blob: e7e25b338b2de2da032f8728a8a3b12b8382a4d0 [file] [log] [blame]
# The name of our project is "VULKAN". CMakeLists files in this project can
# refer to the root source directory of the project as ${VULKAN_SOURCE_DIR} and
# to the root binary directory of the project as ${VULKAN_BINARY_DIR}.
cmake_minimum_required(VERSION 2.8.11)
project (VULKAN)
# set (CMAKE_VERBOSE_MAKEFILE 1)
# The MAJOR number of the version we're building, used in naming
# vulkan-<major>.dll (and other files).
set(MAJOR "1")
find_package(PythonInterp 3 REQUIRED)
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
add_definitions(-DVK_USE_PLATFORM_WIN32_KHR -DWIN32_LEAN_AND_MEAN)
set(DisplayServer Win32)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Android")
add_definitions(-DVK_USE_PLATFORM_ANDROID_KHR)
set(DisplayServer Android)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
# TODO: Basic support is present for Xlib but is untested.
# Mir support is stubbed in but unimplemented and untested.
option(BUILD_WSI_XCB_SUPPORT "Build XCB WSI support" ON)
option(BUILD_WSI_XLIB_SUPPORT "Build Xlib WSI support" ON)
option(BUILD_WSI_WAYLAND_SUPPORT "Build Wayland WSI support" OFF)
option(BUILD_WSI_MIR_SUPPORT "Build Mir WSI support" OFF)
if (BUILD_WSI_XCB_SUPPORT)
add_definitions(-DVK_USE_PLATFORM_XCB_KHR)
set(DisplayServer Xcb)
endif()
if (BUILD_WSI_XLIB_SUPPORT)
add_definitions(-DVK_USE_PLATFORM_XLIB_KHR)
set(DisplayServer Xlib)
endif()
if (BUILD_WSI_WAYLAND_SUPPORT)
add_definitions(-DVK_USE_PLATFORM_WAYLAND_KHR)
set(DisplayServer Wayland)
endif()
if (BUILD_WSI_MIR_SUPPORT)
add_definitions(-DVK_USE_PLATFORM_MIR_KHR)
set(DisplayServer Mir)
endif()
else()
message(FATAL_ERROR "Unsupported Platform!")
endif()
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
# Header file for CMake settings
include_directories("${PROJECT_SOURCE_DIR}/include")
if(NOT WIN32)
include(FindPkgConfig)
endif()
set (CMAKE_INSTALL_PREFIX "")
if (CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
set(COMMON_COMPILE_FLAGS "-Wall -Wextra -Wno-unused-parameter -Wno-missing-field-initializers")
set(COMMON_COMPILE_FLAGS "${COMMON_COMPILE_FLAGS} -fno-strict-aliasing -fno-builtin-memcmp")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -std=c99 ${COMMON_COMPILE_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMMON_COMPILE_FLAGS} -std=c++11 -fno-rtti")
if (UNIX)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fvisibility=hidden")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fvisibility=hidden")
endif()
endif()
if(WIN32)
# Disable RTTI
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /GR-")
endif()
if(NOT WIN32)
find_package(XCB REQUIRED)
set (BUILDTGT_DIR build)
set (BINDATA_DIR Bin)
set (LIBSOURCE_DIR Lib)
else()
option(DISABLE_BUILD_PATH_DECORATION "Disable the decoration of the gslang and SPIRV-Tools build path with MSVC build type info" OFF)
option(DISABLE_BUILDTGT_DIR_DECORATION "Disable the decoration of the gslang and SPIRV-Tools build path with target info" OFF)
