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sewardja7dc7952002-03-24 11:29:13 +000027<h1 align=center>Valgrind, snapshot 20020324</h1>
sewardjc7529c32002-04-16 01:55:18 +000028<center>This manual was minimally updated on 20020415</center>
29<p>
sewardjde4a1d02002-03-22 01:27:54 +000030
31<center>
32<a href="mailto:jseward@acm.org">jseward@acm.org<br>
sewardjde4a1d02002-03-22 01:27:54 +000033Copyright &copy; 2000-2002 Julian Seward
34<p>
35Valgrind is licensed under the GNU General Public License,
36version 2<br>
37An open-source tool for finding memory-management problems in
38Linux-x86 executables.
39</center>
40
41<p>
42
43<hr width="100%">
44<a name="contents"></a>
45<h2>Contents of this manual</h2>
46
47<h4>1&nbsp; <a href="#intro">Introduction</a></h4>
48 1.1&nbsp; <a href="#whatfor">What Valgrind is for</a><br>
49 1.2&nbsp; <a href="#whatdoes">What it does with your program</a>
50
51<h4>2&nbsp; <a href="#howtouse">How to use it, and how to make sense
52 of the results</a></h4>
53 2.1&nbsp; <a href="#starta">Getting started</a><br>
54 2.2&nbsp; <a href="#comment">The commentary</a><br>
55 2.3&nbsp; <a href="#report">Reporting of errors</a><br>
56 2.4&nbsp; <a href="#suppress">Suppressing errors</a><br>
57 2.5&nbsp; <a href="#flags">Command-line flags</a><br>
58 2.6&nbsp; <a href="#errormsgs">Explaination of error messages</a><br>
59 2.7&nbsp; <a href="#suppfiles">Writing suppressions files</a><br>
60 2.8&nbsp; <a href="#install">Building and installing</a><br>
61 2.9&nbsp; <a href="#problems">If you have problems</a><br>
62
63<h4>3&nbsp; <a href="#machine">Details of the checking machinery</a></h4>
64 3.1&nbsp; <a href="#vvalue">Valid-value (V) bits</a><br>
65 3.2&nbsp; <a href="#vaddress">Valid-address (A)&nbsp;bits</a><br>
66 3.3&nbsp; <a href="#together">Putting it all together</a><br>
67 3.4&nbsp; <a href="#signals">Signals</a><br>
68 3.5&nbsp; <a href="#leaks">Memory leak detection</a><br>
69
70<h4>4&nbsp; <a href="#limits">Limitations</a></h4>
71
72<h4>5&nbsp; <a href="#howitworks">How it works -- a rough overview</a></h4>
73 5.1&nbsp; <a href="#startb">Getting started</a><br>
74 5.2&nbsp; <a href="#engine">The translation/instrumentation engine</a><br>
75 5.3&nbsp; <a href="#track">Tracking the status of memory</a><br>
76 5.4&nbsp; <a href="#sys_calls">System calls</a><br>
77 5.5&nbsp; <a href="#sys_signals">Signals</a><br>
78
79<h4>6&nbsp; <a href="#example">An example</a></h4>
80
81<h4>7&nbsp; <a href="techdocs.html">The design and implementation of Valgrind</a></h4>
82
83<hr width="100%">
84
85<a name="intro"></a>
86<h2>1&nbsp; Introduction</h2>
87
88<a name="whatfor"></a>
89<h3>1.1&nbsp; What Valgrind is for</h3>
90
91Valgrind is a tool to help you find memory-management problems in your
92programs. When a program is run under Valgrind's supervision, all
93reads and writes of memory are checked, and calls to
94malloc/new/free/delete are intercepted. As a result, Valgrind can
95detect problems such as:
96<ul>
97 <li>Use of uninitialised memory</li>
98 <li>Reading/writing memory after it has been free'd</li>
99 <li>Reading/writing off the end of malloc'd blocks</li>
100 <li>Reading/writing inappropriate areas on the stack</li>
101 <li>Memory leaks -- where pointers to malloc'd blocks are lost forever</li>
102</ul>
103
104Problems like these can be difficult to find by other means, often
105lying undetected for long periods, then causing occasional,
106difficult-to-diagnose crashes.
107
108<p>
109Valgrind is closely tied to details of the CPU, operating system and
110to a less extent, compiler and basic C libraries. This makes it
111difficult to make it portable, so I have chosen at the outset to
112concentrate on what I believe to be a widely used platform: Red Hat
113Linux 7.2, on x86s. I believe that it will work without significant
114difficulty on other x86 GNU/Linux systems which use the 2.4 kernel and
115GNU libc 2.2.X, for example SuSE 7.1 and Mandrake 8.0. Red Hat 6.2 is
116also supported. It has worked in the past, and probably still does,
117on RedHat 7.1 and 6.2. Note that I haven't compiled it on RedHat 7.1
118and 6.2 for a while, so they may no longer work now.
119<p>
120(Early Feb 02: after feedback from the KDE people it also works better
121on other Linuxes).
122<p>
123At some point in the past, Valgrind has also worked on Red Hat 6.2
124(x86), thanks to the efforts of Rob Noble.
125
126<p>
127Valgrind is licensed under the GNU General Public License, version
1282. Read the file LICENSE in the source distribution for details.
129
130<a name="whatdoes">
131<h3>1.2&nbsp; What it does with your program</h3>
132
133Valgrind is designed to be as non-intrusive as possible. It works
134directly with existing executables. You don't need to recompile,
135relink, or otherwise modify, the program to be checked. Simply place
136the word <code>valgrind</code> at the start of the command line
137normally used to run the program. So, for example, if you want to run
138the command <code>ls -l</code> on Valgrind, simply issue the
139command: <code>valgrind ls -l</code>.
140
141<p>Valgrind takes control of your program before it starts. Debugging
142information is read from the executable and associated libraries, so
143that error messages can be phrased in terms of source code
144locations. Your program is then run on a synthetic x86 CPU which
145checks every memory access. All detected errors are written to a
146log. When the program finishes, Valgrind searches for and reports on
147leaked memory.
148
149<p>You can run pretty much any dynamically linked ELF x86 executable using
150Valgrind. Programs run 25 to 50 times slower, and take a lot more
151memory, than they usually would. It works well enough to run large
152programs. For example, the Konqueror web browser from the KDE Desktop
153Environment, version 2.1.1, runs slowly but usably on Valgrind.
154
155<p>Valgrind simulates every single instruction your program executes.
156Because of this, it finds errors not only in your application but also
157in all supporting dynamically-linked (.so-format) libraries, including
158the GNU C library, the X client libraries, Qt, if you work with KDE, and
159so on. That often includes libraries, for example the GNU C library,
160which contain memory access violations, but which you cannot or do not
161want to fix.
162
163<p>Rather than swamping you with errors in which you are not
164interested, Valgrind allows you to selectively suppress errors, by
165recording them in a suppressions file which is read when Valgrind
166starts up. As supplied, Valgrind comes with a suppressions file
167designed to give reasonable behaviour on Red Hat 7.2 (also 7.1 and
1686.2) when running text-only and simple X applications.
169
170<p><a href="#example">Section 6</a> shows an example of use.
171<p>
172<hr width="100%">
173
174<a name="howtouse"></a>
175<h2>2&nbsp; How to use it, and how to make sense of the results</h2>
176
177<a name="starta"></a>
178<h3>2.1&nbsp; Getting started</h3>
179
180First off, consider whether it might be beneficial to recompile your
181application and supporting libraries with optimisation disabled and
182debugging info enabled (the <code>-g</code> flag). You don't have to
183do this, but doing so helps Valgrind produce more accurate and less
184confusing error reports. Chances are you're set up like this already,
185if you intended to debug your program with GNU gdb, or some other
186debugger.
187
188<p>Then just run your application, but place the word
189<code>valgrind</code> in front of your usual command-line invokation.
190Note that you should run the real (machine-code) executable here. If
191your application is started by, for example, a shell or perl script,
192you'll need to modify it to invoke Valgrind on the real executables.
193Running such scripts directly under Valgrind will result in you
194getting error reports pertaining to <code>/bin/sh</code>,
195<code>/usr/bin/perl</code>, or whatever interpreter you're using.
196This almost certainly isn't what you want and can be hugely confusing.
197
198<a name="comment"></a>
199<h3>2.2&nbsp; The commentary</h3>
200
201Valgrind writes a commentary, detailing error reports and other
202significant events. The commentary goes to standard output by
203default. This may interfere with your program, so you can ask for it
204to be directed elsewhere.
205
206<p>All lines in the commentary are of the following form:<br>
207<pre>
208 ==12345== some-message-from-Valgrind
209</pre>
210<p>The <code>12345</code> is the process ID. This scheme makes it easy
211to distinguish program output from Valgrind commentary, and also easy
212to differentiate commentaries from different processes which have
213become merged together, for whatever reason.
214
215<p>By default, Valgrind writes only essential messages to the commentary,
216so as to avoid flooding you with information of secondary importance.
217If you want more information about what is happening, re-run, passing
218the <code>-v</code> flag to Valgrind.
219
220
221<a name="report"></a>
222<h3>2.3&nbsp; Reporting of errors</h3>
223
224When Valgrind detects something bad happening in the program, an error
225message is written to the commentary. For example:<br>
226<pre>
227 ==25832== Invalid read of size 4
228 ==25832== at 0x8048724: BandMatrix::ReSize(int, int, int) (bogon.cpp:45)
229 ==25832== by 0x80487AF: main (bogon.cpp:66)
230 ==25832== by 0x40371E5E: __libc_start_main (libc-start.c:129)
231 ==25832== by 0x80485D1: (within /home/sewardj/newmat10/bogon)
232 ==25832== Address 0xBFFFF74C is not stack'd, malloc'd or free'd
233</pre>
234
235<p>This message says that the program did an illegal 4-byte read of
236address 0xBFFFF74C, which, as far as it can tell, is not a valid stack
237address, nor corresponds to any currently malloc'd or free'd blocks.
