blob: 9464ca20dfb1111f5184ae74d27cdcce5f75e8a7 [file] [log] [blame]
/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "dset.h"
#include "mem.h"
#include "state.h"
#include "view.h"
#include "cmd_priv.h"
XGL_VOID XGLAPI intelCmdBindPipeline(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_PIPELINE pipeline)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
switch (pipelineBindPoint) {
case XGL_PIPELINE_BIND_POINT_COMPUTE:
cmd->bind.pipeline.compute = pipeline;
break;
case XGL_PIPELINE_BIND_POINT_GRAPHICS:
cmd->bind.pipeline.graphics = pipeline;
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindPipelineDelta(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_PIPELINE_DELTA delta)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
switch (pipelineBindPoint) {
case XGL_PIPELINE_BIND_POINT_COMPUTE:
cmd->bind.pipeline.compute_delta = delta;
break;
case XGL_PIPELINE_BIND_POINT_GRAPHICS:
cmd->bind.pipeline.graphics_delta = delta;
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindStateObject(
XGL_CMD_BUFFER cmdBuffer,
XGL_STATE_BIND_POINT stateBindPoint,
XGL_STATE_OBJECT state)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
switch (stateBindPoint) {
case XGL_STATE_BIND_VIEWPORT:
cmd->bind.state.viewport =
intel_viewport_state((XGL_VIEWPORT_STATE_OBJECT) state);
break;
case XGL_STATE_BIND_RASTER:
cmd->bind.state.raster =
intel_raster_state((XGL_RASTER_STATE_OBJECT) state);
break;
case XGL_STATE_BIND_DEPTH_STENCIL:
cmd->bind.state.ds =
intel_ds_state((XGL_DEPTH_STENCIL_STATE_OBJECT) state);
break;
case XGL_STATE_BIND_COLOR_BLEND:
cmd->bind.state.blend =
intel_blend_state((XGL_COLOR_BLEND_STATE_OBJECT) state);
break;
case XGL_STATE_BIND_MSAA:
cmd->bind.state.msaa =
intel_msaa_state((XGL_MSAA_STATE_OBJECT) state);
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindDescriptorSet(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_UINT index,
XGL_DESCRIPTOR_SET descriptorSet,
XGL_UINT slotOffset)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_dset *dset = intel_dset(descriptorSet);
assert(!index);
switch (pipelineBindPoint) {
case XGL_PIPELINE_BIND_POINT_COMPUTE:
cmd->bind.dset.compute = dset;
cmd->bind.dset.compute_offset = slotOffset;
break;
case XGL_PIPELINE_BIND_POINT_GRAPHICS:
cmd->bind.dset.graphics = dset;
cmd->bind.dset.graphics_offset = slotOffset;
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindDynamicMemoryView(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
switch (pipelineBindPoint) {
case XGL_PIPELINE_BIND_POINT_COMPUTE:
intel_mem_view_init(&cmd->bind.mem_view.compute, cmd->dev, pMemView);
break;
case XGL_PIPELINE_BIND_POINT_GRAPHICS:
intel_mem_view_init(&cmd->bind.mem_view.graphics, cmd->dev, pMemView);
break;
default:
break;
}
}
XGL_VOID XGLAPI intelCmdBindIndexData(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem_,
XGL_GPU_SIZE offset,
XGL_INDEX_TYPE indexType)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
struct intel_mem *mem = intel_mem(mem_);
cmd->bind.index.mem = mem;
cmd->bind.index.offset = offset;
cmd->bind.index.type = indexType;
}
XGL_VOID XGLAPI intelCmdBindAttachments(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT colorAttachmentCount,
const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments,
const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
XGL_UINT i;
for (i = 0; i < colorAttachmentCount; i++) {
const XGL_COLOR_ATTACHMENT_BIND_INFO *att = &pColorAttachments[i];
struct intel_rt_view *rt = intel_rt_view(att->view);
cmd->bind.att.rt[i] = rt;
}
cmd->bind.att.rt_count = colorAttachmentCount;
if (pDepthStencilAttachment) {
struct intel_ds_view *ds = intel_ds_view(pDepthStencilAttachment->view);
cmd->bind.att.ds = ds;
} else {
cmd->bind.att.ds = NULL;
}
}
XGL_VOID XGLAPI intelCmdDraw(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT firstVertex,
XGL_UINT vertexCount,
XGL_UINT firstInstance,
XGL_UINT instanceCount)
{
}
XGL_VOID XGLAPI intelCmdDrawIndexed(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT firstIndex,
XGL_UINT indexCount,
XGL_INT vertexOffset,
XGL_UINT firstInstance,
XGL_UINT instanceCount)
{
}
XGL_VOID XGLAPI intelCmdDrawIndirect(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset,
XGL_UINT32 count,
XGL_UINT32 stride)
{
}
XGL_VOID XGLAPI intelCmdDrawIndexedIndirect(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset,
XGL_UINT32 count,
XGL_UINT32 stride)
{
}
XGL_VOID XGLAPI intelCmdDispatch(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT x,
XGL_UINT y,
XGL_UINT z)
{
}
XGL_VOID XGLAPI intelCmdDispatchIndirect(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset)
{
}