blob: 3afd9c78794171e191e5dfa30e03cba767ef3eb7 [file] [log] [blame]
// VK tests
//
// Copyright (C) 2015 Valve Corporation
// Copyright (C) 2015 Google, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
#ifndef VKTESTFRAMEWORKANDROID_H
#define VKTESTFRAMEWORKANDROID_H
#include "test_common.h"
#include "vktestbinding.h"
#if defined(NDEBUG)
#define U_ASSERT_ONLY __attribute__((unused))
#else
#define U_ASSERT_ONLY
#endif
// Can be used by tests to record additional details / description of test
#define TEST_DESCRIPTION(desc) RecordProperty("description", desc)
#define ICD_SPV_MAGIC 0x07230203
class VkTestFramework : public ::testing::Test
{
public:
VkTestFramework();
~VkTestFramework();
static void InitArgs(int *argc, char *argv[]);
static void Finish();
VkFormat GetFormat(VkInstance instance, vk_testing::Device *device);
bool GLSLtoSPV(const VkShaderStageFlagBits shader_type,
const char *pshader,
std::vector<unsigned int> &spv);
static bool m_use_glsl;
};
class TestEnvironment : public ::testing::Environment
{
public:
void SetUp();
void TearDown();
};
#endif