blob: f022f80ae10be430b7afeaa553fa50143c5fd11e [file] [log] [blame]
/*---------------------------------------------------------------*/
/*--- begin guest_generic_x87.c ---*/
/*---------------------------------------------------------------*/
/*
This file is part of Valgrind, a dynamic binary instrumentation
framework.
Copyright (C) 2004-2010 OpenWorks LLP
info@open-works.net
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
The GNU General Public License is contained in the file COPYING.
Neither the names of the U.S. Department of Energy nor the
University of California nor the names of its contributors may be
used to endorse or promote products derived from this software
without prior written permission.
*/
/* This file contains functions for doing some x87-specific
operations. Both the amd64 and x86 front ends (guests) indirectly
call these functions via guest helper calls. By putting them here,
code duplication is avoided. Some of these functions are tricky
and hard to verify, so there is much to be said for only having one
copy thereof.
*/
#include "libvex_basictypes.h"
#include "main_util.h"
#include "guest_generic_x87.h"
/* 80 and 64-bit floating point formats:
80-bit:
S 0 0-------0 zero
S 0 0X------X denormals
S 1-7FFE 1X------X normals (all normals have leading 1)
S 7FFF 10------0 infinity
S 7FFF 10X-----X snan
S 7FFF 11X-----X qnan
S is the sign bit. For runs X----X, at least one of the Xs must be
nonzero. Exponent is 15 bits, fractional part is 63 bits, and
there is an explicitly represented leading 1, and a sign bit,
giving 80 in total.
64-bit avoids the confusion of an explicitly represented leading 1
and so is simpler:
S 0 0------0 zero
S 0 X------X denormals
S 1-7FE any normals
S 7FF 0------0 infinity
S 7FF 0X-----X snan
S 7FF 1X-----X qnan
Exponent is 11 bits, fractional part is 52 bits, and there is a
sign bit, giving 64 in total.
*/
static inline UInt read_bit_array ( UChar* arr, UInt n )
{
UChar c = arr[n >> 3];
c >>= (n&7);
return c & 1;
}
static inline void write_bit_array ( UChar* arr, UInt n, UInt b )
{
UChar c = arr[n >> 3];
c = toUChar( c & ~(1 << (n&7)) );
c = toUChar( c | ((b&1) << (n&7)) );
arr[n >> 3] = c;
}
/* Convert an IEEE754 double (64-bit) into an x87 extended double
(80-bit), mimicing the hardware fairly closely. Both numbers are
stored little-endian. Limitations, all of which could be fixed,
given some level of hassle:
* Identity of NaNs is not preserved.
See comments in the code for more details.
*/
void convert_f64le_to_f80le ( /*IN*/UChar* f64, /*OUT*/UChar* f80 )
{
Bool mantissaIsZero;
Int bexp, i, j, shift;
UChar sign;
sign = toUChar( (f64[7] >> 7) & 1 );
bexp = (f64[7] << 4) | ((f64[6] >> 4) & 0x0F);
bexp &= 0x7FF;
mantissaIsZero = False;
if (bexp == 0 || bexp == 0x7FF) {
/* We'll need to know whether or not the mantissa (bits 51:0) is
all zeroes in order to handle these cases. So figure it
out. */
mantissaIsZero
= toBool(
(f64[6] & 0x0F) == 0
&& f64[5] == 0 && f64[4] == 0 && f64[3] == 0
&& f64[2] == 0 && f64[1] == 0 && f64[0] == 0
);
}
/* If the exponent is zero, either we have a zero or a denormal.
Produce a zero. This is a hack in that it forces denormals to
zero. Could do better. */
if (bexp == 0) {
f80[9] = toUChar( sign << 7 );
f80[8] = f80[7] = f80[6] = f80[5] = f80[4]
= f80[3] = f80[2] = f80[1] = f80[0] = 0;
if (mantissaIsZero)
/* It really is zero, so that's all we can do. */
return;
/* There is at least one 1-bit in the mantissa. So it's a
potentially denormalised double -- but we can produce a
normalised long double. Count the leading zeroes in the
mantissa so as to decide how much to bump the exponent down
by. Note, this is SLOW. */
shift = 0;
for (i = 51; i >= 0; i--) {
if (read_bit_array(f64, i))
break;
shift++;
}
/* and copy into place as many bits as we can get our hands on. */
j = 63;
for (i = 51 - shift; i >= 0; i--) {
write_bit_array( f80, j,
read_bit_array( f64, i ) );
j--;
}
/* Set the exponent appropriately, and we're done. */
bexp -= shift;
bexp += (16383 - 1023);
f80[9] = toUChar( (sign << 7) | ((bexp >> 8) & 0xFF) );
f80[8] = toUChar( bexp & 0xFF );
return;
}
/* If the exponent is 7FF, this is either an Infinity, a SNaN or
QNaN, as determined by examining bits 51:0, thus:
0 ... 0 Inf
0X ... X SNaN
1X ... X QNaN
where at least one of the Xs is not zero.
