| /* |
| * XGL |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| #include <string.h> |
| #include <stdlib.h> |
| #include <assert.h> |
| #include <unordered_map> |
| #include "xglLayer.h" |
| |
| static std::unordered_map<XGL_VOID *, XGL_LAYER_DISPATCH_TABLE *> tableMap; |
| |
| static XGL_LAYER_DISPATCH_TABLE * initLayerTable(const XGL_BASE_LAYER_OBJECT *gpuw) |
| { |
| GetProcAddrType fpGPA; |
| XGL_LAYER_DISPATCH_TABLE *pTable; |
| |
| assert(gpuw); |
| std::unordered_map<XGL_VOID *, XGL_LAYER_DISPATCH_TABLE *>::const_iterator it = tableMap.find((XGL_VOID *) gpuw); |
| if (it == tableMap.end()) |
| { |
| pTable = new XGL_LAYER_DISPATCH_TABLE; |
| tableMap[(XGL_VOID *) gpuw] = pTable; |
| } else |
| { |
| return it->second; |
| } |
| fpGPA = gpuw->pGPA; |
| assert(fpGPA); |
| pTable->GetProcAddr = fpGPA; |
| pTable->InitAndEnumerateGpus = (InitAndEnumerateGpusType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglInitAndEnumerateGpus"); |
| pTable->GetGpuInfo = (GetGpuInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetGpuInfo"); |
| pTable->CreateDevice = (CreateDeviceType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateDevice"); |
| pTable->DestroyDevice = (DestroyDeviceType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDestroyDevice"); |
| pTable->GetExtensionSupport = (GetExtensionSupportType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetExtensionSupport"); |
| pTable->EnumerateLayers = (EnumerateLayersType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglEnumerateLayers"); |
| pTable->GetDeviceQueue = (GetDeviceQueueType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetDeviceQueue"); |
| pTable->QueueSubmit = (QueueSubmitType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglQueueSubmit"); |
| pTable->QueueSetGlobalMemReferences = (QueueSetGlobalMemReferencesType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglQueueSetGlobalMemReferences"); |
| pTable->QueueWaitIdle = (QueueWaitIdleType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglQueueWaitIdle"); |
| pTable->DeviceWaitIdle = (DeviceWaitIdleType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDeviceWaitIdle"); |
| pTable->GetMemoryHeapCount = (GetMemoryHeapCountType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetMemoryHeapCount"); |
| pTable->GetMemoryHeapInfo = (GetMemoryHeapInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetMemoryHeapInfo"); |
| pTable->AllocMemory = (AllocMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAllocMemory"); |
| pTable->FreeMemory = (FreeMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglFreeMemory"); |
| pTable->SetMemoryPriority = (SetMemoryPriorityType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglSetMemoryPriority"); |
| pTable->MapMemory = (MapMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglMapMemory"); |
| pTable->UnmapMemory = (UnmapMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglUnmapMemory"); |
| pTable->PinSystemMemory = (PinSystemMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglPinSystemMemory"); |
| pTable->RemapVirtualMemoryPages = (RemapVirtualMemoryPagesType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglRemapVirtualMemoryPages"); |
| pTable->GetMultiGpuCompatibility = (GetMultiGpuCompatibilityType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetMultiGpuCompatibility"); |
| pTable->OpenSharedMemory = (OpenSharedMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglOpenSharedMemory"); |
| pTable->OpenSharedQueueSemaphore = (OpenSharedQueueSemaphoreType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglOpenSharedQueueSemaphore"); |
| pTable->OpenPeerMemory = (OpenPeerMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglOpenPeerMemory"); |
| pTable->OpenPeerImage = (OpenPeerImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglOpenPeerImage"); |
| pTable->DestroyObject = (DestroyObjectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDestroyObject"); |
| pTable->GetObjectInfo = (GetObjectInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetObjectInfo"); |
| pTable->BindObjectMemory = (BindObjectMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglBindObjectMemory"); |
| pTable->CreateFence = (CreateFenceType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateFence"); |
| pTable->GetFenceStatus = (GetFenceStatusType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetFenceStatus"); |
| pTable->WaitForFences = (WaitForFencesType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWaitForFences"); |
| pTable->CreateQueueSemaphore = (CreateQueueSemaphoreType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateQueueSemaphore"); |
