| /* |
| * XGL |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include "loader_platform.h" |
| #include "xgl_dispatch_table_helper.h" |
| #include "xgl_generic_intercept_proc_helper.h" |
| #include "xgl_struct_string_helper.h" |
| #include "xgl_struct_graphviz_helper.h" |
| #include "draw_state.h" |
| #include "layers_config.h" |
| // The following is #included again to catch certain OS-specific functions |
| // being used: |
| #include "loader_platform.h" |
| #include "layers_msg.h" |
| static XGL_LAYER_DISPATCH_TABLE nextTable; |
| static XGL_BASE_LAYER_OBJECT *pCurObj; |
| static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(g_initOnce); |
| static int globalLockInitialized = 0; |
| static loader_platform_thread_mutex globalLock; |
| #define ALLOC_DEBUG 0 |
| #if ALLOC_DEBUG |
| static uint64_t g_alloc_count = 0; |
| static uint64_t g_free_count = 0; |
| #endif |
| |
| // Return the size of the underlying struct based on struct type |
| static size_t sTypeStructSize(XGL_STRUCTURE_TYPE sType) |
| { |
| switch (sType) |
| { |
| case XGL_STRUCTURE_TYPE_APPLICATION_INFO: |
| return sizeof(XGL_APPLICATION_INFO); |
| case XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO: |
| return sizeof(XGL_DEVICE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO: |
| return sizeof(XGL_MEMORY_ALLOC_INFO); |
| case XGL_STRUCTURE_TYPE_MEMORY_OPEN_INFO: |
| return sizeof(XGL_MEMORY_OPEN_INFO); |
| case XGL_STRUCTURE_TYPE_PEER_MEMORY_OPEN_INFO: |
| return sizeof(XGL_PEER_MEMORY_OPEN_INFO); |
| case XGL_STRUCTURE_TYPE_BUFFER_VIEW_ATTACH_INFO: |
| return sizeof(XGL_BUFFER_VIEW_ATTACH_INFO); |
| case XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO: |
| return sizeof(XGL_IMAGE_VIEW_ATTACH_INFO); |
| case XGL_STRUCTURE_TYPE_EVENT_WAIT_INFO: |
| return sizeof(XGL_EVENT_WAIT_INFO); |
| case XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO: |
| return sizeof(XGL_IMAGE_VIEW_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO: |
| return sizeof(XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO: |
| return sizeof(XGL_DEPTH_STENCIL_VIEW_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO: |
| return sizeof(XGL_SHADER_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO: |
| return sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO: |
| return sizeof(XGL_SAMPLER_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO: |
| return sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO: |
| return sizeof(XGL_DYNAMIC_VP_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO: |
| return sizeof(XGL_DYNAMIC_RS_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO: |
| return sizeof(XGL_DYNAMIC_CB_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO: |
| return sizeof(XGL_DYNAMIC_DS_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO: |
| return sizeof(XGL_CMD_BUFFER_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO: |
| return sizeof(XGL_EVENT_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO: |
| return sizeof(XGL_FENCE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_QUEUE_SEMAPHORE_CREATE_INFO: |
| return sizeof(XGL_QUEUE_SEMAPHORE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_QUEUE_SEMAPHORE_OPEN_INFO: |
| return sizeof(XGL_QUEUE_SEMAPHORE_OPEN_INFO); |
| case XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO: |
| return sizeof(XGL_QUERY_POOL_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO: |
| return sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO: |
| return sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO: |
| return sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO: |
| return sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO: |
| return sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO: |
| return sizeof(XGL_PIPELINE_VP_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO: |
| return sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO: |
| return sizeof(XGL_PIPELINE_MS_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO: |
| return sizeof(XGL_PIPELINE_CB_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO: |
| return sizeof(XGL_PIPELINE_DS_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO: |
| return sizeof(XGL_IMAGE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_BUFFER_CREATE_INFO: |
| return sizeof(XGL_BUFFER_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO: |
| return sizeof(XGL_BUFFER_VIEW_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO: |
| return sizeof(XGL_FRAMEBUFFER_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO: |
| return sizeof(XGL_CMD_BUFFER_BEGIN_INFO); |
| case XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO: |
| return sizeof(XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO); |
| case XGL_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO: |
| return sizeof(XGL_RENDER_PASS_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO: |
| return sizeof(XGL_LAYER_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_PIPELINE_BARRIER: |
| return sizeof(XGL_PIPELINE_BARRIER); |
| case XGL_STRUCTURE_TYPE_MEMORY_BARRIER: |
| return sizeof(XGL_MEMORY_BARRIER); |
| case XGL_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER: |
| return sizeof(XGL_BUFFER_MEMORY_BARRIER); |
| case XGL_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER: |
| return sizeof(XGL_IMAGE_MEMORY_BARRIER); |
| case XGL_STRUCTURE_TYPE_DESCRIPTOR_REGION_CREATE_INFO: |
| return sizeof(XGL_DESCRIPTOR_REGION_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| return sizeof(XGL_UPDATE_SAMPLERS); |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| return sizeof(XGL_UPDATE_SAMPLER_TEXTURES); |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| return sizeof(XGL_UPDATE_IMAGES); |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| return sizeof(XGL_UPDATE_BUFFERS); |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| return sizeof(XGL_UPDATE_AS_COPY); |
| case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_BUFFER_INFO: |
| return sizeof(XGL_MEMORY_ALLOC_BUFFER_INFO); |
| case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_IMAGE_INFO: |
| return sizeof(XGL_MEMORY_ALLOC_IMAGE_INFO); |
| default: |
| return 0; |
| } |
| } |
| // Return the size of the underlying struct based on sType |
| static size_t dynStateCreateInfoSize(XGL_STRUCTURE_TYPE sType) |
| { |
| switch (sType) |
| { |
| case XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO: |
| return sizeof(XGL_DYNAMIC_VP_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_DYNAMIC_RS_STATE_CREATE_INFO: |
| return sizeof(XGL_DYNAMIC_RS_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_DYNAMIC_DS_STATE_CREATE_INFO: |
| return sizeof(XGL_DYNAMIC_DS_STATE_CREATE_INFO); |
| case XGL_STRUCTURE_TYPE_DYNAMIC_CB_STATE_CREATE_INFO: |
| return sizeof(XGL_DYNAMIC_CB_STATE_CREATE_INFO); |
| default: |
| return 0; |
| } |
| } |
| // Return a string representation of CMD_TYPE enum |
| static char* cmdTypeToString(CMD_TYPE cmd) |
| { |
| switch (cmd) |
| { |
| case CMD_BINDPIPELINE: |
| return "CMD_BINDPIPELINE"; |
| case CMD_BINDPIPELINEDELTA: |
| return "CMD_BINDPIPELINEDELTA"; |
| case CMD_BINDDYNAMICSTATEOBJECT: |
| return "CMD_BINDDYNAMICSTATEOBJECT"; |
| case CMD_BINDDESCRIPTORSET: |
| return "CMD_BINDDESCRIPTORSET"; |
| case CMD_BINDINDEXBUFFER: |
| return "CMD_BINDINDEXBUFFER"; |
| case CMD_BINDVERTEXBUFFER: |
| return "CMD_BINDVERTEXBUFFER"; |
| case CMD_DRAW: |
| return "CMD_DRAW"; |
| case CMD_DRAWINDEXED: |
| return "CMD_DRAWINDEXED"; |
| case CMD_DRAWINDIRECT: |
| return "CMD_DRAWINDIRECT"; |
| case CMD_DRAWINDEXEDINDIRECT: |
| return "CMD_DRAWINDEXEDINDIRECT"; |
| case CMD_DISPATCH: |
| return "CMD_DISPATCH"; |
| case CMD_DISPATCHINDIRECT: |
| return "CMD_DISPATCHINDIRECT"; |
| case CMD_COPYBUFFER: |
| return "CMD_COPYBUFFER"; |
| case CMD_COPYIMAGE: |
| return "CMD_COPYIMAGE"; |
| case CMD_COPYBUFFERTOIMAGE: |
| return "CMD_COPYBUFFERTOIMAGE"; |
| case CMD_COPYIMAGETOBUFFER: |
| return "CMD_COPYIMAGETOBUFFER"; |
| case CMD_CLONEIMAGEDATA: |
| return "CMD_CLONEIMAGEDATA"; |
| case CMD_UPDATEBUFFER: |
| return "CMD_UPDATEBUFFER"; |
| case CMD_FILLBUFFER: |
| return "CMD_FILLBUFFER"; |
| case CMD_CLEARCOLORIMAGE: |
| return "CMD_CLEARCOLORIMAGE"; |
| case CMD_CLEARCOLORIMAGERAW: |
| return "CMD_CLEARCOLORIMAGERAW"; |
| case CMD_CLEARDEPTHSTENCIL: |
| return "CMD_CLEARDEPTHSTENCIL"; |
| case CMD_RESOLVEIMAGE: |
| return "CMD_RESOLVEIMAGE"; |
| case CMD_SETEVENT: |
| return "CMD_SETEVENT"; |
| case CMD_RESETEVENT: |
| return "CMD_RESETEVENT"; |
| case CMD_WAITEVENTS: |
| return "CMD_WAITEVENTS"; |
| case CMD_PIPELINEBARRIER: |
| return "CMD_PIPELINEBARRIER"; |
| case CMD_BEGINQUERY: |
| return "CMD_BEGINQUERY"; |
| case CMD_ENDQUERY: |
| return "CMD_ENDQUERY"; |
| case CMD_RESETQUERYPOOL: |
| return "CMD_RESETQUERYPOOL"; |
| case CMD_WRITETIMESTAMP: |
| return "CMD_WRITETIMESTAMP"; |
| case CMD_INITATOMICCOUNTERS: |
| return "CMD_INITATOMICCOUNTERS"; |
| case CMD_LOADATOMICCOUNTERS: |
| return "CMD_LOADATOMICCOUNTERS"; |
| case CMD_SAVEATOMICCOUNTERS: |
| return "CMD_SAVEATOMICCOUNTERS"; |
| case CMD_BEGINRENDERPASS: |
| return "CMD_BEGINRENDERPASS"; |
| case CMD_ENDRENDERPASS: |
| return "CMD_ENDRENDERPASS"; |
| default: |
| return "UNKNOWN"; |
| } |
| } |
| // Block of code at start here for managing/tracking Pipeline state that this layer cares about |
| // Just track 2 shaders for now |
| #define XGL_NUM_GRAPHICS_SHADERS XGL_SHADER_STAGE_COMPUTE |
| #define MAX_SLOTS 2048 |
| |
| static uint64_t g_drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0}; |
| |
| // TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound |
| // Then need to synchronize the accesses based on cmd buffer so that if I'm reading state on one cmd buffer, updates |
| // to that same cmd buffer by separate thread are not changing state from underneath us |
| static PIPELINE_NODE* g_pPipelineHead = NULL; |
| static SAMPLER_NODE* g_pSamplerHead = NULL; |
| static IMAGE_NODE* g_pImageHead = NULL; |
| static BUFFER_NODE* g_pBufferHead = NULL; |
| static GLOBAL_CB_NODE* g_pCmdBufferHead = NULL; |
| static XGL_CMD_BUFFER g_lastCmdBuffer = NULL; |
| #define MAX_BINDING 0xFFFFFFFF // Default vtxBinding value in CB Node to identify if no vtxBinding set |
| |
| static DYNAMIC_STATE_NODE* g_pDynamicStateHead[XGL_NUM_STATE_BIND_POINT] = {0}; |
| |
| static void insertDynamicState(const XGL_DYNAMIC_STATE_OBJECT state, const GENERIC_HEADER* pCreateInfo, XGL_STATE_BIND_POINT bindPoint) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| // Insert new node at head of appropriate LL |
| DYNAMIC_STATE_NODE* pStateNode = (DYNAMIC_STATE_NODE*)malloc(sizeof(DYNAMIC_STATE_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc1 #%lu pStateNode addr(%p)\n", ++g_alloc_count, (void*)pStateNode); |
| #endif |
| pStateNode->pNext = g_pDynamicStateHead[bindPoint]; |
| g_pDynamicStateHead[bindPoint] = pStateNode; |
| pStateNode->stateObj = state; |
| pStateNode->pCreateInfo = (GENERIC_HEADER*)malloc(dynStateCreateInfoSize(pCreateInfo->sType)); |
| #if ALLOC_DEBUG |
| printf("Alloc2 #%lu pStateNode->pCreateInfo addr(%p)\n", ++g_alloc_count, (void*)pStateNode->pCreateInfo); |
| #endif |
| memcpy(pStateNode->pCreateInfo, pCreateInfo, dynStateCreateInfoSize(pCreateInfo->sType)); |
| // VP has embedded ptr so need to handle that as special case |
| if (XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO == pCreateInfo->sType) { |
| XGL_DYNAMIC_VP_STATE_CREATE_INFO* pVPCI = (XGL_DYNAMIC_VP_STATE_CREATE_INFO*)pStateNode->pCreateInfo; |
| XGL_VIEWPORT** ppViewports = (XGL_VIEWPORT**)&pVPCI->pViewports; |
| size_t vpSize = sizeof(XGL_VIEWPORT) * pVPCI->viewportAndScissorCount; |
| if (vpSize) { |
| *ppViewports = (XGL_VIEWPORT*)malloc(vpSize); |
| #if ALLOC_DEBUG |
| printf("Alloc3 #%lu *ppViewports addr(%p)\n", ++g_alloc_count, (void*)*ppViewports); |
| #endif |
| memcpy(*ppViewports, ((XGL_DYNAMIC_VP_STATE_CREATE_INFO*)pCreateInfo)->pViewports, vpSize); |
| } |
| XGL_RECT** ppScissors = (XGL_RECT**)&pVPCI->pScissors; |
