blob: 670b645006b5d6cc8d6e5e0b08485f467d881f71 [file] [log] [blame]
#!/usr/bin/env python3
#
# XGL
#
# Copyright (C) 2014 LunarG, Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
import os, sys
# add main repo directory so xgl.py can be imported. This needs to be a complete path.
glv_scripts_path = os.path.dirname(os.path.abspath(__file__))
main_path = os.path.abspath(glv_scripts_path + "/../../../")
sys.path.append(main_path)
import xgl
class Subcommand(object):
def __init__(self, argv):
self.argv = argv
self.headers = xgl.headers
self.protos = xgl.protos
def run(self):
print(self.generate())
def generate(self):
copyright = self.generate_copyright()
header = self.generate_header()
body = self.generate_body()
footer = self.generate_footer()
contents = []
if copyright:
contents.append(copyright)
if header:
contents.append(header)
if body:
contents.append(body)
if footer:
contents.append(footer)
return "\n\n".join(contents)
def generate_copyright(self):
return """/* THIS FILE IS GENERATED. DO NOT EDIT. */
/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/"""
def generate_header(self):
return "\n".join(["#include <" + h + ">" for h in self.headers])
def generate_body(self):
pass
def generate_footer(self):
pass
# Return set of printf '%' qualifier, input to that qualifier, and any dereference
def _get_printf_params(self, xgl_type, name, output_param):
deref = ""
# TODO : Need ENUM and STRUCT checks here
if "_TYPE" in xgl_type: # TODO : This should be generic ENUM check
return ("%s", "string_%s(%s)" % (xgl_type.replace('const ', '').strip('*'), name), deref)
if "char*" == xgl_type:
return ("%s", name, "*")
if "uint64_t" in xgl_type:
if '*' in xgl_type:
return ("%lu", "(%s == NULL) ? 0 : *(%s)" % (name, name), "*")
return ("%lu", name, deref)
if "size_t" in xgl_type:
if '*' in xgl_type:
return ("%zu", "(%s == NULL) ? 0 : *(%s)" % (name, name), "*")
return ("%zu", name, deref)
if "float" in xgl_type:
if '[' in xgl_type: # handle array, current hard-coded to 4 (TODO: Make this dynamic)
return ("[%f, %f, %f, %f]", "%s[0], %s[1], %s[2], %s[3]" % (name, name, name, name), deref)
return ("%f", name, deref)
if "bool" in xgl_type or 'xcb_randr_crtc_t' in xgl_type:
return ("%u", name, deref)
if True in [t in xgl_type for t in ["int", "FLAGS", "MASK", "xcb_window_t"]]:
if '[' in xgl_type: # handle array, current hard-coded to 4 (TODO: Make this dynamic)
return ("[%i, %i, %i, %i]", "%s[0], %s[1], %s[2], %s[3]" % (name, name, name, name), deref)
if '*' in xgl_type:
return ("%i", "(%s == NULL) ? 0 : *(%s)" % (name, name), "*")
return ("%i", name, deref)
if output_param:
return ("%p", "(void*)%s" % name, deref)
return ("%p", "(void*)(%s)" % name, deref)
def _generate_trace_func_ptrs(self):
func_ptrs = []
func_ptrs.append('// Pointers to real functions and declarations of hooked functions')
func_ptrs.append('#ifdef WIN32')
func_ptrs.append('extern INIT_ONCE gInitOnce;')
for proto in self.protos:
if True not in [skip_str in proto.name for skip_str in ['Dbg', 'Wsi']]: #Dbg' not in proto.name and 'Wsi' not in proto.name:
func_ptrs.append('#define __HOOKED_xgl%s hooked_xgl%s' % (proto.name, proto.name))
func_ptrs.append('\n#elif defined(PLATFORM_LINUX)')
func_ptrs.append('extern pthread_once_t gInitOnce;')
for proto in self.protos:
if True not in [skip_str in proto.name for skip_str in ['Dbg', 'Wsi']]:
func_ptrs.append('#define __HOOKED_xgl%s xgl%s' % (proto.name, proto.name))
func_ptrs.append('#endif\n')
return "\n".join(func_ptrs)
def _generate_trace_func_ptrs_ext(self, func_class='Wsi'):
func_ptrs = []
func_ptrs.append('#ifdef WIN32')
for proto in self.protos:
if func_class in proto.name:
