blob: 9ea80882b1ba4cb393638a311f1da0f44a2312a8 [file] [log] [blame]
/*
* Vulkan
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <string.h>
#include <assert.h>
#ifdef _WIN32
#include <Windows.h>
#include <fcntl.h>
#include <io.h>
#endif
#include <vulkan.h>
#define ERR(err) printf("%s:%d: failed with %s\n", \
__FILE__, __LINE__, vk_result_string(err));
#ifdef _WIN32
bool consoleCreated = false;
#define WAIT_FOR_CONSOLE_DESTROY \
do { \
if (consoleCreated) \
Sleep(INFINITE); \
} while (0)
#else
#define WAIT_FOR_CONSOLE_DESTROY
#endif
#define ERR_EXIT(err) \
do { \
ERR(err); \
fflush(stdout); \
WAIT_FOR_CONSOLE_DESTROY; \
exit(-1); \
} while (0)
#if defined(NDEBUG) && defined(__GNUC__)
#define U_ASSERT_ONLY __attribute__((unused))
#else
#define U_ASSERT_ONLY
#endif
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
#define MAX_GPUS 8
#define MAX_QUEUE_TYPES 5
#define APP_SHORT_NAME "vulkaninfo"
struct app_gpu;
struct app_dev {
struct app_gpu *gpu; /* point back to the GPU */
VkDevice obj;
VkFormatProperties format_props[VK_NUM_FORMAT];
};
struct app_instance {
VkInstance instance;
uint32_t global_extension_count;
VkExtensionProperties *global_extensions;
};
struct app_gpu {
uint32_t id;
VkPhysicalDevice obj;
VkPhysicalDeviceProperties props;
VkPhysicalDevicePerformance perf;
uint32_t queue_count;
VkPhysicalDeviceQueueProperties *queue_props;
VkDeviceQueueCreateInfo *queue_reqs;
VkPhysicalDeviceMemoryProperties memory_props;
VkPhysicalDeviceFeatures features;
VkPhysicalDeviceLimits limits;
uint32_t device_extension_count;
VkExtensionProperties *device_extensions;
struct app_dev dev;
};
static const char *vk_result_string(VkResult err)
{
switch (err) {
#define STR(r) case r: return #r
STR(VK_SUCCESS);
STR(VK_UNSUPPORTED);
STR(VK_NOT_READY);
STR(VK_TIMEOUT);
STR(VK_EVENT_SET);
STR(VK_EVENT_RESET);
STR(VK_ERROR_UNKNOWN);
STR(VK_ERROR_UNAVAILABLE);
STR(VK_ERROR_INITIALIZATION_FAILED);
STR(VK_ERROR_OUT_OF_HOST_MEMORY);
STR(VK_ERROR_OUT_OF_DEVICE_MEMORY);
STR(VK_ERROR_DEVICE_ALREADY_CREATED);
STR(VK_ERROR_DEVICE_LOST);
STR(VK_ERROR_INVALID_POINTER);
STR(VK_ERROR_INVALID_VALUE);
STR(VK_ERROR_INVALID_HANDLE);
STR(VK_ERROR_INVALID_ORDINAL);
STR(VK_ERROR_INVALID_MEMORY_SIZE);
STR(VK_ERROR_INVALID_EXTENSION);
STR(VK_ERROR_INVALID_FLAGS);
STR(VK_ERROR_INVALID_ALIGNMENT);
STR(VK_ERROR_INVALID_FORMAT);
STR(VK_ERROR_INVALID_IMAGE);
STR(VK_ERROR_INVALID_DESCRIPTOR_SET_DATA);
STR(VK_ERROR_INVALID_QUEUE_TYPE);
STR(VK_ERROR_INVALID_OBJECT_TYPE);
STR(VK_ERROR_UNSUPPORTED_SHADER_IL_VERSION);
STR(VK_ERROR_BAD_SHADER_CODE);
STR(VK_ERROR_BAD_PIPELINE_DATA);
STR(VK_ERROR_NOT_MAPPABLE);
STR(VK_ERROR_MEMORY_MAP_FAILED);
STR(VK_ERROR_MEMORY_UNMAP_FAILED);
STR(VK_ERROR_INCOMPATIBLE_DEVICE);
STR(VK_ERROR_INCOMPATIBLE_DRIVER);
STR(VK_ERROR_INCOMPLETE_COMMAND_BUFFER);
STR(VK_ERROR_BUILDING_COMMAND_BUFFER);
STR(VK_ERROR_MEMORY_NOT_BOUND);
STR(VK_ERROR_INCOMPATIBLE_QUEUE);
#undef STR
default: return "UNKNOWN_RESULT";
}
}
