1. 2a58238 CMakeLists: Treat trailing semicolons as warnings / errors by Ben Clayton · 5 years ago
  2. b5d5f47 Refactor common sampler code by Nicolas Capens · 5 years ago
  3. 9e73510 Implement basic sampler parameters by Nicolas Capens · 5 years ago
  4. ef6152e Default to [X,0,0,one] for undefined texture components by Nicolas Capens · 5 years ago
  5. 2d54840 Eliminate fixed-point texture sampling by Nicolas Capens · 5 years ago
  6. 1d514f3 SpirvShader: Combine DivergentPointer and NonDivergentPointer by Ben Clayton · 5 years ago
  7. 0fc611f Reactor: Add Gather and Scatter instructions. by Ben Clayton · 5 years ago
  8. 9e4bc1b SpirvShader: Refactor loads and stores. Consider limits. by Ben Clayton · 5 years ago
  9. 451cad2 Only do centroid sampling if multisampling by Chris Forbes · 5 years ago
  10. 37f2bd8 Remove more stale renderer plumbing by Chris Forbes · 5 years ago
  11. eae5b96 Wire up alphaToCoverage support by Chris Forbes · 5 years ago
  12. 0b092cd Add support for indexing into arrays of image descriptors by Chris Forbes · 5 years ago
  13. 621a7bd Clean up storage image descriptor access by Chris Forbes · 5 years ago
  14. 707ed99 Add support for OpAtomicISub, OpAtomicIIncrement, OpAtomicIDecrement by Chris Forbes · 5 years ago
  15. 9869d60 Add support for OpExtension by Chris Forbes · 5 years ago
  16. 97035bd Switch SIMD::Pointer::base from a Float* to Byte* by Ben Clayton · 5 years ago
  17. 5f7e911 SpirvRoutine: Use SIMD::Pointers for pointers map. by Ben Clayton · 5 years ago
  18. a16238d Add support for OpAtomicCompareExchange by Chris Forbes · 5 years ago
  19. 1781393 Add support atomic instructions as used with storage images by Chris Forbes · 5 years ago
  20. b51f2c1 Add support for OpImageTexelPointer by Chris Forbes · 5 years ago
  21. 96fbe08 Dynamic dispatch for image samplers by Ben Clayton · 5 years ago
  22. 89c37a4 Factor out GetTexelOffset from EmitImageRead/EmitImageWrite by Chris Forbes · 5 years ago
  23. 2f7f2ec Add support for OpImageRead by Chris Forbes · 5 years ago
  24. 179f014 Add support for OpImageWrite by Chris Forbes · 5 years ago
  25. b0d00ea Implement OpImageQuerySize by Chris Forbes · 5 years ago
  26. 5822882 Specialize descriptor contents for storage images by Chris Forbes · 5 years ago
  27. 84c3a94 Wire up subgroup input builtins in graphics pipe by Chris Forbes · 5 years ago
  28. 7288151 Wire up FragDepth builtin by Chris Forbes · 5 years ago
  29. 91cf5ad Wire up FragCoord builtin by Chris Forbes · 5 years ago
  30. 6407c1a Add support for rendering more formats by Chris Forbes · 5 years ago
  31. 25be5bb Add support for BuiltInFrontFacing by Chris Forbes · 5 years ago
  32. d4e5e9e Pass baseVertex to vertex shader by Chris Forbes · 5 years ago
  33. db4f3df Revert "SprivShader: Replace hand-rolled bitreverse with LLVM intrinsic" by Ben Clayton · 5 years ago
  34. e339d6c Revert "SprivShader: Replace hand-rolled bitcount with LLVM intrinsic" by Ben Clayton · 5 years ago
  35. 0179e5e SprivShader: Replace hand-rolled bitcount with LLVM intrinsic by Ben Clayton · 5 years ago
  36. a786c4a SprivShader: Replace hand-rolled bitreverse with LLVM intrinsic by Ben Clayton · 5 years ago
  37. 445a44a SpirvShader: Implement GLSLstd450MatrixInverse by Ben Clayton · 5 years ago
  38. 7d86727 Implement basic SPIR-V texture sampling by Nicolas Capens · 5 years ago
  39. 98e6b96 Adjust matrix addressing to account for RowMajor/ColMajor by Chris Forbes · 5 years ago
  40. 1ba5ba7 Capture RowMajor/ColMajor decorations by Chris Forbes · 5 years ago
  41. e6419ad Fix handling of loads/stores of explicitly-laid-out objects by Chris Forbes · 5 years ago
  42. 09591b8 Pass descriptor sets to SPIR-V compilation by Nicolas Capens · 5 years ago
  43. 82eb22e Propagate descriptor decorations to access-chain and load results by Nicolas Capens · 5 years ago
  44. f41ca6b SpirvShader: Fix unhelpful warning about parentheses on GCC by Ben Clayton · 5 years ago
  45. 5078d48 Fixed all warnings in the Vulkan build on Windows by Alexis Hetu · 5 years ago
  46. 3954a0b SpirvShader: Document ops requiring capabilities by Ben Clayton · 5 years ago
  47. 3f007c4 SpirvShader: Implement GLSLstd450FindILsb by Ben Clayton · 5 years ago
  48. 6095826 SpirvShader: Implement GLSLstd450Find[U,S]Msb by Ben Clayton · 5 years ago