| pTable->SignalQueueSemaphore = (SignalQueueSemaphoreType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglSignalQueueSemaphore"); |
| pTable->WaitQueueSemaphore = (WaitQueueSemaphoreType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWaitQueueSemaphore"); |
| pTable->CreateEvent = (CreateEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateEvent"); |
| pTable->GetEventStatus = (GetEventStatusType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetEventStatus"); |
| pTable->SetEvent = (SetEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglSetEvent"); |
| pTable->ResetEvent = (ResetEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglResetEvent"); |
| pTable->CreateQueryPool = (CreateQueryPoolType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateQueryPool"); |
| pTable->GetQueryPoolResults = (GetQueryPoolResultsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetQueryPoolResults"); |
| pTable->GetFormatInfo = (GetFormatInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetFormatInfo"); |
| pTable->CreateImage = (CreateImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateImage"); |
| pTable->GetImageSubresourceInfo = (GetImageSubresourceInfoType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetImageSubresourceInfo"); |
| pTable->CreateImageView = (CreateImageViewType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateImageView"); |
| pTable->CreateColorAttachmentView = (CreateColorAttachmentViewType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateColorAttachmentView"); |
| pTable->CreateDepthStencilView = (CreateDepthStencilViewType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateDepthStencilView"); |
| pTable->CreateShader = (CreateShaderType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateShader"); |
| pTable->CreateGraphicsPipeline = (CreateGraphicsPipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateGraphicsPipeline"); |
| pTable->CreateComputePipeline = (CreateComputePipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateComputePipeline"); |
| pTable->StorePipeline = (StorePipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglStorePipeline"); |
| pTable->LoadPipeline = (LoadPipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglLoadPipeline"); |
| pTable->CreatePipelineDelta = (CreatePipelineDeltaType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreatePipelineDelta"); |
| pTable->CreateSampler = (CreateSamplerType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateSampler"); |
| pTable->CreateDescriptorSet = (CreateDescriptorSetType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateDescriptorSet"); |
| pTable->BeginDescriptorSetUpdate = (BeginDescriptorSetUpdateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglBeginDescriptorSetUpdate"); |
| pTable->EndDescriptorSetUpdate = (EndDescriptorSetUpdateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglEndDescriptorSetUpdate"); |
| pTable->AttachSamplerDescriptors = (AttachSamplerDescriptorsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAttachSamplerDescriptors"); |
| pTable->AttachImageViewDescriptors = (AttachImageViewDescriptorsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAttachImageViewDescriptors"); |
| pTable->AttachMemoryViewDescriptors = (AttachMemoryViewDescriptorsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAttachMemoryViewDescriptors"); |
| pTable->AttachNestedDescriptors = (AttachNestedDescriptorsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglAttachNestedDescriptors"); |
| pTable->ClearDescriptorSetSlots = (ClearDescriptorSetSlotsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglClearDescriptorSetSlots"); |
| pTable->CreateViewportState = (CreateViewportStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateViewportState"); |
| pTable->CreateRasterState = (CreateRasterStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateRasterState"); |
| pTable->CreateMsaaState = (CreateMsaaStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateMsaaState"); |
| pTable->CreateColorBlendState = (CreateColorBlendStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateColorBlendState"); |
| pTable->CreateDepthStencilState = (CreateDepthStencilStateType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateDepthStencilState"); |
| pTable->CreateCommandBuffer = (CreateCommandBufferType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCreateCommandBuffer"); |
| pTable->BeginCommandBuffer = (BeginCommandBufferType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglBeginCommandBuffer"); |
| pTable->EndCommandBuffer = (EndCommandBufferType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglEndCommandBuffer"); |
| pTable->ResetCommandBuffer = (ResetCommandBufferType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglResetCommandBuffer"); |
