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nethercoteef0abd12004-04-10 00:29:58 +00001Valgrind FAQ, version 2.1.2
2~~~~~~~~~~~~~~~~~~~~~~~~~~~
nethercote8deae812004-07-18 10:35:36 +00003Last revised 18 July 2004
nethercoteef0abd12004-04-10 00:29:58 +00004~~~~~~~~~~~~~~~~~~~~~~~~~
njn4e59bd92003-04-22 20:58:47 +00005
nethercoteef0abd12004-04-10 00:29:58 +000061. Background
72. Compiling, installing and configuring
83. Valgrind aborts unexpectedly
94. Valgrind behaves unexpectedly
105. Memcheck doesn't find my bug
116. Miscellaneous
12
13
14-----------------------------------------------------------------
151. Background
16-----------------------------------------------------------------
17
181.1. How do you pronounce "Valgrind"?
19
20The "Val" as in the world "value". The "grind" is pronounced with a
21short 'i' -- ie. "grinned" (rhymes with "tinned") rather than "grined"
22(rhymes with "find").
23
24Don't feel bad: almost everyone gets it wrong at first.
njn4e59bd92003-04-22 20:58:47 +000025
sewardj36a53ad2003-04-22 23:26:24 +000026-----------------------------------------------------------------
27
nethercoteef0abd12004-04-10 00:29:58 +0000281.2. Where does the name "Valgrind" come from?
29
30From Nordic mythology. Originally (before release) the project was
31named Heimdall, after the watchman of the Nordic gods. He could "see a
32hundred miles by day or night, hear the grass growing, see the wool
33growing on a sheep's back" (etc). This would have been a great name,
34but it was already taken by a security package "Heimdal".
35
36Keeping with the Nordic theme, Valgrind was chosen. Valgrind is the
37name of the main entrance to Valhalla (the Hall of the Chosen Slain in
38Asgard). Over this entrance there resides a wolf and over it there is
39the head of a boar and on it perches a huge eagle, whose eyes can see to
40the far regions of the nine worlds. Only those judged worthy by the
41guardians are allowed to pass through Valgrind. All others are refused
42entrance.
43
44It's not short for "value grinder", although that's not a bad guess.
45
46
47-----------------------------------------------------------------
482. Compiling, installing and configuring
49-----------------------------------------------------------------
50
512.1. When I trying building Valgrind, 'make' dies partway with an
52 assertion failure, something like this: make: expand.c:489:
53
54 allocated_variable_append: Assertion
55 `current_variable_set_list->next != 0' failed.
56
57It's probably a bug in 'make'. Some, but not all, instances of version 3.79.1
58have this bug, see www.mail-archive.com/bug-make@gnu.org/msg01658.html. Try
59upgrading to a more recent version of 'make'. Alternatively, we have heard
60that unsetting the CFLAGS environment variable avoids the problem.
61
62
63-----------------------------------------------------------------
643. Valgrind aborts unexpectedly
65-----------------------------------------------------------------
66
673.1. Programs run OK on Valgrind, but at exit produce a bunch of errors a bit
68 like this
njn4e59bd92003-04-22 20:58:47 +000069
70 ==20755== Invalid read of size 4
71 ==20755== at 0x40281C8A: _nl_unload_locale (loadlocale.c:238)
72 ==20755== by 0x4028179D: free_mem (findlocale.c:257)
73 ==20755== by 0x402E0962: __libc_freeres (set-freeres.c:34)
74 ==20755== by 0x40048DCC: vgPlain___libc_freeres_wrapper
75 (vg_clientfuncs.c:585)
76 ==20755== Address 0x40CC304C is 8 bytes inside a block of size 380 free'd
77 ==20755== at 0x400484C9: free (vg_clientfuncs.c:180)
78 ==20755== by 0x40281CBA: _nl_unload_locale (loadlocale.c:246)
79 ==20755== by 0x40281218: free_mem (setlocale.c:461)
80 ==20755== by 0x402E0962: __libc_freeres (set-freeres.c:34)
81
82 and then die with a segmentation fault.