# For Windows, since 32-bit and 64-bit items can co-exist, we build each in its own build directory.
# 32-bit target data goes in build32, and 64-bit target data goes into build. So, include/link the
# appropriate data at build time.
if (DISABLE_BUILDTGT_DIR_DECORATION)
set (BUILDTGT_DIR "")
set (BINDATA_DIR "")
set (LIBSOURCE_DIR "")
elseif (CMAKE_CL_64)
set (BUILDTGT_DIR build)
set (BINDATA_DIR Bin)
set (LIBSOURCE_DIR Lib)
else()
set (BUILDTGT_DIR build32)
set (BINDATA_DIR Bin32)
set (LIBSOURCE_DIR Lib32)
endif()
endif()
option(BUILD_LOADER "Build loader" ON)
option(BUILD_TESTS "Build tests" ON)
option(BUILD_LAYERS "Build layers" ON)
option(BUILD_DEMOS "Build demos" ON)
option(BUILD_VKJSON "Build vkjson" ON)
option(CUSTOM_GLSLANG_BIN_ROOT "Use the user defined GLSLANG_BINARY_ROOT" OFF)
option(CUSTOM_SPIRV_TOOLS_BIN_ROOT "Use the user defined SPIRV_TOOLS_BINARY_ROOT" OFF)
#Choose natural default paths for glslang and SPIRV-Tools binaries to support custom definition by the user on the CMake command line or in the GUI
set(GLSLANG_BINARY_ROOT "${CMAKE_BINARY_DIR}/../glslang" CACHE STRING "User defined path to the glslang binaries for this project")
set(SPRIV_TOOLS_BINARY_ROOT "${CMAKE_BINARY_DIR}/../SPIRV-Tools" CACHE STRING "User defined path to the SPIRV-Tools binaries for this project")
# Define a variable for a default root location to the gslang, SPIRV-Tools and other external sources and cache it to allow the user to customize it as needed
set(EXTERNAL_SOURCE_ROOT "${CMAKE_SOURCE_DIR}/external" CACHE STRING "Root path to external sources such as glslang and SPIRV-Tools")
if (WIN32)
if(CUSTOM_GLSLANG_BIN_ROOT)
set(GSLANG_FINAL_BINARY_PATH ${GLSLANG_BINARY_ROOT}/${BUILDTGT_DIR})
else()
set(GSLANG_FINAL_BINARY_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}")
endif()
if(DISABLE_BUILD_PATH_DECORATION)
set (DEBUG_DECORATION "")
set (RELEASE_DECORATION "")
else()
set (DEBUG_DECORATION "Debug")
set (RELEASE_DECORATION "Release")
endif()
# Take some steps to set up a variable pointing to the final glslang binaries given the variety of input options
set (GLSLANG_SEARCH_PATH "${GSLANG_FINAL_BINARY_PATH}/glslang/${RELEASE_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/glslang/OSDependent/Windows/${RELEASE_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/hlsl/${RELEASE_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/OGLCompilersDLL/${RELEASE_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/SPIRV/${RELEASE_DECORATION}" )
set (GLSLANG_DEBUG_SEARCH_PATH "${GSLANG_FINAL_BINARY_PATH}/glslang/${DEBUG_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/glslang/OSDependent/Windows/${DEBUG_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/hlsl/${DEBUG_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/OGLCompilersDLL/${DEBUG_DECORATION}"
"${GSLANG_FINAL_BINARY_PATH}/SPIRV/${DEBUG_DECORATION}")
if(CUSTOM_SPIRV_TOOLS_BIN_ROOT)
set (SPIRV_TOOLS_SEARCH_PATH "${SPRIV_TOOLS_BINARY_ROOT}/${BUILDTGT_DIR}/source/${RELEASE_DECORATION}")
set (SPIRV_TOOLS_DEBUG_SEARCH_PATH "${SPRIV_TOOLS_BINARY_ROOT}/${BUILDTGT_DIR}/source/${DEBUG_DECORATION}")
else()
set (SPIRV_TOOLS_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/spirv-tools/${BUILDTGT_DIR}/source/${RELEASE_DECORATION}")
set (SPIRV_TOOLS_DEBUG_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/spirv-tools/${BUILDTGT_DIR}/source/${DEBUG_DECORATION}")
endif()
else()
#non windows
if(CUSTOM_GLSLANG_BIN_ROOT)
set (GLSLANG_SEARCH_PATH "${GLSLANG_BINARY_ROOT}/install/lib"
"${GLSLANG_BINARY_ROOT}/glslang"
"${GLSLANG_BINARY_ROOT}/glslang/OSDependent/Unix"
"${GLSLANG_BINARY_ROOT}/OGLCompilersDLL"
"${GLSLANG_BINARY_ROOT}/SPIRV"
"${GLSLANG_BINARY_ROOT}/hlsl"
"${GLSLANG_BINARY_ROOT}/StandAlone")
else()
set (GLSLANG_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/glslang/${BUILDTGT_DIR}/install/lib" "${CMAKE_SOURCE_DIR}/../x86_64/lib/glslang" )
endif()
