| // VK tests | 
 | // | 
 | // Copyright (C) 2014 LunarG, Inc. | 
 | // | 
 | // Permission is hereby granted, free of charge, to any person obtaining a | 
 | // copy of this software and associated documentation files (the "Software"), | 
 | // to deal in the Software without restriction, including without limitation | 
 | // the rights to use, copy, modify, merge, publish, distribute, sublicense, | 
 | // and/or sell copies of the Software, and to permit persons to whom the | 
 | // Software is furnished to do so, subject to the following conditions: | 
 | // | 
 | // The above copyright notice and this permission notice shall be included | 
 | // in all copies or substantial portions of the Software. | 
 | // | 
 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | 
 | // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | 
 | // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | 
 | // DEALINGS IN THE SOFTWARE. | 
 |  | 
 | #include <iostream> | 
 | #include <string.h> // memset(), memcmp() | 
 | #include <assert.h> | 
 | #include "vktestbinding.h" | 
 |  | 
 | namespace { | 
 |  | 
 | #define DERIVED_OBJECT_TYPE_INIT(create_func, dev, vk_object_type, ...)         \ | 
 |     do {                                                                        \ | 
 |         obj_type obj;                                                           \ | 
 |         dev_ = &dev;                                                        \ | 
 |         if (EXPECT(create_func(dev.obj(), __VA_ARGS__, &obj) == VK_SUCCESS))    \ | 
 |             base_type::init(obj, vk_object_type);                               \ | 
 |     } while (0) | 
 |  | 
 | #define STRINGIFY(x) #x | 
 | #define EXPECT(expr) ((expr) ? true : expect_failure(STRINGIFY(expr), __FILE__, __LINE__, __FUNCTION__)) | 
 |  | 
 |  | 
 | vk_testing::ErrorCallback error_callback; | 
 |  | 
 | bool expect_failure(const char *expr, const char *file, unsigned int line, const char *function) | 
 | { | 
 |     if (error_callback) { | 
 |         error_callback(expr, file, line, function); | 
 |     } else { | 
 |         std::cerr << file << ":" << line << ": " << function << | 
 |             ": Expectation `" << expr << "' failed.\n"; | 
 |     } | 
 |  | 
 |     return false; | 
 | } | 
 |  | 
 | template<class T, class S> | 
 | std::vector<T> make_objects(const std::vector<S> &v) | 
 | { | 
 |     std::vector<T> objs; | 
 |     objs.reserve(v.size()); | 
 |     for (typename std::vector<S>::const_iterator it = v.begin(); it != v.end(); it++) | 
 |         objs.push_back((*it)->obj()); | 
 |     return objs; | 
 | } | 
 |  | 
 | template<typename T> | 
 | std::vector<T> get_memory_reqs(VkDevice device, VkObjectType obj_type, VkObject obj, size_t min_elems) | 
 | { | 
 |     std::vector<T> info; | 
 |  | 
 |     info.resize((min_elems > 0)?min_elems:1); | 
 |     if (!EXPECT(vkGetObjectMemoryRequirements(device, obj_type, obj, &info[0]) == VK_SUCCESS)) | 
 |         info.clear(); | 
 |  | 
 |     if (info.size() < min_elems) | 
 |         info.resize(min_elems); | 
 |  | 
 |     return info; | 
 | } | 
 | } // namespace | 
 |  | 
 | namespace vk_testing { | 
 |  | 
 | void set_error_callback(ErrorCallback callback) | 
 | { | 
 |     error_callback = callback; | 
 | } | 
 |  | 
 | VkPhysicalDeviceProperties PhysicalGpu::properties() const | 
 | { | 
 |     VkPhysicalDeviceProperties info; | 
 |  | 
 |     EXPECT(vkGetPhysicalDeviceProperties(gpu_, &info) == VK_SUCCESS); | 
 |  | 
 |     return info; | 
 | } | 
 |  | 
 | VkPhysicalDevicePerformance PhysicalGpu::performance() const | 
 | { | 
 |     VkPhysicalDevicePerformance info; | 
 |  | 
 |     EXPECT(vkGetPhysicalDevicePerformance(gpu_, &info) == VK_SUCCESS); | 
 |  | 
 |     return info; | 
 | } | 
 |  | 
 | std::vector<VkPhysicalDeviceQueueProperties> PhysicalGpu::queue_properties() const | 
 | { | 
 |     std::vector<VkPhysicalDeviceQueueProperties> info; | 
 |     uint32_t count; | 
 |  | 
 |     if (EXPECT(vkGetPhysicalDeviceQueueCount(gpu_, &count) == VK_SUCCESS)) { | 
 |         info.resize(count); | 
 |         if (!EXPECT(vkGetPhysicalDeviceQueueProperties(gpu_, count, &info[0]) == VK_SUCCESS)) | 
 |             info.clear(); | 
 |     } | 
 |  | 
 |     return info; | 
 | } | 
 |  | 
 | VkPhysicalDeviceMemoryProperties PhysicalGpu::memory_properties() const | 
