blob: f14d2518e2ea7f76f189a4c2682ca54641693b94 [file] [log] [blame]
/*
* Vulkan
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef STATE_H
#define STATE_H
#include "intel.h"
#include "obj.h"
/* Should we add intel_state back, as the base class for dynamic states? */
struct intel_dynamic_vp {
struct intel_obj obj;
uint32_t viewport_count;
/* SF_CLIP_VIEWPORTs, CC_VIEWPORTs, and SCISSOR_RECTs */
uint32_t *cmd;
uint32_t cmd_len;
uint32_t cmd_clip_pos;
uint32_t cmd_cc_pos;
uint32_t cmd_scissor_rect_pos;
};
struct intel_dynamic_rs {
struct intel_obj obj;
VK_DYNAMIC_RS_STATE_CREATE_INFO rs_info;
};
struct intel_dynamic_cb {
struct intel_obj obj;
VK_DYNAMIC_CB_STATE_CREATE_INFO cb_info;
};
struct intel_dynamic_ds {
struct intel_obj obj;
VK_DYNAMIC_DS_STATE_CREATE_INFO ds_info;
};
static inline struct intel_dynamic_vp *intel_dynamic_vp(VK_DYNAMIC_VP_STATE_OBJECT state)
{
return (struct intel_dynamic_vp *) state;
}
static inline struct intel_dynamic_vp *intel_viewport_state_from_obj(struct intel_obj *obj)
{
return (struct intel_dynamic_vp *) obj;
}
static inline struct intel_dynamic_rs *intel_dynamic_rs(VK_DYNAMIC_RS_STATE_OBJECT state)
{
return (struct intel_dynamic_rs *) state;
}
static inline struct intel_dynamic_rs *intel_raster_state_from_obj(struct intel_obj *obj)
{
return (struct intel_dynamic_rs *) obj;
}
static inline struct intel_dynamic_cb *intel_dynamic_cb(VK_DYNAMIC_CB_STATE_OBJECT state)
{
return (struct intel_dynamic_cb *) state;
}
static inline struct intel_dynamic_cb *intel_blend_state_from_obj(struct intel_obj *obj)
{
return (struct intel_dynamic_cb *) obj;
}
static inline struct intel_dynamic_ds *intel_dynamic_ds(VK_DYNAMIC_DS_STATE_OBJECT state)
{
return (struct intel_dynamic_ds *) state;
}
static inline struct intel_dynamic_ds *intel_ds_state_from_obj(struct intel_obj *obj)
{
return (struct intel_dynamic_ds *) obj;
}
VK_RESULT intel_viewport_state_create(struct intel_dev *dev,
const VK_DYNAMIC_VP_STATE_CREATE_INFO *info,
struct intel_dynamic_vp **state_ret);
void intel_viewport_state_destroy(struct intel_dynamic_vp *state);
VK_RESULT intel_raster_state_create(struct intel_dev *dev,
const VK_DYNAMIC_RS_STATE_CREATE_INFO *info,
struct intel_dynamic_rs **state_ret);
void intel_raster_state_destroy(struct intel_dynamic_rs *state);
VK_RESULT intel_blend_state_create(struct intel_dev *dev,
const VK_DYNAMIC_CB_STATE_CREATE_INFO *info,
struct intel_dynamic_cb **state_ret);
void intel_blend_state_destroy(struct intel_dynamic_cb *state);
VK_RESULT intel_ds_state_create(struct intel_dev *dev,
const VK_DYNAMIC_DS_STATE_CREATE_INFO *info,
struct intel_dynamic_ds **state_ret);
void intel_ds_state_destroy(struct intel_dynamic_ds *state);
#endif /* STATE_H */