| pTable->CmdBindPipeline = (CmdBindPipelineType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindPipeline"); |
| pTable->CmdBindPipelineDelta = (CmdBindPipelineDeltaType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindPipelineDelta"); |
| pTable->CmdBindStateObject = (CmdBindStateObjectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindStateObject"); |
| pTable->CmdBindDescriptorSet = (CmdBindDescriptorSetType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindDescriptorSet"); |
| pTable->CmdBindDynamicMemoryView = (CmdBindDynamicMemoryViewType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindDynamicMemoryView"); |
| pTable->CmdBindVertexData = (CmdBindVertexDataType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindVertexData"); |
| pTable->CmdBindIndexData = (CmdBindIndexDataType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindIndexData"); |
| pTable->CmdBindAttachments = (CmdBindAttachmentsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBindAttachments"); |
| pTable->CmdPrepareMemoryRegions = (CmdPrepareMemoryRegionsType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdPrepareMemoryRegions"); |
| pTable->CmdPrepareImages = (CmdPrepareImagesType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdPrepareImages"); |
| pTable->CmdDraw = (CmdDrawType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDraw"); |
| pTable->CmdDrawIndexed = (CmdDrawIndexedType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDrawIndexed"); |
| pTable->CmdDrawIndirect = (CmdDrawIndirectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDrawIndirect"); |
| pTable->CmdDrawIndexedIndirect = (CmdDrawIndexedIndirectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDrawIndexedIndirect"); |
| pTable->CmdDispatch = (CmdDispatchType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDispatch"); |
| pTable->CmdDispatchIndirect = (CmdDispatchIndirectType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDispatchIndirect"); |
| pTable->CmdCopyMemory = (CmdCopyMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCopyMemory"); |
| pTable->CmdCopyImage = (CmdCopyImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCopyImage"); |
| pTable->CmdCopyMemoryToImage = (CmdCopyMemoryToImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCopyMemoryToImage"); |
| pTable->CmdCopyImageToMemory = (CmdCopyImageToMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCopyImageToMemory"); |
| pTable->CmdCloneImageData = (CmdCloneImageDataType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdCloneImageData"); |
| pTable->CmdUpdateMemory = (CmdUpdateMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdUpdateMemory"); |
| pTable->CmdFillMemory = (CmdFillMemoryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdFillMemory"); |
| pTable->CmdClearColorImage = (CmdClearColorImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdClearColorImage"); |
| pTable->CmdClearColorImageRaw = (CmdClearColorImageRawType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdClearColorImageRaw"); |
| pTable->CmdClearDepthStencil = (CmdClearDepthStencilType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdClearDepthStencil"); |
| pTable->CmdResolveImage = (CmdResolveImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdResolveImage"); |
| pTable->CmdSetEvent = (CmdSetEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdSetEvent"); |
| pTable->CmdResetEvent = (CmdResetEventType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdResetEvent"); |
| pTable->CmdMemoryAtomic = (CmdMemoryAtomicType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdMemoryAtomic"); |
| pTable->CmdBeginQuery = (CmdBeginQueryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdBeginQuery"); |
| pTable->CmdEndQuery = (CmdEndQueryType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdEndQuery"); |
| pTable->CmdResetQueryPool = (CmdResetQueryPoolType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdResetQueryPool"); |
| pTable->CmdWriteTimestamp = (CmdWriteTimestampType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdWriteTimestamp"); |
| pTable->CmdInitAtomicCounters = (CmdInitAtomicCountersType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdInitAtomicCounters"); |
| pTable->CmdLoadAtomicCounters = (CmdLoadAtomicCountersType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdLoadAtomicCounters"); |
| pTable->CmdSaveAtomicCounters = (CmdSaveAtomicCountersType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdSaveAtomicCounters"); |
| pTable->DbgSetValidationLevel = (DbgSetValidationLevelType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetValidationLevel"); |