 | { | 
 |     VkPhysicalDeviceMemoryProperties info; | 
 |  | 
 |     EXPECT(vkGetPhysicalDeviceMemoryProperties(gpu_, &info) == VK_SUCCESS); | 
 |  | 
 |  | 
 |     return info; | 
 | } | 
 |  | 
 | /* | 
 |  * Return list of Global layers available | 
 |  */ | 
 | std::vector<VkLayerProperties> GetGlobalLayers() | 
 | { | 
 |     VkResult err; | 
 |     std::vector<VkLayerProperties> layers; | 
 |     uint32_t layer_count; | 
 |  | 
 |     do { | 
 |         layer_count = 0; | 
 |         err = vkGetGlobalLayerProperties(&layer_count, NULL); | 
 |  | 
 |         if (err == VK_SUCCESS) { | 
 |             layers.reserve(layer_count); | 
 |             err = vkGetGlobalLayerProperties(&layer_count, &layers[0]); | 
 |         } | 
 |     } while (err == VK_INCOMPLETE); | 
 |  | 
 |     assert(err == VK_SUCCESS); | 
 |  | 
 |     return layers; | 
 | } | 
 |  | 
 | /* | 
 |  * Return list of Global extensions provided by the ICD / Loader | 
 |  */ | 
 | std::vector<VkExtensionProperties> GetGlobalExtensions() | 
 | { | 
 |     return GetGlobalExtensions(NULL); | 
 | } | 
 |  | 
 | /* | 
 |  * Return list of Global extensions provided by the specified layer | 
 |  * If pLayerName is NULL, will return extensions implemented by the loader / ICDs | 
 |  */ | 
 | std::vector<VkExtensionProperties> GetGlobalExtensions(const char *pLayerName) | 
 | { | 
 |     std::vector<VkExtensionProperties> exts; | 
 |     uint32_t ext_count; | 
 |     VkResult err; | 
 |  | 
 |     do { | 
 |         ext_count = 0; | 
 |         err = vkGetGlobalExtensionProperties(pLayerName, &ext_count, NULL); | 
 |  | 
 |         if (err == VK_SUCCESS) { | 
 |             exts.resize(ext_count); | 
 |             err = vkGetGlobalExtensionProperties(pLayerName, &ext_count, &exts[0]); | 
 |         } | 
 |     } while (err == VK_INCOMPLETE); | 
 |  | 
 |     assert(err == VK_SUCCESS); | 
 |  | 
 |     return exts; | 
 | } | 
 |  | 
 | /* | 
 |  * Return list of PhysicalDevice extensions provided by the ICD / Loader | 
 |  */ | 
 | std::vector<VkExtensionProperties> PhysicalGpu::extensions() const | 
 | { | 
 |     return extensions(NULL); | 
 | } | 
 |  | 
 | /* | 
 |  * Return list of PhysicalDevice extensions provided by the specified layer | 
 |  * If pLayerName is NULL, will return extensions for ICD / loader. | 
 |  */ | 
 | std::vector<VkExtensionProperties> PhysicalGpu::extensions(const char *pLayerName) const | 
 | { | 
 |     std::vector<VkExtensionProperties> exts; | 
 |     VkResult err; | 
 |  | 
 |     do { | 
 |         uint32_t extCount = 0; | 
 |         err = vkGetPhysicalDeviceExtensionProperties(obj(), pLayerName, &extCount, NULL); | 
 |  | 
 |         if (err == VK_SUCCESS) { | 
 |             exts.reserve(extCount); | 
 |             err = vkGetPhysicalDeviceExtensionProperties(obj(), pLayerName, &extCount, &exts[0]); | 
 |         } | 
 |     } while (err == VK_INCOMPLETE); | 
 |  | 
 |     assert(err == VK_SUCCESS); | 
 |  | 
 |     return exts; | 
 | } | 
 |  | 
 | VkResult PhysicalGpu::set_memory_type(const uint32_t type_bits, VkMemoryAllocInfo *info, const VkFlags properties) const | 
 | { | 
 |      uint32_t type_mask = type_bits; | 
 |      // Search memtypes to find first index with those properties | 
 |      for (uint32_t i = 0; i < 32; i++) { | 
 |          if ((type_mask & 1) == 1) { | 
 |              // Type is available, does it match user properties? | 
 |              if ((memory_properties_.memoryTypes[i].propertyFlags & properties) == properties) { | 
 |                  info->memoryTypeIndex = i; | 
 |                  return VK_SUCCESS; | 
 |              } | 
 |          } | 
 |          type_mask >>= 1; | 
 |      } | 
 |      // No memory types matched, return failure | 
 |      return VK_UNSUPPORTED; | 
 | } | 
 |  | 
 | /* | 
 |  * Return list of PhysicalDevice layers | 
 |  */ | 
 | std::vector<VkLayerProperties> PhysicalGpu::layers() const | 
 | { | 
 |     std::vector<VkLayerProperties> layer_props; | 
 |     VkResult err; | 
 |  | 
 |     do { | 
 |         uint32_t layer_count = 0; | 
 |         err = vkGetPhysicalDeviceLayerProperties(obj(), &layer_count, NULL); | 
 |  | 
 |         if (err == VK_SUCCESS) { | 
 |             layer_props.reserve(layer_count); | 
 |             err = vkGetPhysicalDeviceLayerProperties(obj(), &layer_count, &layer_props[0]); | 
