blob: 430d81134aa48fbcb55cd7a2a2ad612c6b41021a [file] [log] [blame]
/*
* Vulkan
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <vulkan.h>
#include <vk_layer.h>
#include <string.h>
#include "loader.h"
#include "vk_loader_platform.h"
static inline void loader_init_device_dispatch_table(VkLayerDispatchTable *table,
PFN_vkGetDeviceProcAddr gpa,
VkDevice dev_next,
VkDevice dev)
{
// If layer is next, this will trigger layers to initialize their dispatch tables
//then use the gpa in their dispatch for subsequent layers in the chain
table->GetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) gpa(dev_next, "vkGetDeviceProcAddr");
table->CreateDevice = (PFN_vkCreateDevice) gpa(dev, "vkCreateDevice");
table->DestroyDevice = (PFN_vkDestroyDevice) gpa(dev, "vkDestroyDevice");
table->GetDeviceQueue = (PFN_vkGetDeviceQueue) gpa(dev, "vkGetDeviceQueue");
table->QueueSubmit = (PFN_vkQueueSubmit) gpa(dev, "vkQueueSubmit");
table->QueueWaitIdle = (PFN_vkQueueWaitIdle) gpa(dev, "vkQueueWaitIdle");
table->DeviceWaitIdle = (PFN_vkDeviceWaitIdle) gpa(dev, "vkDeviceWaitIdle");
table->AllocMemory = (PFN_vkAllocMemory) gpa(dev, "vkAllocMemory");
table->FreeMemory = (PFN_vkFreeMemory) gpa(dev, "vkFreeMemory");
table->MapMemory = (PFN_vkMapMemory) gpa(dev, "vkMapMemory");
table->UnmapMemory = (PFN_vkUnmapMemory) gpa(dev, "vkUnmapMemory");
table->FlushMappedMemoryRanges = (PFN_vkFlushMappedMemoryRanges) gpa(dev, "vkFlushMappedMemoryRanges");
table->InvalidateMappedMemoryRanges = (PFN_vkInvalidateMappedMemoryRanges) gpa(dev, "vkInvalidateMappedMemoryRanges");
table->DestroyObject = (PFN_vkDestroyObject) gpa(dev, "vkDestroyObject");
table->GetObjectMemoryRequirements = (PFN_vkGetObjectMemoryRequirements) gpa(dev, "vkGetObjectMemoryRequirements");
table->BindObjectMemory = (PFN_vkBindObjectMemory) gpa(dev, "vkBindObjectMemory");
table->QueueBindSparseBufferMemory = (PFN_vkQueueBindSparseBufferMemory) gpa(dev, "vkQueueBindSparseBufferMemory");
table->QueueBindSparseImageMemory = (PFN_vkQueueBindSparseImageMemory) gpa(dev, "vkQueueBindSparseImageMemory");
table->CreateFence = (PFN_vkCreateFence) gpa(dev, "vkCreateFence");
table->ResetFences = (PFN_vkResetFences) gpa(dev, "vkResetFences");
table->GetFenceStatus = (PFN_vkGetFenceStatus) gpa(dev, "vkGetFenceStatus");
table->WaitForFences = (PFN_vkWaitForFences) gpa(dev, "vkWaitForFences");
table->CreateSemaphore = (PFN_vkCreateSemaphore) gpa(dev, "vkCreateSemaphore");
table->QueueSignalSemaphore = (PFN_vkQueueSignalSemaphore) gpa(dev, "vkQueueSignalSemaphore");
table->QueueWaitSemaphore = (PFN_vkQueueWaitSemaphore) gpa(dev, "vkQueueWaitSemaphore");
table->CreateEvent = (PFN_vkCreateEvent) gpa(dev, "vkCreateEvent");
table->GetEventStatus = (PFN_vkGetEventStatus) gpa(dev, "vkGetEventStatus");
table->SetEvent = (PFN_vkSetEvent) gpa(dev, "vkSetEvent");
table->ResetEvent = (PFN_vkResetEvent) gpa(dev, "vkResetEvent");
table->CreateQueryPool = (PFN_vkCreateQueryPool) gpa(dev, "vkCreateQueryPool");
table->GetQueryPoolResults = (PFN_vkGetQueryPoolResults) gpa(dev, "vkGetQueryPoolResults");
table->CreateBuffer = (PFN_vkCreateBuffer) gpa(dev, "vkCreateBuffer");
