| /* Copyright (c) 2015-2016 The Khronos Group Inc. |
| * Copyright (c) 2015-2016 Valve Corporation |
| * Copyright (c) 2015-2016 LunarG, Inc. |
| * Copyright (C) 2015-2016 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: Tobin Ehlis <tobine@google.com> |
| */ |
| #ifndef CORE_VALIDATION_DESCRIPTOR_SETS_H_ |
| #define CORE_VALIDATION_DESCRIPTOR_SETS_H_ |
| |
| // Check for noexcept support |
| #ifndef NOEXCEPT |
| #if defined(__clang__) |
| #if __has_feature(cxx_noexcept) |
| #define HAS_NOEXCEPT |
| #endif |
| #else |
| #if defined(__GXX_EXPERIMENTAL_CXX0X__) && __GNUC__ * 10 + __GNUC_MINOR__ >= 46 |
| #define HAS_NOEXCEPT |
| #else |
| #if defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 190023026 && defined(_HAS_EXCEPTIONS) && _HAS_EXCEPTIONS |
| #define HAS_NOEXCEPT |
| #endif |
| #endif |
| #endif |
| |
| #ifdef HAS_NOEXCEPT |
| #define NOEXCEPT noexcept |
| #else |
| #define NOEXCEPT |
| #endif |
| #endif |
| |
| #include "core_validation_error_enums.h" |
| #include "vk_validation_error_messages.h" |
| #include "core_validation_types.h" |
| #include "vk_layer_logging.h" |
| #include "vk_layer_utils.h" |
| #include "vk_safe_struct.h" |
| #include "vulkan/vk_layer.h" |
| #include <map> |
| #include <memory> |
| #include <unordered_map> |
| #include <unordered_set> |
| #include <vector> |
| |
| // Descriptor Data structures |
| |
| /* |
| * DescriptorSetLayout class |
| * |
| * Overview - This class encapsulates the Vulkan VkDescriptorSetLayout data (layout). |
| * A layout consists of some number of bindings, each of which has a binding#, a |
| * type, descriptor count, stage flags, and pImmutableSamplers. |
| * |
| * Index vs Binding - A layout is created with an array of VkDescriptorSetLayoutBinding |
| * where each array index will have a corresponding binding# that is defined in that struct. |
| * The binding#, then, is decoupled from VkDescriptorSetLayoutBinding index, which allows |
| * bindings to be defined out-of-order. This DescriptorSetLayout class, however, stores |
| * the bindings internally in-order. This is useful for operations which may "roll over" |
| * from a single binding to the next consecutive binding. |
| * |
| * Note that although the bindings are stored in-order, there still may be "gaps" in the |
| * binding#. For example, if the binding creation order is 8, 7, 10, 3, 4, then the |
| * internal binding array will have five entries stored in binding order 3, 4, 7, 8, 10. |
| * To process all of the bindings in a layout you can iterate from 0 to GetBindingCount() |
| * and use the Get*FromIndex() functions for each index. To just process a single binding, |
| * use the Get*FromBinding() functions. |
| * |
| * Global Index - The binding vector index has as many indices as there are bindings. |
| * This class also has the concept of a Global Index. For the global index functions, |
| * there are as many global indices as there are descriptors in the layout. |
| * For the global index, consider all of the bindings to be a flat array where |
| * descriptor 0 of of the lowest binding# is index 0 and each descriptor in the layout |
| * increments from there. So if the lowest binding# in this example had descriptorCount of |
| * 10, then the GlobalStartIndex of the 2nd lowest binding# will be 10 where 0-9 are the |
| * global indices for the lowest binding#. |
| */ |
| namespace cvdescriptorset { |
| class DescriptorSetLayout { |
| public: |
| // Constructors and destructor |
| DescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo *p_create_info, const VkDescriptorSetLayout layout); |
| // Validate create info - should be called prior to creation |
| static bool ValidateCreateInfo(debug_report_data *, const VkDescriptorSetLayoutCreateInfo *); |
| // Straightforward Get functions |
| VkDescriptorSetLayout GetDescriptorSetLayout() const { return layout_; }; |
| uint32_t GetTotalDescriptorCount() const { return descriptor_count_; }; |
| uint32_t GetDynamicDescriptorCount() const { return dynamic_descriptor_count_; }; |
| // For a given binding, return the number of descriptors in that binding and all successive bindings |
