Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
swiftshader
/
e2242e5f77143de7d34899c74cf76bbe3f6180b9
/
src
/
Pipeline
/
PixelProgram.cpp
3d7b7ea
Implement a2b10g10r10_unorm_pack32.
by Ben Clayton
· 5 years ago
8ab4053
Implement Float16 formats and additional blend modes.
by Ben Clayton
· 5 years ago
2cd983d
Assign the DeviceIndex builtIn (ext: SPV_KHR_device_group).
by Ben Clayton
· 5 years ago
583f642
Add support for spv::BuiltInSampleMask output
by Chris Forbes
· 5 years ago
b0f3716
Add support for VK_FORMAT_A2B10G10R10_UINT_PACK32 render targets
by Chris Forbes
· 5 years ago
390d846
Minor tidying in PixelProgram
by Chris Forbes
· 5 years ago
2e04358
Fix killMask initialization
by Chris Forbes
· 5 years ago
793050e
Fix BuiltInSubgroupSize in graphics pipeline
by Chris Forbes
· 5 years ago
548e366
Plumb constants through to the sampler, and make sRGB work
by Chris Forbes
· 5 years ago
2446604
Partial support for input attachments
by Chris Forbes
· 5 years ago
37f2bd8
Remove more stale renderer plumbing
by Chris Forbes
· 5 years ago
eae5b96
Wire up alphaToCoverage support
by Chris Forbes
· 5 years ago
84c3a94
Wire up subgroup input builtins in graphics pipe
by Chris Forbes
· 5 years ago
7288151
Wire up FragDepth builtin
by Chris Forbes
· 5 years ago
91cf5ad
Wire up FragCoord builtin
by Chris Forbes
· 5 years ago
6407c1a
Add support for rendering more formats
by Chris Forbes
· 5 years ago
25be5bb
Add support for BuiltInFrontFacing
by Chris Forbes
· 5 years ago
09591b8
Pass descriptor sets to SPIR-V compilation
by Nicolas Capens
· 5 years ago
3bb9490
Replace use of ASSERT(false) with UNIMPLEMENTED
by Ben Clayton
· 5 years ago
225a130
Implement dynamic buffer offsets.
by Ben Clayton
· 5 years ago
97e9589
Add support for OpKill
by Chris Forbes
· 5 years ago
c0cf68b
SpirvShader: Add EmitState
by Ben Clayton
· 5 years ago
a30de54
Add support for push constants
by Chris Forbes
· 5 years ago
989b208
Remove partial logic op support
by Chris Forbes
· 5 years ago
2ab34ac
Remove alpha test plumbing
by Chris Forbes
· 5 years ago
c1fd408
Connect fragment shader outputs to raster operations stage
by Chris Forbes
· 5 years ago
c61271e
Add epilog pass to copy outputs out to pipeline
by Chris Forbes
· 5 years ago
81d19c9
Remove depthOverride pixel state bit
by Chris Forbes
· 5 years ago
78d2e66
Do initial integration of spirv code generation with FS
by Chris Forbes
· 5 years ago
e757926
Remove various legacy parts of FS plumbing
by Chris Forbes
· 5 years ago
1845d5e
Replace Shader,VertexShader,PixelShader with SpirvShader
by Chris Forbes
· 6 years ago
a972758
Work around Subzero constant folding limitation.
by Nicolas Capens
· 6 years ago
79d0e56
Fix textureSize for non-uniform samplers.
by Nicolas Capens
· 6 years ago
dd152e1
Replaced sw::Format with VkFormat
by Alexis Hetu
· 6 years ago
8aa74a4
Vulkan image formats
by Alexis Hetu
· 6 years ago
dc2966a
Eliminate legacy functionality.
by Nicolas Capens
· 6 years ago
1d8c8db
Fix include paths.
by Nicolas Capens
· 6 years ago
68a8238
Duplicate source files for Vulkan.
by Nicolas Capens
· 6 years ago