| pTable->DbgRegisterMsgCallback = (DbgRegisterMsgCallbackType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgRegisterMsgCallback"); |
| pTable->DbgUnregisterMsgCallback = (DbgUnregisterMsgCallbackType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgUnregisterMsgCallback"); |
| pTable->DbgSetMessageFilter = (DbgSetMessageFilterType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetMessageFilter"); |
| pTable->DbgSetObjectTag = (DbgSetObjectTagType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetObjectTag"); |
| pTable->DbgSetGlobalOption = (DbgSetGlobalOptionType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetGlobalOption"); |
| pTable->DbgSetDeviceOption = (DbgSetDeviceOptionType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglDbgSetDeviceOption"); |
| pTable->CmdDbgMarkerBegin = (CmdDbgMarkerBeginType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDbgMarkerBegin"); |
| pTable->CmdDbgMarkerEnd = (CmdDbgMarkerEndType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglCmdDbgMarkerEnd"); |
| pTable->WsiX11AssociateConnection = (WsiX11AssociateConnectionType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWsiX11AssociateConnection"); |
| pTable->WsiX11GetMSC = (WsiX11GetMSCType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWsiX11GetMSC"); |
| pTable->WsiX11CreatePresentableImage = (WsiX11CreatePresentableImageType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWsiX11CreatePresentableImage"); |
| pTable->WsiX11QueuePresent = (WsiX11QueuePresentType) fpGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglWsiX11QueuePresent"); |
| return pTable; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLayerExtension1(XGL_DEVICE device) |
| { |
| printf("In xglLayerExtension1() call w/ device: %p\n", (void*)device); |
| printf("xglLayerExtension1 returning SUCCESS\n"); |
| return XGL_SUCCESS; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| XGL_RESULT result; |
| XGL_LAYER_DISPATCH_TABLE* pTable = initLayerTable(gpuw); |
| |
| printf("At start of wrapped xglGetExtensionSupport() call w/ gpu: %p\n", (void*)gpu); |
| if (!strncmp((const char *) pExtName, "xglLayerExtension1", strlen("xglLayerExtension1"))) |
| result = XGL_SUCCESS; |
| else |
| result = pTable->GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName); |
| printf("Completed wrapped xglGetExtensionSupport() call w/ gpu: %p\n", (void*)gpu); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| XGL_LAYER_DISPATCH_TABLE* pTable = initLayerTable(gpuw); |
| |
| printf("At start of wrapped xglCreateDevice() call w/ gpu: %p\n", (void*)gpu); |
| XGL_RESULT result = pTable->CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice); |
| // create a mapping for the device object into the dispatch table |
| tableMap.emplace(*pDevice, pTable); |
| printf("Completed wrapped xglCreateDevice() call w/ pDevice, Device %p: %p\n", (void*)pDevice, (void *) *pDevice); |
| return result; |
| } |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData) |
| { |
| XGL_LAYER_DISPATCH_TABLE* pTable = tableMap[device]; |
| |
| printf("At start of wrapped xglGetFormatInfo() call w/ device: %p\n", (void*)device); |
| XGL_RESULT result = pTable->GetFormatInfo(device, format, infoType, pDataSize, pData); |
| printf("Completed wrapped xglGetFormatInfo() call w/ device: %p\n", (void*)device); |
| return result; |
| } |
| |
| XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount, XGL_VOID* pReserved) |
| { |
| if (gpu != NULL) |
| { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| XGL_LAYER_DISPATCH_TABLE* pTable = initLayerTable(gpuw); |
| |
| printf("At start of wrapped xglEnumerateLayers() call w/ gpu: %p\n", gpu); |
| XGL_RESULT result = pTable->EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved); |
| return result; |
| } else |
| { |
| if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pReserved == NULL) |
| return XGL_ERROR_INVALID_POINTER; |
| |
| // Example of a layer that is only compatible with Intel's GPUs |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT*) pReserved; |
| GetGpuInfoType fpGetGpuInfo; |
| XGL_PHYSICAL_GPU_PROPERTIES gpuProps; |
| XGL_SIZE dataSize = sizeof(XGL_PHYSICAL_GPU_PROPERTIES); |
| fpGetGpuInfo = (GetGpuInfoType) gpuw->pGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, (const XGL_CHAR *) "xglGetGpuInfo"); |
| fpGetGpuInfo((XGL_PHYSICAL_GPU) gpuw->nextObject, XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES, &dataSize, &gpuProps); |
| if (gpuProps.vendorId == 0x8086) |
| { |
| *pOutLayerCount = 1; |
| strncpy((char *) pOutLayers[0], "Basic", maxStringSize); |
| } else |
| { |
| *pOutLayerCount = 0; |
| } |
| return XGL_SUCCESS; |
| } |
| } |
| |
| XGL_LAYER_EXPORT XGL_VOID * XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pName) |