| uint32_t GetBindingCount() const { return binding_count_; }; |
| // Fill passed-in set with bindings |
| void FillBindingSet(std::unordered_set<uint32_t> *) const; |
| // Return true if given binding is present in this layout |
| bool HasBinding(const uint32_t binding) const { return binding_to_index_map_.count(binding) > 0; }; |
| // Return true if this layout is compatible with passed in layout, |
| // else return false and update error_msg with description of incompatibility |
| bool IsCompatible(const DescriptorSetLayout *, std::string *) const; |
| // Return true if binding 1 beyond given exists and has same type, stageFlags & immutable sampler use |
| bool IsNextBindingConsistent(const uint32_t) const; |
| // Various Get functions that can either be passed a binding#, which will |
| // be automatically translated into the appropriate index, or the index# can be passed in directly |
| VkDescriptorSetLayoutBinding const *GetDescriptorSetLayoutBindingPtrFromBinding(const uint32_t) const; |
| VkDescriptorSetLayoutBinding const *GetDescriptorSetLayoutBindingPtrFromIndex(const uint32_t) const; |
| uint32_t GetDescriptorCountFromBinding(const uint32_t) const; |
| uint32_t GetDescriptorCountFromIndex(const uint32_t) const; |
| VkDescriptorType GetTypeFromBinding(const uint32_t) const; |
| VkDescriptorType GetTypeFromIndex(const uint32_t) const; |
| VkDescriptorType GetTypeFromGlobalIndex(const uint32_t) const; |
| VkShaderStageFlags GetStageFlagsFromBinding(const uint32_t) const; |
| VkSampler const *GetImmutableSamplerPtrFromBinding(const uint32_t) const; |
| VkSampler const *GetImmutableSamplerPtrFromIndex(const uint32_t) const; |
| // For a given binding and array index, return the corresponding index into the dynamic offset array |
| int32_t GetDynamicOffsetIndexFromBinding(uint32_t binding) const { |
| auto dyn_off = binding_to_dynamic_array_idx_map_.find(binding); |
| if (dyn_off == binding_to_dynamic_array_idx_map_.end()) { |
| assert(0); // Requesting dyn offset for invalid binding/array idx pair |
| return -1; |
| } |
| return dyn_off->second; |
| } |
| // For a particular binding, get the global index |
| // These calls should be guarded by a call to "HasBinding(binding)" to verify that the given binding exists |
| uint32_t GetGlobalStartIndexFromBinding(const uint32_t) const; |
| uint32_t GetGlobalEndIndexFromBinding(const uint32_t) const; |
| // For a particular binding starting at offset and having update_count descriptors |
| // updated, verify that for any binding boundaries crossed, the update is consistent |
| bool VerifyUpdateConsistency(uint32_t, uint32_t, uint32_t, const char *, const VkDescriptorSet, std::string *) const; |
| |
| private: |
| VkDescriptorSetLayout layout_; |
| std::map<uint32_t, uint32_t> binding_to_index_map_; |
| std::unordered_map<uint32_t, uint32_t> binding_to_global_start_index_map_; |
| std::unordered_map<uint32_t, uint32_t> binding_to_global_end_index_map_; |
| // For a given binding map to associated index in the dynamic offset array |
| std::unordered_map<uint32_t, uint32_t> binding_to_dynamic_array_idx_map_; |
| // VkDescriptorSetLayoutCreateFlags flags_; |
| uint32_t binding_count_; // # of bindings in this layout |
| std::vector<safe_VkDescriptorSetLayoutBinding> bindings_; |
| uint32_t descriptor_count_; // total # descriptors in this layout |
| uint32_t dynamic_descriptor_count_; |
| }; |
| |
| /* |
| * Descriptor classes |
| * Descriptor is an abstract base class from which 5 separate descriptor types are derived. |
| * This allows the WriteUpdate() and CopyUpdate() operations to be specialized per |
| * descriptor type, but all descriptors in a set can be accessed via the common Descriptor*. |
| */ |
| |
| // Slightly broader than type, each c++ "class" will has a corresponding "DescriptorClass" |
| enum DescriptorClass { PlainSampler, ImageSampler, Image, TexelBuffer, GeneralBuffer }; |
| |
| class Descriptor { |
| public: |
| virtual ~Descriptor(){}; |
| virtual void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) = 0; |
| virtual void CopyUpdate(const Descriptor *) = 0; |
| // Create binding between resources of this descriptor and given cb_node |
