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/*
This file is part of Valgrind, an x86 protected-mode emulator
designed for debugging and profiling binaries on x86-Unixes.
Copyright (C) 2000-2002 Julian Seward
jseward@acm.org
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307, USA.
The GNU General Public License is contained in the file LICENSE.
*/
#ifndef __VALGRIND_H
#define __VALGRIND_H
/* This file is for inclusion into client (your!) code.
You can use these macros to manipulate and query memory permissions
inside your own programs.
The resulting executables will still run without Valgrind, just a
little bit more slowly than they otherwise would, but otherwise
unchanged.
When run on Valgrind with --client-perms=yes, Valgrind observes
these macro calls and takes appropriate action. When run on
Valgrind with --client-perms=no (the default), Valgrind observes
these macro calls but does not take any action as a result. */
/* This defines the magic code sequence which the JITter spots and
handles magically. Don't look too closely at this; it will rot
your brain. Valgrind dumps the result value in %EDX, so we first
copy the default value there, so that it is returned when not
running on Valgrind. Since %EAX points to a block of mem
containing the args, you can pass as many args as you want like
this. Currently this is set up to deal with 4 args since that's
the max that we appear to need (pthread_create).
*/
#define VALGRIND_MAGIC_SEQUENCE( \
_zzq_rlval, /* result lvalue */ \
_zzq_default, /* result returned when running on real CPU */ \
_zzq_request, /* request code */ \
_zzq_arg1, /* request first param */ \
_zzq_arg2, /* request second param */ \
_zzq_arg3, /* request third param */ \
_zzq_arg4 /* request fourth param */ ) \
\
{ volatile unsigned int _zzq_args[5]; \
_zzq_args[0] = (volatile unsigned int)(_zzq_request); \
_zzq_args[1] = (volatile unsigned int)(_zzq_arg1); \
_zzq_args[2] = (volatile unsigned int)(_zzq_arg2); \
_zzq_args[3] = (volatile unsigned int)(_zzq_arg3); \
_zzq_args[4] = (volatile unsigned int)(_zzq_arg4); \
asm volatile("movl %1, %%eax\n\t" \
"movl %2, %%edx\n\t" \
"roll $29, %%eax ; roll $3, %%eax\n\t" \
"rorl $27, %%eax ; rorl $5, %%eax\n\t" \
"roll $13, %%eax ; roll $19, %%eax\n\t" \
"movl %%edx, %0\t" \
: "=r" (_zzq_rlval) \
: "r" (&_zzq_args[0]), "r" (_zzq_default) \
: "eax", "edx", "cc", "memory" \
); \
}
/* Some request codes. There are many more of these, but most are not
exposed to end-user view. These are the public ones, all of the
form 0x1000 + small_number.
*/
#define VG_USERREQ__MAKE_NOACCESS 0x1001
#define VG_USERREQ__MAKE_WRITABLE 0x1002
#define VG_USERREQ__MAKE_READABLE 0x1003
#define VG_USERREQ__DISCARD 0x1004
#define VG_USERREQ__CHECK_WRITABLE 0x1005
#define VG_USERREQ__CHECK_READABLE 0x1006
#define VG_USERREQ__MAKE_NOACCESS_STACK 0x1007
#define VG_USERREQ__RUNNING_ON_VALGRIND 0x1008
#define VG_USERREQ__DO_LEAK_CHECK 0x1009 /* untested */
#define VG_USERREQ__DISCARD_TRANSLATIONS 0x100A
/* Client-code macros to manipulate the state of memory. */
/* Mark memory at _qzz_addr as unaddressible and undefined for
_qzz_len bytes. Returns an int handle pertaining to the block
descriptions Valgrind will use in subsequent error messages. */
#define VALGRIND_MAKE_NOACCESS(_qzz_addr,_qzz_len) \
({unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0 /* default return */, \
VG_USERREQ__MAKE_NOACCESS, \
_qzz_addr, _qzz_len, 0, 0); \
_qzz_res; \
})
/* Similarly, mark memory at _qzz_addr as addressible but undefined
for _qzz_len bytes. */
#define VALGRIND_MAKE_WRITABLE(_qzz_addr,_qzz_len) \
({unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0 /* default return */, \
VG_USERREQ__MAKE_WRITABLE, \
_qzz_addr,_ qzz_len, 0, 0); \
_qzz_res; \
})
/* Similarly, mark memory at _qzz_addr as addressible and defined
for _qzz_len bytes. */
#define VALGRIND_MAKE_READABLE(_qzz_addr,_qzz_len) \
({unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0 /* default return */, \
VG_USERREQ__MAKE_READABLE, \
_qzz_addr, _qzz_len, 0, 0); \
_qzz_res; \
})
/* Discard a block-description-handle obtained from the above three
macros. After this, Valgrind will no longer be able to relate
addressing errors to the user-defined block associated with the
handle. The permissions settings associated with the handle remain
in place. Returns 1 for an invalid handle, 0 for a valid
handle. */
#define VALGRIND_DISCARD(_qzz_blkindex) \
({unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0 /* default return */, \
VG_USERREQ__DISCARD, \
0, _qzz_blkindex, 0, 0); \
_qzz_res; \
})
/* Client-code macros to check the state of memory. */
/* Check that memory at _qzz_addr is addressible for _qzz_len bytes.
