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Ben Murdoch014dc512016-03-22 12:00:34 +00001// Copyright 2014 the V8 project authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
Ben Murdochf3b273f2017-01-17 12:11:28 +00005#include "src/compiler/osr.h"
Rubin Xu7bc1b612021-02-16 09:38:50 +00006
7#include "src/codegen/optimized-compilation-info.h"
Ben Murdoch014dc512016-03-22 12:00:34 +00008#include "src/compiler/frame.h"
Rubin Xu7bc1b612021-02-16 09:38:50 +00009#include "src/objects/objects-inl.h"
10#include "src/objects/objects.h"
11#include "src/objects/shared-function-info.h"
Ben Murdoch014dc512016-03-22 12:00:34 +000012
13namespace v8 {
14namespace internal {
15namespace compiler {
16
Rubin Xu7bc1b612021-02-16 09:38:50 +000017OsrHelper::OsrHelper(OptimizedCompilationInfo* info)
18 : parameter_count_(info->bytecode_array()->parameter_count()),
19 stack_slot_count_(InterpreterFrameConstants::RegisterStackSlotCount(
20 info->bytecode_array()->register_count()) +
21 InterpreterFrameConstants::kExtraSlotCount) {}
Ben Murdoch014dc512016-03-22 12:00:34 +000022
23void OsrHelper::SetupFrame(Frame* frame) {
24 // The optimized frame will subsume the unoptimized frame. Do so by reserving
25 // the first spill slots.
26 frame->ReserveSpillSlots(UnoptimizedFrameSlots());
27}
28
29} // namespace compiler
30} // namespace internal
31} // namespace v8