 |         } | 
 |     } while (err == VK_INCOMPLETE); | 
 |  | 
 |     assert(err == VK_SUCCESS); | 
 |  | 
 |     return layer_props; | 
 | } | 
 |  | 
 | void BaseObject::init(VkObject obj, VkObjectType type, bool own) | 
 | { | 
 |     EXPECT(!initialized()); | 
 |     reinit(obj, type, own); | 
 | } | 
 |  | 
 | void BaseObject::reinit(VkObject obj, VkObjectType type, bool own) | 
 | { | 
 |     obj_ = obj; | 
 |     object_type_ = type; | 
 |     own_obj_ = own; | 
 | } | 
 |  | 
 | uint32_t Object::memory_allocation_count() const | 
 | { | 
 |     return 1; | 
 | } | 
 |  | 
 | std::vector<VkMemoryRequirements> Object::memory_requirements() const | 
 | { | 
 |     uint32_t num_allocations = 1; | 
 |     std::vector<VkMemoryRequirements> info = | 
 |         get_memory_reqs<VkMemoryRequirements>(dev_->obj(), type(), obj(), 0); | 
 |     EXPECT(info.size() == num_allocations); | 
 |     if (info.size() == 1 && !info[0].size) | 
 |         info.clear(); | 
 |  | 
 |     return info; | 
 | } | 
 |  | 
 | void Object::init(VkObject obj, VkObjectType object_type, bool own) | 
 | { | 
 |     BaseObject::init(obj, object_type, own); | 
 |     mem_alloc_count_ = memory_allocation_count(); | 
 | } | 
 |  | 
 | void Object::reinit(VkObject obj, VkObjectType object_type, bool own) | 
 | { | 
 |     cleanup(); | 
 |     BaseObject::reinit(obj, object_type, own); | 
 |     mem_alloc_count_ = memory_allocation_count(); | 
 | } | 
 |  | 
 | void Object::cleanup() | 
 | { | 
 |     if (!initialized()) | 
 |         return; | 
 |  | 
 |     if (own()) | 
 |         EXPECT(vkDestroyObject(dev_->obj(), type(), obj()) == VK_SUCCESS); | 
 |  | 
 |     if (internal_mems_) { | 
 |         delete[] internal_mems_; | 
 |         internal_mems_ = NULL; | 
 |         primary_mem_ = NULL; | 
 |     } | 
 |  | 
 |     mem_alloc_count_ = 0; | 
 | } | 
 |  | 
 | void Object::bind_memory(const GpuMemory &mem, VkDeviceSize mem_offset) | 
 | { | 
 |     bound = true; | 
 |     EXPECT(vkBindObjectMemory(dev_->obj(), type(), obj(), mem.obj(), mem_offset) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void Object::alloc_memory() | 
 | { | 
 |     if (!EXPECT(!internal_mems_) || !mem_alloc_count_) | 
 |         return; | 
 |  | 
 |     internal_mems_ = new GpuMemory[mem_alloc_count_]; | 
 |  | 
 |     const std::vector<VkMemoryRequirements> mem_reqs = memory_requirements(); | 
 |     VkMemoryAllocInfo info, *next_info = NULL; | 
 |  | 
 |     for (int i = 0; i < mem_reqs.size(); i++) { | 
 |         info = GpuMemory::alloc_info(mem_reqs[i], next_info); | 
 |         dev_->gpu().set_memory_type(mem_reqs[i].memoryTypeBits, &info, 0); | 
 |         primary_mem_ = &internal_mems_[i]; | 
 |         internal_mems_[i].init(*dev_, info); | 
 |         bind_memory(internal_mems_[i], 0); | 
 |     } | 
 | } | 
 |  | 
 | void Object::alloc_memory(VkMemoryPropertyFlags &reqs) | 
 | { | 
 |     if (!EXPECT(!internal_mems_) || !mem_alloc_count_) | 
 |         return; | 
 |  | 
 |     internal_mems_ = new GpuMemory[mem_alloc_count_]; | 
 |  | 
 |     std::vector<VkMemoryRequirements> mem_reqs = memory_requirements(); | 
 |     VkMemoryAllocInfo info, *next_info = NULL; | 
 |  | 
 |     for (int i = 0; i < mem_reqs.size(); i++) { | 
 |         info = GpuMemory::alloc_info(mem_reqs[i], next_info); | 
 |         dev_->gpu().set_memory_type(mem_reqs[i].memoryTypeBits, &info, reqs); | 
 |         primary_mem_ = &internal_mems_[i]; | 
 |         internal_mems_[i].init(*dev_, info); | 
 |         bind_memory(internal_mems_[i], 0); | 
 |     } | 
 | } | 
 |  | 
 | void Object::alloc_memory(const std::vector<VkDeviceMemory> &mems) | 
 | { | 
 |     if (!EXPECT(!internal_mems_) || !mem_alloc_count_) | 
 |         return; | 
 |  | 
 |     internal_mems_ = new GpuMemory[mem_alloc_count_]; | 
 |  | 
 |     const std::vector<VkMemoryRequirements> mem_reqs = memory_requirements(); | 
 |     if (!EXPECT(mem_reqs.size() == mems.size())) | 
 |         return; | 
 |  | 
 |     for (int i = 0; i < mem_reqs.size(); i++) { | 
 |         primary_mem_ = &internal_mems_[i]; | 
 |  | 
 |         internal_mems_[i].init(*dev_, mems[i]); | 
 |         bind_memory(internal_mems_[i], 0); | 
 |     } | 
 | } | 
 |  | 
 | std::vector<VkDeviceMemory> Object::memories() const | 
 | { | 
