njn | 29a5c01 | 2009-05-06 06:15:55 +0000 | [diff] [blame] | 1 | // Performance test for the leak checker from bug #191182. |
| 2 | // Nb: it must be run with --leak-resolution=high to show the quadratic |
| 3 | // behaviour caused by the large number of loss records. |
| 4 | // By Philippe Waroquiers. |
| 5 | // |
| 6 | // On my machine, before being fixed, building the loss record list took about |
| 7 | // 36 seconds, and sorting + printing it took about 20 seconds. After being |
| 8 | // fixed it took about 2 seconds, and the leak checking was only a small |
| 9 | // fraction of that. --njn |
| 10 | |
njn | 532b04b | 2009-05-06 06:27:19 +0000 | [diff] [blame] | 11 | #include <stdlib.h> |
njn | 29a5c01 | 2009-05-06 06:15:55 +0000 | [diff] [blame] | 12 | #include <strings.h> |
| 13 | #include <stdio.h> |
| 14 | #include <math.h> |
| 15 | |
| 16 | /* parameters */ |
| 17 | |
| 18 | /* we will create stack_fan_out ^ stack_depth different call stacks */ |
| 19 | int stack_fan_out = 15; |
| 20 | int stack_depth = 4; |
| 21 | |
| 22 | /* for each call stack, allocate malloc_fan blocks */ |
| 23 | int malloc_fan = 4; |
| 24 | |
| 25 | /* for each call stack, allocate data structures having malloc_depth |
| 26 | indirection at each malloc-ed level */ |
| 27 | int malloc_depth = 2; |
| 28 | |
| 29 | /* in addition to the pointer needed to maintain the levels; some more |
| 30 | bytes are allocated simulating the data stored in the data structure */ |
| 31 | int malloc_data = 5; |
| 32 | |
| 33 | /* every n top blocks, 1 block and all its children will be freed instead of |
| 34 | being kept */ |
| 35 | int free_every_n = 2; |
| 36 | |
| 37 | /* every n release block operation, 1 block and its children will be leaked */ |
| 38 | int leak_every_n = 250; |
| 39 | |
| 40 | |
| 41 | |
| 42 | struct Chunk { |
| 43 | struct Chunk* child; |
| 44 | char s[]; |
| 45 | }; |
| 46 | |
| 47 | struct Chunk** topblocks; |
| 48 | int freetop = 0; |
| 49 | |
| 50 | /* statistics */ |
| 51 | long total_malloced = 0; |
| 52 | int blocknr = 0; |
| 53 | int blockfreed = 0; |
| 54 | int blockleaked = 0; |
| 55 | int total_stacks = 0; |
| 56 | int releaseop = 0; |
| 57 | |
| 58 | void free_chunks (struct Chunk ** mem) |
| 59 | { |
| 60 | if (*mem == 0) |
| 61 | return; |
| 62 | |
| 63 | free_chunks ((&(*mem)->child)); |
| 64 | |
| 65 | blockfreed++; |
| 66 | free (*mem); |
| 67 | *mem = 0; |
| 68 | } |
| 69 | |
| 70 | void release (struct Chunk ** mem) |
| 71 | { |
| 72 | releaseop++; |
| 73 | |
| 74 | if (releaseop % leak_every_n == 0) { |
| 75 | blockleaked++; |
| 76 | *mem = 0; // lose the pointer without free-ing the blocks |
| 77 | } else { |
| 78 | free_chunks (mem); |
| 79 | } |
| 80 | } |
| 81 | |
| 82 | void call_stack (int level) |
| 83 | { |
| 84 | int call_fan_out = 1; |
| 85 | |
| 86 | if (level == stack_depth) { |
| 87 | int sz = sizeof(struct Chunk*) + malloc_data; |
| 88 | int d; |
| 89 | int f; |
| 90 | |
| 91 | for (f = 0; f < malloc_fan; f++) { |
| 92 | struct Chunk *new = NULL; // shut gcc up |
| 93 | struct Chunk *prev = NULL; |
| 94 | |
| 95 | for (d = 0; d < malloc_depth; d++) { |
| 96 | new = malloc (sz); |
| 97 | total_malloced += sz; |
| 98 | blocknr++; |
| 99 | new->child = prev; |
| 100 | prev = new; |
| 101 | } |
| 102 | topblocks[freetop] = new; |
| 103 | |
| 104 | if (freetop % free_every_n == 0) { |
| 105 | release (&topblocks[freetop]); |
| 106 | } |
