blob: 7eeb82cb1dc392cbb8318d84060cb5aded7ff7be [file] [log] [blame]
/*
* Vulkan
*
* Copyright (C) 2015 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#include <unordered_map>
#include <vector>
#include "loader_platform.h"
#include "vk_dispatch_table_helper.h"
#include "vkLayer.h"
// The following is #included again to catch certain OS-specific functions
// being used:
#include "loader_platform.h"
#include "SPIRV/spirv.h"
static std::unordered_map<void *, VkLayerDispatchTable *> tableMap;
struct shader_source {
std::vector<uint32_t> words;
shader_source(VkShaderCreateInfo const *pCreateInfo) :
words((uint32_t *)pCreateInfo->pCode, (uint32_t *)pCreateInfo->pCode + pCreateInfo->codeSize / sizeof(uint32_t)) {
}
};
static std::unordered_map<void *, shader_source *> shader_map;
static VkLayerDispatchTable * initLayerTable(const VkBaseLayerObject *gpuw)
{
VkLayerDispatchTable *pTable;
assert(gpuw);
std::unordered_map<void *, VkLayerDispatchTable *>::const_iterator it = tableMap.find((void *) gpuw->baseObject);
if (it == tableMap.end())
{
pTable = new VkLayerDispatchTable;
tableMap[(void *) gpuw->baseObject] = pTable;
} else
{
return it->second;
}
layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VkPhysicalGpu) gpuw->nextObject);
return pTable;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
{
VkLayerDispatchTable* pTable = tableMap[gpu];
VkResult result = pTable->CreateDevice(gpu, pCreateInfo, pDevice);
// create a mapping for the device object into the dispatch table
tableMap.emplace(*pDevice, pTable);
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved)
{
if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pOutLayers[1] == NULL || pReserved == NULL)
return VK_ERROR_INVALID_POINTER;
if (maxLayerCount < 1)
return VK_ERROR_INITIALIZATION_FAILED;
*pOutLayerCount = 1;
strncpy((char *) pOutLayers[0], "ShaderChecker", maxStringSize);
return VK_SUCCESS;
}
struct extProps {
uint32_t version;
const char * const name;
};
#define SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE 1
static const struct extProps shaderCheckerExts[SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE] = {
// TODO what is the version?
0x10, "ShaderChecker",
};
VK_LAYER_EXPORT VkResult VKAPI vkGetGlobalExtensionInfo(
VkExtensionInfoType infoType,
uint32_t extensionIndex,
size_t* pDataSize,
void* pData)
{
VkResult result;
/* This entrypoint is NOT going to init it's own dispatch table since loader calls here early */
VkExtensionProperties *ext_props;
uint32_t *count;
if (pDataSize == NULL)
return VK_ERROR_INVALID_POINTER;
switch (infoType) {
case VK_EXTENSION_INFO_TYPE_COUNT:
*pDataSize = sizeof(uint32_t);
if (pData == NULL)
return VK_SUCCESS;
count = (uint32_t *) pData;
*count = SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE;
break;
case VK_EXTENSION_INFO_TYPE_PROPERTIES:
*pDataSize = sizeof(VkExtensionProperties);
if (pData == NULL)
return VK_SUCCESS;
if (extensionIndex >= SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE)
return VK_ERROR_INVALID_VALUE;
ext_props = (VkExtensionProperties *) pData;
ext_props->version = shaderCheckerExts[extensionIndex].version;
strncpy(ext_props->extName, shaderCheckerExts[extensionIndex].name,
VK_MAX_EXTENSION_NAME);
ext_props->extName[VK_MAX_EXTENSION_NAME - 1] = '\0';
break;
default:
return VK_ERROR_INVALID_VALUE;
};
return VK_SUCCESS;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateShader(VkDevice device, const VkShaderCreateInfo *pCreateInfo,
VkShader *pShader)
{
VkLayerDispatchTable* pTable = tableMap[(VkBaseLayerObject *)device];
VkResult res = pTable->CreateShader(device, pCreateInfo, pShader);
shader_map[(VkBaseLayerObject *) *pShader] = new shader_source(pCreateInfo);
return res;
}
VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char* pName)
{
if (gpu == NULL)
return NULL;
initLayerTable((const VkBaseLayerObject *) gpu);
#define ADD_HOOK(fn) \
if (!strncmp(#fn, pName, sizeof(#fn))) \
return (void *) fn
ADD_HOOK(vkGetProcAddr);
ADD_HOOK(vkEnumerateLayers);
ADD_HOOK(vkCreateDevice);
ADD_HOOK(vkCreateShader);
VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;
if (gpuw->pGPA == NULL)
return NULL;
return gpuw->pGPA((VkPhysicalGpu) gpuw->nextObject, pName);
}