| virtual void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) = 0; |
| virtual DescriptorClass GetClass() const { return descriptor_class; }; |
| // Special fast-path check for SamplerDescriptors that are immutable |
| virtual bool IsImmutableSampler() const { return false; }; |
| // Check for dynamic descriptor type |
| virtual bool IsDynamic() const { return false; }; |
| // Check for storage descriptor type |
| virtual bool IsStorage() const { return false; }; |
| bool updated; // Has descriptor been updated? |
| DescriptorClass descriptor_class; |
| }; |
| // Shared helper functions - These are useful because the shared sampler image descriptor type |
| // performs common functions with both sampler and image descriptors so they can share their common functions |
| bool ValidateSampler(const VkSampler, const core_validation::layer_data *); |
| bool ValidateImageUpdate(VkImageView, VkImageLayout, VkDescriptorType, const core_validation::layer_data *, |
| UNIQUE_VALIDATION_ERROR_CODE *, std::string *); |
| |
| class SamplerDescriptor : public Descriptor { |
| public: |
| SamplerDescriptor(); |
| SamplerDescriptor(const VkSampler *); |
| void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; |
| void CopyUpdate(const Descriptor *) override; |
| void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; |
| virtual bool IsImmutableSampler() const override { return immutable_; }; |
| VkSampler GetSampler() const { return sampler_; } |
| |
| private: |
| // bool ValidateSampler(const VkSampler) const; |
| VkSampler sampler_; |
| bool immutable_; |
| }; |
| |
| class ImageSamplerDescriptor : public Descriptor { |
| public: |
| ImageSamplerDescriptor(); |
| ImageSamplerDescriptor(const VkSampler *); |
| void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; |
| void CopyUpdate(const Descriptor *) override; |
| void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; |
| virtual bool IsImmutableSampler() const override { return immutable_; }; |
| VkSampler GetSampler() const { return sampler_; } |
| VkImageView GetImageView() const { return image_view_; } |
| VkImageLayout GetImageLayout() const { return image_layout_; } |
| |
| private: |
| VkSampler sampler_; |
| bool immutable_; |
| VkImageView image_view_; |
| VkImageLayout image_layout_; |
| }; |
| |
| class ImageDescriptor : public Descriptor { |
| public: |
| ImageDescriptor(const VkDescriptorType); |
| void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; |
| void CopyUpdate(const Descriptor *) override; |
| void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; |
| virtual bool IsStorage() const override { return storage_; } |
| VkImageView GetImageView() const { return image_view_; } |
| VkImageLayout GetImageLayout() const { return image_layout_; } |
| |
| private: |
| bool storage_; |
| VkImageView image_view_; |
| VkImageLayout image_layout_; |
| }; |
| |
| class TexelDescriptor : public Descriptor { |
| public: |
| TexelDescriptor(const VkDescriptorType); |
| void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; |
| void CopyUpdate(const Descriptor *) override; |
| void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; |
| virtual bool IsStorage() const override { return storage_; } |
| VkBufferView GetBufferView() const { return buffer_view_; } |
| |
| private: |
| VkBufferView buffer_view_; |
| bool storage_; |
| }; |
| |
| class BufferDescriptor : public Descriptor { |
| public: |
| BufferDescriptor(const VkDescriptorType); |
| void WriteUpdate(const VkWriteDescriptorSet *, const uint32_t) override; |
| void CopyUpdate(const Descriptor *) override; |
| void BindCommandBuffer(const core_validation::layer_data *, GLOBAL_CB_NODE *) override; |
| virtual bool IsDynamic() const override { return dynamic_; } |
| virtual bool IsStorage() const override { return storage_; } |
| VkBuffer GetBuffer() const { return buffer_; } |
| VkDeviceSize GetOffset() const { return offset_; } |
| VkDeviceSize GetRange() const { return range_; } |
| |
| private: |
| bool storage_; |
| bool dynamic_; |
| VkBuffer buffer_; |
| VkDeviceSize offset_; |