table->CreateBufferView = (PFN_vkCreateBufferView) gpa(dev, "vkCreateBufferView");
table->CreateImage = (PFN_vkCreateImage) gpa(dev, "vkCreateImage");
table->GetImageSubresourceLayout = (PFN_vkGetImageSubresourceLayout) gpa(dev, "vkGetImageSubresourceLayout");
table->CreateImageView = (PFN_vkCreateImageView) gpa(dev, "vkCreateImageView");
table->CreateColorAttachmentView = (PFN_vkCreateColorAttachmentView) gpa(dev, "vkCreateColorAttachmentView");
table->CreateDepthStencilView = (PFN_vkCreateDepthStencilView) gpa(dev, "vkCreateDepthStencilView");
table->CreateShaderModule = (PFN_vkCreateShaderModule) gpa(dev, "vkCreateShaderModule");
table->CreateShader = (PFN_vkCreateShader) gpa(dev, "vkCreateShader");
table->CreateGraphicsPipeline = (PFN_vkCreateGraphicsPipeline) gpa(dev, "vkCreateGraphicsPipeline");
table->CreateGraphicsPipelineDerivative = (PFN_vkCreateGraphicsPipelineDerivative) gpa(dev, "vkCreateGraphicsPipelineDerivative");
table->CreateComputePipeline = (PFN_vkCreateComputePipeline) gpa(dev, "vkCreateComputePipeline");
table->StorePipeline = (PFN_vkStorePipeline) gpa(dev, "vkStorePipeline");
table->LoadPipeline = (PFN_vkLoadPipeline) gpa(dev, "vkLoadPipeline");
table->LoadPipelineDerivative = (PFN_vkLoadPipelineDerivative) gpa(dev, "vkLoadPipelineDerivative");
table->CreatePipelineLayout = (PFN_vkCreatePipelineLayout) gpa(dev, "vkCreatePipelineLayout");
table->CreateSampler = (PFN_vkCreateSampler) gpa(dev, "vkCreateSampler");
table->CreateDescriptorSetLayout = (PFN_vkCreateDescriptorSetLayout) gpa(dev, "vkCreateDescriptorSetLayout");
table->CreateDescriptorPool = (PFN_vkCreateDescriptorPool) gpa(dev, "vkCreateDescriptorPool");
table->ResetDescriptorPool = (PFN_vkResetDescriptorPool) gpa(dev, "vkResetDescriptorPool");
table->AllocDescriptorSets = (PFN_vkAllocDescriptorSets) gpa(dev, "vkAllocDescriptorSets");
table->UpdateDescriptorSets = (PFN_vkUpdateDescriptorSets) gpa(dev, "vkUpdateDescriptorSets");
table->CreateDynamicViewportState = (PFN_vkCreateDynamicViewportState) gpa(dev, "vkCreateDynamicViewportState");
table->CreateDynamicRasterState = (PFN_vkCreateDynamicRasterState) gpa(dev, "vkCreateDynamicRasterState");
table->CreateDynamicColorBlendState = (PFN_vkCreateDynamicColorBlendState) gpa(dev, "vkCreateDynamicColorBlendState");
table->CreateDynamicDepthStencilState = (PFN_vkCreateDynamicDepthStencilState) gpa(dev, "vkCreateDynamicDepthStencilState");
table->CreateCommandBuffer = (PFN_vkCreateCommandBuffer) gpa(dev, "vkCreateCommandBuffer");
table->BeginCommandBuffer = (PFN_vkBeginCommandBuffer) gpa(dev, "vkBeginCommandBuffer");
table->EndCommandBuffer = (PFN_vkEndCommandBuffer) gpa(dev, "vkEndCommandBuffer");
table->ResetCommandBuffer = (PFN_vkResetCommandBuffer) gpa(dev, "vkResetCommandBuffer");
table->CmdBindPipeline = (PFN_vkCmdBindPipeline) gpa(dev, "vkCmdBindPipeline");
table->CmdBindDynamicStateObject = (PFN_vkCmdBindDynamicStateObject) gpa(dev, "vkCmdBindDynamicStateObject");
table->CmdBindDescriptorSets = (PFN_vkCmdBindDescriptorSets) gpa(dev, "vkCmdBindDescriptorSets");
table->CmdBindVertexBuffers = (PFN_vkCmdBindVertexBuffers) gpa(dev, "vkCmdBindVertexBuffers");
