blob: 70704799e3e7e138a286789abae4cbeb10443b16 [file] [log] [blame]
/*-*- c -*- ----------------------------------------------------------*/
/*--- The only header your skin will ever need to #include... ---*/
/*--- vg_skin.h ---*/
/*--------------------------------------------------------------------*/
/*
This file is part of Valgrind, an extensible x86 protected-mode
emulator for monitoring program execution on x86-Unixes.
Copyright (C) 2000-2004 Julian Seward
jseward@acm.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file COPYING.
*/
#ifndef __VG_SKIN_H
#define __VG_SKIN_H
#include <stdarg.h> /* ANSI varargs stuff */
#include <setjmp.h> /* for jmp_buf */
#include "vg_constants_skin.h"
/* ---------------------------------------------------------------------
Where to send bug reports to.
------------------------------------------------------------------ */
#define VG_BUGS_TO "valgrind.kde.org"
/*====================================================================*/
/*=== Build options and table sizes. ===*/
/*====================================================================*/
/* You should be able to change these options or sizes, recompile, and
still have a working system. */
/* The maximum number of pthreads that we support. This is
deliberately not very high since our implementation of some of the
scheduler algorithms is surely O(N) in the number of threads, since
that's simple, at least. And (in practice) we hope that most
programs do not need many threads. */
#define VG_N_THREADS 100
/* Maximum number of pthread keys available. Again, we start low until
the need for a higher number presents itself. */
#define VG_N_THREAD_KEYS 50
/* Total number of integer registers available for allocation -- all of
them except %esp, %ebp. %ebp permanently points at VG_(baseBlock).
If you increase this you'll have to also change at least these:
- VG_(rank_to_realreg)()
- VG_(realreg_to_rank)()
- ppRegsLiveness()
- the RegsLive type (maybe -- RegsLive type must have more than
VG_MAX_REALREGS bits)
You can decrease it, and performance will drop because more spills will
occur. If you decrease it too much, everything will fall over.
Do not change this unless you really know what you are doing! */
#define VG_MAX_REALREGS 6
/*====================================================================*/
/*=== Basic types, useful macros ===*/
/*====================================================================*/
typedef unsigned char UChar;
typedef unsigned short UShort;
typedef unsigned int UInt;
typedef unsigned long long int ULong;
typedef signed char Char;
typedef signed short Short;
typedef signed int Int;
typedef signed long long int Long;
typedef unsigned int Addr;
typedef unsigned char Bool;
#define False ((Bool)0)
#define True ((Bool)1)
#define mycat_wrk(aaa,bbb) aaa##bbb
#define mycat(aaa,bbb) mycat_wrk(aaa,bbb)
/* No, really. I _am_ that strange. */
#define OINK(nnn) VG_(message)(Vg_DebugMsg, "OINK %d",nnn)
/* ---------------------------------------------------------------------
Now the basic types are set up, we can haul in the kernel-interface
definitions.
------------------------------------------------------------------ */
#include "vg_kerneliface.h"
/* Path to all our library/aux files */
extern const Char *VG_(libdir);
/*====================================================================*/
/*=== Core/skin interface version ===*/
/*====================================================================*/
/* The major version number indicates binary-incompatible changes to the
interface; if the core and skin major versions don't match, Valgrind
will abort. The minor version indicates binary-compatible changes.
*/
#define VG_CORE_INTERFACE_MAJOR_VERSION 5
#define VG_CORE_INTERFACE_MINOR_VERSION 0
typedef struct _ToolInfo {
Int sizeof_ToolInfo;
Int interface_major_version;
Int interface_minor_version;
/* Initialise skin. Must do the following:
- initialise the `details' struct, via the VG_(details_*)() functions
- register any helpers called by generated code
May do the following:
- initialise the `needs' struct to indicate certain requirements, via
the VG_(needs_*)() functions
- initialize all the tool's entrypoints via the VG_(init_*)() functions
- register any skin-specific profiling events
- any other skin-specific initialisation
*/
void (*sk_pre_clo_init) ( void );
/* Specifies how big the shadow segment should be as a ratio to the
client address space. 0 for no shadow segment. */
float shadow_ratio;
} ToolInfo;
/* Every skin must include this macro somewhere, exactly once. */
#define VG_DETERMINE_INTERFACE_VERSION(pre_clo_init, shadow) \
const ToolInfo SK_(tool_info) = { \
.sizeof_ToolInfo = sizeof(ToolInfo), \
.interface_major_version = VG_CORE_INTERFACE_MAJOR_VERSION, \
.interface_minor_version = VG_CORE_INTERFACE_MINOR_VERSION, \
.sk_pre_clo_init = pre_clo_init, \
.shadow_ratio = shadow, \
};
/*====================================================================*/
/*=== Command-line options ===*/
/*====================================================================*/
/* Use this for normal null-termination-style string comparison */
#define VG_STREQ(s1,s2) (s1 != NULL && s2 != NULL \
&& VG_(strcmp)((s1),(s2))==0)
/* Use these for recognising skin command line options -- stops comparing
once whitespace is reached. */
# define VG_CLO_STREQ(s1,s2) (0==VG_(strcmp_ws)((s1),(s2)))
# define VG_CLO_STREQN(nn,s1,s2) (0==VG_(strncmp_ws)((s1),(s2),(nn)))
/* Verbosity level: 0 = silent, 1 (default), > 1 = more verbose. */
extern Int VG_(clo_verbosity);
/* Profile? */
extern Bool VG_(clo_profile);
/* Call this if a recognised option was bad for some reason.
Note: don't use it just because an option was unrecognised -- return 'False'
from SKN_(process_cmd_line_option) to indicate that. */
extern void VG_(bad_option) ( Char* opt );
/* Client args */
extern Int VG_(client_argc);
extern Char** VG_(client_argv);
/* Client environment. Can be inspected with VG_(getenv)() */
extern Char** VG_(client_envp);
/*====================================================================*/
/*=== Printing messages for the user ===*/
/*====================================================================*/
/* Print a message prefixed by "??<pid>?? "; '?' depends on the VgMsgKind.
Should be used for all user output. */
typedef
enum { Vg_UserMsg, /* '?' == '=' */
Vg_DebugMsg, /* '?' == '-' */
Vg_DebugExtraMsg, /* '?' == '+' */
Vg_ClientMsg, /* '?' == '*' */
}
VgMsgKind;
/* Functions for building a message from multiple parts. */
extern int VG_(start_msg) ( VgMsgKind kind );
extern int VG_(add_to_msg) ( Char* format, ... );
/* Ends and prints the message. Appends a newline. */
extern int VG_(end_msg) ( void );
/* Send a single-part message. Appends a newline. */
extern int VG_(message) ( VgMsgKind kind, Char* format, ... );
extern int VG_(vmessage) ( VgMsgKind kind, Char* format, va_list vargs );
/*====================================================================*/
/*=== Profiling ===*/
/*====================================================================*/
/* Nb: VGP_(register_profile_event)() relies on VgpUnc being the first one */
#define VGP_CORE_LIST \
/* These ones depend on the core */ \
VGP_PAIR(VgpUnc, "unclassified"), \
VGP_PAIR(VgpStartup, "startup"), \
VGP_PAIR(VgpRun, "running"), \
VGP_PAIR(VgpSched, "scheduler"), \
VGP_PAIR(VgpMalloc, "low-lev malloc/free"), \
VGP_PAIR(VgpCliMalloc, "client malloc/free"), \
VGP_PAIR(VgpTranslate, "translate-main"), \
VGP_PAIR(VgpToUCode, "to-ucode"), \
VGP_PAIR(VgpFromUcode, "from-ucode"), \
VGP_PAIR(VgpImprove, "improve"), \
VGP_PAIR(VgpESPUpdate, "ESP-update"), \
VGP_PAIR(VgpRegAlloc, "reg-alloc"), \
VGP_PAIR(VgpLiveness, "liveness-analysis"), \
VGP_PAIR(VgpDoLRU, "do-lru"), \
VGP_PAIR(VgpSlowFindT, "slow-search-transtab"), \
VGP_PAIR(VgpExeContext, "exe-context"), \
VGP_PAIR(VgpReadSyms, "read-syms"), \
VGP_PAIR(VgpSearchSyms, "search-syms"), \
VGP_PAIR(VgpAddToT, "add-to-transtab"), \
VGP_PAIR(VgpCoreSysWrap, "core-syscall-wrapper"), \
VGP_PAIR(VgpDemangle, "demangle"), \
VGP_PAIR(VgpCoreCheapSanity, "core-cheap-sanity"), \
VGP_PAIR(VgpCoreExpensiveSanity, "core-expensive-sanity"), \
/* These ones depend on the skin */ \
VGP_PAIR(VgpPreCloInit, "pre-clo-init"), \
VGP_PAIR(VgpPostCloInit, "post-clo-init"), \
VGP_PAIR(VgpInstrument, "instrument"), \
VGP_PAIR(VgpSkinSysWrap, "skin-syscall-wrapper"), \
VGP_PAIR(VgpSkinCheapSanity, "skin-cheap-sanity"), \
VGP_PAIR(VgpSkinExpensiveSanity, "skin-expensive-sanity"), \
VGP_PAIR(VgpFini, "fini")
#define VGP_PAIR(n,name) n
typedef enum { VGP_CORE_LIST } VgpCoreCC;
#undef VGP_PAIR
/* When registering skin profiling events, ensure that the 'n' value is in
* the range (VgpFini+1..) */
extern void VGP_(register_profile_event) ( Int n, Char* name );
extern void VGP_(pushcc) ( UInt cc );
extern void VGP_(popcc) ( UInt cc );
/* Define them only if they haven't already been defined by vg_profile.c */
#ifndef VGP_PUSHCC
# define VGP_PUSHCC(x)
#endif
#ifndef VGP_POPCC
# define VGP_POPCC(x)
#endif
/*====================================================================*/
/*=== Useful stuff to call from generated code ===*/
/*====================================================================*/
/* ------------------------------------------------------------------ */
/* General stuff */
/* 64-bit counter for the number of basic blocks done. */
extern ULong VG_(bbs_done);
/* Get the simulated %esp */
extern Addr VG_(get_stack_pointer) ( void );
/* Check if an address is 4-byte aligned */
#define IS_ALIGNED4_ADDR(aaa_p) (0 == (((UInt)(aaa_p)) & 3))
#define IS_ALIGNED8_ADDR(aaa_p) (0 == (((UInt)(aaa_p)) & 7))
/* ------------------------------------------------------------------ */
/* Thread-related stuff */
/* Special magic value for an invalid ThreadId. It corresponds to
LinuxThreads using zero as the initial value for
pthread_mutex_t.__m_owner and pthread_cond_t.__c_waiting. */
#define VG_INVALID_THREADID ((ThreadId)(0))
/* ThreadIds are simply indices into the VG_(threads)[] array. */
typedef
UInt
ThreadId;
/* When looking for the current ThreadId, this is the safe option and
probably the one you want.
