| /* |
| * XGL |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "common.h" |
| #include "debug.h" |
| |
| int main(int argc, char **argv) |
| { |
| static const XGL_APPLICATION_INFO app_info = { |
| .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO, |
| .pNext = NULL, |
| .pAppName = (const XGL_CHAR *) "xglEvent", |
| .appVersion = 1, |
| .pEngineName = (const XGL_CHAR *) "xglEvent", |
| .engineVersion = 1, |
| .apiVersion = XGL_MAKE_VERSION(0, 22, 0), |
| }; |
| struct app_gpu gpus[MAX_GPUS]; |
| struct app_gpu *gpu; |
| XGL_PHYSICAL_GPU objs[MAX_GPUS]; |
| XGL_UINT gpu_count, i, gpu_idx; |
| XGL_EVENT_CREATE_INFO event_info; |
| XGL_EVENT event; |
| XGL_UINT data_size; |
| XGL_MEMORY_REQUIREMENTS mem_req; |
| XGL_RESULT err; |
| |
| err = xglInitAndEnumerateGpus(&app_info, NULL, |
| MAX_GPUS, &gpu_count, objs); |
| if (err) |
| ERR_EXIT(err); |
| |
| if (gpu_count <= 0) { |
| ERR_MSG_EXIT("No GPU avialable"); |
| } |
| |
| for (i = 0; i < gpu_count; i++) { |
| app_gpu_init(&gpus[i], i, objs[i]); |
| app_dev_init_queue(&gpus[i].dev, XGL_QUEUE_TYPE_GRAPHICS); |
| } |
| |
| for (gpu_idx = 0; gpu_idx < gpu_count; gpu_idx++) { |
| |
| gpu = &gpus[gpu_idx]; |
| |
| // typedef struct _XGL_EVENT_CREATE_INFO |
| // { |
| // XGL_STRUCTURE_TYPE sType; // Must be XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO |
| // const XGL_VOID* pNext; // Pointer to next structure |
| // XGL_FLAGS flags; // Reserved |
| // } XGL_EVENT_CREATE_INFO; |
| memset(&event_info, 0, sizeof(event_info)); |
| event_info.sType = XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO; |
| |
| err = xglCreateEvent(gpu->dev.obj, &event_info, &event); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglCreateEvent: Passed"); |
| |
| err = xglGetObjectInfo(event, XGL_INFO_TYPE_MEMORY_REQUIREMENTS, |
| &data_size, &mem_req); |
| // XGL_RESULT XGLAPI xglAllocMemory( |
| // XGL_DEVICE device, |
| // const XGL_MEMORY_ALLOC_INFO* pAllocInfo, |
| // XGL_GPU_MEMORY* pMem); |
| XGL_MEMORY_ALLOC_INFO mem_info; |
| XGL_GPU_MEMORY event_mem; |
| |
| if (mem_req.size == 0) { |
| ERR_MSG_EXIT("xglGetObjectInfo (Event): Failed - expect events to require memory"); |
| } |
| memset(&mem_info, 0, sizeof(mem_info)); |
| mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| mem_info.allocationSize = mem_req.size; |
| mem_info.alignment = mem_req.alignment; |
| mem_info.heapCount = mem_req.heapCount; |
| memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS); |
| mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| mem_info.flags = XGL_MEMORY_ALLOC_SHAREABLE_BIT; |
| err = xglAllocMemory(gpu->dev.obj, &mem_info, &event_mem); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglAllocMemory (Event): Passed\n"); |
| |
| err = xglBindObjectMemory(event, event_mem, 0); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglBindObjectMemory (Event): Passed\n"); |
| |
| err = xglResetEvent(event); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglResetEvent: Passed\n"); |
| |
| err = xglGetEventStatus(event); |
| if (err != XGL_EVENT_RESET) |
| ERR_EXIT(err); |
| |
| printf("xglGetEventStatus (reset): Passed\n"); |
| |
| err = xglSetEvent(event); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglSetEvent: Passed\n"); |
| |
| err = xglGetEventStatus(event); |
| if (err != XGL_EVENT_SET) |
| ERR_EXIT(err); |
| |
| printf("xglGetEventStatus (set): Passed\n"); |
| |
| // TODO: Test actual synchronization with command buffer event. |
| |
| // All done with event memory, clean up |
| err = xglBindObjectMemory(event, XGL_NULL_HANDLE, 0); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglBindObjectMemory (Unbind memory): Passed\n"); |
| |
| err = xglDestroyObject(event); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglDestroyObject (Event): Passed\n"); |
| } |
| |
| for (i = 0; i < gpu_count; i++) |
| app_gpu_destroy(&gpus[i]); |
| |
| return 0; |
| } |