  49. 1fb633c SpirvShader: Implement GLSLstd450Determinant by Ben Clayton · 5 years ago
  50. 4d63312 SpirvShader: Implement GLSLstd450NClamp by Ben Clayton · 5 years ago
  51. 02de7e0 SpirvShader: Implement GLSLstd450NMax by Ben Clayton · 5 years ago
  52. ee10bcf SpirvShader: Implement GLSLstd450NMin by Ben Clayton · 5 years ago
  53. 238fec3 SpirvShader: Mark GLSLstd450IMix as unreachable. by Ben Clayton · 5 years ago
  54. 9345185 SpirvShader: Implement GLSLstd450InverseSqrt by Ben Clayton · 5 years ago
  55. 8448cc5 SpirvShader: Handle DecorationRelaxedPrecision decorations by Ben Clayton · 5 years ago
  56. 6517ad2 SpirvShader: Implement GLSLstd450Sqrt by Ben Clayton · 5 years ago
  57. e17acfe SpirvShader: Implement GLSLstd450Log2 by Ben Clayton · 5 years ago
  58. f40b56c SpirvShader: Implement GLSLstd450Exp2 by Ben Clayton · 5 years ago
  59. 2c1da72 SpirvShader: Implement GLSLstd450Log by Ben Clayton · 5 years ago
  60. 242f002 SpirvShader: Implement GLSLstd450Exp by Ben Clayton · 5 years ago
  61. bfe94f0 SpirvShader: Implement GLSLstd450Pow by Ben Clayton · 5 years ago
  62. a520c3e SpirvShader: Implement GLSLstd450Atan2 by Ben Clayton · 5 years ago
  63. fa6a539 SpirvShader: Implement GLSLstd450Atanh by Ben Clayton · 5 years ago
  64. 28ebcb0 SpirvShader: Implement GLSLstd450Acosh by Ben Clayton · 5 years ago
  65. f6d77ab SpirvShader: Implement GLSLstd450Asinh by Ben Clayton · 5 years ago
  66. 3928bd9 SpirvShader: Implement GLSLstd450Tanh by Ben Clayton · 5 years ago
  67. 900ea2c SpirvShader: Implement GLSLstd450Cosh by Ben Clayton · 5 years ago
  68. 91fd0e2 SpirvShader: Stub all the remaining GLSLstd450 unimplemented cases by Ben Clayton · 5 years ago
  69. d963697 SpirvShader: Implement GLSLstd450Sinh by Ben Clayton · 5 years ago
  70. 749b4e0 SpirvShader: Implement GLSLstd450Atan by Ben Clayton · 5 years ago
  71. eafae47 SpirvShader: Implement GLSLstd450Acos by Ben Clayton · 5 years ago
  72. f9350d7 SpirvShader: Implement GLSLstd450Asin by Ben Clayton · 5 years ago
  73. 1474006 SpirvShader: Implement GLSLstd450Tan by Ben Clayton · 5 years ago
  74. 1b6f8c7 SpirvShader: Implement GLSLstd450Cos by Ben Clayton · 5 years ago
  75. a2c8b77 SpirvShader: Implement GLSLstd450Sin by Ben Clayton · 5 years ago
  76. 251bc28 SpirvShader: Implement GLSLstd450Degrees by Ben Clayton · 5 years ago
  77. a15fcf4 SpirvShader: Implement GLSLstd450Radians by Ben Clayton · 5 years ago
  78. 20f6ba8 SpirvShader: Implement GLSLstd450Ldexp by Ben Clayton · 5 years ago
  79. 6caf821 SpirvShader: Implement GLSLstd450Fma by Ben Clayton · 5 years ago
  80. fc77af1 SpirvShader: Implement GLSLstd450Frexp by Ben Clayton · 5 years ago
  81. 50e6493 Implement pack/unpack extended instructions by Chris Forbes · 5 years ago
  82. fde26fe SpirvShader: Implement GLSLStd450ModfStruct by Chris Forbes · 5 years ago
  83. 2cbf4f9 SpirvShader: Implement GLSLstd450Modf by Ben Clayton · 5 years ago
  84. 3d49738 src/Pipeline: Add SIMD::Pointer by Ben Clayton · 5 years ago
  85. b5bfa50 SpirvShader: Implement OpBitFieldInsert by Ben Clayton · 5 years ago
  86. d86db95 SpirvShader: Implement OpBitFieldSExtract and OpBitFieldUExtract by Ben Clayton · 5 years ago
  87. d2a4643 SpirvShader: Implement OpBitReverse by Ben Clayton · 5 years ago
  88. 1eb017d SpirvShader: Implement OpBitCount by Ben Clayton · 5 years ago
  89. 620f708 SpirvShader: Implement OpTranspose by Ben Clayton · 5 years ago
  90. 3ee5299 SpirvShader: Implement OpOuterProduct by Ben Clayton · 5 years ago
  91. 16ab9e9 SpirvShader: Add type field to GenericValue by Ben Clayton · 5 years ago
  92. 3bb9490 Replace use of ASSERT(false) with UNIMPLEMENTED by Ben Clayton · 5 years ago
  93. 6b51134 SpirvShader: Implement descriptor set arrays by Ben Clayton · 5 years ago
  94. 484e08e SpirvShader: Rework pointer types by Ben Clayton · 5 years ago
  95. 4774761 SpirvShader: Make value names more consistent by Ben Clayton · 5 years ago
  96. 0e3d328 SpirvRoutine: Verify create functions are called once per id by Ben Clayton · 5 years ago
  97. 225a130 Implement dynamic buffer offsets. by Ben Clayton · 5 years ago
  98. 97e9589 Add support for OpKill by Chris Forbes · 5 years ago
  99. 5d143aa SpirvShader: Ignore unreachable inputs for Phis. by Ben Clayton · 5 years ago
  100. 459453a Eliminate Intermediate::replace() by Nicolas Capens · 5 years ago