Details: Use this one from non-generated code, eg. from functions called
on events like 'new_mem_heap'. In such a case, the "current" thread is
temporarily suspended as Valgrind's dispatcher is running. This function
is also suitable to be called from generated code (ie. from UCode, or a C
function called directly from UCode).
If you use VG_(get_current_tid)() from non-generated code, it will return
0 signifying the invalid thread, which is probably not what you want. */
extern ThreadId VG_(get_current_or_recent_tid) ( void );
/* When looking for the current ThreadId, only use this one if you know what
you are doing.
Details: Use this one from generated code, eg. from C functions called
from UCode. (VG_(get_current_or_recent_tid)() is also suitable in that
case.) If you use this function from non-generated code, it will return
0 signifying the invalid thread, which is probably not what you want. */
extern ThreadId VG_(get_current_tid) ( void );
/* Searches through all thread's stacks to see if any match. Returns
VG_INVALID_THREADID if none match. */
extern ThreadId VG_(first_matching_thread_stack)
( Bool (*p) ( Addr stack_min, Addr stack_max ));
/*====================================================================*/
/*=== Valgrind's version of libc ===*/
/*====================================================================*/
/* Valgrind doesn't use libc at all, for good reasons (trust us). So here
are its own versions of C library functions, but with VG_ prefixes. Note
that the types of some are slightly different to the real ones. Some
additional useful functions are provided too; descriptions of how they
work are given below. */
#if !defined(NULL)
# define NULL ((void*)0)
#endif
/* ------------------------------------------------------------------ */
/* stdio.h
*
* Note that they all output to the file descriptor given by the
* --logfile-fd=N argument, which defaults to 2 (stderr). Hence no
* need for VG_(fprintf)().
*/
extern UInt VG_(printf) ( const char *format, ... );
/* too noisy ... __attribute__ ((format (printf, 1, 2))) ; */
extern UInt VG_(sprintf) ( Char* buf, Char *format, ... );
extern UInt VG_(vprintf) ( void(*send)(Char),
const Char *format, va_list vargs );
extern Int VG_(rename) ( Char* old_name, Char* new_name );
/* ------------------------------------------------------------------ */
/* stdlib.h */
extern void* VG_(malloc) ( Int nbytes );
extern void VG_(free) ( void* p );
extern void* VG_(calloc) ( Int n, Int nbytes );
extern void* VG_(realloc) ( void* p, Int size );
extern void* VG_(malloc_aligned) ( Int align_bytes, Int nbytes );
extern void VG_(print_malloc_stats) ( void );
extern void VG_(exit)( Int status )
__attribute__ ((__noreturn__));
/* Prints a panic message (a constant string), appends newline and bug
reporting info, aborts. */
__attribute__ ((__noreturn__))
extern void VG_(skin_panic) ( Char* str );
/* Looks up VG_(client_envp) */
extern Char* VG_(getenv) ( Char* name );
/* Get client resource limit*/
extern Int VG_(getrlimit) ( Int resource, struct vki_rlimit *rlim );
/* Set client resource limit*/
extern Int VG_(setrlimit) ( Int resource, struct vki_rlimit *rlim );
/* Crude stand-in for the glibc system() call. */
extern Int VG_(system) ( Char* cmd );
extern Long VG_(atoll) ( Char* str );
/* Like atoll(), but converts a number of base 16 */
extern Long VG_(atoll16) ( Char* str );
/* Like atoll(), but converts a number of base 2..36 */
extern Long VG_(atoll36) ( UInt base, Char* str );
/* Like qsort(), but does shell-sort. The size==1/2/4 cases are specialised. */
extern void VG_(ssort)( void* base, UInt nmemb, UInt size,
Int (*compar)(void*, void*) );
/* ------------------------------------------------------------------ */
/* ctype.h */
extern Bool VG_(isspace) ( Char c );
extern Bool VG_(isdigit) ( Char c );
extern Char VG_(toupper) ( Char c );
/* ------------------------------------------------------------------ */
/* string.h */
extern Int VG_(strlen) ( const Char* str );
extern Char* VG_(strcat) ( Char* dest, const Char* src );
extern Char* VG_(strncat) ( Char* dest, const Char* src, Int n );
extern Char* VG_(strpbrk) ( const Char* s, const Char* accept );
extern Char* VG_(strcpy) ( Char* dest, const Char* src );
extern Char* VG_(strncpy) ( Char* dest, const Char* src, Int ndest );
extern Int VG_(strcmp) ( const Char* s1, const Char* s2 );
extern Int VG_(strncmp) ( const Char* s1, const Char* s2, Int nmax );
extern Char* VG_(strstr) ( const Char* haystack, Char* needle );
extern Char* VG_(strchr) ( const Char* s, Char c );
extern Char* VG_(strdup) ( const Char* s);
extern void* VG_(memcpy) ( void *d, const void *s, Int sz );
extern void* VG_(memset) ( void *s, Int c, Int sz );
extern Int VG_(memcmp) ( const void* s1, const void* s2, Int n );
/* Like strcmp() and strncmp(), but stop comparing at any whitespace. */
extern Int VG_(strcmp_ws) ( const Char* s1, const Char* s2 );
extern Int VG_(strncmp_ws) ( const Char* s1, const Char* s2, Int nmax );
/* Like strncpy(), but if 'src' is longer than 'ndest' inserts a '\0' as the
last character. */
extern void VG_(strncpy_safely) ( Char* dest, const Char* src, Int ndest );
/* Mini-regexp function. Searches for 'pat' in 'str'. Supports
* meta-symbols '*' and '?'. '\' escapes meta-symbols. */
extern Bool VG_(string_match) ( const Char* pat, const Char* str );
/* ------------------------------------------------------------------ */
/* math.h */
/* Returns the base-2 logarithm of x. */
extern Int VG_(log2) ( Int x );
/* ------------------------------------------------------------------ */
/* unistd.h, fcntl.h, sys/stat.h */
extern Int VG_(getdents)( UInt fd, struct vki_dirent *dirp, UInt count );
extern Int VG_(readlink)( Char* path, Char* buf, UInt bufsize );
extern Int VG_(getpid) ( void );
extern Int VG_(getppid) ( void );
extern Int VG_(getpgrp) ( void );
extern Int VG_(gettid) ( void );
extern Int VG_(setpgid) ( Int pid, Int pgrp );
extern Int VG_(open) ( const Char* pathname, Int flags, Int mode );
extern Int VG_(read) ( Int fd, void* buf, Int count);
extern Int VG_(write) ( Int fd, const void* buf, Int count);
extern Int VG_(lseek) ( Int fd, Long offset, Int whence);
extern void VG_(close) ( Int fd );
extern Int VG_(pipe) ( Int fd[2] );
/* Nb: VG_(rename)() declared in stdio.h section above */
extern Int VG_(unlink) ( Char* file_name );
extern Int VG_(stat) ( Char* file_name, struct vki_stat* buf );
extern Int VG_(fstat) ( Int fd, struct vki_stat* buf );
extern Int VG_(dup2) ( Int oldfd, Int newfd );
extern Char* VG_(getcwd) ( Char* buf, Int size );
/* Easier to use than VG_(getcwd)() -- does the buffer fiddling itself.
String put into 'cwd' is VG_(malloc)'d, and should be VG_(free)'d.
Returns False if it fails. Will fail if the pathname is > 65535 bytes. */
extern Bool VG_(getcwd_alloc) ( Char** cwd );
/* ------------------------------------------------------------------ */
/* assert.h */
/* Asserts permanently enabled -- no turning off with NDEBUG. Hurrah! */
#define VG__STRING(__str) #__str
#define sk_assert(expr) \
((void) ((expr) ? 0 : \
(VG_(skin_assert_fail) (VG__STRING(expr), \
__FILE__, __LINE__, \
__PRETTY_FUNCTION__), 0)))
__attribute__ ((__noreturn__))
extern void VG_(skin_assert_fail) ( const Char* expr, const Char* file,
Int line, const Char* fn );
/* ------------------------------------------------------------------ */
/* Get memory by anonymous mmap. */
extern void* VG_(get_memory_from_mmap) ( Int nBytes, Char* who );
extern Bool VG_(is_client_addr) (Addr a);
extern Addr VG_(get_client_base)(void);
extern Addr VG_(get_client_end) (void);
extern Addr VG_(get_client_size)(void);
extern Bool VG_(is_shadow_addr) (Addr a);
extern Addr VG_(get_shadow_base)(void);
extern Addr VG_(get_shadow_end) (void);
extern Addr VG_(get_shadow_size)(void);
extern void *VG_(shadow_alloc)(UInt size);
extern Bool VG_(is_addressable)(Addr p, Int sz);
extern Addr VG_(client_alloc)(Addr base, UInt len, UInt prot, UInt flags);
extern void VG_(client_free)(Addr addr);
extern Bool VG_(is_valgrind_addr)(Addr a);
/* initialize shadow pages in the range [p, p+sz) This calls
init_shadow_page for each one. It should be a lot more efficient
for bulk-initializing shadow pages than faulting on each one.