| size_t scSize = sizeof(XGL_RECT) * pVPCI->viewportAndScissorCount; |
| if (scSize) { |
| *ppScissors = (XGL_RECT*)malloc(scSize); |
| #if ALLOC_DEBUG |
| printf("Alloc4 #%lu *ppScissors addr(%p)\n", ++g_alloc_count, (void*)*ppScissors); |
| #endif |
| memcpy(*ppScissors, ((XGL_DYNAMIC_VP_STATE_CREATE_INFO*)pCreateInfo)->pScissors, scSize); |
| } |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| // Free all allocated nodes for Dynamic State objs |
| static void freeDynamicState() |
| { |
| for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) { |
| DYNAMIC_STATE_NODE* pStateNode = g_pDynamicStateHead[i]; |
| DYNAMIC_STATE_NODE* pFreeMe = pStateNode; |
| while (pStateNode) { |
| pFreeMe = pStateNode; |
| pStateNode = pStateNode->pNext; |
| assert(pFreeMe->pCreateInfo); |
| if (XGL_STRUCTURE_TYPE_DYNAMIC_VP_STATE_CREATE_INFO == pFreeMe->pCreateInfo->sType) { |
| XGL_DYNAMIC_VP_STATE_CREATE_INFO* pVPCI = (XGL_DYNAMIC_VP_STATE_CREATE_INFO*)pFreeMe->pCreateInfo; |
| if (pVPCI->pViewports) { |
| void** ppToFree = (void**)&pVPCI->pViewports; |
| #if ALLOC_DEBUG |
| printf("Free3 #%lu pViewports addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| if (pVPCI->pScissors) { |
| void** ppToFree = (void**)&pVPCI->pScissors; |
| #if ALLOC_DEBUG |
| printf("Free4 #%lu pScissors addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| } |
| #if ALLOC_DEBUG |
| printf("Free2 #%lu pStateNode->CreateInfo addr(%p)\n", ++g_free_count, (void*)pFreeMe->pCreateInfo); |
| #endif |
| free(pFreeMe->pCreateInfo); |
| #if ALLOC_DEBUG |
| printf("Free1 #%lu pStateNode addr(%p)\n", ++g_free_count, (void*)pFreeMe); |
| #endif |
| free(pFreeMe); |
| } |
| } |
| } |
| // Free all sampler nodes |
| static void freeSamplers() |
| { |
| SAMPLER_NODE* pSampler = g_pSamplerHead; |
| SAMPLER_NODE* pFreeMe = pSampler; |
| while (pSampler) { |
| pFreeMe = pSampler; |
| pSampler = pSampler->pNext; |
| #if ALLOC_DEBUG |
| printf("Free25 #%lu pSampler addr(%p)\n", ++g_free_count, (void*)pFreeMe); |
| #endif |
| free(pFreeMe); |
| } |
| } |
| // Free all image nodes |
| static void freeImages() |
| { |
| IMAGE_NODE* pImage = g_pImageHead; |
| IMAGE_NODE* pFreeMe = pImage; |
| while (pImage) { |
| pFreeMe = pImage; |
| pImage = pImage->pNext; |
| #if ALLOC_DEBUG |
| printf("Free22 #%lu pImage addr(%p)\n", ++g_free_count, (void*)pFreeMe); |
| #endif |
| free(pFreeMe); |
| } |
| } |
| // Free all buffer nodes |
| static void freeBuffers() |
| { |
| BUFFER_NODE* pBuffer = g_pBufferHead; |
| BUFFER_NODE* pFreeMe = pBuffer; |
| while (pBuffer) { |
| pFreeMe = pBuffer; |
| pBuffer = pBuffer->pNext; |
| #if ALLOC_DEBUG |
| printf("Free21 #%lu pBuffer addr(%p)\n", ++g_free_count, (void*)pFreeMe); |
| #endif |
| free(pFreeMe); |
| } |
| } |
| static GLOBAL_CB_NODE* getCBNode(XGL_CMD_BUFFER cb); |
| // Print the last bound dynamic state |
| static void printDynamicState(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| char str[4*1024]; |
| for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) { |
| if (pCB->lastBoundDynamicState[i]) { |
| sprintf(str, "Reporting CreateInfo for currently bound %s object %p", string_XGL_STATE_BIND_POINT(i), pCB->lastBoundDynamicState[i]->stateObj); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCB->lastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", str); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCB->lastBoundDynamicState[i]->stateObj, 0, DRAWSTATE_NONE, "DS", dynamic_display(pCB->lastBoundDynamicState[i]->pCreateInfo, " ")); |
| break; |
| } |
| else { |
| sprintf(str, "No dynamic state of type %s bound", string_XGL_STATE_BIND_POINT(i)); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str); |
| } |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cb); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| } |
| // Retrieve pipeline node ptr for given pipeline object |
| static PIPELINE_NODE *getPipeline(XGL_PIPELINE pipeline) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| PIPELINE_NODE *pTrav = g_pPipelineHead; |
| while (pTrav) { |
| if (pTrav->pipeline == pipeline) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return pTrav; |
| } |
| pTrav = pTrav->pNext; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| |
| // For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found |
| // TODO : Use this function to display sampler info |
| // commenting out for now to avoid warning about not being used |
| /* |
| static XGL_SAMPLER_CREATE_INFO* getSamplerCreateInfo(const XGL_SAMPLER sampler) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| SAMPLER_NODE *pTrav = g_pSamplerHead; |
| while (pTrav) { |
| if (sampler == pTrav->sampler) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return &pTrav->createInfo; |
| } |
| pTrav = pTrav->pNext; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| */ |
| |
| // Init the pipeline mapping info based on pipeline create info LL tree |
| // Threading note : Calls to this function should wrapped in mutex |
| static void initPipeline(PIPELINE_NODE *pPipeline, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo) |
| { |
| // First init create info, we'll shadow the structs as we go down the tree |
| pPipeline->pCreateTree = (XGL_GRAPHICS_PIPELINE_CREATE_INFO*)malloc(sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO)); |
| #if ALLOC_DEBUG |
| printf("Alloc5 #%lu pPipeline->pCreateTree addr(%p)\n", ++g_alloc_count, (void*)pPipeline->pCreateTree); |
| #endif |
| memcpy(pPipeline->pCreateTree, pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO)); |
| GENERIC_HEADER *pShadowTrav = (GENERIC_HEADER*)pPipeline->pCreateTree; |
| GENERIC_HEADER *pTrav = (GENERIC_HEADER*)pCreateInfo->pNext; |
| while (pTrav) { |
| // Shadow the struct |
| pShadowTrav->pNext = (GENERIC_HEADER*)malloc(sTypeStructSize(pTrav->sType)); |
| #if ALLOC_DEBUG |
| printf("Alloc6 #%lu pShadowTrav->pNext addr(%p)\n", ++g_alloc_count, (void*)pShadowTrav->pNext); |
| #endif |
| // Typically pNext is const so have to cast to avoid warning when we modify it here |
| memcpy((void*)pShadowTrav->pNext, pTrav, sTypeStructSize(pTrav->sType)); |
| pShadowTrav = (GENERIC_HEADER*)pShadowTrav->pNext; |
| // Special copy of Vtx info as it has embedded array |
| if (XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO == pTrav->sType) { |
| XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pVICI = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pShadowTrav; |
| pPipeline->vtxBindingCount = pVICI->bindingCount; |
| uint32_t allocSize = pPipeline->vtxBindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION); |
| if (allocSize) { |
| pPipeline->pVertexBindingDescriptions = (XGL_VERTEX_INPUT_BINDING_DESCRIPTION*)malloc(allocSize); |
| #if ALLOC_DEBUG |
| printf("Alloc7 #%lu pPipeline->pVertexBindingDescriptions addr(%p)\n", ++g_alloc_count, (void*)pPipeline->pVertexBindingDescriptions); |
| #endif |
| memcpy(pPipeline->pVertexBindingDescriptions, ((XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav)->pVertexAttributeDescriptions, allocSize); |
| } |
| pPipeline->vtxAttributeCount = pVICI->attributeCount; |
| allocSize = pPipeline->vtxAttributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION); |
| if (allocSize) { |
| pPipeline->pVertexAttributeDescriptions = (XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION*)malloc(allocSize); |
| #if ALLOC_DEBUG |
| printf("Alloc8 #%lu pPipeline->pVertexAttributeDescriptions addr(%p)\n", ++g_alloc_count, (void*)pPipeline->pVertexAttributeDescriptions); |
| #endif |
| memcpy(pPipeline->pVertexAttributeDescriptions, ((XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pTrav)->pVertexAttributeDescriptions, allocSize); |
| } |
| } |
| else if (XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO == pTrav->sType) { |
| // Special copy of CB state as it has embedded array |
| XGL_PIPELINE_CB_STATE_CREATE_INFO *pCBCI = (XGL_PIPELINE_CB_STATE_CREATE_INFO*)pShadowTrav; |
| pPipeline->attachmentCount = pCBCI->attachmentCount; |
| uint32_t allocSize = pPipeline->attachmentCount * sizeof(XGL_PIPELINE_CB_ATTACHMENT_STATE); |
| if (allocSize) { |
| pPipeline->pAttachments = (XGL_PIPELINE_CB_ATTACHMENT_STATE*)malloc(allocSize); |
| #if ALLOC_DEBUG |
| printf("Alloc9 #%lu pPipeline->pAttachments addr(%p)\n", ++g_alloc_count, (void*)pPipeline->pAttachments); |
| #endif |
| XGL_PIPELINE_CB_ATTACHMENT_STATE** ppAttachments = (XGL_PIPELINE_CB_ATTACHMENT_STATE**)&pCBCI->pAttachments; |
| *ppAttachments = pPipeline->pAttachments; |
| memcpy(pPipeline->pAttachments, ((XGL_PIPELINE_CB_STATE_CREATE_INFO*)pTrav)->pAttachments, allocSize); |
| } |
| } |
| pTrav = (GENERIC_HEADER*)pTrav->pNext; |
| } |
| } |
| // Free the Pipeline nodes |
| static void freePipelines() |
| { |
| PIPELINE_NODE* pPipeline = g_pPipelineHead; |
| PIPELINE_NODE* pFreeMe = pPipeline; |
| while (pPipeline) { |
| pFreeMe = pPipeline; |
| GENERIC_HEADER* pShadowTrav = (GENERIC_HEADER*)pPipeline->pCreateTree; |
| GENERIC_HEADER* pShadowFree = pShadowTrav; |
| while (pShadowTrav) { |
| pShadowFree = pShadowTrav; |
| pShadowTrav = (GENERIC_HEADER*)pShadowTrav->pNext; |
| if (XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO == pShadowFree->sType) { |
| // Free the vtx data shadowed directly into pPipeline node |
| if (pFreeMe->pVertexBindingDescriptions) { |
| #if ALLOC_DEBUG |
| printf("Free7 #%lu pVertexBindingDescriptions addr(%p)\n", ++g_free_count, (void*)pFreeMe->pVertexBindingDescriptions); |
| #endif |
| free(pFreeMe->pVertexBindingDescriptions); |
| } |
| if (pFreeMe->pVertexAttributeDescriptions) { |
| #if ALLOC_DEBUG |
| printf("Free8 #%lu pVertexAttributeDescriptions addr(%p)\n", ++g_free_count, (void*)pFreeMe->pVertexAttributeDescriptions); |
| #endif |
| free(pFreeMe->pVertexAttributeDescriptions); |
| } |
| } |
| else if (XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO == pShadowFree->sType) { |
| // Free attachment data shadowed into pPipeline node |
| if (pFreeMe->pAttachments) { |
| #if ALLOC_DEBUG |
| printf("Free9 #%lu pAttachments addr(%p)\n", ++g_free_count, (void*)pFreeMe->pAttachments); |
| #endif |
| free(pFreeMe->pAttachments); |
| } |
| } |
| #if ALLOC_DEBUG |
| printf("Free5 & Free6 #%lu pShadowNode addr(%p)\n", ++g_free_count, (void*)pShadowFree); |
| #endif |
| free(pShadowFree); |
| } |
| pPipeline = pPipeline->pNext; |
| #if ALLOC_DEBUG |
| printf("Free23 & Free24 #%lu pPipeline addr(%p)\n", ++g_free_count, (void*)pFreeMe); |
| #endif |
| free(pFreeMe); |
| } |
| } |
| // Block of code at start here specifically for managing/tracking DSs |
| |
| // ptr to HEAD of LL of DS Regions |
| static REGION_NODE* g_pRegionHead = NULL; |
| // ptr to HEAD of LL of top-level Layouts |
| static LAYOUT_NODE* g_pLayoutHead = NULL; |
| |
| // Return Region node ptr for specified region or else NULL |
| static REGION_NODE* getRegionNode(XGL_DESCRIPTOR_REGION region) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| REGION_NODE* pTrav = g_pRegionHead; |
| while (pTrav) { |
| if (pTrav->region == region) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return pTrav; |
| } |
| pTrav = pTrav->pNext; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| // Return Set node ptr for specified set or else NULL |
| static SET_NODE* getSetNode(XGL_DESCRIPTOR_SET set) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| REGION_NODE* pTrav = g_pRegionHead; |
| while (pTrav) { |
| SET_NODE* pSet = pTrav->pSets; |
| while (pSet) { |
| if (pSet->set == set) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return pSet; |
| } |
| pSet = pSet->pNext; |
| } |
| pTrav = pTrav->pNext; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| |
| // Return XGL_TRUE if DS Exists and is within an xglBeginDescriptorRegionUpdate() call sequence, otherwise XGL_FALSE |
| static bool32_t dsUpdateActive(XGL_DESCRIPTOR_SET ds) |
| { |
| SET_NODE* pTrav = getSetNode(ds); |
| if (pTrav) { |
| REGION_NODE* pRegion = NULL; |
| pRegion = getRegionNode(pTrav->region); |
| if (pRegion) { |