238The read is happening at line 45 of <code>bogon.cpp</code>, called
239from line 66 of the same file, etc. For errors associated with an
240identified malloc'd/free'd block, for example reading free'd memory,
241Valgrind reports not only the location where the error happened, but
242also where the associated block was malloc'd/free'd.
243
244<p>Valgrind remembers all error reports. When an error is detected,
245it is compared against old reports, to see if it is a duplicate. If
246so, the error is noted, but no further commentary is emitted. This
247avoids you being swamped with bazillions of duplicate error reports.
248
249<p>If you want to know how many times each error occurred, run with
250the <code>-v</code> option. When execution finishes, all the reports
251are printed out, along with, and sorted by, their occurrence counts.
252This makes it easy to see which errors have occurred most frequently.
253
254<p>Errors are reported before the associated operation actually
255happens. For example, if you program decides to read from address
256zero, Valgrind will emit a message to this effect, and the program
257will then duly die with a segmentation fault.
258
259<p>In general, you should try and fix errors in the order that they
260are reported. Not doing so can be confusing. For example, a program
261which copies uninitialised values to several memory locations, and
262later uses them, will generate several error messages. The first such
263error message may well give the most direct clue to the root cause of
264the problem.
265
266<a name="suppress"></a>
267<h3>2.4&nbsp; Suppressing errors</h3>
268
269Valgrind detects numerous problems in the base libraries, such as the
270GNU C library, and the XFree86 client libraries, which come
271pre-installed on your GNU/Linux system. You can't easily fix these,
272but you don't want to see these errors (and yes, there are many!) So
273Valgrind reads a list of errors to suppress at startup. By default
274this file is <code>redhat72.supp</code>, located in the Valgrind
275installation directory.
276
277<p>You can modify and add to the suppressions file at your leisure, or
278write your own. Multiple suppression files are allowed. This is
279useful if part of your project contains errors you can't or don't want
280to fix, yet you don't want to continuously be reminded of them.
281
282<p>Each error to be suppressed is described very specifically, to
283minimise the possibility that a suppression-directive inadvertantly
284suppresses a bunch of similar errors which you did want to see. The
285suppression mechanism is designed to allow precise yet flexible
286specification of errors to suppress.
287
288<p>If you use the <code>-v</code> flag, at the end of execution, Valgrind
289prints out one line for each used suppression, giving its name and the
290number of times it got used. Here's the suppressions used by a run of
291<code>ls -l</code>:
292<pre>
293 --27579-- supp: 1 socketcall.connect(serv_addr)/__libc_connect/__nscd_getgrgid_r
294 --27579-- supp: 1 socketcall.connect(serv_addr)/__libc_connect/__nscd_getpwuid_r
295 --27579-- supp: 6 strrchr/_dl_map_object_from_fd/_dl_map_object
296</pre>
297
298<a name="flags"></a>
299<h3>2.5&nbsp; Command-line flags</h3>
300
301You invoke Valgrind like this:
302<pre>
303 valgrind [options-for-Valgrind] your-prog [options for your-prog]
304</pre>
305
306<p>Valgrind's default settings succeed in giving reasonable behaviour
307in most cases. Available options, in no particular order, are as
308follows:
309<ul>
310 <li><code>--help</code></li><br>
311
312 <li><code>--version</code><br>
313 <p>The usual deal.</li><br><p>
314
315 <li><code>-v --verbose</code><br>
316 <p>Be more verbose. Gives extra information on various aspects
317 of your program, such as: the shared objects loaded, the
318 suppressions used, the progress of the instrumentation engine,
319 and warnings about unusual behaviour.
320 </li><br><p>
321
322 <li><code>-q --quiet</code><br>
323 <p>Run silently, and only print error messages. Useful if you
324 are running regression tests or have some other automated test
325 machinery.
326 </li><br><p>
327
328 <li><code>--demangle=no</code><br>
329 <code>--demangle=yes</code> [the default]
330 <p>Disable/enable automatic demangling (decoding) of C++ names.
331 Enabled by default. When enabled, Valgrind will attempt to
332 translate encoded C++ procedure names back to something
333 approaching the original. The demangler handles symbols mangled
334 by g++ versions 2.X and 3.X.
335
336 <p>An important fact about demangling is that function
337 names mentioned in suppressions files should be in their mangled
338 form. Valgrind does not demangle function names when searching
339 for applicable suppressions, because to do otherwise would make
340 suppressions file contents dependent on the state of Valgrind's
341 demangling machinery, and would also be slow and pointless.
342 </li><br><p>
343
344 <li><code>--num-callers=&lt;number&gt;</code> [default=4]<br>
345 <p>By default, Valgrind shows four levels of function call names
346 to help you identify program locations. You can change that
347 number with this option. This can help in determining the
348 program's location in deeply-nested call chains. Note that errors
349 are commoned up using only the top three function locations (the
350 place in the current function, and that of its two immediate
351 callers). So this doesn't affect the total number of errors
352 reported.
353 <p>
354 The maximum value for this is 50. Note that higher settings
355 will make Valgrind run a bit more slowly and take a bit more
356 memory, but can be useful when working with programs with
357 deeply-nested call chains.
358 </li><br><p>
359
360 <li><code>--gdb-attach=no</code> [the default]<br>
361 <code>--gdb-attach=yes</code>
362 <p>When enabled, Valgrind will pause after every error shown,
363 and print the line
364 <br>
365 <code>---- Attach to GDB ? --- [Return/N/n/Y/y/C/c] ----</code>
366 <p>
367 Pressing <code>Ret</code>, or <code>N</code> <code>Ret</code>
368 or <code>n</code> <code>Ret</code>, causes Valgrind not to
369 start GDB for this error.
370 <p>
371 <code>Y</code> <code>Ret</code>
372 or <code>y</code> <code>Ret</code> causes Valgrind to
373 start GDB, for the program at this point. When you have
374 finished with GDB, quit from it, and the program will continue.
375 Trying to continue from inside GDB doesn't work.
376 <p>
377 <code>C</code> <code>Ret</code>
378 or <code>c</code> <code>Ret</code> causes Valgrind not to
379 start GDB, and not to ask again.
380 <p>
381 <code>--gdb-attach=yes</code> conflicts with
382 <code>--trace-children=yes</code>. You can't use them
383 together. Valgrind refuses to start up in this situation.
384 </li><br><p>
385
386 <li><code>--partial-loads-ok=yes</code> [the default]<br>
387 <code>--partial-loads-ok=no</code>
388 <p>Controls how Valgrind handles word (4-byte) loads from
389 addresses for which some bytes are addressible and others
390 are not. When <code>yes</code> (the default), such loads
391 do not elicit an address error. Instead, the loaded V bytes
392 corresponding to the illegal addresses indicate undefined, and
393 those corresponding to legal addresses are loaded from shadow
394 memory, as usual.
395 <p>
396 When <code>no</code>, loads from partially
397 invalid addresses are treated the same as loads from completely
398 invalid addresses: an illegal-address error is issued,
399 and the resulting V bytes indicate valid data.
400 </li><br><p>
401
402 <li><code>--sloppy-malloc=no</code> [the default]<br>
403 <code>--sloppy-malloc=yes</code>
404 <p>When enabled, all requests for malloc/calloc are rounded up
405 to a whole number of machine words -- in other words, made
406 divisible by 4. For example, a request for 17 bytes of space
407 would result in a 20-byte area being made available. This works
408 around bugs in sloppy libraries which assume that they can
409 safely rely on malloc/calloc requests being rounded up in this
410 fashion. Without the workaround, these libraries tend to
411 generate large numbers of errors when they access the ends of
412 these areas. Valgrind snapshots dated 17 Feb 2002 and later are
413 cleverer about this problem, and you should no longer need to
414 use this flag.
415 </li><br><p>
416
417 <li><code>--trace-children=no</code> [the default]</br>
418 <code>--trace-children=yes</code>
419 <p>When enabled, Valgrind will trace into child processes. This
420 is confusing and usually not what you want, so is disabled by
421 default.</li><br><p>
422
423 <li><code>--freelist-vol=&lt;number></code> [default: 1000000]
424 <p>When the client program releases memory using free (in C) or
425 delete (C++), that memory is not immediately made available for
426 re-allocation. Instead it is marked inaccessible and placed in
427 a queue of freed blocks. The purpose is to delay the point at
428 which freed-up memory comes back into circulation. This
429 increases the chance that Valgrind will be able to detect
430 invalid accesses to blocks for some significant period of time
431 after they have been freed.
432 <p>
433 This flag specifies the maximum total size, in bytes, of the
434 blocks in the queue. The default value is one million bytes.
435 Increasing this increases the total amount of memory used by
436 Valgrind but may detect invalid uses of freed blocks which would
437 otherwise go undetected.</li><br><p>
438
439 <li><code>--logfile-fd=&lt;number></code> [default: 2, stderr]
440 <p>Specifies the file descriptor on which Valgrind communicates
441 all of its messages. The default, 2, is the standard error
442 channel. This may interfere with the client's own use of
443 stderr. To dump Valgrind's commentary in a file without using
444 stderr, something like the following works well (sh/bash
445 syntax):<br>
446 <code>&nbsp;&nbsp;
447 valgrind --logfile-fd=9 my_prog 9> logfile</code><br>
448 That is: tell Valgrind to send all output to file descriptor 9,
449 and ask the shell to route file descriptor 9 to "logfile".
