blob: ebda886aef69289274bcbd26ef506f3ec8c590ed [file] [log] [blame]
// XGL tests
//
// Copyright (C) 2014 LunarG, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// Blit (copy, clear, and resolve) tests
#include "test_common.h"
#include "xgltestbinding.h"
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
namespace xgl_testing {
size_t get_format_size(XGL_FORMAT format);
class Environment : public ::testing::Environment {
public:
Environment();
bool parse_args(int argc, char **argv);
virtual void SetUp();
virtual void TearDown();
const std::vector<Device *> &devices() { return devs_; }
Device &default_device() { return *(devs_[default_dev_]); }
private:
XGL_APPLICATION_INFO app_;
int default_dev_;
std::vector<Device *> devs_;
};
class ImageChecker {
public:
explicit ImageChecker(const XGL_IMAGE_CREATE_INFO &info, const std::vector<XGL_BUFFER_IMAGE_COPY> &regions)
: info_(info), regions_(regions), pattern_(HASH) {}
explicit ImageChecker(const XGL_IMAGE_CREATE_INFO &info, const std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> &ranges);
explicit ImageChecker(const XGL_IMAGE_CREATE_INFO &info);
void set_solid_pattern(const std::vector<uint8_t> &solid);
XGL_GPU_SIZE buffer_size() const;
bool fill(Buffer &buf) const { return walk(FILL, buf); }
bool fill(Image &img) const { return walk(FILL, img); }
bool check(Buffer &buf) const { return walk(CHECK, buf); }
bool check(Image &img) const { return walk(CHECK, img); }
const std::vector<XGL_BUFFER_IMAGE_COPY> &regions() const { return regions_; }
static void hash_salt_generate() { hash_salt_++; }
private:
enum Action {
FILL,
CHECK,
};
enum Pattern {
HASH,
SOLID,
};
size_t buffer_cpp() const;
XGL_SUBRESOURCE_LAYOUT buffer_layout(const XGL_BUFFER_IMAGE_COPY &region) const;
bool walk(Action action, Buffer &buf) const;
bool walk(Action action, Image &img) const;
bool walk_region(Action action, const XGL_BUFFER_IMAGE_COPY &region, const XGL_SUBRESOURCE_LAYOUT &layout, void *data) const;
std::vector<uint8_t> pattern_hash(const XGL_IMAGE_SUBRESOURCE &subres, const XGL_OFFSET3D &offset) const;
static uint32_t hash_salt_;
XGL_IMAGE_CREATE_INFO info_;
std::vector<XGL_BUFFER_IMAGE_COPY> regions_;
Pattern pattern_;
std::vector<uint8_t> pattern_solid_;
};
Environment::Environment() :
default_dev_(0)
{
app_.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
app_.pAppName = "xgl_testing";
app_.appVersion = 1;
app_.pEngineName = "xgl_testing";
app_.engineVersion = 1;
app_.apiVersion = XGL_MAKE_VERSION(0, 22, 0);
}
bool Environment::parse_args(int argc, char **argv)
{
int i;
for (i = 1; i < argc; i++) {
#define ARG(name) (strcmp(argv[i], name) == 0)
#define ARG_P(name) (i < argc - 1 && ARG(name))
if (ARG_P("--gpu")) {
default_dev_ = atoi(argv[++i]);
} else {
break;
}
#undef ARG
#undef ARG_P
}
if (i < argc) {
std::cout <<
"invalid argument: " << argv[i] << "\n\n" <<
"Usage: " << argv[0] << " <options>\n\n" <<
"Options:\n"
" --gpu <n> Use GPU<n> as the default GPU\n";
return false;
}
return true;
}
void Environment::SetUp()
{
XGL_PHYSICAL_GPU gpus[XGL_MAX_PHYSICAL_GPUS];
uint32_t count;
XGL_RESULT err;
err = xglInitAndEnumerateGpus(&app_, NULL, ARRAY_SIZE(gpus), &count, gpus);
ASSERT_EQ(XGL_SUCCESS, err);
ASSERT_GT(count, default_dev_);
devs_.reserve(count);
for (uint32_t i = 0; i < count; i++) {
devs_.push_back(new Device(gpus[i]));
if (i == default_dev_) {
devs_[i]->init();
ASSERT_NE(true, devs_[i]->graphics_queues().empty());
}
}
}
void Environment::TearDown()
{
// destroy devices first
for (std::vector<Device *>::iterator it = devs_.begin(); it != devs_.end(); it++)
delete *it;
devs_.clear();
uint32_t dummy_count;
xglInitAndEnumerateGpus(&app_, NULL, 0, &dummy_count, NULL);
}
uint32_t ImageChecker::hash_salt_;
ImageChecker::ImageChecker(const XGL_IMAGE_CREATE_INFO &info)
: info_(info), regions_(), pattern_(HASH)
{
// create a region for every mip level in array slice 0
XGL_GPU_SIZE offset = 0;
for (uint32_t lv = 0; lv < info_.mipLevels; lv++) {
XGL_BUFFER_IMAGE_COPY region = {};
region.bufferOffset = offset;
region.imageSubresource.mipLevel = lv;
region.imageSubresource.arraySlice = 0;
region.imageExtent = Image::extent(info_.extent, lv);
if (info_.usage & XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT) {
if (info_.format != XGL_FMT_S8_UINT) {
region.imageSubresource.aspect = XGL_IMAGE_ASPECT_DEPTH;
regions_.push_back(region);
}
if (info_.format == XGL_FMT_D16_UNORM_S8_UINT ||
info_.format == XGL_FMT_D32_SFLOAT_S8_UINT ||
info_.format == XGL_FMT_S8_UINT) {
region.imageSubresource.aspect = XGL_IMAGE_ASPECT_STENCIL;
regions_.push_back(region);
}
} else {
region.imageSubresource.aspect = XGL_IMAGE_ASPECT_COLOR;
regions_.push_back(region);
}
offset += buffer_layout(region).size;
}
// arraySize should be limited in our tests. If this proves to be an
// issue, we can store only the regions for array slice 0 and be smart.
if (info_.arraySize > 1) {
const XGL_GPU_SIZE slice_pitch = offset;
const uint32_t slice_region_count = regions_.size();
regions_.reserve(slice_region_count * info_.arraySize);
for (uint32_t slice = 1; slice < info_.arraySize; slice++) {
for (uint32_t i = 0; i < slice_region_count; i++) {
XGL_BUFFER_IMAGE_COPY region = regions_[i];
region.bufferOffset += slice_pitch * slice;
region.imageSubresource.arraySlice = slice;
regions_.push_back(region);
}
}
}
}
ImageChecker::ImageChecker(const XGL_IMAGE_CREATE_INFO &info, const std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> &ranges)
: info_(info), regions_(), pattern_(HASH)
{
XGL_GPU_SIZE offset = 0;
for (std::vector<XGL_IMAGE_SUBRESOURCE_RANGE>::const_iterator it = ranges.begin();
it != ranges.end(); it++) {
for (uint32_t lv = 0; lv < it->mipLevels; lv++) {
for (uint32_t slice = 0; slice < it->arraySize; slice++) {
XGL_BUFFER_IMAGE_COPY region = {};
region.bufferOffset = offset;
region.imageSubresource = Image::subresource(*it, lv, slice);
region.imageExtent = Image::extent(info_.extent, lv);
regions_.push_back(region);
offset += buffer_layout(region).size;
}
}
}
}
void ImageChecker::set_solid_pattern(const std::vector<uint8_t> &solid)
{
pattern_ = SOLID;
pattern_solid_.clear();
pattern_solid_.reserve(buffer_cpp());
for (int i = 0; i < buffer_cpp(); i++)
pattern_solid_.push_back(solid[i % solid.size()]);
}
size_t ImageChecker::buffer_cpp() const
{
return get_format_size(info_.format);
}
XGL_SUBRESOURCE_LAYOUT ImageChecker::buffer_layout(const XGL_BUFFER_IMAGE_COPY &region) const
{
XGL_SUBRESOURCE_LAYOUT layout = {};
layout.offset = region.bufferOffset;
layout.rowPitch = buffer_cpp() * region.imageExtent.width;
layout.depthPitch = layout.rowPitch * region.imageExtent.height;
layout.size = layout.depthPitch * region.imageExtent.depth;
return layout;
}
XGL_GPU_SIZE ImageChecker::buffer_size() const
{
XGL_GPU_SIZE size = 0;
for (std::vector<XGL_BUFFER_IMAGE_COPY>::const_iterator it = regions_.begin();
it != regions_.end(); it++) {
const XGL_SUBRESOURCE_LAYOUT layout = buffer_layout(*it);
if (size < layout.offset + layout.size)
size = layout.offset + layout.size;
}
return size;
}
bool ImageChecker::walk_region(Action action, const XGL_BUFFER_IMAGE_COPY &region,
const XGL_SUBRESOURCE_LAYOUT &layout, void *data) const
{
for (int32_t z = 0; z < region.imageExtent.depth; z++) {
for (int32_t y = 0; y < region.imageExtent.height; y++) {
for (int32_t x = 0; x < region.imageExtent.width; x++) {
uint8_t *dst = static_cast<uint8_t *>(data);
dst += layout.offset + layout.depthPitch * z +
layout.rowPitch * y + buffer_cpp() * x;
XGL_OFFSET3D offset = region.imageOffset;
offset.x += x;
offset.y += y;
offset.z += z;
const std::vector<uint8_t> &val = (pattern_ == HASH) ?