| { |
| XGL_LAYER_DISPATCH_TABLE* pTable; |
| |
| if (gpu == NULL) |
| return NULL; |
| pTable = initLayerTable((const XGL_BASE_LAYER_OBJECT *) gpu); |
| if (!strncmp("xglGetProcAddr", (const char *) pName, sizeof("xglGetProcAddr"))) |
| return (XGL_VOID *) xglGetProcAddr; |
| else if (!strncmp("xglInitAndEnumerateGpus", (const char *) pName, sizeof("xglInitAndEnumerateGpus"))) |
| return (XGL_VOID *) pTable->InitAndEnumerateGpus; |
| if (!strncmp("xglGetGpuInfo", (const char *) pName, sizeof ("xglGetGpuInfo"))) |
| return (XGL_VOID *) pTable->GetGpuInfo; |
| else if (!strncmp("xglCreateDevice", (const char *) pName, sizeof ("xglCreateDevice"))) |
| return (XGL_VOID *) xglCreateDevice; |
| else if (!strncmp("xglDestroyDevice", (const char *) pName, sizeof ("xglDestroyDevice"))) |
| return (XGL_VOID *) pTable->DestroyDevice; |
| else if (!strncmp("xglGetExtensionSupport", (const char *) pName, sizeof ("xglGetExtensionSupport"))) |
| return (XGL_VOID *) xglGetExtensionSupport; |
| else if (!strncmp("xglEnumerateLayers", (const char *) pName, sizeof ("xglEnumerateLayers"))) |
| return (XGL_VOID *) xglEnumerateLayers; |
| else if (!strncmp("xglGetDeviceQueue", (const char *) pName, sizeof ("xglGetDeviceQueue"))) |
| return (XGL_VOID *) pTable->GetDeviceQueue; |
| else if (!strncmp("xglQueueSubmit", (const char *) pName, sizeof ("xglQueueSubmit"))) |
| return (XGL_VOID *) pTable->QueueSubmit; |
| else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) pName, sizeof ("xglQueueSetGlobalMemReferences"))) |
| return (XGL_VOID *) pTable->QueueSetGlobalMemReferences; |
| else if (!strncmp("xglQueueWaitIdle", (const char *) pName, sizeof ("xglQueueWaitIdle"))) |
| return (XGL_VOID *) pTable->QueueWaitIdle; |
| else if (!strncmp("xglDeviceWaitIdle", (const char *) pName, sizeof ("xglDeviceWaitIdle"))) |
| return (XGL_VOID *) pTable->DeviceWaitIdle; |
| else if (!strncmp("xglGetMemoryHeapCount", (const char *) pName, sizeof ("xglGetMemoryHeapCount"))) |
| return (XGL_VOID *) pTable->GetMemoryHeapCount; |
| else if (!strncmp("xglGetMemoryHeapInfo", (const char *) pName, sizeof ("xglGetMemoryHeapInfo"))) |
| return (XGL_VOID *) pTable->GetMemoryHeapInfo; |
| else if (!strncmp("xglAllocMemory", (const char *) pName, sizeof ("xglAllocMemory"))) |
| return (XGL_VOID *) pTable->AllocMemory; |
| else if (!strncmp("xglFreeMemory", (const char *) pName, sizeof ("xglFreeMemory"))) |
| return (XGL_VOID *) pTable->FreeMemory; |
| else if (!strncmp("xglSetMemoryPriority", (const char *) pName, sizeof ("xglSetMemoryPriority"))) |
| return (XGL_VOID *) pTable->SetMemoryPriority; |
| else if (!strncmp("xglMapMemory", (const char *) pName, sizeof ("xglMapMemory"))) |
| return (XGL_VOID *) pTable->MapMemory; |
| else if (!strncmp("xglUnmapMemory", (const char *) pName, sizeof ("xglUnmapMemory"))) |
| return (XGL_VOID *) pTable->UnmapMemory; |
| else if (!strncmp("xglPinSystemMemory", (const char *) pName, sizeof ("xglPinSystemMemory"))) |
| return (XGL_VOID *) pTable->PinSystemMemory; |
| else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) pName, sizeof ("xglRemapVirtualMemoryPages"))) |
| return (XGL_VOID *) pTable->RemapVirtualMemoryPages; |
| else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) pName, sizeof ("xglGetMultiGpuCompatibility"))) |
| return (XGL_VOID *) pTable->GetMultiGpuCompatibility; |
| else if (!strncmp("xglOpenSharedMemory", (const char *) pName, sizeof ("xglOpenSharedMemory"))) |
| return (XGL_VOID *) pTable->OpenSharedMemory; |
| else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) pName, sizeof ("xglOpenSharedQueueSemaphore"))) |
| return (XGL_VOID *) pTable->OpenSharedQueueSemaphore; |
| else if (!strncmp("xglOpenPeerMemory", (const char *) pName, sizeof ("xglOpenPeerMemory"))) |
| return (XGL_VOID *) pTable->OpenPeerMemory; |
| else if (!strncmp("xglOpenPeerImage", (const char *) pName, sizeof ("xglOpenPeerImage"))) |
| return (XGL_VOID *) pTable->OpenPeerImage; |
| else if (!strncmp("xglDestroyObject", (const char *) pName, sizeof ("xglDestroyObject"))) |
| return (XGL_VOID *) pTable->DestroyObject; |
| else if (!strncmp("xglGetObjectInfo", (const char *) pName, sizeof ("xglGetObjectInfo"))) |
| return (XGL_VOID *) pTable->GetObjectInfo; |
| else if (!strncmp("xglBindObjectMemory", (const char *) pName, sizeof ("xglBindObjectMemory"))) |
| return (XGL_VOID *) pTable->BindObjectMemory; |
| else if (!strncmp("xglCreateFence", (const char *) pName, sizeof ("xgllCreateFence"))) |
| return (XGL_VOID *) pTable->CreateFence; |
| else if (!strncmp("xglGetFenceStatus", (const char *) pName, sizeof ("xglGetFenceStatus"))) |
| return (XGL_VOID *) pTable->GetFenceStatus; |
| else if (!strncmp("xglWaitForFences", (const char *) pName, sizeof ("xglWaitForFences"))) |