table->CmdBindIndexBuffer = (PFN_vkCmdBindIndexBuffer) gpa(dev, "vkCmdBindIndexBuffer");
table->CmdDraw = (PFN_vkCmdDraw) gpa(dev, "vkCmdDraw");
table->CmdDrawIndexed = (PFN_vkCmdDrawIndexed) gpa(dev, "vkCmdDrawIndexed");
table->CmdDrawIndirect = (PFN_vkCmdDrawIndirect) gpa(dev, "vkCmdDrawIndirect");
table->CmdDrawIndexedIndirect = (PFN_vkCmdDrawIndexedIndirect) gpa(dev, "vkCmdDrawIndexedIndirect");
table->CmdDispatch = (PFN_vkCmdDispatch) gpa(dev, "vkCmdDispatch");
table->CmdDispatchIndirect = (PFN_vkCmdDispatchIndirect) gpa(dev, "vkCmdDispatchIndirect");
table->CmdCopyBuffer = (PFN_vkCmdCopyBuffer) gpa(dev, "vkCmdCopyBuffer");
table->CmdCopyImage = (PFN_vkCmdCopyImage) gpa(dev, "vkCmdCopyImage");
table->CmdBlitImage = (PFN_vkCmdBlitImage) gpa(dev, "vkCmdBlitImage");
table->CmdCopyBufferToImage = (PFN_vkCmdCopyBufferToImage) gpa(dev, "vkCmdCopyBufferToImage");
table->CmdCopyImageToBuffer = (PFN_vkCmdCopyImageToBuffer) gpa(dev, "vkCmdCopyImageToBuffer");
table->CmdUpdateBuffer = (PFN_vkCmdUpdateBuffer) gpa(dev, "vkCmdUpdateBuffer");
table->CmdFillBuffer = (PFN_vkCmdFillBuffer) gpa(dev, "vkCmdFillBuffer");
table->CmdClearColorImage = (PFN_vkCmdClearColorImage) gpa(dev, "vkCmdClearColorImage");
table->CmdClearDepthStencilImage = (PFN_vkCmdClearDepthStencilImage) gpa(dev, "vkCmdClearDepthStencilImage");
table->CmdClearColorAttachment = (PFN_vkCmdClearColorAttachment) gpa(dev, "vkCmdClearColorAttachment");
table->CmdClearDepthStencilAttachment = (PFN_vkCmdClearDepthStencilAttachment) gpa(dev, "vkCmdClearDepthStencilAttachment");
table->CmdResolveImage = (PFN_vkCmdResolveImage) gpa(dev, "vkCmdResolveImage");
table->CmdSetEvent = (PFN_vkCmdSetEvent) gpa(dev, "vkCmdSetEvent");
table->CmdResetEvent = (PFN_vkCmdResetEvent) gpa(dev, "vkCmdResetEvent");
table->CmdWaitEvents = (PFN_vkCmdWaitEvents) gpa(dev, "vkCmdWaitEvents");
table->CmdPipelineBarrier = (PFN_vkCmdPipelineBarrier) gpa(dev, "vkCmdPipelineBarrier");
table->CmdBeginQuery = (PFN_vkCmdBeginQuery) gpa(dev, "vkCmdBeginQuery");
table->CmdEndQuery = (PFN_vkCmdEndQuery) gpa(dev, "vkCmdEndQuery");
table->CmdResetQueryPool = (PFN_vkCmdResetQueryPool) gpa(dev, "vkCmdResetQueryPool");
table->CmdWriteTimestamp = (PFN_vkCmdWriteTimestamp) gpa(dev, "vkCmdWriteTimestamp");
table->CmdCopyQueryPoolResults = (PFN_vkCmdCopyQueryPoolResults) gpa(dev, "vkCmdCopyQueryPoolResults");
table->CreateFramebuffer = (PFN_vkCreateFramebuffer) gpa(dev, "vkCreateFramebuffer");
table->CreateRenderPass = (PFN_vkCreateRenderPass) gpa(dev, "vkCreateRenderPass");
table->CmdBeginRenderPass = (PFN_vkCmdBeginRenderPass) gpa(dev, "vkCmdBeginRenderPass");
table->CmdEndRenderPass = (PFN_vkCmdEndRenderPass) gpa(dev, "vkCmdEndRenderPass");
table->CmdExecuteCommands = (PFN_vkCmdExecuteCommands) gpa(dev, "vkCmdExecuteCommands");
//TODO move into it's own table
//TODO also consider dropping trampoline code for these device level extensions entirely
// then don't need loader to know about these at all but then not queryable via GIPA
table->CreateSwapChainWSI = (PFN_vkCreateSwapChainWSI) gpa(dev, "vkCreateSwapChainWSI");