func_ptrs.append('#define __HOOKED_xgl%s hooked_xgl%s' % (proto.name, proto.name))
func_ptrs.append('#elif defined(__linux__)')
for proto in self.protos:
if func_class in proto.name:
func_ptrs.append('#define __HOOKED_xgl%s xgl%s' % (proto.name, proto.name))
func_ptrs.append('#endif\n')
return "\n".join(func_ptrs)
def _generate_trace_func_protos(self):
func_protos = []
func_protos.append('// Hooked function prototypes\n')
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
func_protos.append('GLVTRACER_EXPORT %s;' % proto.c_func(prefix="__HOOKED_xgl", attr="XGLAPI"))
return "\n".join(func_protos)
def _generate_trace_func_protos_ext(self, func_class='Wsi'):
func_protos = []
func_protos.append('// Hooked function prototypes\n')
for proto in self.protos:
if func_class in proto.name:
func_protos.append('GLVTRACER_EXPORT %s;' % proto.c_func(prefix="__HOOKED_xgl", attr="XGLAPI"))
return "\n".join(func_protos)
def _generate_trace_real_func_ptr_protos(self):
func_ptr_assign = []
func_ptr_assign.append('')
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
func_ptr_assign.append('extern %s( XGLAPI * real_xgl%s)(' % (proto.ret, proto.name))
for p in proto.params:
if 'color' == p.name and 'XGL_CLEAR_COLOR' != p.ty:
func_ptr_assign.append(' %s %s[4],' % (p.ty.replace('[4]', ''), p.name))
else:
func_ptr_assign.append(' %s %s,' % (p.ty, p.name))
func_ptr_assign[-1] = func_ptr_assign[-1].replace(',', ');\n')
return "\n".join(func_ptr_assign)
def _generate_func_ptr_assignments(self):
func_ptr_assign = []
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
func_ptr_assign.append('%s( XGLAPI * real_xgl%s)(' % (proto.ret, proto.name))
for p in proto.params:
if 'color' == p.name and 'XGL_CLEAR_COLOR' != p.ty:
func_ptr_assign.append(' %s %s[4],' % (p.ty.replace('[4]', ''), p.name))
else:
func_ptr_assign.append(' %s %s,' % (p.ty, p.name))
func_ptr_assign[-1] = func_ptr_assign[-1].replace(',', ') = xgl%s;\n' % (proto.name))
return "\n".join(func_ptr_assign)
def _generate_func_ptr_assignments_ext(self, func_class='Wsi'):
func_ptr_assign = []
for proto in self.protos:
if func_class in proto.name:
func_ptr_assign.append('static %s( XGLAPI * real_xgl%s)(' % (proto.ret, proto.name))
for p in proto.params:
func_ptr_assign.append(' %s %s,' % (p.ty, p.name))
func_ptr_assign[-1] = func_ptr_assign[-1].replace(',', ') = xgl%s;\n' % (proto.name))
return "\n".join(func_ptr_assign)
def _generate_attach_hooks(self):
hooks_txt = []
hooks_txt.append('// declared as extern in glvtrace_xgl_helpers.h')
hooks_txt.append('BOOL isHooked = FALSE;\n')
hooks_txt.append('void AttachHooks()\n{\n BOOL hookSuccess = TRUE;\n#if defined(WIN32)')
hooks_txt.append(' Mhook_BeginMultiOperation(FALSE);')
# TODO : Verify if CreateInstance is appropriate to key off of here
hooks_txt.append(' if (real_xglCreateInstance != NULL)')
hooks_txt.append(' {\n isHooked = TRUE;')
hook_operator = '='
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
hooks_txt.append(' hookSuccess %s Mhook_SetHook((PVOID*)&real_xgl%s, hooked_xgl%s);' % (hook_operator, proto.name, proto.name))
hook_operator = '&='
hooks_txt.append(' }\n')
hooks_txt.append(' if (!hookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to hook XGL.");\n }\n')
hooks_txt.append(' Mhook_EndMultiOperation();\n')
hooks_txt.append('#elif defined(__linux__)')
hooks_txt.append(' if (real_xglCreateInstance == xglCreateInstance)')
hooks_txt.append(' hookSuccess = glv_platform_get_next_lib_sym((PVOID*)&real_xglCreateInstance,"xglCreateInstance");')
hooks_txt.append(' isHooked = TRUE;')
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name and 'CreateInstance' not in proto.name:
hooks_txt.append(' hookSuccess %s glv_platform_get_next_lib_sym((PVOID*)&real_xgl%s, "xgl%s");' % (hook_operator, proto.name, proto.name))
hooks_txt.append(' if (!hookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to hook XGL.");\n }\n')
hooks_txt.append('#endif\n}\n')
return "\n".join(hooks_txt)
def _generate_attach_hooks_ext(self, func_class='Wsi'):
func_ext_dict = {'Wsi': '_xglwsix11ext', 'Dbg': '_xgldbg'}
first_proto_dict = {'Wsi': 'WsiX11AssociateConnection', 'Dbg': 'DbgSetValidationLevel'}
hooks_txt = []
hooks_txt.append('void AttachHooks%s()\n{\n BOOL hookSuccess = TRUE;\n#if defined(WIN32)' % func_ext_dict[func_class])
hooks_txt.append(' Mhook_BeginMultiOperation(FALSE);')
hooks_txt.append(' if (real_xgl%s != NULL)' % first_proto_dict[func_class])
hooks_txt.append(' {')
hook_operator = '='
for proto in self.protos:
if func_class in proto.name:
hooks_txt.append(' hookSuccess %s Mhook_SetHook((PVOID*)&real_xgl%s, hooked_xgl%s);' % (hook_operator, proto.name, proto.name))
hook_operator = '&='
hooks_txt.append(' }\n')
hooks_txt.append(' if (!hookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to hook XGL ext %s.");\n }\n' % func_class)
hooks_txt.append(' Mhook_EndMultiOperation();\n')
hooks_txt.append('#elif defined(__linux__)')
hooks_txt.append(' hookSuccess = glv_platform_get_next_lib_sym((PVOID*)&real_xgl%s, "xgl%s");' % (first_proto_dict[func_class], first_proto_dict[func_class]))
for proto in self.protos:
if func_class in proto.name and first_proto_dict[func_class] not in proto.name:
hooks_txt.append(' hookSuccess %s glv_platform_get_next_lib_sym((PVOID*)&real_xgl%s, "xgl%s");' % (hook_operator, proto.name, proto.name))
hooks_txt.append(' if (!hookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to hook XGL ext %s.");\n }\n' % func_class)
hooks_txt.append('#endif\n}\n')
return "\n".join(hooks_txt)
def _generate_detach_hooks(self):
hooks_txt = []
hooks_txt.append('void DetachHooks()\n{\n#ifdef __linux__\n return;\n#elif defined(WIN32)')
hooks_txt.append(' BOOL unhookSuccess = TRUE;\n if (real_xglGetGpuInfo != NULL)\n {')
hook_operator = '='
for proto in self.protos:
if 'Dbg' not in proto.name and 'Wsi' not in proto.name:
hooks_txt.append(' unhookSuccess %s Mhook_Unhook((PVOID*)&real_xgl%s);' % (hook_operator, proto.name))
hook_operator = '&='
hooks_txt.append(' }\n isHooked = FALSE;')
hooks_txt.append(' if (!unhookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to unhook XGL.");\n }')
hooks_txt.append('#endif\n}')
hooks_txt.append('#ifdef WIN32\nINIT_ONCE gInitOnce = INIT_ONCE_STATIC_INIT;\n#elif defined(PLATFORM_LINUX)\npthread_once_t gInitOnce = PTHREAD_ONCE_INIT;\n#endif\n')
return "\n".join(hooks_txt)
def _generate_detach_hooks_ext(self, func_class='Wsi'):
func_ext_dict = {'Wsi': '_xglwsix11ext', 'Dbg': '_xgldbg'}
first_proto_dict = {'Wsi': 'WsiX11AssociateConnection', 'Dbg': 'DbgSetValidationLevel'}
hooks_txt = []
hooks_txt.append('void DetachHooks%s()\n{\n#ifdef WIN32' % func_ext_dict[func_class])
hooks_txt.append(' BOOL unhookSuccess = TRUE;\n if (real_xgl%s != NULL)\n {' % first_proto_dict[func_class])
hook_operator = '='
for proto in self.protos:
if func_class in proto.name:
hooks_txt.append(' unhookSuccess %s Mhook_Unhook((PVOID*)&real_xgl%s);' % (hook_operator, proto.name))
hook_operator = '&='
hooks_txt.append(' }')
hooks_txt.append(' if (!unhookSuccess)\n {')
hooks_txt.append(' glv_LogError("Failed to unhook XGL ext %s.");\n }' % func_class)
hooks_txt.append('#elif defined(__linux__)\n return;\n#endif\n}\n')
return "\n".join(hooks_txt)
def _generate_init_funcs(self):
init_tracer = []
init_tracer.append('void send_xgl_api_version_packet()\n{')
init_tracer.append(' struct_xglApiVersion* pPacket;')