| return (XGL_VOID *) pTable->WaitForFences; |
| else if (!strncmp("xglCreateQueueSemaphore", (const char *) pName, sizeof ("xgllCreateQueueSemaphore"))) |
| return (XGL_VOID *) pTable->CreateQueueSemaphore; |
| else if (!strncmp("xglSignalQueueSemaphore", (const char *) pName, sizeof ("xglSignalQueueSemaphore"))) |
| return (XGL_VOID *) pTable->SignalQueueSemaphore; |
| else if (!strncmp("xglWaitQueueSemaphore", (const char *) pName, sizeof ("xglWaitQueueSemaphore"))) |
| return (XGL_VOID *) pTable->WaitQueueSemaphore; |
| else if (!strncmp("xglCreateEvent", (const char *) pName, sizeof ("xgllCreateEvent"))) |
| return (XGL_VOID *) pTable->CreateEvent; |
| else if (!strncmp("xglGetEventStatus", (const char *) pName, sizeof ("xglGetEventStatus"))) |
| return (XGL_VOID *) pTable->GetEventStatus; |
| else if (!strncmp("xglSetEvent", (const char *) pName, sizeof ("xglSetEvent"))) |
| return (XGL_VOID *) pTable->SetEvent; |
| else if (!strncmp("xglResetEvent", (const char *) pName, sizeof ("xgllResetEvent"))) |
| return (XGL_VOID *) pTable->ResetEvent; |
| else if (!strncmp("xglCreateQueryPool", (const char *) pName, sizeof ("xglCreateQueryPool"))) |
| return (XGL_VOID *) pTable->CreateQueryPool; |
| else if (!strncmp("xglGetQueryPoolResults", (const char *) pName, sizeof ("xglGetQueryPoolResults"))) |
| return (XGL_VOID *) pTable->GetQueryPoolResults; |
| else if (!strncmp("xglGetFormatInfo", (const char *) pName, sizeof ("xglGetFormatInfo"))) |
| return (XGL_VOID *) xglGetFormatInfo; |
| else if (!strncmp("xglCreateImage", (const char *) pName, sizeof ("xglCreateImage"))) |
| return (XGL_VOID *) pTable->CreateImage; |
| else if (!strncmp("xglGetImageSubresourceInfo", (const char *) pName, sizeof ("xglGetImageSubresourceInfo"))) |
| return (XGL_VOID *) pTable->GetImageSubresourceInfo; |
| else if (!strncmp("xglCreateImageView", (const char *) pName, sizeof ("xglCreateImageView"))) |
| return (XGL_VOID *) pTable->CreateImageView; |
| else if (!strncmp("xglCreateColorAttachmentView", (const char *) pName, sizeof ("xglCreateColorAttachmentView"))) |
| return (XGL_VOID *) pTable->CreateColorAttachmentView; |
| else if (!strncmp("xglCreateDepthStencilView", (const char *) pName, sizeof ("xglCreateDepthStencilView"))) |
| return (XGL_VOID *) pTable->CreateDepthStencilView; |
| else if (!strncmp("xglCreateShader", (const char *) pName, sizeof ("xglCreateShader"))) |
| return (XGL_VOID *) pTable->CreateShader; |
| else if (!strncmp("xglCreateGraphicsPipeline", (const char *) pName, sizeof ("xglCreateGraphicsPipeline"))) |
| return (XGL_VOID *) pTable->CreateGraphicsPipeline; |
| else if (!strncmp("xglCreateComputePipeline", (const char *) pName, sizeof ("xglCreateComputePipeline"))) |
| return (XGL_VOID *) pTable->CreateComputePipeline; |
| else if (!strncmp("xglStorePipeline", (const char *) pName, sizeof ("xglStorePipeline"))) |
| return (XGL_VOID *) pTable->StorePipeline; |
| else if (!strncmp("xglLoadPipeline", (const char *) pName, sizeof ("xglLoadPipeline"))) |
| return (XGL_VOID *) pTable->LoadPipeline; |
| else if (!strncmp("xglCreatePipelineDelta", (const char *) pName, sizeof ("xglCreatePipelineDelta"))) |
| return (XGL_VOID *) pTable->CreatePipelineDelta; |
| else if (!strncmp("xglCreateSampler", (const char *) pName, sizeof ("xglCreateSampler"))) |
| return (XGL_VOID *) pTable->CreateSampler; |
| else if (!strncmp("xglCreateDescriptorSet", (const char *) pName, sizeof ("xglCreateDescriptorSet"))) |
| return (XGL_VOID *) pTable->CreateDescriptorSet; |
| else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) pName, sizeof ("xglBeginDescriptorSetUpdate"))) |
| return (XGL_VOID *) pTable->BeginDescriptorSetUpdate; |
| else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) pName, sizeof ("xglEndDescriptorSetUpdate"))) |
| return (XGL_VOID *) pTable->EndDescriptorSetUpdate; |
| else if (!strncmp("xglAttachSamplerDescriptors", (const char *) pName, sizeof ("xglAttachSamplerDescriptors"))) |
| return (XGL_VOID *) pTable->AttachSamplerDescriptors; |
| else if (!strncmp("xglAttachImageViewDescriptors", (const char *) pName, sizeof ("xglAttachImageViewDescriptors"))) |
| return (XGL_VOID *) pTable->AttachImageViewDescriptors; |
| else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) pName, sizeof ("xglAttachMemoryViewDescriptors"))) |
| return (XGL_VOID *) pTable->AttachMemoryViewDescriptors; |
| else if (!strncmp("xglAttachNestedDescriptors", (const char *) pName, sizeof ("xglAttachNestedDescriptors"))) |
| return (XGL_VOID *) pTable->AttachNestedDescriptors; |
| else if (!strncmp("xglClearDescriptorSetSlots", (const char *) pName, sizeof ("xglClearDescriptorSetSlots"))) |