| return pRegion->updateActive; |
| } |
| } |
| return XGL_FALSE; |
| } |
| |
| static LAYOUT_NODE* getLayoutNode(XGL_DESCRIPTOR_SET_LAYOUT layout) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| LAYOUT_NODE* pTrav = g_pLayoutHead; |
| while (pTrav) { |
| if (pTrav->layout == layout) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return pTrav; |
| } |
| pTrav = pTrav->pNext; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| |
| static uint32_t getUpdateIndex(GENERIC_HEADER* pUpdateStruct) |
| { |
| switch (pUpdateStruct->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| return ((XGL_UPDATE_SAMPLERS*)pUpdateStruct)->index; |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| return ((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->index; |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| return ((XGL_UPDATE_IMAGES*)pUpdateStruct)->index; |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| return ((XGL_UPDATE_BUFFERS*)pUpdateStruct)->index; |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| return ((XGL_UPDATE_AS_COPY*)pUpdateStruct)->descriptorIndex; |
| default: |
| // TODO : Flag specific error for this case |
| return 0; |
| } |
| } |
| |
| static uint32_t getUpdateUpperBound(GENERIC_HEADER* pUpdateStruct) |
| { |
| switch (pUpdateStruct->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| return (((XGL_UPDATE_SAMPLERS*)pUpdateStruct)->count + ((XGL_UPDATE_SAMPLERS*)pUpdateStruct)->index); |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| return (((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->count + ((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdateStruct)->index); |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| return (((XGL_UPDATE_IMAGES*)pUpdateStruct)->count + ((XGL_UPDATE_IMAGES*)pUpdateStruct)->index); |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| return (((XGL_UPDATE_BUFFERS*)pUpdateStruct)->count + ((XGL_UPDATE_BUFFERS*)pUpdateStruct)->index); |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| // TODO : Need to understand this case better and make sure code is correct |
| return (((XGL_UPDATE_AS_COPY*)pUpdateStruct)->count + ((XGL_UPDATE_AS_COPY*)pUpdateStruct)->descriptorIndex); |
| default: |
| // TODO : Flag specific error for this case |
| return 0; |
| } |
| } |
| |
| // Verify that the descriptor type in the update struct matches what's expected by the layout |
| static bool32_t validateUpdateType(GENERIC_HEADER* pUpdateStruct, const LAYOUT_NODE* pLayout)//XGL_DESCRIPTOR_TYPE type) |
| { |
| // First get actual type of update |
| XGL_DESCRIPTOR_TYPE actualType; |
| uint32_t i = 0; |
| uint32_t bound = getUpdateUpperBound(pUpdateStruct); |
| switch (pUpdateStruct->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| actualType = XGL_DESCRIPTOR_TYPE_SAMPLER; |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| actualType = XGL_DESCRIPTOR_TYPE_SAMPLER_TEXTURE; |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| actualType = ((XGL_UPDATE_IMAGES*)pUpdateStruct)->descriptorType; |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| actualType = ((XGL_UPDATE_BUFFERS*)pUpdateStruct)->descriptorType; |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| actualType = ((XGL_UPDATE_AS_COPY*)pUpdateStruct)->descriptorType; |
| break; |
| default: |
| // TODO : Flag specific error for this case |
| return 0; |
| } |
| for (i = getUpdateIndex(pUpdateStruct); i < bound; i++) { |
| if (pLayout->pTypes[i] != actualType) |
| return 0; |
| } |
| return 1; |
| } |
| |
| // Verify that update region for this update does not exceed max layout index for this type |
| static bool32_t validateUpdateSize(GENERIC_HEADER* pUpdateStruct, uint32_t layoutIdx) |
| { |
| if ((getUpdateUpperBound(pUpdateStruct)-1) > layoutIdx) |
| return 0; |
| return 1; |
| } |
| // Determine the update type, allocate a new struct of that type, shadow the given pUpdate |
| // struct into the new struct and return ptr to shadow struct cast as GENERIC_HEADER |
| static GENERIC_HEADER* shadowUpdateNode(GENERIC_HEADER* pUpdate) |
| { |
| GENERIC_HEADER* pNewNode = NULL; |
| size_t array_size = 0; |
| size_t base_array_size = 0; |
| size_t total_array_size = 0; |
| size_t baseBuffAddr = 0; |
| XGL_UPDATE_BUFFERS* pUBCI; |
| XGL_UPDATE_IMAGES* pUICI; |
| switch (pUpdate->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_SAMPLERS)); |
| #if ALLOC_DEBUG |
| printf("Alloc10 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_SAMPLERS)); |
| array_size = sizeof(XGL_SAMPLER) * ((XGL_UPDATE_SAMPLERS*)pNewNode)->count; |
| ((XGL_UPDATE_SAMPLERS*)pNewNode)->pSamplers = (XGL_SAMPLER*)malloc(array_size); |
| #if ALLOC_DEBUG |
| printf("Alloc11 #%lu pNewNode->pSamplers addr(%p)\n", ++g_alloc_count, (void*)((XGL_UPDATE_SAMPLERS*)pNewNode)->pSamplers); |
| #endif |
| memcpy((XGL_SAMPLER*)((XGL_UPDATE_SAMPLERS*)pNewNode)->pSamplers, ((XGL_UPDATE_SAMPLERS*)pUpdate)->pSamplers, array_size); |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_SAMPLER_TEXTURES)); |
| #if ALLOC_DEBUG |
| printf("Alloc12 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_SAMPLER_TEXTURES)); |
| array_size = sizeof(XGL_SAMPLER_IMAGE_VIEW_INFO) * ((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->count; |
| ((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews = (XGL_SAMPLER_IMAGE_VIEW_INFO*)malloc(array_size); |
| #if ALLOC_DEBUG |
| printf("Alloc13 #%lu pNewNode->pSamplerImageViews addr(%p)\n", ++g_alloc_count, (void*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews); |
| #endif |
| for (uint32_t i = 0; i < ((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->count; i++) { |
| memcpy((XGL_SAMPLER_IMAGE_VIEW_INFO*)&((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews[i], &((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdate)->pSamplerImageViews[i], sizeof(XGL_SAMPLER_IMAGE_VIEW_INFO)); |
| ((XGL_SAMPLER_IMAGE_VIEW_INFO*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews)[i].pImageView = malloc(sizeof(XGL_IMAGE_VIEW_ATTACH_INFO)); |
| #if ALLOC_DEBUG |
| printf("Alloc14 #%lu pSamplerImageViews)[%u].pImageView addr(%p)\n", ++g_alloc_count, i, (void*)((XGL_SAMPLER_IMAGE_VIEW_INFO*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews)[i].pImageView); |
| #endif |
| memcpy((XGL_IMAGE_VIEW_ATTACH_INFO*)((XGL_UPDATE_SAMPLER_TEXTURES*)pNewNode)->pSamplerImageViews[i].pImageView, ((XGL_UPDATE_SAMPLER_TEXTURES*)pUpdate)->pSamplerImageViews[i].pImageView, sizeof(XGL_IMAGE_VIEW_ATTACH_INFO)); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| pUICI = (XGL_UPDATE_IMAGES*)pUpdate; |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_IMAGES)); |
| #if ALLOC_DEBUG |
| printf("Alloc15 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_IMAGES)); |
| base_array_size = sizeof(XGL_IMAGE_VIEW_ATTACH_INFO*) * ((XGL_UPDATE_IMAGES*)pNewNode)->count; |
| total_array_size = (sizeof(XGL_IMAGE_VIEW_ATTACH_INFO) * ((XGL_UPDATE_IMAGES*)pNewNode)->count) + base_array_size; |
| XGL_IMAGE_VIEW_ATTACH_INFO*** pppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO***)&((XGL_UPDATE_IMAGES*)pNewNode)->pImageViews; |
| *pppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO**)malloc(total_array_size); |
| #if ALLOC_DEBUG |
| printf("Alloc16 #%lu *pppLocalImageViews addr(%p)\n", ++g_alloc_count, (void*)*pppLocalImageViews); |
| #endif |
| baseBuffAddr = (size_t)(*pppLocalImageViews) + base_array_size; |
| for (uint32_t i = 0; i < pUICI->count; i++) { |
| *pppLocalImageViews[i] = (XGL_IMAGE_VIEW_ATTACH_INFO*)(baseBuffAddr + (i * sizeof(XGL_IMAGE_VIEW_ATTACH_INFO))); |
| memcpy(*pppLocalImageViews[i], pUICI->pImageViews[i], sizeof(XGL_IMAGE_VIEW_ATTACH_INFO)); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| pUBCI = (XGL_UPDATE_BUFFERS*)pUpdate; |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_BUFFERS)); |
| #if ALLOC_DEBUG |
| printf("Alloc17 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_BUFFERS)); |
| base_array_size = sizeof(XGL_BUFFER_VIEW_ATTACH_INFO*) * pUBCI->count; |
| total_array_size = (sizeof(XGL_BUFFER_VIEW_ATTACH_INFO) * pUBCI->count) + base_array_size; |
| XGL_BUFFER_VIEW_ATTACH_INFO*** pppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO***)&((XGL_UPDATE_BUFFERS*)pNewNode)->pBufferViews; |
| *pppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO**)malloc(total_array_size); |
| #if ALLOC_DEBUG |
| printf("Alloc18 #%lu *pppLocalBufferViews addr(%p)\n", ++g_alloc_count, (void*)*pppLocalBufferViews); |
| #endif |
| baseBuffAddr = (size_t)(*pppLocalBufferViews) + base_array_size; |
| for (uint32_t i = 0; i < pUBCI->count; i++) { |
| // Set ptr and then copy data into that ptr |
| *pppLocalBufferViews[i] = (XGL_BUFFER_VIEW_ATTACH_INFO*)(baseBuffAddr + (i * sizeof(XGL_BUFFER_VIEW_ATTACH_INFO))); |
| memcpy(*pppLocalBufferViews[i], pUBCI->pBufferViews[i], sizeof(XGL_BUFFER_VIEW_ATTACH_INFO)); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| pNewNode = (GENERIC_HEADER*)malloc(sizeof(XGL_UPDATE_AS_COPY)); |
| #if ALLOC_DEBUG |
| printf("Alloc19 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| memcpy(pNewNode, pUpdate, sizeof(XGL_UPDATE_AS_COPY)); |
| break; |
| default: |
| // TODO : Flag specific error for this case |
| return NULL; |
| } |
| // Make sure that pNext for the end of shadow copy is NULL |
| pNewNode->pNext = NULL; |
| return pNewNode; |
| } |
| // For given ds, update it's mapping based on pUpdateChain linked-list |
| static void dsUpdate(XGL_DESCRIPTOR_SET ds, GENERIC_HEADER* pUpdateChain) |
| { |
| SET_NODE* pSet = getSetNode(ds); |
| LAYOUT_NODE* pLayout = NULL; |
| XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pLayoutCI; |
| // TODO : If pCIList is NULL, flag error |
| GENERIC_HEADER* pUpdates = pUpdateChain; |
| // Perform all updates |
| while (pUpdates) { |
| pLayout = pSet->pLayouts; |
| // For each update first find the layout section that it overlaps |
| while (pLayout && (pLayout->startIndex > getUpdateIndex(pUpdates))) { |
| pLayout = pLayout->pPriorSetLayout; |
| } |
| if (!pLayout) { |
| char str[1024]; |
| sprintf(str, "Descriptor Set %p does not have index to match update index %u for update type %s!", ds, getUpdateIndex(pUpdates), string_XGL_STRUCTURE_TYPE(pUpdates->sType)); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_INVALID_UPDATE_INDEX, "DS", str); |
| } |
| else { |
| // Next verify that update is correct size |
| if (!validateUpdateSize(pUpdates, pLayout->endIndex)) { |
| char str[48*1024]; // TODO : Keep count of layout CI structs and size this string dynamically based on that count |
| char* pDSstr = xgl_print_xgl_descriptor_set_layout_create_info(pLayoutCI, "{DS} "); |
| pLayoutCI = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pLayout->pCreateInfoList; |
| sprintf(str, "Descriptor update type of %s is out of bounds for matching layout w/ CI:\n%s!", string_XGL_STRUCTURE_TYPE(pUpdates->sType), pDSstr); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_DESCRIPTOR_UPDATE_OUT_OF_BOUNDS, "DS", str); |
| free(pDSstr); |
| } |
| else { // TODO : should we skip update on a type mismatch or force it? |
| // We have the right layout section, now verify that update is of the right type |
| if (!validateUpdateType(pUpdates, pLayout)) { |
| char str[1024]; |
| sprintf(str, "Descriptor update type of %s does not match overlapping layout type!", string_XGL_STRUCTURE_TYPE(pUpdates->sType)); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_DESCRIPTOR_TYPE_MISMATCH, "DS", str); |
| } |
| else { |
| // Save the update info |
| // TODO : Info message that update successful |
| // Create new update struct for this set's shadow copy |
| GENERIC_HEADER* pNewNode = shadowUpdateNode(pUpdates); |
| if (NULL == pNewNode) { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate UPDATE struct in xglUpdateDescriptors()"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, ds, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| else { |
| // Insert shadow node into LL of updates for this set |
| pNewNode->pNext = pSet->pUpdateStructs; |
