blob: 3376c3b58be177c8b34c3e0cdc03faf534050e95 [file] [log] [blame]
#!/usr/bin/env python3
#
# XGL
#
# Copyright (C) 2014 LunarG, Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# Authors:
# Chia-I Wu <olv@lunarg.com>
import sys
import xgl
class Subcommand(object):
def __init__(self, argv):
self.argv = argv
self.headers = xgl.headers
self.protos = xgl.protos
def run(self):
print(self.generate())
def generate(self):
copyright = self.generate_copyright()
header = self.generate_header()
body = self.generate_body()
footer = self.generate_footer()
contents = []
if copyright:
contents.append(copyright)
if header:
contents.append(header)
if body:
contents.append(body)
if footer:
contents.append(footer)
return "\n\n".join(contents)
def generate_copyright(self):
return """/* THIS FILE IS GENERATED. DO NOT EDIT. */
/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/"""
def generate_header(self):
return "\n".join(["#include <" + h + ">" for h in self.headers])
def generate_body(self):
pass
def generate_footer(self):
pass
# Return set of printf '%' qualifier and input to that qualifier
def _get_printf_params(self, xgl_type, name, output_param):
# TODO : Need ENUM and STRUCT checks here
if "_TYPE" in xgl_type: # TODO : This should be generic ENUM check
return ("%s", "string_%s(%s)" % (xgl_type.strip('const ').strip('*'), name))
if "char*" == xgl_type:
return ("%s", name)
if "UINT64" in xgl_type:
if '*' in xgl_type:
return ("%lu", "*%s" % name)
return ("%lu", name)
if "SIZE" in xgl_type:
if '*' in xgl_type:
return ("%zu", "*%s" % name)
return ("%zu", name)
if "FLOAT" in xgl_type:
if '[' in xgl_type: # handle array, current hard-coded to 4 (TODO: Make this dynamic)
return ("[%f, %f, %f, %f]", "%s[0], %s[1], %s[2], %s[3]" % (name, name, name, name))
return ("%f", name)
if "BOOL" in xgl_type or 'xcb_randr_crtc_t' in xgl_type:
return ("%u", name)
if True in [t in xgl_type for t in ["INT", "FLAGS", "MASK", "xcb_window_t"]]:
if '[' in xgl_type: # handle array, current hard-coded to 4 (TODO: Make this dynamic)
return ("[%i, %i, %i, %i]", "%s[0], %s[1], %s[2], %s[3]" % (name, name, name, name))
if '*' in xgl_type:
return ("%i", "*(%s)" % name)
return ("%i", name)
# TODO : This is special-cased as there's only one "format" param currently and it's nice to expand it
if "XGL_FORMAT" == xgl_type:
return ("{%s.channelFormat = %%s, %s.numericFormat = %%s}" % (name, name), "string_XGL_CHANNEL_FORMAT(%s.channelFormat), string_XGL_NUM_FORMAT(%s.numericFormat)" % (name, name))
if output_param:
return ("%p", "(void*)*%s" % name)
return ("%p", "(void*)(%s)" % name)
def _generate_trace_func_ptrs(self):
func_ptrs = []
func_ptrs.append('// Pointers to real functions and declarations of hooked functions')
func_ptrs.append('#ifdef WIN32')
func_ptrs.append('extern INIT_ONCE gInitOnce;')
for proto in self.protos:
if True not in [skip_str in proto.name for skip_str in ['Dbg', 'Wsi']]: #Dbg' not in proto.name and 'Wsi' not in proto.name:
func_ptrs.append('#define __HOOKED_xgl%s hooked_xgl%s' % (proto.name, proto.name))
func_ptrs.append('\n#elif defined(PLATFORM_LINUX)')
func_ptrs.append('extern pthread_once_t gInitOnce;')
for proto in self.protos:
if True not in [skip_str in proto.name for skip_str in ['Dbg', 'Wsi']]:
func_ptrs.append('#define __HOOKED_xgl%s xgl%s' % (proto.name, proto.name))
func_ptrs.append('#endif\n')
return "\n".join(func_ptrs)
def _generate_trace_func_ptrs_ext(self, func_class='Wsi'):
func_ptrs = []
func_ptrs.append('#ifdef WIN32')
for proto in self.protos:
if func_class in proto.name:
func_ptrs.append('#define __HOOKED_xgl%s hooked_xgl%s' % (proto.name, proto.name))
func_ptrs.append('#elif defined(__linux__)')
for proto in self.protos:
if func_class in proto.name:
func_ptrs.append('#define __HOOKED_xgl%s xgl%s' % (proto.name, proto.name))
func_ptrs.append('#endif\n')
return "\n".join(func_ptrs)
def _generate_trace_func_protos(self):
func_protos = []
func_protos.append('// Hooked function prototypes\n')
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
func_protos.append('%s;' % proto.c_func(prefix="__HOOKED_xgl", attr="XGLAPI"))
return "\n".join(func_protos)
def _generate_trace_func_protos_ext(self, func_class='Wsi'):
func_protos = []
func_protos.append('// Hooked function prototypes\n')
for proto in self.protos:
if func_class in proto.name:
func_protos.append('%s;' % proto.c_func(prefix="__HOOKED_xgl", attr="XGLAPI"))
return "\n".join(func_protos)
def _generate_func_ptr_assignments(self):
func_ptr_assign = []
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
func_ptr_assign.append('static %s( XGLAPI * real_xgl%s)(' % (proto.ret, proto.name))
for p in proto.params:
if 'color' == p.name:
func_ptr_assign.append(' %s %s[4],' % (p.ty.replace('[4]', ''), p.name))
else:
func_ptr_assign.append(' %s %s,' % (p.ty, p.name))
func_ptr_assign[-1] = func_ptr_assign[-1].replace(',', ') = xgl%s;\n' % (proto.name))
func_ptr_assign.append('static BOOL isHooked = FALSE;\n')
return "\n".join(func_ptr_assign)
def _generate_func_ptr_assignments_ext(self, func_class='Wsi'):
func_ptr_assign = []
for proto in self.protos:
if func_class in proto.name:
func_ptr_assign.append('static %s( XGLAPI * real_xgl%s)(' % (proto.ret, proto.name))
for p in proto.params:
func_ptr_assign.append(' %s %s,' % (p.ty, p.name))
func_ptr_assign[-1] = func_ptr_assign[-1].replace(',', ') = xgl%s;\n' % (proto.name))
return "\n".join(func_ptr_assign)
def _generate_attach_hooks(self):
hooks_txt = []
hooks_txt.append('void AttachHooks()\n{\n BOOL hookSuccess = TRUE;\n#if defined(WIN32)')
hooks_txt.append(' Mhook_BeginMultiOperation(FALSE);')
hooks_txt.append(' if (real_xglInitAndEnumerateGpus != NULL)')
hooks_txt.append(' {\n isHooked = TRUE;')
hook_operator = '='
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
hooks_txt.append(' hookSuccess %s Mhook_SetHook((PVOID*)&real_xgl%s, hooked_xgl%s);' % (hook_operator, proto.name, proto.name))
hook_operator = '&='
hooks_txt.append(' }\n')
hooks_txt.append(' if (!hookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to hook XGL.");\n }\n')
hooks_txt.append(' Mhook_EndMultiOperation();\n')
hooks_txt.append('#elif defined(__linux__)')
hooks_txt.append(' if (real_xglInitAndEnumerateGpus == xglInitAndEnumerateGpus)')
hooks_txt.append(' hookSuccess = glv_platform_get_next_lib_sym((PVOID*)&real_xglInitAndEnumerateGpus,"xglInitAndEnumerateGpus");')
hooks_txt.append(' isHooked = TRUE;')
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name and 'InitAndEnumerateGpus' not in proto.name:
hooks_txt.append(' hookSuccess %s glv_platform_get_next_lib_sym((PVOID*)&real_xgl%s, "xgl%s");' % (hook_operator, proto.name, proto.name))
hooks_txt.append(' if (!hookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to hook XGL.");\n }\n')
hooks_txt.append('#endif\n}\n')
return "\n".join(hooks_txt)
def _generate_attach_hooks_ext(self, func_class='Wsi'):
func_ext_dict = {'Wsi': '_xglwsix11ext', 'Dbg': '_xgldbg'}
first_proto_dict = {'Wsi': 'WsiX11AssociateConnection', 'Dbg': 'DbgSetValidationLevel'}
hooks_txt = []
hooks_txt.append('void AttachHooks%s()\n{\n BOOL hookSuccess = TRUE;\n#if defined(WIN32)' % func_ext_dict[func_class])
hooks_txt.append(' Mhook_BeginMultiOperation(FALSE);')
hooks_txt.append(' if (real_xgl%s != NULL)' % first_proto_dict[func_class])
hooks_txt.append(' {')
hook_operator = '='
for proto in self.protos:
if func_class in proto.name:
hooks_txt.append(' hookSuccess %s Mhook_SetHook((PVOID*)&real_xgl%s, hooked_xgl%s);' % (hook_operator, proto.name, proto.name))
hook_operator = '&='
hooks_txt.append(' }\n')
hooks_txt.append(' if (!hookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to hook XGL ext %s.");\n }\n' % func_class)
hooks_txt.append(' Mhook_EndMultiOperation();\n')
hooks_txt.append('#elif defined(__linux__)')
hooks_txt.append(' hookSuccess = glv_platform_get_next_lib_sym((PVOID*)&real_xgl%s, "xgl%s");' % (first_proto_dict[func_class], first_proto_dict[func_class]))
for proto in self.protos:
if func_class in proto.name and first_proto_dict[func_class] not in proto.name:
hooks_txt.append(' hookSuccess %s glv_platform_get_next_lib_sym((PVOID*)&real_xgl%s, "xgl%s");' % (hook_operator, proto.name, proto.name))
hooks_txt.append(' if (!hookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to hook XGL ext %s.");\n }\n' % func_class)
hooks_txt.append('#endif\n}\n')
return "\n".join(hooks_txt)
def _generate_detach_hooks(self):
hooks_txt = []
hooks_txt.append('void DetachHooks()\n{\n#ifdef __linux__\n return;\n#elif defined(WIN32)')
hooks_txt.append(' BOOL unhookSuccess = TRUE;\n if (real_xglGetGpuInfo != NULL)\n {')
hook_operator = '='
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
hooks_txt.append(' unhookSuccess %s Mhook_Unhook((PVOID*)&real_xgl%s);' % (hook_operator, proto.name))
hook_operator = '&='
hooks_txt.append(' }\n isHooked = FALSE;')
hooks_txt.append(' if (!unhookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to unhook XGL.");\n }')
hooks_txt.append('#endif\n}')
hooks_txt.append('#ifdef WIN32\nINIT_ONCE gInitOnce = INIT_ONCE_STATIC_INIT;\n#elif defined(PLATFORM_LINUX)\npthread_once_t gInitOnce = PTHREAD_ONCE_INIT;\n#endif\n')
return "\n".join(hooks_txt)
def _generate_detach_hooks_ext(self, func_class='Wsi'):
func_ext_dict = {'Wsi': '_xglwsix11ext', 'Dbg': '_xgldbg'}
first_proto_dict = {'Wsi': 'WsiX11AssociateConnection', 'Dbg': 'DbgSetValidationLevel'}
hooks_txt = []
hooks_txt.append('void DetachHooks%s()\n{\n#ifdef WIN32' % func_ext_dict[func_class])
hooks_txt.append(' BOOL unhookSuccess = TRUE;\n if (real_xgl%s != NULL)\n {' % first_proto_dict[func_class])
hook_operator = '='
for proto in self.protos:
if func_class in proto.name:
hooks_txt.append(' unhookSuccess %s Mhook_Unhook((PVOID*)&real_xgl%s);' % (hook_operator, proto.name))
hook_operator = '&='
hooks_txt.append(' }')
hooks_txt.append(' if (!unhookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to unhook XGL ext %s.");\n }' % func_class)
hooks_txt.append('#elif defined(__linux__)\n return;\n#endif\n}\n')
return "\n".join(hooks_txt)
def _generate_init_funcs(self):
init_tracer = []
init_tracer.append('void send_xgl_api_version_packet()\n{')
init_tracer.append(' struct_xglApiVersion* pPacket;')
init_tracer.append(' glv_trace_packet_header* pHeader;')
init_tracer.append(' pHeader = glv_create_trace_packet(GLV_TID_XGL, GLV_TPI_XGL_xglApiVersion, sizeof(struct_xglApiVersion), 0);')
init_tracer.append(' pPacket = interpret_body_as_xglApiVersion(pHeader, FALSE);')
init_tracer.append(' pPacket->version = XGL_API_VERSION;')
init_tracer.append(' FINISH_TRACE_PACKET();\n}\n')
init_tracer.append('void InitTracer()\n{')
init_tracer.append('char *ipAddr = glv_get_global_var("GLVLIB_TRACE_IPADDR");')
init_tracer.append('if (ipAddr == NULL)')
init_tracer.append(' ipAddr = "127.0.0.1";')
init_tracer.append(' gMessageStream = glv_MessageStream_create(FALSE, ipAddr, GLV_BASE_PORT + GLV_TID_XGL);')
init_tracer.append(' glv_trace_set_trace_file(glv_FileLike_create_msg(gMessageStream));')
init_tracer.append('// glv_tracelog_set_log_file(glv_FileLike_create_file(fopen("glv_log_traceside.txt","w")));')
init_tracer.append(' glv_tracelog_set_tracer_id(GLV_TID_XGL);')
init_tracer.append(' send_xgl_api_version_packet();\n}\n')
return "\n".join(init_tracer)
# InitAndEnumerateGpus is unique enough that it gets custom generation code
def _gen_iande_gpus(self):
iae_body = []
iae_body.append('GLVTRACER_EXPORT XGL_RESULT XGLAPI __HOOKED_xglInitAndEnumerateGpus(')
iae_body.append(' const XGL_APPLICATION_INFO* pAppInfo,')
iae_body.append(' const XGL_ALLOC_CALLBACKS* pAllocCb,')
iae_body.append(' uint32_t maxGpus,')
iae_body.append(' uint32_t* pGpuCount,')
iae_body.append(' XGL_PHYSICAL_GPU* pGpus)')
iae_body.append('{')
iae_body.append(' glv_trace_packet_header* pHeader;')
iae_body.append(' XGL_RESULT result;')
iae_body.append(' uint64_t startTime;')
iae_body.append(' struct_xglInitAndEnumerateGpus* pPacket;')
iae_body.append('')
iae_body.append(' glv_platform_thread_once(&gInitOnce, InitTracer);')
iae_body.append(' SEND_ENTRYPOINT_ID(xglInitAndEnumerateGpus);')
iae_body.append(' if (real_xglInitAndEnumerateGpus == xglInitAndEnumerateGpus)')
iae_body.append(' {')
iae_body.append(' glv_platform_get_next_lib_sym((void **) &real_xglInitAndEnumerateGpus,"xglInitAndEnumerateGpus");')
iae_body.append(' }')
iae_body.append(' startTime = glv_get_time();')
iae_body.append(' result = real_xglInitAndEnumerateGpus(pAppInfo, pAllocCb, maxGpus, pGpuCount, pGpus);')
iae_body.append('')
iae_body.append(' // since we do not know how many gpus will be found must create trace packet after calling xglInit')
iae_body.append(' CREATE_TRACE_PACKET(xglInitAndEnumerateGpus, calc_size_XGL_APPLICATION_INFO(pAppInfo) + ((pAllocCb == NULL) ? 0 :sizeof(XGL_ALLOC_CALLBACKS))')
iae_body.append(' + sizeof(uint32_t) + ((pGpus && pGpuCount) ? *pGpuCount * sizeof(XGL_PHYSICAL_GPU) : 0));')
iae_body.append(' pHeader->entrypoint_begin_time = startTime;')
iae_body.append(' if (isHooked == FALSE) {')
iae_body.append(' AttachHooks();')
iae_body.append(' AttachHooks_xgldbg();')
iae_body.append(' AttachHooks_xglwsix11ext();')
iae_body.append(' }')
iae_body.append(' pPacket = interpret_body_as_xglInitAndEnumerateGpus(pHeader);')
iae_body.append(' add_XGL_APPLICATION_INFO_to_packet(pHeader, (XGL_APPLICATION_INFO**)&(pPacket->pAppInfo), pAppInfo);')
iae_body.append(' if (pAllocCb) {')
iae_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pAllocCb), sizeof(XGL_ALLOC_CALLBACKS), pAllocCb);')
iae_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pAllocCb));')
iae_body.append(' }')
iae_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pGpuCount), sizeof(uint32_t), pGpuCount);')
iae_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pGpuCount));')
iae_body.append(' if (pGpuCount && pGpus)')
iae_body.append(' {')
iae_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pGpus), sizeof(XGL_PHYSICAL_GPU) * *pGpuCount, pGpus);')
iae_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pGpus));')
iae_body.append(' }')
iae_body.append(' pPacket->maxGpus = maxGpus;')
iae_body.append(' pPacket->result = result;')
iae_body.append(' FINISH_TRACE_PACKET();')
iae_body.append(' return result;')
iae_body.append('}\n')
return "\n".join(iae_body)
def _gen_unmap_memory(self):
um_body = []
um_body.append('GLVTRACER_EXPORT XGL_RESULT XGLAPI __HOOKED_xglUnmapMemory(')
um_body.append(' XGL_GPU_MEMORY mem)')
um_body.append('{')
um_body.append(' glv_trace_packet_header* pHeader;')
um_body.append(' XGL_RESULT result;')
um_body.append(' struct_xglUnmapMemory* pPacket;')
um_body.append(' XGLAllocInfo *entry;')
um_body.append(' SEND_ENTRYPOINT_PARAMS("xglUnmapMemory(mem %p)\\n", mem);')
um_body.append(' // insert into packet the data that was written by CPU between the xglMapMemory call and here')
um_body.append(' // Note must do this prior to the real xglUnMap() or else may get a FAULT')
um_body.append(' entry = find_mem_info_entry(mem);')
um_body.append(' CREATE_TRACE_PACKET(xglUnmapMemory, (entry) ? entry->size : 0);')
um_body.append(' pPacket = interpret_body_as_xglUnmapMemory(pHeader);')
um_body.append(' if (entry)')
um_body.append(' {')
um_body.append(' assert(entry->handle == mem);')
um_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**) &(pPacket->pData), entry->size, entry->pData);')
um_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pData));')
um_body.append(' entry->pData = NULL;')
um_body.append(' }')
um_body.append(' result = real_xglUnmapMemory(mem);')
um_body.append(' pPacket->mem = mem;')
um_body.append(' pPacket->result = result;')
um_body.append(' FINISH_TRACE_PACKET();')
um_body.append(' return result;')
um_body.append('}\n')
return "\n".join(um_body)
#EL == EnumerateLayers
#I think this another case where you have to make the real call prior to CREATE_TRACE_PACKET(). SInce you
#don't know how many layers will be returned or how big the strings will be. Alternatively, could be
#on the safe side of CREATE_TRACE_PACKET with maxStringSize*maxLayerCount.