pattern_hash(region.imageSubresource, offset) :
pattern_solid_;
assert(val.size() == buffer_cpp());
if (action == FILL) {
memcpy(dst, &val[0], val.size());
} else {
for (int i = 0; i < val.size(); i++) {
EXPECT_EQ(val[i], dst[i]) <<
"Offset is: (" << x << ", " << y << ", " << z << ")";
if (val[i] != dst[i])
return false;
}
}
}
}
}
return true;
}
bool ImageChecker::walk(Action action, Buffer &buf) const
{
void *data = buf.map();
if (!data)
return false;
std::vector<XGL_BUFFER_IMAGE_COPY>::const_iterator it;
for (it = regions_.begin(); it != regions_.end(); it++) {
if (!walk_region(action, *it, buffer_layout(*it), data))
break;
}
buf.unmap();
return (it == regions_.end());
}
bool ImageChecker::walk(Action action, Image &img) const
{
void *data = img.map();
if (!data)
return false;
std::vector<XGL_BUFFER_IMAGE_COPY>::const_iterator it;
for (it = regions_.begin(); it != regions_.end(); it++) {
if (!walk_region(action, *it, img.subresource_layout(it->imageSubresource), data))
break;
}
img.unmap();
return (it == regions_.end());
}
std::vector<uint8_t> ImageChecker::pattern_hash(const XGL_IMAGE_SUBRESOURCE &subres, const XGL_OFFSET3D &offset) const
{
#define HASH_BYTE(val, b) static_cast<uint8_t>((static_cast<uint32_t>(val) >> (b * 8)) & 0xff)
#define HASH_BYTES(val) HASH_BYTE(val, 0), HASH_BYTE(val, 1), HASH_BYTE(val, 2), HASH_BYTE(val, 3)
const unsigned char input[] = {
HASH_BYTES(hash_salt_),
HASH_BYTES(subres.mipLevel),
HASH_BYTES(subres.arraySlice),
HASH_BYTES(offset.x),
HASH_BYTES(offset.y),
HASH_BYTES(offset.z),
};
unsigned long hash = 5381;
for (int32_t i = 0; i < ARRAY_SIZE(input); i++)
hash = ((hash << 5) + hash) + input[i];
const uint8_t output[4] = { HASH_BYTES(hash) };
#undef HASH_BYTES
#undef HASH_BYTE
std::vector<uint8_t> val;
val.reserve(buffer_cpp());
for (int i = 0; i < buffer_cpp(); i++)
val.push_back(output[i % 4]);
return val;
}
size_t get_format_size(XGL_FORMAT format)
{
static const struct format_info {
size_t size;
uint32_t channel_count;
} format_table[XGL_NUM_FMT] = {
[XGL_FMT_UNDEFINED] = { 0, 0 },
[XGL_FMT_R4G4_UNORM] = { 1, 2 },
[XGL_FMT_R4G4_USCALED] = { 1, 2 },
[XGL_FMT_R4G4B4A4_UNORM] = { 2, 4 },
[XGL_FMT_R4G4B4A4_USCALED] = { 2, 4 },
[XGL_FMT_R5G6B5_UNORM] = { 2, 3 },
[XGL_FMT_R5G6B5_USCALED] = { 2, 3 },
[XGL_FMT_R5G5B5A1_UNORM] = { 2, 4 },
[XGL_FMT_R5G5B5A1_USCALED] = { 2, 4 },
[XGL_FMT_R8_UNORM] = { 1, 1 },
[XGL_FMT_R8_SNORM] = { 1, 1 },
[XGL_FMT_R8_USCALED] = { 1, 1 },
[XGL_FMT_R8_SSCALED] = { 1, 1 },
[XGL_FMT_R8_UINT] = { 1, 1 },
[XGL_FMT_R8_SINT] = { 1, 1 },
[XGL_FMT_R8_SRGB] = { 1, 1 },
[XGL_FMT_R8G8_UNORM] = { 2, 2 },
[XGL_FMT_R8G8_SNORM] = { 2, 2 },
[XGL_FMT_R8G8_USCALED] = { 2, 2 },
[XGL_FMT_R8G8_SSCALED] = { 2, 2 },
[XGL_FMT_R8G8_UINT] = { 2, 2 },
[XGL_FMT_R8G8_SINT] = { 2, 2 },
[XGL_FMT_R8G8_SRGB] = { 2, 2 },
[XGL_FMT_R8G8B8_UNORM] = { 3, 3 },
[XGL_FMT_R8G8B8_SNORM] = { 3, 3 },
[XGL_FMT_R8G8B8_USCALED] = { 3, 3 },
[XGL_FMT_R8G8B8_SSCALED] = { 3, 3 },
[XGL_FMT_R8G8B8_UINT] = { 3, 3 },
[XGL_FMT_R8G8B8_SINT] = { 3, 3 },
[XGL_FMT_R8G8B8_SRGB] = { 3, 3 },
[XGL_FMT_R8G8B8A8_UNORM] = { 4, 4 },
[XGL_FMT_R8G8B8A8_SNORM] = { 4, 4 },
[XGL_FMT_R8G8B8A8_USCALED] = { 4, 4 },
[XGL_FMT_R8G8B8A8_SSCALED] = { 4, 4 },
[XGL_FMT_R8G8B8A8_UINT] = { 4, 4 },
[XGL_FMT_R8G8B8A8_SINT] = { 4, 4 },
[XGL_FMT_R8G8B8A8_SRGB] = { 4, 4 },
[XGL_FMT_R10G10B10A2_UNORM] = { 4, 4 },
[XGL_FMT_R10G10B10A2_SNORM] = { 4, 4 },
[XGL_FMT_R10G10B10A2_USCALED] = { 4, 4 },
[XGL_FMT_R10G10B10A2_SSCALED] = { 4, 4 },
[XGL_FMT_R10G10B10A2_UINT] = { 4, 4 },
[XGL_FMT_R10G10B10A2_SINT] = { 4, 4 },
[XGL_FMT_R16_UNORM] = { 2, 1 },
[XGL_FMT_R16_SNORM] = { 2, 1 },
[XGL_FMT_R16_USCALED] = { 2, 1 },
[XGL_FMT_R16_SSCALED] = { 2, 1 },
[XGL_FMT_R16_UINT] = { 2, 1 },
[XGL_FMT_R16_SINT] = { 2, 1 },
[XGL_FMT_R16_SFLOAT] = { 2, 1 },
[XGL_FMT_R16G16_UNORM] = { 4, 2 },
[XGL_FMT_R16G16_SNORM] = { 4, 2 },
[XGL_FMT_R16G16_USCALED] = { 4, 2 },
[XGL_FMT_R16G16_SSCALED] = { 4, 2 },
[XGL_FMT_R16G16_UINT] = { 4, 2 },
[XGL_FMT_R16G16_SINT] = { 4, 2 },
[XGL_FMT_R16G16_SFLOAT] = { 4, 2 },
[XGL_FMT_R16G16B16_UNORM] = { 6, 3 },
[XGL_FMT_R16G16B16_SNORM] = { 6, 3 },
[XGL_FMT_R16G16B16_USCALED] = { 6, 3 },
[XGL_FMT_R16G16B16_SSCALED] = { 6, 3 },
[XGL_FMT_R16G16B16_UINT] = { 6, 3 },
[XGL_FMT_R16G16B16_SINT] = { 6, 3 },
[XGL_FMT_R16G16B16_SFLOAT] = { 6, 3 },
[XGL_FMT_R16G16B16A16_UNORM] = { 8, 4 },
[XGL_FMT_R16G16B16A16_SNORM] = { 8, 4 },
[XGL_FMT_R16G16B16A16_USCALED] = { 8, 4 },
[XGL_FMT_R16G16B16A16_SSCALED] = { 8, 4 },
[XGL_FMT_R16G16B16A16_UINT] = { 8, 4 },
[XGL_FMT_R16G16B16A16_SINT] = { 8, 4 },
[XGL_FMT_R16G16B16A16_SFLOAT] = { 8, 4 },
[XGL_FMT_R32_UINT] = { 4, 1 },
[XGL_FMT_R32_SINT] = { 4, 1 },
[XGL_FMT_R32_SFLOAT] = { 4, 1 },
[XGL_FMT_R32G32_UINT] = { 8, 2 },
[XGL_FMT_R32G32_SINT] = { 8, 2 },
[XGL_FMT_R32G32_SFLOAT] = { 8, 2 },
[XGL_FMT_R32G32B32_UINT] = { 12, 3 },
[XGL_FMT_R32G32B32_SINT] = { 12, 3 },
[XGL_FMT_R32G32B32_SFLOAT] = { 12, 3 },
[XGL_FMT_R32G32B32A32_UINT] = { 16, 4 },
[XGL_FMT_R32G32B32A32_SINT] = { 16, 4 },
[XGL_FMT_R32G32B32A32_SFLOAT] = { 16, 4 },
[XGL_FMT_R64_SFLOAT] = { 8, 1 },
[XGL_FMT_R64G64_SFLOAT] = { 16, 2 },
[XGL_FMT_R64G64B64_SFLOAT] = { 24, 3 },
[XGL_FMT_R64G64B64A64_SFLOAT] = { 32, 4 },
[XGL_FMT_R11G11B10_UFLOAT] = { 4, 3 },
[XGL_FMT_R9G9B9E5_UFLOAT] = { 4, 3 },
[XGL_FMT_D16_UNORM] = { 2, 1 },
[XGL_FMT_D24_UNORM] = { 3, 1 },
[XGL_FMT_D32_SFLOAT] = { 4, 1 },
[XGL_FMT_S8_UINT] = { 1, 1 },
[XGL_FMT_D16_UNORM_S8_UINT] = { 3, 2 },
[XGL_FMT_D24_UNORM_S8_UINT] = { 4, 2 },
[XGL_FMT_D32_SFLOAT_S8_UINT] = { 4, 2 },
[XGL_FMT_BC1_UNORM] = { 8, 4 },
[XGL_FMT_BC1_SRGB] = { 8, 4 },
[XGL_FMT_BC2_UNORM] = { 16, 4 },
[XGL_FMT_BC2_SRGB] = { 16, 4 },
[XGL_FMT_BC3_UNORM] = { 16, 4 },
[XGL_FMT_BC3_SRGB] = { 16, 4 },
[XGL_FMT_BC4_UNORM] = { 8, 4 },
[XGL_FMT_BC4_SNORM] = { 8, 4 },
[XGL_FMT_BC5_UNORM] = { 16, 4 },