table->DestroySwapChainWSI = (PFN_vkDestroySwapChainWSI) gpa(dev, "vkDestroySwapChainWSI");
table->GetSwapChainInfoWSI = (PFN_vkGetSwapChainInfoWSI) gpa(dev, "vkGetSwapChainInfoWSI");
table->QueuePresentWSI = (PFN_vkQueuePresentWSI) gpa(dev, "vkQueuePresentWSI");
}
static inline void *loader_lookup_device_dispatch_table(
const VkLayerDispatchTable *table,
const char *name)
{
if (!name || name[0] != 'v' || name[1] != 'k')
return NULL;
name += 2;
if (!strcmp(name, "GetDeviceProcAddr"))
return (void *) table->GetDeviceProcAddr;
if (!strcmp(name, "CreateDevice"))
return (void *) table->CreateDevice;
if (!strcmp(name, "DestroyDevice"))
return (void *) table->DestroyDevice;
if (!strcmp(name, "GetDeviceQueue"))
return (void *) table->GetDeviceQueue;
if (!strcmp(name, "QueueSubmit"))
return (void *) table->QueueSubmit;
if (!strcmp(name, "QueueWaitIdle"))
return (void *) table->QueueWaitIdle;
if (!strcmp(name, "DeviceWaitIdle"))
return (void *) table->DeviceWaitIdle;
if (!strcmp(name, "AllocMemory"))
return (void *) table->AllocMemory;
if (!strcmp(name, "FreeMemory"))
return (void *) table->FreeMemory;
if (!strcmp(name, "MapMemory"))
return (void *) table->MapMemory;
if (!strcmp(name, "UnmapMemory"))
return (void *) table->UnmapMemory;
if (!strcmp(name, "FlushMappedMemoryRanges"))
return (void *) table->FlushMappedMemoryRanges;
if (!strcmp(name, "InvalidateMappedMemoryRanges"))
return (void *) table->InvalidateMappedMemoryRanges;
if (!strcmp(name, "DestroyObject"))
return (void *) table->DestroyObject;
if (!strcmp(name, "GetObjectMemoryRequirements"))
return (void *) table->GetObjectMemoryRequirements;
if (!strcmp(name, "BindObjectMemory"))
return (void *) table->BindObjectMemory;
if (!strcmp(name, "QueueBindSparseBufferMemory"))
return (void *) table->QueueBindSparseBufferMemory;
if (!strcmp(name, "QueueBindSparseImageMemory"))
return (void *) table->QueueBindSparseImageMemory;
if (!strcmp(name, "CreateFence"))
return (void *) table->CreateFence;
if (!strcmp(name, "ResetFences"))
return (void *) table->ResetFences;
if (!strcmp(name, "GetFenceStatus"))
return (void *) table->GetFenceStatus;
if (!strcmp(name, "WaitForFences"))
return (void *) table->WaitForFences;
if (!strcmp(name, "CreateSemaphore"))
return (void *) table->CreateSemaphore;
if (!strcmp(name, "QueueSignalSemaphore"))
return (void *) table->QueueSignalSemaphore;
if (!strcmp(name, "QueueWaitSemaphore"))
return (void *) table->QueueWaitSemaphore;
if (!strcmp(name, "CreateEvent"))
return (void *) table->CreateEvent;
if (!strcmp(name, "GetEventStatus"))
return (void *) table->GetEventStatus;
if (!strcmp(name, "SetEvent"))
return (void *) table->SetEvent;
if (!strcmp(name, "ResetEvent"))
return (void *) table->ResetEvent;
if (!strcmp(name, "CreateQueryPool"))
return (void *) table->CreateQueryPool;
if (!strcmp(name, "GetQueryPoolResults"))
return (void *) table->GetQueryPoolResults;
if (!strcmp(name, "CreateBuffer"))
return (void *) table->CreateBuffer;
if (!strcmp(name, "CreateBufferView"))
return (void *) table->CreateBufferView;
if (!strcmp(name, "CreateImage"))
return (void *) table->CreateImage;
if (!strcmp(name, "GetImageSubresourceLayout"))