#EL also needs a loop where add a trace buffer for each layer, depending on how you CREATE_TRACE_PACKET.
def _generate_trace_funcs(self):
func_body = []
for proto in self.protos:
if 'InitAndEnumerateGpus' == proto.name:
func_body.append(self._gen_iande_gpus())
elif 'UnmapMemory' == proto.name:
func_body.append(self._gen_unmap_memory())
elif 'Dbg' not in proto.name and 'Wsi' not in proto.name:
packet_update_txt = ''
return_txt = ''
packet_size = ''
in_data_size = False # flag when we need to capture local input size variable for in/out size
buff_ptr_indices = []
func_body.append('GLVTRACER_EXPORT %s XGLAPI __HOOKED_xgl%s(' % (proto.ret, proto.name))
for p in proto.params: # TODO : For all of the ptr types, check them for NULL and return 0 is NULL
if 'color' == p.name:
func_body.append(' %s %s[4],' % (p.ty.replace('[4]', ''), p.name))
else:
func_body.append(' %s %s,' % (p.ty, p.name))
if '*' in p.ty and 'pSysMem' != p.name and 'pReserved' != p.name:
if 'pData' == p.name:
if 'dataSize' == proto.params[proto.params.index(p)-1].name:
packet_size += 'dataSize + '
elif 'counterCount' == proto.params[proto.params.index(p)-1].name:
packet_size += 'sizeof(%s) + ' % p.ty.strip('*').strip('const ')
else:
packet_size += '((pDataSize != NULL && pData != NULL) ? *pDataSize : 0) + '
elif '**' in p.ty and 'VOID' in p.ty:
packet_size += 'sizeof(void*) + '
elif 'VOID' in p.ty:
packet_size += 'sizeof(%s) + ' % p.name
elif 'CHAR' in p.ty:
packet_size += '((%s != NULL) ? strlen(%s) + 1 : 0) + ' % (p.name, p.name)
elif 'DEVICE_CREATE_INFO' in p.ty:
packet_size += 'calc_size_XGL_DEVICE_CREATE_INFO(pCreateInfo) + '
elif 'pDataSize' in p.name:
packet_size += '((pDataSize != NULL) ? sizeof(size_t) : 0) + '
in_data_size = True;
elif 'IMAGE_SUBRESOURCE' in p.ty and 'pSubresource' == p.name:
packet_size += '((pSubresource != NULL) ? sizeof(XGL_IMAGE_SUBRESOURCE) : 0) + '
else:
packet_size += 'sizeof(%s) + ' % p.ty.strip('*').strip('const ')
buff_ptr_indices.append(proto.params.index(p))
else:
if 'color' == p.name:
packet_update_txt += ' memcpy((void*)pPacket->color, color, 4 * sizeof(uint32_t));\n'
else:
packet_update_txt += ' pPacket->%s = %s;\n' % (p.name, p.name)
if 'Count' in p.name and proto.params[-1].name != p.name and p.name not in ['queryCount', 'vertexCount', 'indexCount', 'startCounter'] and proto.name not in ['CmdLoadAtomicCounters', 'CmdSaveAtomicCounters']:
packet_size += '%s*' % p.name
if '' == packet_size:
packet_size = '0'
else:
packet_size = packet_size.strip(' + ')
func_body[-1] = func_body[-1].replace(',', ')')
func_body.append('{\n glv_trace_packet_header* pHeader;')
if 'VOID' not in proto.ret or '*' in proto.ret:
func_body.append(' %s result;' % proto.ret)
return_txt = 'result = '
if in_data_size:
func_body.append(' size_t dataSizeIn = (pDataSize == NULL) ? 0 : *pDataSize;')
func_body.append(' struct_xgl%s* pPacket = NULL;' % proto.name)
func_body.append(' SEND_ENTRYPOINT_ID(xgl%s);' % proto.name)
if 'EnumerateLayers' == proto.name:
func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
func_body.append(' size_t totStringSize = 0;')
func_body.append(' uint32_t i = 0;')
func_body.append(' for (i = 0; i < *pOutLayerCount; i++)')
func_body.append(' totStringSize += (pOutLayers[i] != NULL) ? strlen(pOutLayers[i]) + 1: 0;')
func_body.append(' CREATE_TRACE_PACKET(xgl%s, totStringSize + sizeof(size_t));' % (proto.name))
elif proto.name in ['CreateShader', 'CreateFramebuffer', 'CreateRenderPass', 'BeginCommandBuffer', 'CreateGraphicsPipeline', 'CreateComputePipeline']:
func_body.append(' size_t customSize;')
if 'CreateShader' == proto.name:
func_body.append(' customSize = (pCreateInfo != NULL) ? pCreateInfo->codeSize : 0;')
func_body.append(' CREATE_TRACE_PACKET(xglCreateShader, sizeof(XGL_SHADER_CREATE_INFO) + sizeof(XGL_SHADER) + customSize);')
elif 'CreateGraphicsPipeline' == proto.name:
func_body.append(' customSize = calculate_pipeline_state_size(pCreateInfo->pNext);')
func_body.append(' CREATE_TRACE_PACKET(xglCreateGraphicsPipeline, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO) + sizeof(XGL_PIPELINE) + customSize);')
elif 'CreateFramebuffer' == proto.name:
func_body.append(' int dsSize = (pCreateInfo != NULL && pCreateInfo->pDepthStencilAttachment != NULL) ? sizeof(XGL_DEPTH_STENCIL_BIND_INFO) : 0;')
func_body.append(' int colorCount = (pCreateInfo != NULL && pCreateInfo->pColorAttachments != NULL) ? pCreateInfo->colorAttachmentCount : 0;')
func_body.append(' customSize = colorCount * sizeof(XGL_COLOR_ATTACHMENT_BIND_INFO) + dsSize;')
func_body.append(' CREATE_TRACE_PACKET(xglCreateFramebuffer, sizeof(XGL_FRAMEBUFFER_CREATE_INFO) + sizeof(XGL_FRAMEBUFFER) + customSize);')
elif 'CreateRenderPass' == proto.name:
# HACK ALERT, TODO this API currently has insufficient parameters to determine the count of the colorLoadOps, colorStoreOps, in the CREATE_INFO struct
# assume number of colorAttachments == 1 for now rather than tracing code keeping a list of framebuffer objects with colorAttachmentCounts
func_body.append(' int colorCount = (pCreateInfo != NULL && pCreateInfo->pColorLoadOps != NULL && pCreateInfo->pColorStoreOps != NULL && pCreateInfo->pColorLoadClearValues != NULL) ? 1 : 0; //TODO fixme')
func_body.append(' customSize = colorCount * (sizeof(XGL_ATTACHMENT_LOAD_OP) + sizeof(XGL_ATTACHMENT_STORE_OP) + sizeof(XGL_CLEAR_COLOR));')
func_body.append(' CREATE_TRACE_PACKET(xglCreateRenderPass, sizeof(XGL_RENDER_PASS_CREATE_INFO) + sizeof(XGL_RENDER_PASS) + customSize);')
elif 'BeginCommandBuffer' == proto.name:
func_body.append(' customSize = calculate_begin_cmdbuf_size(pBeginInfo->pNext);')
func_body.append(' CREATE_TRACE_PACKET(xglBeginCommandBuffer, sizeof(XGL_CMD_BUFFER_BEGIN_INFO) + customSize);')
else: #'CreateComputePipeline'
func_body.append(' customSize = calculate_pipeline_state_size(pCreateInfo->pNext);')
func_body.append(' CREATE_TRACE_PACKET(xglCreateComputePipeline, sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO) + sizeof(XGL_PIPELINE) + customSize + calculate_pipeline_shader_size(&pCreateInfo->cs));')
func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
else:
func_body.append(' CREATE_TRACE_PACKET(xgl%s, %s);' % (proto.name, packet_size))
func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
func_body.append(' pPacket = interpret_body_as_xgl%s(pHeader);' % proto.name)
func_body.append(packet_update_txt.strip('\n'))
if 'MapMemory' == proto.name: # Custom code for MapMem case
func_body.append(' if (ppData != NULL)')
func_body.append(' {')
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->ppData), sizeof(void*), *ppData);')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->ppData));')
func_body.append(' add_data_to_mem_info(mem, *ppData);')
func_body.append(' }')
func_body.append(' pPacket->result = result;')
func_body.append(' FINISH_TRACE_PACKET();')
elif 'EnumerateLayers' == proto.name: #custom code for EnumerateLayers case
func_body.append(' pPacket->gpu = gpu;')
func_body.append(' pPacket->maxLayerCount = maxLayerCount;')
func_body.append(' pPacket->maxStringSize = maxStringSize;')
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pOutLayerCount), sizeof(size_t), pOutLayerCount);')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pOutLayerCount));')
func_body.append(' for (i = 0; i < *pOutLayerCount; i++) {')
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pOutLayers[i]), ((pOutLayers[i] != NULL) ? strlen(pOutLayers[i]) + 1 : 0), pOutLayers[i]);')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pOutLayers[i]));')
func_body.append(' }')
func_body.append(' pPacket->pReserved = pReserved;')
func_body.append(' pPacket->result = result;')
func_body.append(' FINISH_TRACE_PACKET();')
else:
# TODO : Clean this up. Too much custom code and branching.
for idx in buff_ptr_indices:
if 'DEVICE_CREATE_INFO' in proto.params[idx].ty:
func_body.append(' add_XGL_DEVICE_CREATE_INFO_to_packet(pHeader, (XGL_DEVICE_CREATE_INFO**) &(pPacket->pCreateInfo), pCreateInfo);')
elif 'CHAR' in proto.params[idx].ty:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), ((%s != NULL) ? strlen(%s) + 1 : 0), %s);' % (proto.params[idx].name, proto.params[idx].name, proto.params[idx].name, proto.params[idx].name))
elif 'Count' in proto.params[idx-1].name and 'queryCount' != proto.params[idx-1].name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), %s*sizeof(%s), %s);' % (proto.params[idx].name, proto.params[idx-1].name, proto.params[idx].ty.strip('*').strip('const '), proto.params[idx].name))
elif 'dataSize' == proto.params[idx].name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), dataSize, %s);' % (proto.params[idx].name, proto.params[idx].name))
elif 'pDataSize' == proto.params[idx].name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), sizeof(size_t), &dataSizeIn);' % (proto.params[idx].name))
elif 'pData' == proto.params[idx].name:
if 'dataSize' == proto.params[idx-1].name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), dataSize, %s);' % (proto.params[idx].name, proto.params[idx].name))
elif in_data_size:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), dataSizeIn, %s);' % (proto.params[idx].name, proto.params[idx].name))
else:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), (pDataSize != NULL && pData != NULL) ? *pDataSize : 0, %s);' % (proto.params[idx].name, proto.params[idx].name))
else:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), sizeof(%s), %s);' % (proto.params[idx].name, proto.params[idx].ty.strip('*').strip('const '), proto.params[idx].name))
# Some custom add_* and finalize_* function calls for Create* API calls
if proto.name in ['CreateShader', 'CreateFramebuffer', 'CreateRenderPass', 'BeginCommandBuffer', 'CreateGraphicsPipeline', 'CreateComputePipeline']:
if 'CreateShader' == proto.name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pCode), customSize, pCreateInfo->pCode);')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pCode));')
elif 'CreateFramebuffer' == proto.name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorAttachments), colorCount * sizeof(XGL_COLOR_ATTACHMENT_BIND_INFO), pCreateInfo->pColorAttachments);')
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pDepthStencilAttachment), dsSize, pCreateInfo->pDepthStencilAttachment);')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorAttachments));')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pDepthStencilAttachment));')
elif 'CreateRenderPass' == proto.name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadOps), colorCount * sizeof(XGL_ATTACHMENT_LOAD_OP), pCreateInfo->pColorLoadOps);')
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorStoreOps), colorCount * sizeof(XGL_ATTACHMENT_STORE_OP), pCreateInfo->pColorStoreOps);')
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadClearValues), colorCount * sizeof(XGL_CLEAR_COLOR), pCreateInfo->pColorLoadClearValues);')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadOps));')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorStoreOps));')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadClearValues));')
elif 'BeginCommandBuffer' == proto.name:
func_body.append(' add_begin_cmdbuf_to_trace_packet(pHeader, (void**)&pPacket->pBeginInfo->pNext, pBeginInfo->pNext);')
elif 'CreateGraphicsPipeline' == proto.name:
func_body.append(' add_pipeline_state_to_trace_packet(pHeader, (void**)&pPacket->pCreateInfo->pNext, pCreateInfo->pNext);')
else:
func_body.append(' add_pipeline_state_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pNext), pCreateInfo->pNext);')
func_body.append(' add_pipeline_shader_to_trace_packet(pHeader, (XGL_PIPELINE_SHADER*)&pPacket->pCreateInfo->cs, &pCreateInfo->cs);')
func_body.append(' finalize_pipeline_shader_address(pHeader, &pPacket->pCreateInfo->cs);')
if 'VOID' not in proto.ret or '*' in proto.ret:
func_body.append(' pPacket->result = result;')
for idx in buff_ptr_indices:
if 'DEVICE_CREATE_INFO' not in proto.params[idx].ty:
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->%s));' % (proto.params[idx].name))
func_body.append(' FINISH_TRACE_PACKET();')
if 'AllocMemory' in proto.name:
func_body.append(' add_new_handle_to_mem_info(*pMem, pAllocInfo->allocationSize, NULL);')
elif 'FreeMemory' in proto.name:
func_body.append(' rm_handle_from_mem_info(mem);')
if 'VOID' not in proto.ret or '*' in proto.ret:
func_body.append(' return result;')
func_body.append('}\n')
return "\n".join(func_body)
def _generate_trace_funcs_ext(self, func_class='Wsi'):
thread_once_funcs = ['DbgRegisterMsgCallback', 'DbgUnregisterMsgCallback', 'DbgSetGlobalOption']
func_body = []
for proto in self.protos:
if func_class in proto.name:
packet_update_txt = ''
return_txt = ''
packet_size = ''
buff_ptr_indices = []
func_body.append('GLVTRACER_EXPORT %s XGLAPI __HOOKED_xgl%s(' % (proto.ret, proto.name))
for p in proto.params: # TODO : For all of the ptr types, check them for NULL and return 0 is NULL
func_body.append(' %s %s,' % (p.ty, p.name))
if 'Size' in p.name:
packet_size += p.name
if '*' in p.ty and 'pSysMem' != p.name:
if 'CHAR' in p.ty:
packet_size += '((%s != NULL) ? strlen(%s) + 1 : 0) + ' % (p.name, p.name)
elif 'Size' not in packet_size:
packet_size += 'sizeof(%s) + ' % p.ty.strip('*').strip('const ')
buff_ptr_indices.append(proto.params.index(p))
if 'pConnectionInfo' in p.name:
packet_size += '((pConnectionInfo->pConnection != NULL) ? sizeof(void *) : 0)'
else:
packet_update_txt += ' pPacket->%s = %s;\n' % (p.name, p.name)
if '' == packet_size:
packet_size = '0'
else:
packet_size = packet_size.strip(' + ')
func_body[-1] = func_body[-1].replace(',', ')')
func_body.append('{\n glv_trace_packet_header* pHeader;')
if 'VOID' not in proto.ret or '*' in proto.ret:
func_body.append(' %s result;' % proto.ret)
return_txt = 'result = '
func_body.append(' struct_xgl%s* pPacket = NULL;' % proto.name)
if proto.name in thread_once_funcs:
func_body.append(' glv_platform_thread_once(&gInitOnce, InitTracer);')
func_body.append(' SEND_ENTRYPOINT_ID(xgl%s);' % proto.name)
func_body.append(' CREATE_TRACE_PACKET(xgl%s, %s);' % (proto.name, packet_size))
func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
func_body.append(' pPacket = interpret_body_as_xgl%s(pHeader);' % proto.name)
func_body.append(packet_update_txt.strip('\n'))
for idx in buff_ptr_indices:
if 'CHAR' in proto.params[idx].ty:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), ((%s != NULL) ? strlen(%s) + 1 : 0), %s);' % (proto.params[idx].name, proto.params[idx].name, proto.params[idx].name, proto.params[idx].name))
elif 'Size' in proto.params[idx-1].name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), %s, %s);' % (proto.params[idx].name, proto.params[idx-1].name, proto.params[idx].name))
else:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), sizeof(%s), %s);' % (proto.params[idx].name, proto.params[idx].ty.strip('*').strip('const '), proto.params[idx].name))
if 'WsiX11AssociateConnection' in proto.name:
func_body.append(' if (pConnectionInfo->pConnection != NULL) {')
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**) &(pPacket->pConnectionInfo->pConnection), sizeof(void *), pConnectionInfo->pConnection);')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**) &(pPacket->pConnectionInfo->pConnection));')
func_body.append(' }')
if 'VOID' not in proto.ret or '*' in proto.ret:
func_body.append(' pPacket->result = result;')
for idx in buff_ptr_indices:
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->%s));' % (proto.params[idx].name))
func_body.append(' FINISH_TRACE_PACKET();')
if 'VOID' not in proto.ret or '*' in proto.ret:
func_body.append(' return result;')
func_body.append('}\n')
return "\n".join(func_body)
def _generate_helper_funcs(self):
hf_body = []
hf_body.append('// Support for shadowing CPU mapped memory')
hf_body.append('typedef struct _XGLAllocInfo {')
hf_body.append(' XGL_GPU_SIZE size;')
hf_body.append(' XGL_GPU_MEMORY handle;')
hf_body.append(' void *pData;')
hf_body.append(' BOOL valid;')
hf_body.append('} XGLAllocInfo;')
hf_body.append('typedef struct _XGLMemInfo {')
hf_body.append(' unsigned int numEntrys;')
hf_body.append(' XGLAllocInfo *pEntrys;')
hf_body.append(' XGLAllocInfo *pLastMapped;')
hf_body.append(' unsigned int capacity;')
hf_body.append('} XGLMemInfo;')
hf_body.append('')
hf_body.append('static XGLMemInfo mInfo = {0, NULL, NULL, 0};')
hf_body.append('')
hf_body.append('static void init_mem_info_entrys(XGLAllocInfo *ptr, const unsigned int num)')
hf_body.append('{')
hf_body.append(' unsigned int i;')
hf_body.append(' for (i = 0; i < num; i++)')
hf_body.append(' {')
hf_body.append(' XGLAllocInfo *entry = ptr + i;')
hf_body.append(' entry->pData = NULL;')
hf_body.append(' entry->size = 0;')
hf_body.append(' entry->handle = NULL;')
hf_body.append(' entry->valid = FALSE;')
hf_body.append(' }')
hf_body.append('}')
hf_body.append('')
hf_body.append('static void init_mem_info()')
hf_body.append('{')
hf_body.append(' mInfo.numEntrys = 0;')
hf_body.append(' mInfo.capacity = 1024;')
hf_body.append(' mInfo.pLastMapped = NULL;')
hf_body.append('')
hf_body.append(' mInfo.pEntrys = GLV_NEW_ARRAY(XGLAllocInfo, mInfo.capacity);')
hf_body.append('')
hf_body.append(' if (mInfo.pEntrys == NULL)')
hf_body.append(' glv_LogError("init_mem_info() malloc failed\\n");')
hf_body.append(' else')
hf_body.append(' init_mem_info_entrys(mInfo.pEntrys, mInfo.capacity);')
hf_body.append('}')
hf_body.append('')
hf_body.append('static void delete_mem_info()')
hf_body.append('{')
hf_body.append(' GLV_DELETE(mInfo.pEntrys);')
hf_body.append(' mInfo.pEntrys = NULL;')
hf_body.append(' mInfo.numEntrys = 0;')
hf_body.append(' mInfo.capacity = 0;')
hf_body.append(' mInfo.pLastMapped = NULL;')
hf_body.append('}')
hf_body.append('')
hf_body.append('static XGLAllocInfo * get_mem_info_entry()')
hf_body.append('{')
hf_body.append(' unsigned int i;')
hf_body.append(' XGLAllocInfo *entry;')
hf_body.append(' if (mInfo.numEntrys > mInfo.capacity)')
hf_body.append(' {')
hf_body.append(' glv_LogError("get_mem_info_entry() bad internal state numEntrys\\n");')
hf_body.append(' return NULL;')
hf_body.append(' }')
hf_body.append('')
hf_body.append(' if (mInfo.numEntrys == mInfo.capacity)')