 |     std::vector<VkDeviceMemory> mems; | 
 |     if (internal_mems_) { | 
 |         mems.reserve(mem_alloc_count_); | 
 |         for (uint32_t i = 0; i < mem_alloc_count_; i++) | 
 |             mems.push_back(internal_mems_[i].obj()); | 
 |     } | 
 |  | 
 |     return mems; | 
 | } | 
 |  | 
 | Device::~Device() | 
 | { | 
 |     if (!initialized()) | 
 |         return; | 
 |  | 
 |     for (int i = 0; i < QUEUE_COUNT; i++) { | 
 |         for (std::vector<Queue *>::iterator it = queues_[i].begin(); it != queues_[i].end(); it++) | 
 |             delete *it; | 
 |         queues_[i].clear(); | 
 |     } | 
 |  | 
 |     EXPECT(vkDestroyDevice(obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void Device::init(std::vector<const char *> &layers, std::vector<const char *> &extensions) | 
 | { | 
 |     // request all queues | 
 |     const std::vector<VkPhysicalDeviceQueueProperties> queue_props = gpu_.queue_properties(); | 
 |     std::vector<VkDeviceQueueCreateInfo> queue_info; | 
 |     queue_info.reserve(queue_props.size()); | 
 |     for (int i = 0; i < queue_props.size(); i++) { | 
 |         VkDeviceQueueCreateInfo qi = {}; | 
 |         qi.queueNodeIndex = i; | 
 |         qi.queueCount = queue_props[i].queueCount; | 
 |         if (queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { | 
 |             graphics_queue_node_index_ = i; | 
 |         } | 
 |         queue_info.push_back(qi); | 
 |     } | 
 |  | 
 |     VkDeviceCreateInfo dev_info = {}; | 
 |     dev_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; | 
 |     dev_info.pNext = NULL; | 
 |     dev_info.queueRecordCount = queue_info.size(); | 
 |     dev_info.pRequestedQueues = &queue_info[0]; | 
 |     dev_info.layerCount = layers.size(); | 
 |     dev_info.ppEnabledLayerNames = &layers[0]; | 
 |     dev_info.extensionCount = extensions.size(); | 
 |     dev_info.ppEnabledExtensionNames = &extensions[0]; | 
 |     dev_info.flags = 0; | 
 |  | 
 |     init(dev_info); | 
 | } | 
 |  | 
 | void Device::init(const VkDeviceCreateInfo &info) | 
 | { | 
 |     VkDevice obj; | 
 |     if (EXPECT(vkCreateDevice(gpu_.obj(), &info, &obj) == VK_SUCCESS)) { | 
 |         base_type::init(obj, VK_OBJECT_TYPE_DEVICE); | 
 |     } | 
 |  | 
 |     init_queues(); | 
 |     init_formats(); | 
 | } | 
 |  | 
 | void Device::init_queues() | 
 | { | 
 |     VkResult err; | 
 |     uint32_t queue_node_count; | 
 |  | 
 |     err = vkGetPhysicalDeviceQueueCount(gpu_.obj(), &queue_node_count); | 
 |     EXPECT(err == VK_SUCCESS); | 
 |     EXPECT(queue_node_count >= 1); | 
 |  | 
 |     VkPhysicalDeviceQueueProperties* queue_props = new VkPhysicalDeviceQueueProperties[queue_node_count]; | 
 |  | 
 |     err = vkGetPhysicalDeviceQueueProperties(gpu_.obj(), queue_node_count, queue_props); | 
 |     EXPECT(err == VK_SUCCESS); | 
 |  | 
 |     for (uint32_t i = 0; i < queue_node_count; i++) { | 
 |         VkQueue queue; | 
 |  | 
 |         for (uint32_t j = 0; j < queue_props[i].queueCount; j++) { | 
 |             // TODO: Need to add support for separate MEMMGR and work queues, including synchronization | 
 |             err = vkGetDeviceQueue(obj(), i, j, &queue); | 
 |             EXPECT(err == VK_SUCCESS); | 
 |  | 
 |             if (queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { | 
 |                 queues_[GRAPHICS].push_back(new Queue(queue)); | 
 |             } | 
 |  | 
 |             if (queue_props[i].queueFlags & VK_QUEUE_COMPUTE_BIT) { | 
 |                 queues_[COMPUTE].push_back(new Queue(queue)); | 
 |             } | 
 |  | 
 |             if (queue_props[i].queueFlags & VK_QUEUE_DMA_BIT) { | 
 |                 queues_[DMA].push_back(new Queue(queue)); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     delete[] queue_props; | 
 |  | 
 |     EXPECT(!queues_[GRAPHICS].empty() || !queues_[COMPUTE].empty()); | 
 | } | 
 |  | 
 | void Device::init_formats() | 
 | { | 
 |     for (int f = VK_FORMAT_BEGIN_RANGE; f <= VK_FORMAT_END_RANGE; f++) { | 
 |         const VkFormat fmt = static_cast<VkFormat>(f); | 
 |         const VkFormatProperties props = format_properties(fmt); | 
 |  | 
 |         if (props.linearTilingFeatures) { | 
 |             const Format tmp = { fmt, VK_IMAGE_TILING_LINEAR, props.linearTilingFeatures }; | 
 |             formats_.push_back(tmp); | 
