| |
| /*--------------------------------------------------------------------*/ |
| /*--- A simple pool (memory) allocator. pub_tool_poolalloc.h ---*/ |
| /*--------------------------------------------------------------------*/ |
| |
| /* |
| This file is part of Valgrind, a dynamic binary instrumentation |
| framework. |
| |
| Copyright (C) 2011-2012 OpenWorks LLP info@open-works.co.uk, |
| Philippe Waroquiers philippe.waroquiers@skynet.be |
| |
| This program is free software; you can redistribute it and/or |
| modify it under the terms of the GNU General Public License as |
| published by the Free Software Foundation; either version 2 of the |
| License, or (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, write to the Free Software |
| Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA |
| 02111-1307, USA. |
| |
| The GNU General Public License is contained in the file COPYING. |
| */ |
| |
| #ifndef __PUB_TOOL_GROUPALLOC_H |
| #define __PUB_TOOL_GROUPALLOC_H |
| |
| //-------------------------------------------------------------------- |
| // PURPOSE: Provides efficient allocation and free of elements of |
| // the same size. |
| // This pool allocator manages elements alloc/free by allocating |
| // "pools" of many elements from a lower level allocator (typically |
| // pub_tool_mallocfree.h). |
| // Single elements can then be allocated and released from these pools. |
| // A pool allocator is faster and has less memory overhead than |
| // calling directly pub_tool_mallocfree.h |
| // Note: the pools of elements are not freed, even if all the |
| // single elements have been freed. The only way to free the underlying |
| // pools of elements is to delete the pool allocator. |
| //-------------------------------------------------------------------- |
| |
| |
| typedef struct _PoolAlloc PoolAlloc; |
| |
| /* Create new PoolAlloc, using given allocation and free function, and |
| for elements of the specified size. Alloc fn must not fail (that |
| is, if it returns it must have succeeded.) */ |
| PoolAlloc* VG_(newPA) ( UWord elemSzB, |
| UWord nPerPool, |
| void* (*alloc)(HChar*, SizeT), |
| HChar* cc, |
| void (*free_fn)(void*) ); |
| |
| |
| /* Free all memory associated with a PoolAlloc. */ |
| extern void VG_(deletePA) ( PoolAlloc* pa); |
| |
| /* Allocates an element from pa. */ |
| extern void* VG_(allocEltPA) ( PoolAlloc* pa); |
| |
| /* Free element of pa. */ |
| extern void VG_(freeEltPA) ( PoolAlloc* pa, void* p); |
| |
| /* A pool allocator can be shared between multiple data structures. |
| For example, multiple OSet* can allocate/free nodes from the same |
| pool allocator. |
| The Pool Allocator provides support to use a ref counter |
| to detect a pool allocator is not needed anymore. |
| It is the caller responsibility to delete the PA if the ref counter |
| drops to 0. In other words, this just helps the caller to manage |
| the PA memory destruction but it does not fully manage it. |
| Note that the usage of pool reference counting is optional. */ |
| |
| // VG_(addRefPA) indicates there is a new reference to pa. |
| extern void VG_(addRefPA) ( PoolAlloc* pa); |
| |
| // VG_(releasePA) decrements the pa reference count and deletes the pa if that |
| // reference count has dropped to zero. Returns the new value of the reference |
| // count. |
| extern UWord VG_(releasePA) ( PoolAlloc* pa); |
| |
| #endif // __PUB_TOOL_POOLALLOC_ |
| |
| /*--------------------------------------------------------------------*/ |
| /*--- end pub_tool_poolalloc.h ---*/ |
| /*--------------------------------------------------------------------*/ |