hf_body.append(' { // grow the array 2x')
hf_body.append(' mInfo.capacity *= 2;')
hf_body.append(' mInfo.pEntrys = (XGLAllocInfo *) GLV_REALLOC(mInfo.pEntrys, mInfo.capacity * sizeof(XGLAllocInfo));')
hf_body.append(' //init the newly added entrys')
hf_body.append(' init_mem_info_entrys(mInfo.pEntrys + mInfo.capacity / 2, mInfo.capacity / 2);')
hf_body.append(' }')
hf_body.append('')
hf_body.append(' assert(mInfo.numEntrys < mInfo.capacity);')
hf_body.append(' entry = mInfo.pEntrys;')
hf_body.append(' for (i = 0; i < mInfo.capacity; i++)')
hf_body.append(' {')
hf_body.append(' if ((entry + i)->valid == FALSE)')
hf_body.append(' return entry + i;')
hf_body.append(' }')
hf_body.append('')
hf_body.append(' glv_LogError("get_mem_info_entry() did not find an entry\\n");')
hf_body.append(' return NULL;')
hf_body.append('}')
hf_body.append('')
hf_body.append('static XGLAllocInfo * find_mem_info_entry(const XGL_GPU_MEMORY handle)')
hf_body.append('{')
hf_body.append(' XGLAllocInfo *entry = mInfo.pEntrys;')
hf_body.append(' unsigned int i;')
hf_body.append(' if (mInfo.pLastMapped && mInfo.pLastMapped->handle == handle && mInfo.pLastMapped->valid)')
hf_body.append(' return mInfo.pLastMapped;')
hf_body.append(' for (i = 0; i < mInfo.numEntrys; i++)')
hf_body.append(' {')
hf_body.append(' if ((entry + i)->valid && (handle == (entry + i)->handle))')
hf_body.append(' return entry + i;')
hf_body.append(' }')
hf_body.append('')
hf_body.append(' return NULL;')
hf_body.append('}')
hf_body.append('')
hf_body.append('static void add_new_handle_to_mem_info(const XGL_GPU_MEMORY handle, XGL_GPU_SIZE size, void *pData)')
hf_body.append('{')
hf_body.append(' XGLAllocInfo *entry;')
hf_body.append('')
hf_body.append(' if (mInfo.capacity == 0)')
hf_body.append(' init_mem_info();')
hf_body.append('')
hf_body.append(' entry = get_mem_info_entry();')
hf_body.append(' if (entry)')
hf_body.append(' {')
hf_body.append(' entry->valid = TRUE;')
hf_body.append(' entry->handle = handle;')
hf_body.append(' entry->size = size;')
hf_body.append(' entry->pData = pData; // NOTE: xglFreeMemory will free this mem, so no malloc()')
hf_body.append(' mInfo.numEntrys++;')
hf_body.append(' }')
hf_body.append('}')
hf_body.append('')
hf_body.append('static void add_data_to_mem_info(const XGL_GPU_MEMORY handle, void *pData)')
hf_body.append('{')
hf_body.append(' XGLAllocInfo *entry = find_mem_info_entry(handle);')
hf_body.append('')
hf_body.append(' if (entry)')
hf_body.append(' {')
hf_body.append(' entry->pData = pData;')
hf_body.append(' }')
hf_body.append(' mInfo.pLastMapped = entry;')
hf_body.append('}')
hf_body.append('')
hf_body.append('static void rm_handle_from_mem_info(const XGL_GPU_MEMORY handle)')
hf_body.append('{')
hf_body.append(' XGLAllocInfo *entry = find_mem_info_entry(handle);')
hf_body.append('')
hf_body.append(' if (entry)')
hf_body.append(' {')
hf_body.append(' entry->valid = FALSE;')
hf_body.append(' entry->pData = NULL;')
hf_body.append(' entry->size = 0;')
hf_body.append(' entry->handle = NULL;')
hf_body.append('')
hf_body.append(' mInfo.numEntrys--;')
hf_body.append(' if (entry == mInfo.pLastMapped)')
hf_body.append(' mInfo.pLastMapped = NULL;')
hf_body.append(' if (mInfo.numEntrys == 0)')
hf_body.append(' delete_mem_info();')
hf_body.append(' }')
hf_body.append('}')
hf_body.append('')
hf_body.append('static void add_begin_cmdbuf_to_trace_packet(glv_trace_packet_header* pHeader, void** ppOut, const void* pIn)')
hf_body.append('{')
hf_body.append(' const XGL_CMD_BUFFER_BEGIN_INFO* pInNow = pIn;')
hf_body.append(' XGL_CMD_BUFFER_BEGIN_INFO** ppOutNext = (XGL_CMD_BUFFER_BEGIN_INFO**)ppOut;')
hf_body.append(' while (pInNow != NULL)')
hf_body.append(' {')
hf_body.append(' XGL_CMD_BUFFER_BEGIN_INFO** ppOutNow = ppOutNext;')
hf_body.append(' ppOutNext = NULL;')
hf_body.append('')
hf_body.append(' switch (pInNow->sType)')
hf_body.append(' {')
hf_body.append(' case XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO:')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO), pInNow);')
hf_body.append(' ppOutNext = (XGL_CMD_BUFFER_BEGIN_INFO**)&(*ppOutNow)->pNext;')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' default:')
hf_body.append(' assert(!"Encountered an unexpected type in pipeline state list");')
hf_body.append(' }')
hf_body.append(' pInNow = (XGL_CMD_BUFFER_BEGIN_INFO*)pInNow->pNext;')
hf_body.append(' }')
hf_body.append(' return;')
hf_body.append('}')
hf_body.append('static size_t calculate_begin_cmdbuf_size(const XGL_CMD_BUFFER_BEGIN_INFO* pNext)')
hf_body.append('{')
hf_body.append(' size_t siz = 0;')
hf_body.append(' while (pNext != NULL)')
hf_body.append(' {')
hf_body.append(' switch (pNext->sType)')
hf_body.append(' {')
hf_body.append(' case XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO:')
hf_body.append(' {')
hf_body.append(' siz += sizeof(XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO);')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' default:')
hf_body.append(' glv_LogError("calculate_begin_cmdbuf_size() bad internal state sType\\n");')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' pNext = (XGL_CMD_BUFFER_BEGIN_INFO*)pNext->pNext;')
hf_body.append(' }')
hf_body.append(' return siz;')
hf_body.append('}')
hf_body.append('')
hf_body.append('static size_t calculate_pipeline_shader_size(const XGL_PIPELINE_SHADER* shader)')
hf_body.append('{')
hf_body.append(' size_t size = 0;')
hf_body.append(' uint32_t i, j;')
hf_body.append(' ')
hf_body.append(' size += sizeof(XGL_PIPELINE_SHADER);')
hf_body.append(' // descriptor sets')
hf_body.append(' for (i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++)')
hf_body.append(' {')
hf_body.append(' for (j = 0; j < shader->descriptorSetMapping[i].descriptorCount; j++)')
hf_body.append(' {')
hf_body.append(' size += sizeof(XGL_DESCRIPTOR_SLOT_INFO);')
hf_body.append(' if (shader->descriptorSetMapping[i].pDescriptorInfo[j].slotObjectType == XGL_SLOT_NEXT_DESCRIPTOR_SET)')
hf_body.append(' {')
hf_body.append(' size += sizeof(XGL_DESCRIPTOR_SET_MAPPING);')
hf_body.append(' }')
hf_body.append(' }')
hf_body.append(' }')
hf_body.append('')
hf_body.append(' // constant buffers')
hf_body.append(' if (shader->linkConstBufferCount > 0 && shader->pLinkConstBufferInfo != NULL)')
hf_body.append(' {')
hf_body.append(' uint32_t i;')
hf_body.append(' for (i = 0; i < shader->linkConstBufferCount; i++)')
hf_body.append(' {')
hf_body.append(' size += sizeof(XGL_LINK_CONST_BUFFER);')
hf_body.append(' size += shader->pLinkConstBufferInfo[i].bufferSize;')
hf_body.append(' }')
hf_body.append(' }')
hf_body.append(' return size;')
hf_body.append('}')
hf_body.append('')
hf_body.append('static void add_pipeline_shader_to_trace_packet(glv_trace_packet_header* pHeader, XGL_PIPELINE_SHADER* packetShader, const XGL_PIPELINE_SHADER* paramShader)')
hf_body.append('{')
hf_body.append(' uint32_t i, j;')
hf_body.append(' // descriptor sets')
hf_body.append(' for (i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++)')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(packetShader->descriptorSetMapping[i].pDescriptorInfo), sizeof(XGL_DESCRIPTOR_SLOT_INFO)* paramShader->descriptorSetMapping[i].descriptorCount, paramShader->descriptorSetMapping[i].pDescriptorInfo);')
hf_body.append(' for (j = 0; j < paramShader->descriptorSetMapping[i].descriptorCount; j++)')
hf_body.append(' {')
hf_body.append(' if (paramShader->descriptorSetMapping[i].pDescriptorInfo[j].slotObjectType == XGL_SLOT_NEXT_DESCRIPTOR_SET)')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(packetShader->descriptorSetMapping[i].pDescriptorInfo[j].pNextLevelSet), sizeof(XGL_DESCRIPTOR_SET_MAPPING), paramShader->descriptorSetMapping[i].pDescriptorInfo[j].pNextLevelSet);')
hf_body.append(' }')
hf_body.append(' }')
hf_body.append(' packetShader->descriptorSetMapping[i].descriptorCount = paramShader->descriptorSetMapping[i].descriptorCount;')
hf_body.append(' }')
hf_body.append('')
hf_body.append(' // constant buffers')
hf_body.append(' if (paramShader->linkConstBufferCount > 0 && paramShader->pLinkConstBufferInfo != NULL)')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(packetShader->pLinkConstBufferInfo), sizeof(XGL_LINK_CONST_BUFFER) * paramShader->linkConstBufferCount, paramShader->pLinkConstBufferInfo);')
hf_body.append(' for (i = 0; i < paramShader->linkConstBufferCount; i++)')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(packetShader->pLinkConstBufferInfo[i].pBufferData), packetShader->pLinkConstBufferInfo[i].bufferSize, paramShader->pLinkConstBufferInfo[i].pBufferData);')
hf_body.append(' }')
hf_body.append(' }')
hf_body.append('}')
hf_body.append('')
hf_body.append('static void finalize_pipeline_shader_address(glv_trace_packet_header* pHeader, const XGL_PIPELINE_SHADER* packetShader)')
hf_body.append('{')
hf_body.append(' uint32_t i, j;')
hf_body.append(' // descriptor sets')
hf_body.append(' for (i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++)')
hf_body.append(' {')
hf_body.append(' for (j = 0; j < packetShader->descriptorSetMapping[i].descriptorCount; j++)')
hf_body.append(' {')
hf_body.append(' if (packetShader->descriptorSetMapping[i].pDescriptorInfo[j].slotObjectType == XGL_SLOT_NEXT_DESCRIPTOR_SET)')
hf_body.append(' {')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(packetShader->descriptorSetMapping[i].pDescriptorInfo[j].pNextLevelSet));')
hf_body.append(' }')
hf_body.append(' }')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(packetShader->descriptorSetMapping[i].pDescriptorInfo));')
hf_body.append(' }')
hf_body.append('')
hf_body.append(' // constant buffers')
hf_body.append(' if (packetShader->linkConstBufferCount > 0 && packetShader->pLinkConstBufferInfo != NULL)')
hf_body.append(' {')
hf_body.append(' for (i = 0; i < packetShader->linkConstBufferCount; i++)')
hf_body.append(' {')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(packetShader->pLinkConstBufferInfo[i].pBufferData));')
hf_body.append(' }')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(packetShader->pLinkConstBufferInfo));')
hf_body.append(' }')
hf_body.append('}')
hf_body.append('')
hf_body.append('static size_t calculate_pipeline_state_size(const void* pState)')
hf_body.append('{')
hf_body.append(' const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pNext = pState;')
hf_body.append(' size_t totalStateSize = 0;')
hf_body.append(' while (pNext)')
hf_body.append(' {')
hf_body.append(' switch (pNext->sType)')
hf_body.append(' {')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:')
hf_body.append(' totalStateSize += sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO);')
hf_body.append(' break;')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:')
hf_body.append(' totalStateSize += sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO);')
hf_body.append(' break;')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:')
hf_body.append(' totalStateSize += sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO);')
hf_body.append(' break;')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:')
hf_body.append(' totalStateSize += sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO);')
hf_body.append(' break;')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:')
hf_body.append(' totalStateSize += sizeof(XGL_PIPELINE_CB_STATE);')
hf_body.append(' break;')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:')
hf_body.append(' {')
hf_body.append(' const XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pShaderStage = (const XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pNext;')
hf_body.append(' totalStateSize += (sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO) + calculate_pipeline_shader_size(&pShaderStage->shader));')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:')
hf_body.append(' {')
hf_body.append(' const XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO* pVi = (const XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*)pNext;')
hf_body.append(' totalStateSize += sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO) + pVi->bindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION)')
hf_body.append(' + pVi->attributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION);')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' default:')
hf_body.append(' assert(0);')
hf_body.append(' }')
hf_body.append(' pNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO*)pNext->pNext;')
hf_body.append(' }')
hf_body.append(' return totalStateSize;')
hf_body.append('}')
hf_body.append('')
hf_body.append('static void add_pipeline_state_to_trace_packet(glv_trace_packet_header* pHeader, void** ppOut, const void* pIn)')
hf_body.append('{')
hf_body.append(' const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pInNow = pIn;')
hf_body.append(' XGL_GRAPHICS_PIPELINE_CREATE_INFO** ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)ppOut;')
hf_body.append(' while (pInNow != NULL)')
hf_body.append(' {')
hf_body.append(' XGL_GRAPHICS_PIPELINE_CREATE_INFO** ppOutNow = ppOutNext;')
hf_body.append(' ppOutNext = NULL;')
hf_body.append('')
hf_body.append(' switch (pInNow->sType)')
hf_body.append(' {')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_IA_STATE_CREATE_INFO), pInNow);')
hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_TESS_STATE_CREATE_INFO), pInNow);')
hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_RS_STATE_CREATE_INFO), pInNow);')
hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_DB_STATE_CREATE_INFO), pInNow);')
hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:')
hf_body.append(' {')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_CB_STATE), pInNow);')
hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:')
hf_body.append(' {')
hf_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pPacket = NULL;')
hf_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pInPacket = NULL;')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO), pInNow);')
hf_body.append(' pPacket = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) *ppOutNow;')
hf_body.append(' pInPacket = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) pInNow;')
hf_body.append(' add_pipeline_shader_to_trace_packet(pHeader, &pPacket->shader, &pInPacket->shader);')
hf_body.append(' finalize_pipeline_shader_address(pHeader, &pPacket->shader);')
hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:')
hf_body.append(' {')
hf_body.append(' XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pPacket = NULL;')
hf_body.append(' XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pIn = NULL;')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(ppOutNow), sizeof(XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO), pInNow);')
hf_body.append(' pPacket = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*) *ppOutNow;')
hf_body.append(' pIn = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO*) pInNow;')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pVertexBindingDescriptions, pIn->bindingCount * sizeof(XGL_VERTEX_INPUT_BINDING_DESCRIPTION), pIn->pVertexBindingDescriptions);')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pVertexBindingDescriptions));')
hf_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void **) &pPacket->pVertexAttributeDescriptions, pIn->attributeCount * sizeof(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION), pIn->pVertexAttributeDescriptions);')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pVertexAttributeDescriptions));')
hf_body.append(' ppOutNext = (XGL_GRAPHICS_PIPELINE_CREATE_INFO**)&(*ppOutNow)->pNext;')
hf_body.append(' glv_finalize_buffer_address(pHeader, (void**)(ppOutNow));')
hf_body.append(' break;')
hf_body.append(' }')
hf_body.append(' default:')
hf_body.append(' assert(!"Encountered an unexpected type in pipeline state list");')
hf_body.append(' }')
hf_body.append(' pInNow = (XGL_GRAPHICS_PIPELINE_CREATE_INFO*)pInNow->pNext;')
hf_body.append(' }')
hf_body.append(' return;')
hf_body.append('}')
return "\n".join(hf_body)
def _generate_packet_id_enum(self):
pid_enum = []
pid_enum.append('enum GLV_TRACE_PACKET_ID_XGL')
pid_enum.append('{')
first_func = True
for proto in self.protos:
if first_func:
first_func = False
pid_enum.append(' GLV_TPI_XGL_xglApiVersion = GLV_TPI_BEGIN_API_HERE,')
pid_enum.append(' GLV_TPI_XGL_xgl%s,' % proto.name)
else:
pid_enum.append(' GLV_TPI_XGL_xgl%s,' % proto.name)
pid_enum.append('};\n')
return "\n".join(pid_enum)
def _generate_stringify_func(self):
func_body = []
func_body.append('static const char *stringify_xgl_packet_id(const enum GLV_TRACE_PACKET_ID_XGL id, const glv_trace_packet_header* pHeader)')
func_body.append('{')
func_body.append(' static char str[1024];')
func_body.append(' switch(id) {')
func_body.append(' case GLV_TPI_XGL_xglApiVersion:')
func_body.append(' {')
func_body.append(' struct_xglApiVersion* pPacket = (struct_xglApiVersion*)(pHeader->pBody);')
func_body.append(' snprintf(str, 1024, "xglApiVersion = 0x%x", pPacket->version);')
func_body.append(' return str;')
func_body.append(' }')
for proto in self.protos:
func_body.append(' case GLV_TPI_XGL_xgl%s:' % proto.name)
func_body.append(' {')
func_str = 'xgl%s(' % proto.name
print_vals = ''
create_func = False
if 'Create' in proto.name or 'Alloc' in proto.name or 'MapMemory' in proto.name:
create_func = True
for p in proto.params:
last_param = False
if (p.name == proto.params[-1].name):
last_param = True
if last_param and create_func: # last param of create func
(pft, pfi) = self._get_printf_params(p.ty,'pPacket->%s' % p.name, True)
else:
(pft, pfi) = self._get_printf_params(p.ty, 'pPacket->%s' % p.name, False)
if last_param == True:
func_str += '%s = %s)' % (p.name, pft)
print_vals += ', %s' % (pfi)
else:
func_str += '%s = %s, ' % (p.name, pft)
print_vals += ', %s' % (pfi)
func_body.append(' struct_xgl%s* pPacket = (struct_xgl%s*)(pHeader->pBody);' % (proto.name, proto.name))
func_body.append(' snprintf(str, 1024, "%s"%s);' % (func_str, print_vals))
func_body.append(' return str;')
func_body.append(' }')
func_body.append(' default:')
func_body.append(' return NULL;')
func_body.append(' }')
func_body.append('};\n')
return "\n".join(func_body)