*/
if (bexp == 0x7FF) {
if (mantissaIsZero) {
/* Produce an appropriately signed infinity:
S 1--1 (15) 1 0--0 (63)
*/
f80[9] = toUChar( (sign << 7) | 0x7F );
f80[8] = 0xFF;
f80[7] = 0x80;
f80[6] = f80[5] = f80[4] = f80[3]
= f80[2] = f80[1] = f80[0] = 0;
return;
}
/* So it's either a QNaN or SNaN. Distinguish by considering
bit 51. Note, this destroys all the trailing bits
(identity?) of the NaN. IEEE754 doesn't require preserving
these (it only requires that there be one QNaN value and one
SNaN value), but x87 does seem to have some ability to
preserve them. Anyway, here, the NaN's identity is
destroyed. Could be improved. */
if (f64[6] & 8) {
/* QNaN. Make a QNaN:
S 1--1 (15) 1 1--1 (63)
*/
f80[9] = toUChar( (sign << 7) | 0x7F );
f80[8] = 0xFF;
f80[7] = 0xFF;
f80[6] = f80[5] = f80[4] = f80[3]
= f80[2] = f80[1] = f80[0] = 0xFF;
} else {
/* SNaN. Make a SNaN:
S 1--1 (15) 0 1--1 (63)
*/
f80[9] = toUChar( (sign << 7) | 0x7F );
f80[8] = 0xFF;
f80[7] = 0x7F;
f80[6] = f80[5] = f80[4] = f80[3]
= f80[2] = f80[1] = f80[0] = 0xFF;
}
return;
}
/* It's not a zero, denormal, infinity or nan. So it must be a
normalised number. Rebias the exponent and build the new
number. */
bexp += (16383 - 1023);
f80[9] = toUChar( (sign << 7) | ((bexp >> 8) & 0xFF) );
f80[8] = toUChar( bexp & 0xFF );
f80[7] = toUChar( (1 << 7) | ((f64[6] << 3) & 0x78)
| ((f64[5] >> 5) & 7) );
f80[6] = toUChar( ((f64[5] << 3) & 0xF8) | ((f64[4] >> 5) & 7) );
f80[5] = toUChar( ((f64[4] << 3) & 0xF8) | ((f64[3] >> 5) & 7) );
f80[4] = toUChar( ((f64[3] << 3) & 0xF8) | ((f64[2] >> 5) & 7) );
f80[3] = toUChar( ((f64[2] << 3) & 0xF8) | ((f64[1] >> 5) & 7) );
f80[2] = toUChar( ((f64[1] << 3) & 0xF8) | ((f64[0] >> 5) & 7) );
f80[1] = toUChar( ((f64[0] << 3) & 0xF8) );
f80[0] = toUChar( 0 );
}
/* Convert an x87 extended double (80-bit) into an IEEE 754 double
(64-bit), mimicking the hardware fairly closely. Both numbers are
stored little-endian. Limitations, both of which could be fixed,
given some level of hassle:
* Rounding following truncation could be a bit better.
* Identity of NaNs is not preserved.
See comments in the code for more details.
*/
void convert_f80le_to_f64le ( /*IN*/UChar* f80, /*OUT*/UChar* f64 )
{
Bool isInf;
Int bexp, i, j;
UChar sign;
sign = toUChar((f80[9] >> 7) & 1);
bexp = (((UInt)f80[9]) << 8) | (UInt)f80[8];
bexp &= 0x7FFF;
/* If the exponent is zero, either we have a zero or a denormal.
But an extended precision denormal becomes a double precision
zero, so in either case, just produce the appropriately signed
zero. */
if (bexp == 0) {
f64[7] = toUChar(sign << 7);
f64[6] = f64[5] = f64[4] = f64[3] = f64[2] = f64[1] = f64[0] = 0;
return;
}
/* If the exponent is 7FFF, this is either an Infinity, a SNaN or
QNaN, as determined by examining bits 62:0, thus:
0 ... 0 Inf
0X ... X SNaN
1X ... X QNaN
where at least one of the Xs is not zero.