83
nethercoteef0abd12004-04-10 00:29:58 +000084When the program exits, Valgrind runs the procedure __libc_freeres() in
85glibc. This is a hook for memory debuggers, so they can ask glibc to
86free up any memory it has used. Doing that is needed to ensure that
87Valgrind doesn't incorrectly report space leaks in glibc.
njn4e59bd92003-04-22 20:58:47 +000088
nethercoteef0abd12004-04-10 00:29:58 +000089Problem is that running __libc_freeres() in older glibc versions causes
90this crash.
njn4e59bd92003-04-22 20:58:47 +000091
nethercoteef0abd12004-04-10 00:29:58 +000092WORKAROUND FOR 1.1.X and later versions of Valgrind: use the
93--run-libc-freeres=no flag. You may then get space leak reports for
94glibc-allocations (please _don't_ report these to the glibc people,
95since they are not real leaks), but at least the program runs.
njn4e59bd92003-04-22 20:58:47 +000096
sewardj36a53ad2003-04-22 23:26:24 +000097-----------------------------------------------------------------
njn4e59bd92003-04-22 20:58:47 +000098
nethercoteef0abd12004-04-10 00:29:58 +0000993.2. My (buggy) program dies like this:
njn4e59bd92003-04-22 20:58:47 +0000100 valgrind: vg_malloc2.c:442 (bszW_to_pszW):
101 Assertion `pszW >= 0' failed.
njn4e59bd92003-04-22 20:58:47 +0000102
nethercoteef0abd12004-04-10 00:29:58 +0000103If Memcheck (the memory checker) shows any invalid reads, invalid writes
104and invalid frees in your program, the above may happen. Reason is that
105your program may trash Valgrind's low-level memory manager, which then
106dies with the above assertion, or something like this. The cure is to
107fix your program so that it doesn't do any illegal memory accesses. The
108above failure will hopefully go away after that.
njn4e59bd92003-04-22 20:58:47 +0000109
sewardj36a53ad2003-04-22 23:26:24 +0000110-----------------------------------------------------------------
njn4e59bd92003-04-22 20:58:47 +0000111
nethercoteef0abd12004-04-10 00:29:58 +00001123.3. My program dies, printing a message like this along the way:
sewardj36a53ad2003-04-22 23:26:24 +0000113
nethercote31788872003-11-02 16:32:05 +0000114 disInstr: unhandled instruction bytes: 0x66 0xF 0x2E 0x5
sewardj36a53ad2003-04-22 23:26:24 +0000115
nethercoteef0abd12004-04-10 00:29:58 +0000116Older versions did not support some x86 instructions, particularly
117SSE/SSE2 instructions. Try a newer Valgrind; we now support almost all
118instructions. If it still happens with newer versions, if the failing
119instruction is an SSE/SSE2 instruction, you might be able to recompile
nethercote8deae812004-07-18 10:35:36 +0000120your program without it by using the flag -march to gcc. Either way,
nethercoteef0abd12004-04-10 00:29:58 +0000121let us know and we'll try to fix it.
sewardj36a53ad2003-04-22 23:26:24 +0000122
nethercote8deae812004-07-18 10:35:36 +0000123Another possibility is that your program has a bug and erroneously jumps
124to a non-code address, in which case you'll get a SIGILL signal.
125Memcheck/Addrcheck may issue a warning just before this happens, but they
126might not if the jump happens to land in addressable memory.
127
nethercoteef0abd12004-04-10 00:29:58 +0000128
129-----------------------------------------------------------------
1304. Valgrind behaves unexpectedly
131-----------------------------------------------------------------
132
1334.1. I try running "valgrind my_program", but my_program runs normally,
134 and Valgrind doesn't emit any output at all.
135
136For versions prior to 2.1.1:
137
138Valgrind doesn't work out-of-the-box with programs that are entirely
139statically linked. It does a quick test at startup, and if it detects
140that the program is statically linked, it aborts with an explanation.
141
142This test may fail in some obscure cases, eg. if you run a script under
143Valgrind and the script interpreter is statically linked.
144
145If you still want static linking, you can ask gcc to link certain
146libraries statically. Try the following options:
147
148 -Wl,-Bstatic -lmyLibrary1 -lotherLibrary -Wl,-Bdynamic
149
150Just make sure you end with -Wl,-Bdynamic so that libc is dynamically
151linked.
152
153If you absolutely cannot use dynamic libraries, you can try statically
154linking together all the .o files in coregrind/, all the .o files of the
155tool of your choice (eg. those in memcheck/), and the .o files of your
156program. You'll end up with a statically linked binary that runs
157permanently under Valgrind's control. Note that we haven't tested this
158procedure thoroughly.