 |         } | 
 |  | 
 |         if (props.optimalTilingFeatures) { | 
 |             const Format tmp = { fmt, VK_IMAGE_TILING_OPTIMAL, props.optimalTilingFeatures }; | 
 |             formats_.push_back(tmp); | 
 |         } | 
 |     } | 
 |  | 
 |     EXPECT(!formats_.empty()); | 
 | } | 
 |  | 
 | VkFormatProperties Device::format_properties(VkFormat format) | 
 | { | 
 |     VkFormatProperties data; | 
 |     if (!EXPECT(vkGetPhysicalDeviceFormatInfo(gpu().obj(), format, &data) == VK_SUCCESS)) | 
 |         memset(&data, 0, sizeof(data)); | 
 |  | 
 |     return data; | 
 | } | 
 |  | 
 | void Device::wait() | 
 | { | 
 |     EXPECT(vkDeviceWaitIdle(obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | VkResult Device::wait(const std::vector<const Fence *> &fences, bool wait_all, uint64_t timeout) | 
 | { | 
 |     const std::vector<VkFence> fence_objs = make_objects<VkFence>(fences); | 
 |     VkResult err = vkWaitForFences(obj(), fence_objs.size(), &fence_objs[0], wait_all, timeout); | 
 |     EXPECT(err == VK_SUCCESS || err == VK_TIMEOUT); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | VkResult Device::update_descriptor_sets(const std::vector<VkWriteDescriptorSet> &writes, const std::vector<VkCopyDescriptorSet> &copies) | 
 | { | 
 |     return vkUpdateDescriptorSets(obj(), writes.size(), &writes[0], copies.size(), &copies[0]); | 
 | } | 
 |  | 
 | void Queue::submit(const std::vector<const CmdBuffer *> &cmds, Fence &fence) | 
 | { | 
 |     const std::vector<VkCmdBuffer> cmd_objs = make_objects<VkCmdBuffer>(cmds); | 
 |     EXPECT(vkQueueSubmit(obj(), cmd_objs.size(), &cmd_objs[0], fence.obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void Queue::submit(const CmdBuffer &cmd, Fence &fence) | 
 | { | 
 |     submit(std::vector<const CmdBuffer*>(1, &cmd), fence); | 
 | } | 
 |  | 
 | void Queue::submit(const CmdBuffer &cmd) | 
 | { | 
 |     Fence fence; | 
 |     submit(cmd, fence); | 
 | } | 
 |  | 
 | void Queue::wait() | 
 | { | 
 |     EXPECT(vkQueueWaitIdle(obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void Queue::signal_semaphore(Semaphore &sem) | 
 | { | 
 |     EXPECT(vkQueueSignalSemaphore(obj(), sem.obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void Queue::wait_semaphore(Semaphore &sem) | 
 | { | 
 |     EXPECT(vkQueueWaitSemaphore(obj(), sem.obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | GpuMemory::~GpuMemory() | 
 | { | 
 |     if (initialized() && own()) | 
 |         EXPECT(vkFreeMemory(dev_->obj(), obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void GpuMemory::init(const Device &dev, const VkMemoryAllocInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkAllocMemory, dev, VK_OBJECT_TYPE_DEVICE_MEMORY, &info); | 
 | } | 
 |  | 
 | void GpuMemory::init(const Device &dev, VkDeviceMemory mem) | 
 | { | 
 |     dev_ = &dev; | 
 |     BaseObject::init(mem, VK_OBJECT_TYPE_DEVICE_MEMORY, false); | 
 | } | 
 |  | 
 | const void *GpuMemory::map(VkFlags flags) const | 
 | { | 
 |     void *data; | 
 |     if (!EXPECT(vkMapMemory(dev_->obj(), obj(), 0 ,0, flags, &data) == VK_SUCCESS)) | 
 |         data = NULL; | 
 |  | 
 |     return data; | 
 | } | 
 |  | 
 | void *GpuMemory::map(VkFlags flags) | 
 | { | 
 |     void *data; | 
 |     if (!EXPECT(vkMapMemory(dev_->obj(), obj(), 0, 0, flags, &data) == VK_SUCCESS)) | 
 |         data = NULL; | 
 |  | 
 |     return data; | 
 | } | 
 |  | 
 | void GpuMemory::unmap() const | 
 | { | 
 |     EXPECT(vkUnmapMemory(dev_->obj(), obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void Fence::init(const Device &dev, const VkFenceCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateFence, dev, VK_OBJECT_TYPE_FENCE, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void Semaphore::init(const Device &dev, const VkSemaphoreCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateSemaphore, dev, VK_OBJECT_TYPE_SEMAPHORE, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void Event::init(const Device &dev, const VkEventCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateEvent, dev, VK_OBJECT_TYPE_EVENT, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void Event::set() | 
 | { | 
 |     EXPECT(vkSetEvent(dev_->obj(), obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void Event::reset() | 
 | { | 