[XGL_FMT_BC5_SNORM] = { 16, 4 },
[XGL_FMT_BC6H_UFLOAT] = { 16, 4 },
[XGL_FMT_BC6H_SFLOAT] = { 16, 4 },
[XGL_FMT_BC7_UNORM] = { 16, 4 },
[XGL_FMT_BC7_SRGB] = { 16, 4 },
// TODO: Initialize remaining compressed formats.
[XGL_FMT_ETC2_R8G8B8_UNORM] = { 0, 0 },
[XGL_FMT_ETC2_R8G8B8A1_UNORM] = { 0, 0 },
[XGL_FMT_ETC2_R8G8B8A8_UNORM] = { 0, 0 },
[XGL_FMT_EAC_R11_UNORM] = { 0, 0 },
[XGL_FMT_EAC_R11_SNORM] = { 0, 0 },
[XGL_FMT_EAC_R11G11_UNORM] = { 0, 0 },
[XGL_FMT_EAC_R11G11_SNORM] = { 0, 0 },
[XGL_FMT_ASTC_4x4_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_4x4_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_4x5_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_4x5_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_5x5_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_5x5_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_6x5_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_6x5_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_6x6_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_6x6_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_8x5_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_8x5_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_8x6_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_8x6_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_8x8_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_8x8_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_10x5_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_10x5_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_10x6_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_10x6_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_10x8_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_10x8_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_10x10_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_10x10_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_12x10_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_12x10_SRGB] = { 0, 0 },
[XGL_FMT_ASTC_12x12_UNORM] = { 0, 0 },
[XGL_FMT_ASTC_12x12_SRGB] = { 0, 0 },
[XGL_FMT_B5G6R5_UNORM] = { 2, 3 },
[XGL_FMT_B5G6R5_USCALED] = { 2, 3 },
[XGL_FMT_B8G8R8_UNORM] = { 3, 3 },
[XGL_FMT_B8G8R8_SNORM] = { 3, 3 },
[XGL_FMT_B8G8R8_USCALED] = { 3, 3 },
[XGL_FMT_B8G8R8_SSCALED] = { 3, 3 },
[XGL_FMT_B8G8R8_UINT] = { 3, 3 },
[XGL_FMT_B8G8R8_SINT] = { 3, 3 },
[XGL_FMT_B8G8R8_SRGB] = { 3, 3 },
[XGL_FMT_B8G8R8A8_UNORM] = { 4, 4 },
[XGL_FMT_B8G8R8A8_SNORM] = { 4, 4 },
[XGL_FMT_B8G8R8A8_USCALED] = { 4, 4 },
[XGL_FMT_B8G8R8A8_SSCALED] = { 4, 4 },
[XGL_FMT_B8G8R8A8_UINT] = { 4, 4 },
[XGL_FMT_B8G8R8A8_SINT] = { 4, 4 },
[XGL_FMT_B8G8R8A8_SRGB] = { 4, 4 },
[XGL_FMT_B10G10R10A2_UNORM] = { 4, 4 },
[XGL_FMT_B10G10R10A2_SNORM] = { 4, 4 },
[XGL_FMT_B10G10R10A2_USCALED] = { 4, 4 },
[XGL_FMT_B10G10R10A2_SSCALED] = { 4, 4 },
[XGL_FMT_B10G10R10A2_UINT] = { 4, 4 },
[XGL_FMT_B10G10R10A2_SINT] = { 4, 4 },
};
return format_table[format].size;
}
XGL_EXTENT3D get_mip_level_extent(const XGL_EXTENT3D &extent, uint32_t mip_level)
{
const XGL_EXTENT3D ext = {
(extent.width >> mip_level) ? extent.width >> mip_level : 1,
(extent.height >> mip_level) ? extent.height >> mip_level : 1,
(extent.depth >> mip_level) ? extent.depth >> mip_level : 1,
};
return ext;
}
}; // namespace xgl_testing
namespace {
#define DO(action) ASSERT_EQ(true, action);
xgl_testing::Environment *environment;
class XglCmdBlitTest : public ::testing::Test {
protected:
XglCmdBlitTest() :
dev_(environment->default_device()),
queue_(*dev_.graphics_queues()[0]),
cmd_(dev_, xgl_testing::CmdBuffer::create_info(XGL_QUEUE_TYPE_GRAPHICS))
{
// make sure every test uses a different pattern
xgl_testing::ImageChecker::hash_salt_generate();
}
bool submit_and_done()
{
queue_.submit(cmd_, mem_refs_);
queue_.wait();
mem_refs_.clear();
return true;
}
void add_memory_ref(const xgl_testing::Object &obj, XGL_FLAGS flags)
{
const std::vector<XGL_GPU_MEMORY> mems = obj.memories();
for (std::vector<XGL_GPU_MEMORY>::const_iterator it = mems.begin(); it != mems.end(); it++) {
std::vector<XGL_MEMORY_REF>::iterator ref;
for (ref = mem_refs_.begin(); ref != mem_refs_.end(); ref++) {
if (ref->mem == *it)
break;
}
if (ref == mem_refs_.end()) {
XGL_MEMORY_REF tmp = {};
tmp.mem = *it;
tmp.flags = flags;
mem_refs_.push_back(tmp);
} else {
ref->flags &= flags;
}
}
}
xgl_testing::Device &dev_;
xgl_testing::Queue &queue_;
xgl_testing::CmdBuffer cmd_;
std::vector<XGL_MEMORY_REF> mem_refs_;
};
typedef XglCmdBlitTest XglCmdFillBufferTest;
TEST_F(XglCmdFillBufferTest, Basic)
{
xgl_testing::Buffer buf;
buf.init(dev_, 20);
add_memory_ref(buf, 0);
cmd_.begin();
xglCmdFillBuffer(cmd_.obj(), buf.obj(), 0, 4, 0x11111111);
xglCmdFillBuffer(cmd_.obj(), buf.obj(), 4, 16, 0x22222222);
cmd_.end();
submit_and_done();
const uint32_t *data = static_cast<const uint32_t *>(buf.map());
EXPECT_EQ(0x11111111, data[0]);
EXPECT_EQ(0x22222222, data[1]);
EXPECT_EQ(0x22222222, data[2]);
EXPECT_EQ(0x22222222, data[3]);
EXPECT_EQ(0x22222222, data[4]);
buf.unmap();
}
TEST_F(XglCmdFillBufferTest, Large)
{
const XGL_GPU_SIZE size = 32 * 1024 * 1024;
xgl_testing::Buffer buf;
buf.init(dev_, size);
add_memory_ref(buf, 0);
cmd_.begin();
xglCmdFillBuffer(cmd_.obj(), buf.obj(), 0, size / 2, 0x11111111);
xglCmdFillBuffer(cmd_.obj(), buf.obj(), size / 2, size / 2, 0x22222222);
cmd_.end();
submit_and_done();
const uint32_t *data = static_cast<const uint32_t *>(buf.map());
XGL_GPU_SIZE offset;
for (offset = 0; offset < size / 2; offset += 4)
EXPECT_EQ(0x11111111, data[offset / 4]) << "Offset is: " << offset;
for (; offset < size; offset += 4)
EXPECT_EQ(0x22222222, data[offset / 4]) << "Offset is: " << offset;
buf.unmap();
}
TEST_F(XglCmdFillBufferTest, Overlap)
{
xgl_testing::Buffer buf;
buf.init(dev_, 64);
add_memory_ref(buf, 0);
cmd_.begin();