static const char *vk_physical_device_type_string(VkPhysicalDeviceType type)
{
switch (type) {
#define STR(r) case VK_PHYSICAL_DEVICE_TYPE_ ##r: return #r
STR(OTHER);
STR(INTEGRATED_GPU);
STR(DISCRETE_GPU);
STR(VIRTUAL_GPU);
#undef STR
default: return "UNKNOWN_DEVICE";
}
}
static const char *vk_format_string(VkFormat fmt)
{
switch (fmt) {
#define STR(r) case VK_FORMAT_ ##r: return #r
STR(UNDEFINED);
STR(R4G4_UNORM);
STR(R4G4_USCALED);
STR(R4G4B4A4_UNORM);
STR(R4G4B4A4_USCALED);
STR(R5G6B5_UNORM);
STR(R5G6B5_USCALED);
STR(R5G5B5A1_UNORM);
STR(R5G5B5A1_USCALED);
STR(R8_UNORM);
STR(R8_SNORM);
STR(R8_USCALED);
STR(R8_SSCALED);
STR(R8_UINT);
STR(R8_SINT);
STR(R8_SRGB);
STR(R8G8_UNORM);
STR(R8G8_SNORM);
STR(R8G8_USCALED);
STR(R8G8_SSCALED);
STR(R8G8_UINT);
STR(R8G8_SINT);
STR(R8G8_SRGB);
STR(R8G8B8_UNORM);
STR(R8G8B8_SNORM);
STR(R8G8B8_USCALED);
STR(R8G8B8_SSCALED);
STR(R8G8B8_UINT);
STR(R8G8B8_SINT);
STR(R8G8B8_SRGB);
STR(R8G8B8A8_UNORM);
STR(R8G8B8A8_SNORM);
STR(R8G8B8A8_USCALED);
STR(R8G8B8A8_SSCALED);
STR(R8G8B8A8_UINT);
STR(R8G8B8A8_SINT);
STR(R8G8B8A8_SRGB);
STR(R10G10B10A2_UNORM);
STR(R10G10B10A2_SNORM);
STR(R10G10B10A2_USCALED);
STR(R10G10B10A2_SSCALED);
STR(R10G10B10A2_UINT);
STR(R10G10B10A2_SINT);
STR(R16_UNORM);
STR(R16_SNORM);
STR(R16_USCALED);
STR(R16_SSCALED);
STR(R16_UINT);
STR(R16_SINT);
STR(R16_SFLOAT);
STR(R16G16_UNORM);
STR(R16G16_SNORM);
STR(R16G16_USCALED);
STR(R16G16_SSCALED);
STR(R16G16_UINT);
STR(R16G16_SINT);
STR(R16G16_SFLOAT);
STR(R16G16B16_UNORM);
STR(R16G16B16_SNORM);
STR(R16G16B16_USCALED);
STR(R16G16B16_SSCALED);
STR(R16G16B16_UINT);
STR(R16G16B16_SINT);
STR(R16G16B16_SFLOAT);
STR(R16G16B16A16_UNORM);
STR(R16G16B16A16_SNORM);
STR(R16G16B16A16_USCALED);
STR(R16G16B16A16_SSCALED);
STR(R16G16B16A16_UINT);
STR(R16G16B16A16_SINT);
STR(R16G16B16A16_SFLOAT);
STR(R32_UINT);
STR(R32_SINT);
STR(R32_SFLOAT);
STR(R32G32_UINT);
STR(R32G32_SINT);
STR(R32G32_SFLOAT);
STR(R32G32B32_UINT);
STR(R32G32B32_SINT);
STR(R32G32B32_SFLOAT);
STR(R32G32B32A32_UINT);
STR(R32G32B32A32_SINT);
STR(R32G32B32A32_SFLOAT);
STR(R64_SFLOAT);
STR(R64G64_SFLOAT);
STR(R64G64B64_SFLOAT);
STR(R64G64B64A64_SFLOAT);
STR(R11G11B10_UFLOAT);
STR(R9G9B9E5_UFLOAT);
STR(D16_UNORM);
STR(D24_UNORM);
STR(D32_SFLOAT);
STR(S8_UINT);
STR(D16_UNORM_S8_UINT);
STR(D24_UNORM_S8_UINT);
STR(D32_SFLOAT_S8_UINT);
STR(BC1_RGB_UNORM);
STR(BC1_RGB_SRGB);
STR(BC2_UNORM);
STR(BC2_SRGB);
STR(BC3_UNORM);
STR(BC3_SRGB);
STR(BC4_UNORM);
STR(BC4_SNORM);
STR(BC5_UNORM);
STR(BC5_SNORM);
STR(BC6H_UFLOAT);
STR(BC6H_SFLOAT);
STR(BC7_UNORM);
STR(BC7_SRGB);
STR(ETC2_R8G8B8_UNORM);
STR(ETC2_R8G8B8A1_UNORM);
STR(ETC2_R8G8B8A8_UNORM);
STR(EAC_R11_UNORM);
STR(EAC_R11_SNORM);
STR(EAC_R11G11_UNORM);
STR(EAC_R11G11_SNORM);
STR(ASTC_4x4_UNORM);
STR(ASTC_4x4_SRGB);
STR(ASTC_5x4_UNORM);
STR(ASTC_5x4_SRGB);
STR(ASTC_5x5_UNORM);
STR(ASTC_5x5_SRGB);
STR(ASTC_6x5_UNORM);
STR(ASTC_6x5_SRGB);
STR(ASTC_6x6_UNORM);
STR(ASTC_6x6_SRGB);
STR(ASTC_8x5_UNORM);
STR(ASTC_8x5_SRGB);
STR(ASTC_8x6_UNORM);
