| /* |
| * XGL |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Courtney Goeltzenleuchter <courtney@lunarg.com> |
| * Chia-I Wu <olv@lunarg.com> |
| */ |
| |
| #include "dev.h" |
| #include "shader.h" |
| |
| static XGL_RESULT shader_parse_bil(struct intel_shader *sh, |
| const struct intel_gpu *gpu, |
| const struct icd_bil_header *bil, |
| XGL_SIZE size) |
| { |
| struct intel_ir *ir; |
| |
| ir = icd_alloc(sizeof(*ir), 0, XGL_SYSTEM_ALLOC_INTERNAL_SHADER); |
| if (!ir) |
| return XGL_ERROR_OUT_OF_MEMORY; |
| |
| ir->size = size - sizeof(*bil); |
| |
| ir->kernel = icd_alloc(ir->size, 0, XGL_SYSTEM_ALLOC_INTERNAL_SHADER); |
| if (!ir->kernel) { |
| icd_free(ir); |
| return XGL_ERROR_OUT_OF_MEMORY; |
| } |
| |
| memcpy(ir->kernel, bil + 1, ir->size); |
| |
| sh->ir = ir; |
| switch (bil->gen_magic) { |
| case 'v': |
| sh->uses |= INTEL_SHADER_USE_VID; |
| sh->in_count = 1; |
| sh->out_count = 2; |
| sh->urb_grf_start = 1; |
| break; |
| case 'w': |
| sh->out_count = 1; |
| sh->surface_count = 1; |
| sh->urb_grf_start = 2; |
| break; |
| default: |
| break; |
| } |
| |
| return XGL_SUCCESS; |
| } |
| |
| static void shader_destroy(struct intel_obj *obj) |
| { |
| struct intel_shader *sh = intel_shader_from_obj(obj); |
| |
| icd_free(sh->ir); |
| intel_base_destroy(&sh->obj.base); |
| } |
| |
| static XGL_RESULT shader_create(struct intel_dev *dev, |
| const XGL_SHADER_CREATE_INFO *info, |
| struct intel_shader **sh_ret) |
| { |
| const struct icd_bil_header *bil = |
| (const struct icd_bil_header *) info->pCode; |
| struct intel_shader *sh; |
| XGL_RESULT ret; |
| |
| if (info->codeSize < sizeof(*bil)) |
| return XGL_ERROR_INVALID_MEMORY_SIZE; |
| if (bil->magic != ICD_BIL_MAGIC) |
| return XGL_ERROR_BAD_SHADER_CODE; |
| |
| sh = (struct intel_shader *) intel_base_create(dev, sizeof(*sh), |
| dev->base.dbg, XGL_DBG_OBJECT_SHADER, info, 0); |
| if (!sh) |
| return XGL_ERROR_OUT_OF_MEMORY; |
| |
| ret = shader_parse_bil(sh, dev->gpu, bil, info->codeSize); |
| if (ret != XGL_SUCCESS) { |
| shader_destroy(&sh->obj); |
| return ret; |
| } |
| |
| sh->obj.destroy = shader_destroy; |
| |
| *sh_ret = sh; |
| |
| return XGL_SUCCESS; |
| } |
| |
| XGL_RESULT XGLAPI intelCreateShader( |
| XGL_DEVICE device, |
| const XGL_SHADER_CREATE_INFO* pCreateInfo, |
| XGL_SHADER* pShader) |
| { |
| struct intel_dev *dev = intel_dev(device); |
| |
| return shader_create(dev, pCreateInfo, (struct intel_shader **) pShader); |
| } |