xglCmdFillBuffer(cmd_.obj(), buf.obj(), 0, 48, 0x11111111);
xglCmdFillBuffer(cmd_.obj(), buf.obj(), 32, 32, 0x22222222);
cmd_.end();
submit_and_done();
const uint32_t *data = static_cast<const uint32_t *>(buf.map());
XGL_GPU_SIZE offset;
for (offset = 0; offset < 32; offset += 4)
EXPECT_EQ(0x11111111, data[offset / 4]) << "Offset is: " << offset;
for (; offset < 64; offset += 4)
EXPECT_EQ(0x22222222, data[offset / 4]) << "Offset is: " << offset;
buf.unmap();
}
TEST_F(XglCmdFillBufferTest, MultiAlignments)
{
xgl_testing::Buffer bufs[9];
XGL_GPU_SIZE size = 4;
cmd_.begin();
for (int i = 0; i < ARRAY_SIZE(bufs); i++) {
bufs[i].init(dev_, size);
add_memory_ref(bufs[i], 0);
xglCmdFillBuffer(cmd_.obj(), bufs[i].obj(), 0, size, 0x11111111);
size <<= 1;
}
cmd_.end();
submit_and_done();
size = 4;
for (int i = 0; i < ARRAY_SIZE(bufs); i++) {
const uint32_t *data = static_cast<const uint32_t *>(bufs[i].map());
XGL_GPU_SIZE offset;
for (offset = 0; offset < size; offset += 4)
EXPECT_EQ(0x11111111, data[offset / 4]) << "Buffser is: " << i << "\n" <<
"Offset is: " << offset;
bufs[i].unmap();
size <<= 1;
}
}
typedef XglCmdBlitTest XglCmdCopyBufferTest;
TEST_F(XglCmdCopyBufferTest, Basic)
{
xgl_testing::Buffer src, dst;
src.init(dev_, 4);
uint32_t *data = static_cast<uint32_t *>(src.map());
data[0] = 0x11111111;
src.unmap();
add_memory_ref(src, XGL_MEMORY_REF_READ_ONLY_BIT);
dst.init(dev_, 4);
add_memory_ref(dst, 0);
cmd_.begin();
XGL_BUFFER_COPY region = {};
region.copySize = 4;
xglCmdCopyBuffer(cmd_.obj(), src.obj(), dst.obj(), 1, &region);
cmd_.end();
submit_and_done();
data = static_cast<uint32_t *>(dst.map());
EXPECT_EQ(0x11111111, data[0]);
dst.unmap();
}
TEST_F(XglCmdCopyBufferTest, Large)
{
const XGL_GPU_SIZE size = 32 * 1024 * 1024;
xgl_testing::Buffer src, dst;
src.init(dev_, size);
uint32_t *data = static_cast<uint32_t *>(src.map());
XGL_GPU_SIZE offset;
for (offset = 0; offset < size; offset += 4)
data[offset / 4] = offset;
src.unmap();
add_memory_ref(src, XGL_MEMORY_REF_READ_ONLY_BIT);
dst.init(dev_, size);
add_memory_ref(dst, 0);
cmd_.begin();
XGL_BUFFER_COPY region = {};
region.copySize = size;
xglCmdCopyBuffer(cmd_.obj(), src.obj(), dst.obj(), 1, &region);
cmd_.end();
submit_and_done();
data = static_cast<uint32_t *>(dst.map());
for (offset = 0; offset < size; offset += 4)
EXPECT_EQ(offset, data[offset / 4]);
dst.unmap();
}
TEST_F(XglCmdCopyBufferTest, MultiAlignments)
{
const XGL_BUFFER_COPY regions[] = {
/* well aligned */
{ 0, 0, 256 },
{ 0, 256, 128 },
{ 0, 384, 64 },
{ 0, 448, 32 },
{ 0, 480, 16 },
{ 0, 496, 8 },
/* ill aligned */
{ 7, 510, 16 },
{ 16, 530, 13 },
{ 32, 551, 16 },
{ 45, 570, 15 },
{ 50, 590, 1 },
};
xgl_testing::Buffer src, dst;
src.init(dev_, 256);
uint8_t *data = static_cast<uint8_t *>(src.map());
for (int i = 0; i < 256; i++)
data[i] = i;
src.unmap();
add_memory_ref(src, XGL_MEMORY_REF_READ_ONLY_BIT);
dst.init(dev_, 1024);
add_memory_ref(dst, 0);
cmd_.begin();
xglCmdCopyBuffer(cmd_.obj(), src.obj(), dst.obj(), ARRAY_SIZE(regions), regions);
cmd_.end();
submit_and_done();
data = static_cast<uint8_t *>(dst.map());
for (int i = 0; i < ARRAY_SIZE(regions); i++) {
const XGL_BUFFER_COPY &r = regions[i];
for (int j = 0; j < r.copySize; j++) {
EXPECT_EQ(r.srcOffset + j, data[r.destOffset + j]) <<
"Region is: " << i << "\n" <<
"Offset is: " << r.destOffset + j;
}
}
dst.unmap();
}
TEST_F(XglCmdCopyBufferTest, RAWHazard)
{
xgl_testing::Buffer bufs[3];
XGL_EVENT_CREATE_INFO event_info;
XGL_EVENT event;
XGL_MEMORY_REQUIREMENTS mem_req;
size_t data_size = sizeof(mem_req);
XGL_RESULT err;
// typedef struct _XGL_EVENT_CREATE_INFO
// {
// XGL_STRUCTURE_TYPE sType; // Must be XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO
// const void* pNext; // Pointer to next structure
// XGL_FLAGS flags; // Reserved
// } XGL_EVENT_CREATE_INFO;
memset(&event_info, 0, sizeof(event_info));
event_info.sType = XGL_STRUCTURE_TYPE_EVENT_CREATE_INFO;
err = xglCreateEvent(dev_.obj(), &event_info, &event);
ASSERT_XGL_SUCCESS(err);
err = xglGetObjectInfo(event, XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
&data_size, &mem_req);
ASSERT_XGL_SUCCESS(err);
// XGL_RESULT XGLAPI xglAllocMemory(
// XGL_DEVICE device,
// const XGL_MEMORY_ALLOC_INFO* pAllocInfo,
// XGL_GPU_MEMORY* pMem);
XGL_MEMORY_ALLOC_INFO mem_info;
XGL_GPU_MEMORY event_mem;
ASSERT_NE(0, mem_req.size) << "xglGetObjectInfo (Event): Failed - expect events to require memory";
memset(&mem_info, 0, sizeof(mem_info));
mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO;
mem_info.allocationSize = mem_req.size;
mem_info.memType = mem_req.memType;
mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL;
mem_info.memProps = XGL_MEMORY_PROPERTY_SHAREABLE_BIT;
err = xglAllocMemory(dev_.obj(), &mem_info, &event_mem);
ASSERT_XGL_SUCCESS(err);
err = xglBindObjectMemory(event, 0, event_mem, 0);
ASSERT_XGL_SUCCESS(err);
err = xglResetEvent(event);
ASSERT_XGL_SUCCESS(err);
for (int i = 0; i < ARRAY_SIZE(bufs); i++) {
bufs[i].init(dev_, 4);
add_memory_ref(bufs[i], 0);
uint32_t *data = static_cast<uint32_t *>(bufs[i].map());
data[0] = 0x22222222 * (i + 1);
bufs[i].unmap();
}
cmd_.begin();
xglCmdFillBuffer(cmd_.obj(), bufs[0].obj(), 0, 4, 0x11111111);
// is this necessary?
XGL_BUFFER_MEMORY_BARRIER memory_barrier = bufs[0].buffer_memory_barrier(
XGL_MEMORY_OUTPUT_COPY_BIT, XGL_MEMORY_INPUT_COPY_BIT, 0, 4);
XGL_BUFFER_MEMORY_BARRIER *pmemory_barrier = &memory_barrier;
XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_TRANSFER_COMPLETE };
XGL_PIPELINE_BARRIER pipeline_barrier = {};
pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
pipeline_barrier.eventCount = 1;
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = 1;
pipeline_barrier.pMemBarriers = (const void **)&pmemory_barrier;
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