init_tracer.append(' glv_trace_packet_header* pHeader;')
init_tracer.append(' pHeader = glv_create_trace_packet(GLV_TID_XGL, GLV_TPI_XGL_xglApiVersion, sizeof(struct_xglApiVersion), 0);')
init_tracer.append(' pPacket = interpret_body_as_xglApiVersion(pHeader, FALSE);')
init_tracer.append(' pPacket->version = XGL_API_VERSION;')
init_tracer.append(' FINISH_TRACE_PACKET();\n}\n')
init_tracer.append('extern GLV_CRITICAL_SECTION g_memInfoLock;')
init_tracer.append('void InitTracer(void)\n{')
init_tracer.append(' char *ipAddr = glv_get_global_var("GLVLIB_TRACE_IPADDR");')
init_tracer.append(' if (ipAddr == NULL)')
init_tracer.append(' ipAddr = "127.0.0.1";')
init_tracer.append(' gMessageStream = glv_MessageStream_create(FALSE, ipAddr, GLV_BASE_PORT + GLV_TID_XGL);')
init_tracer.append(' glv_trace_set_trace_file(glv_FileLike_create_msg(gMessageStream));')
init_tracer.append('// glv_tracelog_set_log_file(glv_FileLike_create_file(fopen("glv_log_traceside.txt","w")));')
init_tracer.append(' glv_tracelog_set_tracer_id(GLV_TID_XGL);')
init_tracer.append(' glv_create_critical_section(&g_memInfoLock);')
init_tracer.append(' send_xgl_api_version_packet();\n}\n')
return "\n".join(init_tracer)
# Take a list of params and return a list of dicts w/ ptr param details
def _get_packet_ptr_param_list(self, params):
ptr_param_list = []
# TODO : This is a slightly nicer way to handle custom cases than initial code, however
# this can still be further generalized to eliminate more custom code
# big case to handle is when ptrs to structs have embedded data that needs to be accounted for in packet
custom_ptr_dict = {'XGL_DEVICE_CREATE_INFO': {'add_txt': 'add_XGL_DEVICE_CREATE_INFO_to_packet(pHeader, (XGL_DEVICE_CREATE_INFO**) &(pPacket->pCreateInfo), pCreateInfo)',
'finalize_txt': ''},
'XGL_APPLICATION_INFO': {'add_txt': 'add_XGL_APPLICATION_INFO_to_packet(pHeader, (XGL_APPLICATION_INFO**)&(pPacket->pAppInfo), pAppInfo)',
'finalize_txt': ''},
'XGL_PHYSICAL_GPU': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pGpus), *pGpuCount*sizeof(XGL_PHYSICAL_GPU), pGpus)',
'finalize_txt': 'default'},
'pDataSize': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pDataSize), sizeof(size_t), &_dataSize)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pDataSize))'},
'pData': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pData), _dataSize, pData)',
'finalize_txt': 'default'},
'pName': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pName), ((pName != NULL) ? strlen(pName) + 1 : 0), pName)',
'finalize_txt': 'default'},
'pExtName': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pExtName), ((pExtName != NULL) ? strlen(pExtName) + 1 : 0), pExtName)',
'finalize_txt': 'default'},
'pDescriptorSets': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pDescriptorSets), customSize, pDescriptorSets)',
'finalize_txt': 'default'},
'pUpdateChain': {'add_txt': 'add_update_descriptors_to_trace_packet(pHeader, (void**)&(pPacket->pUpdateChain), pUpdateChain)',
'finalize_txt': 'default'},
'XGL_SHADER_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_SHADER_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pCode), ((pCreateInfo != NULL) ? pCreateInfo->codeSize : 0), pCreateInfo->pCode)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pCode));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
'XGL_FRAMEBUFFER_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_FRAMEBUFFER_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorAttachments), colorCount * sizeof(XGL_COLOR_ATTACHMENT_BIND_INFO), pCreateInfo->pColorAttachments);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pDepthStencilAttachment), dsSize, pCreateInfo->pDepthStencilAttachment)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorAttachments));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pDepthStencilAttachment));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