def _generate_interp_func(self):
interp_func_body = []
interp_func_body.append('static glv_trace_packet_header* interpret_trace_packet_xgl(glv_trace_packet_header* pHeader)')
interp_func_body.append('{')
interp_func_body.append(' if (pHeader == NULL)')
interp_func_body.append(' {')
interp_func_body.append(' return NULL;')
interp_func_body.append(' }')
interp_func_body.append(' switch (pHeader->packet_id)')
interp_func_body.append(' {')
interp_func_body.append(' case GLV_TPI_XGL_xglApiVersion:\n {')
interp_func_body.append(' return interpret_body_as_xglApiVersion(pHeader, TRUE)->header;\n }')
for proto in self.protos:
interp_func_body.append(' case GLV_TPI_XGL_xgl%s:\n {' % proto.name)
header_prefix = 'h'
if 'Wsi' in proto.name or 'Dbg' in proto.name:
header_prefix = 'pH'
interp_func_body.append(' return interpret_body_as_xgl%s(pHeader)->%seader;\n }' % (proto.name, header_prefix))
interp_func_body.append(' default:')
interp_func_body.append(' return NULL;')
interp_func_body.append(' }')
interp_func_body.append(' return NULL;')
interp_func_body.append('}')
return "\n".join(interp_func_body)
def _generate_struct_util_funcs(self):
pid_enum = []
pid_enum.append('//=============================================================================')
pid_enum.append('static uint64_t calc_size_XGL_APPLICATION_INFO(const XGL_APPLICATION_INFO* pStruct)')
pid_enum.append('{')
pid_enum.append(' return ((pStruct == NULL) ? 0 : sizeof(XGL_APPLICATION_INFO)) + strlen(pStruct->pAppName) + 1 + strlen(pStruct->pEngineName) + 1;')
pid_enum.append('}\n')
pid_enum.append('static void add_XGL_APPLICATION_INFO_to_packet(glv_trace_packet_header* pHeader, XGL_APPLICATION_INFO** ppStruct, const XGL_APPLICATION_INFO *pInStruct)')
pid_enum.append('{')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)ppStruct, sizeof(XGL_APPLICATION_INFO), pInStruct);')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&((*ppStruct)->pAppName), strlen(pInStruct->pAppName) + 1, pInStruct->pAppName);')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&((*ppStruct)->pEngineName), strlen(pInStruct->pEngineName) + 1, pInStruct->pEngineName);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&((*ppStruct)->pAppName));')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&((*ppStruct)->pEngineName));')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&*ppStruct);')
pid_enum.append('};\n')
pid_enum.append('//=============================================================================\n')
pid_enum.append('static uint64_t calc_size_XGL_DEVICE_CREATE_INFO(const XGL_DEVICE_CREATE_INFO* pStruct)')
pid_enum.append('{')
pid_enum.append(' uint64_t total_size_ppEnabledExtensionNames = pStruct->extensionCount * sizeof(char *);')
pid_enum.append(' uint32_t i;')
pid_enum.append(' for (i = 0; i < pStruct->extensionCount; i++)')
pid_enum.append(' {')
pid_enum.append(' total_size_ppEnabledExtensionNames += strlen(pStruct->ppEnabledExtensionNames[i]) + 1;')
pid_enum.append(' }')
pid_enum.append(' uint64_t total_size_layers = 0;')
pid_enum.append(' XGL_LAYER_CREATE_INFO *pNext = ( XGL_LAYER_CREATE_INFO *) pStruct->pNext;')
pid_enum.append(' while (pNext != NULL)')
pid_enum.append(' {')
pid_enum.append(' if ((pNext->sType == XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO) && pNext->layerCount > 0)')
pid_enum.append(' {')
pid_enum.append(' total_size_layers += sizeof(XGL_LAYER_CREATE_INFO);')
pid_enum.append(' for (i = 0; i < pNext->layerCount; i++)')
pid_enum.append(' {')
pid_enum.append(' total_size_layers += strlen(pNext->ppActiveLayerNames[i]) + 1;')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append(' pNext = ( XGL_LAYER_CREATE_INFO *) pNext->pNext;')
pid_enum.append(' }')
pid_enum.append(' return sizeof(XGL_DEVICE_CREATE_INFO) + (pStruct->queueRecordCount*sizeof(XGL_DEVICE_CREATE_INFO)) + total_size_ppEnabledExtensionNames + total_size_layers;')
pid_enum.append('}\n')
pid_enum.append('static void add_XGL_DEVICE_CREATE_INFO_to_packet(glv_trace_packet_header* pHeader, XGL_DEVICE_CREATE_INFO** ppStruct, const XGL_DEVICE_CREATE_INFO *pInStruct)')
pid_enum.append('{')
pid_enum.append(' uint32_t i;')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)ppStruct, sizeof(XGL_DEVICE_CREATE_INFO), pInStruct);')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(*ppStruct)->pRequestedQueues, pInStruct->queueRecordCount*sizeof(XGL_DEVICE_CREATE_INFO), pInStruct->pRequestedQueues);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&(*ppStruct)->pRequestedQueues);')
pid_enum.append(' if (pInStruct->extensionCount > 0) ')
pid_enum.append(' {')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&(*ppStruct)->ppEnabledExtensionNames), pInStruct->extensionCount * sizeof(char *), pInStruct->ppEnabledExtensionNames);')
pid_enum.append(' for (i = 0; i < pInStruct->extensionCount; i++)')
pid_enum.append(' {')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&((*ppStruct)->ppEnabledExtensionNames[i])), strlen(pInStruct->ppEnabledExtensionNames[i]) + 1, pInStruct->ppEnabledExtensionNames[i]);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)(&((*ppStruct)->ppEnabledExtensionNames[i])));')
pid_enum.append(' }')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void **)&(*ppStruct)->ppEnabledExtensionNames);')
pid_enum.append(' }')
pid_enum.append(' XGL_LAYER_CREATE_INFO *pNext = ( XGL_LAYER_CREATE_INFO *) pInStruct->pNext;')
pid_enum.append(' while (pNext != NULL)')
pid_enum.append(' {')
pid_enum.append(' if ((pNext->sType == XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO) && pNext->layerCount > 0)')
pid_enum.append(' {')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&((*ppStruct)->pNext)), sizeof(XGL_LAYER_CREATE_INFO), pNext);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)(&((*ppStruct)->pNext)));')
pid_enum.append(' XGL_LAYER_CREATE_INFO **ppOutStruct = (XGL_LAYER_CREATE_INFO **) &((*ppStruct)->pNext);')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&(*ppOutStruct)->ppActiveLayerNames), pNext->layerCount * sizeof(char *), pNext->ppActiveLayerNames);')
pid_enum.append(' for (i = 0; i < pNext->layerCount; i++)')
pid_enum.append(' {')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&((*ppOutStruct)->ppActiveLayerNames[i])), strlen(pNext->ppActiveLayerNames[i]) + 1, pNext->ppActiveLayerNames[i]);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)(&((*ppOutStruct)->ppActiveLayerNames[i])));')
pid_enum.append(' }')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void **)&(*ppOutStruct)->ppActiveLayerNames);')
pid_enum.append(' }')
pid_enum.append(' pNext = ( XGL_LAYER_CREATE_INFO *) pNext->pNext;')
pid_enum.append(' }')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)ppStruct);')
pid_enum.append('}\n')
pid_enum.append('static XGL_DEVICE_CREATE_INFO* interpret_XGL_DEVICE_CREATE_INFO(glv_trace_packet_header* pHeader, intptr_t ptr_variable)')
pid_enum.append('{')
pid_enum.append(' XGL_DEVICE_CREATE_INFO* pXGL_DEVICE_CREATE_INFO = (XGL_DEVICE_CREATE_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)ptr_variable);\n')
pid_enum.append(' if (pXGL_DEVICE_CREATE_INFO != NULL)')
pid_enum.append(' {')
pid_enum.append(' uint32_t i;')
pid_enum.append(' const char** pNames;')
pid_enum.append(' pXGL_DEVICE_CREATE_INFO->pRequestedQueues = (const XGL_DEVICE_QUEUE_CREATE_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pXGL_DEVICE_CREATE_INFO->pRequestedQueues);\n')
pid_enum.append(' if (pXGL_DEVICE_CREATE_INFO->extensionCount > 0)')
pid_enum.append(' {')
pid_enum.append(' pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames = (const char *const*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames);')
pid_enum.append(' pNames = (const char**)pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames;')
pid_enum.append(' for (i = 0; i < pXGL_DEVICE_CREATE_INFO->extensionCount; i++)')
pid_enum.append(' {')
pid_enum.append(' pNames[i] = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)(pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames[i]));')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append(' XGL_LAYER_CREATE_INFO *pNext = ( XGL_LAYER_CREATE_INFO *) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pXGL_DEVICE_CREATE_INFO->pNext);')
pid_enum.append(' while (pNext != NULL)')
pid_enum.append(' {')
pid_enum.append(' if ((pNext->sType == XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO) && pNext->layerCount > 0)')
pid_enum.append(' {')
pid_enum.append(' pNext->ppActiveLayerNames = (const char**) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)(pNext->ppActiveLayerNames));')
pid_enum.append(' pNames = (const char**)pNext->ppActiveLayerNames;')
pid_enum.append(' for (i = 0; i < pNext->layerCount; i++)')
pid_enum.append(' {')
pid_enum.append(' pNames[i] = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)(pNext->ppActiveLayerNames[i]));')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append(' pNext = ( XGL_LAYER_CREATE_INFO *) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);')
pid_enum.append(' }')
pid_enum.append(' }\n')
pid_enum.append(' return pXGL_DEVICE_CREATE_INFO;')
pid_enum.append('}\n')
pid_enum.append('static void interpret_pipeline_shader(glv_trace_packet_header* pHeader, XGL_PIPELINE_SHADER* pShader)')
pid_enum.append('{')
pid_enum.append(' uint32_t i, j;')
pid_enum.append(' if (pShader != NULL)')
pid_enum.append(' {')
pid_enum.append(' // descriptor sets')
pid_enum.append(' // TODO: need to ensure XGL_MAX_DESCRIPTOR_SETS is equal in replay as it was at trace time - meta data')
pid_enum.append(' for (i = 0; i < XGL_MAX_DESCRIPTOR_SETS; i++)')
pid_enum.append(' {')
pid_enum.append(' pShader->descriptorSetMapping[i].pDescriptorInfo = (const XGL_DESCRIPTOR_SLOT_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pShader->descriptorSetMapping[i].pDescriptorInfo);')
pid_enum.append(' for (j = 0; j < pShader->descriptorSetMapping[i].descriptorCount; j++)')
pid_enum.append(' {')
pid_enum.append(' if (pShader->descriptorSetMapping[i].pDescriptorInfo[j].slotObjectType == XGL_SLOT_NEXT_DESCRIPTOR_SET)')
pid_enum.append(' {')
pid_enum.append(' XGL_DESCRIPTOR_SLOT_INFO* pInfo = (XGL_DESCRIPTOR_SLOT_INFO*)pShader->descriptorSetMapping[i].pDescriptorInfo;')
pid_enum.append(' pInfo[j].pNextLevelSet = (const XGL_DESCRIPTOR_SET_MAPPING*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pShader->descriptorSetMapping[i].pDescriptorInfo[j].pNextLevelSet);')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append(' }\n')
pid_enum.append(' // constant buffers')
pid_enum.append(' if (pShader->linkConstBufferCount > 0)')
pid_enum.append(' {')
pid_enum.append(' uint32_t i;')
pid_enum.append(' pShader->pLinkConstBufferInfo = (const XGL_LINK_CONST_BUFFER*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pShader->pLinkConstBufferInfo);')
pid_enum.append(' for (i = 0; i < pShader->linkConstBufferCount; i++)')
pid_enum.append(' {')
pid_enum.append(' XGL_LINK_CONST_BUFFER* pBuffer = (XGL_LINK_CONST_BUFFER*)pShader->pLinkConstBufferInfo;')
pid_enum.append(' pBuffer[i].pBufferData = (const void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pShader->pLinkConstBufferInfo[i].pBufferData);')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append('}\n')
pid_enum.append('//=============================================================================')
return "\n".join(pid_enum)
def _generate_interp_funcs(self):
# Custom txt for given function and parameter. First check if param is NULL, then insert txt if not
custom_case_dict = { 'InitAndEnumerateGpus' : {'param': 'pAppInfo', 'txt': ['XGL_APPLICATION_INFO* pInfo = (XGL_APPLICATION_INFO*)pPacket->pAppInfo;\n',
'pInfo->pAppName = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pAppInfo->pAppName);\n',
'pInfo->pEngineName = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pAppInfo->pEngineName);']},
'CreateShader' : {'param': 'pCreateInfo', 'txt': ['XGL_SHADER_CREATE_INFO* pInfo = (XGL_SHADER_CREATE_INFO*)pPacket->pCreateInfo;\n',
'pInfo->pCode = glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pCode);']},
'CreateFramebuffer' : {'param': 'pCreateInfo', 'txt': ['XGL_FRAMEBUFFER_CREATE_INFO* pInfo = (XGL_FRAMEBUFFER_CREATE_INFO*)pPacket->pCreateInfo;\n',
'pInfo->pColorAttachments = (XGL_COLOR_ATTACHMENT_BIND_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorAttachments);\n',
'pInfo->pDepthStencilAttachment = (XGL_DEPTH_STENCIL_BIND_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pDepthStencilAttachment);\n']},
'CreateRenderPass' : {'param': 'pCreateInfo', 'txt': ['XGL_RENDER_PASS_CREATE_INFO* pInfo = (XGL_RENDER_PASS_CREATE_INFO*)pPacket->pCreateInfo;\n',
'pInfo->pColorLoadOps = (XGL_ATTACHMENT_LOAD_OP*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorLoadOps);\n',
'pInfo->pColorStoreOps = (XGL_ATTACHMENT_STORE_OP*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorStoreOps);\n',
'pInfo->pColorLoadClearValues = (XGL_CLEAR_COLOR*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorLoadClearValues);\n']},
'BeginCommandBuffer' : {'param': 'pBeginInfo', 'txt': ['assert(pPacket->pBeginInfo->sType == XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO);\n',
'// need to make a non-const pointer to the pointer so that we can properly change the original pointer to the interpretted one\n',
'void** ppNextVoidPtr = (void**)&pPacket->pBeginInfo->pNext;\n',
'*ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pBeginInfo->pNext);\n',
'XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO* pNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO*)pPacket->pBeginInfo->pNext;\n',
'while ((NULL != pNext) && (XGL_NULL_HANDLE != pNext))\n', '{\n',
' switch(pNext->sType)\n', ' {\n',
' case XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' break;\n',
' }\n',
' default:\n',
' assert(!"Encountered an unexpected type in begin command buffer list");\n',
' }\n',
' pNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO*)pNext->pNext;\n',
'}']},
'CreateGraphicsPipeline' : {'param': 'pCreateInfo', 'txt': ['assert(pPacket->pCreateInfo->sType == XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO);\n',
'// need to make a non-const pointer to the pointer so that we can properly change the original pointer to the interpretted one\n',
'void** ppNextVoidPtr = (void**)&pPacket->pCreateInfo->pNext;\n',
'*ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pNext);\n',
'XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacket->pCreateInfo->pNext;\n',
'while ((NULL != pNext) && (XGL_NULL_HANDLE != pNext))\n', '{\n',
' switch(pNext->sType)\n', ' {\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO:\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' break;\n',
' }\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' interpret_pipeline_shader(pHeader, &pNext->shader);\n',
' break;\n',
' }\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pVi = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *) pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' pVi->pVertexBindingDescriptions = (XGL_VERTEX_INPUT_BINDING_DESCRIPTION*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pVi->pVertexBindingDescriptions);\n',
' pVi->pVertexAttributeDescriptions = (XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pVi->pVertexAttributeDescriptions);\n',
' break;\n',
' }\n',
' default:\n',
' assert(!"Encountered an unexpected type in pipeline state list");\n',
' }\n',
' pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pNext->pNext;\n',
'}']},
'CreateComputePipeline' : {'param': 'pCreateInfo', 'txt': ['interpret_pipeline_shader(pHeader, (XGL_PIPELINE_SHADER*)(&pPacket->pCreateInfo->cs));']}}
if_body = []
if_body.append('typedef struct struct_xglApiVersion {')
if_body.append(' glv_trace_packet_header* header;')
if_body.append(' uint32_t version;')
if_body.append('} struct_xglApiVersion;\n')
if_body.append('static struct_xglApiVersion* interpret_body_as_xglApiVersion(glv_trace_packet_header* pHeader, BOOL check_version)')
if_body.append('{')
if_body.append(' struct_xglApiVersion* pPacket = (struct_xglApiVersion*)pHeader->pBody;')
if_body.append(' pPacket->header = pHeader;')
if_body.append(' if (check_version && pPacket->version != XGL_API_VERSION)')
if_body.append(' glv_LogError("Trace file from older XGL version 0x%x, xgl replayer built from version 0x%x, replayer may fail\\n", pPacket->version, XGL_API_VERSION);')
if_body.append(' return pPacket;')
if_body.append('}\n')
for proto in self.protos:
if 'Wsi' not in proto.name and 'Dbg' not in proto.name:
if 'UnmapMemory' == proto.name:
proto.params.append(xgl.Param("void*", "pData"))
if_body.append('typedef struct struct_xgl%s {' % proto.name)
if_body.append(' glv_trace_packet_header* header;')
for p in proto.params:
if '[4]' in p.ty:
if_body.append(' %s %s[4];' % (p.ty.strip('[4]'), p.name))
else:
if_body.append(' %s %s;' % (p.ty, p.name))
if 'void' != proto.ret:
if_body.append(' %s result;' % proto.ret)
if_body.append('} struct_xgl%s;\n' % proto.name)
if_body.append('static struct_xgl%s* interpret_body_as_xgl%s(glv_trace_packet_header* pHeader)' % (proto.name, proto.name))
if_body.append('{')
if_body.append(' struct_xgl%s* pPacket = (struct_xgl%s*)pHeader->pBody;' % (proto.name, proto.name))
if_body.append(' pPacket->header = pHeader;')
for p in proto.params:
if '*' in p.ty:
if 'DEVICE_CREATE_INFO' in p.ty:
if_body.append(' pPacket->%s = interpret_XGL_DEVICE_CREATE_INFO(pHeader, (intptr_t)pPacket->%s);' % (p.name, p.name))
else:
if_body.append(' pPacket->%s = (%s)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->%s);' % (p.name, p.ty, p.name))
if proto.name in custom_case_dict and p.name == custom_case_dict[proto.name]['param']:
if_body.append(' if (pPacket->%s != NULL)' % custom_case_dict[proto.name]['param'])
if_body.append(' {')
if_body.append(' %s' % " ".join(custom_case_dict[proto.name]['txt']))
if_body.append(' }')
if_body.append(' return pPacket;')
if_body.append('}\n')
return "\n".join(if_body)
def _generate_interp_funcs_ext(self, func_class='Wsi'):
if_body = []
for proto in self.protos:
if func_class in proto.name:
if_body.append('typedef struct struct_xgl%s {' % proto.name)
if_body.append(' glv_trace_packet_header* pHeader;')