XGL_BUFFER_COPY region = {};
region.copySize = 4;
xglCmdCopyBuffer(cmd_.obj(), bufs[0].obj(), bufs[1].obj(), 1, &region);
memory_barrier = bufs[1].buffer_memory_barrier(
XGL_MEMORY_OUTPUT_COPY_BIT, XGL_MEMORY_INPUT_COPY_BIT, 0, 4);
pmemory_barrier = &memory_barrier;
pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
pipeline_barrier.eventCount = 1;
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = 1;
pipeline_barrier.pMemBarriers = (const void **)&pmemory_barrier;
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
xglCmdCopyBuffer(cmd_.obj(), bufs[1].obj(), bufs[2].obj(), 1, &region);
/* Use xglCmdSetEvent and xglCmdWaitEvents to test them.
* This could be xglCmdPipelineBarrier.
*/
xglCmdSetEvent(cmd_.obj(), event, XGL_SET_EVENT_TRANSFER_COMPLETE);
// Additional commands could go into the buffer here before the wait.
memory_barrier = bufs[1].buffer_memory_barrier(
XGL_MEMORY_OUTPUT_COPY_BIT, XGL_MEMORY_INPUT_CPU_READ_BIT, 0, 4);
pmemory_barrier = &memory_barrier;
XGL_EVENT_WAIT_INFO wait_info = {};
wait_info.sType = XGL_STRUCTURE_TYPE_EVENT_WAIT_INFO;
wait_info.eventCount = 1;
wait_info.pEvents = &event;
wait_info.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
wait_info.memBarrierCount = 1;
wait_info.pMemBarriers = (const void **)&pmemory_barrier;
xglCmdWaitEvents(cmd_.obj(), &wait_info);
cmd_.end();
submit_and_done();
const uint32_t *data = static_cast<const uint32_t *>(bufs[2].map());
EXPECT_EQ(0x11111111, data[0]);
bufs[2].unmap();
// All done with event memory, clean up
err = xglBindObjectMemory(event, 0, XGL_NULL_HANDLE, 0);
ASSERT_XGL_SUCCESS(err);
err = xglDestroyObject(event);
ASSERT_XGL_SUCCESS(err);
}
class XglCmdBlitImageTest : public XglCmdBlitTest {
protected:
void init_test_formats(XGL_FLAGS features)
{
first_linear_format_ = XGL_FMT_UNDEFINED;
first_optimal_format_ = XGL_FMT_UNDEFINED;
for (std::vector<xgl_testing::Device::Format>::const_iterator it = dev_.formats().begin();
it != dev_.formats().end(); it++) {
if (it->features & features) {
test_formats_.push_back(*it);
if (it->tiling == XGL_LINEAR_TILING &&
first_linear_format_ == XGL_FMT_UNDEFINED)
first_linear_format_ = it->format;
if (it->tiling == XGL_OPTIMAL_TILING &&
first_optimal_format_ == XGL_FMT_UNDEFINED)
first_optimal_format_ = it->format;
}
}
}
void init_test_formats()
{
init_test_formats(static_cast<XGL_FLAGS>(-1));
}
void fill_src(xgl_testing::Image &img, const xgl_testing::ImageChecker &checker)
{
if (img.transparent()) {
checker.fill(img);
return;
}
ASSERT_EQ(true, img.copyable());
xgl_testing::Buffer in_buf;
in_buf.init(dev_, checker.buffer_size());
checker.fill(in_buf);
add_memory_ref(in_buf, XGL_MEMORY_REF_READ_ONLY_BIT);
add_memory_ref(img, 0);
// copy in and tile
cmd_.begin();
xglCmdCopyBufferToImage(cmd_.obj(), in_buf.obj(), img.obj(),
checker.regions().size(), &checker.regions()[0]);
cmd_.end();
submit_and_done();
}
void check_dst(xgl_testing::Image &img, const xgl_testing::ImageChecker &checker)
{
if (img.transparent()) {
DO(checker.check(img));
return;
}
ASSERT_EQ(true, img.copyable());
xgl_testing::Buffer out_buf;
out_buf.init(dev_, checker.buffer_size());
add_memory_ref(img, XGL_MEMORY_REF_READ_ONLY_BIT);
add_memory_ref(out_buf, 0);
// copy out and linearize
cmd_.begin();
xglCmdCopyImageToBuffer(cmd_.obj(), img.obj(), out_buf.obj(),
checker.regions().size(), &checker.regions()[0]);
cmd_.end();
submit_and_done();
DO(checker.check(out_buf));
}
std::vector<xgl_testing::Device::Format> test_formats_;
XGL_FORMAT first_linear_format_;
XGL_FORMAT first_optimal_format_;
};
class XglCmdCopyBufferToImageTest : public XglCmdBlitImageTest {
protected:
virtual void SetUp()
{
XglCmdBlitTest::SetUp();
init_test_formats(XGL_FORMAT_IMAGE_COPY_BIT);
ASSERT_NE(true, test_formats_.empty());
}
void test_copy_memory_to_image(const XGL_IMAGE_CREATE_INFO &img_info, const xgl_testing::ImageChecker &checker)
{
xgl_testing::Buffer buf;
xgl_testing::Image img;
buf.init(dev_, checker.buffer_size());
checker.fill(buf);
add_memory_ref(buf, XGL_MEMORY_REF_READ_ONLY_BIT);
img.init(dev_, img_info);
add_memory_ref(img, 0);
cmd_.begin();
xglCmdCopyBufferToImage(cmd_.obj(), buf.obj(), img.obj(),
checker.regions().size(), &checker.regions()[0]);
cmd_.end();
submit_and_done();
check_dst(img, checker);
}
void test_copy_memory_to_image(const XGL_IMAGE_CREATE_INFO &img_info, const std::vector<XGL_BUFFER_IMAGE_COPY> &regions)
{
xgl_testing::ImageChecker checker(img_info, regions);
test_copy_memory_to_image(img_info, checker);
}
void test_copy_memory_to_image(const XGL_IMAGE_CREATE_INFO &img_info)
{
xgl_testing::ImageChecker checker(img_info);
test_copy_memory_to_image(img_info, checker);
}
};
TEST_F(XglCmdCopyBufferToImageTest, Basic)
{
for (std::vector<xgl_testing::Device::Format>::const_iterator it = test_formats_.begin();
it != test_formats_.end(); it++) {
// not sure what to do here
if (it->format == XGL_FMT_UNDEFINED ||
(it->format >= XGL_FMT_B8G8R8_UNORM &&
it->format <= XGL_FMT_B8G8R8_SRGB))
continue;
XGL_IMAGE_CREATE_INFO img_info = xgl_testing::Image::create_info();
img_info.imageType = XGL_IMAGE_2D;
img_info.format = it->format;
img_info.extent.width = 64;
img_info.extent.height = 64;
img_info.tiling = it->tiling;
test_copy_memory_to_image(img_info);
}
}
class XglCmdCopyImageToBufferTest : public XglCmdBlitImageTest {
protected:
virtual void SetUp()
{
XglCmdBlitTest::SetUp();
init_test_formats(XGL_FORMAT_IMAGE_COPY_BIT);
ASSERT_NE(true, test_formats_.empty());
}
void test_copy_image_to_memory(const XGL_IMAGE_CREATE_INFO &img_info, const xgl_testing::ImageChecker &checker)
{
xgl_testing::Image img;
xgl_testing::Buffer buf;
img.init(dev_, img_info);
fill_src(img, checker);
add_memory_ref(img, XGL_MEMORY_REF_READ_ONLY_BIT);
buf.init(dev_, checker.buffer_size());
add_memory_ref(buf, 0);
cmd_.begin();