| VkDeviceSize range_; |
| }; |
| // Structs to contain common elements that need to be shared between Validate* and Perform* calls below |
| struct AllocateDescriptorSetsData { |
| uint32_t required_descriptors_by_type[VK_DESCRIPTOR_TYPE_RANGE_SIZE]; |
| std::vector<cvdescriptorset::DescriptorSetLayout const *> layout_nodes; |
| AllocateDescriptorSetsData(uint32_t); |
| }; |
| // Helper functions for descriptor set functions that cross multiple sets |
| // "Validate" will make sure an update is ok without actually performing it |
| bool ValidateUpdateDescriptorSets(const debug_report_data *, const core_validation::layer_data *, uint32_t, |
| const VkWriteDescriptorSet *, uint32_t, const VkCopyDescriptorSet *); |
| // "Perform" does the update with the assumption that ValidateUpdateDescriptorSets() has passed for the given update |
| void PerformUpdateDescriptorSets(const core_validation::layer_data *, uint32_t, const VkWriteDescriptorSet *, uint32_t, |
| const VkCopyDescriptorSet *); |
| // Validate that Allocation state is ok |
| bool ValidateAllocateDescriptorSets(const debug_report_data *, const VkDescriptorSetAllocateInfo *, |
| const core_validation::layer_data *, AllocateDescriptorSetsData *); |
| // Update state based on allocating new descriptorsets |
| void PerformAllocateDescriptorSets(const VkDescriptorSetAllocateInfo *, const VkDescriptorSet *, const AllocateDescriptorSetsData *, |
| std::unordered_map<VkDescriptorPool, DESCRIPTOR_POOL_STATE *> *, |
| std::unordered_map<VkDescriptorSet, cvdescriptorset::DescriptorSet *> *, |
| const core_validation::layer_data *); |
| |
| /* |
| * DescriptorSet class |
| * |
| * Overview - This class encapsulates the Vulkan VkDescriptorSet data (set). |
| * A set has an underlying layout which defines the bindings in the set and the |
| * types and numbers of descriptors in each descriptor slot. Most of the layout |
| * interfaces are exposed through identically-named functions in the set class. |
| * Please refer to the DescriptorSetLayout comment above for a description of |
| * index, binding, and global index. |
| * |
| * At construction a vector of Descriptor* is created with types corresponding to the |
| * layout. The primary operation performed on the descriptors is to update them |
| * via write or copy updates, and validate that the update contents are correct. |
| * In order to validate update contents, the DescriptorSet stores a bunch of ptrs |
| * to data maps where various Vulkan objects can be looked up. The management of |
| * those maps is performed externally. The set class relies on their contents to |
| * be correct at the time of update. |
| */ |
| class DescriptorSet : public BASE_NODE { |
| public: |
| DescriptorSet(const VkDescriptorSet, const VkDescriptorPool, const DescriptorSetLayout *, const core_validation::layer_data *); |
| ~DescriptorSet(); |
| // A number of common Get* functions that return data based on layout from which this set was created |
| uint32_t GetTotalDescriptorCount() const { return p_layout_ ? p_layout_->GetTotalDescriptorCount() : 0; }; |
| uint32_t GetDynamicDescriptorCount() const { return p_layout_ ? p_layout_->GetDynamicDescriptorCount() : 0; }; |
| uint32_t GetBindingCount() const { return p_layout_ ? p_layout_->GetBindingCount() : 0; }; |
| VkDescriptorType GetTypeFromIndex(const uint32_t index) const { |
| return p_layout_ ? p_layout_->GetTypeFromIndex(index) : VK_DESCRIPTOR_TYPE_MAX_ENUM; |
| }; |
| VkDescriptorType GetTypeFromGlobalIndex(const uint32_t index) const { |
| return p_layout_ ? p_layout_->GetTypeFromGlobalIndex(index) : VK_DESCRIPTOR_TYPE_MAX_ENUM; |
| }; |
| VkDescriptorType GetTypeFromBinding(const uint32_t binding) const { |
| return p_layout_ ? p_layout_->GetTypeFromBinding(binding) : VK_DESCRIPTOR_TYPE_MAX_ENUM; |
| }; |
| uint32_t GetDescriptorCountFromIndex(const uint32_t index) const { |
| return p_layout_ ? p_layout_->GetDescriptorCountFromIndex(index) : 0; |
| }; |
| uint32_t GetDescriptorCountFromBinding(const uint32_t binding) const { |
| return p_layout_ ? p_layout_->GetDescriptorCountFromBinding(binding) : 0; |
| }; |
| // Return index into dynamic offset array for given binding |