for p in proto.params:
if_body.append(' %s %s;' % (p.ty, p.name))
if 'void' != proto.ret:
if_body.append(' %s result;' % proto.ret)
if_body.append('} struct_xgl%s;\n' % proto.name)
if_body.append('static struct_xgl%s* interpret_body_as_xgl%s(glv_trace_packet_header* pHeader)' % (proto.name, proto.name))
if_body.append('{')
if_body.append(' struct_xgl%s* pPacket = (struct_xgl%s*)pHeader->pBody;' % (proto.name, proto.name))
if_body.append(' pPacket->pHeader = pHeader;')
for p in proto.params:
if '*' in p.ty:
if_body.append(' pPacket->%s = (%s)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->%s);' % (p.name, p.ty, p.name))
if_body.append(' return pPacket;')
if_body.append('}\n')
return "\n".join(if_body)
def _generate_replay_class_decls(self):
cd_body = []
cd_body.append('class ApiReplay {')
cd_body.append('public:')
cd_body.append(' virtual ~ApiReplay() { }')
cd_body.append(' virtual enum glv_replay::GLV_REPLAY_RESULT replay(glv_trace_packet_header * packet) = 0;')
cd_body.append(' virtual int init(glv_replay::Display & disp) = 0;')
cd_body.append(' virtual void push_validation_msg(XGL_VALIDATION_LEVEL validationLevel, XGL_BASE_OBJECT srcObject, size_t location, int32_t msgCode, const char* pMsg) = 0;')
cd_body.append(' virtual glv_replay::GLV_REPLAY_RESULT pop_validation_msgs() = 0;')
cd_body.append('};\n')
cd_body.append('class xglDisplay: public glv_replay::DisplayImp {')
cd_body.append('friend class xglReplay;')
cd_body.append('public:')
cd_body.append(' xglDisplay();')
cd_body.append(' ~xglDisplay();')
cd_body.append(' int init(const unsigned int gpu_idx);')
cd_body.append(' int set_window(glv_window_handle hWindow, unsigned int width, unsigned int height);')
cd_body.append(' int create_window(const unsigned int width, const unsigned int height);')
cd_body.append(' void resize_window(const unsigned int width, const unsigned int height);')
cd_body.append(' void process_event();')
cd_body.append(' // XGL_DEVICE get_device() { return m_dev[m_gpuIdx];}')
cd_body.append('#if defined(WIN32)')
cd_body.append(' HWND get_window_handle() { return m_windowHandle; }')
cd_body.append('#elif defined(PLATFORM_LINUX)')
cd_body.append(' xcb_window_t get_window_handle() { return m_XcbWindow; }')
cd_body.append('#endif')
cd_body.append('private:')
cd_body.append(' XGL_RESULT init_xgl(const unsigned int gpu_idx);')
cd_body.append(' bool m_initedXGL;')
cd_body.append('#if defined(WIN32)')
cd_body.append(' HWND m_windowHandle;')
cd_body.append('#elif defined(PLATFORM_LINUX)')
cd_body.append(' XGL_WSI_X11_CONNECTION_INFO m_WsiConnection;')
cd_body.append(' xcb_screen_t *m_pXcbScreen;')
cd_body.append(' xcb_window_t m_XcbWindow;')
cd_body.append('#endif')
cd_body.append(' unsigned int m_windowWidth;')
cd_body.append(' unsigned int m_windowHeight;')
cd_body.append('#if 0')
cd_body.append(' XGL_DEVICE m_dev[XGL_MAX_PHYSICAL_GPUS];')
cd_body.append(' uint32_t m_gpuCount;')
cd_body.append(' unsigned int m_gpuIdx;')
cd_body.append(' XGL_PHYSICAL_GPU m_gpus[XGL_MAX_PHYSICAL_GPUS];')
cd_body.append(' XGL_PHYSICAL_GPU_PROPERTIES m_gpuProps[XGL_MAX_PHYSICAL_GPUS];')
cd_body.append('#endif')
cd_body.append(' std::vector<char *>m_extensions;')
cd_body.append('};\n')
cd_body.append('typedef struct _XGLAllocInfo {')
cd_body.append(' XGL_GPU_SIZE size;')
cd_body.append(' void *pData;')
cd_body.append('} XGLAllocInfo;')
return "\n".join(cd_body)
def _generate_replay_func_ptrs(self):
xf_body = []
xf_body.append('struct xglFuncs {')
xf_body.append(' void init_funcs(void * libHandle);')
xf_body.append(' void *m_libHandle;\n')
for proto in self.protos:
xf_body.append(' typedef %s( XGLAPI * type_xgl%s)(' % (proto.ret, proto.name))
for p in proto.params:
if '[4]' in p.ty:
xf_body.append(' %s %s[4],' % (p.ty.strip('[4]'), p.name))
else:
xf_body.append(' %s %s,' % (p.ty, p.name))
xf_body[-1] = xf_body[-1].replace(',', ');')
xf_body.append(' type_xgl%s real_xgl%s;' % (proto.name, proto.name))
xf_body.append('};')
return "\n".join(xf_body)
def _map_decl(self, type1, type2, name):
return ' std::map<%s, %s> %s;' % (type1, type2, name)
def _add_to_map_decl(self, type1, type2, name):
txt = ' void add_to_map(%s* pTraceVal, %s* pReplayVal)\n {\n' % (type1, type2)
txt += ' assert(pTraceVal != NULL);\n'
txt += ' assert(pReplayVal != NULL);\n'
txt += ' %s[*pTraceVal] = *pReplayVal;\n }' % name
return txt
def _rm_from_map_decl(self, ty, name):
txt = ' void rm_from_map(const %s& key)\n {\n' % (ty)
txt += ' %s.erase(key);\n }' % name
return txt
def _remap_decl(self, ty, name):
txt = ' %s remap(const %s& value)\n {\n' % (ty, ty)
txt += ' std::map<%s, %s>::const_iterator q = %s.find(value);\n' % (ty, ty, name)
txt += ' return (q == %s.end()) ? XGL_NULL_HANDLE : q->second;\n }' % name
return txt
def _generate_replay_class(self):
obj_map_dict = {'m_gpus': 'XGL_PHYSICAL_GPU',
'm_devices': 'XGL_DEVICE',
'm_queues': 'XGL_QUEUE',
'm_memories': 'XGL_GPU_MEMORY',
'm_images': 'XGL_IMAGE',
'm_imageViews': 'XGL_IMAGE_VIEW',
'm_colorTargetViews': 'XGL_COLOR_ATTACHMENT_VIEW',
'm_depthStencilViews': 'XGL_DEPTH_STENCIL_VIEW',
'm_shader': 'XGL_SHADER',
'm_pipeline': 'XGL_PIPELINE',
'm_pipelineDelta': 'XGL_PIPELINE_DELTA',
'm_sampler': 'XGL_SAMPLER',
'm_descriptorSets': 'XGL_DESCRIPTOR_SET',
'm_viewportStates': 'XGL_VIEWPORT_STATE_OBJECT',
'm_rasterStates': 'XGL_RASTER_STATE_OBJECT',
'm_msaaStates': 'XGL_MSAA_STATE_OBJECT',
'm_colorBlendStates': 'XGL_COLOR_BLEND_STATE_OBJECT',
'm_depthStencilStates': 'XGL_DEPTH_STENCIL_STATE_OBJECT',
'm_cmdBuffers': 'XGL_CMD_BUFFER',
'm_fences': 'XGL_FENCE',
'm_queue_semaphores': 'XGL_QUEUE_SEMAPHORE',
'm_events': 'XGL_EVENT',
'm_queryPools': 'XGL_QUERY_POOL',
'm_framebuffers': 'XGL_FRAMEBUFFER',
'm_renderPasses': 'XGL_RENDER_PASS'
}
rc_body = []
rc_body.append('class xglReplay : public ApiReplay {')
rc_body.append('public:')
rc_body.append(' ~xglReplay();')
rc_body.append(' xglReplay();\n')
rc_body.append(' int init(glv_replay::Display & disp);')
rc_body.append(' xglDisplay * get_display() {return m_display;}')
rc_body.append(' glv_replay::GLV_REPLAY_RESULT replay(glv_trace_packet_header *packet);')
rc_body.append(' glv_replay::GLV_REPLAY_RESULT handle_replay_errors(const char* entrypointName, const XGL_RESULT resCall, const XGL_RESULT resTrace, const glv_replay::GLV_REPLAY_RESULT resIn);\n')
rc_body.append(' void push_validation_msg(XGL_VALIDATION_LEVEL validationLevel, XGL_BASE_OBJECT srcObject, size_t location, int32_t msgCode, const char* pMsg);')
rc_body.append(' glv_replay::GLV_REPLAY_RESULT pop_validation_msgs();')
rc_body.append('private:')
rc_body.append(' struct xglFuncs m_xglFuncs;')
rc_body.append(' void copy_mem_remap_range_struct(XGL_VIRTUAL_MEMORY_REMAP_RANGE *outRange, const XGL_VIRTUAL_MEMORY_REMAP_RANGE *inRange);')
rc_body.append(' xglDisplay *m_display;')
rc_body.append(' struct shaderPair {')
rc_body.append(' XGL_SHADER *addr;')
rc_body.append(' XGL_SHADER val;')
rc_body.append(' };')
rc_body.append(' struct validationMsg {')
rc_body.append(' XGL_VALIDATION_LEVEL validationLevel;')
rc_body.append(' XGL_BASE_OBJECT srcObject;')
rc_body.append(' size_t location;')
rc_body.append(' int32_t msgCode;')
rc_body.append(' char msg[256];')
rc_body.append(' };')
rc_body.append(' std::vector<struct validationMsg> m_validationMsgs;')
rc_body.append(self._map_decl('XGL_GPU_MEMORY', 'XGLAllocInfo', 'm_mapData'))
# Custom code for 1-off memory mapping functions
rc_body.append(' void add_entry_to_mapData(XGL_GPU_MEMORY handle, XGL_GPU_SIZE size)')
rc_body.append(' {')
rc_body.append(' XGLAllocInfo info;')
rc_body.append(' info.pData = NULL;')
rc_body.append(' info.size = size;')
rc_body.append(' m_mapData.insert(std::pair<XGL_GPU_MEMORY, XGLAllocInfo>(handle, info));')
rc_body.append(' }')
rc_body.append(' void add_mapping_to_mapData(XGL_GPU_MEMORY handle, void *pData)')
rc_body.append(' {')
rc_body.append(' std::map<XGL_GPU_MEMORY,XGLAllocInfo>::iterator it = m_mapData.find(handle);')
rc_body.append(' if (it == m_mapData.end())')
rc_body.append(' {')
rc_body.append(' glv_LogWarn("add_mapping_to_mapData() could not find entry\\n");')
rc_body.append(' return;')
rc_body.append(' }')
rc_body.append(' XGLAllocInfo &info = it->second;')
rc_body.append(' if (info.pData != NULL)')
rc_body.append(' {')
rc_body.append(' glv_LogWarn("add_mapping_to_mapData() data already mapped overwrite old mapping\\n");')
rc_body.append(' }')
rc_body.append(' info.pData = pData;')
rc_body.append(' }')
rc_body.append(' void rm_entry_from_mapData(XGL_GPU_MEMORY handle)')
rc_body.append(' {')
rc_body.append(' std::map<XGL_GPU_MEMORY,XGLAllocInfo>::iterator it = m_mapData.find(handle);')
rc_body.append(' if (it == m_mapData.end())')
rc_body.append(' return;')
rc_body.append(' m_mapData.erase(it);')
rc_body.append(' }')
rc_body.append(' void rm_mapping_from_mapData(XGL_GPU_MEMORY handle, void* pData)')
rc_body.append(' {')
rc_body.append(' std::map<XGL_GPU_MEMORY,XGLAllocInfo>::iterator it = m_mapData.find(handle);')
rc_body.append(' if (it == m_mapData.end())')
rc_body.append(' return;\n')
rc_body.append(' XGLAllocInfo &info = it->second;')
rc_body.append(' if (!pData || !info.pData)')
rc_body.append(' {')
rc_body.append(' glv_LogWarn("rm_mapping_from_mapData() null src or dest pointers\\n");')
rc_body.append(' info.pData = NULL;')
rc_body.append(' return;')
rc_body.append(' }')
rc_body.append(' memcpy(info.pData, pData, info.size);')
rc_body.append(' info.pData = NULL;')
rc_body.append(' }\n')
rc_body.append(' /*std::map<XGL_PHYSICAL_GPU, XGL_PHYSICAL_GPU> m_gpus;')
rc_body.append(' void add_to_map(XGL_PHYSICAL_GPU* pTraceGpu, XGL_PHYSICAL_GPU* pReplayGpu)')
rc_body.append(' {')
rc_body.append(' assert(pTraceGpu != NULL);')
rc_body.append(' assert(pReplayGpu != NULL);')
rc_body.append(' m_gpus[*pTraceGpu] = *pReplayGpu;')
rc_body.append(' }\n')
rc_body.append(' XGL_PHYSICAL_GPU remap(const XGL_PHYSICAL_GPU& gpu)')
rc_body.append(' {')
rc_body.append(' std::map<XGL_PHYSICAL_GPU, XGL_PHYSICAL_GPU>::const_iterator q = m_gpus.find(gpu);')
rc_body.append(' return (q == m_gpus.end()) ? XGL_NULL_HANDLE : q->second;')
rc_body.append(' }*/\n')
rc_body.append(' void clear_all_map_handles()\n {')
for var in sorted(obj_map_dict):
rc_body.append(' %s.clear();' % var)
rc_body.append(' }')
for var in sorted(obj_map_dict):
rc_body.append(self._map_decl(obj_map_dict[var], obj_map_dict[var], var))
rc_body.append(self._add_to_map_decl(obj_map_dict[var], obj_map_dict[var], var))
rc_body.append(self._rm_from_map_decl(obj_map_dict[var], var))
rc_body.append(self._remap_decl(obj_map_dict[var], var))
# XGL_STATE_OBJECT code
state_obj_remap_types = [
'XGL_VIEWPORT_STATE_OBJECT',
'XGL_RASTER_STATE_OBJECT',
'XGL_MSAA_STATE_OBJECT',
'XGL_COLOR_BLEND_STATE_OBJECT',
'XGL_DEPTH_STENCIL_STATE_OBJECT',
]
rc_body.append(' XGL_STATE_OBJECT remap(const XGL_STATE_OBJECT& state)\n {')
rc_body.append(' XGL_STATE_OBJECT obj;')
for t in state_obj_remap_types:
rc_body.append(' if ((obj = remap(static_cast <%s> (state))) != XGL_NULL_HANDLE)' % t)
rc_body.append(' return obj;')
rc_body.append(' return XGL_NULL_HANDLE;\n }')
rc_body.append(' void rm_from_map(const XGL_STATE_OBJECT& state)\n {')
for t in state_obj_remap_types:
rc_body.append(' rm_from_map(static_cast <%s> (state));' % t)
rc_body.append(' }')
# OBJECT code
rc_body.append(' XGL_OBJECT remap(const XGL_OBJECT& object)\n {')
rc_body.append(' XGL_OBJECT obj;')
obj_remap_types = [
'XGL_CMD_BUFFER',
'XGL_IMAGE',
'XGL_IMAGE_VIEW',
'XGL_COLOR_ATTACHMENT_VIEW',
'XGL_DEPTH_STENCIL_VIEW',
'XGL_SHADER',
'XGL_PIPELINE',
'XGL_PIPELINE_DELTA',
'XGL_SAMPLER',
'XGL_DESCRIPTOR_SET',
'XGL_STATE_OBJECT',
'XGL_FENCE',
'XGL_QUEUE_SEMAPHORE',
'XGL_EVENT',
'XGL_QUERY_POOL',
]
for var in obj_remap_types:
rc_body.append(' if ((obj = remap(static_cast <%s> (object))) != XGL_NULL_HANDLE)' % (var))
rc_body.append(' return obj;')
rc_body.append(' return XGL_NULL_HANDLE;\n }')
rc_body.append(' void rm_from_map(const XGL_OBJECT & objKey)\n {')
for var in obj_remap_types:
rc_body.append(' rm_from_map(static_cast <%s> (objKey));' % (var))
rc_body.append(' }')
rc_body.append(' XGL_BASE_OBJECT remap(const XGL_BASE_OBJECT& object)\n {')
rc_body.append(' XGL_BASE_OBJECT obj;')
base_obj_remap_types = ['XGL_DEVICE', 'XGL_QUEUE', 'XGL_GPU_MEMORY', 'XGL_OBJECT']
for t in base_obj_remap_types:
rc_body.append(' if ((obj = remap(static_cast <%s> (object))) != XGL_NULL_HANDLE)' % t)
rc_body.append(' return obj;')
rc_body.append(' return XGL_NULL_HANDLE;\n }')
rc_body.append('};')
return "\n".join(rc_body)
def _generate_replay_display_init_xgl(self):
dix_body = []
dix_body.append('XGL_RESULT xglDisplay::init_xgl(unsigned int gpu_idx)')
dix_body.append('{')
dix_body.append('#if 0')
dix_body.append(' XGL_APPLICATION_INFO appInfo = {};')
dix_body.append(' appInfo.pAppName = APP_NAME;')
dix_body.append(' appInfo.pEngineName = "";')
dix_body.append(' appInfo.apiVersion = XGL_API_VERSION;')
dix_body.append(' XGL_RESULT res = xglInitAndEnumerateGpus(&appInfo, NULL, XGL_MAX_PHYSICAL_GPUS, &m_gpuCount, m_gpus);')
dix_body.append(' if ( res == XGL_SUCCESS ) {')
dix_body.append(' // retrieve the GPU information for all GPUs')
dix_body.append(' for( uint32_t gpu = 0; gpu < m_gpuCount; gpu++)')
dix_body.append(' {')
dix_body.append(' size_t gpuInfoSize = sizeof(m_gpuProps[0]);\n')
dix_body.append(' // get the GPU physical properties:')
dix_body.append(' res = xglGetGpuInfo( m_gpus[gpu], XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, &gpuInfoSize, &m_gpuProps[gpu]);')
dix_body.append(' if (res != XGL_SUCCESS)')
dix_body.append(' glv_LogWarn("Failed to retrieve properties for gpu[%d] result %d\\n", gpu, res);')
dix_body.append(' }')
dix_body.append(' res = XGL_SUCCESS;')
dix_body.append(' } else if ((gpu_idx + 1) > m_gpuCount) {')
dix_body.append(' glv_LogError("xglInitAndEnumerate number of gpus does not include requested index: num %d, requested %d\\n", m_gpuCount, gpu_idx);')
dix_body.append(' return -1;')
dix_body.append(' } else {')
dix_body.append(' glv_LogError("xglInitAndEnumerate failed\\n");')
dix_body.append(' return res;')
dix_body.append(' }')
dix_body.append(' // TODO add multi-gpu support always use gpu[gpu_idx] for now')
dix_body.append(' // get all extensions supported by this device gpu[gpu_idx]')
dix_body.append(' // first check if extensions are available and save a list of them')
dix_body.append(' bool foundWSIExt = false;')
dix_body.append(' for( int ext = 0; ext < sizeof( extensions ) / sizeof( extensions[0] ); ext++)')
dix_body.append(' {')
dix_body.append(' res = xglGetExtensionSupport( m_gpus[gpu_idx], extensions[ext] );')
dix_body.append(' if (res == XGL_SUCCESS) {')
dix_body.append(' m_extensions.push_back((char *) extensions[ext]);')
dix_body.append(' if (!strcmp(extensions[ext], "XGL_WSI_WINDOWS"))')
dix_body.append(' foundWSIExt = true;')
dix_body.append(' }')
dix_body.append(' }')
dix_body.append(' if (!foundWSIExt) {')
dix_body.append(' glv_LogError("XGL_WSI_WINDOWS extension not supported by gpu[%d]\\n", gpu_idx);')
dix_body.append(' return XGL_ERROR_INCOMPATIBLE_DEVICE;')
dix_body.append(' }')
dix_body.append(' // TODO generalize this: use one universal queue for now')
dix_body.append(' XGL_DEVICE_QUEUE_CREATE_INFO dqci = {};')
dix_body.append(' dqci.queueCount = 1;')
dix_body.append(' dqci.queueType = XGL_QUEUE_UNIVERSAL;')
dix_body.append(' // create the device enabling validation level 4')
dix_body.append(' const char * const * extNames = &m_extensions[0];')
dix_body.append(' XGL_DEVICE_CREATE_INFO info = {};')
dix_body.append(' info.queueRecordCount = 1;')
dix_body.append(' info.pRequestedQueues = &dqci;')
dix_body.append(' info.extensionCount = static_cast <uint32_t> (m_extensions.size());')
dix_body.append(' info.ppEnabledExtensionNames = extNames;')
dix_body.append(' info.flags = XGL_DEVICE_CREATE_VALIDATION;')
dix_body.append(' info.maxValidationLevel = XGL_VALIDATION_LEVEL_4;')
dix_body.append(' bool32_t xglTrue = XGL_TRUE;')
dix_body.append(' res = xglDbgSetGlobalOption( XGL_DBG_OPTION_BREAK_ON_ERROR, sizeof( xglTrue ), &xglTrue );')
dix_body.append(' if (res != XGL_SUCCESS)')
dix_body.append(' glv_LogWarn("Could not set debug option break on error\\n");')
dix_body.append(' res = xglCreateDevice( m_gpus[0], &info, &m_dev[gpu_idx]);')
dix_body.append(' return res;')
dix_body.append('#else')
dix_body.append(' return XGL_ERROR_INITIALIZATION_FAILED;')
dix_body.append('#endif')
dix_body.append('}')
return "\n".join(dix_body)
def _generate_replay_display_init(self):
di_body = []
di_body.append('int xglDisplay::init(const unsigned int gpu_idx)')
di_body.append('{')
di_body.append(' //m_gpuIdx = gpu_idx;')
di_body.append('#if 0')
di_body.append(' XGL_RESULT result = init_xgl(gpu_idx);')
di_body.append(' if (result != XGL_SUCCESS) {')
di_body.append(' glv_LogError("could not init xgl library");')
di_body.append(' return -1;')
di_body.append(' } else {')
di_body.append(' m_initedXGL = true;')
di_body.append(' }')
di_body.append('#endif')
di_body.append('#if defined(PLATFORM_LINUX)')
di_body.append(' const xcb_setup_t *setup;')
di_body.append(' xcb_screen_iterator_t iter;')
di_body.append(' int scr;')
di_body.append(' xcb_connection_t *pConnection;')
di_body.append(' pConnection = xcb_connect(NULL, &scr);')
di_body.append(' setup = xcb_get_setup(pConnection);')
di_body.append(' iter = xcb_setup_roots_iterator(setup);')
di_body.append(' while (scr-- > 0)')
di_body.append(' xcb_screen_next(&iter);')
di_body.append(' m_pXcbScreen = iter.data;')
di_body.append(' m_WsiConnection.pConnection = pConnection;')
di_body.append(' m_WsiConnection.root = m_pXcbScreen->root;')
di_body.append('#endif')
di_body.append(' return 0;')
di_body.append('}')
return "\n".join(di_body)
def _generate_replay_display_structors(self):
ds_body = []
ds_body.append('xglDisplay::xglDisplay()')
ds_body.append(' : m_initedXGL(false),')
ds_body.append(' m_windowWidth(0),')
ds_body.append(' m_windowHeight(0)')
ds_body.append('{')
ds_body.append('#if defined(WIN32)')
ds_body.append(' m_windowHandle = NULL;')
ds_body.append('#elif defined(PLATFORM_LINUX)')
ds_body.append(' m_WsiConnection.pConnection = NULL;')
ds_body.append(' m_WsiConnection.root = 0;')