*/
if (bexp == 0x7FFF) {
isInf = toBool(
(f80[7] & 0x7F) == 0
&& f80[6] == 0 && f80[5] == 0 && f80[4] == 0
&& f80[3] == 0 && f80[2] == 0 && f80[1] == 0
&& f80[0] == 0
);
if (isInf) {
if (0 == (f80[7] & 0x80))
goto wierd_NaN;
/* Produce an appropriately signed infinity:
S 1--1 (11) 0--0 (52)
*/
f64[7] = toUChar((sign << 7) | 0x7F);
f64[6] = 0xF0;
f64[5] = f64[4] = f64[3] = f64[2] = f64[1] = f64[0] = 0;
return;
}
/* So it's either a QNaN or SNaN. Distinguish by considering
bit 62. Note, this destroys all the trailing bits
(identity?) of the NaN. IEEE754 doesn't require preserving
these (it only requires that there be one QNaN value and one
SNaN value), but x87 does seem to have some ability to
preserve them. Anyway, here, the NaN's identity is
destroyed. Could be improved. */
if (f80[8] & 0x40) {
/* QNaN. Make a QNaN:
S 1--1 (11) 1 1--1 (51)
*/
f64[7] = toUChar((sign << 7) | 0x7F);
f64[6] = 0xFF;
f64[5] = f64[4] = f64[3] = f64[2] = f64[1] = f64[0] = 0xFF;
} else {
/* SNaN. Make a SNaN:
S 1--1 (11) 0 1--1 (51)
*/
f64[7] = toUChar((sign << 7) | 0x7F);
f64[6] = 0xF7;
f64[5] = f64[4] = f64[3] = f64[2] = f64[1] = f64[0] = 0xFF;
}
return;
}
/* If it's not a Zero, NaN or Inf, and the integer part (bit 62) is
zero, the x87 FPU appears to consider the number denormalised
and converts it to a QNaN. */
if (0 == (f80[7] & 0x80)) {
wierd_NaN:
/* Strange hardware QNaN:
S 1--1 (11) 1 0--0 (51)
*/
/* On a PIII, these QNaNs always appear with sign==1. I have
no idea why. */
f64[7] = (1 /*sign*/ << 7) | 0x7F;
f64[6] = 0xF8;
f64[5] = f64[4] = f64[3] = f64[2] = f64[1] = f64[0] = 0;
return;
}
/* It's not a zero, denormal, infinity or nan. So it must be a
normalised number. Rebias the exponent and consider. */
bexp -= (16383 - 1023);
if (bexp >= 0x7FF) {
/* It's too big for a double. Construct an infinity. */
f64[7] = toUChar((sign << 7) | 0x7F);
f64[6] = 0xF0;
f64[5] = f64[4] = f64[3] = f64[2] = f64[1] = f64[0] = 0;
return;
}
if (bexp <= 0) {
/* It's too small for a normalised double. First construct a
zero and then see if it can be improved into a denormal. */
f64[7] = toUChar(sign << 7);
f64[6] = f64[5] = f64[4] = f64[3] = f64[2] = f64[1] = f64[0] = 0;
if (bexp < -52)
/* Too small even for a denormal. */
return;
/* Ok, let's make a denormal. Note, this is SLOW. */
/* Copy bits 63, 62, 61, etc of the src mantissa into the dst,
indexes 52+bexp, 51+bexp, etc, until k+bexp < 0. */
/* bexp is in range -52 .. 0 inclusive */
for (i = 63; i >= 0; i--) {
j = i - 12 + bexp;
if (j < 0) break;
/* We shouldn't really call vassert from generated code. */
vassert(j >= 0 && j < 52);
write_bit_array ( f64,
j,
read_bit_array ( f80, i ) );
}
/* and now we might have to round ... */
if (read_bit_array(f80, 10+1 - bexp) == 1)
goto do_rounding;
return;
}
/* Ok, it's a normalised number which is representable as a double.