STR(ASTC_8x6_SRGB);
STR(ASTC_8x8_UNORM);
STR(ASTC_8x8_SRGB);
STR(ASTC_10x5_UNORM);
STR(ASTC_10x5_SRGB);
STR(ASTC_10x6_UNORM);
STR(ASTC_10x6_SRGB);
STR(ASTC_10x8_UNORM);
STR(ASTC_10x8_SRGB);
STR(ASTC_10x10_UNORM);
STR(ASTC_10x10_SRGB);
STR(ASTC_12x10_UNORM);
STR(ASTC_12x10_SRGB);
STR(ASTC_12x12_UNORM);
STR(ASTC_12x12_SRGB);
STR(B5G6R5_UNORM);
STR(B5G6R5_USCALED);
STR(B8G8R8_UNORM);
STR(B8G8R8_SNORM);
STR(B8G8R8_USCALED);
STR(B8G8R8_SSCALED);
STR(B8G8R8_UINT);
STR(B8G8R8_SINT);
STR(B8G8R8_SRGB);
STR(B8G8R8A8_UNORM);
STR(B8G8R8A8_SNORM);
STR(B8G8R8A8_USCALED);
STR(B8G8R8A8_SSCALED);
STR(B8G8R8A8_UINT);
STR(B8G8R8A8_SINT);
STR(B8G8R8A8_SRGB);
STR(B10G10R10A2_UNORM);
STR(B10G10R10A2_SNORM);
STR(B10G10R10A2_USCALED);
STR(B10G10R10A2_SSCALED);
STR(B10G10R10A2_UINT);
STR(B10G10R10A2_SINT);
#undef STR
default: return "UNKNOWN_FORMAT";
}
}
static void app_dev_init_formats(struct app_dev *dev)
{
VkFormat f;
for (f = 0; f < VK_NUM_FORMAT; f++) {
const VkFormat fmt = f;
VkResult err;
err = vkGetPhysicalDeviceFormatInfo(dev->gpu->obj, fmt, &dev->format_props[f]);
if (err) {
memset(&dev->format_props[f], 0,
sizeof(dev->format_props[f]));
}
}
}
static void app_dev_init(struct app_dev *dev, struct app_gpu *gpu)
{
VkDeviceCreateInfo info = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pNext = NULL,
.queueRecordCount = 0,
.pRequestedQueues = NULL,
.extensionCount = 0,
.pEnabledExtensions = NULL,
.flags = 0,
};
VkResult U_ASSERT_ONLY err;
// Extensions to enable
VkExtensionProperties *enable_extension_list;
static char *known_extensions[] = {
"VK_WSI_LunarG",
"Validation",
};
uint32_t extCount;
err = vkGetPhysicalDeviceExtensionCount(gpu->obj, &extCount);
assert(!err);
enable_extension_list = malloc(sizeof(VkExtensionProperties) * extCount);
if (!enable_extension_list) {
ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY);
}
fflush(stdout);
VkExtensionProperties extProp;
gpu->device_extension_count = 0;
bool32_t U_ASSERT_ONLY extFound = 0; // TODO : Need to enhance this if/when we enable multiple extensions
for (uint32_t i = 0; i < ARRAY_SIZE(known_extensions); i++) {
for (uint32_t j = 0; j < extCount; j++) {
err = vkGetPhysicalDeviceExtensionProperties(
gpu->obj, j, &extProp);
if (!strcmp(known_extensions[i], extProp.name)) {
extFound = 1;
memcpy(&enable_extension_list[gpu->device_extension_count], &extProp, sizeof(extProp));
gpu->device_extension_count++;
printf("%s: %s\n", extProp.name, extProp.description);
fflush(stdout);
}
}
}
assert(extFound);
gpu->device_extensions = enable_extension_list;
/* request all queues */
info.queueRecordCount = gpu->queue_count;
info.pRequestedQueues = gpu->queue_reqs;
info.extensionCount = gpu->device_extension_count;
info.pEnabledExtensions = enable_extension_list;
dev->gpu = gpu;
err = vkCreateDevice(gpu->obj, &info, &dev->obj);
if (err)
ERR_EXIT(err);
}
static void app_dev_destroy(struct app_dev *dev)
{
vkDestroyDevice(dev->obj);
}
static void app_create_instance(struct app_instance *inst)