'XGL_RENDER_PASS_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_RENDER_PASS_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadOps), colorCount * sizeof(XGL_ATTACHMENT_LOAD_OP), pCreateInfo->pColorLoadOps);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorStoreOps), colorCount * sizeof(XGL_ATTACHMENT_STORE_OP), pCreateInfo->pColorStoreOps);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadClearValues), colorCount * sizeof(XGL_CLEAR_COLOR), pCreateInfo->pColorLoadClearValues)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadOps));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorStoreOps));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pColorLoadClearValues));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
'XGL_CMD_BUFFER_BEGIN_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pBeginInfo), sizeof(XGL_CMD_BUFFER_BEGIN_INFO), pBeginInfo);\n add_begin_cmdbuf_to_trace_packet(pHeader, (void**)&(pPacket->pBeginInfo->pNext), pBeginInfo->pNext)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pBeginInfo))'},
'XGL_DYNAMIC_VP_STATE_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_DYNAMIC_VP_STATE_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pViewports), vpsCount * sizeof(XGL_VIEWPORT), pCreateInfo->pViewports);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pScissors), vpsCount * sizeof(XGL_RECT), pCreateInfo->pScissors)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pViewports));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pScissors));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
'XGL_MEMORY_ALLOC_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pAllocInfo), sizeof(XGL_MEMORY_ALLOC_INFO), pAllocInfo);\n add_alloc_memory_to_trace_packet(pHeader, (void**)&(pPacket->pAllocInfo->pNext), pAllocInfo->pNext)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pAllocInfo))'},
'XGL_GRAPHICS_PIPELINE_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_GRAPHICS_PIPELINE_CREATE_INFO), pCreateInfo);\n add_pipeline_state_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pNext), pCreateInfo->pNext)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
'XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pSetLayoutInfoList), sizeof(XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO), pSetLayoutInfoList);\n if (pSetLayoutInfoList)\n add_create_ds_layout_to_trace_packet(pHeader, (void**)&(pPacket->pSetLayoutInfoList->pNext), pSetLayoutInfoList->pNext)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pSetLayoutInfoList))'},
'XGL_DESCRIPTOR_REGION_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_DESCRIPTOR_REGION_CREATE_INFO), pCreateInfo);\n glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pTypeCount), rgCount * sizeof(XGL_DESCRIPTOR_TYPE_COUNT), pCreateInfo->pTypeCount)',
'finalize_txt': 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo->pTypeCount));\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
'XGL_COMPUTE_PIPELINE_CREATE_INFO': {'add_txt': 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo), sizeof(XGL_COMPUTE_PIPELINE_CREATE_INFO), pCreateInfo);\n add_pipeline_state_to_trace_packet(pHeader, (void**)&(pPacket->pCreateInfo->pNext), pCreateInfo->pNext);\n add_pipeline_shader_to_trace_packet(pHeader, (XGL_PIPELINE_SHADER*)&pPacket->pCreateInfo->cs, &pCreateInfo->cs)',
'finalize_txt': 'finalize_pipeline_shader_address(pHeader, &pPacket->pCreateInfo->cs);\n glv_finalize_buffer_address(pHeader, (void**)&(pPacket->pCreateInfo))'},
