blob: ca3c2dbb8c0c95384112ea83c5c41c7e7aee0eb2 [file] [log] [blame]
/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "genhw/genhw.h"
#include "dset.h"
#include "mem.h"
#include "pipeline.h"
#include "state.h"
#include "view.h"
#include "cmd_priv.h"
static int translate_primitive_topology(XGL_PRIMITIVE_TOPOLOGY topo)
{
switch (topo) {
case XGL_TOPOLOGY_POINT_LIST: return GEN6_3DPRIM_POINTLIST;
case XGL_TOPOLOGY_LINE_LIST: return GEN6_3DPRIM_LINELIST;
case XGL_TOPOLOGY_LINE_STRIP: return GEN6_3DPRIM_LINESTRIP;
case XGL_TOPOLOGY_TRIANGLE_LIST: return GEN6_3DPRIM_TRILIST;
case XGL_TOPOLOGY_TRIANGLE_STRIP: return GEN6_3DPRIM_TRISTRIP;
case XGL_TOPOLOGY_RECT_LIST: return GEN6_3DPRIM_RECTLIST;
case XGL_TOPOLOGY_QUAD_LIST: return GEN6_3DPRIM_QUADLIST;
case XGL_TOPOLOGY_QUAD_STRIP: return GEN6_3DPRIM_QUADSTRIP;
case XGL_TOPOLOGY_LINE_LIST_ADJ: return GEN6_3DPRIM_LINELIST_ADJ;
case XGL_TOPOLOGY_LINE_STRIP_ADJ: return GEN6_3DPRIM_LINESTRIP_ADJ;
case XGL_TOPOLOGY_TRIANGLE_LIST_ADJ: return GEN6_3DPRIM_TRILIST_ADJ;
case XGL_TOPOLOGY_TRIANGLE_STRIP_ADJ: return GEN6_3DPRIM_TRISTRIP_ADJ;
case XGL_TOPOLOGY_PATCH: return GEN7_3DPRIM_PATCHLIST_1;
default:
assert(!"unknown primitive topology");
return GEN6_3DPRIM_POINTLIST;
}
}
static void gen6_3DPRIMITIVE(struct intel_cmd *cmd,
XGL_PRIMITIVE_TOPOLOGY topo,
bool indexed,
uint32_t vertex_count,
uint32_t vertex_start,
uint32_t instance_count,
uint32_t instance_start,
uint32_t vertex_base)
{
const uint8_t cmd_len = 6;
uint32_t dw0;
CMD_ASSERT(cmd, 6, 6);
dw0 = GEN_RENDER_CMD(3D, 3DPRIMITIVE) |
translate_primitive_topology(topo) << GEN6_3DPRIM_DW0_TYPE__SHIFT |
(cmd_len - 2);
if (indexed)
dw0 |= GEN6_3DPRIM_DW0_ACCESS_RANDOM;
cmd_reserve(cmd, cmd_len);
cmd_write(cmd, dw0);
cmd_write(cmd, vertex_count);
cmd_write(cmd, vertex_start);
cmd_write(cmd, instance_count);
cmd_write(cmd, instance_start);
cmd_write(cmd, vertex_base);
}
static void gen7_3DPRIMITIVE(struct intel_cmd *cmd,
XGL_PRIMITIVE_TOPOLOGY topo,
bool indexed,
uint32_t vertex_count,
uint32_t vertex_start,
uint32_t instance_count,
uint32_t instance_start,
uint32_t vertex_base)
{
const uint8_t cmd_len = 7;
uint32_t dw0, dw1;
CMD_ASSERT(cmd, 7, 7.5);
dw0 = GEN_RENDER_CMD(3D, 3DPRIMITIVE) | (cmd_len - 2);
dw1 = translate_primitive_topology(topo) << GEN7_3DPRIM_DW1_TYPE__SHIFT;
if (indexed)
dw1 |= GEN7_3DPRIM_DW1_ACCESS_RANDOM;
cmd_reserve(cmd, cmd_len);
cmd_write(cmd, dw0);
cmd_write(cmd, dw1);
cmd_write(cmd, vertex_count);
cmd_write(cmd, vertex_start);
cmd_write(cmd, instance_count);
cmd_write(cmd, instance_start);
cmd_write(cmd, vertex_base);
}
static void gen6_3DSTATE_INDEX_BUFFER(struct intel_cmd *cmd,
const struct intel_mem *mem,
XGL_GPU_SIZE offset,
XGL_INDEX_TYPE type,
bool enable_cut_index)
{
const uint8_t cmd_len = 3;
uint32_t dw0, end_offset;
unsigned offset_align;
CMD_ASSERT(cmd, 6, 7.5);
dw0 = GEN_RENDER_CMD(3D, 3DSTATE_INDEX_BUFFER) | (cmd_len - 2);
/* the bit is moved to 3DSTATE_VF */
if (cmd_gen(cmd) >= INTEL_GEN(7.5))
assert(!enable_cut_index);
if (enable_cut_index)
dw0 |= GEN6_IB_DW0_CUT_INDEX_ENABLE;
switch (type) {
case XGL_INDEX_8:
dw0 |= GEN6_IB_DW0_FORMAT_BYTE;
offset_align = 1;
break;
case XGL_INDEX_16:
dw0 |= GEN6_IB_DW0_FORMAT_WORD;
offset_align = 2;
break;
case XGL_INDEX_32:
dw0 |= GEN6_IB_DW0_FORMAT_DWORD;
offset_align = 4;
break;
default:
cmd->result = XGL_ERROR_INVALID_VALUE;
return;
break;
}
if (offset % offset_align) {
cmd->result = XGL_ERROR_INVALID_VALUE;
return;
}
/* aligned and inclusive */
end_offset = mem->size - (mem->size % offset_align) - 1;
cmd_reserve(cmd, cmd_len);
cmd_write(cmd, dw0);
cmd_write_r(cmd, offset, mem, INTEL_DOMAIN_VERTEX, 0);
cmd_write_r(cmd, end_offset, mem, INTEL_DOMAIN_VERTEX, 0);
}
XGL_VOID XGLAPI intelCmdBindPipeline(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_PIPELINE pipeline)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
switch (pipelineBindPoint) {
case XGL_PIPELINE_BIND_POINT_COMPUTE:
cmd->bind.pipeline.compute = intel_pipeline(pipeline);
break;
case XGL_PIPELINE_BIND_POINT_GRAPHICS:
cmd->bind.pipeline.graphics = intel_pipeline(pipeline);
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindPipelineDelta(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_PIPELINE_DELTA delta)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
switch (pipelineBindPoint) {
case XGL_PIPELINE_BIND_POINT_COMPUTE:
cmd->bind.pipeline.compute_delta = delta;
break;
case XGL_PIPELINE_BIND_POINT_GRAPHICS:
cmd->bind.pipeline.graphics_delta = delta;
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindStateObject(
XGL_CMD_BUFFER cmdBuffer,
XGL_STATE_BIND_POINT stateBindPoint,
XGL_STATE_OBJECT state)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
switch (stateBindPoint) {
case XGL_STATE_BIND_VIEWPORT:
cmd->bind.state.viewport =
intel_viewport_state((XGL_VIEWPORT_STATE_OBJECT) state);
break;
case XGL_STATE_BIND_RASTER:
cmd->bind.state.raster =
intel_raster_state((XGL_RASTER_STATE_OBJECT) state);
break;
case XGL_STATE_BIND_DEPTH_STENCIL:
cmd->bind.state.ds =
intel_ds_state((XGL_DEPTH_STENCIL_STATE_OBJECT) state);
break;
case XGL_STATE_BIND_COLOR_BLEND:
cmd->bind.state.blend =
intel_blend_state((XGL_COLOR_BLEND_STATE_OBJECT) state);
break;
case XGL_STATE_BIND_MSAA:
cmd->bind.state.msaa =
intel_msaa_state((XGL_MSAA_STATE_OBJECT) state);
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindDescriptorSet(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_UINT index,
XGL_DESCRIPTOR_SET descriptorSet,
XGL_UINT slotOffset)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_dset *dset = intel_dset(descriptorSet);
assert(!index);
switch (pipelineBindPoint) {
case XGL_PIPELINE_BIND_POINT_COMPUTE:
cmd->bind.dset.compute = dset;
cmd->bind.dset.compute_offset = slotOffset;
break;
case XGL_PIPELINE_BIND_POINT_GRAPHICS:
cmd->bind.dset.graphics = dset;
cmd->bind.dset.graphics_offset = slotOffset;
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindDynamicMemoryView(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
switch (pipelineBindPoint) {
case XGL_PIPELINE_BIND_POINT_COMPUTE:
intel_mem_view_init(&cmd->bind.mem_view.compute, cmd->dev, pMemView);
break;
case XGL_PIPELINE_BIND_POINT_GRAPHICS:
intel_mem_view_init(&cmd->bind.mem_view.graphics, cmd->dev, pMemView);
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindIndexData(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem_,
XGL_GPU_SIZE offset,
XGL_INDEX_TYPE indexType)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_mem *mem = intel_mem(mem_);
if (cmd_gen(cmd) >= INTEL_GEN(7.5)) {
gen6_3DSTATE_INDEX_BUFFER(cmd, mem, offset, indexType, false);
} else {
cmd->bind.index.mem = mem;
cmd->bind.index.offset = offset;
cmd->bind.index.type = indexType;
}
}
XGL_VOID XGLAPI intelCmdBindAttachments(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT colorAttachmentCount,
const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments,
const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
XGL_UINT i;
for (i = 0; i < colorAttachmentCount; i++) {
const XGL_COLOR_ATTACHMENT_BIND_INFO *att = &pColorAttachments[i];
struct intel_rt_view *rt = intel_rt_view(att->view);
cmd->bind.att.rt[i] = rt;
}
cmd->bind.att.rt_count = colorAttachmentCount;
if (pDepthStencilAttachment) {
struct intel_ds_view *ds = intel_ds_view(pDepthStencilAttachment->view);
cmd->bind.att.ds = ds;
} else {
cmd->bind.att.ds = NULL;
}
}
XGL_VOID XGLAPI intelCmdDraw(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT firstVertex,
XGL_UINT vertexCount,
XGL_UINT firstInstance,
XGL_UINT instanceCount)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
XGL_PRIMITIVE_TOPOLOGY topo;
/* TODO emit bounded states */
topo = XGL_TOPOLOGY_TRIANGLE_LIST;
if (cmd_gen(cmd) >= INTEL_GEN(7)) {
gen7_3DPRIMITIVE(cmd, topo, false, vertexCount, firstVertex,
instanceCount, firstInstance, 0);
} else {
gen6_3DPRIMITIVE(cmd, topo, false, vertexCount, firstVertex,
instanceCount, firstInstance, 0);
}
}
XGL_VOID XGLAPI intelCmdDrawIndexed(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT firstIndex,
XGL_UINT indexCount,
XGL_INT vertexOffset,
XGL_UINT firstInstance,
XGL_UINT instanceCount)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
XGL_PRIMITIVE_TOPOLOGY topo;
/* TODO emit bounded states */
topo = XGL_TOPOLOGY_TRIANGLE_LIST;
if (cmd_gen(cmd) >= INTEL_GEN(7)) {
gen7_3DPRIMITIVE(cmd, topo, true, indexCount, firstIndex,
instanceCount, firstInstance, vertexOffset);
} else {
gen6_3DPRIMITIVE(cmd, topo, true, indexCount, firstIndex,
instanceCount, firstInstance, vertexOffset);
}
}
XGL_VOID XGLAPI intelCmdDrawIndirect(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset,
XGL_UINT32 count,
XGL_UINT32 stride)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
cmd->result = XGL_ERROR_UNKNOWN;
}
XGL_VOID XGLAPI intelCmdDrawIndexedIndirect(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset,
XGL_UINT32 count,
XGL_UINT32 stride)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
cmd->result = XGL_ERROR_UNKNOWN;
}
XGL_VOID XGLAPI intelCmdDispatch(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT x,
XGL_UINT y,
XGL_UINT z)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
cmd->result = XGL_ERROR_UNKNOWN;
}
XGL_VOID XGLAPI intelCmdDispatchIndirect(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
cmd->result = XGL_ERROR_UNKNOWN;
}