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gerrit-public.fairphone.software
/
platform
/
external
/
swiftshader
/
e2242e5f77143de7d34899c74cf76bbe3f6180b9
/
src
/
Pipeline
/
SpirvShaderSampling.cpp
67cf8a9
32 bit safe code
by Alexis Hetu
· 5 years ago
e228502
Size query support for uniform texel buffer
by Chris Forbes
· 5 years ago
45f9a93
Flatten required bits of imageview into SampledImageDescriptor
by Chris Forbes
· 5 years ago
60a6a2e
Fix clamp-to-border addressing mode
by Nicolas Capens
· 5 years ago
e2535df
Implement 1D array image sampling
by Nicolas Capens
· 5 years ago
c71c17f
Plumb through Dref parameter to sampler
by Chris Forbes
· 5 years ago
ac87334
ETC2 Image decompression and sampling
by Alexis Hetu
· 5 years ago
1c462b3
Enable 3D texture sampling
by Nicolas Capens
· 5 years ago
58edd47
Implement sampler LOD bias
by Nicolas Capens
· 5 years ago
fa7d136
Validate descriptor ID's
by Nicolas Capens
· 5 years ago
1e7120e
Use sampler data from sampler descriptor
by Nicolas Capens
· 5 years ago
97da782
Pass a separate sampler pointer to the sampling routine
by Nicolas Capens
· 5 years ago
ac3a4a4
Remove Sampler::State::srgb
by Chris Forbes
· 5 years ago
92797c2
SpirvShader: Rework debug assertions
by Ben Clayton
· 5 years ago
4bade2e
Implement Bias image operand
by Nicolas Capens
· 5 years ago
cd63159
Implement OpImageFetch
by Chris Forbes
· 5 years ago
022bd57
Implement ConstOffset image operand
by Nicolas Capens
· 5 years ago
6a12e09
Refactor image array layer addressing
by Nicolas Capens
· 5 years ago
420d9da
Implement OpImageSampleExplicitLod with Grad operand
by Nicolas Capens
· 5 years ago
7889633
Marshal image instruction parameters to the sampling trampoline
by Nicolas Capens
· 5 years ago
f40cff9
Enable sampling of 2d array textures
by Chris Forbes
· 5 years ago
f149d95
Wire up texture border color correctly
by Chris Forbes
· 5 years ago
a195abb
Implement cubemap sampling
by Nicolas Capens
· 5 years ago
eac32c4
SpirvShaderSampling: Fix flaky tests.
by Ben Clayton
· 5 years ago
548e366
Plumb constants through to the sampler, and make sRGB work
by Chris Forbes
· 5 years ago
3c203531
Wire up texture swizzles
by Chris Forbes
· 5 years ago
a47a516
Implement 1D image sampling
by Nicolas Capens
· 5 years ago
125dba0
Implement OpImageSampleExplicitLod
by Nicolas Capens
· 5 years ago
b5d5f47
Refactor common sampler code
by Nicolas Capens
· 5 years ago
9e73510
Implement basic sampler parameters
by Nicolas Capens
· 5 years ago
96fbe08
Dynamic dispatch for image samplers
by Ben Clayton
· 5 years ago