 |     EXPECT(vkResetEvent(dev_->obj(), obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void QueryPool::init(const Device &dev, const VkQueryPoolCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateQueryPool, dev, VK_OBJECT_TYPE_QUERY_POOL, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | VkResult QueryPool::results(uint32_t start, uint32_t count, size_t size, void *data) | 
 | { | 
 |     size_t tmp = size; | 
 |     VkResult err = vkGetQueryPoolResults(dev_->obj(), obj(), start, count, &tmp, data, 0); | 
 |     if (err == VK_SUCCESS) { | 
 |         if (!EXPECT(tmp == size)) | 
 |             memset(data, 0, size); | 
 |     } else { | 
 |         EXPECT(err == VK_NOT_READY); | 
 |     } | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | void Buffer::init(const Device &dev, const VkBufferCreateInfo &info) | 
 | { | 
 |     init_no_mem(dev, info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void Buffer::init(const Device &dev, const VkBufferCreateInfo &info, VkMemoryPropertyFlags &reqs) | 
 | { | 
 |     init_no_mem(dev, info); | 
 |     alloc_memory(reqs); | 
 | } | 
 |  | 
 | void Buffer::init_no_mem(const Device &dev, const VkBufferCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateBuffer, dev, VK_OBJECT_TYPE_BUFFER, &info); | 
 |     create_info_ = info; | 
 | } | 
 |  | 
 | void Buffer::bind_memory(VkDeviceSize offset, VkDeviceSize size, | 
 |                          const GpuMemory &mem, VkDeviceSize mem_offset) | 
 | { | 
 |     VkQueue queue = dev_->graphics_queues()[0]->obj(); | 
 |     EXPECT(vkQueueBindSparseBufferMemory(queue, obj(), offset, size, mem.obj(), mem_offset) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void BufferView::init(const Device &dev, const VkBufferViewCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateBufferView, dev, VK_OBJECT_TYPE_BUFFER_VIEW, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void Image::init(const Device &dev, const VkImageCreateInfo &info) | 
 | { | 
 |     init_no_mem(dev, info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void Image::init(const Device &dev, const VkImageCreateInfo &info, VkMemoryPropertyFlags &reqs) | 
 | { | 
 |     init_no_mem(dev, info); | 
 |     alloc_memory(reqs); | 
 | } | 
 |  | 
 | void Image::init_no_mem(const Device &dev, const VkImageCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateImage, dev, VK_OBJECT_TYPE_IMAGE, &info); | 
 |     init_info(dev, info); | 
 | } | 
 |  | 
 | void Image::init_info(const Device &dev, const VkImageCreateInfo &info) | 
 | { | 
 |     create_info_ = info; | 
 |  | 
 |     for (std::vector<Device::Format>::const_iterator it = dev.formats().begin(); it != dev.formats().end(); it++) { | 
 |         if (memcmp(&it->format, &create_info_.format, sizeof(it->format)) == 0 && it->tiling == create_info_.tiling) { | 
 |             format_features_ = it->features; | 
 |             break; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | void Image::bind_memory(const Device &dev, const VkImageMemoryBindInfo &info, | 
 |                         const GpuMemory &mem, VkDeviceSize mem_offset) | 
 | { | 
 |     VkQueue queue = dev.graphics_queues()[0]->obj(); | 
 |     EXPECT(vkQueueBindSparseImageMemory(queue, obj(), &info, mem.obj(), mem_offset) == VK_SUCCESS); | 
 | } | 
 |  | 
 | VkSubresourceLayout Image::subresource_layout(const VkImageSubresource &subres) const | 
 | { | 
 |     VkSubresourceLayout data; | 
 |     size_t size = sizeof(data); | 
 |     if (!EXPECT(vkGetImageSubresourceLayout(dev_->obj(), obj(), &subres, &data) == VK_SUCCESS && size == sizeof(data))) | 
 |         memset(&data, 0, sizeof(data)); | 
 |  | 
 |     return data; | 
 | } | 
 |  | 
 | bool Image::transparent() const | 
 | { | 
 |     return (create_info_.tiling == VK_IMAGE_TILING_LINEAR && | 
 |             create_info_.samples == 1 && | 
 |             !(create_info_.usage & (VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | | 
 |                                     VK_IMAGE_USAGE_DEPTH_STENCIL_BIT))); | 
 | } | 
 |  | 