| pSet->pUpdateStructs = pNewNode; |
| // Now update appropriate descriptor(s) to point to new Update node |
| for (uint32_t i = getUpdateIndex(pUpdates); i < getUpdateUpperBound(pUpdates); i++) { |
| pSet->ppDescriptors[i] = pNewNode; |
| } |
| } |
| } |
| } |
| } |
| pUpdates = (GENERIC_HEADER*)pUpdates->pNext; |
| } |
| } |
| // Free a shadowed update node |
| static void freeShadowUpdateTree(GENERIC_HEADER* pUpdate) |
| { |
| GENERIC_HEADER* pShadowUpdate = pUpdate; |
| GENERIC_HEADER* pFreeUpdate = pShadowUpdate; |
| while(pShadowUpdate) { |
| pFreeUpdate = pShadowUpdate; |
| pShadowUpdate = (GENERIC_HEADER*)pShadowUpdate->pNext; |
| uint32_t index = 0; |
| XGL_UPDATE_SAMPLERS* pUS = NULL; |
| XGL_UPDATE_SAMPLER_TEXTURES* pUST = NULL; |
| XGL_UPDATE_IMAGES* pUI = NULL; |
| XGL_UPDATE_BUFFERS* pUB = NULL; |
| void** ppToFree = NULL; |
| switch (pFreeUpdate->sType) |
| { |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS: |
| pUS = (XGL_UPDATE_SAMPLERS*)pFreeUpdate; |
| if (pUS->pSamplers) { |
| ppToFree = (void**)&pUS->pSamplers; |
| #if ALLOC_DEBUG |
| printf("Free11 #%lu pSamplers addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES: |
| pUST = (XGL_UPDATE_SAMPLER_TEXTURES*)pFreeUpdate; |
| for (index = 0; index < pUST->count; index++) { |
| if (pUST->pSamplerImageViews[index].pImageView) { |
| ppToFree = (void**)&pUST->pSamplerImageViews[index].pImageView; |
| #if ALLOC_DEBUG |
| printf("Free14 #%lu pImageView addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| } |
| ppToFree = (void**)&pUST->pSamplerImageViews; |
| #if ALLOC_DEBUG |
| printf("Free13 #%lu pSamplerImageViews addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_IMAGES: |
| pUI = (XGL_UPDATE_IMAGES*)pFreeUpdate; |
| if (pUI->pImageViews) { |
| ppToFree = (void**)&pUI->pImageViews; |
| #if ALLOC_DEBUG |
| printf("Free16 #%lu pImageViews addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS: |
| pUB = (XGL_UPDATE_BUFFERS*)pFreeUpdate; |
| if (pUB->pBufferViews) { |
| ppToFree = (void**)&pUB->pBufferViews; |
| #if ALLOC_DEBUG |
| printf("Free18 #%lu pBufferViews addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| break; |
| case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY: |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| #if ALLOC_DEBUG |
| printf("Free10, Free12, Free15, Free17, Free19 #%lu pUpdateNode addr(%p)\n", ++g_free_count, (void*)pFreeUpdate); |
| #endif |
| free(pFreeUpdate); |
| } |
| } |
| // Free all DS Regions including their Sets & related sub-structs |
| static void freeRegions() |
| { |
| REGION_NODE* pRegion = g_pRegionHead; |
| REGION_NODE* pFreeMe = pRegion; |
| while (pRegion) { |
| pFreeMe = pRegion; |
| SET_NODE* pSet = pRegion->pSets; |
| SET_NODE* pFreeSet = pSet; |
| while (pSet) { |
| pFreeSet = pSet; |
| pSet = pSet->pNext; |
| // Freeing layouts handled in freeLayouts() function |
| // Free Update shadow struct tree |
| freeShadowUpdateTree(pFreeSet->pUpdateStructs); |
| if (pFreeSet->ppDescriptors) { |
| #if ALLOC_DEBUG |
| printf("Free35 #%lu pSet->ppDescriptors addr(%p)\n", ++g_free_count, (void*)pFreeSet->ppDescriptors); |
| #endif |
| free(pFreeSet->ppDescriptors); |
| } |
| #if ALLOC_DEBUG |
| printf("Free32 #%lu pSet addr(%p)\n", ++g_free_count, (void*)pFreeSet); |
| #endif |
| free(pFreeSet); |
| } |
| pRegion = pRegion->pNext; |
| if (pFreeMe->createInfo.pTypeCount) { |
| void** ppToFree = (void**)&pFreeMe->createInfo.pTypeCount; |
| #if ALLOC_DEBUG |
| printf("Free31 #%lu pTypeCount addr(%p)\n", ++g_free_count, (void*)*ppToFree); |
| #endif |
| free(*ppToFree); |
| } |
| #if ALLOC_DEBUG |
| printf("Free30 #%lu pRegion addr(%p)\n", ++g_free_count, (void*)pFreeMe); |
| #endif |
| free(pFreeMe); |
| } |
| } |
| // WARN : Once freeLayouts() called, any layout ptrs in Region/Set data structure will be invalid |
| static void freeLayouts() |
| { |
| LAYOUT_NODE* pLayout = g_pLayoutHead; |
| LAYOUT_NODE* pFreeLayout = pLayout; |
| while (pLayout) { |
| pFreeLayout = pLayout; |
| GENERIC_HEADER* pTrav = (GENERIC_HEADER*)pLayout->pCreateInfoList; |
| while (pTrav) { |
| void* pToFree = (void*)pTrav; |
| pTrav = (GENERIC_HEADER*)pTrav->pNext; |
| #if ALLOC_DEBUG |
| printf("Free27 & Free28 #%lu pLayoutCITree addr(%p)\n", ++g_free_count, (void*)pToFree); |
| #endif |
| free(pToFree); |
| } |
| if (pLayout->pTypes) { |
| #if ALLOC_DEBUG |
| printf("Free29 #%lu pLayout->pTypes addr(%p)\n", ++g_free_count, (void*)pLayout->pTypes); |
| #endif |
| free(pLayout->pTypes); |
| } |
| pLayout = pLayout->pNext; |
| #if ALLOC_DEBUG |
| printf("Free26 #%lu pLayout addr(%p)\n", ++g_free_count, (void*)pFreeLayout); |
| #endif |
| free(pFreeLayout); |
| } |
| } |
| // Currently clearing a set is removing all previous updates to that set |
| // TODO : Validate if this is correct clearing behavior |
| static void clearDescriptorSet(XGL_DESCRIPTOR_SET set) |
| { |
| SET_NODE* pSet = getSetNode(set); |
| if (!pSet) { |
| // TODO : Return error |
| } |
| else { |
| freeShadowUpdateTree(pSet->pUpdateStructs); |
| } |
| } |
| |
| static void clearDescriptorRegion(XGL_DESCRIPTOR_REGION region) |
| { |
| REGION_NODE* pRegion = getRegionNode(region); |
| if (!pRegion) { |
| char str[1024]; |
| sprintf(str, "Unable to find region node for region %p specified in xglClearDescriptorRegion() call", (void*)region); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, region, 0, DRAWSTATE_INVALID_REGION, "DS", str); |
| } |
| else |
| { |
| // For every set off of this region, clear it |
| SET_NODE* pSet = pRegion->pSets; |
| while (pSet) { |
| clearDescriptorSet(pSet->set); |
| } |
| } |
| } |
| |
| // Code here to manage the Cmd buffer LL |
| static GLOBAL_CB_NODE* getCBNode(XGL_CMD_BUFFER cb) |
| { |
| loader_platform_thread_lock_mutex(&globalLock); |
| GLOBAL_CB_NODE* pCB = g_pCmdBufferHead; |
| while (pCB) { |
| if (cb == pCB->cmdBuffer) { |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return pCB; |
| } |
| pCB = pCB->pNextGlobalCBNode; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return NULL; |
| } |
| // Free all CB Nodes |
| static void freeCmdBuffers() |
| { |
| GLOBAL_CB_NODE* pCB = g_pCmdBufferHead; |
| GLOBAL_CB_NODE* pFreeMe = pCB; |
| while (pCB) { |
| pFreeMe = pCB; |
| CMD_NODE* pCmd = pCB->pCmds; |
| CMD_NODE* pFreeCmd = pCmd; |
| while (pCmd) { |
| pFreeCmd = pCmd; |
| pCmd = pCmd->pNext; |
| #if ALLOC_DEBUG |
| printf("Free20 #%lu pCmd addr(%p)\n", ++g_free_count, (void*)pFreeCmd); |
| #endif |
| free(pFreeCmd); |
| } |
| pCB = pCB->pNextGlobalCBNode; |
| #if ALLOC_DEBUG |
| printf("Free33 #%lu pCB addr(%p)\n", ++g_free_count, (void*)pFreeMe); |
| #endif |
| free(pFreeMe); |
| } |
| } |
| static void addCmd(GLOBAL_CB_NODE* pCB, const CMD_TYPE cmd) |
| { |
| CMD_NODE* pCmd = (CMD_NODE*)malloc(sizeof(CMD_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc20 #%lu pCmd addr(%p)\n", ++g_alloc_count, (void*)pCmd); |
| #endif |
| if (pCmd) { |
| // init cmd node and append to end of cmd LL |
| memset(pCmd, 0, sizeof(CMD_NODE)); |
| pCB->numCmds++; |
| pCmd->cmdNumber = pCB->numCmds; |
| pCmd->type = cmd; |
| if (!pCB->pCmds) { |
| pCB->pCmds = pCmd; |
| } |
| else { |
| assert(pCB->lastCmd); |
| pCB->lastCmd->pNext = pCmd; |
| } |
| pCB->lastCmd = pCmd; |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate new CMD_NODE for cmdBuffer %p", (void*)pCB->cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pCB->cmdBuffer, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| } |
| static void resetCB(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| CMD_NODE* pCur = pCB->pCmds; |
| CMD_NODE* pFreeMe = pCur; |
| while (pCur) { |
| pFreeMe = pCur; |
| pCur = pCur->pNext; |
| #if ALLOC_DEBUG |
| printf("Free20 #%lu pCmd addr(%p)\n", ++g_free_count, (void*)pFreeMe); |
| #endif |
| free(pFreeMe); |
| } |
| // Reset CB state |
| GLOBAL_CB_NODE* pSaveNext = pCB->pNextGlobalCBNode; |
| XGL_FLAGS saveFlags = pCB->flags; |
| XGL_QUEUE_TYPE saveQT = pCB->queueType; |
| memset(pCB, 0, sizeof(GLOBAL_CB_NODE)); |
| pCB->cmdBuffer = cb; |
| pCB->flags = saveFlags; |
| pCB->queueType = saveQT; |
| pCB->pNextGlobalCBNode = pSaveNext; |
| pCB->lastVtxBinding = MAX_BINDING; |
| } |
| } |
| // Set the last bound dynamic state of given type |
| // TODO : Need to track this per cmdBuffer and correlate cmdBuffer for Draw w/ last bound for that cmdBuffer? |
| static void setLastBoundDynamicState(const XGL_CMD_BUFFER cmdBuffer, const XGL_DYNAMIC_STATE_OBJECT state, const XGL_STATE_BIND_POINT sType) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_BINDDYNAMICSTATEOBJECT); |
| loader_platform_thread_lock_mutex(&globalLock); |
| DYNAMIC_STATE_NODE* pTrav = g_pDynamicStateHead[sType]; |
| while (pTrav && (state != pTrav->stateObj)) { |
| pTrav = pTrav->pNext; |
| } |
| if (!pTrav) { |
| char str[1024]; |
| sprintf(str, "Unable to find dynamic state object %p, was it ever created?", (void*)state); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, state, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS", str); |
| } |
| pCB->lastBoundDynamicState[sType] = pTrav; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| } |
| // Print the last bound Gfx Pipeline |
| static void printPipeline(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); |
| if (!pPipeTrav) { |
| // nothing to print |
| } |
| else { |
| char* pipeStr = xgl_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "{DS}"); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", pipeStr); |
| free(pipeStr); |
| } |
| } |
| } |
| // Dump subgraph w/ DS info |
| static void dsDumpDot(const XGL_CMD_BUFFER cb, FILE* pOutFile) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB && pCB->lastBoundDescriptorSet) { |
| SET_NODE* pSet = getSetNode(pCB->lastBoundDescriptorSet); |
| REGION_NODE* pRegion = getRegionNode(pSet->region); |
| char tmp_str[4*1024]; |
| fprintf(pOutFile, "subgraph cluster_DescriptorRegion\n{\nlabel=\"Descriptor Region\"\n"); |
| sprintf(tmp_str, "Region (%p)", pRegion->region); |
| char* pGVstr = xgl_gv_print_xgl_descriptor_region_create_info(&pRegion->createInfo, tmp_str); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| fprintf(pOutFile, "subgraph cluster_DescriptorSet\n{\nlabel=\"Descriptor Set (%p)\"\n", pSet->set); |
| sprintf(tmp_str, "Descriptor Set (%p)", pSet->set); |
| LAYOUT_NODE* pLayout = pSet->pLayouts; |
| uint32_t layout_index = 0; |
| while (pLayout) { |
| ++layout_index; |
| sprintf(tmp_str, "LAYOUT%u", layout_index); |
| pGVstr = xgl_gv_print_xgl_descriptor_set_layout_create_info(pLayout->pCreateInfoList, tmp_str); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| pLayout = pLayout->pNext; |
| if (pLayout) { |
| fprintf(pOutFile, "\"%s\" -> \"LAYOUT%u\" [];\n", tmp_str, layout_index+1); |
| } |
| } |
| if (pSet->pUpdateStructs) { |
| pGVstr = dynamic_gv_display(pSet->pUpdateStructs, "Descriptor Updates"); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| } |
| fprintf(pOutFile, "}\n"); |
| fprintf(pOutFile, "}\n"); |
| pRegion = pRegion->pNext; |
| } |
| } |
| |
| // Dump a GraphViz dot file showing the pipeline |
| static void dumpDotFile(const XGL_CMD_BUFFER cb, char *outFileName) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); |
| if (pPipeTrav) { |
| FILE* pOutFile; |
| pOutFile = fopen(outFileName, "w"); |
| fprintf(pOutFile, "digraph g {\ngraph [\nrankdir = \"TB\"\n];\nnode [\nfontsize = \"16\"\nshape = \"plaintext\"\n];\nedge [\n];\n"); |
| fprintf(pOutFile, "subgraph cluster_dynamicState\n{\nlabel=\"Dynamic State\"\n"); |
| char* pGVstr = NULL; |
| for (uint32_t i = 0; i < XGL_NUM_STATE_BIND_POINT; i++) { |
| if (pCB->lastBoundDynamicState[i] && pCB->lastBoundDynamicState[i]->pCreateInfo) { |
| pGVstr = dynamic_gv_display(pCB->lastBoundDynamicState[i]->pCreateInfo, string_XGL_STATE_BIND_POINT(i)); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| } |
| } |
| fprintf(pOutFile, "}\n"); // close dynamicState subgraph |
| fprintf(pOutFile, "subgraph cluster_PipelineStateObject\n{\nlabel=\"Pipeline State Object\"\n"); |