*/
extern void VG_(init_shadow_range)(Addr p, UInt sz, Bool call_init);
/* ------------------------------------------------------------------ */
/* signal.h.
Note that these use the vk_ (kernel) structure
definitions, which are different in places from those that glibc
defines -- hence the 'k' prefix. Since we're operating right at the
kernel interface, glibc's view of the world is entirely irrelevant. */
/* --- Signal set ops --- */
extern Int VG_(ksigfillset) ( vki_ksigset_t* set );
extern Int VG_(ksigemptyset) ( vki_ksigset_t* set );
extern Bool VG_(kisfullsigset) ( vki_ksigset_t* set );
extern Bool VG_(kisemptysigset) ( vki_ksigset_t* set );
extern Int VG_(ksigaddset) ( vki_ksigset_t* set, Int signum );
extern Int VG_(ksigdelset) ( vki_ksigset_t* set, Int signum );
extern Int VG_(ksigismember) ( vki_ksigset_t* set, Int signum );
extern void VG_(ksigaddset_from_set) ( vki_ksigset_t* dst, vki_ksigset_t* src );
extern void VG_(ksigdelset_from_set) ( vki_ksigset_t* dst, vki_ksigset_t* src );
/* --- Mess with the kernel's sig state --- */
extern Int VG_(ksigprocmask) ( Int how, const vki_ksigset_t* set,
vki_ksigset_t* oldset );
extern Int VG_(ksigaction) ( Int signum,
const vki_ksigaction* act,
vki_ksigaction* oldact );
extern Int VG_(ksigtimedwait)( const vki_ksigset_t *, vki_ksiginfo_t *,
const struct vki_timespec * );
extern Int VG_(ksignal) ( Int signum, void (*sighandler)(Int) );
extern Int VG_(ksigaltstack) ( const vki_kstack_t* ss, vki_kstack_t* oss );
extern Int VG_(kkill) ( Int pid, Int signo );
extern Int VG_(ktkill) ( Int pid, Int signo );
extern Int VG_(ksigpending) ( vki_ksigset_t* set );
extern Int VG_(waitpid) ( Int pid, Int *status, Int options );
/* ------------------------------------------------------------------ */
/* socket.h. */
extern Int VG_(getsockname) ( Int sd, struct vki_sockaddr *name, Int *namelen);
extern Int VG_(getpeername) ( Int sd, struct vki_sockaddr *name, Int *namelen);
extern Int VG_(getsockopt) ( Int sd, Int level, Int optname, void *optval,
Int *optlen);
/* ------------------------------------------------------------------ */
/* other, randomly useful functions */
extern UInt VG_(read_millisecond_timer) ( void );
/*====================================================================*/
/*=== UCode definition ===*/
/*====================================================================*/
/* Tags which describe what operands are. Must fit into 4 bits, which
they clearly do. */
typedef
enum { TempReg =0, /* virtual temp-reg */
ArchReg =1, /* simulated integer reg */
ArchRegS =2, /* simulated segment reg */
RealReg =3, /* real machine's real reg */
SpillNo =4, /* spill slot location */
Literal =5, /* literal; .lit32 field has actual value */
Lit16 =6, /* literal; .val[123] field has actual value */
NoValue =7 /* operand not in use */
}
Tag;
/* Invalid register numbers (can't be negative) */
#define INVALID_TEMPREG 999999999
#define INVALID_REALREG 999999999
/* Microinstruction opcodes. */
typedef
enum {
NOP, /* Null op */
LOCK, /* Indicate the existence of a LOCK prefix (functionally NOP) */
/* Moving values around */
GET, PUT, /* simulated register <--> TempReg */
GETF, PUTF, /* simulated %eflags <--> TempReg */
LOAD, STORE, /* memory <--> TempReg */
MOV, /* TempReg <--> TempReg */
CMOV, /* Used for cmpxchg and cmov */
/* Arithmetic/logical ops */
MUL, UMUL, /* Multiply */
ADD, ADC, SUB, SBB, /* Add/subtract (w/wo carry) */
AND, OR, XOR, NOT, /* Boolean ops */
SHL, SHR, SAR, ROL, ROR, RCL, RCR, /* Shift/rotate (w/wo carry) */
NEG, /* Negate */
INC, DEC, /* Increment/decrement */
BSWAP, /* Big-endian <--> little-endian */
CC2VAL, /* Condition code --> 0 or 1 */
WIDEN, /* Signed or unsigned widening */
/* Conditional or unconditional jump */
JMP,
/* FPU ops */
FPU, /* Doesn't touch memory */
FPU_R, FPU_W, /* Reads/writes memory */
/* ------------ MMX ops ------------ */
/* In this and the SSE encoding, bytes at higher addresses are
held in bits [7:0] in these 16-bit words. I guess this means
it is a big-endian encoding. */
/* 1 byte, no memrefs, no iregdefs, copy exactly to the
output. Held in val1[7:0]. */
MMX1,
/* 2 bytes, no memrefs, no iregdefs, copy exactly to the
output. Held in val1[15:0]. */
MMX2,
/* 3 bytes, no memrefs, no iregdefs, copy exactly to the
output. Held in val1[15:0] and val2[7:0]. */
MMX3,
/* 2 bytes, reads/writes mem. Insns of the form
bbbbbbbb:mod mmxreg r/m.
Held in val1[15:0], and mod and rm are to be replaced
at codegen time by a reference to the Temp/RealReg holding
the address. Arg2 holds this Temp/Real Reg.
Transfer is always at size 8.
*/
MMX2_MemRd,
MMX2_MemWr,
/* 2 bytes, reads/writes an integer ("E") register. Insns of the form
bbbbbbbb:11 mmxreg ireg.
Held in val1[15:0], and ireg is to be replaced
at codegen time by a reference to the relevant RealReg.
Transfer is always at size 4. Arg2 holds this Temp/Real Reg.
*/
MMX2_ERegRd,
MMX2_ERegWr,
/* ------------ SSE/SSE2 ops ------------ */
/* In the following:
a digit N indicates the next N bytes are to be copied exactly
to the output.
'a' indicates a mod-xmmreg-rm byte, where the mod-rm part is
to be replaced at codegen time to a Temp/RealReg holding the
address.
'e' indicates a byte of the form '11 xmmreg ireg', where ireg
is read or written, and is to be replaced at codegen time by
a reference to the relevant RealReg. 'e' because it's the E
reg in Intel encoding parlance.
'g' indicates a byte of the form '11 ireg xmmreg', where ireg
is read or written, and is to be replaced at codegen time by
a reference to the relevant RealReg. 'g' because it's called
G in Intel parlance. */
/* 3 bytes, no memrefs, no iregdefs, copy exactly to the
output. Held in val1[15:0] and val2[7:0]. */
SSE3,
/* 3 bytes, reads/writes mem. Insns of the form
bbbbbbbb:bbbbbbbb:mod mmxreg r/m.
Held in val1[15:0] and val2[7:0], and mod and rm are to be
replaced at codegen time by a reference to the Temp/RealReg
holding the address. Arg3 holds this Temp/Real Reg.
Transfer is usually, but not always, at size 16. */
SSE2a_MemRd,
SSE2a_MemWr,
/* 4 bytes, writes an integer register. Insns of the form
bbbbbbbb:bbbbbbbb:11 ireg bbb.
Held in val1[15:0] and val2[7:0], and ireg is to be replaced
at codegen time by a reference to the relevant RealReg.
Transfer is always at size 4. Arg3 holds this Temp/Real Reg.
*/
SSE2g_RegWr,
/* 5 bytes, writes an integer register. Insns of the form
bbbbbbbb:bbbbbbbb:11 ireg bbb :bbbbbbbb. Held in
val1[15:0] and val2[7:0] and lit32[7:0], and ireg is to be
replaced at codegen time by a reference to the relevant
RealReg. Transfer is always at size 4. Arg3 holds this
Temp/Real Reg.
*/
SSE2g1_RegWr,
/* 5 bytes, reads an integer register. Insns of the form
bbbbbbbb:bbbbbbbb:11 bbb ireg :bbbbbbbb. Held in
val1[15:0] and val2[7:0] and lit32[7:0], and ireg is to be
replaced at codegen time by a reference to the relevant
RealReg. Transfer is always at size 4. Arg3 holds this
Temp/Real Reg.
*/
SSE2e1_RegRd,
/* 4 bytes, no memrefs, no iregdefs, copy exactly to the
output. Held in val1[15:0] and val2[15:0]. */
SSE4,
/* 4 bytes, reads/writes mem. Insns of the form
bbbbbbbb:bbbbbbbb:bbbbbbbb:mod mmxreg r/m.
Held in val1[15:0] and val2[15:0], and mod and rm are to be
replaced at codegen time by a reference to the Temp/RealReg
holding the address. Arg3 holds this Temp/Real Reg.
Transfer is at stated size. */
SSE3a_MemRd,
SSE3a_MemWr,
/* 4 bytes, reads/writes mem. Insns of the form
bbbbbbbb:bbbbbbbb:mod mmxreg r/m:bbbbbbbb
Held in val1[15:0] and val2[15:0], and mod and rm are to be
replaced at codegen time by a reference to the Temp/RealReg
holding the address. Arg3 holds this Temp/Real Reg.
Transfer is at stated size. */
SSE2a1_MemRd,
/* 4 bytes, writes an integer register. Insns of the form
bbbbbbbb:bbbbbbbb:bbbbbbbb:11 ireg bbb.
Held in val1[15:0] and val2[15:0], and ireg is to be replaced
at codegen time by a reference to the relevant RealReg.
Transfer is always at size 4. Arg3 holds this Temp/Real Reg.