}
for p in params:
pp_dict = {}
if '*' in p.ty and p.name not in ['pSysMem', 'pReserved']:
if 'const' in p.ty.lower() and 'count' in params[params.index(p)-1].name.lower():
pp_dict['add_txt'] = 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), %s*sizeof(%s), %s)' % (p.name, params[params.index(p)-1].name, p.ty.strip('*').replace('const ', ''), p.name)
elif p.ty.strip('*').replace('const ', '') in custom_ptr_dict:
pp_dict['add_txt'] = custom_ptr_dict[p.ty.strip('*').replace('const ', '')]['add_txt']
pp_dict['finalize_txt'] = custom_ptr_dict[p.ty.strip('*').replace('const ', '')]['finalize_txt']
elif p.name in custom_ptr_dict:
pp_dict['add_txt'] = custom_ptr_dict[p.name]['add_txt']
pp_dict['finalize_txt'] = custom_ptr_dict[p.name]['finalize_txt']
# TODO : This is custom hack to account for 2 pData items with dataSize param for sizing
if 'pData' == p.name and 'dataSize' == params[params.index(p)-1].name:
pp_dict['add_txt'] = pp_dict['add_txt'].replace('_dataSize', 'dataSize')
else:
pp_dict['add_txt'] = 'glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), sizeof(%s), %s)' % (p.name, p.ty.strip('*').replace('const ', ''), p.name)
if 'finalize_txt' not in pp_dict or 'default' == pp_dict['finalize_txt']:
pp_dict['finalize_txt'] = 'glv_finalize_buffer_address(pHeader, (void**)&(pPacket->%s))' % (p.name)
pp_dict['index'] = params.index(p)
ptr_param_list.append(pp_dict)
return ptr_param_list
# Take a list of params and return a list of packet size elements
def _get_packet_size(self, params):
ps = [] # List of elements to be added together to account for packet size for given params
skip_list = [] # store params that are already accounted for so we don't count them twice
# Dict of specific params with unique custom sizes
custom_size_dict = {'pSetBindPoints': '(XGL_SHADER_STAGE_COMPUTE * sizeof(uint32_t))', # Accounting for largest possible array
}
for p in params:
#First handle custom cases
if p.name in ['pCreateInfo', 'pUpdateChain', 'pSetLayoutInfoList', 'pBeginInfo', 'pAllocInfo']:
ps.append('get_struct_chain_size((void*)%s)' % p.name)
skip_list.append(p.name)
elif p.name in custom_size_dict:
ps.append(custom_size_dict[p.name])
skip_list.append(p.name)
# Skip any params already handled
if p.name in skip_list:
continue
# Now check to identify dynamic arrays which depend on two params
if 'count' in p.name.lower():
next_idx = params.index(p)+1
# If next element is a const *, then multiply count and array type
if next_idx < len(params) and '*' in params[next_idx].ty and 'const' in params[next_idx].ty.lower():
if '*' in p.ty:
ps.append('*%s*sizeof(%s)' % (p.name, params[next_idx].ty.strip('*').replace('const ', '')))
else:
ps.append('%s*sizeof(%s)' % (p.name, params[next_idx].ty.strip('*').replace('const ', '')))
skip_list.append(params[next_idx].name)
elif '*' in p.ty and p.name not in ['pSysMem', 'pReserved']:
if 'pData' == p.name:
if 'dataSize' == params[params.index(p)-1].name:
ps.append('dataSize')
elif 'counterCount' == params[params.index(p)-1].name:
ps.append('sizeof(%s)' % p.ty.strip('*').replace('const ', ''))
else:
ps.append('((pDataSize != NULL && pData != NULL) ? *pDataSize : 0)')
elif '**' in p.ty and 'void' in p.ty:
ps.append('sizeof(void*)')
elif 'void' in p.ty:
ps.append('sizeof(%s)' % p.name)
elif 'char' in p.ty:
ps.append('((%s != NULL) ? strlen(%s) + 1 : 0)' % (p.name, p.name))
elif 'pDataSize' in p.name:
ps.append('((pDataSize != NULL) ? sizeof(size_t) : 0)')
elif 'IMAGE_SUBRESOURCE' in p.ty and 'pSubresource' == p.name:
ps.append('((pSubresource != NULL) ? sizeof(XGL_IMAGE_SUBRESOURCE) : 0)')
else:
ps.append('sizeof(%s)' % (p.ty.strip('*').replace('const ', '')))