return (void *) table->GetImageSubresourceLayout;
if (!strcmp(name, "CreateImageView"))
return (void *) table->CreateImageView;
if (!strcmp(name, "CreateColorAttachmentView"))
return (void *) table->CreateColorAttachmentView;
if (!strcmp(name, "CreateDepthStencilView"))
return (void *) table->CreateDepthStencilView;
if (!strcmp(name, "CreateShaderModule"))
return (void *) table->CreateShaderModule;
if (!strcmp(name, "CreateShader"))
return (void *) table->CreateShader;
if (!strcmp(name, "CreateGraphicsPipeline"))
return (void *) table->CreateGraphicsPipeline;
if (!strcmp(name, "CreateGraphicsPipelineDerivative"))
return (void *) table->CreateGraphicsPipelineDerivative;
if (!strcmp(name, "CreateComputePipeline"))
return (void *) table->CreateComputePipeline;
if (!strcmp(name, "StorePipeline"))
return (void *) table->StorePipeline;
if (!strcmp(name, "LoadPipeline"))
return (void *) table->LoadPipeline;
if (!strcmp(name, "LoadPipelineDerivative"))
return (void *) table->LoadPipelineDerivative;
if (!strcmp(name, "CreatePipelineLayout"))
return (void *) table->CreatePipelineLayout;
if (!strcmp(name, "CreateSampler"))
return (void *) table->CreateSampler;
if (!strcmp(name, "CreateDescriptorSetLayout"))
return (void *) table->CreateDescriptorSetLayout;
if (!strcmp(name, "CreateDescriptorPool"))
return (void *) table->CreateDescriptorPool;
if (!strcmp(name, "ResetDescriptorPool"))
return (void *) table->ResetDescriptorPool;
if (!strcmp(name, "AllocDescriptorSets"))
return (void *) table->AllocDescriptorSets;
if (!strcmp(name, "UpdateDescriptorSets"))
return (void *) table->UpdateDescriptorSets;
if (!strcmp(name, "CreateDynamicViewportState"))
return (void *) table->CreateDynamicViewportState;
if (!strcmp(name, "CreateDynamicRasterState"))
return (void *) table->CreateDynamicRasterState;
if (!strcmp(name, "CreateDynamicColorBlendState"))
return (void *) table->CreateDynamicColorBlendState;
if (!strcmp(name, "CreateDynamicDepthStencilState"))
return (void *) table->CreateDynamicDepthStencilState;
if (!strcmp(name, "CreateCommandBuffer"))
return (void *) table->CreateCommandBuffer;
if (!strcmp(name, "BeginCommandBuffer"))
return (void *) table->BeginCommandBuffer;
if (!strcmp(name, "EndCommandBuffer"))
return (void *) table->EndCommandBuffer;
if (!strcmp(name, "ResetCommandBuffer"))
return (void *) table->ResetCommandBuffer;
if (!strcmp(name, "CmdBindPipeline"))
return (void *) table->CmdBindPipeline;
if (!strcmp(name, "CmdBindDynamicStateObject"))
return (void *) table->CmdBindDynamicStateObject;
if (!strcmp(name, "CmdBindDescriptorSets"))
return (void *) table->CmdBindDescriptorSets;
if (!strcmp(name, "CmdBindVertexBuffers"))
return (void *) table->CmdBindVertexBuffers;
if (!strcmp(name, "CmdBindIndexBuffer"))
return (void *) table->CmdBindIndexBuffer;
if (!strcmp(name, "CmdDraw"))
return (void *) table->CmdDraw;
if (!strcmp(name, "CmdDrawIndexed"))
return (void *) table->CmdDrawIndexed;
if (!strcmp(name, "CmdDrawIndirect"))
return (void *) table->CmdDrawIndirect;
if (!strcmp(name, "CmdDrawIndexedIndirect"))
return (void *) table->CmdDrawIndexedIndirect;