450 </li><br><p>
451
452 <li><code>--suppressions=&lt;filename></code> [default:
453 /installation/directory/redhat72.supp] <p>Specifies an extra
454 file from which to read descriptions of errors to suppress. You
455 may use as many extra suppressions files as you
456 like.</li><br><p>
457
458 <li><code>--leak-check=no</code> [default]<br>
459 <code>--leak-check=yes</code>
460 <p>When enabled, search for memory leaks when the client program
461 finishes. A memory leak means a malloc'd block, which has not
462 yet been free'd, but to which no pointer can be found. Such a
463 block can never be free'd by the program, since no pointer to it
464 exists. Leak checking is disabled by default
465 because it tends to generate dozens of error messages.
466 </li><br><p>
467
468 <li><code>--show-reachable=no</code> [default]<br>
469 <code>--show-reachable=yes</code> <p>When disabled, the memory
470 leak detector only shows blocks for which it cannot find a
471 pointer to at all, or it can only find a pointer to the middle
472 of. These blocks are prime candidates for memory leaks. When
473 enabled, the leak detector also reports on blocks which it could
474 find a pointer to. Your program could, at least in principle,
475 have freed such blocks before exit. Contrast this to blocks for
476 which no pointer, or only an interior pointer could be found:
477 they are more likely to indicate memory leaks, because
478 you do not actually have a pointer to the start of the block
479 which you can hand to free(), even if you wanted to.
480 </li><br><p>
481
482 <li><code>--leak-resolution=low</code> [default]<br>
483 <code>--leak-resolution=med</code> <br>
484 <code>--leak-resolution=high</code>
485 <p>When doing leak checking, determines how willing Valgrind is
486 to consider different backtraces the same. When set to
487 <code>low</code>, the default, only the first two entries need
488 match. When <code>med</code>, four entries have to match. When
489 <code>high</code>, all entries need to match.
490 <p>
491 For hardcore leak debugging, you probably want to use
492 <code>--leak-resolution=high</code> together with
493 <code>--num-callers=40</code> or some such large number. Note
494 however that this can give an overwhelming amount of
495 information, which is why the defaults are 4 callers and
496 low-resolution matching.
497 <p>
498 Note that the <code>--leak-resolution=</code> setting does not
499 affect Valgrind's ability to find leaks. It only changes how
500 the results are presented to you.
501 </li><br><p>
502
503 <li><code>--workaround-gcc296-bugs=no</code> [default]<br>
504 <code>--workaround-gcc296-bugs=yes</code> <p>When enabled,
505 assume that reads and writes some small distance below the stack
506 pointer <code>%esp</code> are due to bugs in gcc 2.96, and does
507 not report them. The "small distance" is 256 bytes by default.
508 Note that gcc 2.96 is the default compiler on some popular Linux
509 distributions (RedHat 7.X, Mandrake) and so you may well need to
510 use this flag. Do not use it if you do not have to, as it can
511 cause real errors to be overlooked. A better option is to use a
512 gcc/g++ which works properly; 2.95.3 seems to be a good choice.
513 <p>
514 Unfortunately (27 Feb 02) it looks like g++ 3.0.4 is similarly
515 buggy, so you may need to issue this flag if you use 3.0.4.
516 </li><br><p>
517
sewardjde4a1d02002-03-22 01:27:54 +0000518</ul>
519
520There are also some options for debugging Valgrind itself. You
521shouldn't need to use them in the normal run of things. Nevertheless:
522
523<ul>
524
525 <li><code>--single-step=no</code> [default]<br>
526 <code>--single-step=yes</code>
527 <p>When enabled, each x86 insn is translated seperately into
528 instrumented code. When disabled, translation is done on a
529 per-basic-block basis, giving much better translations.</li><br>
530 <p>
531
532 <li><code>--optimise=no</code><br>
533 <code>--optimise=yes</code> [default]
534 <p>When enabled, various improvements are applied to the
535 intermediate code, mainly aimed at allowing the simulated CPU's
536 registers to be cached in the real CPU's registers over several
537 simulated instructions.</li><br>
538 <p>
539
540 <li><code>--instrument=no</code><br>
541 <code>--instrument=yes</code> [default]
542 <p>When disabled, the translations don't actually contain any
543 instrumentation.</li><br>
544 <p>
545
546 <li><code>--cleanup=no</code><br>
547 <code>--cleanup=yes</code> [default]
548 <p>When enabled, various improvments are applied to the
549 post-instrumented intermediate code, aimed at removing redundant
550 value checks.</li><br>
551 <p>
552
553 <li><code>--trace-syscalls=no</code> [default]<br>
554 <code>--trace-syscalls=yes</code>
555 <p>Enable/disable tracing of system call intercepts.</li><br>
556 <p>
557
558 <li><code>--trace-signals=no</code> [default]<br>
559 <code>--trace-signals=yes</code>
560 <p>Enable/disable tracing of signal handling.</li><br>
561 <p>
562
sewardjc7529c32002-04-16 01:55:18 +0000563 <li><code>--trace-sched=no</code> [default]<br>
564 <code>--trace-sched=yes</code>
565 <p>Enable/disable tracing of thread scheduling events.</li><br>
566 <p>
567
sewardj45b4b372002-04-16 22:50:32 +0000568 <li><code>--trace-pthread=none</code> [default]<br>
569 <code>--trace-pthread=some</code> <br>
570 <code>--trace-pthread=all</code>
571 <p>Specifies amount of trace detail for pthread-related events.</li><br>
sewardjc7529c32002-04-16 01:55:18 +0000572 <p>
573
sewardjde4a1d02002-03-22 01:27:54 +0000574 <li><code>--trace-symtab=no</code> [default]<br>
575 <code>--trace-symtab=yes</code>
576 <p>Enable/disable tracing of symbol table reading.</li><br>
577 <p>
578
579 <li><code>--trace-malloc=no</code> [default]<br>
580 <code>--trace-malloc=yes</code>
581 <p>Enable/disable tracing of malloc/free (et al) intercepts.
582 </li><br>
583 <p>
584
585 <li><code>--stop-after=&lt;number></code>
586 [default: infinity, more or less]
587 <p>After &lt;number> basic blocks have been executed, shut down
588 Valgrind and switch back to running the client on the real CPU.
589 </li><br>
590 <p>
591
592 <li><code>--dump-error=&lt;number></code>
593 [default: inactive]
594 <p>After the program has exited, show gory details of the
595 translation of the basic block containing the &lt;number>'th
596 error context. When used with <code>--single-step=yes</code>,
597 can show the
598 exact x86 instruction causing an error.</li><br>
599 <p>
600
601 <li><code>--smc-check=none</code><br>
602 <code>--smc-check=some</code> [default]<br>
603 <code>--smc-check=all</code>
604 <p>How carefully should Valgrind check for self-modifying code
605 writes, so that translations can be discarded?&nbsp; When
606 "none", no writes are checked. When "some", only writes
607 resulting from moves from integer registers to memory are
608 checked. When "all", all memory writes are checked, even those
609 with which are no sane program would generate code -- for
610 example, floating-point writes.</li>
611</ul>
612
613
614<a name="errormsgs">
615<h3>2.6&nbsp; Explaination of error messages</h3>
616
617Despite considerable sophistication under the hood, Valgrind can only
618really detect two kinds of errors, use of illegal addresses, and use
619of undefined values. Nevertheless, this is enough to help you
620discover all sorts of memory-management nasties in your code. This
621section presents a quick summary of what error messages mean. The
622precise behaviour of the error-checking machinery is described in
623<a href="#machine">Section 4</a>.
624
625
626<h4>2.6.1&nbsp; Illegal read / Illegal write errors</h4>
627For example:
628<pre>
629 ==30975== Invalid read of size 4
630 ==30975== at 0x40F6BBCC: (within /usr/lib/libpng.so.2.1.0.9)
631 ==30975== by 0x40F6B804: (within /usr/lib/libpng.so.2.1.0.9)
632 ==30975== by 0x40B07FF4: read_png_image__FP8QImageIO (kernel/qpngio.cpp:326)
633 ==30975== by 0x40AC751B: QImageIO::read() (kernel/qimage.cpp:3621)
634 ==30975== Address 0xBFFFF0E0 is not stack'd, malloc'd or free'd
635</pre>
636
637<p>This happens when your program reads or writes memory at a place
638which Valgrind reckons it shouldn't. In this example, the program did
639a 4-byte read at address 0xBFFFF0E0, somewhere within the
640system-supplied library libpng.so.2.1.0.9, which was called from
641somewhere else in the same library, called from line 326 of
642qpngio.cpp, and so on.
643
644<p>Valgrind tries to establish what the illegal address might relate
645to, since that's often useful. So, if it points into a block of
646memory which has already been freed, you'll be informed of this, and
sewardjc7529c32002-04-16 01:55:18 +0000647also where the block was free'd at. Likewise, if it should turn out
sewardjde4a1d02002-03-22 01:27:54 +0000648to be just off the end of a malloc'd block, a common result of
649off-by-one-errors in array subscripting, you'll be informed of this
650fact, and also where the block was malloc'd.
651
652<p>In this example, Valgrind can't identify the address. Actually the
653address is on the stack, but, for some reason, this is not a valid
654stack address -- it is below the stack pointer, %esp, and that isn't
655allowed.