If suitable addressibility is not established, Valgrind prints an
error message and returns the address of the first offending byte.
Otherwise it returns zero. */
#define VALGRIND_CHECK_WRITABLE(_qzz_addr,_qzz_len) \
({unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0, \
VG_USERREQ__CHECK_WRITABLE, \
_qzz_addr, _qzz_len, 0, 0); \
_qzz_res; \
})
/* Check that memory at _qzz_addr is addressible and defined for
_qzz_len bytes. If suitable addressibility and definedness are not
established, Valgrind prints an error message and returns the
address of the first offending byte. Otherwise it returns zero. */
#define VALGRIND_CHECK_READABLE(_qzz_addr,_qzz_len) \
({unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0, \
VG_USERREQ__CHECK_READABLE, \
_qzz_addr, _qzz_len, 0, 0); \
_qzz_res; \
})
/* Use this macro to force the definedness and addressibility of a
value to be checked. If suitable addressibility and definedness
are not established, Valgrind prints an error message and returns
the address of the first offending byte. Otherwise it returns
zero. */
#define VALGRIND_CHECK_DEFINED(__lvalue) \
(void) \
VALGRIND_CHECK_READABLE( \
(volatile unsigned char *)&(__lvalue), \
(unsigned int)(sizeof (__lvalue)))
/* Mark memory, intended to be on the client's stack, at _qzz_addr as
unaddressible and undefined for _qzz_len bytes. Does not return a
value. The record associated with this setting will be
automatically removed by Valgrind when the containing routine
exits. */
#define VALGRIND_MAKE_NOACCESS_STACK(_qzz_addr,_qzz_len) \
{unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0, \
VG_USERREQ__MAKE_NOACCESS_STACK, \
_qzz_addr, _qzz_len, 0, 0); \
}
/* Returns 1 if running on Valgrind, 0 if running on the real CPU.
Currently implemented but untested. */
#define RUNNING_ON_VALGRIND \
({unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0 /* returned if not */, \
VG_USERREQ__RUNNING_ON_VALGRIND, \
0, 0, 0, 0); \
_qzz_res; \
})
/* Mark memory, intended to be on the client's stack, at _qzz_addr as
unaddressible and undefined for _qzz_len bytes. Does not return a
value. The record associated with this setting will be
automatically removed by Valgrind when the containing routine
exits.
Currently implemented but untested.
*/
#define VALGRIND_DO_LEAK_CHECK \
{unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0, \
VG_USERREQ__DO_LEAK_CHECK, \
0, 0, 0, 0); \
}
/* Discard translation of code in the range [_qzz_addr .. _qzz_addr +
_qzz_len - 1]. Useful if you are debugging a JITter or some such,
since it provides a way to make sure valgrind will retranslate the
invalidated area. Returns no value. */
#define VALGRIND_DISCARD_TRANSLATIONS(_qzz_addr,_qzz_len) \
{unsigned int _qzz_res; \
VALGRIND_MAGIC_SEQUENCE(_qzz_res, 0, \
VG_USERREQ__DISCARD_TRANSLATIONS, \
_qzz_addr, _qzz_len, 0, 0); \
}
#endif