{
const VkApplicationInfo app_info = {
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = NULL,
.pAppName = APP_SHORT_NAME,
.appVersion = 1,
.pEngineName = APP_SHORT_NAME,
.engineVersion = 1,
.apiVersion = VK_API_VERSION,
};
VkInstanceCreateInfo inst_info = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pNext = NULL,
.pAppInfo = &app_info,
.pAllocCb = NULL,
.extensionCount = 0,
.pEnabledExtensions = NULL,
};
VkResult U_ASSERT_ONLY err;
// Global Extensions to enable
static char *known_extensions[] = {
"VK_WSI_LunarG",
};
uint32_t extCount = 0;
VkExtensionProperties extProp;
VkExtensionProperties *enable_extension_list;
uint32_t global_extension_count = 0;
err = vkGetGlobalExtensionCount(&extCount);
assert(!err);
enable_extension_list = malloc(sizeof(VkExtensionProperties) * extCount);
if (!enable_extension_list) {
ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY);
}
bool32_t U_ASSERT_ONLY extFound = 0; // TODO : Need to enhance this if/when we enable multiple extensions
for (uint32_t i = 0; i < ARRAY_SIZE(known_extensions); i++) {
for (uint32_t j = 0; j < extCount; j++) {
err = vkGetGlobalExtensionProperties(j, &extProp);
if (!strcmp(known_extensions[i], extProp.name)) {
extFound = 1;
memcpy(&enable_extension_list[global_extension_count], &extProp, sizeof(extProp));
global_extension_count++;
}
}
}
assert(extFound);
inst_info.extensionCount = global_extension_count;
inst_info.pEnabledExtensions = enable_extension_list;
err = vkCreateInstance(&inst_info, &inst->instance);
if (err == VK_ERROR_INCOMPATIBLE_DRIVER) {
printf("Cannot create Vulkan instance.\n");
ERR_EXIT(err);
} else if (err) {
ERR_EXIT(err);
}
inst->global_extension_count = global_extension_count;
inst->global_extensions = enable_extension_list;
}
static void app_destroy_instance(struct app_instance *inst)
{
free(inst->global_extensions);
vkDestroyInstance(inst->instance);
}
static void app_gpu_init(struct app_gpu *gpu, uint32_t id, VkPhysicalDevice obj)
{
VkResult err;
uint32_t i;
memset(gpu, 0, sizeof(*gpu));
gpu->id = id;
gpu->obj = obj;
err = vkGetPhysicalDeviceProperties(gpu->obj, &gpu->props);
if (err)
ERR_EXIT(err);
err = vkGetPhysicalDevicePerformance(gpu->obj, &gpu->perf);
if (err)
ERR_EXIT(err);
/* get queue count */
err = vkGetPhysicalDeviceQueueCount(gpu->obj, &gpu->queue_count);
if (err)
ERR_EXIT(err);
gpu->queue_props =
malloc(sizeof(gpu->queue_props[0]) * gpu->queue_count);
if (!gpu->queue_props)
ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY);
err = vkGetPhysicalDeviceQueueProperties(gpu->obj, gpu->queue_count, gpu->queue_props);
if (err)
ERR_EXIT(err);
/* set up queue requests */
gpu->queue_reqs = malloc(sizeof(*gpu->queue_reqs) * gpu->queue_count);
if (!gpu->queue_reqs)
ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY);
for (i = 0; i < gpu->queue_count; i++) {
gpu->queue_reqs[i].queueNodeIndex = i;
gpu->queue_reqs[i].queueCount = gpu->queue_props[i].queueCount;
}