| pGVstr = xgl_gv_print_xgl_graphics_pipeline_create_info(pPipeTrav->pCreateTree, "PSO HEAD"); |
| fprintf(pOutFile, "%s", pGVstr); |
| free(pGVstr); |
| fprintf(pOutFile, "}\n"); |
| dsDumpDot(cb, pOutFile); |
| fprintf(pOutFile, "}\n"); // close main graph "g" |
| fclose(pOutFile); |
| } |
| } |
| } |
| // Synch up currently bound pipeline settings with DS mappings |
| // TODO : Update name. We don't really have to "synch" the descriptors anymore and "mapping" is outdated as well. |
| static void synchDSMapping(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB && pCB->lastBoundPipeline) { |
| // First verify that we have a Node for bound pipeline |
| PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline); |
| char str[1024]; |
| if (!pPipeTrav) { |
| sprintf(str, "Can't find last bound Pipeline %p!", (void*)pCB->lastBoundPipeline); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS", str); |
| } |
| else { |
| // Verify Vtx binding |
| if (MAX_BINDING != pCB->lastVtxBinding) { |
| if (pCB->lastVtxBinding >= pPipeTrav->vtxBindingCount) { |
| if (0 == pPipeTrav->vtxBindingCount) { |
| sprintf(str, "Vtx Buffer Index %u was bound, but no vtx buffers are attached to PSO.", pCB->lastVtxBinding); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str); |
| } |
| else { |
| sprintf(str, "Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", pCB->lastVtxBinding, (pPipeTrav->vtxBindingCount - 1)); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS", str); |
| } |
| } |
| else { |
| char *tmpStr = xgl_print_xgl_vertex_input_binding_description(&pPipeTrav->pVertexBindingDescriptions[pCB->lastVtxBinding], "{DS}INFO : "); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmpStr); |
| free(tmpStr); |
| } |
| } |
| } |
| } |
| } |
| // Print details of DS config to stdout |
| static void printDSConfig(const XGL_CMD_BUFFER cb) |
| { |
| char tmp_str[1024]; |
| char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed. |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| SET_NODE* pSet = getSetNode(pCB->lastBoundDescriptorSet); |
| REGION_NODE* pRegion = getRegionNode(pSet->region); |
| // Print out region details |
| sprintf(tmp_str, "Details for region %p.", (void*)pRegion->region); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| char* pRegionStr = xgl_print_xgl_descriptor_region_create_info(&pRegion->createInfo, " "); |
| sprintf(ds_config_str, "%s", pRegionStr); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str); |
| free(pRegionStr); |
| // Print out set details |
| char prefix[10]; |
| uint32_t index = 0; |
| sprintf(tmp_str, "Details for descriptor set %p.", (void*)pSet->set); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| LAYOUT_NODE* pLayout = pSet->pLayouts; |
| while (pLayout) { |
| // Print layout details |
| sprintf(tmp_str, "Layout #%u, (object %p) for DS %p.", index+1, (void*)pLayout->layout, (void*)pSet->set); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| sprintf(prefix, " [L%u] ", index); |
| char* pDSLstr = xgl_print_xgl_descriptor_set_layout_create_info(&pLayout->pCreateInfoList[0], prefix); |
| sprintf(ds_config_str, "%s", pDSLstr); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str); |
| free(pDSLstr); |
| pLayout = pLayout->pPriorSetLayout; |
| index++; |
| } |
| GENERIC_HEADER* pUpdate = pSet->pUpdateStructs; |
| if (pUpdate) { |
| sprintf(tmp_str, "Update Chain [UC] for descriptor set %p:", (void*)pSet->set); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| sprintf(prefix, " [UC] "); |
| sprintf(ds_config_str, "%s", dynamic_display(pUpdate, prefix)); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", ds_config_str); |
| // TODO : If there is a "view" associated with this update, print CI for that view |
| } |
| else { |
| sprintf(tmp_str, "No Update Chain for descriptor set %p (xglUpdateDescriptors has not been called)", (void*)pSet->set); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", tmp_str); |
| } |
| } |
| } |
| |
| static void printCB(const XGL_CMD_BUFFER cb) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cb); |
| if (pCB) { |
| char str[1024]; |
| CMD_NODE* pCmd = pCB->pCmds; |
| sprintf(str, "Cmds in CB %p", (void*)cb); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_NONE, "DS", str); |
| while (pCmd) { |
| sprintf(str, " CMD#%lu: %s", pCmd->cmdNumber, cmdTypeToString(pCmd->type)); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, DRAWSTATE_NONE, "DS", str); |
| pCmd = pCmd->pNext; |
| } |
| } |
| else { |
| // Nothing to print |
| } |
| } |
| |
| static void synchAndDumpDot(const XGL_CMD_BUFFER cb) |
| { |
| synchDSMapping(cb); |
| dumpDotFile(cb, "pipeline_dump.dot"); |
| } |
| |
| static void synchAndPrintDSConfig(const XGL_CMD_BUFFER cb) |
| { |
| synchDSMapping(cb); |
| printDSConfig(cb); |
| printPipeline(cb); |
| printDynamicState(cb); |
| static int autoDumpOnce = 1; |
| if (autoDumpOnce) { |
| autoDumpOnce = 0; |
| dumpDotFile(cb, "pipeline_dump.dot"); |
| // Convert dot to png if dot available |
| #if defined(_WIN32) |
| // FIXME: NEED WINDOWS EQUIVALENT |
| #else // WIN32 |
| if(access( "/usr/bin/dot", X_OK) != -1) { |
| system("/usr/bin/dot pipeline_dump.dot -Tpng -o pipeline_dump.png"); |
| } |
| #endif // WIN32 |
| } |
| } |
| |
| static void initDrawState(void) |
| { |
| const char *strOpt; |
| // initialize DrawState options |
| strOpt = getLayerOption("DrawStateReportLevel"); |
| if (strOpt != NULL) |
| g_reportingLevel = atoi(strOpt); |
| |
| strOpt = getLayerOption("DrawStateDebugAction"); |
| if (strOpt != NULL) |
| g_debugAction = atoi(strOpt); |
| |
| if (g_debugAction & XGL_DBG_LAYER_ACTION_LOG_MSG) |
| { |
| strOpt = getLayerOption("DrawStateLogFilename"); |
| if (strOpt) |
| { |
| g_logFile = fopen(strOpt, "w"); |
| } |
| if (g_logFile == NULL) |
| g_logFile = stdout; |
| } |
| // initialize Layer dispatch table |
| // TODO handle multiple GPUs |
| xglGetProcAddrType fpNextGPA; |
| fpNextGPA = pCurObj->pGPA; |
| assert(fpNextGPA); |
| |
| layer_initialize_dispatch_table(&nextTable, fpNextGPA, (XGL_PHYSICAL_GPU) pCurObj->nextObject); |
| |
| xglGetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (char *) "xglGetProcAddr"); |
| nextTable.GetProcAddr = fpGetProcAddr; |
| |
| if (!globalLockInitialized) |
| { |
| // TODO/TBD: Need to delete this mutex sometime. How??? One |
| // suggestion is to call this during xglCreateInstance(), and then we |
| // can clean it up during xglDestroyInstance(). However, that requires |
| // that the layer have per-instance locks. We need to come back and |
| // address this soon. |
| loader_platform_thread_create_mutex(&globalLock); |
| globalLockInitialized = 1; |
| } |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateInstance(const XGL_APPLICATION_INFO* pAppInfo, const XGL_ALLOC_CALLBACKS* pAllocCb, XGL_INSTANCE* pInstance) |
| { |
| XGL_RESULT result = nextTable.CreateInstance(pAppInfo, pAllocCb, pInstance); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyInstance(XGL_INSTANCE instance) |
| { |
| XGL_RESULT result = nextTable.DestroyInstance(instance); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateGpus(XGL_INSTANCE instance, uint32_t maxGpus, uint32_t* pGpuCount, XGL_PHYSICAL_GPU* pGpus) |
| { |
| XGL_RESULT result = nextTable.EnumerateGpus(instance, maxGpus, pGpuCount, pGpus); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, size_t* pDataSize, void* pData) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device) |
| { |
| // Free all the memory |
| loader_platform_thread_lock_mutex(&globalLock); |
| freePipelines(); |
| freeSamplers(); |
| freeImages(); |
| freeBuffers(); |
| freeCmdBuffers(); |
| freeDynamicState(); |
| freeRegions(); |
| freeLayouts(); |
| loader_platform_thread_unlock_mutex(&globalLock); |
| XGL_RESULT result = nextTable.DestroyDevice(device); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const char* pExtName) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, size_t maxLayerCount, size_t maxStringSize, size_t* pOutLayerCount, char* const* pOutLayers, void* pReserved) |
| { |
| if (gpu != NULL) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayerCount, pOutLayers, pReserved); |
| return result; |
| } else |
| { |
| if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL) |
| return XGL_ERROR_INVALID_POINTER; |
| // This layer compatible with all GPUs |
| *pOutLayerCount = 1; |
| strncpy((char *) pOutLayers[0], "DrawState", maxStringSize); |
| return XGL_SUCCESS; |
| } |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, uint32_t queueIndex, XGL_QUEUE* pQueue) |
| { |
| XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, uint32_t cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, uint32_t memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence) |
| { |
| for (uint32_t i=0; i < cmdBufferCount; i++) { |
| // Validate that cmd buffers have been updated |
| } |
| XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, fence); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, uint32_t memRefCount, const XGL_MEMORY_REF* pMemRefs) |
| { |
| XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue) |
| { |
| XGL_RESULT result = nextTable.QueueWaitIdle(queue); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device) |
| { |
| XGL_RESULT result = nextTable.DeviceWaitIdle(device); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem) |
| { |
| XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem) |
| { |
| XGL_RESULT result = nextTable.FreeMemory(mem); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority) |
| { |
| XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, void** ppData) |
| { |
| XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem) |
| { |
| XGL_RESULT result = nextTable.UnmapMemory(mem); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const void* pSysMem, size_t memSize, XGL_GPU_MEMORY* pMem) |
| { |
| XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem) |
| { |
| XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore) |
| { |
| XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem) |
| { |
| XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem) |
| { |
| XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object) |
| { |
| // TODO : When wrapped objects (such as dynamic state) are destroyed, need to clean up memory |
| XGL_RESULT result = nextTable.DestroyObject(object); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, size_t* pDataSize, void* pData) |
| { |
| XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, uint32_t allocationIdx, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset) |
| { |
| XGL_RESULT result = nextTable.BindObjectMemory(object, allocationIdx, mem, offset); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemoryRange(XGL_OBJECT object, uint32_t allocationIdx, XGL_GPU_SIZE rangeOffset, XGL_GPU_SIZE rangeSize, XGL_GPU_MEMORY mem, XGL_GPU_SIZE memOffset) |
| { |
| XGL_RESULT result = nextTable.BindObjectMemoryRange(object, allocationIdx, rangeOffset, rangeSize, mem, memOffset); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindImageMemoryRange(XGL_IMAGE image, uint32_t allocationIdx, const XGL_IMAGE_MEMORY_BIND_INFO* bindInfo, XGL_GPU_MEMORY mem, XGL_GPU_SIZE memOffset) |
| { |
| XGL_RESULT result = nextTable.BindImageMemoryRange(image, allocationIdx, bindInfo, mem, memOffset); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence) |
| { |
| XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence) |
| { |
| XGL_RESULT result = nextTable.GetFenceStatus(fence); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, uint32_t fenceCount, const XGL_FENCE* pFences, bool32_t waitAll, uint64_t timeout) |
| { |
| XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore) |
| { |
| XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore) |
| { |
| XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore) |
| { |
| XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent) |
| { |
| XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event) |