| int32_t GetDynamicOffsetIndexFromBinding(uint32_t binding) const { |
| return p_layout_ ? p_layout_->GetDynamicOffsetIndexFromBinding(binding) : -1; |
| } |
| // Return true if given binding is present in this set |
| bool HasBinding(const uint32_t binding) const { return p_layout_->HasBinding(binding); }; |
| // Is this set compatible with the given layout? |
| bool IsCompatible(const DescriptorSetLayout *, std::string *) const; |
| // For given bindings validate state at time of draw is correct, returning false on error and writing error details into string* |
| bool ValidateDrawState(const std::map<uint32_t, descriptor_req> &, const std::vector<uint32_t> &, std::string *) const; |
| // For given set of bindings, add any buffers and images that will be updated to their respective unordered_sets & return number |
| // of objects inserted |
| uint32_t GetStorageUpdates(const std::map<uint32_t, descriptor_req> &, std::unordered_set<VkBuffer> *, |
| std::unordered_set<VkImageView> *) const; |
| |
| // Descriptor Update functions. These functions validate state and perform update separately |
| // Validate contents of a WriteUpdate |
| bool ValidateWriteUpdate(const debug_report_data *, const VkWriteDescriptorSet *, UNIQUE_VALIDATION_ERROR_CODE *, |
| std::string *); |
| // Perform a WriteUpdate whose contents were just validated using ValidateWriteUpdate |
| void PerformWriteUpdate(const VkWriteDescriptorSet *); |
| // Validate contents of a CopyUpdate |
| bool ValidateCopyUpdate(const debug_report_data *, const VkCopyDescriptorSet *, const DescriptorSet *, |
| UNIQUE_VALIDATION_ERROR_CODE *, std::string *); |
| // Perform a CopyUpdate whose contents were just validated using ValidateCopyUpdate |
| void PerformCopyUpdate(const VkCopyDescriptorSet *, const DescriptorSet *); |
| |
| const DescriptorSetLayout *GetLayout() const { return p_layout_; }; |
| VkDescriptorSet GetSet() const { return set_; }; |
| // Return unordered_set of all command buffers that this set is bound to |
| std::unordered_set<GLOBAL_CB_NODE *> GetBoundCmdBuffers() const { return cb_bindings; } |
| // Bind given cmd_buffer to this descriptor set |
| void BindCommandBuffer(GLOBAL_CB_NODE *, const std::map<uint32_t, descriptor_req> &); |
| // If given cmd_buffer is in the cb_bindings set, remove it |
| void RemoveBoundCommandBuffer(GLOBAL_CB_NODE *cb_node) { cb_bindings.erase(cb_node); } |
| VkSampler const *GetImmutableSamplerPtrFromBinding(const uint32_t index) const { |
| return p_layout_->GetImmutableSamplerPtrFromBinding(index); |
| }; |
| // For a particular binding, get the global index |
| uint32_t GetGlobalStartIndexFromBinding(const uint32_t binding) const { |
| return p_layout_->GetGlobalStartIndexFromBinding(binding); |
| }; |
| uint32_t GetGlobalEndIndexFromBinding(const uint32_t binding) const { |
| return p_layout_->GetGlobalEndIndexFromBinding(binding); |
| }; |
| // Return true if any part of set has ever been updated |
| bool IsUpdated() const { return some_update_; }; |
| |
| private: |
| bool VerifyWriteUpdateContents(const VkWriteDescriptorSet *, const uint32_t, UNIQUE_VALIDATION_ERROR_CODE *, |
| std::string *) const; |
| bool VerifyCopyUpdateContents(const VkCopyDescriptorSet *, const DescriptorSet *, VkDescriptorType, uint32_t, |
| UNIQUE_VALIDATION_ERROR_CODE *, std::string *) const; |
| bool ValidateBufferUsage(BUFFER_STATE const *, VkDescriptorType, UNIQUE_VALIDATION_ERROR_CODE *, std::string *) const; |
| bool ValidateBufferUpdate(VkDescriptorBufferInfo const *, VkDescriptorType, UNIQUE_VALIDATION_ERROR_CODE *, |
| std::string *) const; |
| // Private helper to set all bound cmd buffers to INVALID state |
| void InvalidateBoundCmdBuffers(); |
| bool some_update_; // has any part of the set ever been updated? |
| VkDescriptorSet set_; |
| DESCRIPTOR_POOL_STATE *pool_state_; |
| const DescriptorSetLayout *p_layout_; |
| std::vector<std::unique_ptr<Descriptor>> descriptors_; |
| // Ptr to device data used for various data look-ups |
| const core_validation::layer_data *device_data_; |
| }; |
| } |
| #endif // CORE_VALIDATION_DESCRIPTOR_SETS_H_ |