656
657<p>Note that Valgrind only tells you that your program is about to
658access memory at an illegal address. It can't stop the access from
659happening. So, if your program makes an access which normally would
660result in a segmentation fault, you program will still suffer the same
661fate -- but you will get a message from Valgrind immediately prior to
662this. In this particular example, reading junk on the stack is
663non-fatal, and the program stays alive.
664
665
666<h4>2.6.2&nbsp; Use of uninitialised values</h4>
667For example:
668<pre>
sewardja7dc7952002-03-24 11:29:13 +0000669 ==19146== Conditional jump or move depends on uninitialised value(s)
sewardjde4a1d02002-03-22 01:27:54 +0000670 ==19146== at 0x402DFA94: _IO_vfprintf (_itoa.h:49)
671 ==19146== by 0x402E8476: _IO_printf (printf.c:36)
672 ==19146== by 0x8048472: main (tests/manuel1.c:8)
673 ==19146== by 0x402A6E5E: __libc_start_main (libc-start.c:129)
674</pre>
675
676<p>An uninitialised-value use error is reported when your program uses
677a value which hasn't been initialised -- in other words, is undefined.
678Here, the undefined value is used somewhere inside the printf()
679machinery of the C library. This error was reported when running the
680following small program:
681<pre>
682 int main()
683 {
684 int x;
685 printf ("x = %d\n", x);
686 }
687</pre>
688
689<p>It is important to understand that your program can copy around
690junk (uninitialised) data to its heart's content. Valgrind observes
691this and keeps track of the data, but does not complain. A complaint
692is issued only when your program attempts to make use of uninitialised
693data. In this example, x is uninitialised. Valgrind observes the
694value being passed to _IO_printf and thence to
695_IO_vfprintf, but makes no comment. However,
696_IO_vfprintf has to examine the value of x
697so it can turn it into the corresponding ASCII string, and it is at
698this point that Valgrind complains.
699
700<p>Sources of uninitialised data tend to be:
701<ul>
702 <li>Local variables in procedures which have not been initialised,
703 as in the example above.</li><br><p>
704
705 <li>The contents of malloc'd blocks, before you write something
706 there. In C++, the new operator is a wrapper round malloc, so
707 if you create an object with new, its fields will be
708 uninitialised until you fill them in, which is only Right and
709 Proper.</li>
710</ul>
711
712
713
714<h4>2.6.3&nbsp; Illegal frees</h4>
715For example:
716<pre>
717 ==7593== Invalid free()
718 ==7593== at 0x4004FFDF: free (ut_clientmalloc.c:577)
719 ==7593== by 0x80484C7: main (tests/doublefree.c:10)
720 ==7593== by 0x402A6E5E: __libc_start_main (libc-start.c:129)
721 ==7593== by 0x80483B1: (within tests/doublefree)
722 ==7593== Address 0x3807F7B4 is 0 bytes inside a block of size 177 free'd
723 ==7593== at 0x4004FFDF: free (ut_clientmalloc.c:577)
724 ==7593== by 0x80484C7: main (tests/doublefree.c:10)
725 ==7593== by 0x402A6E5E: __libc_start_main (libc-start.c:129)
726 ==7593== by 0x80483B1: (within tests/doublefree)
727</pre>
728<p>Valgrind keeps track of the blocks allocated by your program with
729malloc/new, so it can know exactly whether or not the argument to
730free/delete is legitimate or not. Here, this test program has
731freed the same block twice. As with the illegal read/write errors,
732Valgrind attempts to make sense of the address free'd. If, as
733here, the address is one which has previously been freed, you wil
734be told that -- making duplicate frees of the same block easy to spot.
735
736
737<h4>2.6.4&nbsp; Passing system call parameters with inadequate
738read/write permissions</h4>
739
740Valgrind checks all parameters to system calls. If a system call
741needs to read from a buffer provided by your program, Valgrind checks
742that the entire buffer is addressible and has valid data, ie, it is
743readable. And if the system call needs to write to a user-supplied
744buffer, Valgrind checks that the buffer is addressible. After the
745system call, Valgrind updates its administrative information to
746precisely reflect any changes in memory permissions caused by the
747system call.
748
749<p>Here's an example of a system call with an invalid parameter:
750<pre>
751 #include &lt;stdlib.h>
752 #include &lt;unistd.h>
753 int main( void )
754 {
755 char* arr = malloc(10);
756 (void) write( 1 /* stdout */, arr, 10 );
757 return 0;
758 }
759</pre>
760
761<p>You get this complaint ...
762<pre>
763 ==8230== Syscall param write(buf) lacks read permissions
764 ==8230== at 0x4035E072: __libc_write
765 ==8230== by 0x402A6E5E: __libc_start_main (libc-start.c:129)
766 ==8230== by 0x80483B1: (within tests/badwrite)
767 ==8230== by &lt;bogus frame pointer> ???
768 ==8230== Address 0x3807E6D0 is 0 bytes inside a block of size 10 alloc'd
769 ==8230== at 0x4004FEE6: malloc (ut_clientmalloc.c:539)
770 ==8230== by 0x80484A0: main (tests/badwrite.c:6)
771 ==8230== by 0x402A6E5E: __libc_start_main (libc-start.c:129)
772 ==8230== by 0x80483B1: (within tests/badwrite)
773</pre>
774
775<p>... because the program has tried to write uninitialised junk from
776the malloc'd block to the standard output.
777
778
779<h4>2.6.5&nbsp; Warning messages you might see</h4>
780
781Most of these only appear if you run in verbose mode (enabled by
782<code>-v</code>):
783<ul>
784<li> <code>More than 50 errors detected. Subsequent errors
785 will still be recorded, but in less detail than before.</code>
786 <br>
787 After 50 different errors have been shown, Valgrind becomes
788 more conservative about collecting them. It then requires only
789 the program counters in the top two stack frames to match when
790 deciding whether or not two errors are really the same one.
791 Prior to this point, the PCs in the top four frames are required
792 to match. This hack has the effect of slowing down the
793 appearance of new errors after the first 50. The 50 constant can
794 be changed by recompiling Valgrind.
795<p>
796<li> <code>More than 500 errors detected. I'm not reporting any more.
797 Final error counts may be inaccurate. Go fix your
798 program!</code>
799 <br>
800 After 500 different errors have been detected, Valgrind ignores
801 any more. It seems unlikely that collecting even more different
802 ones would be of practical help to anybody, and it avoids the
803 danger that Valgrind spends more and more of its time comparing
804 new errors against an ever-growing collection. As above, the 500
805 number is a compile-time constant.
806<p>
807<li> <code>Warning: client exiting by calling exit(&lt;number>).
808 Bye!</code>
809 <br>
810 Your program has called the <code>exit</code> system call, which
811 will immediately terminate the process. You'll get no exit-time
812 error summaries or leak checks. Note that this is not the same
813 as your program calling the ANSI C function <code>exit()</code>
814 -- that causes a normal, controlled shutdown of Valgrind.
815<p>
816<li> <code>Warning: client switching stacks?</code>
817 <br>
818 Valgrind spotted such a large change in the stack pointer, %esp,
819 that it guesses the client is switching to a different stack.
820 At this point it makes a kludgey guess where the base of the new
821 stack is, and sets memory permissions accordingly. You may get
822 many bogus error messages following this, if Valgrind guesses
823 wrong. At the moment "large change" is defined as a change of
824 more that 2000000 in the value of the %esp (stack pointer)
825 register.
826<p>
827<li> <code>Warning: client attempted to close Valgrind's logfile fd &lt;number>
828 </code>
829 <br>
830 Valgrind doesn't allow the client
831 to close the logfile, because you'd never see any diagnostic
832 information after that point. If you see this message,
833 you may want to use the <code>--logfile-fd=&lt;number></code>
834 option to specify a different logfile file-descriptor number.
835<p>
836<li> <code>Warning: noted but unhandled ioctl &lt;number></code>
837 <br>
838 Valgrind observed a call to one of the vast family of
839 <code>ioctl</code> system calls, but did not modify its
840 memory status info (because I have not yet got round to it).
841 The call will still have gone through, but you may get spurious
842 errors after this as a result of the non-update of the memory info.
843<p>
844<li> <code>Warning: unblocking signal &lt;number> due to
845 sigprocmask</code>
846 <br>
847 Really just a diagnostic from the signal simulation machinery.
848 This message will appear if your program handles a signal by
849 first <code>longjmp</code>ing out of the signal handler,
850 and then unblocking the signal with <code>sigprocmask</code>
851 -- a standard signal-handling idiom.
852<p>
853<li> <code>Warning: bad signal number &lt;number> in __NR_sigaction.</code>
854 <br>
855 Probably indicates a bug in the signal simulation machinery.
856<p>
857<li> <code>Warning: set address range perms: large range &lt;number></code>
858 <br>
859 Diagnostic message, mostly for my benefit, to do with memory
860 permissions.
861</ul>
862
863
864<a name="suppfiles"></a>
865<h3>2.7&nbsp; Writing suppressions files</h3>
866
867A suppression file describes a bunch of errors which, for one reason
868or another, you don't want Valgrind to tell you about. Usually the
869reason is that the system libraries are buggy but unfixable, at least
870within the scope of the current debugging session. Multiple
871suppresions files are allowed. By default, Valgrind uses
872<code>linux24.supp</code> in the directory where it is installed.
873
874<p>
875You can ask to add suppressions from another file, by specifying
876<code>--suppressions=/path/to/file.supp</code>.
877
878<p>Each suppression has the following components:<br>
879<ul>
880
881 <li>Its name. This merely gives a handy name to the suppression, by
882 which it is referred to in the summary of used suppressions
883 printed out when a program finishes. It's not important what
884 the name is; any identifying string will do.