xglCmdCopyImageToBuffer(cmd_.obj(), img.obj(), buf.obj(),
checker.regions().size(), &checker.regions()[0]);
cmd_.end();
submit_and_done();
checker.check(buf);
}
void test_copy_image_to_memory(const XGL_IMAGE_CREATE_INFO &img_info, const std::vector<XGL_BUFFER_IMAGE_COPY> &regions)
{
xgl_testing::ImageChecker checker(img_info, regions);
test_copy_image_to_memory(img_info, checker);
}
void test_copy_image_to_memory(const XGL_IMAGE_CREATE_INFO &img_info)
{
xgl_testing::ImageChecker checker(img_info);
test_copy_image_to_memory(img_info, checker);
}
};
TEST_F(XglCmdCopyImageToBufferTest, Basic)
{
for (std::vector<xgl_testing::Device::Format>::const_iterator it = test_formats_.begin();
it != test_formats_.end(); it++) {
// not sure what to do here
if (it->format == XGL_FMT_UNDEFINED ||
(it->format >= XGL_FMT_B8G8R8_UNORM &&
it->format <= XGL_FMT_B8G8R8_SRGB))
continue;
XGL_IMAGE_CREATE_INFO img_info = xgl_testing::Image::create_info();
img_info.imageType = XGL_IMAGE_2D;
img_info.format = it->format;
img_info.extent.width = 64;
img_info.extent.height = 64;
img_info.tiling = it->tiling;
test_copy_image_to_memory(img_info);
}
}
class XglCmdCopyImageTest : public XglCmdBlitImageTest {
protected:
virtual void SetUp()
{
XglCmdBlitTest::SetUp();
init_test_formats(XGL_FORMAT_IMAGE_COPY_BIT);
ASSERT_NE(true, test_formats_.empty());
}
void test_copy_image(const XGL_IMAGE_CREATE_INFO &src_info, const XGL_IMAGE_CREATE_INFO &dst_info,
const std::vector<XGL_IMAGE_COPY> &copies)
{
// convert XGL_IMAGE_COPY to two sets of XGL_BUFFER_IMAGE_COPY
std::vector<XGL_BUFFER_IMAGE_COPY> src_regions, dst_regions;
XGL_GPU_SIZE src_offset = 0, dst_offset = 0;
for (std::vector<XGL_IMAGE_COPY>::const_iterator it = copies.begin(); it != copies.end(); it++) {
XGL_BUFFER_IMAGE_COPY src_region = {}, dst_region = {};
src_region.bufferOffset = src_offset;
src_region.imageSubresource = it->srcSubresource;
src_region.imageOffset = it->srcOffset;
src_region.imageExtent = it->extent;
src_regions.push_back(src_region);
dst_region.bufferOffset = src_offset;
dst_region.imageSubresource = it->destSubresource;
dst_region.imageOffset = it->destOffset;
dst_region.imageExtent = it->extent;
dst_regions.push_back(dst_region);
const XGL_GPU_SIZE size = it->extent.width * it->extent.height * it->extent.depth;
src_offset += xgl_testing::get_format_size(src_info.format) * size;
dst_offset += xgl_testing::get_format_size(dst_info.format) * size;
}
xgl_testing::ImageChecker src_checker(src_info, src_regions);
xgl_testing::ImageChecker dst_checker(dst_info, dst_regions);
xgl_testing::Image src;
src.init(dev_, src_info);
fill_src(src, src_checker);
add_memory_ref(src, XGL_MEMORY_REF_READ_ONLY_BIT);
xgl_testing::Image dst;
dst.init(dev_, dst_info);
add_memory_ref(dst, 0);
cmd_.begin();
xglCmdCopyImage(cmd_.obj(), src.obj(), dst.obj(), copies.size(), &copies[0]);
cmd_.end();
submit_and_done();
check_dst(dst, dst_checker);
}
};
TEST_F(XglCmdCopyImageTest, Basic)
{
for (std::vector<xgl_testing::Device::Format>::const_iterator it = test_formats_.begin();
it != test_formats_.end(); it++) {
// not sure what to do here
if (it->format == XGL_FMT_UNDEFINED ||
(it->format >= XGL_FMT_B8G8R8_UNORM &&
it->format <= XGL_FMT_B8G8R8_SRGB))
continue;
XGL_IMAGE_CREATE_INFO img_info = xgl_testing::Image::create_info();
img_info.imageType = XGL_IMAGE_2D;
img_info.format = it->format;
img_info.extent.width = 64;
img_info.extent.height = 64;
img_info.tiling = it->tiling;
XGL_IMAGE_COPY copy = {};
copy.srcSubresource = xgl_testing::Image::subresource(XGL_IMAGE_ASPECT_COLOR, 0, 0);
copy.destSubresource = copy.srcSubresource;
copy.extent = img_info.extent;
test_copy_image(img_info, img_info, std::vector<XGL_IMAGE_COPY>(&copy, &copy + 1));
}
}
class XglCmdCloneImageDataTest : public XglCmdBlitImageTest {
protected:
virtual void SetUp()
{
XglCmdBlitTest::SetUp();
init_test_formats();
ASSERT_NE(true, test_formats_.empty());
}
void test_clone_image_data(const XGL_IMAGE_CREATE_INFO &img_info)
{
xgl_testing::ImageChecker checker(img_info);
xgl_testing::Image src, dst;
src.init(dev_, img_info);
if (src.transparent() || src.copyable())
fill_src(src, checker);
add_memory_ref(src, XGL_MEMORY_REF_READ_ONLY_BIT);
dst.init(dev_, img_info);
add_memory_ref(dst, 0);
const XGL_IMAGE_LAYOUT layout = XGL_IMAGE_LAYOUT_GENERAL;
cmd_.begin();
xglCmdCloneImageData(cmd_.obj(), src.obj(), layout, dst.obj(), layout);
cmd_.end();
submit_and_done();
// cannot verify
if (!dst.transparent() && !dst.copyable())
return;
check_dst(dst, checker);
}
};
TEST_F(XglCmdCloneImageDataTest, Basic)
{
for (std::vector<xgl_testing::Device::Format>::const_iterator it = test_formats_.begin();
it != test_formats_.end(); it++) {
// not sure what to do here
if (it->format == XGL_FMT_UNDEFINED ||
(it->format >= XGL_FMT_R32G32B32_UINT &&
it->format <= XGL_FMT_R32G32B32_SFLOAT) ||
(it->format >= XGL_FMT_B8G8R8_UNORM &&
it->format <= XGL_FMT_B8G8R8_SRGB) ||
(it->format >= XGL_FMT_BC1_UNORM &&
it->format <= XGL_FMT_ASTC_12x12_SRGB) ||
(it->format >= XGL_FMT_D16_UNORM &&
it->format <= XGL_FMT_D32_SFLOAT_S8_UINT) ||
it->format == XGL_FMT_R64G64B64_SFLOAT ||
it->format == XGL_FMT_R64G64B64A64_SFLOAT)
continue;
XGL_IMAGE_CREATE_INFO img_info = xgl_testing::Image::create_info();
img_info.imageType = XGL_IMAGE_2D;
img_info.format = it->format;
img_info.extent.width = 64;
img_info.extent.height = 64;
img_info.tiling = it->tiling;
img_info.flags = XGL_IMAGE_CREATE_CLONEABLE_BIT;
const XGL_IMAGE_SUBRESOURCE_RANGE range =
xgl_testing::Image::subresource_range(img_info, XGL_IMAGE_ASPECT_COLOR);
std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> ranges(&range, &range + 1);
test_clone_image_data(img_info);
}
}
class XglCmdClearColorImageTest : public XglCmdBlitImageTest {
protected:
XglCmdClearColorImageTest() : test_raw_(false) {}
