5 years ago
  65. 2e04358 Fix killMask initialization by Chris Forbes · 5 years ago
  66. 8c56e8d SpirvShader: Don't abort for unused, unbound UniformConstants by Ben Clayton · 5 years ago
  67. 92797c2 SpirvShader: Rework debug assertions by Ben Clayton · 5 years ago
  68. 4bade2e Implement Bias image operand by Nicolas Capens · 5 years ago
  69. d354695 Implement fp16 texture formats by Chris Forbes · 5 years ago
  70. b5a4546 SpirvShader: Implement OpCopyMemory by Ben Clayton · 5 years ago
  71. 05f27a3 SpirvShader: Implement constant variable initializers. by Ben Clayton · 5 years ago
  72. 2e23858 Remove dead parts of ShaderCore by Chris Forbes · 5 years ago
  73. 6f1b765 Set correct variant for OpImageFetch by Chris Forbes · 5 years ago
  74. 5b09dd1 Implement OpImageSampleProjImplicitLod and OpImageSampleProjExplicitLod by Nicolas Capens · 5 years ago
  75. cd63159 Implement OpImageFetch by Chris Forbes · 5 years ago
  76. fa82c34 Add spirv-level support for splitting and combining sampler+image by Chris Forbes · 5 years ago
  77. 022bd57 Implement ConstOffset image operand by Nicolas Capens · 5 years ago
  78. fb28067 src/Vulkan: Fixup all printf-style messages by Ben Clayton · 5 years ago
  79. 6a12e09 Refactor image array layer addressing by Nicolas Capens · 5 years ago
  80. 420d9da Implement OpImageSampleExplicitLod with Grad operand by Nicolas Capens · 5 years ago
  81. 7889633 Marshal image instruction parameters to the sampling trampoline by Nicolas Capens · 5 years ago
  82. bfbdd89 Fix various descriptor handling bugs by Chris Forbes · 5 years ago
  83. 793050e Fix BuiltInSubgroupSize in graphics pipeline by Chris Forbes · 5 years ago
  84. f40cff9 Enable sampling of 2d array textures by Chris Forbes · 5 years ago
  85. f149d95 Wire up texture border color correctly by Chris Forbes · 5 years ago
  86. a32d630 Support more more formats for input attachments by Chris Forbes · 5 years ago
  87. 3610ded Adjust input attachment index when indexing into array of input descriptors by Chris Forbes · 5 years ago
  88. f5c8936 Support more formats for input attachments by Chris Forbes · 5 years ago
  89. a195abb Implement cubemap sampling by Nicolas Capens · 5 years ago
  90. a5f4eb6 Add support for D32_SFLOAT and D16_UNORM input attachments by Chris Forbes · 5 years ago
  91. 71a1e01 Always apply the fragment shader if it is present by Chris Forbes · 5 years ago
  92. 970e4f0 Fix crash when viewport Y position is negative by Antonio Maiorano · 5 years ago
  93. eac32c4 SpirvShaderSampling: Fix flaky tests. by Ben Clayton · 5 years ago
  94. 64da4ae SpirvShader: Implement OpQuantizeToF16 by Ben Clayton · 5 years ago
  95. 548e366 Plumb constants through to the sampler, and make sRGB work by Chris Forbes · 5 years ago
  96. 2446604 Partial support for input attachments by Chris Forbes · 5 years ago
  97. 1d1720a Produce correct `one` value for integer textures by Chris Forbes · 5 years ago
  98. 3c203531 Wire up texture swizzles by Chris Forbes · 5 years ago
  99. a47a516 Implement 1D image sampling by Nicolas Capens · 5 years ago
  100. 125dba0 Implement OpImageSampleExplicitLod by Nicolas Capens · 5 years ago