*/
SSE3g_RegWr,
/* 5 bytes, writes an integer register. Insns of the form
bbbbbbbb:bbbbbbbb:bbbbbbbb: 11 ireg bbb :bbbbbbbb. Held in
val1[15:0] and val2[15:0] and lit32[7:0], and ireg is to be
replaced at codegen time by a reference to the relevant
RealReg. Transfer is always at size 4. Arg3 holds this
Temp/Real Reg.
*/
SSE3g1_RegWr,
/* 4 bytes, reads an integer register. Insns of the form
bbbbbbbb:bbbbbbbb:bbbbbbbb:11 bbb ireg.
Held in val1[15:0] and val2[15:0], and ireg is to be replaced
at codegen time by a reference to the relevant RealReg.
Transfer is always at size 4. Arg3 holds this Temp/Real Reg.
*/
SSE3e_RegRd,
SSE3e_RegWr, /* variant that writes Ereg, not reads it */
/* 5 bytes, reads an integer register. Insns of the form
bbbbbbbb:bbbbbbbb:bbbbbbbb: 11 bbb ireg :bbbbbbbb. Held in
val1[15:0] and val2[15:0] and lit32[7:0], and ireg is to be
replaced at codegen time by a reference to the relevant
RealReg. Transfer is always at size 4. Arg3 holds this
Temp/Real Reg.
*/
SSE3e1_RegRd,
/* 4 bytes, reads memory, writes an integer register, but is
nevertheless an SSE insn. The insn is of the form
bbbbbbbb:bbbbbbbb:bbbbbbbb:mod ireg rm where mod indicates
memory (ie is not 11b) and ireg is the int reg written. The
first 4 bytes are held in lit32[31:0] since there is
insufficient space elsewhere. mod and rm are to be replaced
at codegen time by a reference to the Temp/RealReg holding
the address. Arg1 holds this Temp/RealReg. ireg is to be
replaced at codegen time by a reference to the relevant
RealReg in which the answer is to be written. Arg2 holds
this Temp/RealReg. Transfer to the destination reg is always
at size 4. However the memory read can be at sizes 4 or 8
and so this is what the sz field holds. Note that the 4th
byte of the instruction (the modrm byte) is redundant, but we
store it anyway so as to be consistent with all other SSE
uinstrs.
*/
SSE3ag_MemRd_RegWr,
/* 5 bytes, no memrefs, no iregdefs, copy exactly to the
output. Held in val1[15:0], val2[15:0] and val3[7:0]. */
SSE5,
/* 5 bytes, reads/writes mem. Insns of the form
bbbbbbbb:bbbbbbbb:bbbbbbbb:mod mmxreg r/m:bbbbbbbb
Held in val1[15:0], val2[15:0], lit32[7:0].
mod and rm are to be replaced at codegen time by a reference
to the Temp/RealReg holding the address. Arg3 holds this
Temp/Real Reg. Transfer is always at size 16. */
SSE3a1_MemRd,
/* ------------------------ */
/* Not strictly needed, but improve address calculation translations. */
LEA1, /* reg2 := const + reg1 */
LEA2, /* reg3 := const + reg1 + reg2 * 1,2,4 or 8 */
/* Hack for x86 REP insns. Jump to literal if TempReg/RealReg
is zero. */
JIFZ,
/* Advance the simulated %eip by some small (< 128) number. */
INCEIP,
/* Dealing with segment registers */
GETSEG, PUTSEG, /* simulated segment register <--> TempReg */
USESEG, /* (LDT/GDT index, virtual addr) --> linear addr */
/* Not for translating x86 calls -- only to call helpers */
CALLM_S, CALLM_E, /* Mark start/end of CALLM push/pop sequence */
PUSH, POP, CLEAR, /* Add/remove/zap args for helpers */
CALLM, /* Call assembly-code helper */
/* Not for translating x86 calls -- only to call C helper functions of
up to three arguments (or two if the functions has a return value).
Arguments and return value must be word-sized. More arguments can
be faked with global variables (eg. use VG_(lit_to_globvar)()).
Seven possibilities: 'arg[123]' show where args go, 'ret' shows
where return value goes (if present).
CCALL(-, -, - ) void f(void)
CCALL(arg1, -, - ) void f(UInt arg1)
CCALL(arg1, arg2, - ) void f(UInt arg1, UInt arg2)
CCALL(arg1, arg2, arg3) void f(UInt arg1, UInt arg2, UInt arg3)
CCALL(-, -, ret ) UInt f(UInt)
CCALL(arg1, -, ret ) UInt f(UInt arg1)
CCALL(arg1, arg2, ret ) UInt f(UInt arg1, UInt arg2) */
CCALL,
/* This opcode makes it easy for skins that extend UCode to do this to
avoid opcode overlap:
enum { EU_OP1 = DUMMY_FINAL_UOPCODE + 1, ... }
WARNING: Do not add new opcodes after this one! They can be added
before, though. */
DUMMY_FINAL_UOPCODE
}
Opcode;
/* Condition codes, using the Intel encoding. CondAlways is an extra. */
typedef
enum {
CondO = 0, /* overflow */
CondNO = 1, /* no overflow */
CondB = 2, /* below */
CondNB = 3, /* not below */
CondZ = 4, /* zero */
CondNZ = 5, /* not zero */
CondBE = 6, /* below or equal */
CondNBE = 7, /* not below or equal */
CondS = 8, /* negative */
CondNS = 9, /* not negative */
CondP = 10, /* parity even */
CondNP = 11, /* not parity even */
CondL = 12, /* jump less */
CondNL = 13, /* not less */
CondLE = 14, /* less or equal */
CondNLE = 15, /* not less or equal */
CondAlways = 16 /* Jump always */
}
Condcode;
/* Descriptions of additional properties of *unconditional* jumps. */
typedef
enum {
JmpBoring=0, /* boring unconditional jump */
JmpCall=1, /* jump due to an x86 call insn */
JmpRet=2, /* jump due to an x86 ret insn */
JmpSyscall=3, /* do a system call, then jump */
JmpClientReq=4,/* do a client request, then jump */
JmpYield=5 /* do a yield, then jump */
}
JmpKind;
/* Flags. User-level code can only read/write O(verflow), S(ign),
Z(ero), A(ux-carry), C(arry), P(arity), and may also write
D(irection). That's a total of 7 flags. A FlagSet is a bitset,
thusly:
76543210
DOSZACP
and bit 7 must always be zero since it is unused.
Note: these Flag? values are **not** the positions in the actual
%eflags register. */
typedef UChar FlagSet;
#define FlagD (1<<6)
#define FlagO (1<<5)
#define FlagS (1<<4)
#define FlagZ (1<<3)
#define FlagA (1<<2)
#define FlagC (1<<1)
#define FlagP (1<<0)
#define FlagsOSZACP (FlagO | FlagS | FlagZ | FlagA | FlagC | FlagP)
#define FlagsOSZAP (FlagO | FlagS | FlagZ | FlagA | FlagP)
#define FlagsOSZCP (FlagO | FlagS | FlagZ | FlagC | FlagP)
#define FlagsOSACP (FlagO | FlagS | FlagA | FlagC | FlagP)
#define FlagsSZACP ( FlagS | FlagZ | FlagA | FlagC | FlagP)
#define FlagsSZAP ( FlagS | FlagZ | FlagA | FlagP)
#define FlagsSZP ( FlagS | FlagZ | FlagP)
#define FlagsZCP ( FlagZ | FlagC | FlagP)
#define FlagsOC (FlagO | FlagC )
#define FlagsAC ( FlagA | FlagC )
#define FlagsALL (FlagsOSZACP | FlagD)
#define FlagsEmpty (FlagSet)0
/* flag positions in eflags */
#define EFlagC (1 << 0) /* carry */
#define EFlagP (1 << 2) /* parity */
#define EFlagA (1 << 4) /* aux carry */
#define EFlagZ (1 << 6) /* zero */
#define EFlagS (1 << 7) /* sign */
#define EFlagD (1 << 10) /* direction */
#define EFlagO (1 << 11) /* overflow */
#define EFlagID (1 << 21) /* changable if CPUID exists */
/* Liveness of general purpose registers, useful for code generation.