| 107 | freetop++; |
| 108 | } |
| 109 | |
| 110 | total_stacks++; |
| 111 | |
| 112 | } else { |
| 113 | /* Nb: don't common these up into a loop! We need different code |
| 114 | locations to exercise the problem. */ |
| 115 | call_stack (level + 1); |
| 116 | if (call_fan_out == stack_fan_out) return; |
| 117 | call_fan_out++; |
| 118 | |
| 119 | call_stack (level + 1); |
| 120 | if (call_fan_out == stack_fan_out) return; |
| 121 | call_fan_out++; |
| 122 | |
| 123 | call_stack (level + 1); |
| 124 | if (call_fan_out == stack_fan_out) return; |
| 125 | call_fan_out++; |
| 126 | |
| 127 | call_stack (level + 1); |
| 128 | if (call_fan_out == stack_fan_out) return; |
| 129 | call_fan_out++; |
| 130 | |
| 131 | call_stack (level + 1); |
| 132 | if (call_fan_out == stack_fan_out) return; |
| 133 | call_fan_out++; |
| 134 | |
| 135 | call_stack (level + 1); |
| 136 | if (call_fan_out == stack_fan_out) return; |
| 137 | call_fan_out++; |
| 138 | |
| 139 | call_stack (level + 1); |
| 140 | if (call_fan_out == stack_fan_out) return; |
| 141 | call_fan_out++; |
| 142 | |
| 143 | call_stack (level + 1); |
| 144 | if (call_fan_out == stack_fan_out) return; |
| 145 | call_fan_out++; |
| 146 | |
| 147 | call_stack (level + 1); |
| 148 | if (call_fan_out == stack_fan_out) return; |
| 149 | call_fan_out++; |
| 150 | |
| 151 | call_stack (level + 1); |
| 152 | if (call_fan_out == stack_fan_out) return; |
| 153 | call_fan_out++; |
| 154 | |
| 155 | call_stack (level + 1); |
| 156 | if (call_fan_out == stack_fan_out) return; |
| 157 | call_fan_out++; |
| 158 | |
| 159 | call_stack (level + 1); |
| 160 | if (call_fan_out == stack_fan_out) return; |
| 161 | call_fan_out++; |
| 162 | |
| 163 | call_stack (level + 1); |
| 164 | if (call_fan_out == stack_fan_out) return; |
| 165 | call_fan_out++; |
| 166 | |
| 167 | call_stack (level + 1); |
| 168 | if (call_fan_out == stack_fan_out) return; |
| 169 | call_fan_out++; |
| 170 | |
| 171 | call_stack (level + 1); |
| 172 | if (call_fan_out == stack_fan_out) return; |
| 173 | call_fan_out++; |
| 174 | |
| 175 | call_stack (level + 1); |
| 176 | if (call_fan_out == stack_fan_out) return; |
| 177 | call_fan_out++; |
| 178 | |
| 179 | call_stack (level + 1); |
| 180 | if (call_fan_out == stack_fan_out) return; |
| 181 | call_fan_out++; |
| 182 | |
| 183 | call_stack (level + 1); |
| 184 | if (call_fan_out == stack_fan_out) return; |
| 185 | call_fan_out++; |
| 186 | |
| 187 | call_stack (level + 1); |
| 188 | if (call_fan_out == stack_fan_out) return; |
| 189 | call_fan_out++; |
| 190 | |
| 191 | call_stack (level + 1); |
| 192 | if (call_fan_out == stack_fan_out) return; |
| 193 | call_fan_out++; |
| 194 | |
| 195 | printf ("maximum stack_fan_out exceeded\n"); |
| 196 | } |
| 197 | } |
| 198 | |
| 199 | int main() |
| 200 | { |
| 201 | int d; |
| 202 | int stacks = 1; |
| 203 | for (d = 0; d < stack_depth; d++) |
| 204 | stacks *= stack_fan_out; |
| 205 | printf ("will generate %d different stacks\n", stacks); |
| 206 | topblocks = malloc(sizeof(struct Chunk*) * stacks * malloc_fan); |
| 207 | call_stack (0); |
| 208 | printf ("total stacks %d\n", total_stacks); |
| 209 | printf ("total bytes malloc-ed: %ld\n", total_malloced); |
| 210 | printf ("total blocks malloc-ed: %d\n", blocknr); |
| 211 | printf ("total blocks free-ed: %d\n", blockfreed); |
| 212 | printf ("total blocks leak-ed: %d\n", blockleaked); |
| 213 | return 0; |
| 214 | } |