885 <p>
886
887 <li>The nature of the error to suppress. Either:
888 <code>Value1</code>,
889 <code>Value2</code>,
sewardja7dc7952002-03-24 11:29:13 +0000890 <code>Value4</code> or
891 <code>Value8</code>,
sewardjde4a1d02002-03-22 01:27:54 +0000892 meaning an uninitialised-value error when
sewardja7dc7952002-03-24 11:29:13 +0000893 using a value of 1, 2, 4 or 8 bytes.
894 Or
895 <code>Cond</code> (or its old name, <code>Value0</code>),
896 meaning use of an uninitialised CPU condition code. Or:
sewardjde4a1d02002-03-22 01:27:54 +0000897 <code>Addr1</code>,
898 <code>Addr2</code>,
899 <code>Addr4</code> or
900 <code>Addr8</code>, meaning an invalid address during a
901 memory access of 1, 2, 4 or 8 bytes respectively. Or
902 <code>Param</code>,
903 meaning an invalid system call parameter error. Or
904 <code>Free</code>, meaning an invalid or mismatching free.</li><br>
905 <p>
906
907 <li>The "immediate location" specification. For Value and Addr
908 errors, is either the name of the function in which the error
909 occurred, or, failing that, the full path the the .so file
910 containing the error location. For Param errors, is the name of
911 the offending system call parameter. For Free errors, is the
912 name of the function doing the freeing (eg, <code>free</code>,
913 <code>__builtin_vec_delete</code>, etc)</li><br>
914 <p>
915
916 <li>The caller of the above "immediate location". Again, either a
917 function or shared-object name.</li><br>
918 <p>
919
920 <li>Optionally, one or two extra calling-function or object names,
921 for greater precision.</li>
922</ul>
923
924<p>
925Locations may be either names of shared objects or wildcards matching
926function names. They begin <code>obj:</code> and <code>fun:</code>
927respectively. Function and object names to match against may use the
928wildcard characters <code>*</code> and <code>?</code>.
929
930A suppression only suppresses an error when the error matches all the
931details in the suppression. Here's an example:
932<pre>
933 {
934 __gconv_transform_ascii_internal/__mbrtowc/mbtowc
935 Value4
936 fun:__gconv_transform_ascii_internal
937 fun:__mbr*toc
938 fun:mbtowc
939 }
940</pre>
941
942<p>What is means is: suppress a use-of-uninitialised-value error, when
943the data size is 4, when it occurs in the function
944<code>__gconv_transform_ascii_internal</code>, when that is called
945from any function of name matching <code>__mbr*toc</code>,
946when that is called from
947<code>mbtowc</code>. It doesn't apply under any other circumstances.
948The string by which this suppression is identified to the user is
949__gconv_transform_ascii_internal/__mbrtowc/mbtowc.
950
951<p>Another example:
952<pre>
953 {
954 libX11.so.6.2/libX11.so.6.2/libXaw.so.7.0
955 Value4
956 obj:/usr/X11R6/lib/libX11.so.6.2
957 obj:/usr/X11R6/lib/libX11.so.6.2
958 obj:/usr/X11R6/lib/libXaw.so.7.0
959 }
960</pre>
961
962<p>Suppress any size 4 uninitialised-value error which occurs anywhere
963in <code>libX11.so.6.2</code>, when called from anywhere in the same
964library, when called from anywhere in <code>libXaw.so.7.0</code>. The
965inexact specification of locations is regrettable, but is about all
966you can hope for, given that the X11 libraries shipped with Red Hat
9677.2 have had their symbol tables removed.
968
969<p>Note -- since the above two examples did not make it clear -- that
970you can freely mix the <code>obj:</code> and <code>fun:</code>
971styles of description within a single suppression record.
972
973
974<a name="install"></a>
975<h3>2.8&nbsp; Building and installing</h3>
976At the moment, very rudimentary.
977
978<p>The tarball is set up for a standard Red Hat 7.1 (6.2) machine. To
979build, just do "make". No configure script, no autoconf, no nothing.
980
981<p>The files needed for installation are: valgrind.so, valgring.so,
982valgrind, VERSION, redhat72.supp (or redhat62.supp). You can copy
983these to any directory you like. However, you then need to edit the
984shell script "valgrind". On line 4, set the environment variable
985<code>VALGRIND</code> to point to the directory you have copied the
986installation into.
987
988
sewardjc7529c32002-04-16 01:55:18 +0000989<a name="install"></a>
990<h3>2.9&nbsp; The Client Request mechanism</h3>
991
992Valgrind has a trapdoor mechanism via which the client program can
993pass all manner of requests and queries to Valgrind. Internally, this
994is used extensively to make malloc, free, signals, etc, work, although
995you don't see that.
996<p>
997For your convenience, a subset of these so-called client requests is
998provided to allow you to tell Valgrind facts about the behaviour of
999your program, and conversely to make queries. In particular, your
1000program can tell Valgrind about changes in memory range permissions
1001that Valgrind would not otherwise know about, and so allows clients to
1002get Valgrind to do arbitrary custom checks.
1003<p>
1004Clients need to include the header file <code>valgrind.h</code> to
1005make this work. The macros therein have the magical property that
1006they generate code in-line which Valgrind can spot. However, the code
1007does nothing when not run on Valgrind, so you are not forced to run
1008your program on Valgrind just because you use the macros in this file.
1009<p>
1010A brief description of the available macros:
1011<ul>
1012<li><code>VALGRIND_MAKE_NOACCESS</code>,
1013 <code>VALGRIND_MAKE_WRITABLE</code> and
1014 <code>VALGRIND_MAKE_READABLE</code>. These mark address
1015 ranges as completely inaccessible, accessible but containing
1016 undefined data, and accessible and containing defined data,
1017 respectively. Subsequent errors may have their faulting
1018 addresses described in terms of these blocks. Returns a
1019 "block handle". Returns zero when not run on Valgrind.
1020<p>
1021<li><code>VALGRIND_DISCARD</code>: At some point you may want
1022 Valgrind to stop reporting errors in terms of the blocks
1023 defined by the previous three macros. To do this, the above
1024 macros return a small-integer "block handle". You can pass
1025 this block handle to <code>VALGRIND_DISCARD</code>. After
1026 doing so, Valgrind will no longer be able to relate
1027 addressing errors to the user-defined block associated with
1028 the handle. The permissions settings associated with the
1029 handle remain in place; this just affects how errors are
1030 reported, not whether they are reported. Returns 1 for an
1031 invalid handle and 0 for a valid handle (although passing
1032 invalid handles is harmless). Always returns 0 when not run
1033 on Valgrind.
1034<p>
1035<li><code>VALGRIND_CHECK_NOACCESS</code>,
1036 <code>VALGRIND_CHECK_WRITABLE</code> and
1037 <code>VALGRIND_CHECK_READABLE</code>: check immediately
1038 whether or not the given address range has the relevant
1039 property, and if not, print an error message. Also, for the
1040 convenience of the client, returns zero if the relevant
1041 property holds; otherwise, the returned value is the address
1042 of the first byte for which the property is not true.
1043 Always returns 0 when not run on Valgrind.
1044<p>
1045<li><code>VALGRIND_CHECK_NOACCESS</code>: a quick and easy way
1046 to find out whether Valgrind thinks a particular variable
1047 (lvalue, to be precise) is addressible and defined. Prints
1048 an error message if not. Returns no value.
1049<p>
1050<li><code>VALGRIND_MAKE_NOACCESS_STACK</code>: a highly
1051 experimental feature. Similarly to
1052 <code>VALGRIND_MAKE_NOACCESS</code>, this marks an address
1053 range as inaccessible, so that subsequent accesses to an
1054 address in the range gives an error. However, this macro
1055 does not return a block handle. Instead, all annotations
1056 created like this are reviewed at each client
1057 <code>ret</code> (subroutine return) instruction, and those
1058 which now define an address range block the client's stack
1059 pointer register (<code>%esp</code>) are automatically
1060 deleted.
1061 <p>
1062 In other words, this macro allows the client to tell
1063 Valgrind about red-zones on its own stack. Valgrind
1064 automatically discards this information when the stack
1065 retreats past such blocks. Beware: hacky and flaky, and
1066 probably interacts badly with the new pthread support.
1067</ul>
1068</li>
1069<p>
1070
1071
1072
sewardjde4a1d02002-03-22 01:27:54 +00001073<a name="problems"></a>
sewardjc7529c32002-04-16 01:55:18 +00001074<h3>2.10&nbsp; If you have problems</h3>
sewardjde4a1d02002-03-22 01:27:54 +00001075Mail me (<a href="mailto:jseward@acm.org">jseward@acm.org</a>).
1076
1077<p>See <a href="#limits">Section 4</a> for the known limitations of
1078Valgrind, and for a list of programs which are known not to work on
1079it.
1080
1081<p>The translator/instrumentor has a lot of assertions in it. They
1082are permanently enabled, and I have no plans to disable them. If one
1083of these breaks, please mail me!
1084
1085<p>If you get an assertion failure on the expression
1086<code>chunkSane(ch)</code> in <code>vg_free()</code> in
1087<code>vg_malloc.c</code>, this may have happened because your program
1088wrote off the end of a malloc'd block, or before its beginning.
1089Valgrind should have emitted a proper message to that effect before
1090dying in this way. This is a known problem which I should fix.
1091<p>
1092
1093<hr width="100%">
1094
1095<a name="machine"></a>
1096<h2>3&nbsp; Details of the checking machinery</h2>
1097
1098Read this section if you want to know, in detail, exactly what and how
1099Valgrind is checking.
