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/*--------------------------------------------------------------------*/
/*--- A separately chained hash table. m_hashtable.c ---*/
/*--------------------------------------------------------------------*/
/*
This file is part of Valgrind, a dynamic binary instrumentation
framework.
Copyright (C) 2000-2005 Julian Seward
jseward@acm.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file COPYING.
*/
#include "core.h"
#include "pub_core_hashtable.h"
#include "pub_core_libcassert.h"
#include "pub_core_mallocfree.h"
/*--------------------------------------------------------------------*/
/*--- Declarations ---*/
/*--------------------------------------------------------------------*/
/* Holds malloc'd but not freed blocks. Static, so zero-inited by default. */
#define VG_N_CHAINS 80021 /*4999*/ /* a prime number */
#define VG_CHAIN_NO(aa) (((UWord)(aa)) % VG_N_CHAINS)
/*--------------------------------------------------------------------*/
/*--- Functions ---*/
/*--------------------------------------------------------------------*/
VgHashTable VG_(HT_construct)(void)
{
/* Initialises to zero, ie. all entries NULL */
return VG_(calloc)(VG_N_CHAINS, sizeof(VgHashNode*));
}
Int VG_(HT_count_nodes) ( VgHashTable table )
{
VgHashNode* node;
UInt chain;
Int n = 0;
for (chain = 0; chain < VG_N_CHAINS; chain++)
for (node = table[chain]; node != NULL; node = node->next)
n++;
return n;
}
/* Puts a new, heap allocated VgHashNode, into the malloclist. */
void VG_(HT_add_node) ( VgHashTable table, VgHashNode* node )
{
UInt chain = VG_CHAIN_NO(node->key);
node->next = table[chain];
table[chain] = node;
}
/* Looks up a VgHashNode in the table. Also returns the address of
the previous node's 'next' pointer which allows it to be removed from the
list later without having to look it up again. */
VgHashNode* VG_(HT_get_node) ( VgHashTable table, UWord key,
/*OUT*/VgHashNode*** next_ptr )
{
VgHashNode *prev, *curr;
Int chain;
chain = VG_CHAIN_NO(key);
prev = NULL;
curr = table[chain];
while (True) {
if (curr == NULL)
break;
if (key == curr->key)
break;
prev = curr;
curr = curr->next;
}
if (NULL == prev)
*next_ptr = & table[chain];
else
*next_ptr = & prev->next;
return curr;
}
/* Allocates a suitably-sized array, copies all the malloc'd block
shadows into it, then returns both the array and the size of it. This is
used by the memory-leak detector.
*/
VgHashNode** VG_(HT_to_array) ( VgHashTable table, /*OUT*/ UInt* n_shadows )
{
UInt i, j;
VgHashNode** arr;
VgHashNode* node;
*n_shadows = 0;
for (i = 0; i < VG_N_CHAINS; i++) {
for (node = table[i]; node != NULL; node = node->next) {
(*n_shadows)++;
}
}
if (*n_shadows == 0)
return NULL;
arr = VG_(malloc)( *n_shadows * sizeof(VgHashNode*) );
j = 0;
for (i = 0; i < VG_N_CHAINS; i++) {
for (node = table[i]; node != NULL; node = node->next) {
arr[j++] = node;
}
}
vg_assert(j == *n_shadows);
return arr;
}
/* Return the first VgHashNode satisfying the predicate p. */
VgHashNode* VG_(HT_first_match) ( VgHashTable table,
Bool (*p) ( VgHashNode*, void* ),
void* d )
{
UInt i;
VgHashNode* node;
for (i = 0; i < VG_N_CHAINS; i++)
for (node = table[i]; node != NULL; node = node->next)
if ( p(node, d) )
return node;
return NULL;
}
void VG_(HT_apply_to_all_nodes)( VgHashTable table,
void (*f)(VgHashNode*, void*),
void* d )
{
UInt i;
VgHashNode* node;
for (i = 0; i < VG_N_CHAINS; i++) {
for (node = table[i]; node != NULL; node = node->next) {
f(node, d);
}
}
}
void VG_(HT_destruct)(VgHashTable table)
{
UInt i;
VgHashNode* node;
for (i = 0; i < VG_N_CHAINS; i++) {
for (node = table[i]; node != NULL; node = node->next) {
VG_(free)(node);
}
}
VG_(free)(table);
}
/*--------------------------------------------------------------------*/
/*--- end ---*/
/*--------------------------------------------------------------------*/