| { |
| XGL_RESULT result = nextTable.GetEventStatus(event); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event) |
| { |
| XGL_RESULT result = nextTable.SetEvent(event); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event) |
| { |
| XGL_RESULT result = nextTable.ResetEvent(event); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool) |
| { |
| XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, uint32_t startQuery, uint32_t queryCount, size_t* pDataSize, void* pData) |
| { |
| XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, size_t* pDataSize, void* pData) |
| { |
| XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateBuffer(XGL_DEVICE device, const XGL_BUFFER_CREATE_INFO* pCreateInfo, XGL_BUFFER* pBuffer) |
| { |
| XGL_RESULT result = nextTable.CreateBuffer(device, pCreateInfo, pBuffer); |
| if (XGL_SUCCESS == result) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| BUFFER_NODE *pNewNode = (BUFFER_NODE*)malloc(sizeof(BUFFER_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc21 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| pNewNode->buffer = *pBuffer; |
| memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_BUFFER_CREATE_INFO)); |
| pNewNode->pNext = g_pBufferHead; |
| g_pBufferHead = pNewNode; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateBufferView(XGL_DEVICE device, const XGL_BUFFER_VIEW_CREATE_INFO* pCreateInfo, XGL_BUFFER_VIEW* pView) |
| { |
| XGL_RESULT result = nextTable.CreateBufferView(device, pCreateInfo, pView); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage) |
| { |
| XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetFastClearColor(XGL_IMAGE image, const float color[4]) |
| { |
| XGL_RESULT result = nextTable.SetFastClearColor(image, color); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetFastClearDepth(XGL_IMAGE image, float depth) |
| { |
| XGL_RESULT result = nextTable.SetFastClearDepth(image, depth); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, size_t* pDataSize, void* pData) |
| { |
| XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView) |
| { |
| XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView); |
| if (XGL_SUCCESS == result) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| IMAGE_NODE *pNewNode = (IMAGE_NODE*)malloc(sizeof(IMAGE_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc22 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| pNewNode->image = *pView; |
| memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_IMAGE_VIEW_CREATE_INFO)); |
| pNewNode->pNext = g_pImageHead; |
| g_pImageHead = pNewNode; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView) |
| { |
| XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView) |
| { |
| XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader) |
| { |
| XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline) |
| { |
| XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline); |
| // Create LL HEAD for this Pipeline |
| char str[1024]; |
| sprintf(str, "Created Gfx Pipeline %p", (void*)*pPipeline); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pPipeline, 0, DRAWSTATE_NONE, "DS", str); |
| loader_platform_thread_lock_mutex(&globalLock); |
| PIPELINE_NODE *pTrav = g_pPipelineHead; |
| if (pTrav) { |
| while (pTrav->pNext) |
| pTrav = pTrav->pNext; |
| pTrav->pNext = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc23 #%lu pTrav->pNext addr(%p)\n", ++g_alloc_count, (void*)pTrav->pNext); |
| #endif |
| pTrav = pTrav->pNext; |
| } |
| else { |
| pTrav = (PIPELINE_NODE*)malloc(sizeof(PIPELINE_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc24 #%lu pTrav addr(%p)\n", ++g_alloc_count, (void*)pTrav); |
| #endif |
| g_pPipelineHead = pTrav; |
| } |
| memset((void*)pTrav, 0, sizeof(PIPELINE_NODE)); |
| pTrav->pipeline = *pPipeline; |
| initPipeline(pTrav, pCreateInfo); |
| loader_platform_thread_unlock_mutex(&globalLock); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline) |
| { |
| XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, size_t* pDataSize, void* pData) |
| { |
| XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, size_t dataSize, const void* pData, XGL_PIPELINE* pPipeline) |
| { |
| XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta) |
| { |
| XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler) |
| { |
| XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler); |
| if (XGL_SUCCESS == result) { |
| loader_platform_thread_lock_mutex(&globalLock); |
| SAMPLER_NODE *pNewNode = (SAMPLER_NODE*)malloc(sizeof(SAMPLER_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc25 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| pNewNode->sampler = *pSampler; |
| memcpy(&pNewNode->createInfo, pCreateInfo, sizeof(XGL_SAMPLER_CREATE_INFO)); |
| pNewNode->pNext = g_pSamplerHead; |
| g_pSamplerHead = pNewNode; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSetLayout(XGL_DEVICE device, XGL_FLAGS stageFlags, const uint32_t* pSetBindPoints, XGL_DESCRIPTOR_SET_LAYOUT priorSetLayout, const XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pSetLayoutInfoList, XGL_DESCRIPTOR_SET_LAYOUT* pSetLayout) |
| { |
| XGL_RESULT result = nextTable.CreateDescriptorSetLayout(device, stageFlags, pSetBindPoints, priorSetLayout, pSetLayoutInfoList, pSetLayout); |
| if (XGL_SUCCESS == result) { |
| LAYOUT_NODE* pNewNode = (LAYOUT_NODE*)malloc(sizeof(LAYOUT_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc26 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| if (NULL == pNewNode) { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate LAYOUT_NODE in xglCreateDescriptorSetLayout()"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, *pSetLayout, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| memset(pNewNode, 0, sizeof(LAYOUT_NODE)); |
| // TODO : API Currently missing a count here that we should multiply by struct size |
| pNewNode->pCreateInfoList = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)malloc(sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)); |
| #if ALLOC_DEBUG |
| printf("Alloc27 #%lu pNewNode->pCreateInfoList addr(%p)\n", ++g_alloc_count, (void*)pNewNode->pCreateInfoList); |
| #endif |
| memset((void*)pNewNode->pCreateInfoList, 0, sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)); |
| void* pCITrav = NULL; |
| uint32_t totalCount = 0; |
| if (pSetLayoutInfoList) { |
| memcpy((void*)pNewNode->pCreateInfoList, pSetLayoutInfoList, sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)); |
| pCITrav = (void*)pSetLayoutInfoList->pNext; |
| totalCount = pSetLayoutInfoList->count; |
| } |
| void** ppNext = (void**)&pNewNode->pCreateInfoList->pNext; |
| while (pCITrav) { |
| totalCount += ((XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pCITrav)->count; |
| *ppNext = (void*)malloc(sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)); |
| #if ALLOC_DEBUG |
| printf("Alloc28 #%lu *ppNext addr(%p)\n", ++g_alloc_count, (void*)*ppNext); |
| #endif |
| memcpy((void*)*ppNext, pCITrav, sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO)); |
| pCITrav = (void*)((XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pCITrav)->pNext; |
| ppNext = (void**)&((XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)*ppNext)->pNext; |
| } |
| if (totalCount > 0) { |
| pNewNode->pTypes = (XGL_DESCRIPTOR_TYPE*)malloc(totalCount*sizeof(XGL_DESCRIPTOR_TYPE)); |
| #if ALLOC_DEBUG |
| printf("Alloc29 #%lu pNewNode->pTypes addr(%p)\n", ++g_alloc_count, (void*)pNewNode->pTypes); |
| #endif |
| XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pLCI = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pSetLayoutInfoList; |
| uint32_t offset = 0; |
| uint32_t i = 0; |
| while (pLCI) { |
| for (i = 0; i < pLCI->count; i++) { |
| pNewNode->pTypes[offset + i] = pLCI->descriptorType; |
| } |
| offset += i; |
| pLCI = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pLCI->pNext; |
| } |
| } |
| pNewNode->layout = *pSetLayout; |
| pNewNode->stageFlags = stageFlags; |
| uint32_t i = (XGL_SHADER_STAGE_FLAGS_ALL == stageFlags) ? 0 : XGL_SHADER_STAGE_COMPUTE; |
| for (uint32_t stage = XGL_SHADER_STAGE_FLAGS_COMPUTE_BIT; stage > 0; stage >>= 1) { |
| assert(i < XGL_NUM_SHADER_STAGE); |
| if (stage & stageFlags) |
| pNewNode->shaderStageBindPoints[i] = pSetBindPoints[i]; |
| i = (i == 0) ? 0 : (i-1); |
| } |
| pNewNode->startIndex = 0; |
| LAYOUT_NODE* pPriorNode = getLayoutNode(priorSetLayout); |
| // Point to prior node or NULL if no prior node |
| if (NULL != priorSetLayout && pPriorNode == NULL) { |
| char str[1024]; |
| sprintf(str, "Invalid priorSetLayout of %p passed to xglCreateDescriptorSetLayout()", (void*)priorSetLayout); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, priorSetLayout, 0, DRAWSTATE_INVALID_LAYOUT, "DS", str); |
| } |
| else if (pPriorNode != NULL) { // We have a node for a valid prior layout |
| // Get count for prior layout |
| pNewNode->startIndex = pPriorNode->endIndex + 1; |
| } |
| pNewNode->endIndex = pNewNode->startIndex + totalCount - 1; |
| assert(pNewNode->endIndex >= pNewNode->startIndex); |
| pNewNode->pPriorSetLayout = pPriorNode; |
| // Put new node at Head of global Layer list |
| pNewNode->pNext = g_pLayoutHead; |
| g_pLayoutHead = pNewNode; |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginDescriptorRegionUpdate(XGL_DEVICE device, XGL_DESCRIPTOR_UPDATE_MODE updateMode) |
| { |
| XGL_RESULT result = nextTable.BeginDescriptorRegionUpdate(device, updateMode); |
| if (XGL_SUCCESS == result) { |
| if (!g_pRegionHead) { |
| char str[1024]; |
| sprintf(str, "No descriptor region found! Global descriptor region is NULL!"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, g_pRegionHead, 0, DRAWSTATE_NO_DS_REGION, "DS", str); |
| } |
| else { |
| REGION_NODE* pRegionNode = g_pRegionHead; |
| if (!pRegionNode) { |
| char str[1024]; |
| sprintf(str, "Unable to find region node for global region head %p", (void*)g_pRegionHead); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, g_pRegionHead, 0, DRAWSTATE_INTERNAL_ERROR, "DS", str); |
| } |
| else { |
| pRegionNode->updateActive = 1; |
| } |
| } |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndDescriptorRegionUpdate(XGL_DEVICE device, XGL_CMD_BUFFER cmd) |
| { |
| XGL_RESULT result = nextTable.EndDescriptorRegionUpdate(device, cmd); |
| if (XGL_SUCCESS == result) { |
| if (!g_pRegionHead) { |
| char str[1024]; |
| sprintf(str, "No descriptor region found! Global descriptor region is NULL!"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, g_pRegionHead, 0, DRAWSTATE_NO_DS_REGION, "DS", str); |
| } |
| else { |
| REGION_NODE* pRegionNode = g_pRegionHead; |
| if (!pRegionNode) { |
| char str[1024]; |
| sprintf(str, "Unable to find region node for global region head %p", (void*)g_pRegionHead); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, g_pRegionHead, 0, DRAWSTATE_INTERNAL_ERROR, "DS", str); |
| } |
| else { |
| if (!pRegionNode->updateActive) { |
| char str[1024]; |
| sprintf(str, "You must call xglBeginDescriptorRegionUpdate() before this call to xglEndDescriptorRegionUpdate()!"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, g_pRegionHead, 0, DRAWSTATE_DS_END_WITHOUT_BEGIN, "DS", str); |
| } |
| else { |
| pRegionNode->updateActive = 0; |
| } |
| } |
| } |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorRegion(XGL_DEVICE device, XGL_DESCRIPTOR_REGION_USAGE regionUsage, uint32_t maxSets, const XGL_DESCRIPTOR_REGION_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_REGION* pDescriptorRegion) |
| { |
| XGL_RESULT result = nextTable.CreateDescriptorRegion(device, regionUsage, maxSets, pCreateInfo, pDescriptorRegion); |
| if (XGL_SUCCESS == result) { |
| // Insert this region into Global Region LL at head |
| char str[1024]; |
| sprintf(str, "Created Descriptor Region %p", (void*)*pDescriptorRegion); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorRegion, 0, DRAWSTATE_NONE, "DS", str); |
| loader_platform_thread_lock_mutex(&globalLock); |