1100
1101<a name="vvalue"></a>
1102<h3>3.1&nbsp; Valid-value (V) bits</h3>
1103
1104It is simplest to think of Valgrind implementing a synthetic Intel x86
1105CPU which is identical to a real CPU, except for one crucial detail.
1106Every bit (literally) of data processed, stored and handled by the
1107real CPU has, in the synthetic CPU, an associated "valid-value" bit,
1108which says whether or not the accompanying bit has a legitimate value.
1109In the discussions which follow, this bit is referred to as the V
1110(valid-value) bit.
1111
1112<p>Each byte in the system therefore has a 8 V bits which accompanies
1113it wherever it goes. For example, when the CPU loads a word-size item
1114(4 bytes) from memory, it also loads the corresponding 32 V bits from
1115a bitmap which stores the V bits for the process' entire address
1116space. If the CPU should later write the whole or some part of that
1117value to memory at a different address, the relevant V bits will be
1118stored back in the V-bit bitmap.
1119
1120<p>In short, each bit in the system has an associated V bit, which
1121follows it around everywhere, even inside the CPU. Yes, the CPU's
1122(integer) registers have their own V bit vectors.
1123
1124<p>Copying values around does not cause Valgrind to check for, or
1125report on, errors. However, when a value is used in a way which might
1126conceivably affect the outcome of your program's computation, the
1127associated V bits are immediately checked. If any of these indicate
1128that the value is undefined, an error is reported.
1129
1130<p>Here's an (admittedly nonsensical) example:
1131<pre>
1132 int i, j;
1133 int a[10], b[10];
1134 for (i = 0; i &lt; 10; i++) {
1135 j = a[i];
1136 b[i] = j;
1137 }
1138</pre>
1139
1140<p>Valgrind emits no complaints about this, since it merely copies
1141uninitialised values from <code>a[]</code> into <code>b[]</code>, and
1142doesn't use them in any way. However, if the loop is changed to
1143<pre>
1144 for (i = 0; i &lt; 10; i++) {
1145 j += a[i];
1146 }
1147 if (j == 77)
1148 printf("hello there\n");
1149</pre>
1150then Valgrind will complain, at the <code>if</code>, that the
1151condition depends on uninitialised values.
1152
1153<p>Most low level operations, such as adds, cause Valgrind to
1154use the V bits for the operands to calculate the V bits for the
1155result. Even if the result is partially or wholly undefined,
1156it does not complain.
1157
1158<p>Checks on definedness only occur in two places: when a value is
1159used to generate a memory address, and where control flow decision
1160needs to be made. Also, when a system call is detected, valgrind
1161checks definedness of parameters as required.
1162
1163<p>If a check should detect undefinedness, and error message is
1164issued. The resulting value is subsequently regarded as well-defined.
1165To do otherwise would give long chains of error messages. In effect,
1166we say that undefined values are non-infectious.
1167
1168<p>This sounds overcomplicated. Why not just check all reads from
1169memory, and complain if an undefined value is loaded into a CPU register?
1170Well, that doesn't work well, because perfectly legitimate C programs routinely
1171copy uninitialised values around in memory, and we don't want endless complaints
1172about that. Here's the canonical example. Consider a struct
1173like this:
1174<pre>
1175 struct S { int x; char c; };
1176 struct S s1, s2;
1177 s1.x = 42;
1178 s1.c = 'z';
1179 s2 = s1;
1180</pre>
1181
1182<p>The question to ask is: how large is <code>struct S</code>, in
1183bytes? An int is 4 bytes and a char one byte, so perhaps a struct S
1184occupies 5 bytes? Wrong. All (non-toy) compilers I know of will
1185round the size of <code>struct S</code> up to a whole number of words,
1186in this case 8 bytes. Not doing this forces compilers to generate
1187truly appalling code for subscripting arrays of <code>struct
1188S</code>'s.
1189
1190<p>So s1 occupies 8 bytes, yet only 5 of them will be initialised.
1191For the assignment <code>s2 = s1</code>, gcc generates code to copy
1192all 8 bytes wholesale into <code>s2</code> without regard for their
1193meaning. If Valgrind simply checked values as they came out of
1194memory, it would yelp every time a structure assignment like this
1195happened. So the more complicated semantics described above is
1196necessary. This allows gcc to copy <code>s1</code> into
1197<code>s2</code> any way it likes, and a warning will only be emitted
1198if the uninitialised values are later used.
1199
1200<p>One final twist to this story. The above scheme allows garbage to
1201pass through the CPU's integer registers without complaint. It does
1202this by giving the integer registers V tags, passing these around in
1203the expected way. This complicated and computationally expensive to
1204do, but is necessary. Valgrind is more simplistic about
1205floating-point loads and stores. In particular, V bits for data read
1206as a result of floating-point loads are checked at the load
1207instruction. So if your program uses the floating-point registers to
1208do memory-to-memory copies, you will get complaints about
1209uninitialised values. Fortunately, I have not yet encountered a
1210program which (ab)uses the floating-point registers in this way.
1211
1212<a name="vaddress"></a>
1213<h3>3.2&nbsp; Valid-address (A) bits</h3>
1214
1215Notice that the previous section describes how the validity of values
1216is established and maintained without having to say whether the
1217program does or does not have the right to access any particular
1218memory location. We now consider the latter issue.
1219
1220<p>As described above, every bit in memory or in the CPU has an
1221associated valid-value (V) bit. In addition, all bytes in memory, but
1222not in the CPU, have an associated valid-address (A) bit. This
1223indicates whether or not the program can legitimately read or write
1224that location. It does not give any indication of the validity or the
1225data at that location -- that's the job of the V bits -- only whether
1226or not the location may be accessed.
1227
1228<p>Every time your program reads or writes memory, Valgrind checks the
1229A bits associated with the address. If any of them indicate an
1230invalid address, an error is emitted. Note that the reads and writes
1231themselves do not change the A bits, only consult them.
1232
1233<p>So how do the A bits get set/cleared? Like this:
1234
1235<ul>
1236 <li>When the program starts, all the global data areas are marked as
1237 accessible.</li><br>
1238 <p>
1239
1240 <li>When the program does malloc/new, the A bits for the exactly the
1241 area allocated, and not a byte more, are marked as accessible.
1242 Upon freeing the area the A bits are changed to indicate
1243 inaccessibility.</li><br>
1244 <p>
1245
1246 <li>When the stack pointer register (%esp) moves up or down, A bits
1247 are set. The rule is that the area from %esp up to the base of
1248 the stack is marked as accessible, and below %esp is
1249 inaccessible. (If that sounds illogical, bear in mind that the
1250 stack grows down, not up, on almost all Unix systems, including
1251 GNU/Linux.) Tracking %esp like this has the useful side-effect
1252 that the section of stack used by a function for local variables
1253 etc is automatically marked accessible on function entry and
1254 inaccessible on exit.</li><br>
1255 <p>
1256
1257 <li>When doing system calls, A bits are changed appropriately. For
1258 example, mmap() magically makes files appear in the process's
1259 address space, so the A bits must be updated if mmap()
1260 succeeds.</li><br>
1261</ul>
1262
1263
1264<a name="together"></a>
1265<h3>3.3&nbsp; Putting it all together</h3>
1266Valgrind's checking machinery can be summarised as follows:
1267
1268<ul>
1269 <li>Each byte in memory has 8 associated V (valid-value) bits,
1270 saying whether or not the byte has a defined value, and a single
1271 A (valid-address) bit, saying whether or not the program
1272 currently has the right to read/write that address.</li><br>
1273 <p>
1274
1275 <li>When memory is read or written, the relevant A bits are
1276 consulted. If they indicate an invalid address, Valgrind emits
1277 an Invalid read or Invalid write error.</li><br>
1278 <p>
1279
1280 <li>When memory is read into the CPU's integer registers, the
1281 relevant V bits are fetched from memory and stored in the
1282 simulated CPU. They are not consulted.</li><br>
1283 <p>
1284
1285 <li>When an integer register is written out to memory, the V bits
1286 for that register are written back to memory too.</li><br>
1287 <p>
1288
1289 <li>When memory is read into the CPU's floating point registers, the
1290 relevant V bits are read from memory and they are immediately
1291 checked. If any are invalid, an uninitialised value error is
1292 emitted. This precludes using the floating-point registers to
1293 copy possibly-uninitialised memory, but simplifies Valgrind in
1294 that it does not have to track the validity status of the
1295 floating-point registers.</li><br>
1296 <p>
1297
1298 <li>As a result, when a floating-point register is written to
1299 memory, the associated V bits are set to indicate a valid
1300 value.</li><br>
1301 <p>
1302
1303 <li>When values in integer CPU registers are used to generate a
1304 memory address, or to determine the outcome of a conditional
1305 branch, the V bits for those values are checked, and an error
1306 emitted if any of them are undefined.</li><br>
1307 <p>
1308
1309 <li>When values in integer CPU registers are used for any other
1310 purpose, Valgrind computes the V bits for the result, but does
1311 not check them.</li><br>
1312 <p>
1313
1314 <li>One the V bits for a value in the CPU have been checked, they
1315 are then set to indicate validity. This avoids long chains of
1316 errors.</li><br>
1317 <p>
1318
1319 <li>When values are loaded from memory, valgrind checks the A bits
1320 for that location and issues an illegal-address warning if
1321 needed. In that case, the V bits loaded are forced to indicate
1322 Valid, despite the location being invalid.
1323 <p>
1324 This apparently strange choice reduces the amount of confusing
1325 information presented to the user. It avoids the
1326 unpleasant phenomenon in which memory is read from a place which
1327 is both unaddressible and contains invalid values, and, as a
1328 result, you get not only an invalid-address (read/write) error,
1329 but also a potentially large set of uninitialised-value errors,
1330 one for every time the value is used.