if (!strcmp(name, "CmdDispatch"))
return (void *) table->CmdDispatch;
if (!strcmp(name, "CmdDispatchIndirect"))
return (void *) table->CmdDispatchIndirect;
if (!strcmp(name, "CmdCopyBuffer"))
return (void *) table->CmdCopyBuffer;
if (!strcmp(name, "CmdCopyImage"))
return (void *) table->CmdCopyImage;
if (!strcmp(name, "CmdBlitImage"))
return (void *) table->CmdBlitImage;
if (!strcmp(name, "CmdCopyBufferToImage"))
return (void *) table->CmdCopyBufferToImage;
if (!strcmp(name, "CmdCopyImageToBuffer"))
return (void *) table->CmdCopyImageToBuffer;
if (!strcmp(name, "CmdUpdateBuffer"))
return (void *) table->CmdUpdateBuffer;
if (!strcmp(name, "CmdFillBuffer"))
return (void *) table->CmdFillBuffer;
if (!strcmp(name, "CmdClearColorImage"))
return (void *) table->CmdClearColorImage;
if (!strcmp(name, "CmdClearDepthStencilImage"))
return (void *) table->CmdClearDepthStencilImage;
if (!strcmp(name, "CmdClearColorAttachment"))
return (void *) table->CmdClearColorAttachment;
if (!strcmp(name, "CmdClearDepthStencilAttachment"))
return (void *) table->CmdClearDepthStencilAttachment;
if (!strcmp(name, "CmdResolveImage"))
return (void *) table->CmdResolveImage;
if (!strcmp(name, "CmdSetEvent"))
return (void *) table->CmdSetEvent;
if (!strcmp(name, "CmdResetEvent"))
return (void *) table->CmdResetEvent;
if (!strcmp(name, "CmdWaitEvents"))
return (void *) table->CmdWaitEvents;
if (!strcmp(name, "CmdPipelineBarrier"))
return (void *) table->CmdPipelineBarrier;
if (!strcmp(name, "CmdBeginQuery"))
return (void *) table->CmdBeginQuery;
if (!strcmp(name, "CmdEndQuery"))
return (void *) table->CmdEndQuery;
if (!strcmp(name, "CmdResetQueryPool"))
return (void *) table->CmdResetQueryPool;
if (!strcmp(name, "CmdWriteTimestamp"))
return (void *) table->CmdWriteTimestamp;
if (!strcmp(name, "CmdCopyQueryPoolResults"))
return (void *) table->CmdCopyQueryPoolResults;
if (!strcmp(name, "CreateFramebuffer"))
return (void *) table->CreateFramebuffer;
if (!strcmp(name, "CreateRenderPass"))
return (void *) table->CreateRenderPass;
if (!strcmp(name, "CmdBeginRenderPass"))
return (void *) table->CmdBeginRenderPass;
if (!strcmp(name, "CmdEndRenderPass"))
return (void *) table->CmdEndRenderPass;
return NULL;
}
static inline void loader_init_instance_core_dispatch_table(VkLayerInstanceDispatchTable *table,
PFN_vkGetInstanceProcAddr gpa,
VkInstance inst_next,
VkInstance inst)
{
// If layer is next, this will trigger layers to initialize their dispatch tables
//then use the gpa in their dispatch for subsequent layers in the chain
table->GetInstanceProcAddr = (PFN_vkGetInstanceProcAddr) gpa(inst_next, "vkGetInstanceProcAddr");
table->CreateInstance = (PFN_vkCreateInstance) gpa(inst, "vkCreateInstance");
table->DestroyInstance = (PFN_vkDestroyInstance) gpa(inst, "vkDestroyInstance");
table->EnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) gpa(inst, "vkEnumeratePhysicalDevices");
table->GetPhysicalDeviceFeatures = (PFN_vkGetPhysicalDeviceFeatures) gpa(inst, "vkGetPhysicalDeviceFeatures");
table->GetPhysicalDeviceFormatInfo = (PFN_vkGetPhysicalDeviceFormatInfo) gpa(inst, "vkGetPhysicalDeviceFormatInfo");
