| /* |
| * Vulkan |
| * |
| * Copyright (C) 2015 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| #include <string.h> |
| #include <stdlib.h> |
| #include <assert.h> |
| #include <unordered_map> |
| #include <vector> |
| #include "loader_platform.h" |
| #include "vk_dispatch_table_helper.h" |
| #include "vkLayer.h" |
| // The following is #included again to catch certain OS-specific functions |
| // being used: |
| #include "loader_platform.h" |
| |
| #include "SPIRV/spirv.h" |
| |
| static std::unordered_map<void *, VkLayerDispatchTable *> tableMap; |
| |
| |
| struct shader_source { |
| std::vector<uint32_t> words; |
| |
| shader_source(VkShaderCreateInfo const *pCreateInfo) : |
| words((uint32_t *)pCreateInfo->pCode, (uint32_t *)pCreateInfo->pCode + pCreateInfo->codeSize / sizeof(uint32_t)) { |
| } |
| }; |
| |
| |
| static std::unordered_map<void *, shader_source *> shader_map; |
| |
| |
| static VkLayerDispatchTable * initLayerTable(const VkBaseLayerObject *gpuw) |
| { |
| VkLayerDispatchTable *pTable; |
| |
| assert(gpuw); |
| std::unordered_map<void *, VkLayerDispatchTable *>::const_iterator it = tableMap.find((void *) gpuw->baseObject); |
| if (it == tableMap.end()) |
| { |
| pTable = new VkLayerDispatchTable; |
| tableMap[(void *) gpuw->baseObject] = pTable; |
| } else |
| { |
| return it->second; |
| } |
| |
| layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VkPhysicalGpu) gpuw->nextObject); |
| |
| return pTable; |
| } |
| |
| |
| VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalGpu gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice) |
| { |
| VkLayerDispatchTable* pTable = tableMap[gpu]; |
| VkResult result = pTable->CreateDevice(gpu, pCreateInfo, pDevice); |
| // create a mapping for the device object into the dispatch table |
| tableMap.emplace(*pDevice, pTable); |
| return result; |
| } |
| |
| |
| VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalGpu gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) |
| { |
| if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pOutLayers[1] == NULL || pReserved == NULL) |
| return VK_ERROR_INVALID_POINTER; |
| |
| if (maxLayerCount < 1) |
| return VK_ERROR_INITIALIZATION_FAILED; |
| *pOutLayerCount = 1; |
| strncpy((char *) pOutLayers[0], "ShaderChecker", maxStringSize); |
| return VK_SUCCESS; |
| } |
| |
| |
| struct extProps { |
| uint32_t version; |
| const char * const name; |
| }; |
| #define SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE 1 |
| static const struct extProps shaderCheckerExts[SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE] = { |
| // TODO what is the version? |
| 0x10, "ShaderChecker", |
| }; |
| |
| |
| VK_LAYER_EXPORT VkResult VKAPI vkGetGlobalExtensionInfo( |
| VkExtensionInfoType infoType, |
| uint32_t extensionIndex, |
| size_t* pDataSize, |
| void* pData) |
| { |
| VkResult result; |
| |
| /* This entrypoint is NOT going to init it's own dispatch table since loader calls here early */ |
| VkExtensionProperties *ext_props; |
| uint32_t *count; |
| |
| if (pDataSize == NULL) |
| return VK_ERROR_INVALID_POINTER; |
| |
| switch (infoType) { |
| case VK_EXTENSION_INFO_TYPE_COUNT: |
| *pDataSize = sizeof(uint32_t); |
| if (pData == NULL) |
| return VK_SUCCESS; |
| count = (uint32_t *) pData; |
| *count = SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE; |
| break; |
| case VK_EXTENSION_INFO_TYPE_PROPERTIES: |
| *pDataSize = sizeof(VkExtensionProperties); |
| if (pData == NULL) |
| return VK_SUCCESS; |
| if (extensionIndex >= SHADER_CHECKER_LAYER_EXT_ARRAY_SIZE) |
| return VK_ERROR_INVALID_VALUE; |
| ext_props = (VkExtensionProperties *) pData; |
| ext_props->version = shaderCheckerExts[extensionIndex].version; |
| strncpy(ext_props->extName, shaderCheckerExts[extensionIndex].name, |
| VK_MAX_EXTENSION_NAME); |
| ext_props->extName[VK_MAX_EXTENSION_NAME - 1] = '\0'; |
| break; |
| default: |
| return VK_ERROR_INVALID_VALUE; |
| }; |
| |
| return VK_SUCCESS; |
| } |
| |
| |
| VK_LAYER_EXPORT VkResult VKAPI vkCreateShader(VkDevice device, const VkShaderCreateInfo *pCreateInfo, |
| VkShader *pShader) |
| { |
| VkLayerDispatchTable* pTable = tableMap[(VkBaseLayerObject *)device]; |
| VkResult res = pTable->CreateShader(device, pCreateInfo, pShader); |
| |
| shader_map[(VkBaseLayerObject *) *pShader] = new shader_source(pCreateInfo); |
| return res; |
| } |
| |
| |
| VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalGpu gpu, const char* pName) |
| { |
| if (gpu == NULL) |
| return NULL; |
| |
| initLayerTable((const VkBaseLayerObject *) gpu); |
| |
| #define ADD_HOOK(fn) \ |
| if (!strncmp(#fn, pName, sizeof(#fn))) \ |
| return (void *) fn |
| |
| ADD_HOOK(vkGetProcAddr); |
| ADD_HOOK(vkEnumerateLayers); |
| ADD_HOOK(vkCreateDevice); |
| ADD_HOOK(vkCreateShader); |
| |
| VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu; |
| if (gpuw->pGPA == NULL) |
| return NULL; |
| return gpuw->pGPA((VkPhysicalGpu) gpuw->nextObject, pName); |
| } |