| |
| ##--------------------------------------------------------------------## |
| ##--- Support for doing system calls. ---## |
| ##--- vg_syscall.S ---## |
| ##--------------------------------------------------------------------## |
| |
| /* |
| This file is part of Valgrind, an x86 protected-mode emulator |
| designed for debugging and profiling binaries on x86-Unixes. |
| |
| Copyright (C) 2000-2002 Julian Seward |
| jseward@acm.org |
| |
| This program is free software; you can redistribute it and/or |
| modify it under the terms of the GNU General Public License as |
| published by the Free Software Foundation; either version 2 of the |
| License, or (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, but |
| WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program; if not, write to the Free Software |
| Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA |
| 02111-1307, USA. |
| |
| The GNU General Public License is contained in the file LICENSE. |
| */ |
| |
| #include "vg_constants.h" |
| |
| |
| .globl VG_(do_syscall) |
| |
| # NOTE that this routine expects the simulated machines state |
| # to be in m_state_static. Therefore it needs to be wrapped by |
| # code which copies from baseBlock before the call, into |
| # m_state_static, and back afterwards. |
| |
| VG_(do_syscall): |
| # Save all the int registers of the real machines state on the |
| # simulators stack. |
| pushal |
| |
| # and save the real FPU state too |
| fwait |
| fnsave VG_(real_fpu_state_saved_over_syscall) |
| frstor VG_(real_fpu_state_saved_over_syscall) |
| |
| # remember what the simulators stack pointer is |
| movl %esp, VG_(esp_saved_over_syscall) |
| |
| # Now copy the simulated machines state into the real one |
| # esp still refers to the simulators stack |
| frstor VG_(m_state_static)+40 |
| movl VG_(m_state_static)+32, %eax |
| pushl %eax |
| popfl |
| movl VG_(m_state_static)+0, %eax |
| movl VG_(m_state_static)+4, %ecx |
| movl VG_(m_state_static)+8, %edx |
| movl VG_(m_state_static)+12, %ebx |
| movl VG_(m_state_static)+16, %esp |
| movl VG_(m_state_static)+20, %ebp |
| movl VG_(m_state_static)+24, %esi |
| movl VG_(m_state_static)+28, %edi |
| |
| # esp now refers to the simulatees stack |
| # Do the actual system call |
| int $0x80 |
| |
| # restore stack as soon as possible |
| # esp refers to simulatees stack |
| movl %esp, VG_(m_state_static)+16 |
| movl VG_(esp_saved_over_syscall), %esp |
| # esp refers to simulators stack |
| |
| # ... and undo everything else. |
| # Copy real state back to simulated state. |
| movl %eax, VG_(m_state_static)+0 |
| movl %ecx, VG_(m_state_static)+4 |
| movl %edx, VG_(m_state_static)+8 |
| movl %ebx, VG_(m_state_static)+12 |
| movl %ebp, VG_(m_state_static)+20 |
| movl %esi, VG_(m_state_static)+24 |
| movl %edi, VG_(m_state_static)+28 |
| pushfl |
| popl %eax |
| movl %eax, VG_(m_state_static)+32 |
| fwait |
| fnsave VG_(m_state_static)+40 |
| frstor VG_(m_state_static)+40 |
| |
| # Restore the state of the simulator |
| frstor VG_(real_fpu_state_saved_over_syscall) |
| popal |
| |
| ret |
| |
| ##--------------------------------------------------------------------## |
| ##--- end vg_syscall.S ---## |
| ##--------------------------------------------------------------------## |