Reg rank order 0..N-1 corresponds to bits 0..N-1, ie. first
reg's liveness in bit 0, last reg's in bit N-1. Note that
these rankings don't match the Intel register ordering. */
typedef UInt RRegSet;
#define ALL_RREGS_DEAD 0 /* 0000...00b */
#define ALL_RREGS_LIVE ((1 << VG_MAX_REALREGS)-1) /* 0011...11b */
#define UNIT_RREGSET(rank) (1 << (rank))
#define IS_RREG_LIVE(rank,rregs_live) (rregs_live & UNIT_RREGSET(rank))
#define SET_RREG_LIVENESS(rank,rregs_live,b) \
do { RRegSet unit = UNIT_RREGSET(rank); \
if (b) rregs_live |= unit; \
else rregs_live &= ~unit; \
} while(0)
/* A Micro (u)-instruction. */
typedef
struct {
/* word 1 */
UInt lit32; /* 32-bit literal */
/* word 2 */
UShort val1; /* first operand */
UShort val2; /* second operand */
/* word 3 */
UShort val3; /* third operand */
UChar opcode; /* opcode */
UShort size; /* data transfer size */
/* word 4 */
FlagSet flags_r; /* :: FlagSet */
FlagSet flags_w; /* :: FlagSet */
UChar tag1:4; /* first operand tag */
UChar tag2:4; /* second operand tag */
UChar tag3:4; /* third operand tag */
UChar extra4b:4; /* Spare field, used by WIDEN for src
-size, and by LEA2 for scale (1,2,4 or 8),
and by JMPs for original x86 instr size */
/* word 5 */
UChar cond; /* condition, for jumps */
Bool signed_widen:1; /* signed or unsigned WIDEN ? */
JmpKind jmpkind:3; /* additional properties of unconditional JMP */
/* Additional properties for UInstrs that call C functions:
- CCALL
- PUT (when %ESP is the target)
- possibly skin-specific UInstrs
*/
UChar argc:2; /* Number of args, max 3 */
UChar regparms_n:2; /* Number of args passed in registers */
Bool has_ret_val:1; /* Function has return value? */
/* RealReg liveness; only sensical after reg alloc and liveness
analysis done. This info is a little bit arch-specific --
VG_MAX_REALREGS can vary on different architectures. Note that
to use this information requires converting between register ranks
and the Intel register numbers, using VG_(realreg_to_rank)()
and/or VG_(rank_to_realreg)() */
RRegSet regs_live_after:VG_MAX_REALREGS;
}
UInstr;
typedef
struct _UCodeBlock
UCodeBlock;
extern Int VG_(get_num_instrs) (UCodeBlock* cb);
extern Int VG_(get_num_temps) (UCodeBlock* cb);
extern UInstr* VG_(get_instr) (UCodeBlock* cb, Int i);
extern UInstr* VG_(get_last_instr) (UCodeBlock* cb);
/*====================================================================*/
/*=== Instrumenting UCode ===*/
/*====================================================================*/
/* Maximum number of registers read or written by a single UInstruction. */
#define VG_MAX_REGS_USED 3
/* Find what this instruction does to its regs, useful for
analysis/optimisation passes. `tag' indicates whether we're considering
TempRegs (pre-reg-alloc) or RealRegs (post-reg-alloc). `regs' is filled
with the affected register numbers, `isWrites' parallels it and indicates
if the reg is read or written. If a reg is read and written, it will
appear twice in `regs'. `regs' and `isWrites' must be able to fit
VG_MAX_REGS_USED elements. */
extern Int VG_(get_reg_usage) ( UInstr* u, Tag tag, Int* regs, Bool* isWrites );
/* Used to register helper functions to be called from generated code. A
limited number of compact helpers can be registered; the code generated
to call them is slightly shorter -- so register the mostly frequently
called helpers as compact. */
extern void VG_(register_compact_helper) ( Addr a );
extern void VG_(register_noncompact_helper) ( Addr a );
/* ------------------------------------------------------------------ */
/* Virtual register allocation */
/* Get a new virtual register */
extern Int VG_(get_new_temp) ( UCodeBlock* cb );
/* Get a new virtual shadow register */
extern Int VG_(get_new_shadow) ( UCodeBlock* cb );
/* Get a virtual register's corresponding virtual shadow register */
#define SHADOW(tempreg) ((tempreg)+1)
/* ------------------------------------------------------------------ */
/* Low-level UInstr builders */
extern void VG_(new_NOP) ( UInstr* u );
extern void VG_(new_UInstr0) ( UCodeBlock* cb, Opcode opcode, Int sz );
extern void VG_(new_UInstr1) ( UCodeBlock* cb, Opcode opcode, Int sz,
Tag tag1, UInt val1 );
extern void VG_(new_UInstr2) ( UCodeBlock* cb, Opcode opcode, Int sz,
Tag tag1, UInt val1,
Tag tag2, UInt val2 );
extern void VG_(new_UInstr3) ( UCodeBlock* cb, Opcode opcode, Int sz,
Tag tag1, UInt val1,
Tag tag2, UInt val2,
Tag tag3, UInt val3 );
/* Set read/write/undefined flags. Undefined flags are treaten as written,
but it's worth keeping them logically distinct. */
extern void VG_(set_flag_fields) ( UCodeBlock* cb, FlagSet fr, FlagSet fw,
FlagSet fu);
extern void VG_(set_lit_field) ( UCodeBlock* cb, UInt lit32 );
extern void VG_(set_ccall_fields) ( UCodeBlock* cb, Addr fn, UChar argc,
UChar regparms_n, Bool has_ret_val );
extern void VG_(set_cond_field) ( UCodeBlock* cb, Condcode code );
extern void VG_(copy_UInstr) ( UCodeBlock* cb, UInstr* instr );
extern Bool VG_(any_flag_use)( UInstr* u );
/* Macro versions of the above; just shorter to type. */
#define uInstr0 VG_(new_UInstr0)
#define uInstr1 VG_(new_UInstr1)
#define uInstr2 VG_(new_UInstr2)
#define uInstr3 VG_(new_UInstr3)
#define uLiteral VG_(set_lit_field)
#define uCCall VG_(set_ccall_fields)
#define uCond VG_(set_cond_field)
#define uFlagsRWU VG_(set_flag_fields)
#define newTemp VG_(get_new_temp)
#define newShadow VG_(get_new_shadow)
/* Refer to `the last instruction stuffed in' (can be lvalue). */
#define LAST_UINSTR(cb) (cb)->instrs[(cb)->used-1]
/* ------------------------------------------------------------------ */
/* Higher-level UInstr sequence builders */
extern void VG_(lit_to_reg) ( UCodeBlock* cb, UInt lit, UInt t );
extern UInt VG_(lit_to_newreg) ( UCodeBlock* cb, UInt lit );
#define CB_F UCodeBlock* cb, Addr f
#define EV extern void
#define RPn UInt regparms_n
/* Various CCALL builders, of the form "ccall_<args>_<retval>". 'R'
represents a TempReg, 'L' represents a literal, '0' represents nothing
(ie. no args, or no return value). */
EV VG_(ccall_0_0) ( CB_F );
EV VG_(ccall_R_0) ( CB_F, UInt R1, RPn );
EV VG_(ccall_L_0) ( CB_F, UInt L1, RPn );
EV VG_(ccall_R_R) ( CB_F, UInt R1, UInt R_ret, RPn );
EV VG_(ccall_L_R) ( CB_F, UInt L1, UInt R_ret, RPn );
EV VG_(ccall_RR_0) ( CB_F, UInt R1, UInt R2, RPn );
EV VG_(ccall_RL_0) ( CB_F, UInt R1, UInt RL, RPn );
EV VG_(ccall_LR_0) ( CB_F, UInt L1, UInt R2, RPn );
EV VG_(ccall_LL_0) ( CB_F, UInt L1, UInt L2, RPn );
EV VG_(ccall_RR_R) ( CB_F, UInt R1, UInt R2, UInt R_ret, RPn );
EV VG_(ccall_RL_R) ( CB_F, UInt R1, UInt L2, UInt R_ret, RPn );
EV VG_(ccall_LR_R) ( CB_F, UInt L1, UInt R2, UInt R_ret, RPn );
EV VG_(ccall_LL_R) ( CB_F, UInt L1, UInt L2, UInt R_ret, RPn );
EV VG_(ccall_RRR_0) ( CB_F, UInt R1, UInt R2, UInt R3, RPn );
EV VG_(ccall_RLL_0) ( CB_F, UInt R1, UInt L2, UInt L3, RPn );
EV VG_(ccall_LLR_0) ( CB_F, UInt L1, UInt L2, UInt R3, RPn );
EV VG_(ccall_LLL_0) ( CB_F, UInt L1, UInt L2, UInt L3, RPn );
#undef CB_F
#undef EV
#undef RPn
/* One way around the 3-arg C function limit is to pass args via global
* variables... ugly, but it works. */
void VG_(reg_to_globvar)(UCodeBlock* cb, UInt t, UInt* globvar_ptr);
void VG_(lit_to_globvar)(UCodeBlock* cb, UInt lit, UInt* globvar_ptr);
/* Old, deprecated versions of some of the helpers (DO NOT USE) */
extern void VG_(call_helper_0_0) ( UCodeBlock* cb, Addr f);
extern void VG_(call_helper_1_0) ( UCodeBlock* cb, Addr f, UInt arg1,
UInt regparms_n);
extern void VG_(call_helper_2_0) ( UCodeBlock* cb, Addr f, UInt arg1, UInt arg2,
UInt regparms_n);
extern void VG_(set_global_var) ( UCodeBlock* cb, Addr globvar_ptr, UInt val);
extern void VG_(set_global_var_tempreg) ( UCodeBlock* cb, Addr globvar_ptr,
UInt t_val);
/* ------------------------------------------------------------------ */
/* Allocating/freeing basic blocks of UCode */
extern UCodeBlock* VG_(setup_UCodeBlock) ( UCodeBlock* cb );
extern void VG_(free_UCodeBlock) ( UCodeBlock* cb );
/* ------------------------------------------------------------------ */
/* UCode pretty/ugly printing. Probably only useful to call from a skin
if VG_(needs).extended_UCode == True. */
/* When True, all generated code is/should be printed. */
extern Bool VG_(print_codegen);
/* Pretty/ugly printing functions */
extern void VG_(pp_UCodeBlock) ( UCodeBlock* cb, Char* title );
extern void VG_(pp_UInstr) ( Int instrNo, UInstr* u );
extern void VG_(pp_UInstr_regs) ( Int instrNo, UInstr* u );
extern void VG_(up_UInstr) ( Int instrNo, UInstr* u );
extern Char* VG_(name_UOpcode) ( Bool upper, Opcode opc );
extern Char* VG_(name_UCondcode) ( Condcode cond );
extern void VG_(pp_UOperand) ( UInstr* u, Int operandNo,