table->GetPhysicalDeviceLimits = (PFN_vkGetPhysicalDeviceLimits) gpa(inst, "vkGetPhysicalDeviceLimits");
table->GetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) gpa(inst, "vkGetPhysicalDeviceProperties");
table->GetPhysicalDevicePerformance = (PFN_vkGetPhysicalDevicePerformance) gpa(inst, "vkGetPhysicalDevicePerformance");
table->GetPhysicalDeviceQueueCount = (PFN_vkGetPhysicalDeviceQueueCount) gpa(inst, "vkGetPhysicalDeviceQueueCount");
table->GetPhysicalDeviceQueueProperties = (PFN_vkGetPhysicalDeviceQueueProperties) gpa(inst, "vkGetPhysicalDeviceQueueProperties");
table->GetPhysicalDeviceMemoryProperties = (PFN_vkGetPhysicalDeviceMemoryProperties) gpa(inst, "vkGetPhysicalDeviceMemoryProperties");
table->GetPhysicalDeviceExtensionProperties = (PFN_vkGetPhysicalDeviceExtensionProperties) gpa(inst, "vkGetPhysicalDeviceExtensionProperties");
table->GetPhysicalDeviceLayerProperties = (PFN_vkGetPhysicalDeviceLayerProperties) gpa(inst, "vkGetPhysicalDeviceLayerProperties");
}
static inline void loader_init_instance_extension_dispatch_table(
VkLayerInstanceDispatchTable *table,
PFN_vkGetInstanceProcAddr gpa,
VkInstance inst)
{
table->DbgCreateMsgCallback = (PFN_vkDbgCreateMsgCallback) gpa(inst, "vkDbgCreateMsgCallback");
table->DbgDestroyMsgCallback = (PFN_vkDbgDestroyMsgCallback) gpa(inst, "vkDbgDestroyMsgCallback");
}
static inline void *loader_lookup_instance_dispatch_table(
const VkLayerInstanceDispatchTable *table,
const char *name)
{
if (!name || name[0] != 'v' || name[1] != 'k')
return NULL;
name += 2;
if (!strcmp(name, "CreateInstance"))
return (void *) table->CreateInstance;
if (!strcmp(name, "DestroyInstance"))
return (void *) table->DestroyInstance;
if (!strcmp(name, "EnumeratePhysicalDevices"))
return (void *) table->EnumeratePhysicalDevices;
if (!strcmp(name, "GetPhysicalDeviceFeatures"))
return (void *) table->GetPhysicalDeviceFeatures;
if (!strcmp(name, "GetPhysicalDeviceFormatInfo"))
return (void *) table->GetPhysicalDeviceFormatInfo;
if (!strcmp(name, "GetPhysicalDeviceLimits"))
return (void *) table->GetPhysicalDeviceLimits;
if (!strcmp(name, "GetPhysicalDeviceProperties"))
return (void *) table->GetPhysicalDeviceProperties;
if (!strcmp(name, "GetPhysicalDevicePerformance"))
return (void *) table->GetPhysicalDevicePerformance;
if (!strcmp(name, "GetPhysicalDeviceQueueCount"))
return (void *) table->GetPhysicalDeviceQueueCount;
if (!strcmp(name, "GetPhysicalDeviceQueueProperties"))
return (void *) table->GetPhysicalDeviceQueueProperties;
if (!strcmp(name, "GetPhysicalDeviceMemoryProperties"))
return (void *) table->GetPhysicalDeviceMemoryProperties;
if (!strcmp(name, "GetInstanceProcAddr"))
return (void *) table->GetInstanceProcAddr;
if (!strcmp(name, "GetPhysicalDeviceExtensionProperties"))
return (void *) table->GetPhysicalDeviceExtensionProperties;
if (!strcmp(name, "GetPhysicalDeviceLayerProperties"))
return (void *) table->GetPhysicalDeviceLayerProperties;
if (!strcmp(name, "DbgCreateMsgCallback"))
return (void *) table->DbgCreateMsgCallback;
if (!strcmp(name, "DbgDestroyMsgCallback"))
return (void *) table->DbgDestroyMsgCallback;
return NULL;
}