if(CUSTOM_SPIRV_TOOLS_BIN_ROOT)
set (SPIRV_TOOLS_SEARCH_PATH "${SPRIV_TOOLS_BINARY_ROOT}/source" )
else()
set (SPIRV_TOOLS_SEARCH_PATH "${EXTERNAL_SOURCE_ROOT}/spirv-tools/${BUILDTGT_DIR}/source" "${CMAKE_SOURCE_DIR}/../x86_64/lib/spirv-tools" )
endif()
endif()
find_program(GLSLANG_VALIDATOR NAMES glslangValidator
HINTS "${CMAKE_SOURCE_DIR}/external/glslang/${BUILDTGT_DIR}/install/bin"
"${GLSLANG_BINARY_ROOT}/StandAlone"
"${PROJECT_SOURCE_DIR}/external/${BINDATA_DIR}")
find_path(GLSLANG_SPIRV_INCLUDE_DIR SPIRV/spirv.hpp HINTS "${EXTERNAL_SOURCE_ROOT}/glslang"
"${CMAKE_SOURCE_DIR}/../glslang"
DOC "Path to SPIRV/spirv.hpp")
find_path(SPIRV_TOOLS_INCLUDE_DIR spirv-tools/libspirv.h HINTS "${EXTERNAL_SOURCE_ROOT}/spirv-tools/include"
"${EXTERNAL_SOURCE_ROOT}/SPIRV-Tools/include"
"${CMAKE_SOURCE_DIR}/../spirv-tools/include"
"${CMAKE_SOURCE_DIR}/../SPIRV-Tools/include"
"${EXTERNAL_SOURCE_ROOT}/source/spirv-tools/external/include"
DOC "Path to spirv-tools/libspirv.h")
find_library(GLSLANG_LIB NAMES glslang
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(OGLCompiler_LIB NAMES OGLCompiler
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(OSDependent_LIB NAMES OSDependent
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(HLSL_LIB NAMES HLSL
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(SPIRV_LIB NAMES SPIRV
HINTS ${GLSLANG_SEARCH_PATH} )
find_library(SPIRV_TOOLS_LIB NAMES SPIRV-Tools
HINTS ${SPIRV_TOOLS_SEARCH_PATH} )
if (WIN32)
add_library(glslang STATIC IMPORTED)
add_library(OGLCompiler STATIC IMPORTED)
add_library(OSDependent STATIC IMPORTED)
add_library(HLSL STATIC IMPORTED)
add_library(SPIRV STATIC IMPORTED)
add_library(Loader STATIC IMPORTED)
add_library(SPIRV-Tools STATIC IMPORTED)
find_library(GLSLANG_DLIB NAMES glslang
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(OGLCompiler_DLIB NAMES OGLCompiler
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(OSDependent_DLIB NAMES OSDependent
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(HLSL_DLIB NAMES HLSL
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(SPIRV_DLIB NAMES SPIRV
HINTS ${GLSLANG_DEBUG_SEARCH_PATH} )
find_library(SPIRV_TOOLS_DLIB NAMES SPIRV-Tools
HINTS ${SPIRV_TOOLS_DEBUG_SEARCH_PATH} )
set_target_properties(glslang PROPERTIES
IMPORTED_LOCATION "${GLSLANG_LIB}"
IMPORTED_LOCATION_DEBUG "${GLSLANG_DLIB}")
set_target_properties(OGLCompiler PROPERTIES
IMPORTED_LOCATION "${OGLCompiler_LIB}"
IMPORTED_LOCATION_DEBUG "${OGLCompiler_DLIB}")
set_target_properties(OSDependent PROPERTIES
IMPORTED_LOCATION "${OSDependent_LIB}"
IMPORTED_LOCATION_DEBUG "${OSDependent_DLIB}")
set_target_properties(HLSL PROPERTIES
IMPORTED_LOCATION "${HLSL_LIB}"
IMPORTED_LOCATION_DEBUG "${HLSL_DLIB}")
set_target_properties(SPIRV PROPERTIES
IMPORTED_LOCATION "${SPIRV_LIB}"
IMPORTED_LOCATION_DEBUG "${SPIRV_DLIB}")
set_target_properties(SPIRV-Tools PROPERTIES
IMPORTED_LOCATION "${SPIRV_TOOLS_LIB}"
IMPORTED_LOCATION_DEBUG "${SPIRV_TOOLS_DLIB}")
set (GLSLANG_LIBRARIES glslang OGLCompiler OSDependent HLSL SPIRV)
set (SPIRV_TOOLS_LIBRARIES SPIRV-Tools)
else ()
set (GLSLANG_LIBRARIES ${GLSLANG_LIB} ${OGLCompiler_LIB} ${OSDependent_LIB} ${HLSL_LIB} ${SPIRV_LIB})
set (SPIRV_TOOLS_LIBRARIES ${SPIRV_TOOLS_LIB})
endif()
set (PYTHON_CMD ${PYTHON_EXECUTABLE})
if(NOT WIN32)
include(GNUInstallDirs)
add_definitions(-DSYSCONFDIR="${CMAKE_INSTALL_SYSCONFDIR}")
add_definitions(-DDATADIR="${CMAKE_INSTALL_DATADIR}")
if (CMAKE_INSTALL_PREFIX STREQUAL "/usr")
elseif (CMAKE_INSTALL_PREFIX STREQUAL "")
else()
add_definitions(-DLOCALPREFIX="${CMAKE_INSTALL_PREFIX}")
endif()
endif()
# loader: Generic VULKAN ICD loader
# tests: VULKAN tests
if(BUILD_LOADER)
add_subdirectory(loader)
endif()
if(BUILD_TESTS)
add_subdirectory(tests)
endif()
if(BUILD_LAYERS)
add_subdirectory(layers)
endif()
if(BUILD_DEMOS)
add_subdirectory(demos)
endif()
if(BUILD_VKJSON)
add_subdirectory(libs/vkjson)
endif()