ds_body.append(' m_WsiConnection.provider = 0;')
ds_body.append(' m_pXcbScreen = NULL;')
ds_body.append(' m_XcbWindow = 0;')
ds_body.append('#endif')
ds_body.append('}')
ds_body.append('xglDisplay::~xglDisplay()')
ds_body.append('{')
ds_body.append('#ifdef PLATFORM_LINUX')
ds_body.append(' if (m_XcbWindow != 0)')
ds_body.append(' {')
ds_body.append(' xcb_destroy_window(m_WsiConnection.pConnection, m_XcbWindow);')
ds_body.append(' }')
ds_body.append(' if (m_WsiConnection.pConnection != NULL)')
ds_body.append(' {')
ds_body.append(' xcb_disconnect(m_WsiConnection.pConnection);')
ds_body.append(' }')
ds_body.append('#endif')
ds_body.append('}')
return "\n".join(ds_body)
def _generate_replay_display_window(self):
dw_body = []
dw_body.append('#if defined(WIN32)')
dw_body.append('LRESULT WINAPI WindowProcXgl( HWND window, unsigned int msg, WPARAM wp, LPARAM lp)')
dw_body.append('{')
dw_body.append(' switch(msg)')
dw_body.append(' {')
dw_body.append(' case WM_CLOSE:')
dw_body.append(' DestroyWindow( window);')
dw_body.append(' // fall-thru')
dw_body.append(' case WM_DESTROY:')
dw_body.append(' PostQuitMessage(0) ;')
dw_body.append(' return 0L ;')
dw_body.append(' default:')
dw_body.append(' return DefWindowProc( window, msg, wp, lp ) ;')
dw_body.append(' }')
dw_body.append('}')
dw_body.append('#endif')
dw_body.append('int xglDisplay::set_window(glv_window_handle hWindow, unsigned int width, unsigned int height)')
dw_body.append('{')
dw_body.append('#if defined(WIN32)')
dw_body.append(' m_windowHandle = hWindow;')
dw_body.append('#elif defined(PLATFORM_LINUX)')
dw_body.append(' m_XcbWindow = hWindow;')
dw_body.append('#endif')
dw_body.append(' m_windowWidth = width;')
dw_body.append(' m_windowHeight = height;')
dw_body.append(' return 0;')
dw_body.append('}\n')
dw_body.append('int xglDisplay::create_window(const unsigned int width, const unsigned int height)')
dw_body.append('{')
dw_body.append('#if defined(WIN32)')
dw_body.append(' // Register Window class')
dw_body.append(' WNDCLASSEX wcex = {};')
dw_body.append(' wcex.cbSize = sizeof( WNDCLASSEX);')
dw_body.append(' wcex.style = CS_HREDRAW | CS_VREDRAW;')
dw_body.append(' wcex.lpfnWndProc = WindowProcXgl;')
dw_body.append(' wcex.cbClsExtra = 0;')
dw_body.append(' wcex.cbWndExtra = 0;')
dw_body.append(' wcex.hInstance = GetModuleHandle(0);')
dw_body.append(' wcex.hIcon = LoadIcon(wcex.hInstance, MAKEINTRESOURCE( IDI_ICON));')
dw_body.append(' wcex.hCursor = LoadCursor( NULL, IDC_ARROW);')
dw_body.append(' wcex.hbrBackground = ( HBRUSH )( COLOR_WINDOW + 1);')
dw_body.append(' wcex.lpszMenuName = NULL;')
dw_body.append(' wcex.lpszClassName = APP_NAME;')
dw_body.append(' wcex.hIconSm = LoadIcon( wcex.hInstance, MAKEINTRESOURCE( IDI_ICON));')
dw_body.append(' if( !RegisterClassEx( &wcex))')
dw_body.append(' {')
dw_body.append(' glv_LogError("Failed to register windows class\\n");')
dw_body.append(' return -1;')
dw_body.append(' }\n')
dw_body.append(' // create the window')
dw_body.append(' m_windowHandle = CreateWindow(APP_NAME, APP_NAME, WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU, 0, 0,')
dw_body.append(' width, height, NULL, NULL, wcex.hInstance, NULL);\n')
dw_body.append(' if (m_windowHandle)')
dw_body.append(' {')
dw_body.append(' ShowWindow( m_windowHandle, SW_SHOWDEFAULT);')
dw_body.append(' m_windowWidth = width;')
dw_body.append(' m_windowHeight = height;')
dw_body.append(' } else {')
dw_body.append(' glv_LogError("Failed to create window\\n");')
dw_body.append(' return -1;')
dw_body.append(' }')
dw_body.append(' return 0;')
dw_body.append('#elif defined(PLATFORM_LINUX)\n')
dw_body.append(' uint32_t value_mask, value_list[32];')
dw_body.append(' m_XcbWindow = xcb_generate_id(m_WsiConnection.pConnection);\n')
dw_body.append(' value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;')
dw_body.append(' value_list[0] = m_pXcbScreen->black_pixel;')
dw_body.append(' value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |')
dw_body.append(' XCB_EVENT_MASK_EXPOSURE;\n')
dw_body.append(' xcb_create_window(m_WsiConnection.pConnection,')
dw_body.append(' XCB_COPY_FROM_PARENT,')
dw_body.append(' m_XcbWindow, m_WsiConnection.root,')
dw_body.append(' 0, 0, width, height, 0,')
dw_body.append(' XCB_WINDOW_CLASS_INPUT_OUTPUT,')
dw_body.append(' m_pXcbScreen->root_visual,')
dw_body.append(' value_mask, value_list);\n')
dw_body.append(' xcb_map_window(m_WsiConnection.pConnection, m_XcbWindow);')
dw_body.append(' xcb_flush(m_WsiConnection.pConnection);')
dw_body.append(' return 0;')
dw_body.append('#endif')
dw_body.append('}\n')
dw_body.append('void xglDisplay::resize_window(const unsigned int width, const unsigned int height)')
dw_body.append('{')
dw_body.append('#if defined(WIN32)')
dw_body.append(' if (width != m_windowWidth || height != m_windowHeight)')
dw_body.append(' {')
dw_body.append(' SetWindowPos(get_window_handle(), HWND_TOP, 0, 0, width, height, SWP_NOMOVE);')
dw_body.append(' m_windowWidth = width;')
dw_body.append(' m_windowHeight = height;')
dw_body.append(' }')
dw_body.append('#elif defined(PLATFORM_LINUX)')
dw_body.append(' if (width != m_windowWidth || height != m_windowHeight)')
dw_body.append(' {')
dw_body.append(' uint32_t values[2];')
dw_body.append(' values[0] = width;')
dw_body.append(' values[1] = height;')
dw_body.append(' xcb_configure_window(m_WsiConnection.pConnection, m_XcbWindow, XCB_CONFIG_WINDOW_WIDTH | XCB_CONFIG_WINDOW_HEIGHT, values);')
dw_body.append(' m_windowWidth = width;')
dw_body.append(' m_windowHeight = height;')
dw_body.append(' }')
dw_body.append('#endif')
dw_body.append('}\n')
dw_body.append('void xglDisplay::process_event()')
dw_body.append('{')
dw_body.append('}')
return "\n".join(dw_body)
def _generate_replay_structors(self):
rs_body = []
rs_body.append('xglReplay::xglReplay()')
rs_body.append('{')
rs_body.append(' m_display = new xglDisplay();')
rs_body.append('}\n')
rs_body.append('xglReplay::~xglReplay()')
rs_body.append('{')
rs_body.append(' delete m_display;')
rs_body.append(' glv_platform_close_library(m_xglFuncs.m_libHandle);')
rs_body.append('}')
return "\n".join(rs_body)
def _generate_replay_init(self):
ri_body = []
ri_body.append('int xglReplay::init(glv_replay::Display & disp)')
ri_body.append('{')
ri_body.append(' int err;')
ri_body.append('#if defined _WIN64')
ri_body.append(' HMODULE handle = LoadLibrary("xgl64.dll" );')
ri_body.append('#elif defined _WIN32')
ri_body.append(' HMODULE handle = LoadLibrary("xgl32.dll" );')
ri_body.append('#elif defined PLATFORM_LINUX')
ri_body.append(' void * handle = dlopen("libXGL.so", RTLD_LAZY);')
ri_body.append('#endif\n')
ri_body.append(' if (handle == NULL) {')
ri_body.append(' glv_LogError("Failed to open xgl library.\\n");')
ri_body.append(' return -1;')
ri_body.append(' }')
ri_body.append(' m_xglFuncs.init_funcs(handle);')
ri_body.append(' disp.set_implementation(m_display);')
ri_body.append(' if ((err = m_display->init(disp.get_gpu())) != 0) {')
ri_body.append(' glv_LogError("Failed to init XGL display.\\n");')
ri_body.append(' return err;')
ri_body.append(' }')
ri_body.append(' if (disp.get_window_handle() == 0)')
ri_body.append(' {')
ri_body.append(' if ((err = m_display->create_window(disp.get_width(), disp.get_height())) != 0) {')
ri_body.append(' glv_LogError("Failed to create Window\\n");')
ri_body.append(' return err;')
ri_body.append(' }')
ri_body.append(' }')
ri_body.append(' else')
ri_body.append(' {')
ri_body.append(' if ((err = m_display->set_window(disp.get_window_handle(), disp.get_width(), disp.get_height())) != 0)')
ri_body.append(' {')
ri_body.append(' glv_LogError("Failed to set Window\\n");')
ri_body.append(' return err;')
ri_body.append(' }')
ri_body.append(' }')
ri_body.append(' return 0;')
ri_body.append('}')
return "\n".join(ri_body)
def _generate_replay_remap(self):
# values to map and bool indicates if remap required for source
rr_dict = {'pageCount': False, 'realStartPage': False, 'realMem': True, 'virtualStartPage': False, 'virtualMem': True}
rr_body = []
rr_body.append('void xglReplay::copy_mem_remap_range_struct(XGL_VIRTUAL_MEMORY_REMAP_RANGE *outRange, const XGL_VIRTUAL_MEMORY_REMAP_RANGE *inRange)\n{')
for k in rr_dict:
if rr_dict[k]:
rr_body.append(' outRange->%s = remap(inRange->%s);' % (k, k))
else:
rr_body.append(' outRange->%s = inRange->%s;' % (k, k))
rr_body.append('}')
return "\n".join(rr_body)
def _generate_replay_errors(self):
re_body = []
re_body.append('glv_replay::GLV_REPLAY_RESULT xglReplay::handle_replay_errors(const char* entrypointName, const XGL_RESULT resCall, const XGL_RESULT resTrace, const glv_replay::GLV_REPLAY_RESULT resIn)')
re_body.append('{')
re_body.append(' glv_replay::GLV_REPLAY_RESULT res = resIn;')
re_body.append(' if (resCall != resTrace) {')
re_body.append(' glv_LogWarn("Mismatched return from API call (%s) traced result %s, replay result %s\\n", entrypointName,')
re_body.append(' string_XGL_RESULT(resTrace), string_XGL_RESULT(resCall));')
re_body.append(' res = glv_replay::GLV_REPLAY_BAD_RETURN;')
re_body.append(' }')
re_body.append('#if 0')
re_body.append(' if (resCall != XGL_SUCCESS) {')
re_body.append(' glv_LogWarn("API call (%s) returned failed result %s\\n", entrypointName, string_XGL_RESULT(resCall));')
re_body.append(' }')
re_body.append('#endif')
re_body.append(' return res;')
re_body.append('}')
return "\n".join(re_body)
def _generate_replay_validation_funcs(self):
rvf_body = []
rvf_body.append('void xglReplay::push_validation_msg(XGL_VALIDATION_LEVEL validationLevel, XGL_BASE_OBJECT srcObject, size_t location, int32_t msgCode, const char * pMsg)')
rvf_body.append('{')
rvf_body.append(' struct validationMsg msgObj;')
rvf_body.append(' msgObj.validationLevel = validationLevel;')
rvf_body.append(' msgObj.srcObject = srcObject;')
rvf_body.append(' msgObj.location = location;')
rvf_body.append(' msgObj.msgCode = msgCode;')
rvf_body.append(' strncpy(msgObj.msg, pMsg, 256);')
rvf_body.append(" msgObj.msg[255] = '\\0';")
rvf_body.append(' m_validationMsgs.push_back(msgObj);')
rvf_body.append('}\n')
rvf_body.append('glv_replay::GLV_REPLAY_RESULT xglReplay::pop_validation_msgs()')
rvf_body.append('{')
rvf_body.append(' if (m_validationMsgs.size() == 0)')
rvf_body.append(' return glv_replay::GLV_REPLAY_SUCCESS;')
rvf_body.append(' m_validationMsgs.clear();')
rvf_body.append(' return glv_replay::GLV_REPLAY_VALIDATION_ERROR;')
rvf_body.append('}')
return "\n".join(rvf_body)
def _generate_replay_init_funcs(self):
rif_body = []
rif_body.append('void xglFuncs::init_funcs(void * handle)\n{\n m_libHandle = handle;')
for proto in self.protos:
rif_body.append(' real_xgl%s = (type_xgl%s)(glv_platform_get_library_entrypoint(handle, "xgl%s"));' % (proto.name, proto.name, proto.name))
rif_body.append('}')
return "\n".join(rif_body)
def _get_packet_param(self, t, n):
# list of types that require remapping
remap_list = [
'XGL_PHYSICAL_GPU',
'XGL_DEVICE',
'XGL_QUEUE',
'XGL_GPU_MEMORY',
'XGL_IMAGE',
'XGL_IMAGE_VIEW',
'XGL_COLOR_ATTACHMENT_VIEW',
'XGL_DEPTH_STENCIL_VIEW',
'XGL_SHADER',
'XGL_PIPELINE',
'XGL_PIPELINE_DELTA',
'XGL_SAMPLER',
'XGL_DESCRIPTOR_SET',
'XGL_VIEWPORT_STATE_OBJECT',
'XGL_RASTER_STATE_OBJECT',
'XGL_MSAA_STATE_OBJECT',
'XGL_COLOR_BLEND_STATE_OBJECT',
'XGL_DEPTH_STENCIL_STATE_OBJECT',
'XGL_CMD_BUFFER',
'XGL_FENCE',
'XGL_QUEUE_SEMAPHORE',
'XGL_EVENT',
'XGL_QUERY_POOL',
'XGL_STATE_OBJECT',
'XGL_BASE_OBJECT',
'XGL_OBJECT',
]
param_exclude_list = ['p1', 'p2']
if t.strip('*').strip('const ') in remap_list and n not in param_exclude_list:
return 'remap(pPacket->%s)' % (n)
return 'pPacket->%s' % (n)
def _gen_replay_init_and_enum_gpus(self):
ieg_body = []
ieg_body.append(' if (!m_display->m_initedXGL)')
ieg_body.append(' {')
ieg_body.append(' uint32_t gpuCount;')
ieg_body.append(' XGL_PHYSICAL_GPU gpus[XGL_MAX_PHYSICAL_GPUS];')
ieg_body.append(' uint32_t maxGpus = (pPacket->maxGpus < XGL_MAX_PHYSICAL_GPUS) ? pPacket->maxGpus : XGL_MAX_PHYSICAL_GPUS;')
ieg_body.append(' replayResult = m_xglFuncs.real_xglInitAndEnumerateGpus(pPacket->pAppInfo, pPacket->pAllocCb, maxGpus, &gpuCount, &gpus[0]);')
ieg_body.append(' CHECK_RETURN_VALUE(xglInitAndEnumerateGpus);')
ieg_body.append(' //TODO handle different number of gpus in trace versus replay')
ieg_body.append(' if (gpuCount != *(pPacket->pGpuCount))')
ieg_body.append(' {')
ieg_body.append(' glv_LogWarn("number of gpus mismatched in replay %u versus trace %u\\n", gpuCount, *(pPacket->pGpuCount));')
ieg_body.append(' }')
ieg_body.append(' else if (gpuCount == 0)')
ieg_body.append(' {')
ieg_body.append(' glv_LogError("xglInitAndEnumerateGpus number of gpus is zero\\n");')
ieg_body.append(' }')
ieg_body.append(' else')
ieg_body.append(' {')
ieg_body.append(' glv_LogInfo("Enumerated %d GPUs in the system\\n", gpuCount);')
ieg_body.append(' }')
ieg_body.append(' clear_all_map_handles();')
ieg_body.append(' // TODO handle enumeration results in a different order from trace to replay')
ieg_body.append(' for (uint32_t i = 0; i < gpuCount; i++)')
ieg_body.append(' {')
ieg_body.append(' if (pPacket->pGpus)')
ieg_body.append(' add_to_map(&(pPacket->pGpus[i]), &(gpus[i]));')
ieg_body.append(' }')
ieg_body.append(' }')
return "\n".join(ieg_body)
def _gen_replay_get_gpu_info(self):
ggi_body = []
ggi_body.append(' if (!m_display->m_initedXGL)')
ggi_body.append(' {')
ggi_body.append(' switch (pPacket->infoType) {')
ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES:')
ggi_body.append(' {')
ggi_body.append(' XGL_PHYSICAL_GPU_PROPERTIES gpuProps;')
ggi_body.append(' size_t dataSize = sizeof(XGL_PHYSICAL_GPU_PROPERTIES);')
ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,')
ggi_body.append(' (pPacket->pData == NULL) ? NULL : &gpuProps);')
ggi_body.append(' if (pPacket->pData != NULL)')
ggi_body.append(' {')
ggi_body.append(' glv_LogInfo("Replay Gpu Properties\\n");')
ggi_body.append(' glv_LogInfo("Vendor ID %x, Device ID %x, name %s\\n",gpuProps.vendorId, gpuProps.deviceId, gpuProps.gpuName);')
ggi_body.append(' glv_LogInfo("API version %u, Driver version %u, gpu Type %u\\n",gpuProps.apiVersion, gpuProps.driverVersion, gpuProps.gpuType);')
ggi_body.append(' }')
ggi_body.append(' break;')
ggi_body.append(' }')
ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_PERFORMANCE:')
ggi_body.append(' {')
ggi_body.append(' XGL_PHYSICAL_GPU_PERFORMANCE gpuPerfs;')
ggi_body.append(' size_t dataSize = sizeof(XGL_PHYSICAL_GPU_PERFORMANCE);')
ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,')
ggi_body.append(' (pPacket->pData == NULL) ? NULL : &gpuPerfs);')
ggi_body.append(' if (pPacket->pData != NULL)')
ggi_body.append(' {')
ggi_body.append(' glv_LogInfo("Replay Gpu Performance\\n");')
ggi_body.append(' glv_LogInfo("Max GPU clock %f, max shader ALUs/clock %f, max texel fetches/clock %f\\n",gpuPerfs.maxGpuClock, gpuPerfs.aluPerClock, gpuPerfs.texPerClock);')
ggi_body.append(' glv_LogInfo("Max primitives/clock %f, Max pixels/clock %f\\n",gpuPerfs.primsPerClock, gpuPerfs.pixelsPerClock);')
ggi_body.append(' }')
ggi_body.append(' break;')
ggi_body.append(' }')
ggi_body.append(' case XGL_INFO_TYPE_PHYSICAL_GPU_QUEUE_PROPERTIES:')
ggi_body.append(' {')
ggi_body.append(' XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *pGpuQueue, *pQ;')
ggi_body.append(' size_t dataSize = sizeof(XGL_PHYSICAL_GPU_QUEUE_PROPERTIES);')
ggi_body.append(' size_t numQueues = 1;')
ggi_body.append(' assert(pPacket->pDataSize);')
ggi_body.append(' if ((*(pPacket->pDataSize) % dataSize) != 0)')
ggi_body.append(' glv_LogWarn("xglGetGpuInfo() for GPU_QUEUE_PROPERTIES not an integral data size assuming 1\\n");')
ggi_body.append(' else')
ggi_body.append(' numQueues = *(pPacket->pDataSize) / dataSize;')
ggi_body.append(' dataSize = numQueues * dataSize;')
ggi_body.append(' pQ = static_cast < XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *> (glv_malloc(dataSize));')
ggi_body.append(' pGpuQueue = pQ;')
ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &dataSize,')
ggi_body.append(' (pPacket->pData == NULL) ? NULL : pGpuQueue);')
ggi_body.append(' if (pPacket->pData != NULL)')
ggi_body.append(' {')
ggi_body.append(' for (unsigned int i = 0; i < numQueues; i++)')
ggi_body.append(' {')
ggi_body.append(' glv_LogInfo("Replay Gpu Queue Property for index %d, flags %u\\n", i, pGpuQueue->queueFlags);')
ggi_body.append(' glv_LogInfo("Max available count %u, max atomic counters %u, supports timestamps %u\\n",pGpuQueue->queueCount, pGpuQueue->maxAtomicCounters, pGpuQueue->supportsTimestamps);')
ggi_body.append(' pGpuQueue++;')
ggi_body.append(' }')
ggi_body.append(' }')
ggi_body.append(' glv_free(pQ);')
ggi_body.append(' break;')
ggi_body.append(' }')
ggi_body.append(' default:')
ggi_body.append(' {')
ggi_body.append(' size_t size = 0;')
ggi_body.append(' void* pData = NULL;')
ggi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
ggi_body.append(' {')
ggi_body.append(' size = *pPacket->pDataSize;')
ggi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
ggi_body.append(' }')
ggi_body.append(' replayResult = m_xglFuncs.real_xglGetGpuInfo(remap(pPacket->gpu), pPacket->infoType, &size, pData);')
ggi_body.append(' if (replayResult == XGL_SUCCESS)')
ggi_body.append(' {')
ggi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
ggi_body.append(' {')
ggi_body.append(' glv_LogWarn("xglGetGpuInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
ggi_body.append(' }')
ggi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
ggi_body.append(' {')
ggi_body.append(' glv_LogWarn("xglGetGpuInfo returned differing data contents than the trace file contained.\\n");')
ggi_body.append(' }')
ggi_body.append(' }')
ggi_body.append(' glv_free(pData);')
ggi_body.append(' break;')
ggi_body.append(' }')
ggi_body.append(' };')
ggi_body.append(' CHECK_RETURN_VALUE(xglGetGpuInfo);')
ggi_body.append(' }')
return "\n".join(ggi_body)
def _gen_replay_create_device(self):
cd_body = []
cd_body.append(' if (!m_display->m_initedXGL)')
cd_body.append(' {')
cd_body.append(' XGL_DEVICE device;')
cd_body.append(' if (g_xglReplaySettings.debugLevel > 0)')
cd_body.append(' {')
cd_body.append(' XGL_DEVICE_CREATE_INFO cInfo, *ci, *pCreateInfoSaved;')
cd_body.append(' // TODO what is the real list of layers to be running with??')
