| /* |
| * Vulkan |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| * |
| * Authors: |
| * Chia-I Wu <olv@lunarg.com> |
| */ |
| |
| #ifndef STATE_H |
| #define STATE_H |
| |
| #include "intel.h" |
| #include "obj.h" |
| |
| /* Should we add intel_state back, as the base class for dynamic states? */ |
| |
| struct intel_dynamic_vp { |
| struct intel_obj obj; |
| |
| uint32_t viewport_count; |
| /* SF_CLIP_VIEWPORTs, CC_VIEWPORTs, and SCISSOR_RECTs */ |
| uint32_t *cmd; |
| uint32_t cmd_len; |
| uint32_t cmd_clip_pos; |
| uint32_t cmd_cc_pos; |
| uint32_t cmd_scissor_rect_pos; |
| }; |
| |
| struct intel_dynamic_rs { |
| struct intel_obj obj; |
| VK_DYNAMIC_RS_STATE_CREATE_INFO rs_info; |
| }; |
| |
| struct intel_dynamic_cb { |
| struct intel_obj obj; |
| VK_DYNAMIC_CB_STATE_CREATE_INFO cb_info; |
| }; |
| |
| struct intel_dynamic_ds { |
| struct intel_obj obj; |
| VK_DYNAMIC_DS_STATE_CREATE_INFO ds_info; |
| }; |
| |
| static inline struct intel_dynamic_vp *intel_dynamic_vp(VK_DYNAMIC_VP_STATE_OBJECT state) |
| { |
| return (struct intel_dynamic_vp *) state; |
| } |
| |
| static inline struct intel_dynamic_vp *intel_viewport_state_from_obj(struct intel_obj *obj) |
| { |
| return (struct intel_dynamic_vp *) obj; |
| } |
| |
| static inline struct intel_dynamic_rs *intel_dynamic_rs(VK_DYNAMIC_RS_STATE_OBJECT state) |
| { |
| return (struct intel_dynamic_rs *) state; |
| } |
| |
| static inline struct intel_dynamic_rs *intel_raster_state_from_obj(struct intel_obj *obj) |
| { |
| return (struct intel_dynamic_rs *) obj; |
| } |
| |
| static inline struct intel_dynamic_cb *intel_dynamic_cb(VK_DYNAMIC_CB_STATE_OBJECT state) |
| { |
| return (struct intel_dynamic_cb *) state; |
| } |
| |
| static inline struct intel_dynamic_cb *intel_blend_state_from_obj(struct intel_obj *obj) |
| { |
| return (struct intel_dynamic_cb *) obj; |
| } |
| |
| static inline struct intel_dynamic_ds *intel_dynamic_ds(VK_DYNAMIC_DS_STATE_OBJECT state) |
| { |
| return (struct intel_dynamic_ds *) state; |
| } |
| |
| static inline struct intel_dynamic_ds *intel_ds_state_from_obj(struct intel_obj *obj) |
| { |
| return (struct intel_dynamic_ds *) obj; |
| } |
| |
| VK_RESULT intel_viewport_state_create(struct intel_dev *dev, |
| const VK_DYNAMIC_VP_STATE_CREATE_INFO *info, |
| struct intel_dynamic_vp **state_ret); |
| void intel_viewport_state_destroy(struct intel_dynamic_vp *state); |
| |
| VK_RESULT intel_raster_state_create(struct intel_dev *dev, |
| const VK_DYNAMIC_RS_STATE_CREATE_INFO *info, |
| struct intel_dynamic_rs **state_ret); |
| void intel_raster_state_destroy(struct intel_dynamic_rs *state); |
| |
| VK_RESULT intel_blend_state_create(struct intel_dev *dev, |
| const VK_DYNAMIC_CB_STATE_CREATE_INFO *info, |
| struct intel_dynamic_cb **state_ret); |
| void intel_blend_state_destroy(struct intel_dynamic_cb *state); |
| |
| VK_RESULT intel_ds_state_create(struct intel_dev *dev, |
| const VK_DYNAMIC_DS_STATE_CREATE_INFO *info, |
| struct intel_dynamic_ds **state_ret); |
| void intel_ds_state_destroy(struct intel_dynamic_ds *state); |
| |
| #endif /* STATE_H */ |