Copy the exponent and mantissa into place. */
/*
for (i = 0; i < 52; i++)
write_bit_array ( f64,
i,
read_bit_array ( f80, i+11 ) );
*/
f64[0] = toUChar( (f80[1] >> 3) | (f80[2] << 5) );
f64[1] = toUChar( (f80[2] >> 3) | (f80[3] << 5) );
f64[2] = toUChar( (f80[3] >> 3) | (f80[4] << 5) );
f64[3] = toUChar( (f80[4] >> 3) | (f80[5] << 5) );
f64[4] = toUChar( (f80[5] >> 3) | (f80[6] << 5) );
f64[5] = toUChar( (f80[6] >> 3) | (f80[7] << 5) );
f64[6] = toUChar( ((bexp << 4) & 0xF0) | ((f80[7] >> 3) & 0x0F) );
f64[7] = toUChar( (sign << 7) | ((bexp >> 4) & 0x7F) );
/* Now consider any rounding that needs to happen as a result of
truncating the mantissa. */
if (f80[1] & 4) /* read_bit_array(f80, 10) == 1) */ {
/* If the bottom bits of f80 are "100 0000 0000", then the
infinitely precise value is deemed to be mid-way between the
two closest representable values. Since we're doing
round-to-nearest (the default mode), in that case it is the
bit immediately above which indicates whether we should round
upwards or not -- if 0, we don't. All that is encapsulated
in the following simple test. */
if ((f80[1] & 0xF) == 4/*0100b*/ && f80[0] == 0)
return;
do_rounding:
/* Round upwards. This is a kludge. Once in every 2^24
roundings (statistically) the bottom three bytes are all 0xFF
and so we don't round at all. Could be improved. */
if (f64[0] != 0xFF) {
f64[0]++;
}
else
if (f64[0] == 0xFF && f64[1] != 0xFF) {
f64[0] = 0;
f64[1]++;
}
else
if (f64[0] == 0xFF && f64[1] == 0xFF && f64[2] != 0xFF) {
f64[0] = 0;
f64[1] = 0;
f64[2]++;
}
/* else we don't round, but we should. */
}
}
/* CALLED FROM GENERATED CODE: CLEAN HELPER */
/* Extract the signed significand or exponent component as per
fxtract. Arg and result are doubles travelling under the guise of
ULongs. Returns significand when getExp is zero and exponent
otherwise. */
ULong x86amd64g_calculate_FXTRACT ( ULong arg, HWord getExp )
{
ULong uSig, uExp;
/* Long sSig; */
Int sExp, i;
UInt sign, expExp;
/*
S 7FF 0------0 infinity
S 7FF 0X-----X snan
S 7FF 1X-----X qnan
*/
const ULong posInf = 0x7FF0000000000000ULL;
const ULong negInf = 0xFFF0000000000000ULL;
const ULong nanMask = 0x7FF0000000000000ULL;
const ULong qNan = 0x7FF8000000000000ULL;
const ULong posZero = 0x0000000000000000ULL;
const ULong negZero = 0x8000000000000000ULL;
const ULong bit51 = 1ULL << 51;
const ULong bit52 = 1ULL << 52;
const ULong sigMask = bit52 - 1;
/* Mimic PIII behaviour for special cases. */
if (arg == posInf)
return getExp ? posInf : posInf;
if (arg == negInf)
return getExp ? posInf : negInf;
if ((arg & nanMask) == nanMask)
return qNan;
if (arg == posZero)
return getExp ? negInf : posZero;
if (arg == negZero)
return getExp ? negInf : negZero;
/* Split into sign, exponent and significand. */
sign = ((UInt)(arg >> 63)) & 1;
/* Mask off exponent & sign. uSig is in range 0 .. 2^52-1. */
uSig = arg & sigMask;
/* Get the exponent. */
sExp = ((Int)(arg >> 52)) & 0x7FF;
/* Deal with denormals: if the exponent is zero, then the
significand cannot possibly be zero (negZero/posZero are handled
above). Shift the significand left until bit 51 of it becomes
1, and decrease the exponent accordingly.
*/
if (sExp == 0) {
for (i = 0; i < 52; i++) {
if (uSig & bit51)
break;
uSig <<= 1;
sExp--;
}
uSig <<= 1;
} else {
/* Add the implied leading-1 in the significand. */
uSig |= bit52;
}
/* Roll in the sign. */
/* sSig = uSig; */
/* if (sign) sSig =- sSig; */
/* Convert sig into a double. This should be an exact conversion.
Then divide by 2^52, which should give a value in the range 1.0
to 2.0-epsilon, at least for normalised args. */
/* dSig = (Double)sSig; */
/* dSig /= 67108864.0; */ /* 2^26 */
/* dSig /= 67108864.0; */ /* 2^26 */
uSig &= sigMask;
uSig |= 0x3FF0000000000000ULL;
if (sign)
uSig ^= negZero;
/* Convert exp into a double. Also an exact conversion. */
/* dExp = (Double)(sExp - 1023); */
sExp -= 1023;
if (sExp == 0) {
uExp = 0;
} else {
uExp = sExp < 0 ? -sExp : sExp;
expExp = 0x3FF +52;
/* 1 <= uExp <= 1074 */
/* Skip first 42 iterations of normalisation loop as we know they
will always happen */
uExp <<= 42;
expExp -= 42;
for (i = 0; i < 52-42; i++) {
if (uExp & bit52)
break;
uExp <<= 1;
expExp--;
}
uExp &= sigMask;
uExp |= ((ULong)expExp) << 52;
if (sExp < 0) uExp ^= negZero;
}
return getExp ? uExp : uSig;
}
/*---------------------------------------------------------------*/
/*--- end guest_generic_x87.c ---*/
/*---------------------------------------------------------------*/