1331 <p>
1332 There is a hazy boundary case to do with multi-byte loads from
1333 addresses which are partially valid and partially invalid. See
1334 details of the flag <code>--partial-loads-ok</code> for details.
1335 </li><br>
1336</ul>
1337
1338Valgrind intercepts calls to malloc, calloc, realloc, valloc,
1339memalign, free, new and delete. The behaviour you get is:
1340
1341<ul>
1342
1343 <li>malloc/new: the returned memory is marked as addressible but not
1344 having valid values. This means you have to write on it before
1345 you can read it.</li><br>
1346 <p>
1347
1348 <li>calloc: returned memory is marked both addressible and valid,
1349 since calloc() clears the area to zero.</li><br>
1350 <p>
1351
1352 <li>realloc: if the new size is larger than the old, the new section
1353 is addressible but invalid, as with malloc.</li><br>
1354 <p>
1355
1356 <li>If the new size is smaller, the dropped-off section is marked as
1357 unaddressible. You may only pass to realloc a pointer
1358 previously issued to you by malloc/calloc/new/realloc.</li><br>
1359 <p>
1360
1361 <li>free/delete: you may only pass to free a pointer previously
1362 issued to you by malloc/calloc/new/realloc, or the value
1363 NULL. Otherwise, Valgrind complains. If the pointer is indeed
1364 valid, Valgrind marks the entire area it points at as
1365 unaddressible, and places the block in the freed-blocks-queue.
1366 The aim is to defer as long as possible reallocation of this
1367 block. Until that happens, all attempts to access it will
1368 elicit an invalid-address error, as you would hope.</li><br>
1369</ul>
1370
1371
1372
1373<a name="signals"></a>
1374<h3>3.4&nbsp; Signals</h3>
1375
1376Valgrind provides suitable handling of signals, so, provided you stick
1377to POSIX stuff, you should be ok. Basic sigaction() and sigprocmask()
1378are handled. Signal handlers may return in the normal way or do
1379longjmp(); both should work ok. As specified by POSIX, a signal is
1380blocked in its own handler. Default actions for signals should work
1381as before. Etc, etc.
1382
1383<p>Under the hood, dealing with signals is a real pain, and Valgrind's
1384simulation leaves much to be desired. If your program does
1385way-strange stuff with signals, bad things may happen. If so, let me
1386know. I don't promise to fix it, but I'd at least like to be aware of
1387it.
1388
1389
1390<a name="leaks"><a/>
1391<h3>3.5&nbsp; Memory leak detection</h3>
1392
1393Valgrind keeps track of all memory blocks issued in response to calls
1394to malloc/calloc/realloc/new. So when the program exits, it knows
1395which blocks are still outstanding -- have not been returned, in other
1396words. Ideally, you want your program to have no blocks still in use
1397at exit. But many programs do.
1398
1399<p>For each such block, Valgrind scans the entire address space of the
1400process, looking for pointers to the block. One of three situations
1401may result:
1402
1403<ul>
1404 <li>A pointer to the start of the block is found. This usually
1405 indicates programming sloppiness; since the block is still
1406 pointed at, the programmer could, at least in principle, free'd
1407 it before program exit.</li><br>
1408 <p>
1409
1410 <li>A pointer to the interior of the block is found. The pointer
1411 might originally have pointed to the start and have been moved
1412 along, or it might be entirely unrelated. Valgrind deems such a
1413 block as "dubious", that is, possibly leaked,
1414 because it's unclear whether or
1415 not a pointer to it still exists.</li><br>
1416 <p>
1417
1418 <li>The worst outcome is that no pointer to the block can be found.
1419 The block is classified as "leaked", because the
1420 programmer could not possibly have free'd it at program exit,
1421 since no pointer to it exists. This might be a symptom of
1422 having lost the pointer at some earlier point in the
1423 program.</li>
1424</ul>
1425
1426Valgrind reports summaries about leaked and dubious blocks.
1427For each such block, it will also tell you where the block was
1428allocated. This should help you figure out why the pointer to it has
1429been lost. In general, you should attempt to ensure your programs do
1430not have any leaked or dubious blocks at exit.
1431
1432<p>The precise area of memory in which Valgrind searches for pointers
1433is: all naturally-aligned 4-byte words for which all A bits indicate
1434addressibility and all V bits indicated that the stored value is
1435actually valid.
1436
1437<p><hr width="100%">
1438
1439
1440<a name="limits"></a>
1441<h2>4&nbsp; Limitations</h2>
1442
1443The following list of limitations seems depressingly long. However,
1444most programs actually work fine.
1445
1446<p>Valgrind will run x86-GNU/Linux ELF dynamically linked binaries, on
1447a kernel 2.4.X system, subject to the following constraints:
1448
1449<ul>
1450 <li>No MMX, SSE, SSE2, 3DNow instructions. If the translator
1451 encounters these, Valgrind will simply give up. It may be
1452 possible to add support for them at a later time. Intel added a
1453 few instructions such as "cmov" to the integer instruction set
1454 on Pentium and later processors, and these are supported.
1455 Nevertheless it's safest to think of Valgrind as implementing
1456 the 486 instruction set.</li><br>
1457 <p>
1458
1459 <li>Multithreaded programs are not supported, since I haven't yet
1460 figured out how to do this. To be more specific, it is the
1461 "clone" system call which is not supported. A program calls
1462 "clone" to create threads. Valgrind will abort if this
1463 happens.</li><nr>
1464 <p>
1465
1466 <li>Valgrind assumes that the floating point registers are not used
1467 as intermediaries in memory-to-memory copies, so it immediately
1468 checks V bits in floating-point loads/stores. If you want to
1469 write code which copies around possibly-uninitialised values,
1470 you must ensure these travel through the integer registers, not
1471 the FPU.</li><br>
1472 <p>
1473
1474 <li>If your program does its own memory management, rather than
1475 using malloc/new/free/delete, it should still work, but
1476 Valgrind's error checking won't be so effective.</li><br>
1477 <p>
1478
1479 <li>Valgrind's signal simulation is not as robust as it could be.
1480 Basic POSIX-compliant sigaction and sigprocmask functionality is
1481 supplied, but it's conceivable that things could go badly awry
1482 if you do wierd things with signals. Workaround: don't.
1483 Programs that do non-POSIX signal tricks are in any case
1484 inherently unportable, so should be avoided if
1485 possible.</li><br>
1486 <p>
1487
1488 <li>I have no idea what happens if programs try to handle signals on
1489 an alternate stack (sigaltstack). YMMV.</li><br>
1490 <p>
1491
1492 <li>Programs which switch stacks are not well handled. Valgrind
1493 does have support for this, but I don't have great faith in it.
1494 It's difficult -- there's no cast-iron way to decide whether a
1495 large change in %esp is as a result of the program switching
1496 stacks, or merely allocating a large object temporarily on the
1497 current stack -- yet Valgrind needs to handle the two situations
1498 differently.</li><br>
1499 <p>
1500
1501 <li>x86 instructions, and system calls, have been implemented on
1502 demand. So it's possible, although unlikely, that a program
1503 will fall over with a message to that effect. If this happens,
1504 please mail me ALL the details printed out, so I can try and
1505 implement the missing feature.</li><br>
1506 <p>
1507
1508 <li>x86 floating point works correctly, but floating-point code may
1509 run even more slowly than integer code, due to my simplistic
1510 approach to FPU emulation.</li><br>
1511 <p>
1512
1513 <li>You can't Valgrind-ize statically linked binaries. Valgrind
1514 relies on the dynamic-link mechanism to gain control at
1515 startup.</li><br>
1516 <p>
1517
1518 <li>Memory consumption of your program is majorly increased whilst
1519 running under Valgrind. This is due to the large amount of
1520 adminstrative information maintained behind the scenes. Another
1521 cause is that Valgrind dynamically translates the original
1522 executable and never throws any translation away, except in
1523 those rare cases where self-modifying code is detected.
1524 Translated, instrumented code is 8-12 times larger than the
1525 original (!) so you can easily end up with 15+ MB of
1526 translations when running (eg) a web browser. There's not a lot
1527 you can do about this -- use Valgrind on a fast machine with a lot
1528 of memory and swap space. At some point I may implement a LRU
1529 caching scheme for translations, so as to bound the maximum
1530 amount of memory devoted to them, to say 8 or 16 MB.</li>
1531</ul>
1532
1533
1534Programs which are known not to work are:
1535
1536<ul>
1537 <li>Netscape 4.76 works pretty well on some platforms -- quite
1538 nicely on my AMD K6-III (400 MHz). I can surf, do mail, etc, no
1539 problem. On other platforms is has been observed to crash
1540 during startup. Despite much investigation I can't figure out
1541 why.</li><br>
1542 <p>
1543
1544 <li>kpackage (a KDE front end to rpm) dies because the CPUID
1545 instruction is unimplemented. Easy to fix.</li><br>
1546 <p>
1547
1548 <li>knode (a KDE newsreader) tries to do multithreaded things, and
1549 fails.</li><br>
1550 <p>
1551
1552 <li>emacs starts up but immediately concludes it is out of memory
1553 and aborts. Emacs has it's own memory-management scheme, but I
1554 don't understand why this should interact so badly with
1555 Valgrind.</li><br>
1556 <p>
1557
1558 <li>Gimp and Gnome and GTK-based apps die early on because
1559 of unimplemented system call wrappers. (I'm a KDE user :)
1560 This wouldn't be hard to fix.
1561 </li><br>
1562 <p>
1563
1564 <li>As a consequence of me being a KDE user, almost all KDE apps
1565 work ok -- except those which are multithreaded.
