blob: 085d784bbb7027877350835d5387c092e9e17656 [file] [log] [blame]
/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "dispatch.h"
#include "gpu.h"
#include "dev.h"
#include "obj.h"
/**
* Return true if an (not so) arbitrary pointer casted to intel_base points to
* a valid intel_base. This assumes at least the first sizeof(void*) bytes of
* the address are accessible, and they does not happen to be our magic
* values.
*/
bool intel_base_is_valid(const struct intel_base *base)
{
if (base->dispatch != intel_dispatch_get(true) &&
base->dispatch != intel_dispatch_get(false))
return false;
return !intel_gpu_is_valid((const struct intel_gpu *) base);
}
XGL_RESULT intel_base_get_info(struct intel_base *base, int type,
XGL_SIZE *size, XGL_VOID *data)
{
XGL_RESULT ret = XGL_SUCCESS;
XGL_SIZE s;
switch (type) {
case XGL_INFO_TYPE_MEMORY_REQUIREMENTS:
s = sizeof(XGL_MEMORY_REQUIREMENTS);
memset(data, 0, s);
*size = s;
break;
default:
ret = XGL_ERROR_INVALID_VALUE;
break;
}
return ret;
}
static bool base_dbg_copy_create_info(struct intel_base_dbg *dbg,
const void *create_info)
{
const union {
const void *ptr;
const struct {
XGL_STRUCTURE_TYPE struct_type;
XGL_VOID *next;
} *header;
} info = { .ptr = create_info };
XGL_SIZE shallow_copy = 0;
if (!create_info)
return true;
switch (dbg->type) {
case XGL_DBG_OBJECT_DEVICE:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
break;
case XGL_DBG_OBJECT_GPU_MEMORY:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO);
shallow_copy = sizeof(XGL_MEMORY_ALLOC_INFO);
break;
case XGL_DBG_OBJECT_EVENT:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO);
shallow_copy = sizeof(XGL_EVENT_CREATE_INFO);
break;
case XGL_DBG_OBJECT_FENCE:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO);
shallow_copy = sizeof(XGL_FENCE_CREATE_INFO);
break;
case XGL_DBG_OBJECT_QUERY_POOL:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO);
shallow_copy = sizeof(XGL_QUERY_POOL_CREATE_INFO);
break;
case XGL_DBG_OBJECT_IMAGE:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO);
shallow_copy = sizeof(XGL_IMAGE_CREATE_INFO);
break;
case XGL_DBG_OBJECT_IMAGE_VIEW:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO);
shallow_copy = sizeof(XGL_IMAGE_VIEW_CREATE_INFO);
break;
case XGL_DBG_OBJECT_COLOR_TARGET_VIEW:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
shallow_copy = sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO);
break;
case XGL_DBG_OBJECT_DEPTH_STENCIL_VIEW:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO);
shallow_copy = sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO);
break;
case XGL_DBG_OBJECT_SAMPLER:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO);
shallow_copy = sizeof(XGL_SAMPLER_CREATE_INFO);
break;
case XGL_DBG_OBJECT_DESCRIPTOR_SET:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO);
shallow_copy = sizeof(XGL_DESCRIPTOR_SET_CREATE_INFO);
break;
case XGL_DBG_OBJECT_VIEWPORT_STATE:
/* no struct header! */
shallow_copy = sizeof(XGL_VIEWPORT_STATE_CREATE_INFO);
break;
case XGL_DBG_OBJECT_RASTER_STATE:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO);
shallow_copy = sizeof(XGL_RASTER_STATE_CREATE_INFO);
break;
case XGL_DBG_OBJECT_MSAA_STATE:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO);
shallow_copy = sizeof(XGL_MSAA_STATE_CREATE_INFO);
break;
case XGL_DBG_OBJECT_COLOR_BLEND_STATE:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO);
shallow_copy = sizeof(XGL_COLOR_BLEND_STATE_CREATE_INFO);
break;
case XGL_DBG_OBJECT_DEPTH_STENCIL_STATE:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO);
shallow_copy = sizeof(XGL_DEPTH_STENCIL_STATE_CREATE_INFO);
break;
case XGL_DBG_OBJECT_CMD_BUFFER:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO);
shallow_copy = sizeof(XGL_CMD_BUFFER_CREATE_INFO);
break;
case XGL_DBG_OBJECT_GRAPHICS_PIPELINE:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);
break;
case XGL_DBG_OBJECT_SHADER:
assert(info.header->struct_type == XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO);
shallow_copy = sizeof(XGL_SHADER_CREATE_INFO);
break;
default:
// log debug message regarding invalid struct_type?