| return (XGL_VOID *) pTable->ClearDescriptorSetSlots; |
| else if (!strncmp("xglCreateViewportState", (const char *) pName, sizeof ("xglCreateViewportState"))) |
| return (XGL_VOID *) pTable->CreateViewportState; |
| else if (!strncmp("xglCreateRasterState", (const char *) pName, sizeof ("xglCreateRasterState"))) |
| return (XGL_VOID *) pTable->CreateRasterState; |
| else if (!strncmp("xglCreateMsaaState", (const char *) pName, sizeof ("xglCreateMsaaState"))) |
| return (XGL_VOID *) pTable->CreateMsaaState; |
| else if (!strncmp("xglCreateColorBlendState", (const char *) pName, sizeof ("xglCreateColorBlendState"))) |
| return (XGL_VOID *) pTable->CreateColorBlendState; |
| else if (!strncmp("xglCreateDepthStencilState", (const char *) pName, sizeof ("xglCreateDepthStencilState"))) |
| return (XGL_VOID *) pTable->CreateDepthStencilState; |
| else if (!strncmp("xglCreateCommandBuffer", (const char *) pName, sizeof ("xglCreateCommandBuffer"))) |
| return (XGL_VOID *) pTable->CreateCommandBuffer; |
| else if (!strncmp("xglBeginCommandBuffer", (const char *) pName, sizeof ("xglBeginCommandBuffer"))) |
| return (XGL_VOID *) pTable->BeginCommandBuffer; |
| else if (!strncmp("xglEndCommandBuffer", (const char *) pName, sizeof ("xglEndCommandBuffer"))) |
| return (XGL_VOID *) pTable->EndCommandBuffer; |
| else if (!strncmp("xglResetCommandBuffer", (const char *) pName, sizeof ("xglResetCommandBuffer"))) |
| return (XGL_VOID *) pTable->ResetCommandBuffer; |
| else if (!strncmp("xglCmdBindPipeline", (const char *) pName, sizeof ("xglCmdBindPipeline"))) |
| return (XGL_VOID *) pTable->CmdBindPipeline; |
| else if (!strncmp("xglCmdBindPipelineDelta", (const char *) pName, sizeof ("xglCmdBindPipelineDelta"))) |
| return (XGL_VOID *) pTable->CmdBindPipelineDelta; |
| else if (!strncmp("xglCmdBindStateObject", (const char *) pName, sizeof ("xglCmdBindStateObject"))) |
| return (XGL_VOID *) pTable->CmdBindStateObject; |
| else if (!strncmp("xglCmdBindDescriptorSet", (const char *) pName, sizeof ("xglCmdBindDescriptorSet"))) |
| return (XGL_VOID *) pTable->CmdBindDescriptorSet; |
| else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) pName, sizeof ("xglCmdBindDynamicMemoryView"))) |
| return (XGL_VOID *) pTable->CmdBindDynamicMemoryView; |
| else if (!strncmp("xglCmdBindVertexData", (const char *) pName, sizeof ("xglCmdBindVertexData"))) |
| return (XGL_VOID *) pTable->CmdBindVertexData; |
| else if (!strncmp("xglCmdBindIndexData", (const char *) pName, sizeof ("xglCmdBindIndexData"))) |
| return (XGL_VOID *) pTable->CmdBindIndexData; |
| else if (!strncmp("xglCmdBindAttachments", (const char *) pName, sizeof ("xglCmdBindAttachments"))) |
| return (XGL_VOID *) pTable->CmdBindAttachments; |
| else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) pName, sizeof ("xglCmdPrepareMemoryRegions"))) |
| return (XGL_VOID *) pTable->CmdPrepareMemoryRegions; |
| else if (!strncmp("xglCmdPrepareImages", (const char *) pName, sizeof ("xglCmdPrepareImages"))) |
| return (XGL_VOID *) pTable->CmdPrepareImages; |
| else if (!strncmp("xglCmdDraw", (const char *) pName, sizeof ("xglCmdDraw"))) |
| return (XGL_VOID *) pTable->CmdDraw; |
| else if (!strncmp("xglCmdDrawIndexed", (const char *) pName, sizeof ("xglCmdDrawIndexed"))) |
| return (XGL_VOID *) pTable->CmdDrawIndexed; |
| else if (!strncmp("xglCmdDrawIndirect", (const char *) pName, sizeof ("xglCmdDrawIndirect"))) |
| return (XGL_VOID *) pTable->CmdDrawIndirect; |
| else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) pName, sizeof ("xglCmdDrawIndexedIndirect"))) |
| return (XGL_VOID *) pTable->CmdDrawIndexedIndirect; |
| else if (!strncmp("xglCmdDispatch", (const char *) pName, sizeof ("xglCmdDispatch"))) |
| return (XGL_VOID *) pTable->CmdDispatch; |
| else if (!strncmp("xglCmdDispatchIndirect", (const char *) pName, sizeof ("xglCmdDispatchIndirect"))) |
| return (XGL_VOID *) pTable->CmdDispatchIndirect; |
| else if (!strncmp("xglCmdCopyMemory", (const char *) pName, sizeof ("xglCmdCopyMemory"))) |
| return (XGL_VOID *) pTable->CmdCopyMemory; |
| else if (!strncmp("xglCmdCopyImage", (const char *) pName, sizeof ("xglCmdCopyImage"))) |
| return (XGL_VOID *) pTable->CmdCopyImage; |
| else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) pName, sizeof ("xglCmdCopyMemoryToImage"))) |
| return (XGL_VOID *) pTable->CmdCopyMemoryToImage; |
| else if (!strncmp("xglCmdCopyImageToMemory", (const char *) pName, sizeof ("xglCmdCopyImageToMemory"))) |
| return (XGL_VOID *) pTable->CmdCopyImageToMemory; |
| else if (!strncmp("xglCmdCloneImageData", (const char *) pName, sizeof ("xglCmdCloneImageData"))) |
| return (XGL_VOID *) pTable->CmdCloneImageData; |
| else if (!strncmp("xglCmdUpdateMemory", (const char *) pName, sizeof ("xglCmdUpdateMemory"))) |