err = vkGetPhysicalDeviceMemoryProperties(gpu->obj, &gpu->memory_props);
if (err)
ERR_EXIT(err);
err = vkGetPhysicalDeviceFeatures(gpu->obj, &gpu->features);
if (err)
ERR_EXIT(err);
err = vkGetPhysicalDeviceLimits(gpu->obj, &gpu->limits);
if (err)
ERR_EXIT(err);
app_dev_init(&gpu->dev, gpu);
app_dev_init_formats(&gpu->dev);
}
static void app_gpu_destroy(struct app_gpu *gpu)
{
app_dev_destroy(&gpu->dev);
free(gpu->device_extensions);
free(gpu->queue_reqs);
free(gpu->queue_props);
}
static void app_dev_dump_format_props(const struct app_dev *dev, VkFormat fmt)
{
const VkFormatProperties *props = &dev->format_props[fmt];
struct {
const char *name;
VkFlags flags;
} tilings[2];
uint32_t i;
if (!props->linearTilingFeatures && !props->optimalTilingFeatures)
return;
tilings[0].name = "linear";
tilings[0].flags = props->linearTilingFeatures;
tilings[1].name = "optimal";
tilings[1].flags = props->optimalTilingFeatures;
printf("FORMAT_%s\n", vk_format_string(fmt));
for (i = 0; i < ARRAY_SIZE(tilings); i++) {
if (!tilings[i].flags)
continue;
printf("\t%s tiling image =%s%s%s\n", tilings[i].name,
(tilings[i].flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) ? " sampled" : "",
(tilings[i].flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) ? " storage" : "",
(tilings[i].flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT) ? " atomic" : "");
printf("\t%s tiling texel =%s%s%s\n", tilings[i].name,
(tilings[i].flags & VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT) ? " TBO" : "",
(tilings[i].flags & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT) ? " IBO" : "",
(tilings[i].flags & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT) ? " atomic" : "");
printf("\t%s tiling attachment =%s%s%s\n", tilings[i].name,
(tilings[i].flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) ? " color" : "",
(tilings[i].flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT) ? " blend" : "",
(tilings[i].flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) ? " depth/stencil" : "");
printf("\t%s tiling vertex = %u\n", tilings[i].name,
(bool) (tilings[i].flags & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT));
printf("\t%s tiling conversion = %u\n", tilings[i].name,
(bool) (tilings[i].flags & VK_FORMAT_FEATURE_CONVERSION_BIT));
}
}
static void
app_dev_dump(const struct app_dev *dev)
{
VkFormat fmt;
for (fmt = 0; fmt < VK_NUM_FORMAT; fmt++) {
app_dev_dump_format_props(dev, fmt);
}
}
#ifdef _WIN32
#define PRINTF_SIZE_T_SPECIFIER "%Iu"
#else
#define PRINTF_SIZE_T_SPECIFIER "%zu"
#endif
static void app_gpu_dump_props(const struct app_gpu *gpu)
{
const VkPhysicalDeviceProperties *props = &gpu->props;
printf("VkPhysicalDeviceProperties\n");
printf("\tapiVersion = %u\n", props->apiVersion);
printf("\tdriverVersion = %u\n", props->driverVersion);
printf("\tvendorId = 0x%04x\n", props->vendorId);
printf("\tdeviceId = 0x%04x\n", props->deviceId);
printf("\tdeviceType = %s\n", vk_physical_device_type_string(props->deviceType));