intel_dev_log(dbg->dev, XGL_DBG_MSG_ERROR,
XGL_VALIDATION_LEVEL_0, XGL_NULL_HANDLE, 0, 0,
"Invalid Create Info type: 0x%x", info.header->struct_type);
return false;
break;
}
if (shallow_copy) {
assert(!info.header->next);
dbg->create_info = icd_alloc(shallow_copy, 0, XGL_SYSTEM_ALLOC_DEBUG);
if (!dbg->create_info)
return false;
memcpy(dbg->create_info, create_info, shallow_copy);
dbg->create_info_size = shallow_copy;
} else if (info.header->struct_type ==
XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO) {
const XGL_DEVICE_CREATE_INFO *src = info.ptr;
XGL_DEVICE_CREATE_INFO *dst;
uint8_t *d;
XGL_SIZE size;
XGL_UINT i;
size = sizeof(*src);
dbg->create_info_size = size;
size += sizeof(src->pRequestedQueues[0]) * src->queueRecordCount;
size += sizeof(src->ppEnabledExtensionNames[0]) * src->extensionCount;
for (i = 0; i < src->extensionCount; i++) {
size += 1 +
strlen((const char *) src->ppEnabledExtensionNames[i]);
}
dst = icd_alloc(size, 0, XGL_SYSTEM_ALLOC_DEBUG);
if (!dst)
return false;
memcpy(dst, src, sizeof(*src));
d = (uint8_t *) dst;
d += sizeof(*src);
size = sizeof(src->pRequestedQueues[0]) * src->queueRecordCount;
memcpy(d, src->pRequestedQueues, size);
dst->pRequestedQueues = (const XGL_DEVICE_QUEUE_CREATE_INFO *) d;
d += size;
size = sizeof(src->ppEnabledExtensionNames[0]) * src->extensionCount;
dst->ppEnabledExtensionNames = (const XGL_CHAR * const *) d;
for (i = 0; i < src->extensionCount; i++) {
const XGL_SIZE len =
strlen((const char *) src->ppEnabledExtensionNames[i]);
memcpy(d + size, src->ppEnabledExtensionNames[i], len + 1);
((const XGL_CHAR **) d)[i] = (const XGL_CHAR *) (d + size);
size += len + 1;
}
} else if (info.header->struct_type == XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO) {
// TODO: What do we want to copy here?
}
return true;
}
/**
* Create an intel_base_dbg. When dbg_size is non-zero, a buffer of that
* size is allocated and zeroed.
*/
struct intel_base_dbg *intel_base_dbg_create(struct intel_dev *dev,
XGL_DBG_OBJECT_TYPE type,
const void *create_info,
XGL_SIZE dbg_size)
{
struct intel_base_dbg *dbg;
if (!dbg_size)
dbg_size = sizeof(*dbg);
assert(dbg_size >= sizeof(*dbg));
dbg = icd_alloc(dbg_size, 0, XGL_SYSTEM_ALLOC_DEBUG);
if (!dbg)
return NULL;
memset(dbg, 0, dbg_size);
dbg->alloc_id = icd_get_allocator_id();
dbg->type = type;
dbg->dev = dev;
if (!base_dbg_copy_create_info(dbg, create_info)) {
icd_free(dbg);
return NULL;
}
return dbg;
}
void intel_base_dbg_destroy(struct intel_base_dbg *dbg)
{
if (dbg->tag)
icd_free(dbg->tag);
if (dbg->create_info)
icd_free(dbg->create_info);
icd_free(dbg);
}
/**
* Create an intel_base. obj_size and dbg_size specify the real sizes of the
* object and the debug metadata. Memories are zeroed.
*/
struct intel_base *intel_base_create(struct intel_dev *dev,
XGL_SIZE obj_size, bool debug,
XGL_DBG_OBJECT_TYPE type,
const void *create_info,
XGL_SIZE dbg_size)
{
struct intel_base *base;
if (!obj_size)
obj_size = sizeof(*base);
assert(obj_size >= sizeof(*base));
base = icd_alloc(obj_size, 0, XGL_SYSTEM_ALLOC_API_OBJECT);
if (!base)
return NULL;
if (dev == NULL) {
/*
* dev is NULL when we are creating the base device object
* Set dev now so that debug setup happens correctly
*/
dev = (struct intel_dev *) base;
}
memset(base, 0, obj_size);
base->dispatch = intel_dispatch_get(debug);
if (debug) {
base->dbg = intel_base_dbg_create(dev, type, create_info, dbg_size);
if (!base->dbg) {
icd_free(base);
return NULL;
}
}
base->get_info = intel_base_get_info;
return base;
}
void intel_base_destroy(struct intel_base *base)
{
if (base->dbg)
intel_base_dbg_destroy(base->dbg);
icd_free(base);
}
XGL_RESULT XGLAPI intelDestroyObject(
XGL_OBJECT object)
{
struct intel_obj *obj = intel_obj(object);
obj->destroy(obj);
return XGL_SUCCESS;
}
XGL_RESULT XGLAPI intelGetObjectInfo(
XGL_BASE_OBJECT object,
XGL_OBJECT_INFO_TYPE infoType,
XGL_SIZE* pDataSize,
XGL_VOID* pData)
{
struct intel_base *base = intel_base(object);
return base->get_info(base, infoType, pDataSize, pData);
}
XGL_RESULT XGLAPI intelBindObjectMemory(
XGL_OBJECT object,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset)
{
struct intel_obj *obj = intel_obj(object);
obj->mem = mem;
obj->offset = offset;
return XGL_SUCCESS;
}
XGL_RESULT XGLAPI intelDbgSetObjectTag(
XGL_BASE_OBJECT object,
XGL_SIZE tagSize,
const XGL_VOID* pTag)
{
struct intel_base *base = intel_base(object);
struct intel_base_dbg *dbg = base->dbg;
void *tag;
if (!dbg)
return XGL_SUCCESS;
tag = icd_alloc(tagSize, 0, XGL_SYSTEM_ALLOC_DEBUG);
if (!tag)
return XGL_ERROR_OUT_OF_MEMORY;
memcpy(tag, pTag, tagSize);
if (dbg->tag)
icd_free(dbg->tag);
dbg->tag = tag;
dbg->tag_size = tagSize;
return XGL_SUCCESS;
}