1. ffb35eb Half float packing and unpacking intrinsic functions by Alexis Hetu · 9 years ago
  2. b9a781d Uniform buffer uniform unpacking utility function by Alexis Hetu · 9 years ago
  3. 116bbc5 Build fix by Alexis Hetu · 9 years ago
  4. f1f1279 Renaming UniformBufferBinding to BufferBinding by Alexis Hetu · 9 years ago
  5. 0a8d3d1 Fix potential division by zero. by Nicolas Capens · 9 years ago
  6. 043c19f Fix support for all GL_EXT_read_format_bgra formats. by Nicolas Capens · 9 years ago
  7. 9cde974 Signed and unsigned integer packing and unpacking intrinsic functions by Alexis Hetu · 9 years ago
  8. 772d249 Transform Feedback buffer locking utility functions by Alexis Hetu · 9 years ago
  9. 13c70cd Fix scaling of float color to RGB565. by Nicolas Capens · 9 years ago
  10. 53463f7 Perform texture coordinate projection at shader assembly level. by Nicolas Capens · 9 years ago
  11. c2534f4 Refactor sampler LOD calculation method into an enum. by Nicolas Capens · 9 years ago
  12. 8776c53 Use a regular STL map instead of unordered_map. by Nicolas Capens · 9 years ago
  13. 0538d11 New uniform block related utility functions by Alexis Hetu · 9 years ago
  14. 2ee8585 Fix performing dynamic component writes on vectors only. by Nicolas Capens · 9 years ago
  15. 60859e3 Fix scalar times matrix. by Nicolas Capens · 9 years ago
  16. fcad1bf Fix short-circuiting in preprocessor. by Nicolas Capens · 9 years ago
  17. 7bd3d39 Fix treating undefined preprocessor identifiers as error. by Nicolas Capens · 9 years ago
  18. 4df0c65 Use namespaces for context owned objects. by Nicolas Capens · 9 years ago
  19. 433ae74 Use a shared namespace for shader and program objects. by Nicolas Capens · 9 years ago
  20. 5669f0d Use the namespace for storing objects. by Nicolas Capens · 9 years ago
  21. fddfe9c Fix reserving user picked object names. by Nicolas Capens · 9 years ago
  22. c57e536 Allocate object names into an unordered set. by Nicolas Capens · 9 years ago
  23. 5834c68 Refactor NameSpace into a template class. by Nicolas Capens · 9 years ago
  24. 808074c Don't blit to NULL format buffers. by Nicolas Capens · 9 years ago
  25. decbc13 Removing superfluous element in semantic array by Alexis Hetu · 9 years ago
  26. 9240dac Use the framebuffer object's stencil attachment. by Nicolas Capens · 9 years ago
  27. c39901e Refactor buffer clearing. by Nicolas Capens · 9 years ago
  28. dc4ae86 Reduce math function duplication. by Nicolas Capens · 9 years ago
  29. 7155963 Bind depth and stencil buffers separately. by Nicolas Capens · 9 years ago
  30. 3751c1e Support separate depth and stencil buffers. by Nicolas Capens · 9 years ago
  31. b02a8ee Added support for more depth types by Alexis Hetu · 9 years ago
  32. 1410a68 Remove FORMAT_A1R5G5B5 from EGL configs. by Nicolas Capens · 9 years ago
  33. 25639ea 32-bit integer vertex attribute by Alexis Hetu · 9 years ago
  34. 0f44807 Fixed some unary operators by Alexis Hetu · 9 years ago
  35. dc2bc1b Add the OGLESBasicTnL sample for Linux. by Nicolas Capens · 9 years ago
  36. dcc1592 Fix jb-mr1-gce-dev build. by Nicolas Capens · 9 years ago
  37. f330423 Fix draw race condition regression. by Nicolas Capens · 9 years ago
  38. 904bdd6 Disable SIGXCPU signal handling by LLVM. by Nicolas Capens · 9 years ago
  39. 16116cb Transform feedback query implementation by Alexis Hetu · 9 years ago
  40. b0f247f Rasterizer discard implementation by Alexis Hetu · 9 years ago
  41. c0ebd09 Add missing operation. by Daniel Kenji Toyama · 9 years ago
  42. 79d102c Fixed color clear for non multisampled rendertargets by Alexis Hetu · 9 years ago
  43. fbe8b75 Fix Android emulator library loading on Windows. by Nicolas Capens · 9 years ago
  44. ab3241d Fixed color clear on multisampled rendertargets by Alexis Hetu · 9 years ago
  45. 05b3d66 Correct reciprocal approximation for power-of-two values. by Nicolas Capens · 9 years ago
  46. 407813b Parser cleanup by Alexis Hetu · 9 years ago
  47. 555f7e1 Fix evaluating empty loop condition to true. by Nicolas Capens · 9 years ago
  48. 1c92d06 Fixed FenceSync object ref count by Alexis Hetu · 9 years ago
  49. d2cde9c Remove unneeded libraries by Greg Hartman · 9 years ago