printf("\tdeviceName = %s\n", props->deviceName);
}
static void app_gpu_dump_features(const struct app_gpu *gpu)
{
const VkPhysicalDeviceFeatures *features = &gpu->features;
printf("VkPhysicalDeviceFeatures\n");
/* TODO: add interesting features */
printf("\tgeometryShader = %u\n", features->geometryShader);
}
static void app_gpu_dump_limits(const struct app_gpu *gpu)
{
const VkPhysicalDeviceLimits *limits = &gpu->limits;
printf("VkPhysicalDeviceLimits\n");
/* TODO: add interesting limits */
printf("\tmaxInlineMemoryUpdateSize = " PRINTF_SIZE_T_SPECIFIER "\n", limits->maxInlineMemoryUpdateSize);
printf("\tmaxBoundDescriptorSets = %u\n", limits->maxBoundDescriptorSets);
printf("\tmaxComputeWorkGroupInvocations = %u\n", limits->maxComputeWorkGroupInvocations);
printf("\ttimestampFrequency = %lu\n", limits->timestampFrequency);
}
static void app_gpu_dump_perf(const struct app_gpu *gpu)
{
const VkPhysicalDevicePerformance *perf = &gpu->perf;
printf("VkPhysicalDevicePerformance\n");
printf("\tmaxGpuClock = %f\n", perf->maxDeviceClock);
printf("\taluPerClock = %f\n", perf->aluPerClock);
printf("\ttexPerClock = %f\n", perf->texPerClock);
printf("\tprimsPerClock = %f\n", perf->primsPerClock);
printf("\tpixelsPerClock = %f\n", perf->pixelsPerClock);
}
static void app_gpu_dump_instance_extensions(const struct app_instance *inst)
{
uint32_t i;
printf("Extensions");
printf("\tcount = %d\n", inst->global_extension_count);
printf("\t");
for (i=0; i< inst->global_extension_count; i++) {
if (i>0)
printf(", "); // separator between extension names
printf("%s", inst->global_extensions[i].name);
}
printf("\n");
}
static void app_gpu_dump_extensions(const struct app_gpu *gpu)
{
uint32_t i;
printf("Extensions");
printf("\tcount = %d\n", gpu->device_extension_count);
printf("\t");
for (i=0; i< gpu->device_extension_count; i++) {
if (i>0)
printf(", "); // separator between extension names
printf("%s(%d): %s", gpu->device_extensions[i].name,
gpu->device_extensions[i].version,
gpu->device_extensions[i].description);
}
printf("\n");
}
static void app_gpu_dump_queue_props(const struct app_gpu *gpu, uint32_t id)
{
const VkPhysicalDeviceQueueProperties *props = &gpu->queue_props[id];
printf("VkPhysicalDeviceQueueProperties[%d]\n", id);
printf("\tqueueFlags = %c%c%c%c\n",
(props->queueFlags & VK_QUEUE_GRAPHICS_BIT) ? 'G' : '.',
(props->queueFlags & VK_QUEUE_COMPUTE_BIT) ? 'C' : '.',
(props->queueFlags & VK_QUEUE_DMA_BIT) ? 'D' : '.',
(props->queueFlags & VK_QUEUE_EXTENDED_BIT) ? 'X' : '.');
printf("\tqueueCount = %u\n", props->queueCount);
printf("\tsupportsTimestamps = %u\n", props->supportsTimestamps);
}
static void app_gpu_dump_memory_props(const struct app_gpu *gpu)
{
const VkPhysicalDeviceMemoryProperties *props = &gpu->memory_props;
printf("VkPhysicalDeviceMemoryProperties\n");
printf("\tmemoryTypeCount = %u\n", props->memoryTypeCount);
for (uint32_t i = 0; i < props->memoryTypeCount; i++) {