159
160
161For versions 2.1.1 and later:
162
163Valgrind does now work with static binaries, although beware that some
164of the tools won't operate as well as normal, because they have access
165to less information about how the program runs. Eg. Memcheck will miss
166some errors that it would otherwise find. This is because Valgrind
167doesn't replace malloc() and friends with its own versions. It's best
168if your program is dynamically linked with glibc.
sewardj36a53ad2003-04-22 23:26:24 +0000169
170-----------------------------------------------------------------
njn4e59bd92003-04-22 20:58:47 +0000171
nethercoteef0abd12004-04-10 00:29:58 +00001724.2. My threaded server process runs unbelievably slowly on Valgrind.
173 So slowly, in fact, that at first I thought it had completely
174 locked up.
sewardj03272ff2003-04-26 22:23:35 +0000175
nethercoteef0abd12004-04-10 00:29:58 +0000176We are not completely sure about this, but one possibility is that
177laptops with power management fool Valgrind's timekeeping mechanism,
178which is (somewhat in error) based on the x86 RDTSC instruction. A
179"fix" which is claimed to work is to run some other cpu-intensive
180process at the same time, so that the laptop's power-management
181clock-slowing does not kick in. We would be interested in hearing more
182feedback on this.
sewardj03272ff2003-04-26 22:23:35 +0000183
nethercoteef0abd12004-04-10 00:29:58 +0000184Another possible cause is that versions prior to 1.9.6 did not support
185threading on glibc 2.3.X systems well. Hopefully the situation is much
186improved with 1.9.6 and later versions.
sewardj03272ff2003-04-26 22:23:35 +0000187
188-----------------------------------------------------------------
189
nethercoteef0abd12004-04-10 00:29:58 +00001904.3. My program uses the C++ STL and string classes. Valgrind
191 reports 'still reachable' memory leaks involving these classes
192 at the exit of the program, but there should be none.
njnae34aef2003-08-07 21:24:24 +0000193
nethercoteef0abd12004-04-10 00:29:58 +0000194First of all: relax, it's probably not a bug, but a feature. Many
195implementations of the C++ standard libraries use their own memory pool
196allocators. Memory for quite a number of destructed objects is not
197immediately freed and given back to the OS, but kept in the pool(s) for
198later re-use. The fact that the pools are not freed at the exit() of
199the program cause Valgrind to report this memory as still reachable.
200The behaviour not to free pools at the exit() could be called a bug of
201the library though.
njnae34aef2003-08-07 21:24:24 +0000202
nethercoteef0abd12004-04-10 00:29:58 +0000203Using gcc, you can force the STL to use malloc and to free memory as
204soon as possible by globally disabling memory caching. Beware! Doing
205so will probably slow down your program, sometimes drastically.
njnae34aef2003-08-07 21:24:24 +0000206
nethercoteef0abd12004-04-10 00:29:58 +0000207- With gcc 2.91, 2.95, 3.0 and 3.1, compile all source using the STL
208 with -D__USE_MALLOC. Beware! This is removed from gcc starting with
209 version 3.3.
210
211- With 3.2.2 and later, you should export the environment variable
212 GLIBCPP_FORCE_NEW before running your program.
213
214There are other ways to disable memory pooling: using the malloc_alloc
215template with your objects (not portable, but should work for gcc) or
216even writing your own memory allocators. But all this goes beyond the
217scope of this FAQ. Start by reading
218http://gcc.gnu.org/onlinedocs/libstdc++/ext/howto.html#3 if you
219absolutely want to do that. But beware:
220
2211) there are currently changes underway for gcc which are not totally
222 reflected in the docs right now ("now" == 26 Apr 03)
223
2242) allocators belong to the more messy parts of the STL and people went
225 at great lengths to make it portable across platforms. Chances are
226 good that your solution will work on your platform, but not on
227 others.
228
229-----------------------------------------------------------------------------
2304.4. The stack traces given by Memcheck (or another tool) aren't helpful.
231 How can I improve them?
232
233If they're not long enough, use --num-callers to make them longer.
234
235If they're not detailed enough, make sure you are compiling with -g to add
236debug information. And don't strip symbol tables (programs should be
237unstripped unless you run 'strip' on them; some libraries ship stripped).
238
239Also, -fomit-frame-pointer and -fstack-check can make stack traces worse.