| REGION_NODE* pNewNode = (REGION_NODE*)malloc(sizeof(REGION_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc30 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| if (NULL == pNewNode) { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate REGION_NODE in xglCreateDescriptorRegion()"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, *pDescriptorRegion, 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| else { |
| memset(pNewNode, 0, sizeof(REGION_NODE)); |
| pNewNode->pNext = g_pRegionHead; |
| g_pRegionHead = pNewNode; |
| XGL_DESCRIPTOR_REGION_CREATE_INFO* pCI = (XGL_DESCRIPTOR_REGION_CREATE_INFO*)&pNewNode->createInfo; |
| memcpy((void*)pCI, pCreateInfo, sizeof(XGL_DESCRIPTOR_REGION_CREATE_INFO)); |
| size_t typeCountSize = pNewNode->createInfo.count * sizeof(XGL_DESCRIPTOR_TYPE_COUNT); |
| if (typeCountSize) { |
| XGL_DESCRIPTOR_TYPE_COUNT** ppTypeCount = (XGL_DESCRIPTOR_TYPE_COUNT**)&pNewNode->createInfo.pTypeCount; |
| *ppTypeCount = (XGL_DESCRIPTOR_TYPE_COUNT*)malloc(typeCountSize); |
| #if ALLOC_DEBUG |
| printf("Alloc31 #%lu *ppTypeCount addr(%p)\n", ++g_alloc_count, (void*)*ppTypeCount); |
| #endif |
| memcpy((void*)*ppTypeCount, pCreateInfo->pTypeCount, typeCountSize); |
| } |
| pNewNode->regionUsage = regionUsage; |
| pNewNode->updateActive = 0; |
| pNewNode->maxSets = maxSets; |
| pNewNode->region = *pDescriptorRegion; |
| } |
| loader_platform_thread_unlock_mutex(&globalLock); |
| } |
| else { |
| // Need to do anything if region create fails? |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglClearDescriptorRegion(XGL_DESCRIPTOR_REGION descriptorRegion) |
| { |
| XGL_RESULT result = nextTable.ClearDescriptorRegion(descriptorRegion); |
| if (XGL_SUCCESS == result) { |
| clearDescriptorRegion(descriptorRegion); |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocDescriptorSets(XGL_DESCRIPTOR_REGION descriptorRegion, XGL_DESCRIPTOR_SET_USAGE setUsage, uint32_t count, const XGL_DESCRIPTOR_SET_LAYOUT* pSetLayouts, XGL_DESCRIPTOR_SET* pDescriptorSets, uint32_t* pCount) |
| { |
| XGL_RESULT result = nextTable.AllocDescriptorSets(descriptorRegion, setUsage, count, pSetLayouts, pDescriptorSets, pCount); |
| if ((XGL_SUCCESS == result) || (*pCount > 0)) { |
| REGION_NODE *pRegionNode = getRegionNode(descriptorRegion); |
| if (!pRegionNode) { |
| char str[1024]; |
| sprintf(str, "Unable to find region node for region %p specified in xglAllocDescriptorSets() call", (void*)descriptorRegion); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorRegion, 0, DRAWSTATE_INVALID_REGION, "DS", str); |
| } |
| else { |
| for (uint32_t i = 0; i < *pCount; i++) { |
| char str[1024]; |
| sprintf(str, "Created Descriptor Set %p", (void*)pDescriptorSets[i]); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_NONE, "DS", str); |
| // Create new set node and add to head of region nodes |
| SET_NODE* pNewNode = (SET_NODE*)malloc(sizeof(SET_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc32 #%lu pNewNode addr(%p)\n", ++g_alloc_count, (void*)pNewNode); |
| #endif |
| if (NULL == pNewNode) { |
| char str[1024]; |
| sprintf(str, "Out of memory while attempting to allocate SET_NODE in xglAllocDescriptorSets()"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pDescriptorSets[i], 0, DRAWSTATE_OUT_OF_MEMORY, "DS", str); |
| } |
| else { |
| memset(pNewNode, 0, sizeof(SET_NODE)); |
| // Insert set at head of Set LL for this region |
| pNewNode->pNext = pRegionNode->pSets; |
| pRegionNode->pSets = pNewNode; |
| LAYOUT_NODE* pLayout = getLayoutNode(pSetLayouts[i]); |
| if (NULL == pLayout) { |
| char str[1024]; |
| sprintf(str, "Unable to find set layout node for layout %p specified in xglAllocDescriptorSets() call", (void*)pSetLayouts[i]); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pSetLayouts[i], 0, DRAWSTATE_INVALID_LAYOUT, "DS", str); |
| } |
| pNewNode->pLayouts = pLayout; |
| pNewNode->region = descriptorRegion; |
| pNewNode->set = pDescriptorSets[i]; |
| pNewNode->setUsage = setUsage; |
| pNewNode->descriptorCount = pLayout->endIndex + 1; |
| size_t descriptorArraySize = sizeof(GENERIC_HEADER*)*pNewNode->descriptorCount; |
| pNewNode->ppDescriptors = (GENERIC_HEADER**)malloc(descriptorArraySize); |
| #if ALLOC_DEBUG |
| printf("Alloc35 #%lu pSet->ppDescriptors addr(%p)\n", ++g_alloc_count, (void*)pNewNode->ppDescriptors); |
| #endif |
| memset(pNewNode->ppDescriptors, 0, descriptorArraySize); |
| } |
| } |
| } |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglClearDescriptorSets(XGL_DESCRIPTOR_REGION descriptorRegion, uint32_t count, const XGL_DESCRIPTOR_SET* pDescriptorSets) |
| { |
| for (uint32_t i = 0; i < count; i++) { |
| clearDescriptorSet(pDescriptorSets[i]); |
| } |
| nextTable.ClearDescriptorSets(descriptorRegion, count, pDescriptorSets); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglUpdateDescriptors(XGL_DESCRIPTOR_SET descriptorSet, const void* pUpdateChain) |
| { |
| if (!dsUpdateActive(descriptorSet)) { |
| char str[1024]; |
| sprintf(str, "You must call xglBeginDescriptorRegionUpdate() before this call to xglUpdateDescriptors()!"); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, g_pRegionHead, 0, DRAWSTATE_UPDATE_WITHOUT_BEGIN, "DS", str); |
| } |
| else { |
| // pUpdateChain is a Linked-list of XGL_UPDATE_* structures defining the mappings for the descriptors |
| dsUpdate(descriptorSet, (GENERIC_HEADER*)pUpdateChain); |
| } |
| |
| nextTable.UpdateDescriptors(descriptorSet, pUpdateChain); |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicViewportState(XGL_DEVICE device, const XGL_DYNAMIC_VP_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_VP_STATE_OBJECT* pState) |
| { |
| XGL_RESULT result = nextTable.CreateDynamicViewportState(device, pCreateInfo, pState); |
| insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_VIEWPORT); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicRasterState(XGL_DEVICE device, const XGL_DYNAMIC_RS_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_RS_STATE_OBJECT* pState) |
| { |
| XGL_RESULT result = nextTable.CreateDynamicRasterState(device, pCreateInfo, pState); |
| insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_RASTER); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicColorBlendState(XGL_DEVICE device, const XGL_DYNAMIC_CB_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_CB_STATE_OBJECT* pState) |
| { |
| XGL_RESULT result = nextTable.CreateDynamicColorBlendState(device, pCreateInfo, pState); |
| insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_COLOR_BLEND); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDynamicDepthStencilState(XGL_DEVICE device, const XGL_DYNAMIC_DS_STATE_CREATE_INFO* pCreateInfo, XGL_DYNAMIC_DS_STATE_OBJECT* pState) |
| { |
| XGL_RESULT result = nextTable.CreateDynamicDepthStencilState(device, pCreateInfo, pState); |
| insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, XGL_STATE_BIND_DEPTH_STENCIL); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer) |
| { |
| XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer); |
| if (XGL_SUCCESS == result) { |
| GLOBAL_CB_NODE* pCB = (GLOBAL_CB_NODE*)malloc(sizeof(GLOBAL_CB_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc33 #%lu pCB addr(%p)\n", ++g_alloc_count, (void*)pCB); |
| #endif |
| memset(pCB, 0, sizeof(GLOBAL_CB_NODE)); |
| pCB->pNextGlobalCBNode = g_pCmdBufferHead; |
| g_pCmdBufferHead = pCB; |
| pCB->cmdBuffer = *pCmdBuffer; |
| pCB->flags = pCreateInfo->flags; |
| pCB->queueType = pCreateInfo->queueType; |
| pCB->lastVtxBinding = MAX_BINDING; |
| g_lastCmdBuffer = *pCmdBuffer; |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, const XGL_CMD_BUFFER_BEGIN_INFO* pBeginInfo) |
| { |
| XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, pBeginInfo); |
| if (XGL_SUCCESS == result) { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| if (CB_NEW != pCB->state) |
| resetCB(cmdBuffer); |
| pCB->state = CB_UPDATE_ACTIVE; |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "In xglBeginCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| g_lastCmdBuffer = cmdBuffer; |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer) |
| { |
| XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer); |
| if (XGL_SUCCESS == result) { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| pCB->state = CB_UPDATE_COMPLETE; |
| printCB(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "In xglEndCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| g_lastCmdBuffer = cmdBuffer; |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer) |
| { |
| XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer); |
| if (XGL_SUCCESS == result) { |
| resetCB(cmdBuffer); |
| g_lastCmdBuffer = cmdBuffer; |
| } |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_BINDPIPELINE); |
| if (getPipeline(pipeline)) { |
| pCB->lastBoundPipeline = pipeline; |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to bind Pipeline %p that doesn't exist!", (void*)pipeline); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pipeline, 0, DRAWSTATE_INVALID_PIPELINE, "DS", str); |
| } |
| synchAndDumpDot(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| // TODO : Handle storing Pipeline Deltas to cmd buffer here |
| g_lastCmdBuffer = cmdBuffer; |
| synchAndDumpDot(cmdBuffer); |
| addCmd(pCB, CMD_BINDPIPELINEDELTA); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindDynamicStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT state) |
| { |
| setLastBoundDynamicState(cmdBuffer, state, stateBindPoint); |
| synchAndDumpDot(cmdBuffer); |
| nextTable.CmdBindDynamicStateObject(cmdBuffer, stateBindPoint, state); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_DESCRIPTOR_SET descriptorSet, const uint32_t* pUserData) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_BINDDESCRIPTORSET); |
| if (getSetNode(descriptorSet)) { |
| if (dsUpdateActive(descriptorSet)) { |
| // TODO : Not sure if it's valid to made this check here. May need to make at QueueSubmit time |
| char str[1024]; |
| sprintf(str, "You must call xglEndDescriptorRegionUpdate(%p) before this call to xglCmdBindDescriptorSet()!", (void*)descriptorSet); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_BINDING_DS_NO_END_UPDATE, "DS", str); |
| } |
| loader_platform_thread_lock_mutex(&globalLock); |
| pCB->lastBoundDescriptorSet = descriptorSet; |
| loader_platform_thread_unlock_mutex(&globalLock); |
| synchAndDumpDot(cmdBuffer); |
| char str[1024]; |
| sprintf(str, "DS %p bound on pipeline %s", (void*)descriptorSet, string_XGL_PIPELINE_BIND_POINT(pipelineBindPoint)); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_NONE, "DS", str); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to bind DS %p that doesn't exist!", (void*)descriptorSet); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, descriptorSet, 0, DRAWSTATE_INVALID_SET, "DS", str); |
| } |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, descriptorSet, pUserData); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindIndexBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_BINDINDEXBUFFER); |
| // TODO : Track idxBuffer binding |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBindIndexBuffer(cmdBuffer, buffer, offset, indexType); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBindVertexBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, uint32_t binding) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_BINDVERTEXBUFFER); |
| pCB->lastVtxBinding = binding; |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBindVertexBuffer(cmdBuffer, buffer, offset, binding); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_DRAW); |
| pCB->drawCount[DRAW]++; |
| char str[1024]; |
| sprintf(str, "xglCmdDraw() call #%lu, reporting DS state:", g_drawCount[DRAW]++); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); |
| synchAndPrintDSConfig(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_DRAWINDEXED); |
| pCB->drawCount[DRAW_INDEXED]++; |
| char str[1024]; |