Int sz, Bool parens );
/* ------------------------------------------------------------------ */
/* Accessing archregs and their shadows */
extern UInt VG_(get_archreg) ( UInt archreg );
extern UInt VG_(get_thread_archreg) ( ThreadId tid, UInt archreg );
extern UInt VG_(get_shadow_archreg) ( UInt archreg );
extern void VG_(set_shadow_archreg) ( UInt archreg, UInt val );
extern void VG_(set_shadow_eflags) ( UInt val );
extern Addr VG_(shadow_archreg_address) ( UInt archreg );
extern UInt VG_(get_thread_shadow_archreg) ( ThreadId tid, UInt archreg );
extern void VG_(set_thread_shadow_archreg) ( ThreadId tid, UInt archreg,
UInt val );
/* ------------------------------------------------------------------ */
/* Offsets of addresses of helper functions. A "helper" function is one
which is called from generated code via CALLM. */
extern Int VGOFF_(helper_idiv_64_32);
extern Int VGOFF_(helper_div_64_32);
extern Int VGOFF_(helper_idiv_32_16);
extern Int VGOFF_(helper_div_32_16);
extern Int VGOFF_(helper_idiv_16_8);
extern Int VGOFF_(helper_div_16_8);
extern Int VGOFF_(helper_imul_32_64);
extern Int VGOFF_(helper_mul_32_64);
extern Int VGOFF_(helper_imul_16_32);
extern Int VGOFF_(helper_mul_16_32);
extern Int VGOFF_(helper_imul_8_16);
extern Int VGOFF_(helper_mul_8_16);
extern Int VGOFF_(helper_CLD);
extern Int VGOFF_(helper_STD);
extern Int VGOFF_(helper_get_dirflag);
extern Int VGOFF_(helper_CLC);
extern Int VGOFF_(helper_STC);
extern Int VGOFF_(helper_CMC);
extern Int VGOFF_(helper_shldl);
extern Int VGOFF_(helper_shldw);
extern Int VGOFF_(helper_shrdl);
extern Int VGOFF_(helper_shrdw);
extern Int VGOFF_(helper_RDTSC);
extern Int VGOFF_(helper_CPUID);
extern Int VGOFF_(helper_IN);
extern Int VGOFF_(helper_OUT);
extern Int VGOFF_(helper_bsfw);
extern Int VGOFF_(helper_bsfl);
extern Int VGOFF_(helper_bsrw);
extern Int VGOFF_(helper_bsrl);
extern Int VGOFF_(helper_fstsw_AX);
extern Int VGOFF_(helper_SAHF);
extern Int VGOFF_(helper_LAHF);
extern Int VGOFF_(helper_DAS);
extern Int VGOFF_(helper_DAA);
extern Int VGOFF_(helper_AAS);
extern Int VGOFF_(helper_AAA);
extern Int VGOFF_(helper_AAD);
extern Int VGOFF_(helper_AAM);
extern Int VGOFF_(helper_cmpxchg8b);
/*====================================================================*/
/*=== Generating x86 code from UCode ===*/
/*====================================================================*/
/* All this only necessary for skins with VG_(needs).extends_UCode == True. */
/* This is the Intel register encoding -- integer regs. */
#define R_EAX 0
#define R_ECX 1
#define R_EDX 2
#define R_EBX 3
#define R_ESP 4
#define R_EBP 5
#define R_ESI 6
#define R_EDI 7
#define R_AL (0+R_EAX)
#define R_CL (0+R_ECX)
#define R_DL (0+R_EDX)
#define R_BL (0+R_EBX)
#define R_AH (4+R_EAX)
#define R_CH (4+R_ECX)
#define R_DH (4+R_EDX)
#define R_BH (4+R_EBX)
/* This is the Intel register encoding -- segment regs. */
#define R_ES 0
#define R_CS 1
#define R_SS 2
#define R_DS 3
#define R_FS 4
#define R_GS 5
/* For pretty printing x86 code */
extern const Char* VG_(name_of_mmx_gran) ( UChar gran );
extern const Char* VG_(name_of_mmx_reg) ( Int mmxreg );
extern const Char* VG_(name_of_seg_reg) ( Int sreg );
extern const Char* VG_(name_of_int_reg) ( Int size, Int reg );
extern const Char VG_(name_of_int_size) ( Int size );
/* Shorter macros for convenience */
#define nameIReg VG_(name_of_int_reg)
#define nameISize VG_(name_of_int_size)
#define nameSReg VG_(name_of_seg_reg)
#define nameMMXReg VG_(name_of_mmx_reg)
#define nameMMXGran VG_(name_of_mmx_gran)
#define nameXMMReg VG_(name_of_xmm_reg)
/* Randomly useful things */
extern UInt VG_(extend_s_8to32) ( UInt x );
/* Code emitters */
extern void VG_(emitB) ( UInt b );
extern void VG_(emitW) ( UInt w );
extern void VG_(emitL) ( UInt l );
extern void VG_(new_emit) ( Bool upd_cc, FlagSet uses_flags, FlagSet sets_flags );
/* Finding offsets */
extern Int VG_(helper_offset) ( Addr a );
extern Int VG_(shadow_reg_offset) ( Int arch );
extern Int VG_(shadow_flags_offset) ( void );
/* Convert reg ranks <-> Intel register ordering, for using register
liveness information. */
extern Int VG_(realreg_to_rank) ( Int realreg );
extern Int VG_(rank_to_realreg) ( Int rank );
/* Call a subroutine. Does no argument passing, stack manipulations, etc. */
extern void VG_(synth_call) ( Bool ensure_shortform, Int word_offset,
Bool upd_cc, FlagSet use_flags, FlagSet set_flags );
/* For calling C functions -- saves caller save regs, pushes args, calls,
clears the stack, restores caller save regs. `fn' must be registered in
the baseBlock first. Acceptable tags are RealReg and Literal. Optimises
things, eg. by not preserving non-live caller-save registers.
WARNING: a UInstr should *not* be translated with synth_ccall() followed
by some other x86 assembly code; this will invalidate the results of
vg_realreg_liveness_analysis() and everything will fall over. */
extern void VG_(synth_ccall) ( Addr fn, Int argc, Int regparms_n, UInt argv[],
Tag tagv[], Int ret_reg,
RRegSet regs_live_before,
RRegSet regs_live_after );
/* Addressing modes */
extern void VG_(emit_amode_offregmem_reg)( Int off, Int regmem, Int reg );
extern void VG_(emit_amode_ereg_greg) ( Int e_reg, Int g_reg );
/* v-size (4, or 2 with OSO) insn emitters */
extern void VG_(emit_movv_offregmem_reg) ( Int sz, Int off, Int areg, Int reg );
extern void VG_(emit_movv_reg_offregmem) ( Int sz, Int reg, Int off, Int areg );
extern void VG_(emit_movv_reg_reg) ( Int sz, Int reg1, Int reg2 );
extern void VG_(emit_nonshiftopv_lit_reg)( Bool upd_cc, Int sz, Opcode opc, UInt lit,
Int reg );
extern void VG_(emit_shiftopv_lit_reg) ( Bool upd_cc, Int sz, Opcode opc, UInt lit,
Int reg );
extern void VG_(emit_nonshiftopv_reg_reg)( Bool upd_cc, Int sz, Opcode opc,
Int reg1, Int reg2 );
extern void VG_(emit_movv_lit_reg) ( Int sz, UInt lit, Int reg );
extern void VG_(emit_unaryopv_reg) ( Bool upd_cc, Int sz, Opcode opc, Int reg );
extern void VG_(emit_pushv_reg) ( Int sz, Int reg );
extern void VG_(emit_popv_reg) ( Int sz, Int reg );
extern void VG_(emit_pushl_lit32) ( UInt int32 );
extern void VG_(emit_pushl_lit8) ( Int lit8 );
extern void VG_(emit_cmpl_zero_reg) ( Bool upd_cc, Int reg );
extern void VG_(emit_swapl_reg_EAX) ( Int reg );
extern void VG_(emit_movv_lit_offregmem) ( Int sz, UInt lit, Int off,
Int memreg );
/* b-size (1 byte) instruction emitters */
extern void VG_(emit_movb_lit_offregmem) ( UInt lit, Int off, Int memreg );
extern void VG_(emit_movb_reg_offregmem) ( Int reg, Int off, Int areg );
extern void VG_(emit_unaryopb_reg) ( Bool upd_cc, Opcode opc, Int reg );
extern void VG_(emit_testb_lit_reg) ( Bool upd_cc, UInt lit, Int reg );
/* zero-extended load emitters */
extern void VG_(emit_movzbl_offregmem_reg) ( Bool bounds, Int off, Int regmem, Int reg );
extern void VG_(emit_movzwl_offregmem_reg) ( Bool bounds, Int off, Int areg, Int reg );
extern void VG_(emit_movzwl_regmem_reg) ( Bool bounds, Int reg1, Int reg2 );
/* misc instruction emitters */
extern void VG_(emit_call_reg) ( Int reg );
extern void VG_(emit_add_lit_to_esp) ( Int lit );
extern void VG_(emit_pushal) ( void );
extern void VG_(emit_popal) ( void );
extern void VG_(emit_AMD_prefetch_reg) ( Int reg );
/* jump emitters */
extern void VG_(init_target) ( Int *tgt );
extern void VG_(target_back) ( Int *tgt );
extern void VG_(target_forward) ( Int *tgt );
extern void VG_(emit_target_delta) ( Int *tgt );
typedef enum {
JP_NONE, /* no prediction */
JP_TAKEN, /* predict taken */
JP_NOT_TAKEN, /* predict not taken */
} JumpPred;
extern void VG_(emit_jcondshort_delta) ( Bool simd_cc, Condcode cond, Int delta, JumpPred );
extern void VG_(emit_jcondshort_target)( Bool simd_cc, Condcode cond, Int *tgt, JumpPred );
/*====================================================================*/
/*=== Execution contexts ===*/
/*====================================================================*/
/* Generic resolution type used in a few different ways, such as deciding
how closely to compare two errors for equality. */
typedef
enum { Vg_LowRes, Vg_MedRes, Vg_HighRes }
VgRes;
typedef
struct _ExeContext
ExeContext;
/* Compare two ExeContexts. Number of callers considered depends on `res':
Vg_LowRes: 2
Vg_MedRes: 4
Vg_HighRes: all */
extern Bool VG_(eq_ExeContext) ( VgRes res,
ExeContext* e1, ExeContext* e2 );
/* Print an ExeContext. */
extern void VG_(pp_ExeContext) ( ExeContext* );
/* Take a snapshot of the client's stack. Search our collection of
ExeContexts to see if we already have it, and if not, allocate a
new one. Either way, return a pointer to the context. Context size
controlled by --num-callers option.