# cd_body.append(' const char * layersStr[2] = {(char *) "DrawState", (char *) "ObjectTracker"};')
cd_body.append(' unsigned int numLayers = 0;')
cd_body.append(' char ** layersStr = get_enableLayers_list(&numLayers);')
cd_body.append(' XGL_LAYER_CREATE_INFO layerInfo;')
cd_body.append(' pCreateInfoSaved = (XGL_DEVICE_CREATE_INFO *) pPacket->pCreateInfo;')
cd_body.append(' ci = (XGL_DEVICE_CREATE_INFO *) pPacket->pCreateInfo;')
cd_body.append(' if (layersStr != NULL && numLayers > 0)')
cd_body.append(' {')
cd_body.append(' while (ci->pNext != NULL)')
cd_body.append(' ci = (XGL_DEVICE_CREATE_INFO *) ci->pNext;')
cd_body.append(' ci->pNext = &layerInfo;')
cd_body.append(' layerInfo.sType = XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO;')
cd_body.append(' layerInfo.pNext = 0;')
cd_body.append(' layerInfo.layerCount = numLayers;')
cd_body.append(' layerInfo.ppActiveLayerNames = layersStr;')
cd_body.append(' }')
cd_body.append(' memcpy(&cInfo, pPacket->pCreateInfo, sizeof(XGL_DEVICE_CREATE_INFO));')
cd_body.append(' cInfo.flags = pPacket->pCreateInfo->flags | XGL_DEVICE_CREATE_VALIDATION_BIT;')
cd_body.append(' cInfo.maxValidationLevel = (XGL_VALIDATION_LEVEL)((g_xglReplaySettings.debugLevel <= 4) ? XGL_VALIDATION_LEVEL_0 + g_xglReplaySettings.debugLevel : XGL_VALIDATION_LEVEL_0);')
cd_body.append(' pPacket->pCreateInfo = &cInfo;')
cd_body.append(' replayResult = m_xglFuncs.real_xglCreateDevice(remap(pPacket->gpu), pPacket->pCreateInfo, &device);')
cd_body.append(' // restore the packet for next replay')
cd_body.append(' ci->pNext = NULL;')
cd_body.append(' pPacket->pCreateInfo = pCreateInfoSaved;')
cd_body.append(' release_enableLayer_list(layersStr);')
cd_body.append(' if (xglDbgRegisterMsgCallback(g_fpDbgMsgCallback, NULL) != XGL_SUCCESS)')
cd_body.append(' glv_LogError("Failed to register xgl callback for replayer error handling\\n");')
cd_body.append(' }')
cd_body.append(' else ')
cd_body.append(' replayResult = m_xglFuncs.real_xglCreateDevice(remap(pPacket->gpu), pPacket->pCreateInfo, &device);')
cd_body.append(' CHECK_RETURN_VALUE(xglCreateDevice);')
cd_body.append(' if (replayResult == XGL_SUCCESS)')
cd_body.append(' {')
cd_body.append(' add_to_map(pPacket->pDevice, &device);')
cd_body.append(' }')
cd_body.append(' }')
return "\n".join(cd_body)
def _gen_replay_get_extension_support(self):
ges_body = []
ges_body.append(' if (!m_display->m_initedXGL) {')
ges_body.append(' replayResult = m_xglFuncs.real_xglGetExtensionSupport(remap(pPacket->gpu), pPacket->pExtName);')
ges_body.append(' CHECK_RETURN_VALUE(xglGetExtensionSupport);')
ges_body.append(' if (replayResult == XGL_SUCCESS) {')
ges_body.append(' for (unsigned int ext = 0; ext < sizeof(g_extensions) / sizeof(g_extensions[0]); ext++)')
ges_body.append(' {')
ges_body.append(' if (!strncmp(g_extensions[ext], pPacket->pExtName, strlen(g_extensions[ext]))) {')
ges_body.append(' bool extInList = false;')
ges_body.append(' for (unsigned int j = 0; j < m_display->m_extensions.size(); ++j) {')
ges_body.append(' if (!strncmp(m_display->m_extensions[j], g_extensions[ext], strlen(g_extensions[ext])))')
ges_body.append(' extInList = true;')
ges_body.append(' break;')
ges_body.append(' }')
ges_body.append(' if (!extInList)')
ges_body.append(' m_display->m_extensions.push_back((char *) g_extensions[ext]);')
ges_body.append(' break;')
ges_body.append(' }')
ges_body.append(' }')
ges_body.append(' }')
ges_body.append(' }')
return "\n".join(ges_body)
def _gen_replay_queue_submit(self):
qs_body = []
qs_body.append(' XGL_CMD_BUFFER *remappedBuffers = NULL;')
qs_body.append(' if (pPacket->pCmdBuffers != NULL)')
qs_body.append(' {')
qs_body.append(' remappedBuffers = GLV_NEW_ARRAY( XGL_CMD_BUFFER, pPacket->cmdBufferCount);')
qs_body.append(' for (uint32_t i = 0; i < pPacket->cmdBufferCount; i++)')
qs_body.append(' {')
qs_body.append(' *(remappedBuffers + i) = remap(*(pPacket->pCmdBuffers + i));')
qs_body.append(' }')
qs_body.append(' }')
qs_body.append(' XGL_MEMORY_REF* memRefs = NULL;')
qs_body.append(' if (pPacket->pMemRefs != NULL)')
qs_body.append(' {')
qs_body.append(' memRefs = GLV_NEW_ARRAY(XGL_MEMORY_REF, pPacket->memRefCount);')
qs_body.append(' memcpy(memRefs, pPacket->pMemRefs, sizeof(XGL_MEMORY_REF) * pPacket->memRefCount);')
qs_body.append(' for (uint32_t i = 0; i < pPacket->memRefCount; i++)')
qs_body.append(' {')
qs_body.append(' memRefs[i].mem = remap(pPacket->pMemRefs[i].mem);')
qs_body.append(' }')
qs_body.append(' }')
qs_body.append(' replayResult = m_xglFuncs.real_xglQueueSubmit(remap(pPacket->queue), pPacket->cmdBufferCount, remappedBuffers, pPacket->memRefCount,')
qs_body.append(' memRefs, remap(pPacket->fence));')
qs_body.append(' GLV_DELETE(remappedBuffers);')
qs_body.append(' GLV_DELETE(memRefs);')
return "\n".join(qs_body)
def _gen_replay_remap_virtual_memory_pages(self):
rvm_body = []
rvm_body.append(' XGL_VIRTUAL_MEMORY_REMAP_RANGE *pRemappedRanges = GLV_NEW_ARRAY( XGL_VIRTUAL_MEMORY_REMAP_RANGE, pPacket->rangeCount);')
rvm_body.append(' for (uint32_t i = 0; i < pPacket->rangeCount; i++)')
rvm_body.append(' {')
rvm_body.append(' copy_mem_remap_range_struct(pRemappedRanges + i, (pPacket->pRanges + i));')
rvm_body.append(' }')
rvm_body.append(' XGL_QUEUE_SEMAPHORE *pRemappedPreSema = GLV_NEW_ARRAY(XGL_QUEUE_SEMAPHORE, pPacket->preWaitSemaphoreCount);')
rvm_body.append(' for (uint32_t i = 0; i < pPacket->preWaitSemaphoreCount; i++)')
rvm_body.append(' {')
rvm_body.append(' *(pRemappedPreSema + i) = *(pPacket->pPreWaitSemaphores + i);')
rvm_body.append(' }')
rvm_body.append(' XGL_QUEUE_SEMAPHORE *pRemappedPostSema = GLV_NEW_ARRAY(XGL_QUEUE_SEMAPHORE, pPacket->postSignalSemaphoreCount);')
rvm_body.append(' for (uint32_t i = 0; i < pPacket->postSignalSemaphoreCount; i++)')
rvm_body.append(' {')
rvm_body.append(' *(pRemappedPostSema + i) = *(pPacket->pPostSignalSemaphores + i);')
rvm_body.append(' }')
rvm_body.append(' replayResult = m_xglFuncs.real_xglRemapVirtualMemoryPages(remap(pPacket->device), pPacket->rangeCount, pRemappedRanges, pPacket->preWaitSemaphoreCount,')
rvm_body.append(' pPacket->pPreWaitSemaphores, pPacket->postSignalSemaphoreCount, pPacket->pPostSignalSemaphores);')
rvm_body.append(' GLV_DELETE(pRemappedRanges);')
rvm_body.append(' GLV_DELETE(pRemappedPreSema);')
rvm_body.append(' GLV_DELETE(pRemappedPostSema);')
return "\n".join(rvm_body)
def _gen_replay_get_object_info(self):
goi_body = []
goi_body.append(' size_t size = 0;')
goi_body.append(' void* pData = NULL;')
goi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
goi_body.append(' {')
goi_body.append(' size = *pPacket->pDataSize;')
goi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
goi_body.append(' memcpy(pData, pPacket->pData, *pPacket->pDataSize);')
goi_body.append(' }')
goi_body.append(' replayResult = m_xglFuncs.real_xglGetObjectInfo(remap(pPacket->object), pPacket->infoType, &size, pData);')
goi_body.append(' if (replayResult == XGL_SUCCESS)')
goi_body.append(' {')
goi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
goi_body.append(' {')
goi_body.append(' glv_LogWarn("xglGetObjectInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
goi_body.append(' }')
goi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
goi_body.append(' {')
goi_body.append(' glv_LogWarn("xglGetObjectInfo returned differing data contents than the trace file contained.\\n");')
goi_body.append(' }')
goi_body.append(' }')
goi_body.append(' glv_free(pData);')
return "\n".join(goi_body)
def _gen_replay_get_format_info(self):
gfi_body = []
gfi_body.append(' size_t size = 0;')
gfi_body.append(' void* pData = NULL;')
gfi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
gfi_body.append(' {')
gfi_body.append(' size = *pPacket->pDataSize;')
gfi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
gfi_body.append(' }')
gfi_body.append(' replayResult = m_xglFuncs.real_xglGetFormatInfo(remap(pPacket->device), pPacket->format, pPacket->infoType, &size, pData);')
gfi_body.append(' if (replayResult == XGL_SUCCESS)')
gfi_body.append(' {')
gfi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
gfi_body.append(' {')
gfi_body.append(' glv_LogWarn("xglGetFormatInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
gfi_body.append(' }')
gfi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
gfi_body.append(' {')
gfi_body.append(' glv_LogWarn("xglGetFormatInfo returned differing data contents than the trace file contained.\\n");')
gfi_body.append(' }')
gfi_body.append(' }')
gfi_body.append(' glv_free(pData);')
return "\n".join(gfi_body)
def _gen_replay_get_image_subresource_info(self):
isi_body = []
isi_body.append(' size_t size = 0;')
isi_body.append(' void* pData = NULL;')
isi_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
isi_body.append(' {')
isi_body.append(' size = *pPacket->pDataSize;')
isi_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
isi_body.append(' }')
isi_body.append(' replayResult = m_xglFuncs.real_xglGetImageSubresourceInfo(remap(pPacket->image), pPacket->pSubresource, pPacket->infoType, &size, pData);')
isi_body.append(' if (replayResult == XGL_SUCCESS)')
isi_body.append(' {')
isi_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
isi_body.append(' {')
isi_body.append(' glv_LogWarn("xglGetImageSubresourceInfo returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
isi_body.append(' }')
isi_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
isi_body.append(' {')
isi_body.append(' glv_LogWarn("xglGetImageSubresourceInfo returned differing data contents than the trace file contained.\\n");')
isi_body.append(' }')
isi_body.append(' }')
isi_body.append(' glv_free(pData);')
return "\n".join(isi_body)
def _gen_replay_create_graphics_pipeline(self):
cgp_body = []
cgp_body.append(' XGL_GRAPHICS_PIPELINE_CREATE_INFO createInfo;')
cgp_body.append(' struct shaderPair saveShader[10];')
cgp_body.append(' unsigned int idx = 0;')
cgp_body.append(' memcpy(&createInfo, pPacket->pCreateInfo, sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO));')
cgp_body.append(' // Cast to shader type, as those are of primariy interest and all structs in LL have same header w/ sType & pNext')
cgp_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pPacketNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacket->pCreateInfo->pNext;')
cgp_body.append(' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)createInfo.pNext;')
cgp_body.append(' while (XGL_NULL_HANDLE != pPacketNext)')
cgp_body.append(' {')
cgp_body.append(' if (XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO == pNext->sType)')
cgp_body.append(' {')
cgp_body.append(' saveShader[idx].val = pNext->shader.shader;')
cgp_body.append(' saveShader[idx++].addr = &(pNext->shader.shader);')
cgp_body.append(' pNext->shader.shader = remap(pPacketNext->shader.shader);')
cgp_body.append(' }')
cgp_body.append(' pPacketNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacketNext->pNext;')
cgp_body.append(' pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pNext->pNext;')
cgp_body.append(' }')
cgp_body.append(' XGL_PIPELINE pipeline;')
cgp_body.append(' replayResult = m_xglFuncs.real_xglCreateGraphicsPipeline(remap(pPacket->device), &createInfo, &pipeline);')
cgp_body.append(' if (replayResult == XGL_SUCCESS)')
cgp_body.append(' {')
cgp_body.append(' add_to_map(pPacket->pPipeline, &pipeline);')
cgp_body.append(' }')
cgp_body.append(' for (unsigned int i = 0; i < idx; i++)')
cgp_body.append(' *(saveShader[i].addr) = saveShader[i].val;')
return "\n".join(cgp_body)
def _gen_replay_create_framebuffer(self):
cf_body = []
cf_body.append(' XGL_FRAMEBUFFER_CREATE_INFO *pInfo = (XGL_FRAMEBUFFER_CREATE_INFO *) pPacket->pCreateInfo;')
cf_body.append(' XGL_COLOR_ATTACHMENT_BIND_INFO *pColorAttachments, *pSavedColor = (XGL_COLOR_ATTACHMENT_BIND_INFO*)pInfo->pColorAttachments;')
cf_body.append(' bool allocatedColorAttachments = false;')
cf_body.append(' if (pSavedColor != NULL)')
cf_body.append(' {')
cf_body.append(' allocatedColorAttachments = true;')
cf_body.append(' pColorAttachments = GLV_NEW_ARRAY(XGL_COLOR_ATTACHMENT_BIND_INFO, pInfo->colorAttachmentCount);')
cf_body.append(' memcpy(pColorAttachments, pSavedColor, sizeof(XGL_COLOR_ATTACHMENT_BIND_INFO) * pInfo->colorAttachmentCount);')
cf_body.append(' for (uint32_t i = 0; i < pInfo->colorAttachmentCount; i++)')
cf_body.append(' {')
cf_body.append(' pColorAttachments[i].view = remap(pInfo->pColorAttachments[i].view);')
cf_body.append(' }')
cf_body.append(' pInfo->pColorAttachments = pColorAttachments;')
cf_body.append(' }')
cf_body.append(' // remap depth stencil target')
cf_body.append(' XGL_DEPTH_STENCIL_BIND_INFO *pSavedDS = pInfo->pDepthStencilAttachment;')
cf_body.append(' XGL_DEPTH_STENCIL_BIND_INFO depthTarget;')
cf_body.append(' if (pSavedDS != NULL)')
cf_body.append(' {')
cf_body.append(' memcpy(&depthTarget, pSavedDS, sizeof(XGL_DEPTH_STENCIL_BIND_INFO));')
cf_body.append(' depthTarget.view = remap(pSavedDS->view);')
cf_body.append(' pInfo->pDepthStencilAttachment = &depthTarget;')
cf_body.append(' }')
cf_body.append(' XGL_FRAMEBUFFER local_framebuffer;')
cf_body.append(' replayResult = m_xglFuncs.real_xglCreateFramebuffer(remap(pPacket->device), pPacket->pCreateInfo, &local_framebuffer);')
cf_body.append(' pInfo->pColorAttachments = pSavedColor;')
cf_body.append(' pInfo->pDepthStencilAttachment = pSavedDS;')
cf_body.append(' if (replayResult == XGL_SUCCESS)')
cf_body.append(' {')
cf_body.append(' add_to_map(pPacket->pFramebuffer, &local_framebuffer);')
cf_body.append(' }')
cf_body.append(' if (allocatedColorAttachments)')
cf_body.append(' {')
cf_body.append(' GLV_DELETE((void*)pColorAttachments);')
cf_body.append(' }')
return "\n".join(cf_body)
def _gen_replay_create_renderpass(self):
cr_body = []
cr_body.append(' XGL_RENDER_PASS_CREATE_INFO *pInfo = (XGL_RENDER_PASS_CREATE_INFO *) pPacket->pCreateInfo;')
cr_body.append(' // remap framebuffer')
cr_body.append(' XGL_FRAMEBUFFER savedFB, *pFB = &(pInfo->framebuffer);')
cr_body.append(' if (*pFB != NULL)')
cr_body.append(' {')
cr_body.append(' savedFB = pInfo->framebuffer;')
cr_body.append(' *pFB = remap(pInfo->framebuffer);')
cr_body.append(' }')
cr_body.append(' XGL_RENDER_PASS local_renderpass;')
cr_body.append(' replayResult = m_xglFuncs.real_xglCreateRenderPass(remap(pPacket->device), pPacket->pCreateInfo, &local_renderpass);')
cr_body.append(' pInfo->framebuffer = savedFB;')
cr_body.append(' if (replayResult == XGL_SUCCESS)')
cr_body.append(' {')
cr_body.append(' add_to_map(pPacket->pRenderPass, &local_renderpass);')
cr_body.append(' }')
return "\n".join(cr_body)
def _gen_replay_begin_command_buffer(self):
bcb_body = []
bcb_body.append(' XGL_CMD_BUFFER_BEGIN_INFO* pInfo = (XGL_CMD_BUFFER_BEGIN_INFO*)pPacket->pBeginInfo;')
bcb_body.append(' // assume only zero or one graphics_begin_info in the chain')
bcb_body.append(' XGL_RENDER_PASS savedRP, *pRP;')
bcb_body.append(' XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO *pGInfo = NULL;')
bcb_body.append(' while (pInfo != NULL)')
bcb_body.append(' {')
bcb_body.append('')
bcb_body.append(' if (pInfo->sType == XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO)')
bcb_body.append(' {')
bcb_body.append(' pGInfo = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO *) pInfo;')
bcb_body.append(' savedRP = pGInfo->renderPass;')
bcb_body.append(' pRP = &(pGInfo->renderPass);')
bcb_body.append(' *pRP = remap(pGInfo->renderPass);')
bcb_body.append(' break;')
bcb_body.append(' }')
bcb_body.append(' pInfo = (XGL_CMD_BUFFER_BEGIN_INFO*) pInfo->pNext;')
bcb_body.append(' }')
bcb_body.append(' replayResult = m_xglFuncs.real_xglBeginCommandBuffer(remap(pPacket->cmdBuffer), pPacket->pBeginInfo);')
bcb_body.append(' if (pGInfo != NULL)')
bcb_body.append(' pGInfo->renderPass = savedRP;')
return "\n".join(bcb_body)
def _gen_replay_store_pipeline(self):
sp_body = []
sp_body.append(' size_t size = 0;')
sp_body.append(' void* pData = NULL;')
sp_body.append(' if (pPacket->pData != NULL && pPacket->pDataSize != NULL)')
sp_body.append(' {')
sp_body.append(' size = *pPacket->pDataSize;')
sp_body.append(' pData = glv_malloc(*pPacket->pDataSize);')
sp_body.append(' }')
sp_body.append(' replayResult = m_xglFuncs.real_xglStorePipeline(remap(pPacket->pipeline), &size, pData);')
sp_body.append(' if (replayResult == XGL_SUCCESS)')
sp_body.append(' {')
sp_body.append(' if (size != *pPacket->pDataSize && pData == NULL)')
sp_body.append(' {')
sp_body.append(' glv_LogWarn("xglStorePipeline returned a differing data size: replay (%d bytes) vs trace (%d bytes)\\n", size, *pPacket->pDataSize);')
sp_body.append(' }')
sp_body.append(' else if (pData != NULL && memcmp(pData, pPacket->pData, size) != 0)')
sp_body.append(' {')
sp_body.append(' glv_LogWarn("xglStorePipeline returned differing data contents than the trace file contained.\\n");')
sp_body.append(' }')
sp_body.append(' }')
sp_body.append(' glv_free(pData);')
return "\n".join(sp_body)
def _gen_replay_get_multi_gpu_compatibility(self):
gmgc_body = []
gmgc_body.append(' XGL_GPU_COMPATIBILITY_INFO cInfo;')
gmgc_body.append(' XGL_PHYSICAL_GPU handle0, handle1;')
gmgc_body.append(' handle0 = remap(pPacket->gpu0);')
gmgc_body.append(' handle1 = remap(pPacket->gpu1);')
gmgc_body.append(' replayResult = m_xglFuncs.real_xglGetMultiGpuCompatibility(handle0, handle1, &cInfo);')
return "\n".join(gmgc_body)
def _gen_replay_destroy_object(self):
do_body = []
do_body.append(' XGL_OBJECT object = remap(pPacket->object);')
do_body.append(' if (object != XGL_NULL_HANDLE)')
do_body.append(' replayResult = m_xglFuncs.real_xglDestroyObject(object);')
do_body.append(' if (replayResult == XGL_SUCCESS)')
do_body.append(' rm_from_map(pPacket->object);')
return "\n".join(do_body)
def _gen_replay_wait_for_fences(self):
wf_body = []
wf_body.append(' XGL_FENCE *pFence = GLV_NEW_ARRAY(XGL_FENCE, pPacket->fenceCount);')
wf_body.append(' for (uint32_t i = 0; i < pPacket->fenceCount; i++)')
wf_body.append(' {')
wf_body.append(' *(pFence + i) = remap(*(pPacket->pFences + i));')
wf_body.append(' }')
wf_body.append(' replayResult = m_xglFuncs.real_xglWaitForFences(remap(pPacket->device), pPacket->fenceCount, pFence, pPacket->waitAll, pPacket->timeout);')
wf_body.append(' GLV_DELETE(pFence);')
return "\n".join(wf_body)
def _gen_replay_wsi_associate_connection(self):
wac_body = []
wac_body.append(' //associate with the replayers Wsi connection rather than tracers')
wac_body.append(' replayResult = m_xglFuncs.real_xglWsiX11AssociateConnection(remap(pPacket->gpu), &(m_display->m_WsiConnection));')
return "\n".join(wac_body)
def _gen_replay_wsi_get_msc(self):
wgm_body = []
wgm_body.append(' xcb_window_t window = m_display->m_XcbWindow;')
wgm_body.append(' replayResult = m_xglFuncs.real_xglWsiX11GetMSC(remap(pPacket->device), window, pPacket->crtc, pPacket->pMsc);')
return "\n".join(wgm_body)
def _gen_replay_wsi_create_presentable_image(self):
cpi_body = []
cpi_body.append(' XGL_IMAGE img;')
cpi_body.append(' XGL_GPU_MEMORY mem;')
cpi_body.append(' replayResult = m_xglFuncs.real_xglWsiX11CreatePresentableImage(remap(pPacket->device), pPacket->pCreateInfo, &img, &mem);')
cpi_body.append(' if (replayResult == XGL_SUCCESS)')
cpi_body.append(' {')
cpi_body.append(' if (pPacket->pImage != NULL)')
cpi_body.append(' add_to_map(pPacket->pImage, &img);')
cpi_body.append(' if(pPacket->pMem != NULL)')
cpi_body.append(' add_to_map(pPacket->pMem, &mem);')
cpi_body.append(' }')
return "\n".join(cpi_body)
def _gen_replay_wsi_queue_present(self):
wqp_body = []
wqp_body.append(' XGL_WSI_X11_PRESENT_INFO pInfo;')
wqp_body.append(' memcpy(&pInfo, pPacket->pPresentInfo, sizeof(XGL_WSI_X11_PRESENT_INFO));')
wqp_body.append(' pInfo.srcImage = remap(pPacket->pPresentInfo->srcImage);')
wqp_body.append(' // use replayers Xcb window')
wqp_body.append(' pInfo.destWindow = m_display->m_XcbWindow;')
wqp_body.append(' replayResult = m_xglFuncs.real_xglWsiX11QueuePresent(remap(pPacket->queue), &pInfo, remap(pPacket->fence));')
return "\n".join(wqp_body)
# I don't like making these 3 mem functions 'fully' custom, but just doing it for now to avoid being too cute
def _gen_replay_free_memory(self):
fm_body = []
fm_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);')
fm_body.append(' replayResult = m_xglFuncs.real_xglFreeMemory(handle);')
fm_body.append(' if (replayResult == XGL_SUCCESS) ')
fm_body.append(' {')
fm_body.append(' rm_entry_from_mapData(handle);')
fm_body.append(' rm_from_map(pPacket->mem);')
fm_body.append(' }')
return "\n".join(fm_body)
def _gen_replay_map_memory(self):
mm_body = []
mm_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);')
mm_body.append(' void* pData;')
mm_body.append(' replayResult = m_xglFuncs.real_xglMapMemory(handle, pPacket->flags, &pData);')
mm_body.append(' if (replayResult == XGL_SUCCESS)')
mm_body.append(' add_mapping_to_mapData(handle, pData);')
return "\n".join(mm_body)
def _gen_replay_unmap_memory(self):
um_body = []
um_body.append(' XGL_GPU_MEMORY handle = remap(pPacket->mem);')
um_body.append(' rm_mapping_from_mapData(handle, pPacket->pData); // copies data from packet into memory buffer')
um_body.append(' replayResult = m_xglFuncs.real_xglUnmapMemory(handle);')
return "\n".join(um_body)
def _gen_replay_bind_dynamic_memory_view(self):
bdmv_body = []
bdmv_body.append(' XGL_MEMORY_VIEW_ATTACH_INFO memView;')
bdmv_body.append(' memcpy(&memView, pPacket->pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));')
bdmv_body.append(' memView.mem = remap(pPacket->pMemView->mem);')
bdmv_body.append(' m_xglFuncs.real_xglCmdBindDynamicMemoryView(remap(pPacket->cmdBuffer), pPacket->pipelineBindPoint, &memView);')
return "\n".join(bdmv_body)
def _generate_replay(self):
# map protos to custom functions if body is fully custom
custom_body_dict = {'InitAndEnumerateGpus': self._gen_replay_init_and_enum_gpus,
'GetGpuInfo': self._gen_replay_get_gpu_info,
'CreateDevice': self._gen_replay_create_device,
'GetExtensionSupport': self._gen_replay_get_extension_support,
'QueueSubmit': self._gen_replay_queue_submit,
'RemapVirtualMemoryPages': self._gen_replay_remap_virtual_memory_pages,
'GetObjectInfo': self._gen_replay_get_object_info,
'GetFormatInfo': self._gen_replay_get_format_info,
'GetImageSubresourceInfo': self._gen_replay_get_image_subresource_info,
'CreateGraphicsPipeline': self._gen_replay_create_graphics_pipeline,
'CreateFramebuffer': self._gen_replay_create_framebuffer,
'CreateRenderPass': self._gen_replay_create_renderpass,
'BeginCommandBuffer': self._gen_replay_begin_command_buffer,
'StorePipeline': self._gen_replay_store_pipeline,
'GetMultiGpuCompatibility': self._gen_replay_get_multi_gpu_compatibility,
'DestroyObject': self._gen_replay_destroy_object,
'WaitForFences': self._gen_replay_wait_for_fences,
'WsiX11AssociateConnection': self._gen_replay_wsi_associate_connection,
'WsiX11GetMSC': self._gen_replay_wsi_get_msc,
'WsiX11CreatePresentableImage': self._gen_replay_wsi_create_presentable_image,
'WsiX11QueuePresent': self._gen_replay_wsi_queue_present,
'FreeMemory': self._gen_replay_free_memory,
'MapMemory': self._gen_replay_map_memory,
'UnmapMemory': self._gen_replay_unmap_memory,
'CmdBindDynamicMemoryView': self._gen_replay_bind_dynamic_memory_view}
# Despite returning a value, don't check these funcs b/c custom code includes check already
custom_check_ret_val = ['InitAndEnumerateGpus', 'GetGpuInfo', 'CreateDevice', 'GetExtensionSupport']
# multi-gpu Open funcs w/ list of local params to create
custom_open_params = {'OpenSharedMemory': (-1,),
'OpenSharedQueueSemaphore': (-1,),
'OpenPeerMemory': (-1,),
'OpenPeerImage': (-1, -2,)}
# Functions that create views are unique from other create functions
create_view_list = ['CreateImageView', 'CreateColorAttachmentView', 'CreateDepthStencilView', 'CreateComputePipeline']
# Functions to treat as "Create' that don't have 'Create' in the name
special_create_list = ['LoadPipeline', 'AllocMemory', 'GetDeviceQueue', 'PinSystemMemory']
# A couple funcs use do while loops
do_while_dict = {'GetFenceStatus': 'replayResult != pPacket->result && pPacket->result == XGL_SUCCESS', 'GetEventStatus': '(pPacket->result == XGL_EVENT_SET || pPacket->result == XGL_EVENT_RESET) && replayResult != pPacket->result'}
rbody = []
rbody.append('#define CHECK_RETURN_VALUE(entrypoint) returnValue = handle_replay_errors(#entrypoint, replayResult, pPacket->result, returnValue);\n')
rbody.append('glv_replay::GLV_REPLAY_RESULT xglReplay::replay(glv_trace_packet_header *packet)')
rbody.append('{')
rbody.append(' glv_replay::GLV_REPLAY_RESULT returnValue = glv_replay::GLV_REPLAY_SUCCESS;')
rbody.append(' XGL_RESULT replayResult = XGL_ERROR_UNKNOWN;')
rbody.append(' switch (packet->packet_id)')
rbody.append(' {')
rbody.append(' case GLV_TPI_XGL_xglApiVersion:')
rbody.append(' break; // nothing to replay on the version packet')
for proto in self.protos:
