| /* Copyright (c) 2015-2016 The Khronos Group Inc. |
| * Copyright (c) 2015-2016 Valve Corporation |
| * Copyright (c) 2015-2016 LunarG, Inc. |
| * Copyright (c) 2015-2016 Google, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: Tobin Ehlis <tobin@lunarg.com> |
| */ |
| #include <assert.h> |
| #include <unordered_map> |
| #include "vk_dispatch_table_helper.h" |
| #include "vulkan/vk_layer.h" |
| #include "vk_layer_table.h" |
| static device_table_map tableMap; |
| static instance_table_map tableInstanceMap; |
| |
| // Map lookup must be thread safe |
| VkLayerDispatchTable *device_dispatch_table(void *object) { |
| dispatch_key key = get_dispatch_key(object); |
| device_table_map::const_iterator it = tableMap.find((void *)key); |
| assert(it != tableMap.end() && "Not able to find device dispatch entry"); |
| return it->second; |
| } |
| |
| VkLayerInstanceDispatchTable *instance_dispatch_table(void *object) { |
| dispatch_key key = get_dispatch_key(object); |
| instance_table_map::const_iterator it = tableInstanceMap.find((void *)key); |
| assert(it != tableInstanceMap.end() && "Not able to find instance dispatch entry"); |
| return it->second; |
| } |
| |
| void destroy_dispatch_table(device_table_map &map, dispatch_key key) { |
| device_table_map::const_iterator it = map.find((void *)key); |
| if (it != map.end()) { |
| delete it->second; |
| map.erase(it); |
| } |
| } |
| |
| void destroy_dispatch_table(instance_table_map &map, dispatch_key key) { |
| instance_table_map::const_iterator it = map.find((void *)key); |
| if (it != map.end()) { |
| delete it->second; |
| map.erase(it); |
| } |
| } |
| |
| void destroy_device_dispatch_table(dispatch_key key) { destroy_dispatch_table(tableMap, key); } |
| |
| void destroy_instance_dispatch_table(dispatch_key key) { destroy_dispatch_table(tableInstanceMap, key); } |
| |
| VkLayerDispatchTable *get_dispatch_table(device_table_map &map, void *object) { |
| dispatch_key key = get_dispatch_key(object); |
| device_table_map::const_iterator it = map.find((void *)key); |
| assert(it != map.end() && "Not able to find device dispatch entry"); |
| return it->second; |
| } |
| |
| VkLayerInstanceDispatchTable *get_dispatch_table(instance_table_map &map, void *object) { |
| dispatch_key key = get_dispatch_key(object); |
| instance_table_map::const_iterator it = map.find((void *)key); |
| assert(it != map.end() && "Not able to find instance dispatch entry"); |
| return it->second; |
| } |
| |
| VkLayerInstanceCreateInfo *get_chain_info(const VkInstanceCreateInfo *pCreateInfo, VkLayerFunction func) { |
| VkLayerInstanceCreateInfo *chain_info = (VkLayerInstanceCreateInfo *)pCreateInfo->pNext; |
| while (chain_info && !(chain_info->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO && chain_info->function == func)) { |
| chain_info = (VkLayerInstanceCreateInfo *)chain_info->pNext; |
| } |
| assert(chain_info != NULL); |
| return chain_info; |
| } |
| |
| VkLayerDeviceCreateInfo *get_chain_info(const VkDeviceCreateInfo *pCreateInfo, VkLayerFunction func) { |
| VkLayerDeviceCreateInfo *chain_info = (VkLayerDeviceCreateInfo *)pCreateInfo->pNext; |
| while (chain_info && !(chain_info->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO && chain_info->function == func)) { |
| chain_info = (VkLayerDeviceCreateInfo *)chain_info->pNext; |
| } |
| assert(chain_info != NULL); |
| return chain_info; |
| } |
| |
| /* Various dispatchable objects will use the same underlying dispatch table if they |
| * are created from that "parent" object. Thus use pointer to dispatch table |
| * as the key to these table maps. |
| * Instance -> PhysicalDevice |
| * Device -> CommandBuffer or Queue |
| * If use the object themselves as key to map then implies Create entrypoints have to be intercepted |
| * and a new key inserted into map */ |
| VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa, instance_table_map &map) { |
| VkLayerInstanceDispatchTable *pTable; |
| dispatch_key key = get_dispatch_key(instance); |
| instance_table_map::const_iterator it = map.find((void *)key); |
| |
| if (it == map.end()) { |
| pTable = new VkLayerInstanceDispatchTable; |
| map[(void *)key] = pTable; |
| } else { |
| return it->second; |
| } |
| |
| layer_init_instance_dispatch_table(instance, pTable, gpa); |
| |
| // Setup func pointers that are required but not externally exposed. These won't be added to the instance dispatch table by |
| // default. |
| pTable->GetPhysicalDeviceProcAddr = (PFN_GetPhysicalDeviceProcAddr)gpa(instance, "vk_layerGetPhysicalDeviceProcAddr"); |
| |
| return pTable; |
| } |
| |
| VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa) { |
| return initInstanceTable(instance, gpa, tableInstanceMap); |
| } |
| |
| VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa, device_table_map &map) { |
| VkLayerDispatchTable *pTable; |
| dispatch_key key = get_dispatch_key(device); |
| device_table_map::const_iterator it = map.find((void *)key); |
| |
| if (it == map.end()) { |
| pTable = new VkLayerDispatchTable; |
| map[(void *)key] = pTable; |
| } else { |
| return it->second; |
| } |
| |
| layer_init_device_dispatch_table(device, pTable, gpa); |
| |
| return pTable; |
| } |
| |
| VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa) { |
| return initDeviceTable(device, gpa, tableMap); |
| } |