 | void ImageView::init(const Device &dev, const VkImageViewCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateImageView, dev, VK_OBJECT_TYPE_IMAGE_VIEW, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void ColorAttachmentView::init(const Device &dev, const VkColorAttachmentViewCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateColorAttachmentView, dev, VK_OBJECT_TYPE_COLOR_ATTACHMENT_VIEW, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void DepthStencilView::init(const Device &dev, const VkDepthStencilViewCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateDepthStencilView, dev, VK_OBJECT_TYPE_DEPTH_STENCIL_VIEW, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void ShaderModule::init(const Device &dev, const VkShaderModuleCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateShaderModule, dev, VK_OBJECT_TYPE_SHADER_MODULE, &info); | 
 | } | 
 |  | 
 | VkResult ShaderModule::init_try(const Device &dev, const VkShaderModuleCreateInfo &info) | 
 | { | 
 |     /* | 
 |      * Note: Cannot use DERIVED_OBJECT_TYPE_INIT as we need the | 
 |      * return code. | 
 |      */ | 
 |     VkShaderModule sh; | 
 |     dev_ = &dev; | 
 |     VkResult err = vkCreateShaderModule(dev.obj(), &info, &sh); | 
 |     if (err == VK_SUCCESS) | 
 |         Object::init(sh, VK_OBJECT_TYPE_SHADER_MODULE); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | void Shader::init(const Device &dev, const VkShaderCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateShader, dev, VK_OBJECT_TYPE_SHADER, &info); | 
 | } | 
 |  | 
 | VkResult Shader::init_try(const Device &dev, const VkShaderCreateInfo &info) | 
 | { | 
 |     /* | 
 |      * Note: Cannot use DERIVED_OBJECT_TYPE_INIT as we need the | 
 |      * return code. | 
 |      */ | 
 |     VkShader sh; | 
 |     dev_ = &dev; | 
 |     VkResult err = vkCreateShader(dev.obj(), &info, &sh); | 
 |     if (err == VK_SUCCESS) | 
 |         Object::init(sh, VK_OBJECT_TYPE_SHADER); | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | void Pipeline::init(const Device &dev, const VkGraphicsPipelineCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateGraphicsPipeline, dev, VK_OBJECT_TYPE_PIPELINE, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | VkResult Pipeline::init_try(const Device &dev, const VkGraphicsPipelineCreateInfo &info) | 
 | { | 
 |     VkPipeline pipe; | 
 |     dev_ = &dev; | 
 |     VkResult err = vkCreateGraphicsPipeline(dev.obj(), &info, &pipe); | 
 |     if (err == VK_SUCCESS) { | 
 |         Object::init(pipe, VK_OBJECT_TYPE_PIPELINE); | 
 |         alloc_memory(); | 
 |     } | 
 |  | 
 |     return err; | 
 | } | 
 |  | 
 | void Pipeline::init( | 
 |         const Device &dev, | 
 |         const VkGraphicsPipelineCreateInfo &info, | 
 |         const VkPipeline basePipeline) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateGraphicsPipelineDerivative, dev, VK_OBJECT_TYPE_PIPELINE, &info, basePipeline); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void Pipeline::init(const Device &dev, const VkComputePipelineCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateComputePipeline, dev, VK_OBJECT_TYPE_PIPELINE, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void Pipeline::init(const Device&dev, size_t size, const void *data) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkLoadPipeline, dev, VK_OBJECT_TYPE_PIPELINE, size, data); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void Pipeline::init( | 
 |         const Device&dev, | 
 |         size_t size, | 
 |         const void *data, | 
 |         const VkPipeline basePipeline) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkLoadPipelineDerivative, dev, VK_OBJECT_TYPE_PIPELINE, size, data, basePipeline); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | size_t Pipeline::store(size_t size, void *data) | 
 | { | 
 |     if (!EXPECT(vkStorePipeline(dev_->obj(), obj(), &size, data) == VK_SUCCESS)) | 
 |         size = 0; | 
 |  | 
 |     return size; | 
 | } | 
 |  | 
 | void Sampler::init(const Device &dev, const VkSamplerCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateSampler, dev, VK_OBJECT_TYPE_SAMPLER, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void DescriptorSetLayout::init(const Device &dev, const VkDescriptorSetLayoutCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateDescriptorSetLayout, dev, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void PipelineLayout::init(const Device &dev, VkPipelineLayoutCreateInfo &info, const std::vector<const DescriptorSetLayout *> &layouts) | 
 | { | 
 |     const std::vector<VkDescriptorSetLayout> layout_objs = make_objects<VkDescriptorSetLayout>(layouts); | 