| return (XGL_VOID *) pTable->CmdUpdateMemory; |
| else if (!strncmp("xglCmdFillMemory", (const char *) pName, sizeof ("xglCmdFillMemory"))) |
| return (XGL_VOID *) pTable->CmdFillMemory; |
| else if (!strncmp("xglCmdClearColorImage", (const char *) pName, sizeof ("xglCmdClearColorImage"))) |
| return (XGL_VOID *) pTable->CmdClearColorImage; |
| else if (!strncmp("xglCmdClearColorImageRaw", (const char *) pName, sizeof ("xglCmdClearColorImageRaw"))) |
| return (XGL_VOID *) pTable->CmdClearColorImageRaw; |
| else if (!strncmp("xglCmdClearDepthStencil", (const char *) pName, sizeof ("xglCmdClearDepthStencil"))) |
| return (XGL_VOID *) pTable->CmdClearDepthStencil; |
| else if (!strncmp("xglCmdResolveImage", (const char *) pName, sizeof ("xglCmdResolveImage"))) |
| return (XGL_VOID *) pTable->CmdResolveImage; |
| else if (!strncmp("xglCmdSetEvent", (const char *) pName, sizeof ("xglCmdSetEvent"))) |
| return (XGL_VOID *) pTable->CmdSetEvent; |
| else if (!strncmp("xglCmdResetEvent", (const char *) pName, sizeof ("xglCmdResetEvent"))) |
| return (XGL_VOID *) pTable->CmdResetEvent; |
| else if (!strncmp("xglCmdMemoryAtomic", (const char *) pName, sizeof ("xglCmdMemoryAtomic"))) |
| return (XGL_VOID *) pTable->CmdMemoryAtomic; |
| else if (!strncmp("xglCmdBeginQuery", (const char *) pName, sizeof ("xglCmdBeginQuery"))) |
| return (XGL_VOID *) pTable->CmdBeginQuery; |
| else if (!strncmp("xglCmdEndQuery", (const char *) pName, sizeof ("xglCmdEndQuery"))) |
| return (XGL_VOID *) pTable->CmdEndQuery; |
| else if (!strncmp("xglCmdResetQueryPool", (const char *) pName, sizeof ("xglCmdResetQueryPool"))) |
| return (XGL_VOID *) pTable->CmdResetQueryPool; |
| else if (!strncmp("xglCmdWriteTimestamp", (const char *) pName, sizeof ("xglCmdWriteTimestamp"))) |
| return (XGL_VOID *) pTable->CmdWriteTimestamp; |
| else if (!strncmp("xglCmdInitAtomicCounters", (const char *) pName, sizeof ("xglCmdInitAtomicCounters"))) |
| return (XGL_VOID *) pTable->CmdInitAtomicCounters; |
| else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) pName, sizeof ("xglCmdLoadAtomicCounters"))) |
| return (XGL_VOID *) pTable->CmdLoadAtomicCounters; |
| else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) pName, sizeof ("xglCmdSaveAtomicCounters"))) |
| return (XGL_VOID *) pTable->CmdSaveAtomicCounters; |
| else if (!strncmp("xglDbgSetValidationLevel", (const char *) pName, sizeof ("xglDbgSetValidationLevel"))) |
| return (XGL_VOID *) pTable->DbgSetValidationLevel; |
| else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) pName, sizeof ("xglDbgRegisterMsgCallback"))) |
| return (XGL_VOID *) pTable->DbgRegisterMsgCallback; |
| else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) pName, sizeof ("xglDbgUnregisterMsgCallback"))) |
| return (XGL_VOID *) pTable->DbgUnregisterMsgCallback; |
| else if (!strncmp("xglDbgSetMessageFilter", (const char *) pName, sizeof ("xglDbgSetMessageFilter"))) |
| return (XGL_VOID *) pTable->DbgSetMessageFilter; |
| else if (!strncmp("xglDbgSetObjectTag", (const char *) pName, sizeof ("xglDbgSetObjectTag"))) |
| return (XGL_VOID *) pTable->DbgSetObjectTag; |
| else if (!strncmp("xglDbgSetGlobalOption", (const char *) pName, sizeof ("xglDbgSetGlobalOption"))) |
| return (XGL_VOID *) pTable->DbgSetGlobalOption; |
| else if (!strncmp("xglDbgSetDeviceOption", (const char *) pName, sizeof ("xglDbgSetDeviceOption"))) |
| return (XGL_VOID *) pTable->DbgSetDeviceOption; |
| else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) pName, sizeof ("xglCmdDbgMarkerBegin"))) |
| return (XGL_VOID *) pTable->CmdDbgMarkerBegin; |
| else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) pName, sizeof ("xglCmdDbgMarkerEnd"))) |
| return (XGL_VOID *) pTable->CmdDbgMarkerEnd; |
| else if (!strncmp("xglWsiX11AssociateConnection", (const char *) pName, sizeof("xglWsiX11AssociateConnection"))) |
| return (XGL_VOID *) pTable->WsiX11AssociateConnection; |
| else if (!strncmp("xglWsiX11GetMSC", (const char *) pName, sizeof("xglWsiX11GetMSC"))) |
| return (XGL_VOID *) pTable->WsiX11GetMSC; |
| else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) pName, sizeof("xglWsiX11CreatePresentableImage"))) |
| return (XGL_VOID *) pTable->WsiX11CreatePresentableImage; |
| else if (!strncmp("xglWsiX11QueuePresent", (const char *) pName, sizeof("xglWsiX11QueuePresent"))) |
| return (XGL_VOID *) pTable->WsiX11QueuePresent; |
| else if (!strncmp("xglLayerExtension1", (const char *) pName, sizeof("xglLayerExtension1"))) |
| return (XGL_VOID *) xglLayerExtension1; |
| else { |
| XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu; |
| if (gpuw->pGPA == NULL) |
| return NULL; |
| return gpuw->pGPA((XGL_PHYSICAL_GPU) gpuw->nextObject, pName); |
| } |
| } |