240
241Some example sub-traces:
242
243 With debug information and unstripped (best):
244
245 Invalid write of size 1
246 at 0x80483BF: really (malloc1.c:20)
247 by 0x8048370: main (malloc1.c:9)
248
249 With no debug information, unstripped:
250
251 Invalid write of size 1
252 at 0x80483BF: really (in /auto/homes/njn25/grind/head5/a.out)
253 by 0x8048370: main (in /auto/homes/njn25/grind/head5/a.out)
254
255 With no debug information, stripped:
256
257 Invalid write of size 1
258 at 0x80483BF: (within /auto/homes/njn25/grind/head5/a.out)
259 by 0x8048370: (within /auto/homes/njn25/grind/head5/a.out)
260 by 0x42015703: __libc_start_main (in /lib/tls/libc-2.3.2.so)
261 by 0x80482CC: (within /auto/homes/njn25/grind/head5/a.out)
262
263 With debug information and -fomit-frame-pointer:
264
265 Invalid write of size 1
266 at 0x80483C4: really (malloc1.c:20)
267 by 0x42015703: __libc_start_main (in /lib/tls/libc-2.3.2.so)
268 by 0x80482CC: ??? (start.S:81)
269
270-----------------------------------------------------------------
2715. Memcheck doesn't find my bug
272-----------------------------------------------------------------
273
2745.1. I try running "valgrind --tool=memcheck my_program" and get
275 Valgrind's startup message, but I don't get any errors and I know
276 my program has errors.
277
278By default, Valgrind only traces the top-level process. So if your
279program spawns children, they won't be traced by Valgrind by default.
280Also, if your program is started by a shell script, Perl script, or
281something similar, Valgrind will trace the shell, or the Perl
282interpreter, or equivalent.
283
284To trace child processes, use the --trace-children=yes option.
285
286If you are tracing large trees of processes, it can be less disruptive
287to have the output sent over the network. Give Valgrind the flag
nethercotef8548672004-06-21 12:42:35 +0000288--log-socket=127.0.0.1:12345 (if you want logging output sent to port
nethercoteef0abd12004-04-10 00:29:58 +000028912345 on localhost). You can use the valgrind-listener program to
290listen on that port:
291
292 valgrind-listener 12345
293
294Obviously you have to start the listener process first. See the
295documentation for more details.
njnae34aef2003-08-07 21:24:24 +0000296
297-----------------------------------------------------------------
298
nethercoteef0abd12004-04-10 00:29:58 +00002995.2. Why doesn't Memcheck find the array overruns in this program?
300
301 int static[5];
302
303 int main(void)
304 {
305 int stack[5];
306
307 static[5] = 0;
308 stack [5] = 0;
309
310 return 0;
311 }
312
313Unfortunately, Memcheck doesn't do bounds checking on static or stack
314arrays. We'd like to, but it's just not possible to do in a reasonable
315way that fits with how Memcheck works. Sorry.
njn1aa18502003-08-15 07:35:20 +0000316
nethercoteef0abd12004-04-10 00:29:58 +0000317
318-----------------------------------------------------------------
3196. Miscellaneous
320-----------------------------------------------------------------
321
3226.1. I tried writing a suppression but it didn't work. Can you
323 write my suppression for me?
324
325Yes! Use the --gen-suppressions=yes feature to spit out suppressions
326automatically for you. You can then edit them if you like, eg.
327combining similar automatically generated suppressions using wildcards
328like '*'.
329
330If you really want to write suppressions by hand, read the manual
331carefully. Note particularly that C++ function names must be _mangled_.
332
333-----------------------------------------------------------------
334
3356.2. With Memcheck/Addrcheck's memory leak detector, what's the
336 difference between "definitely lost", "possibly lost", "still
337 reachable", and "suppressed"?
338
339The details are in section 3.6 of the manual.
340
341In short:
342
343 - "definitely lost" means your program is leaking memory -- fix it!
344
345 - "possibly lost" means your program is probably leaking memory,
346 unless you're doing funny things with pointers.
347
348 - "still reachable" means your program is probably ok -- it didn't
349 free some memory it could have. This is quite common and often
350 reasonable. Don't use --show-reachable=yes if you don't want to see
351 these reports.
352
353 - "suppressed" means that a leak error has been suppressed. There are
354 some suppressions in the default suppression files. You can ignore
355 suppressed errors.
njna8fb5a32003-08-20 11:19:17 +0000356
357-----------------------------------------------------------------
358
njn4e59bd92003-04-22 20:58:47 +0000359(this is the end of the FAQ.)