XglCmdClearColorImageTest(bool test_raw) : test_raw_(test_raw) {}
virtual void SetUp()
{
XglCmdBlitTest::SetUp();
if (test_raw_)
init_test_formats();
else
init_test_formats(XGL_FORMAT_CONVERSION_BIT);
ASSERT_NE(true, test_formats_.empty());
}
union Color {
float color[4];
uint32_t raw[4];
};
bool test_raw_;
std::vector<uint8_t> color_to_raw(XGL_FORMAT format, const float color[4])
{
std::vector<uint8_t> raw;
// TODO support all formats
switch (format) {
case XGL_FMT_R8G8B8A8_UNORM:
raw.push_back(color[0] * 255.0f);
raw.push_back(color[1] * 255.0f);
raw.push_back(color[2] * 255.0f);
raw.push_back(color[3] * 255.0f);
break;
case XGL_FMT_B8G8R8A8_UNORM:
raw.push_back(color[2] * 255.0f);
raw.push_back(color[1] * 255.0f);
raw.push_back(color[0] * 255.0f);
raw.push_back(color[3] * 255.0f);
break;
default:
break;
}
return raw;
}
std::vector<uint8_t> color_to_raw(XGL_FORMAT format, const uint32_t color[4])
{
std::vector<uint8_t> raw;
// TODO support all formats
switch (format) {
case XGL_FMT_R8G8B8A8_UNORM:
raw.push_back(static_cast<uint8_t>(color[0]));
raw.push_back(static_cast<uint8_t>(color[1]));
raw.push_back(static_cast<uint8_t>(color[2]));
raw.push_back(static_cast<uint8_t>(color[3]));
break;
case XGL_FMT_B8G8R8A8_UNORM:
raw.push_back(static_cast<uint8_t>(color[2]));
raw.push_back(static_cast<uint8_t>(color[1]));
raw.push_back(static_cast<uint8_t>(color[0]));
raw.push_back(static_cast<uint8_t>(color[3]));
break;
default:
break;
}
return raw;
}
std::vector<uint8_t> color_to_raw(XGL_FORMAT format, const Color &color)
{
if (test_raw_)
return color_to_raw(format, color.raw);
else
return color_to_raw(format, color.color);
}
void test_clear_color_image(const XGL_IMAGE_CREATE_INFO &img_info,
const Color &color,
const std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> &ranges)
{
xgl_testing::Image img;
img.init(dev_, img_info);
add_memory_ref(img, 0);
const XGL_FLAGS all_cache_outputs =
XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
XGL_MEMORY_OUTPUT_COPY_BIT;
const XGL_FLAGS all_cache_inputs =
XGL_MEMORY_INPUT_CPU_READ_BIT |
XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
XGL_MEMORY_INPUT_SHADER_READ_BIT |
XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
XGL_MEMORY_INPUT_COPY_BIT;
std::vector<XGL_IMAGE_MEMORY_BARRIER> to_clear;
std::vector<XGL_IMAGE_MEMORY_BARRIER *> p_to_clear;
std::vector<XGL_IMAGE_MEMORY_BARRIER> to_xfer;
std::vector<XGL_IMAGE_MEMORY_BARRIER *> p_to_xfer;
for (std::vector<XGL_IMAGE_SUBRESOURCE_RANGE>::const_iterator it = ranges.begin();
it != ranges.end(); it++) {
to_clear.push_back(img.image_memory_barrier(all_cache_outputs, all_cache_inputs,
XGL_IMAGE_LAYOUT_GENERAL,
XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL,
*it));
p_to_clear.push_back(&to_clear.back());
to_xfer.push_back(img.image_memory_barrier(all_cache_outputs, all_cache_inputs,
XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL,
XGL_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL, *it));
p_to_xfer.push_back(&to_xfer.back());
}
cmd_.begin();
XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
XGL_PIPELINE_BARRIER pipeline_barrier = {};
pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
pipeline_barrier.eventCount = 1;
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = to_clear.size();
pipeline_barrier.pMemBarriers = (const void **)&p_to_clear[0];
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
if (test_raw_) {
xglCmdClearColorImageRaw(cmd_.obj(), img.obj(), color.raw, ranges.size(), &ranges[0]);
} else {
xglCmdClearColorImage(cmd_.obj(), img.obj(), color.color, ranges.size(), &ranges[0]);
}
pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
pipeline_barrier.eventCount = 1;
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = to_xfer.size();
pipeline_barrier.pMemBarriers = (const void **)&p_to_xfer[0];
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
cmd_.end();
submit_and_done();
// cannot verify
if (!img.transparent() && !img.copyable())
return;
xgl_testing::ImageChecker checker(img_info, ranges);
const std::vector<uint8_t> solid_pattern = color_to_raw(img_info.format, color);
if (solid_pattern.empty())
return;
checker.set_solid_pattern(solid_pattern);
check_dst(img, checker);
}
void test_clear_color_image(const XGL_IMAGE_CREATE_INFO &img_info,
const float color[4],
const std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> &ranges)
{
Color c;
memcpy(c.color, color, sizeof(c.color));
test_clear_color_image(img_info, c, ranges);
}
};
TEST_F(XglCmdClearColorImageTest, Basic)
{
for (std::vector<xgl_testing::Device::Format>::const_iterator it = test_formats_.begin();
it != test_formats_.end(); it++) {
const float color[4] = { 0.0f, 1.0f, 0.0f, 1.0f };
XGL_IMAGE_CREATE_INFO img_info = xgl_testing::Image::create_info();
img_info.imageType = XGL_IMAGE_2D;
img_info.format = it->format;
img_info.extent.width = 64;
img_info.extent.height = 64;
img_info.tiling = it->tiling;
const XGL_IMAGE_SUBRESOURCE_RANGE range =
xgl_testing::Image::subresource_range(img_info, XGL_IMAGE_ASPECT_COLOR);
std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> ranges(&range, &range + 1);
test_clear_color_image(img_info, color, ranges);
}
}
class XglCmdClearColorImageRawTest : public XglCmdClearColorImageTest {
protected:
XglCmdClearColorImageRawTest() : XglCmdClearColorImageTest(true) {}
void test_clear_color_image_raw(const XGL_IMAGE_CREATE_INFO &img_info,
const uint32_t color[4],
const std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> &ranges)
{
Color c;
memcpy(c.raw, color, sizeof(c.raw));
test_clear_color_image(img_info, c, ranges);
}
};
TEST_F(XglCmdClearColorImageRawTest, Basic)
{
for (std::vector<xgl_testing::Device::Format>::const_iterator it = test_formats_.begin();
it != test_formats_.end(); it++) {
const uint32_t color[4] = { 0x11111111, 0x22222222, 0x33333333, 0x44444444 };