return ps
# Generate functions used to trace API calls and store the input and result data into a packet
# Here's the general flow of code insertion w/ option items flagged w/ "?"
# Result decl?
# Packet struct decl
# ?Special case : setup call to function first and do custom API call time tracking
# CREATE_PACKET
# Call (w/ result?)
# Assign packet values
# FINISH packet
# return result?
def _generate_trace_funcs(self):
func_body = []
manually_written_hooked_funcs = ['CreateInstance', 'EnumerateLayers', 'EnumerateGpus',
'AllocDescriptorSets', 'MapMemory', 'UnmapMemory',
'CmdPipelineBarrier', 'CmdWaitEvents']
for proto in self.protos:
if proto.name in manually_written_hooked_funcs:
func_body.append( '// __HOOKED_xgl%s is manually written. Look in glvtrace_xgl_trace.c\n' % proto.name)
elif 'Dbg' not in proto.name and 'Wsi' not in proto.name:
raw_packet_update_list = [] # non-ptr elements placed directly into packet
ptr_packet_update_list = [] # ptr elements to be updated into packet
return_txt = ''
packet_size = []
in_data_size = False # flag when we need to capture local input size variable for in/out size
func_body.append('GLVTRACER_EXPORT %s XGLAPI __HOOKED_xgl%s(' % (proto.ret, proto.name))
for p in proto.params: # TODO : For all of the ptr types, check them for NULL and return 0 if NULL
if '[' in p.ty: # Correctly declare static arrays in function parameters
func_body.append(' %s %s[%s],' % (p.ty[:p.ty.find('[')], p.name, p.ty[p.ty.find('[')+1:p.ty.find(']')]))
else:
func_body.append(' %s %s,' % (p.ty, p.name))
if '*' in p.ty and p.name not in ['pSysMem', 'pReserved']:
if 'pDataSize' in p.name:
in_data_size = True;
else:
if '[' in p.ty:
array_str = p.ty[p.ty.find('[')+1:p.ty.find(']')]
raw_packet_update_list.append(' memcpy((void*)pPacket->color, color, %s * sizeof(%s));' % (array_str, p.ty.strip('*').replace('const ', '').replace('[%s]' % array_str, '')))
else:
raw_packet_update_list.append(' pPacket->%s = %s;' % (p.name, p.name))
# Get list of packet size modifiers due to ptr params
packet_size = self._get_packet_size(proto.params)
ptr_packet_update_list = self._get_packet_ptr_param_list(proto.params)
func_body[-1] = func_body[-1].replace(',', ')')
# End of function declaration portion, begin function body
func_body.append('{\n glv_trace_packet_header* pHeader;')
if 'void' not in proto.ret or '*' in proto.ret:
func_body.append(' %s result;' % proto.ret)
return_txt = 'result = '
if in_data_size:
func_body.append(' size_t _dataSize;')
func_body.append(' struct_xgl%s* pPacket = NULL;' % proto.name)
# functions that have non-standard sequence of packet creation and calling real function
# NOTE: Anytime we call the function before CREATE_TRACE_PACKET, need to add custom code for correctly tracking API call time
if proto.name in ['CreateFramebuffer', 'CreateRenderPass', 'CreateDynamicViewportState',
'CreateDescriptorRegion']:
# these are regular case as far as sequence of tracing but have some custom size element
if 'CreateFramebuffer' == proto.name:
func_body.append(' int dsSize = (pCreateInfo != NULL && pCreateInfo->pDepthStencilAttachment != NULL) ? sizeof(XGL_DEPTH_STENCIL_BIND_INFO) : 0;')
func_body.append(' uint32_t colorCount = (pCreateInfo != NULL && pCreateInfo->pColorAttachments != NULL) ? pCreateInfo->colorAttachmentCount : 0;')