  50. 5989fab Implement support for separate minification/magnification filters. by Nicolas Capens · 9 years ago
  51. 2783c42 Fixed Android build failure by Alexis Hetu · 9 years ago
  52. a60e8bb Fixed GLES3.0 attribute locations by Alexis Hetu · 9 years ago
  53. 0b16930 Default framebuffer type fix by Alexis Hetu · 9 years ago
  54. 9bdbaa0 Packing fix by Alexis Hetu · 9 years ago
  55. 526a89d Fixed setting Renderbuffer's layer and level by Alexis Hetu · 9 years ago
  56. 4d20895 Fixed 2D Array texture binding query by Alexis Hetu · 9 years ago
  57. 82b3d15 Defined uniform block related constants by Alexis Hetu · 9 years ago
  58. 2ad9202 Fix disallowing binding to the default framebuffer. by Nicolas Capens · 9 years ago
  59. 31c265c Fix multilib module path. by Nicolas Capens · 9 years ago
  60. 2204950 Fixed detaching a buffer by Alexis Hetu · 9 years ago
  61. 1abb638 Added 32 bit integer output types by Alexis Hetu · 9 years ago
  62. ed7fdfe Fixed mask related state queries by Alexis Hetu · 9 years ago
  63. d3d0686 Added state query for immutable levels by Alexis Hetu · 9 years ago
  64. 423fd91 Fixed read buffer and draw buffers by Alexis Hetu · 9 years ago
  65. 10eaf2e Implemented missing Transform Feedback queries by Alexis Hetu · 9 years ago
  66. 2885249 Added version query by Alexis Hetu · 9 years ago
  67. ede04d3 Implemented GL_SAMPLER_BINDING query by Alexis Hetu · 9 years ago
  68. 48be735 Removed some unnecessary instructions from programs by Alexis Hetu · 9 years ago
  69. 36037b7 Added uniform buffer queries by Alexis Hetu · 9 years ago
  70. 314531a Fixed internal format queries by Alexis Hetu · 9 years ago
  71. b0c465c Fixed texture storage types by Alexis Hetu · 9 years ago
  72. fcd4bed Fix compile warnings. by Nicolas Capens · 9 years ago
  73. 3f1ab0c Fix attempting to load libX11 when rendering headless. by Nicolas Capens · 9 years ago
  74. cbda626 Fix Android master build. by Nicolas Capens · 9 years ago
  75. 23d2d2a Disable LLVM's use of __DATE__ and __TIME__ macros. by Nicolas Capens · 9 years ago
  76. 7bb6268 Refactor texture coordinate addressing. by Nicolas Capens · 9 years ago
  77. 3b96fa8 Fix array texture LOD computation. by Alexis Hetu · 9 years ago
  78. c8b9785 2D array filtering crash fix by Alexis Hetu · 9 years ago
  79. 35b16cf Fix reference counting of texture images. by Nicolas Capens · 9 years ago
  80. c360363 Add utility functions for reference counting. by Nicolas Capens · 9 years ago
  81. 50bba30 Refactor Image creation. by Nicolas Capens · 9 years ago
  82. b2022a7 Use gl::Object to reference count egl::Image. by Nicolas Capens · 9 years ago
  83. 3d7be4e Fix OpenGL ES 1.1 regression. by Nicolas Capens · 9 years ago
  84. 13b6399 Vertex Array Object crash fix by Alexis Hetu · 9 years ago
  85. 19900d6 Check for GL object leaks at termination. by Nicolas Capens · 9 years ago
  86. 78696bf Fixed binding offsets for uniform and transform feedback buffers by Alexis Hetu · 9 years ago
  87. 150f597 Uniform block declaration by Alexis Hetu · 9 years ago
  88. a5bf1ad Swiftshader changes for HAL_PIXEL_FORMAT_YCbCr_420_888 by Greg Hartman · 9 years ago
  89. 325cf49 Removed double argument() calls by Alexis Hetu · 9 years ago
  90. 576aea5 Uniform block related fixes by Alexis Hetu · 9 years ago
  91. 2c2a7b2 Passing uniform buffers to the vertex/pixel programs by Alexis Hetu · 9 years ago
  92. 2cb618d Uniform buffer array register fix by Alexis Hetu · 9 years ago
  93. ccd9781 Implement glGetPointerv(). by Nicolas Capens · 9 years ago
  94. b8cec70 Fix attribute size queries. by Nicolas Capens · 9 years ago
  95. 6abe1cb Detect all texture sampling shader instructions. by Nicolas Capens · 9 years ago
  96. a893e90 Remove unnecessary friend class declarations. by Nicolas Capens · 9 years ago
  97. 7551ac6 Make vertex registers members of routine classes. by Nicolas Capens · 9 years ago
  98. 907700d Move loop register usage to relative addressing. by Nicolas Capens · 9 years ago
  99. d2fad90 Move parameter reading to a prototype constructor. by Nicolas Capens · 9 years ago
  100. b4fb367 Eliminate redundant register set argument passing. by Nicolas Capens · 9 years ago