printf("\tmemoryTypes[%u] : \n", i);
printf("\t\tpropertyFlags = %u\n", props->memoryTypes[i].propertyFlags);
printf("\t\theapIndex = %u\n", props->memoryTypes[i].heapIndex);
}
printf("\tmemoryHeapCount = %u\n", props->memoryHeapCount);
for (uint32_t i = 0; i < props->memoryHeapCount; i++) {
printf("\tmemoryHeaps[%u] : \n", i);
printf("\t\tsize = " PRINTF_SIZE_T_SPECIFIER "\n", props->memoryHeaps[i].size);
}
}
static void app_gpu_dump(const struct app_gpu *gpu)
{
uint32_t i;
printf("GPU%u\n", gpu->id);
app_gpu_dump_props(gpu);
printf("\n");
app_gpu_dump_extensions(gpu);
printf("\n");
app_gpu_dump_perf(gpu);
printf("\n");
for (i = 0; i < gpu->queue_count; i++) {
app_gpu_dump_queue_props(gpu, i);
printf("\n");
}
app_gpu_dump_memory_props(gpu);
printf("\n");
app_gpu_dump_features(gpu);
printf("\n");
app_gpu_dump_limits(gpu);
printf("\n");
app_dev_dump(&gpu->dev);
}
int main(int argc, char **argv)
{
struct app_gpu gpus[MAX_GPUS];
VkPhysicalDevice objs[MAX_GPUS];
uint32_t gpu_count, i;
VkResult err;
struct app_instance inst;
app_create_instance(&inst);
app_gpu_dump_instance_extensions(&inst);
err = vkEnumeratePhysicalDevices(inst.instance, &gpu_count, NULL);
if (err)
ERR_EXIT(err);
if (gpu_count > MAX_GPUS) {
printf("Too many GPUS found \n");
ERR_EXIT(VK_ERROR_UNKNOWN);
}
err = vkEnumeratePhysicalDevices(inst.instance, &gpu_count, objs);
if (err)
ERR_EXIT(err);
for (i = 0; i < gpu_count; i++) {
app_gpu_init(&gpus[i], i, objs[i]);
app_gpu_dump(&gpus[i]);
printf("\n\n");
}
for (i = 0; i < gpu_count; i++)
app_gpu_destroy(&gpus[i]);
app_destroy_instance(&inst);
return 0;
}
#ifdef _WIN32
// Create a console window with a large scrollback size to which to send stdout.
// Returns true if console window was successfully created, false otherwise.
bool SetStdOutToNewConsole()
{
// don't do anything if we already have a console
if (GetStdHandle(STD_OUTPUT_HANDLE))
return false;
// allocate a console for this app
AllocConsole();
// redirect unbuffered STDOUT to the console
HANDLE consoleHandle = GetStdHandle(STD_OUTPUT_HANDLE);
int fileDescriptor = _open_osfhandle((intptr_t)consoleHandle, _O_TEXT);
FILE *fp = _fdopen( fileDescriptor, "w" );
*stdout = *fp;
setvbuf( stdout, NULL, _IONBF, 0 );
// make the console window bigger
CONSOLE_SCREEN_BUFFER_INFO csbi;
SMALL_RECT r;
COORD bufferSize;
if (!GetConsoleScreenBufferInfo(consoleHandle, &csbi))
return false;
bufferSize.X = csbi.dwSize.X;
bufferSize.Y = 1000;
if (!SetConsoleScreenBufferSize(consoleHandle, bufferSize))
return false;
r.Left = r.Top = 0;
r.Right = csbi.dwSize.X-1;
r.Bottom = 60;
if (!SetConsoleWindowInfo(consoleHandle, true, &r))
return false;
// change the console window title
if (!SetConsoleTitle(TEXT(APP_SHORT_NAME)))
return false;
return true;
}
int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR pCmdLine, int nCmdShow)
{
char *argv = pCmdLine;
consoleCreated = SetStdOutToNewConsole();
main(1, &argv);
fflush(stdout);
if (consoleCreated)
Sleep(INFINITE);
}
#endif