| /* |
| * XGL |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Courtney Goeltzenleuchter <courtney@lunarg.com> |
| * Chia-I Wu <olv@lunarg.com> |
| */ |
| |
| #ifndef SHADER_H |
| #define SHADER_H |
| |
| #include "intel.h" |
| #include "obj.h" |
| |
| enum intel_shader_use { |
| INTEL_SHADER_USE_VID = (1 << 0), |
| INTEL_SHADER_USE_IID = (1 << 1), |
| |
| INTEL_SHADER_USE_KILL = (1 << 2), |
| INTEL_SHADER_USE_COMPUTED_DEPTH = (1 << 3), |
| INTEL_SHADER_USE_DEPTH = (1 << 4), |
| INTEL_SHADER_USE_W = (1 << 5), |
| }; |
| |
| /* just the kernel now */ |
| struct intel_ir { |
| void *kernel; |
| XGL_SIZE size; |
| }; |
| |
| struct intel_shader { |
| struct intel_obj obj; |
| |
| struct intel_ir *ir; |
| XGL_FLAGS uses; |
| |
| XGL_UINT in_count; |
| XGL_UINT out_count; |
| |
| XGL_UINT sampler_count; |
| XGL_UINT surface_count; |
| |
| XGL_UINT urb_grf_start; |
| |
| XGL_FLAGS barycentric_interps; |
| }; |
| |
| static inline struct intel_shader *intel_shader(XGL_SHADER shader) |
| { |
| return (struct intel_shader *) shader; |
| } |
| |
| static inline struct intel_shader *intel_shader_from_obj(struct intel_obj *obj) |
| { |
| return (struct intel_shader *) obj; |
| } |
| |
| XGL_RESULT XGLAPI intelCreateShader( |
| XGL_DEVICE device, |
| const XGL_SHADER_CREATE_INFO* pCreateInfo, |
| XGL_SHADER* pShader); |
| |
| #endif /* SHADER_H */ |