 |     info.pSetLayouts = &layout_objs[0]; | 
 |  | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreatePipelineLayout, dev, VK_OBJECT_TYPE_PIPELINE_LAYOUT, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void DescriptorPool::init(const Device &dev, VkDescriptorPoolUsage usage, | 
 |                           uint32_t max_sets, const VkDescriptorPoolCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateDescriptorPool, dev, VK_OBJECT_TYPE_DESCRIPTOR_POOL, usage, max_sets, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void DescriptorPool::reset() | 
 | { | 
 |     EXPECT(vkResetDescriptorPool(dev_->obj(), obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | std::vector<DescriptorSet *> DescriptorPool::alloc_sets(const Device &dev, VkDescriptorSetUsage usage, const std::vector<const DescriptorSetLayout *> &layouts) | 
 | { | 
 |     const std::vector<VkDescriptorSetLayout> layout_objs = make_objects<VkDescriptorSetLayout>(layouts); | 
 |  | 
 |     std::vector<VkDescriptorSet> set_objs; | 
 |     set_objs.resize(layout_objs.size()); | 
 |  | 
 |     uint32_t set_count; | 
 |     VkResult err = vkAllocDescriptorSets(dev_->obj(), obj(), usage, layout_objs.size(), &layout_objs[0], &set_objs[0], &set_count); | 
 |     if (err == VK_SUCCESS) | 
 |         EXPECT(set_count == set_objs.size()); | 
 |     set_objs.resize(set_count); | 
 |  | 
 |     std::vector<DescriptorSet *> sets; | 
 |     sets.reserve(set_count); | 
 |     for (std::vector<VkDescriptorSet>::const_iterator it = set_objs.begin(); it != set_objs.end(); it++) { | 
 |         // do descriptor sets need memories bound? | 
 |         DescriptorSet *descriptorSet = new DescriptorSet(dev, *it); | 
 |         sets.push_back(descriptorSet); | 
 |     } | 
 |     return sets; | 
 | } | 
 |  | 
 | std::vector<DescriptorSet *> DescriptorPool::alloc_sets(const Device &dev, VkDescriptorSetUsage usage, const DescriptorSetLayout &layout, uint32_t count) | 
 | { | 
 |     return alloc_sets(dev, usage, std::vector<const DescriptorSetLayout *>(count, &layout)); | 
 | } | 
 |  | 
 | DescriptorSet *DescriptorPool::alloc_sets(const Device &dev, VkDescriptorSetUsage usage, const DescriptorSetLayout &layout) | 
 | { | 
 |     std::vector<DescriptorSet *> set = alloc_sets(dev, usage, layout, 1); | 
 |     return (set.empty()) ? NULL : set[0]; | 
 | } | 
 |  | 
 | void DynamicVpStateObject::init(const Device &dev, const VkDynamicVpStateCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateDynamicViewportState, dev, VK_OBJECT_TYPE_DYNAMIC_VP_STATE, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void DynamicRsStateObject::init(const Device &dev, const VkDynamicRsStateCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateDynamicRasterState, dev, VK_OBJECT_TYPE_DYNAMIC_RS_STATE, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void DynamicCbStateObject::init(const Device &dev, const VkDynamicCbStateCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateDynamicColorBlendState, dev, VK_OBJECT_TYPE_DYNAMIC_CB_STATE, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void DynamicDsStateObject::init(const Device &dev, const VkDynamicDsStateCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateDynamicDepthStencilState, dev, VK_OBJECT_TYPE_DYNAMIC_DS_STATE, &info); | 
 |     alloc_memory(); | 
 | } | 
 |  | 
 | void CmdBuffer::init(const Device &dev, const VkCmdBufferCreateInfo &info) | 
 | { | 
 |     DERIVED_OBJECT_TYPE_INIT(vkCreateCommandBuffer, dev, VK_OBJECT_TYPE_COMMAND_BUFFER, &info); | 
 | } | 
 |  | 
 | void CmdBuffer::begin(const VkCmdBufferBeginInfo *info) | 
 | { | 
 |     EXPECT(vkBeginCommandBuffer(obj(), info) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void CmdBuffer::begin() | 
 | { | 
 |     VkCmdBufferBeginInfo info = {}; | 
 |     info.flags = VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT | | 
 |           VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT; | 
 |     info.sType = VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO; | 
 |  | 
 |     begin(&info); | 
 | } | 
 |  | 
 | void CmdBuffer::end() | 
 | { | 
 |     EXPECT(vkEndCommandBuffer(obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | void CmdBuffer::reset() | 
 | { | 
 |     EXPECT(vkResetCommandBuffer(obj()) == VK_SUCCESS); | 
 | } | 
 |  | 
 | }; // namespace vk_testing |