If called from generated code, use VG_(get_current_tid)() to get the
current ThreadId. If called from non-generated code, the current
ThreadId should be passed in by the core.
*/
extern ExeContext* VG_(get_ExeContext) ( ThreadId tid );
/* Get the nth EIP from the ExeContext. 0 is the EIP of the top function, 1
is its caller, etc. Returns 0 if there isn't one, or if n is greater
than VG_(clo_backtrace_size), set by the --num-callers option. */
extern Addr VG_(get_EIP_from_ExeContext) ( ExeContext* e, UInt n );
/* Just grab the client's EIP, as a much smaller and cheaper
indication of where they are. Use is basically same as for
VG_(get_ExeContext)() above.
*/
extern Addr VG_(get_EIP)( ThreadId tid );
/* For skins needing more control over stack traces: walks the stack to get
%eips from the top stack frames for thread 'tid'. Maximum of 'n_eips'
addresses put into 'eips'; 0 is the top of the stack, 1 is its caller,
etc. */
extern UInt VG_(stack_snapshot) ( ThreadId tid, Addr* eips, UInt n_eips );
/* Does the same thing as VG_(pp_ExeContext)(), just with slightly
different input. */
extern void VG_(mini_stack_dump) ( Addr eips[], UInt n_eips );
/*====================================================================*/
/*=== Error reporting ===*/
/*====================================================================*/
/* ------------------------------------------------------------------ */
/* Suppressions describe errors which we want to suppress, ie, not
show the user, usually because it is caused by a problem in a library
which we can't fix, replace or work around. Suppressions are read from
a file at startup time. This gives flexibility so that new
suppressions can be added to the file as and when needed.
*/
typedef
Int /* Do not make this unsigned! */
SuppKind;
/* The skin-relevant parts of a suppression are:
kind: what kind of suppression; must be in the range (0..)
string: use is optional. NULL by default.
extra: use is optional. NULL by default. void* so it's extensible.
*/
typedef
struct _Supp
Supp;
/* Useful in SK_(error_matches_suppression)() */
SuppKind VG_(get_supp_kind) ( Supp* su );
Char* VG_(get_supp_string) ( Supp* su );
void* VG_(get_supp_extra) ( Supp* su );
/* Must be used in VG_(recognised_suppression)() */
void VG_(set_supp_kind) ( Supp* su, SuppKind suppkind );
/* May be used in VG_(read_extra_suppression_info)() */
void VG_(set_supp_string) ( Supp* su, Char* string );
void VG_(set_supp_extra) ( Supp* su, void* extra );
/* ------------------------------------------------------------------ */
/* Error records contain enough info to generate an error report. The idea
is that (typically) the same few points in the program generate thousands
of errors, and we don't want to spew out a fresh error message for each
one. Instead, we use these structures to common up duplicates.
*/
typedef
Int /* Do not make this unsigned! */
ErrorKind;
/* The skin-relevant parts of an Error are:
kind: what kind of error; must be in the range (0..)
addr: use is optional. 0 by default.
string: use is optional. NULL by default.
extra: use is optional. NULL by default. void* so it's extensible.
*/
typedef
struct _Error
Error;
/* Useful in SK_(error_matches_suppression)(), SK_(pp_SkinError)(), etc */
ExeContext* VG_(get_error_where) ( Error* err );
SuppKind VG_(get_error_kind) ( Error* err );
Addr VG_(get_error_address) ( Error* err );
Char* VG_(get_error_string) ( Error* err );
void* VG_(get_error_extra) ( Error* err );
/* Call this when an error occurs. It will be recorded if it hasn't been
seen before. If it has, the existing error record will have its count
incremented.
'tid' can be found as for VG_(get_ExeContext)(). The `extra' field can
be stack-allocated; it will be copied by the core if needed (but it
won't be copied if it's NULL).
If no 'a', 's' or 'extra' of interest needs to be recorded, just use
NULL for them. */
extern void VG_(maybe_record_error) ( ThreadId tid, ErrorKind ekind,
Addr a, Char* s, void* extra );
/* Similar to VG_(maybe_record_error)(), except this one doesn't record the
error -- useful for errors that can only happen once. The errors can be
suppressed, though. Return value is True if it was suppressed.
`print_error' dictates whether to print the error, which is a bit of a
hack that's useful sometimes if you just want to know if the error would
be suppressed without possibly printing it. `count_error' dictates
whether to add the error in the error total count (another mild hack). */
extern Bool VG_(unique_error) ( ThreadId tid, ErrorKind ekind,
Addr a, Char* s, void* extra,
ExeContext* where, Bool print_error,
Bool allow_GDB_attach, Bool count_error );
/* Gets a non-blank, non-comment line of at most nBuf chars from fd.
Skips leading spaces on the line. Returns True if EOF was hit instead.
Useful for reading in extra skin-specific suppression lines. */
extern Bool VG_(get_line) ( Int fd, Char* buf, Int nBuf );
/*====================================================================*/
/*=== Obtaining debug information ===*/
/*====================================================================*/
/* Get the file/function/line number of the instruction at address
'a'. For these four, if debug info for the address is found, it
copies the info into the buffer/UInt and returns True. If not, it
returns False and nothing is copied. VG_(get_fnname) always
demangles C++ function names. VG_(get_fnname_w_offset) is the
same, except it appends "+N" to symbol names to indicate offsets. */
extern Bool VG_(get_filename) ( Addr a, Char* filename, Int n_filename );
extern Bool VG_(get_fnname) ( Addr a, Char* fnname, Int n_fnname );
extern Bool VG_(get_linenum) ( Addr a, UInt* linenum );
extern Bool VG_(get_fnname_w_offset)
( Addr a, Char* fnname, Int n_fnname );
/* This one is more efficient if getting both filename and line number,
because the two lookups are done together. */
extern Bool VG_(get_filename_linenum)
( Addr a, Char* filename, Int n_filename,
UInt* linenum );
/* Succeeds only if we find from debug info that 'a' is the address of the
first instruction in a function -- as opposed to VG_(get_fnname) which
succeeds if we find from debug info that 'a' is the address of any
instruction in a function. Use this to instrument the start of
a particular function. Nb: if an executable/shared object is stripped
of its symbols, this function will not be able to recognise function
entry points within it. */
extern Bool VG_(get_fnname_if_entry) ( Addr a, Char* fnname, Int n_fnname );
/* Succeeds if the address is within a shared object or the main executable.
It doesn't matter if debug info is present or not. */
extern Bool VG_(get_objname) ( Addr a, Char* objname, Int n_objname );
/* Puts into 'buf' info about the code address %eip: the address, function
name (if known) and filename/line number (if known), like this:
0x4001BF05: realloc (vg_replace_malloc.c:339)
'n_buf' gives length of 'buf'. Returns 'buf'.
*/
extern Char* VG_(describe_eip)(Addr eip, Char* buf, Int n_buf);
/* Returns a string containing an expression for the given
address. String is malloced with VG_(malloc)() */
Char *VG_(describe_addr)(ThreadId, Addr);
/* A way to get information about what segments are mapped */
typedef struct _SegInfo SegInfo;
/* Returns NULL if the SegInfo isn't found. It doesn't matter if debug info
is present or not. */
extern SegInfo* VG_(get_obj) ( Addr a );
extern const SegInfo* VG_(next_seginfo) ( const SegInfo *seg );
extern Addr VG_(seg_start) ( const SegInfo *seg );
extern UInt VG_(seg_size) ( const SegInfo *seg );
extern const UChar* VG_(seg_filename) ( const SegInfo *seg );
extern UInt VG_(seg_sym_offset)( const SegInfo *seg );
typedef
enum {
Vg_SectUnknown,
Vg_SectText,
Vg_SectData,
Vg_SectBSS,
Vg_SectGOT,
Vg_SectPLT,
}
VgSectKind;
extern VgSectKind VG_(seg_sect_kind)(Addr);
/*====================================================================*/
/*=== Generic hash table ===*/
/*====================================================================*/
/* Generic type for a separately-chained hash table. Via a kind of dodgy
C-as-C++ style inheritance, skins can extend the VgHashNode type, so long
as the first two fields match the sizes of these two fields. Requires
a bit of casting by the skin. */
typedef
struct _VgHashNode {
struct _VgHashNode * next;
UInt key;
}
VgHashNode;
typedef
VgHashNode**
VgHashTable;
/* Make a new table. */
extern VgHashTable VG_(HT_construct) ( void );
/* Count the number of nodes in a table. */
extern Int VG_(HT_count_nodes) ( VgHashTable table );
/* Add a node to the table. */
extern void VG_(HT_add_node) ( VgHashTable t, VgHashNode* node );
/* Looks up a node in the hash table. Also returns the address of the
previous node's `next' pointer which allows it to be removed from the
list later without having to look it up again. */
extern VgHashNode* VG_(HT_get_node) ( VgHashTable t, UInt key,
/*OUT*/VgHashNode*** next_ptr );
/* Allocates an array of pointers to all the shadow chunks of malloc'd
blocks. Must be freed with VG_(free)(). */
extern VgHashNode** VG_(HT_to_array) ( VgHashTable t, /*OUT*/ UInt* n_shadows );
/* Returns first node that matches predicate `p', or NULL if none do.
Extra arguments can be implicitly passed to `p' using nested functions;
see memcheck/mc_errcontext.c for an example. */
extern VgHashNode* VG_(HT_first_match) ( VgHashTable t,
Bool (*p)(VgHashNode*) );
/* Applies a function f() once to each node. Again, nested functions
can be very useful. */
extern void VG_(HT_apply_to_all_nodes)( VgHashTable t, void (*f)(VgHashNode*) );
/* Destroy a table. */
extern void VG_(HT_destruct) ( VgHashTable t );
/*====================================================================*/
/*=== A generic skiplist ===*/
/*====================================================================*/
/*
The idea here is that the skiplist puts its per-element data at the
end of the structure. When you initialize the skiplist, you tell
it what structure your list elements are going to be. Then you
should allocate them with VG_(SkipNode_Alloc), which will allocate
enough memory for the extra bits.