ret_value = False
create_view = False
create_func = False
transitions = False
ds_attach = False
# TODO : How to handle VOID* return of GetProcAddr?
if ('VOID' not in proto.ret) and (proto.name not in custom_check_ret_val):
ret_value = True
if proto.name in create_view_list:
create_view = True
elif 'Create' in proto.name or proto.name in special_create_list:
create_func = True
elif 'pStateTransitions' in [p.name for p in proto.params]:
transitions = True
elif proto.name.startswith('Attach'):
ds_attach = True
rbody.append(' case GLV_TPI_XGL_xgl%s:' % proto.name)
rbody.append(' {')
rbody.append(' struct_xgl%s* pPacket = (struct_xgl%s*)(packet->pBody);' % (proto.name, proto.name))
if proto.name in custom_body_dict:
rbody.append(custom_body_dict[proto.name]())
else:
if proto.name in custom_open_params:
rbody.append(' XGL_DEVICE handle;')
for pidx in custom_open_params[proto.name]:
rbody.append(' %s local_%s;' % (proto.params[pidx].ty.strip('const ').strip('*'), proto.params[pidx].name))
rbody.append(' handle = remap(pPacket->device);')
elif create_view:
rbody.append(' %s createInfo;' % (proto.params[1].ty.strip('*').strip('const ')))
rbody.append(' memcpy(&createInfo, pPacket->pCreateInfo, sizeof(%s));' % (proto.params[1].ty.strip('*').strip('const ')))
if 'CreateComputePipeline' == proto.name:
rbody.append(' createInfo.cs.shader = remap(pPacket->pCreateInfo->cs.shader);')
else:
rbody.append(' createInfo.image = remap(pPacket->pCreateInfo->image);')
rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').strip('const '), proto.params[-1].name))
elif create_func: # Declare local var to store created handle into
rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').strip('const '), proto.params[-1].name))
elif transitions:
rbody.append(' %s pStateTransitions = (%s)pPacket->pStateTransitions;' % (proto.params[-1].ty.strip('const '), proto.params[-1].ty.strip('const ')))
rbody.append(' bool allocatedMem = false;')
rbody.append(' if (pStateTransitions != NULL)')
rbody.append(' {')
rbody.append(' allocatedMem = true;')
rbody.append(' pStateTransitions = GLV_NEW_ARRAY(%s, pPacket->transitionCount);' % (proto.params[-1].ty.strip('*').strip('const ')))
rbody.append(' memcpy(pStateTransitions, pPacket->pStateTransitions, sizeof(%s) * pPacket->transitionCount);' % (proto.params[-1].ty.strip('*').strip('const ')))
rbody.append(' for (uint32_t i = 0; i < pPacket->transitionCount; i++)')
rbody.append(' {')
if 'Memory' in proto.name:
rbody.append(' pStateTransitions[i].mem = remap(pPacket->pStateTransitions[i].mem);')
else:
rbody.append(' pStateTransitions[i].image = remap(pPacket->pStateTransitions[i].image);')
rbody.append(' }')
rbody.append(' }')
elif ds_attach:
rbody.append(' %s %s = GLV_NEW_ARRAY(%s, pPacket->slotCount);' % (proto.params[-1].ty.strip('const '), proto.params[-1].name, proto.params[-1].ty.strip('const ').strip('*')))
rbody.append(' memcpy(%s, pPacket->%s, pPacket->slotCount * sizeof(%s));' % (proto.params[-1].name, proto.params[-1].name, proto.params[-1].ty.strip('const ').strip('*')))
rbody.append(' for (uint32_t i = 0; i < pPacket->slotCount; i++)')
rbody.append(' {')
if 'Sampler' in proto.name:
rbody.append(' %s[i] = remap(pPacket->%s[i]);' % (proto.params[-1].name, proto.params[-1].name))
elif 'Image' in proto.name:
rbody.append(' %s[i].view = remap(pPacket->%s[i].view);' % (proto.params[-1].name, proto.params[-1].name))
elif 'Memory' in proto.name:
rbody.append(' %s[i].mem = remap(pPacket->%s[i].mem);' % (proto.params[-1].name, proto.params[-1].name))
else:
rbody.append(' %s[i].descriptorSet = remap(pPacket->%s[i].descriptorSet);' % (proto.params[-1].name, proto.params[-1].name))
rbody.append(' }')
elif proto.name in do_while_dict:
rbody.append(' do {')
rr_string = ' '
if ret_value:
rr_string = ' replayResult = '
rr_string += 'm_xglFuncs.real_xgl%s(' % proto.name
for p in proto.params:
# For last param of Create funcs, pass address of param
if create_func and p.name == proto.params[-1].name:
rr_string += '&local_%s, ' % p.name
else:
rr_string += '%s, ' % self._get_packet_param(p.ty, p.name)
rr_string = '%s);' % rr_string[:-2]
if transitions:
rr_string = rr_string.replace('pPacket->pState', 'pState')
elif ds_attach:
rr_list = rr_string.split(', ')
rr_list[-1] = '%s);' % proto.params[-1].name
rr_string = ', '.join(rr_list)
elif proto.name in custom_open_params:
rr_list = rr_string.split(', ')
rr_list[0] = rr_list[0].replace('remap(pPacket->device)', 'handle')
for pidx in custom_open_params[proto.name]:
rr_list[pidx] = '&local_%s' % proto.params[pidx].name
rr_string = ', '.join(rr_list)
rr_string += ');'
elif create_view:
rr_list = rr_string.split(', ')
rr_list[-2] = '&createInfo'
rr_list[-1] = '&local_%s);' % proto.params[-1].name
rr_string = ', '.join(rr_list)
# this is a sneaky shortcut to use generic create code below to add_to_map
create_func = True
rbody.append(rr_string)
if 'DestroyDevice' in proto.name:
rbody.append(' if (replayResult == XGL_SUCCESS)')
rbody.append(' {')
rbody.append(' rm_from_map(pPacket->device);')
rbody.append(' m_display->m_initedXGL = false;')
rbody.append(' }')
elif create_func: # save handle mapping if create successful
rbody.append(' if (replayResult == XGL_SUCCESS)')
rbody.append(' {')
rbody.append(' add_to_map(pPacket->%s, &local_%s);' % (proto.params[-1].name, proto.params[-1].name))
if 'AllocMemory' == proto.name:
rbody.append(' add_entry_to_mapData(local_%s, pPacket->pAllocInfo->allocationSize);' % (proto.params[-1].name))
rbody.append(' }')
elif transitions:
rbody.append(' if (allocatedMem)')
rbody.append(' {')
rbody.append(' GLV_DELETE((void*)pStateTransitions);')
rbody.append(' }')
elif ds_attach:
rbody.append(' GLV_DELETE(%s);' % proto.params[-1].name)
elif proto.name in do_while_dict:
rbody[-1] = ' %s' % rbody[-1]
rbody.append(' } while (%s);' % do_while_dict[proto.name])
if ret_value:
rbody.append(' CHECK_RETURN_VALUE(xgl%s);' % proto.name)
if 'MsgCallback' in proto.name:
rbody.pop()
rbody.pop()
rbody.pop()
rbody.append(' // Just eating these calls as no way to restore dbg func ptr.')
rbody.append(' break;')
rbody.append(' }')
rbody.append(' default:')
rbody.append(' glv_LogWarn("Unrecognized packet_id %u, skipping\\n", packet->packet_id);')
rbody.append(' returnValue = glv_replay::GLV_REPLAY_INVALID_ID;')
rbody.append(' break;')
rbody.append(' }')
rbody.append(' return returnValue;')
rbody.append('}')
return "\n".join(rbody)
class GlaveTraceHeader(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glvtrace_xgl_xgl_structs.h"')
header_txt.append('#include "glvtrace_xgl_packet_id.h"\n')
header_txt.append('void AttachHooks();')
header_txt.append('void DetachHooks();')
header_txt.append('void InitTracer();\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_trace_func_ptrs(),
self._generate_trace_func_protos()]
return "\n".join(body)
class GlaveTraceC(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glv_platform.h"')
header_txt.append('#include "glv_common.h"')
header_txt.append('#include "glvtrace_xgl_xgl.h"')
header_txt.append('#include "glvtrace_xgl_xgldbg.h"')
header_txt.append('#include "glvtrace_xgl_xglwsix11ext.h"')
header_txt.append('#include "glv_interconnect.h"')
header_txt.append('#include "glv_filelike.h"')
header_txt.append('#ifdef WIN32')
header_txt.append('#include "mhook/mhook-lib/mhook.h"')
header_txt.append('#endif')
header_txt.append('#include "glv_trace_packet_utils.h"')
header_txt.append('#include <stdio.h>\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_func_ptr_assignments(),
self._generate_attach_hooks(),
self._generate_detach_hooks(),
self._generate_init_funcs(),
self._generate_helper_funcs(),
self._generate_trace_funcs()]
return "\n".join(body)
class GlavePacketID(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "glv_trace_packet_utils.h"')
header_txt.append('#include "glv_trace_packet_identifiers.h"')
header_txt.append('#include "glv_interconnect.h"')
header_txt.append('#include "glvtrace_xgl_xgl_structs.h"')
header_txt.append('#include "glvtrace_xgl_xgldbg_structs.h"')
header_txt.append('#include "glvtrace_xgl_xglwsix11ext_structs.h"')
header_txt.append('#include "xgl_enum_string_helper.h"')
header_txt.append('#define SEND_ENTRYPOINT_ID(entrypoint) ;')
header_txt.append('//#define SEND_ENTRYPOINT_ID(entrypoint) glv_TraceInfo(#entrypoint "\\n");\n')
header_txt.append('#define SEND_ENTRYPOINT_PARAMS(entrypoint, ...) ;')
header_txt.append('//#define SEND_ENTRYPOINT_PARAMS(entrypoint, ...) glv_TraceInfo(entrypoint, __VA_ARGS__);\n')
header_txt.append('#define CREATE_TRACE_PACKET(entrypoint, buffer_bytes_needed) \\')
header_txt.append(' pHeader = glv_create_trace_packet(GLV_TID_XGL, GLV_TPI_XGL_##entrypoint, sizeof(struct_##entrypoint), buffer_bytes_needed);\n')
header_txt.append('#define FINISH_TRACE_PACKET() \\')
header_txt.append(' glv_finalize_trace_packet(pHeader); \\')
header_txt.append(' glv_write_trace_packet(pHeader, glv_trace_get_trace_file()); \\')
header_txt.append(' glv_delete_trace_packet(&pHeader);')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_packet_id_enum(),
self._generate_stringify_func(),
self._generate_interp_func()]
return "\n".join(body)
class GlaveCoreStructs(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "xgl.h"')
header_txt.append('#include "glv_trace_packet_utils.h"\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_struct_util_funcs(),
self._generate_interp_funcs()]
return "\n".join(body)
class GlaveWsiHeader(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "xgl.h"')
header_txt.append('#include "xglWsiX11Ext.h"\n')
header_txt.append('void AttachHooks_xglwsix11ext();')
header_txt.append('void DetachHooks_xglwsix11ext();')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_trace_func_ptrs_ext(),
self._generate_trace_func_protos_ext()]
return "\n".join(body)
class GlaveWsiC(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glv_platform.h"')
header_txt.append('#include "glv_common.h"')
header_txt.append('#include "glvtrace_xgl_xglwsix11ext.h"')
header_txt.append('#include "glvtrace_xgl_xglwsix11ext_structs.h"')
header_txt.append('#include "glvtrace_xgl_packet_id.h"')
header_txt.append('#ifdef WIN32')
header_txt.append('#include "mhook/mhook-lib/mhook.h"')
header_txt.append('#endif')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_func_ptr_assignments_ext(),
self._generate_attach_hooks_ext(),
self._generate_detach_hooks_ext(),
self._generate_trace_funcs_ext()]
return "\n".join(body)
class GlaveWsiStructs(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "xglWsiX11Ext.h"')
header_txt.append('#include "glv_trace_packet_utils.h"\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_interp_funcs_ext()]
return "\n".join(body)
class GlaveDbgHeader(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "xgl.h"')
header_txt.append('#include "xglDbg.h"\n')
header_txt.append('void AttachHooks_xgldbg();')
header_txt.append('void DetachHooks_xgldbg();')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_trace_func_ptrs_ext('Dbg'),
self._generate_trace_func_protos_ext('Dbg')]
return "\n".join(body)
class GlaveDbgC(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glv_platform.h"')
header_txt.append('#include "glv_common.h"')
header_txt.append('#include "glvtrace_xgl_xgl.h"')
header_txt.append('#include "glvtrace_xgl_xgldbg.h"')
header_txt.append('#include "glvtrace_xgl_xgldbg_structs.h"')
header_txt.append('#include "glvtrace_xgl_packet_id.h"')
header_txt.append('#ifdef WIN32')
header_txt.append('#include "mhook/mhook-lib/mhook.h"')
header_txt.append('#endif')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_func_ptr_assignments_ext('Dbg'),
self._generate_attach_hooks_ext('Dbg'),
self._generate_detach_hooks_ext('Dbg'),
self._generate_trace_funcs_ext('Dbg')]
return "\n".join(body)
class GlaveDbgStructs(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "xglDbg.h"')
header_txt.append('#include "glv_trace_packet_utils.h"\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_interp_funcs_ext('Dbg')]
return "\n".join(body)
class GlaveReplayHeader(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include <set>')
header_txt.append('#include <map>')
header_txt.append('#include <vector>')
header_txt.append('#include <xcb/xcb.h>\n')
header_txt.append('#include "glvreplay_window.h"')
header_txt.append('#include "glvreplay_factory.h"')
header_txt.append('#include "glv_trace_packet_identifiers.h"\n')
header_txt.append('#include "xgl.h"')
header_txt.append('#include "xglDbg.h"')
header_txt.append('#include "xglWsiX11Ext.h"')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_replay_class_decls(),
self._generate_replay_func_ptrs(),
self._generate_replay_class()]
return "\n".join(body)
class GlaveReplayC(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glvreplay_xgl_replay.h"\n')
header_txt.append('#include "glvreplay_xgl.h"\n')
header_txt.append('extern "C" {')
header_txt.append('#include "glvtrace_xgl_xgl_structs.h"')
header_txt.append('#include "glvtrace_xgl_xgldbg_structs.h"')
header_txt.append('#include "glvtrace_xgl_xglwsix11ext_structs.h"')
header_txt.append('#include "glvtrace_xgl_packet_id.h"')
header_txt.append('#include "xgl_enum_string_helper.h"\n}\n')
header_txt.append('#define APP_NAME "glvreplay_xgl"')
header_txt.append('#define IDI_ICON 101\n')
header_txt.append('static const char* g_extensions[] =')
header_txt.append('{')
header_txt.append(' "XGL_WSI_WINDOWS",')
header_txt.append(' "XGL_TIMER_QUEUE",')
header_txt.append(' "XGL_GPU_TIMESTAMP_CALIBRATION",')
header_txt.append(' "XGL_DMA_QUEUE",')
header_txt.append(' "XGL_COMMAND_BUFFER_CONTROL_FLOW",')
header_txt.append(' "XGL_COPY_OCCLUSION_QUERY_DATA",')
header_txt.append(' "XGL_ADVANCED_MULTISAMPLING",')
header_txt.append(' "XGL_BORDER_COLOR_PALETTE"')
header_txt.append('};')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_replay_display_init_xgl(),
self._generate_replay_display_init(),
self._generate_replay_display_structors(),
self._generate_replay_display_window(),
self._generate_replay_structors(),
self._generate_replay_init(),
self._generate_replay_remap(),
self._generate_replay_errors(),
self._generate_replay_validation_funcs(),
self._generate_replay_init_funcs(),
self._generate_replay()]
return "\n".join(body)
def main():
subcommands = {
"glave-trace-h" : GlaveTraceHeader,
"glave-trace-c" : GlaveTraceC,
"glave-packet-id" : GlavePacketID,
"glave-core-structs" : GlaveCoreStructs,
"glave-wsi-trace-h" : GlaveWsiHeader,
"glave-wsi-trace-c" : GlaveWsiC,
"glave-wsi-trace-structs" : GlaveWsiStructs,
"glave-dbg-trace-h" : GlaveDbgHeader,
"glave-dbg-trace-c" : GlaveDbgC,
"glave-dbg-trace-structs" : GlaveDbgStructs,
"glave-replay-h" : GlaveReplayHeader,
"glave-replay-c" : GlaveReplayC,
}
if len(sys.argv) < 2 or sys.argv[1] not in subcommands:
print("Usage: %s <subcommand> [options]" % sys.argv[0])
print
print("Available sucommands are: %s" % " ".join(subcommands))
exit(1)
subcmd = subcommands[sys.argv[1]](sys.argv[2:])
subcmd.run()
if __name__ == "__main__":
main()