// not sure what to do here
if (it->format == XGL_FMT_UNDEFINED ||
(it->format >= XGL_FMT_R8G8B8_UNORM &&
it->format <= XGL_FMT_R8G8B8_SRGB) ||
(it->format >= XGL_FMT_B8G8R8_UNORM &&
it->format <= XGL_FMT_B8G8R8_SRGB) ||
(it->format >= XGL_FMT_R16G16B16_UNORM &&
it->format <= XGL_FMT_R16G16B16_SFLOAT) ||
(it->format >= XGL_FMT_R32G32B32_UINT &&
it->format <= XGL_FMT_R32G32B32_SFLOAT) ||
it->format == XGL_FMT_R64G64B64_SFLOAT ||
it->format == XGL_FMT_R64G64B64A64_SFLOAT ||
(it->format >= XGL_FMT_D16_UNORM &&
it->format <= XGL_FMT_D32_SFLOAT_S8_UINT))
continue;
XGL_IMAGE_CREATE_INFO img_info = xgl_testing::Image::create_info();
img_info.imageType = XGL_IMAGE_2D;
img_info.format = it->format;
img_info.extent.width = 64;
img_info.extent.height = 64;
img_info.tiling = it->tiling;
const XGL_IMAGE_SUBRESOURCE_RANGE range =
xgl_testing::Image::subresource_range(img_info, XGL_IMAGE_ASPECT_COLOR);
std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> ranges(&range, &range + 1);
test_clear_color_image_raw(img_info, color, ranges);
}
}
class XglCmdClearDepthStencilTest : public XglCmdBlitImageTest {
protected:
virtual void SetUp()
{
XglCmdBlitTest::SetUp();
init_test_formats(XGL_FORMAT_DEPTH_ATTACHMENT_BIT |
XGL_FORMAT_STENCIL_ATTACHMENT_BIT);
ASSERT_NE(true, test_formats_.empty());
}
std::vector<uint8_t> ds_to_raw(XGL_FORMAT format, float depth, uint32_t stencil)
{
std::vector<uint8_t> raw;
// depth
switch (format) {
case XGL_FMT_D16_UNORM:
case XGL_FMT_D16_UNORM_S8_UINT:
{
const uint16_t unorm = depth * 65535.0f;
raw.push_back(unorm & 0xff);
raw.push_back(unorm >> 8);
}
break;
case XGL_FMT_D32_SFLOAT:
case XGL_FMT_D32_SFLOAT_S8_UINT:
{
const union {
float depth;
uint32_t u32;
} u = { depth };
raw.push_back((u.u32 ) & 0xff);
raw.push_back((u.u32 >> 8) & 0xff);
raw.push_back((u.u32 >> 16) & 0xff);
raw.push_back((u.u32 >> 24) & 0xff);
}
break;
default:
break;
}
// stencil
switch (format) {
case XGL_FMT_S8_UINT:
raw.push_back(stencil);
break;
case XGL_FMT_D16_UNORM_S8_UINT:
raw.push_back(stencil);
raw.push_back(0);
break;
case XGL_FMT_D32_SFLOAT_S8_UINT:
raw.push_back(stencil);
raw.push_back(0);
raw.push_back(0);
raw.push_back(0);
break;
default:
break;
}
return raw;
}
void test_clear_depth_stencil(const XGL_IMAGE_CREATE_INFO &img_info,
float depth, uint32_t stencil,
const std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> &ranges)
{
xgl_testing::Image img;
img.init(dev_, img_info);
add_memory_ref(img, 0);
const XGL_FLAGS all_cache_outputs =
XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
XGL_MEMORY_OUTPUT_COPY_BIT;
const XGL_FLAGS all_cache_inputs =
XGL_MEMORY_INPUT_CPU_READ_BIT |
XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
XGL_MEMORY_INPUT_SHADER_READ_BIT |
XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
XGL_MEMORY_INPUT_COPY_BIT;
std::vector<XGL_IMAGE_MEMORY_BARRIER> to_clear;
std::vector<XGL_IMAGE_MEMORY_BARRIER *> p_to_clear;
std::vector<XGL_IMAGE_MEMORY_BARRIER> to_xfer;
std::vector<XGL_IMAGE_MEMORY_BARRIER *> p_to_xfer;
for (std::vector<XGL_IMAGE_SUBRESOURCE_RANGE>::const_iterator it = ranges.begin();
it != ranges.end(); it++) {
to_clear.push_back(img.image_memory_barrier(all_cache_outputs, all_cache_inputs,
XGL_IMAGE_LAYOUT_GENERAL,
XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL,
*it));
p_to_clear.push_back(&to_clear.back());
to_xfer.push_back(img.image_memory_barrier(all_cache_outputs, all_cache_inputs,
XGL_IMAGE_LAYOUT_CLEAR_OPTIMAL,
XGL_IMAGE_LAYOUT_TRANSFER_SOURCE_OPTIMAL, *it));
p_to_xfer.push_back(&to_xfer.back());
}
cmd_.begin();
XGL_SET_EVENT set_events[] = { XGL_SET_EVENT_GPU_COMMANDS_COMPLETE };
XGL_PIPELINE_BARRIER pipeline_barrier = {};
pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
pipeline_barrier.eventCount = 1;
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = to_clear.size();
pipeline_barrier.pMemBarriers = (const void **)&p_to_clear[0];
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
xglCmdClearDepthStencil(cmd_.obj(), img.obj(), depth, stencil, ranges.size(), &ranges[0]);
pipeline_barrier.sType = XGL_STRUCTURE_TYPE_PIPELINE_BARRIER;
pipeline_barrier.eventCount = 1;
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = to_xfer.size();
pipeline_barrier.pMemBarriers = (const void **)&p_to_xfer[0];
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
cmd_.end();
submit_and_done();
// cannot verify
if (!img.transparent() && !img.copyable())
return;
xgl_testing::ImageChecker checker(img_info, ranges);
checker.set_solid_pattern(ds_to_raw(img_info.format, depth, stencil));
check_dst(img, checker);
}
};
TEST_F(XglCmdClearDepthStencilTest, Basic)
{
for (std::vector<xgl_testing::Device::Format>::const_iterator it = test_formats_.begin();
it != test_formats_.end(); it++) {
// known driver issues
if (it->format == XGL_FMT_S8_UINT ||
it->format == XGL_FMT_D24_UNORM ||
it->format == XGL_FMT_D16_UNORM_S8_UINT ||
it->format == XGL_FMT_D24_UNORM_S8_UINT)
continue;
XGL_IMAGE_CREATE_INFO img_info = xgl_testing::Image::create_info();
img_info.imageType = XGL_IMAGE_2D;
img_info.format = it->format;
img_info.extent.width = 64;
img_info.extent.height = 64;
img_info.tiling = it->tiling;
img_info.usage = XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT;
const XGL_IMAGE_SUBRESOURCE_RANGE range =
xgl_testing::Image::subresource_range(img_info, XGL_IMAGE_ASPECT_DEPTH);
std::vector<XGL_IMAGE_SUBRESOURCE_RANGE> ranges(&range, &range + 1);
test_clear_depth_stencil(img_info, 0.25f, 63, ranges);
}
}
}; // namespace
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
xgl_testing::set_error_callback(test_error_callback);
environment = new xgl_testing::Environment();
if (!environment->parse_args(argc, argv))
return -1;
::testing::AddGlobalTestEnvironment(environment);
return RUN_ALL_TESTS();
}