*/
#include <stddef.h> /* for offsetof */
typedef struct _SkipList SkipList;
typedef struct _SkipNode SkipNode;
typedef Int (*SkipCmp_t)(const void *key1, const void *key2);
struct _SkipList {
const Short arena; /* allocation arena */
const UShort size; /* structure size (not including SkipNode) */
const UShort keyoff; /* key offset */
const SkipCmp_t cmp; /* compare two keys */
Char * (*strkey)(void *); /* stringify a key (for debugging) */
SkipNode *head; /* list head */
};
/* Use this macro to initialize your skiplist head. The arguments are pretty self explanitory:
_type is the type of your element structure
_key is the field within that type which you want to use as the key
_cmp is the comparison function for keys - it gets two typeof(_key) pointers as args
_strkey is a function which can return a string of your key - it's only used for debugging
_arena is the arena to use for allocation - -1 is the default
*/
#define SKIPLIST_INIT(_type, _key, _cmp, _strkey, _arena) \
{ \
.arena = _arena, \
.size = sizeof(_type), \
.keyoff = offsetof(_type, _key), \
.cmp = _cmp, \
.strkey = _strkey, \
.head = NULL, \
}
/* List operations:
SkipList_Find searchs a list. If it can't find an exact match, it either returns NULL
or a pointer to the element before where k would go
SkipList_Insert inserts a new element into the list. Duplicates are forbidden.
SkipList_Remove removes an element from the list and returns it. It doesn't free the memory.
*/
extern void *VG_(SkipList_Find) (const SkipList *l, void *key);
extern void VG_(SkipList_Insert)( SkipList *l, void *data);
extern void *VG_(SkipList_Remove)( SkipList *l, void *key);
/* Node (element) operations:
SkipNode_Alloc: allocate memory for a new element on the list
SkipNode_Free: free memory allocated above
SkipNode_First: return the first element on the list
SkipNode_Next: return the next element after "data" on the list -
NULL for none
*/
extern void *VG_(SkipNode_Alloc) (const SkipList *l);
extern void VG_(SkipNode_Free) (const SkipList *l, void *p);
extern void *VG_(SkipNode_First) (const SkipList *l);
extern void *VG_(SkipNode_Next) (const SkipList *l, void *data);
/*====================================================================*/
/*=== Functions for shadow registers ===*/
/*====================================================================*/
/* Nb: make sure the shadow_regs 'need' is set before using these! */
/* This one lets you override the shadow of the return value register for a
syscall. Call it from SK_(post_syscall)() (not SK_(pre_syscall)()!) to
override the default shadow register value. */
extern void VG_(set_return_from_syscall_shadow) ( ThreadId tid,
UInt ret_shadow );
/* This can be called from SK_(fini)() to find the shadow of the argument
to exit(), ie. the shadow of the program's return value. */
extern UInt VG_(get_exit_status_shadow) ( void );
/*====================================================================*/
/*=== General stuff for replacing functions ===*/
/*====================================================================*/
/* Some skins need to replace the standard definitions of some functions. */
/* ------------------------------------------------------------------ */
/* General stuff, for replacing any functions */
/* Is the client running on the simulated CPU or the real one?
Nb: If it is, and you want to call a function to be run on the real CPU,
use one of the VALGRIND_NON_SIMD_CALL[123] macros in valgrind.h to call it.
Nb: don't forget the function parentheses when using this in a
condition... write this:
if (VG_(is_running_on_simd_CPU)()) { ... } // calls function
not this:
if (VG_(is_running_on_simd_CPU)) { ... } // address of var!
*/
extern Bool VG_(is_running_on_simd_CPU) ( void );
/*====================================================================*/
/*=== Specific stuff for replacing malloc() and friends ===*/
/*====================================================================*/
/* If a skin replaces malloc() et al, the easiest way to do so is to
link with vg_replace_malloc.o into its vgpreload_*.so file, and
follow the following instructions. You can do it from scratch,
though, if you enjoy that sort of thing. */
/* Arena size for valgrind's own malloc(); default value is 0, but can
be overridden by skin -- but must be done so *statically*, eg:
Int VG_(vg_malloc_redzone_szB) = 4;
It can't be done from a function like SK_(pre_clo_init)(). So it can't,
for example, be controlled with a command line option, unfortunately. */
extern UInt VG_(vg_malloc_redzone_szB);
/* Can be called from SK_(malloc) et al to do the actual alloc/freeing. */
extern void* VG_(cli_malloc) ( UInt align, Int nbytes );
extern void VG_(cli_free) ( void* p );
/* Check if an address is within a range, allowing for redzones at edges */
extern Bool VG_(addr_is_in_block)( Addr a, Addr start, UInt size );
/* ------------------------------------------------------------------ */
/* Some options that can be used by a skin if malloc() et al are replaced.
The skin should call the functions in the appropriate places to give
control over these aspects of Valgrind's version of malloc(). */
/* Round malloc sizes upwards to integral number of words? default: NO */
extern Bool VG_(clo_sloppy_malloc);
/* DEBUG: print malloc details? default: NO */
extern Bool VG_(clo_trace_malloc);
/* Minimum alignment in functions that don't specify alignment explicitly.
default: 0, i.e. use default of the machine (== 4) */
extern Int VG_(clo_alignment);
extern Bool VG_(replacement_malloc_process_cmd_line_option) ( Char* arg );
extern void VG_(replacement_malloc_print_usage) ( void );
extern void VG_(replacement_malloc_print_debug_usage) ( void );
/*====================================================================*/
/*=== Skin-specific stuff ===*/
/*====================================================================*/
/* ------------------------------------------------------------------ */
/* Details */
/* Default value for avg_translations_sizeB (in bytes), indicating typical
code expansion of about 6:1. */
#define VG_DEFAULT_TRANS_SIZEB 100
/* Information used in the startup message. `name' also determines the
string used for identifying suppressions in a suppression file as
belonging to this skin. `version' can be NULL, in which case (not
surprisingly) no version info is printed; this mechanism is designed for
skins distributed with Valgrind that share a version number with
Valgrind. Other skins not distributed as part of Valgrind should
probably have their own version number. */
extern void VG_(details_name) ( Char* name );
extern void VG_(details_version) ( Char* version );
extern void VG_(details_description) ( Char* description );
extern void VG_(details_copyright_author) ( Char* copyright_author );
/* Average size of a translation, in bytes, so that the translation
storage machinery can allocate memory appropriately. Not critical,
setting is optional. */
extern void VG_(details_avg_translation_sizeB) ( UInt size );
/* String printed if an `sk_assert' assertion fails or VG_(skin_panic)
is called. Should probably be an email address. */
extern void VG_(details_bug_reports_to) ( Char* bug_reports_to );
/* ------------------------------------------------------------------ */
/* Needs */
/* Booleans that decide core behaviour, but don't require extra
operations to be defined if `True' */
/* Should __libc_freeres() be run? Bugs in it can crash the skin. */
extern void VG_(needs_libc_freeres) ( void );
/* Want to have errors detected by Valgrind's core reported? Includes:
- pthread API errors (many; eg. unlocking a non-locked mutex)
- invalid file descriptors to blocking syscalls read() and write()
- bad signal numbers passed to sigaction()
- attempt to install signal handler for SIGKILL or SIGSTOP */
extern void VG_(needs_core_errors) ( void );
/* Booleans that indicate extra operations are defined; if these are True,
the corresponding template functions (given below) must be defined. A
lot like being a member of a type class. */
/* Want to report errors from skin? This implies use of suppressions, too. */
extern void VG_(needs_skin_errors) ( void );
/* Is information kept about specific individual basic blocks? (Eg. for
cachegrind there are cost-centres for every instruction, stored at a
basic block level.) If so, it sometimes has to be discarded, because
.so mmap/munmap-ping or self-modifying code (informed by the
DISCARD_TRANSLATIONS user request) can cause one instruction address
to be used for more than one instruction in one program run... */
extern void VG_(needs_basic_block_discards) ( void );
/* Skin maintains information about each register? */
extern void VG_(needs_shadow_regs) ( void );
/* Skin defines its own command line options? */
extern void VG_(needs_command_line_options) ( void );
/* Skin defines its own client requests? */
extern void VG_(needs_client_requests) ( void );
/* Skin defines its own UInstrs? */
extern void VG_(needs_extended_UCode) ( void );
/* Skin does stuff before and/or after system calls? */
extern void VG_(needs_syscall_wrapper) ( void );
/* Are skin-state sanity checks performed? */
extern void VG_(needs_sanity_checks) ( void );
/* Do we need to see data symbols? */
extern void VG_(needs_data_syms) ( void );
/* Does the skin need shadow memory allocated (if you set this, you must also statically initialize
float SK_(shadow_ratio) = n./m;
to define how many shadow bits you need per client address space bit.
*/
extern void VG_(needs_shadow_memory)( void );
extern float SK_(shadow_ratio);
/* ------------------------------------------------------------------ */
/* Core events to track */
/* Part of the core from which this call was made. Useful for determining
what kind of error message should be emitted. */
typedef
enum { Vg_CorePThread, Vg_CoreSignal, Vg_CoreSysCall, Vg_CoreTranslate }
CorePart;
/* Useful to use in VG_(get_Xreg_usage)() */
#define VG_UINSTR_READS_REG(ono,regs,isWrites) \
{ if (mycat(u->tag,ono) == tag) \
{ regs[n] = mycat(u->val,ono); \
isWrites[n] = False; \
n++; \
} \
}
#define VG_UINSTR_WRITES_REG(ono,regs,isWrites) \
{ if (mycat(u->tag,ono) == tag) \
{ regs[n] = mycat(u->val,ono); \
isWrites[n] = True; \
n++; \
} \
}
#endif /* NDEF __VG_SKIN_H */
/* gen_toolint.pl will put the VG_(init_*)() functions here: */