| sprintf(str, "xglCmdDrawIndexed() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED]++); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); |
| synchAndPrintDSConfig(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, uint32_t count, uint32_t stride) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_DRAWINDIRECT); |
| pCB->drawCount[DRAW_INDIRECT]++; |
| char str[1024]; |
| sprintf(str, "xglCmdDrawIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDIRECT]++); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); |
| synchAndPrintDSConfig(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset, uint32_t count, uint32_t stride) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_DRAWINDEXEDINDIRECT); |
| pCB->drawCount[DRAW_INDEXED_INDIRECT]++; |
| char str[1024]; |
| sprintf(str, "xglCmdDrawIndexedIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED_INDIRECT]++); |
| layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_NONE, "DS", str); |
| synchAndPrintDSConfig(cmdBuffer); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, count, stride); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, uint32_t x, uint32_t y, uint32_t z) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_DISPATCH); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDispatch(cmdBuffer, x, y, z); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER buffer, XGL_GPU_SIZE offset) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_DISPATCHINDIRECT); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdDispatchIndirect(cmdBuffer, buffer, offset); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCopyBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER srcBuffer, XGL_BUFFER destBuffer, uint32_t regionCount, const XGL_BUFFER_COPY* pRegions) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_COPYBUFFER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCopyBuffer(cmdBuffer, srcBuffer, destBuffer, regionCount, pRegions); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, uint32_t regionCount, const XGL_IMAGE_COPY* pRegions) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_COPYIMAGE); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCopyBufferToImage(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER srcBuffer, XGL_IMAGE destImage, uint32_t regionCount, const XGL_BUFFER_IMAGE_COPY* pRegions) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_COPYBUFFERTOIMAGE); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCopyBufferToImage(cmdBuffer, srcBuffer, destImage, regionCount, pRegions); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCopyImageToBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_BUFFER destBuffer, uint32_t regionCount, const XGL_BUFFER_IMAGE_COPY* pRegions) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_COPYIMAGETOBUFFER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCopyImageToBuffer(cmdBuffer, srcImage, destBuffer, regionCount, pRegions); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_LAYOUT srcImageLayout, XGL_IMAGE destImage, XGL_IMAGE_LAYOUT destImageLayout) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_CLONEIMAGEDATA); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdUpdateBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const uint32_t* pData) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_UPDATEBUFFER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdFillBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, uint32_t data) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_FILLBUFFER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const float color[4], uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_CLEARCOLORIMAGE); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const uint32_t color[4], uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_CLEARCOLORIMAGERAW); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, float depth, uint32_t stencil, uint32_t rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_CLEARDEPTHSTENCIL); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, uint32_t rectCount, const XGL_IMAGE_RESOLVE* pRects) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_RESOLVEIMAGE); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event, XGL_SET_EVENT pipeEvent) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_SETEVENT); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdSetEvent(cmdBuffer, event, pipeEvent); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_RESETEVENT); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdResetEvent(cmdBuffer, event); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdWaitEvents(XGL_CMD_BUFFER cmdBuffer, const XGL_EVENT_WAIT_INFO* pWaitInfo) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_WAITEVENTS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdWaitEvents(cmdBuffer, pWaitInfo); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdPipelineBarrier(XGL_CMD_BUFFER cmdBuffer, const XGL_PIPELINE_BARRIER* pBarrier) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_PIPELINEBARRIER); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdPipelineBarrier(cmdBuffer, pBarrier); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, uint32_t slot, XGL_FLAGS flags) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_BEGINQUERY); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, uint32_t slot) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_ENDQUERY); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdEndQuery(cmdBuffer, queryPool, slot); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, uint32_t startQuery, uint32_t queryCount) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_RESETQUERYPOOL); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_WRITETIMESTAMP); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destBuffer, destOffset); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, const uint32_t* pData) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_INITATOMICCOUNTERS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, XGL_BUFFER srcBuffer, XGL_GPU_SIZE srcOffset) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_LOADATOMICCOUNTERS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcBuffer, srcOffset); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, uint32_t startCounter, uint32_t counterCount, XGL_BUFFER destBuffer, XGL_GPU_SIZE destOffset) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_SAVEATOMICCOUNTERS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destBuffer, destOffset); |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFramebuffer(XGL_DEVICE device, const XGL_FRAMEBUFFER_CREATE_INFO* pCreateInfo, XGL_FRAMEBUFFER* pFramebuffer) |
| { |
| XGL_RESULT result = nextTable.CreateFramebuffer(device, pCreateInfo, pFramebuffer); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRenderPass(XGL_DEVICE device, const XGL_RENDER_PASS_CREATE_INFO* pCreateInfo, XGL_RENDER_PASS* pRenderPass) |
| { |
| XGL_RESULT result = nextTable.CreateRenderPass(device, pCreateInfo, pRenderPass); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdBeginRenderPass(XGL_CMD_BUFFER cmdBuffer, XGL_RENDER_PASS renderPass) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_BEGINRENDERPASS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdBeginRenderPass(cmdBuffer, renderPass); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdEndRenderPass(XGL_CMD_BUFFER cmdBuffer, XGL_RENDER_PASS renderPass) |
| { |
| GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer); |
| if (pCB) { |
| g_lastCmdBuffer = cmdBuffer; |
| addCmd(pCB, CMD_ENDRENDERPASS); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Attempt to use CmdBuffer %p that doesn't exist!", (void*)cmdBuffer); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS", str); |
| } |
| nextTable.CmdEndRenderPass(cmdBuffer, renderPass); |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel) |
| { |
| XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, void* pUserData) |
| { |
| // This layer intercepts callbacks |
| XGL_LAYER_DBG_FUNCTION_NODE* pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE)); |
| #if ALLOC_DEBUG |
| printf("Alloc34 #%lu pNewDbgFuncNode addr(%p)\n", ++g_alloc_count, (void*)pNewDbgFuncNode); |
| #endif |
| if (!pNewDbgFuncNode) |
| return XGL_ERROR_OUT_OF_MEMORY; |
| pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback; |
| pNewDbgFuncNode->pUserData = pUserData; |
| pNewDbgFuncNode->pNext = g_pDbgFunctionHead; |
| g_pDbgFunctionHead = pNewDbgFuncNode; |
| XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback) |
| { |
| XGL_LAYER_DBG_FUNCTION_NODE *pTrav = g_pDbgFunctionHead; |
| XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav; |
| while (pTrav) { |
| if (pTrav->pfnMsgCallback == pfnMsgCallback) { |
| pPrev->pNext = pTrav->pNext; |
| if (g_pDbgFunctionHead == pTrav) |
| g_pDbgFunctionHead = pTrav->pNext; |
| #if ALLOC_DEBUG |
| printf("Free34 #%lu pNewDbgFuncNode addr(%p)\n", ++g_alloc_count, (void*)pTrav); |
| #endif |
| free(pTrav); |
| break; |
| } |
| pPrev = pTrav; |
| pTrav = pTrav->pNext; |
| } |
| XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, int32_t msgCode, XGL_DBG_MSG_FILTER filter) |
| { |
| XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, size_t tagSize, const void* pTag) |
| { |
| XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, size_t dataSize, const void* pData) |
| { |
| XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, size_t dataSize, const void* pData) |
| { |
| XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const char* pMarker) |
| { |
| nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker); |
| } |
| |
| XGL_LAYER_EXPORT void XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer) |
| { |
| nextTable.CmdDbgMarkerEnd(cmdBuffer); |
| } |
| |
| #if defined(WIN32) |
| // FIXME: NEED WINDOWS EQUIVALENT |
| #else // WIN32 |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, uint64_t* pMsc) |
| { |
| XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem) |
| { |
| XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence) |
| { |
| XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence); |
| return result; |
| } |
| #endif // WIN32 |
| // TODO : Want to pass in a cmdBuffer here based on which state to display |
| void drawStateDumpDotFile(char* outFileName) |
| { |
| // TODO : Currently just setting cmdBuffer based on global var |
| dumpDotFile(g_lastCmdBuffer, outFileName); |
| } |
| |
| void drawStateDumpPngFile(char* outFileName) |
| { |
| #if defined(_WIN32) |
| // FIXME: NEED WINDOWS EQUIVALENT |
| char str[1024]; |
| sprintf(str, "Cannot execute dot program yet on Windows."); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_MISSING_DOT_PROGRAM, "DS", str); |
| #else // WIN32 |
| char dotExe[32] = "/usr/bin/dot"; |
| if( access(dotExe, X_OK) != -1) { |
| dumpDotFile(g_lastCmdBuffer, "/tmp/tmp.dot"); |
| char dotCmd[1024]; |
| sprintf(dotCmd, "%s /tmp/tmp.dot -Tpng -o %s", dotExe, outFileName); |
| system(dotCmd); |
| remove("/tmp/tmp.dot"); |
| } |
| else { |
| char str[1024]; |
| sprintf(str, "Cannot execute dot program at (%s) to dump requested %s file.", dotExe, outFileName); |
| layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, DRAWSTATE_MISSING_DOT_PROGRAM, "DS", str); |
| } |
| #endif // WIN32 |
| } |
| |
| XGL_LAYER_EXPORT void* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const char* funcName) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| void *addr; |
| |
| if (gpu == NULL) |
| return NULL; |
| pCurObj = gpuw; |
| loader_platform_thread_once(&g_initOnce, initDrawState); |
| |
| addr = layer_intercept_proc(funcName); |
| if (addr) |
| return addr; |
| else if (!strncmp("drawStateDumpDotFile", funcName, sizeof("drawStateDumpDotFile"))) |
| return drawStateDumpDotFile; |
| else if (!strncmp("drawStateDumpPngFile", funcName, sizeof("drawStateDumpPngFile"))) |
| return drawStateDumpPngFile; |
| else { |
| if (gpuw->pGPA == NULL) |
| return NULL; |
| return gpuw->pGPA(gpuw->nextObject, funcName); |
| } |
| } |