1566 </li><br>
1567 <p>
1568</ul>
1569
1570
1571<p><hr width="100%">
1572
1573
1574<a name="howitworks"></a>
1575<h2>5&nbsp; How it works -- a rough overview</h2>
1576Some gory details, for those with a passion for gory details. You
1577don't need to read this section if all you want to do is use Valgrind.
1578
1579<a name="startb"></a>
1580<h3>5.1&nbsp; Getting started</h3>
1581
1582Valgrind is compiled into a shared object, valgrind.so. The shell
1583script valgrind sets the LD_PRELOAD environment variable to point to
1584valgrind.so. This causes the .so to be loaded as an extra library to
1585any subsequently executed dynamically-linked ELF binary, viz, the
1586program you want to debug.
1587
1588<p>The dynamic linker allows each .so in the process image to have an
1589initialisation function which is run before main(). It also allows
1590each .so to have a finalisation function run after main() exits.
1591
1592<p>When valgrind.so's initialisation function is called by the dynamic
1593linker, the synthetic CPU to starts up. The real CPU remains locked
1594in valgrind.so for the entire rest of the program, but the synthetic
1595CPU returns from the initialisation function. Startup of the program
1596now continues as usual -- the dynamic linker calls all the other .so's
1597initialisation routines, and eventually runs main(). This all runs on
1598the synthetic CPU, not the real one, but the client program cannot
1599tell the difference.
1600
1601<p>Eventually main() exits, so the synthetic CPU calls valgrind.so's
1602finalisation function. Valgrind detects this, and uses it as its cue
1603to exit. It prints summaries of all errors detected, possibly checks
1604for memory leaks, and then exits the finalisation routine, but now on
1605the real CPU. The synthetic CPU has now lost control -- permanently
1606-- so the program exits back to the OS on the real CPU, just as it
1607would have done anyway.
1608
1609<p>On entry, Valgrind switches stacks, so it runs on its own stack.
1610On exit, it switches back. This means that the client program
1611continues to run on its own stack, so we can switch back and forth
1612between running it on the simulated and real CPUs without difficulty.
1613This was an important design decision, because it makes it easy (well,
1614significantly less difficult) to debug the synthetic CPU.
1615
1616
1617<a name="engine"></a>
1618<h3>5.2&nbsp; The translation/instrumentation engine</h3>
1619
1620Valgrind does not directly run any of the original program's code. Only
1621instrumented translations are run. Valgrind maintains a translation
1622table, which allows it to find the translation quickly for any branch
1623target (code address). If no translation has yet been made, the
1624translator - a just-in-time translator - is summoned. This makes an
1625instrumented translation, which is added to the collection of
1626translations. Subsequent jumps to that address will use this
1627translation.
1628
1629<p>Valgrind can optionally check writes made by the application, to
1630see if they are writing an address contained within code which has
1631been translated. Such a write invalidates translations of code
1632bracketing the written address. Valgrind will discard the relevant
1633translations, which causes them to be re-made, if they are needed
1634again, reflecting the new updated data stored there. In this way,
1635self modifying code is supported. In practice I have not found any
1636Linux applications which use self-modifying-code.
1637
1638<p>The JITter translates basic blocks -- blocks of straight-line-code
1639-- as single entities. To minimise the considerable difficulties of
1640dealing with the x86 instruction set, x86 instructions are first
1641translated to a RISC-like intermediate code, similar to sparc code,
1642but with an infinite number of virtual integer registers. Initially
1643each insn is translated seperately, and there is no attempt at
1644instrumentation.
1645
1646<p>The intermediate code is improved, mostly so as to try and cache
1647the simulated machine's registers in the real machine's registers over
1648several simulated instructions. This is often very effective. Also,
1649we try to remove redundant updates of the simulated machines's
1650condition-code register.
1651
1652<p>The intermediate code is then instrumented, giving more
1653intermediate code. There are a few extra intermediate-code operations
1654to support instrumentation; it is all refreshingly simple. After
1655instrumentation there is a cleanup pass to remove redundant value
1656checks.
1657
1658<p>This gives instrumented intermediate code which mentions arbitrary
1659numbers of virtual registers. A linear-scan register allocator is
1660used to assign real registers and possibly generate spill code. All
1661of this is still phrased in terms of the intermediate code. This
1662machinery is inspired by the work of Reuben Thomas (MITE).
1663
1664<p>Then, and only then, is the final x86 code emitted. The
1665intermediate code is carefully designed so that x86 code can be
1666generated from it without need for spare registers or other
1667inconveniences.
1668
1669<p>The translations are managed using a traditional LRU-based caching
1670scheme. The translation cache has a default size of about 14MB.
1671
1672<a name="track"></a>
1673
1674<h3>5.3&nbsp; Tracking the status of memory</h3> Each byte in the
1675process' address space has nine bits associated with it: one A bit and
1676eight V bits. The A and V bits for each byte are stored using a
1677sparse array, which flexibly and efficiently covers arbitrary parts of
1678the 32-bit address space without imposing significant space or
1679performance overheads for the parts of the address space never
1680visited. The scheme used, and speedup hacks, are described in detail
1681at the top of the source file vg_memory.c, so you should read that for
1682the gory details.
1683
1684<a name="sys_calls"></a>
1685
1686<h3>5.4 System calls</h3>
1687All system calls are intercepted. The memory status map is consulted
1688before and updated after each call. It's all rather tiresome. See
1689vg_syscall_mem.c for details.
1690
1691<a name="sys_signals"></a>
1692
1693<h3>5.5&nbsp; Signals</h3>
1694All system calls to sigaction() and sigprocmask() are intercepted. If
1695the client program is trying to set a signal handler, Valgrind makes a
1696note of the handler address and which signal it is for. Valgrind then
1697arranges for the same signal to be delivered to its own handler.
1698
1699<p>When such a signal arrives, Valgrind's own handler catches it, and
1700notes the fact. At a convenient safe point in execution, Valgrind
1701builds a signal delivery frame on the client's stack and runs its
1702handler. If the handler longjmp()s, there is nothing more to be said.
1703If the handler returns, Valgrind notices this, zaps the delivery
1704frame, and carries on where it left off before delivering the signal.
1705
1706<p>The purpose of this nonsense is that setting signal handlers
1707essentially amounts to giving callback addresses to the Linux kernel.
1708We can't allow this to happen, because if it did, signal handlers
1709would run on the real CPU, not the simulated one. This means the
1710checking machinery would not operate during the handler run, and,
1711worse, memory permissions maps would not be updated, which could cause
1712spurious error reports once the handler had returned.
1713
1714<p>An even worse thing would happen if the signal handler longjmp'd
1715rather than returned: Valgrind would completely lose control of the
1716client program.
1717
1718<p>Upshot: we can't allow the client to install signal handlers
1719directly. Instead, Valgrind must catch, on behalf of the client, any
1720signal the client asks to catch, and must delivery it to the client on
1721the simulated CPU, not the real one. This involves considerable
1722gruesome fakery; see vg_signals.c for details.
1723<p>
1724
1725<hr width="100%">
1726
1727<a name="example"></a>
1728<h2>6&nbsp; Example</h2>
1729This is the log for a run of a small program. The program is in fact
1730correct, and the reported error is as the result of a potentially serious
1731code generation bug in GNU g++ (snapshot 20010527).
1732<pre>
1733sewardj@phoenix:~/newmat10$
1734~/Valgrind-6/valgrind -v ./bogon
1735==25832== Valgrind 0.10, a memory error detector for x86 RedHat 7.1.
1736==25832== Copyright (C) 2000-2001, and GNU GPL'd, by Julian Seward.
1737==25832== Startup, with flags:
1738==25832== --suppressions=/home/sewardj/Valgrind/redhat71.supp
1739==25832== reading syms from /lib/ld-linux.so.2
1740==25832== reading syms from /lib/libc.so.6
1741==25832== reading syms from /mnt/pima/jrs/Inst/lib/libgcc_s.so.0
1742==25832== reading syms from /lib/libm.so.6
1743==25832== reading syms from /mnt/pima/jrs/Inst/lib/libstdc++.so.3
1744==25832== reading syms from /home/sewardj/Valgrind/valgrind.so
1745==25832== reading syms from /proc/self/exe
1746==25832== loaded 5950 symbols, 142333 line number locations
1747==25832==
1748==25832== Invalid read of size 4
1749==25832== at 0x8048724: _ZN10BandMatrix6ReSizeEiii (bogon.cpp:45)
1750==25832== by 0x80487AF: main (bogon.cpp:66)
1751==25832== by 0x40371E5E: __libc_start_main (libc-start.c:129)
1752==25832== by 0x80485D1: (within /home/sewardj/newmat10/bogon)
1753==25832== Address 0xBFFFF74C is not stack'd, malloc'd or free'd
1754==25832==
1755==25832== ERROR SUMMARY: 1 errors from 1 contexts (suppressed: 0 from 0)
1756==25832== malloc/free: in use at exit: 0 bytes in 0 blocks.
1757==25832== malloc/free: 0 allocs, 0 frees, 0 bytes allocated.
1758==25832== For a detailed leak analysis, rerun with: --leak-check=yes
1759==25832==
1760==25832== exiting, did 1881 basic blocks, 0 misses.
1761==25832== 223 translations, 3626 bytes in, 56801 bytes out.
1762</pre>
1763<p>The GCC folks fixed this about a week before gcc-3.0 shipped.
1764<hr width="100%">
1765<p>
1766</body>
1767</html>