func_body.append(' CREATE_TRACE_PACKET(xglCreateFramebuffer, get_struct_chain_size((void*)pCreateInfo) + sizeof(XGL_FRAMEBUFFER));')
elif 'CreateRenderPass' == proto.name:
func_body.append(' uint32_t colorCount = (pCreateInfo != NULL && (pCreateInfo->pColorLoadOps != NULL || pCreateInfo->pColorStoreOps != NULL || pCreateInfo->pColorLoadClearValues != NULL)) ? pCreateInfo->colorAttachmentCount : 0;')
func_body.append(' CREATE_TRACE_PACKET(xglCreateRenderPass, get_struct_chain_size((void*)pCreateInfo) + sizeof(XGL_RENDER_PASS));')
elif 'CreateDynamicViewportState' == proto.name:
func_body.append(' uint32_t vpsCount = (pCreateInfo != NULL && pCreateInfo->pViewports != NULL) ? pCreateInfo->viewportAndScissorCount : 0;')
func_body.append(' CREATE_TRACE_PACKET(xglCreateDynamicViewportState, get_struct_chain_size((void*)pCreateInfo) + sizeof(XGL_DYNAMIC_VP_STATE_OBJECT));')
elif 'CreateDescriptorRegion' == proto.name:
func_body.append(' uint32_t rgCount = (pCreateInfo != NULL && pCreateInfo->pTypeCount != NULL) ? pCreateInfo->count : 0;')
func_body.append(' CREATE_TRACE_PACKET(xglCreateDescriptorRegion, get_struct_chain_size((void*)pCreateInfo) + sizeof(XGL_DESCRIPTOR_REGION));')
func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
else:
if (0 == len(packet_size)):
func_body.append(' CREATE_TRACE_PACKET(xgl%s, 0);' % (proto.name))
else:
func_body.append(' CREATE_TRACE_PACKET(xgl%s, %s);' % (proto.name, ' + '.join(packet_size)))
func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
if in_data_size:
func_body.append(' _dataSize = (pDataSize == NULL || pData == NULL) ? 0 : *pDataSize;')
func_body.append(' pPacket = interpret_body_as_xgl%s(pHeader);' % proto.name)
func_body.append('\n'.join(raw_packet_update_list))
for pp_dict in ptr_packet_update_list: #buff_ptr_indices:
func_body.append(' %s;' % (pp_dict['add_txt']))
if 'void' not in proto.ret or '*' in proto.ret:
func_body.append(' pPacket->result = result;')
for pp_dict in ptr_packet_update_list:
if ('DEVICE_CREATE_INFO' not in proto.params[pp_dict['index']].ty) and ('APPLICATION_INFO' not in proto.params[pp_dict['index']].ty) and ('pUpdateChain' != proto.params[pp_dict['index']].name):
func_body.append(' %s;' % (pp_dict['finalize_txt']))
func_body.append(' FINISH_TRACE_PACKET();')
if 'AllocMemory' in proto.name:
func_body.append(' add_new_handle_to_mem_info(*pMem, pAllocInfo->allocationSize, NULL);')
elif 'FreeMemory' in proto.name:
func_body.append(' rm_handle_from_mem_info(mem);')
if 'void' not in proto.ret or '*' in proto.ret:
func_body.append(' return result;')
func_body.append('}\n')
return "\n".join(func_body)
def _generate_trace_funcs_ext(self, func_class='Wsi'):
thread_once_funcs = ['DbgRegisterMsgCallback', 'DbgUnregisterMsgCallback', 'DbgSetGlobalOption']
func_body = []
for proto in self.protos:
if func_class in proto.name:
packet_update_txt = ''
return_txt = ''
packet_size = ''
buff_ptr_indices = []
func_body.append('GLVTRACER_EXPORT %s XGLAPI __HOOKED_xgl%s(' % (proto.ret, proto.name))
for p in proto.params: # TODO : For all of the ptr types, check them for NULL and return 0 is NULL
func_body.append(' %s %s,' % (p.ty, p.name))
if 'Size' in p.name:
packet_size += p.name
if '*' in p.ty and 'pSysMem' != p.name:
if 'char' in p.ty:
packet_size += '((%s != NULL) ? strlen(%s) + 1 : 0) + ' % (p.name, p.name)
elif 'Size' not in packet_size:
packet_size += 'sizeof(%s) + ' % p.ty.strip('*').replace('const ', '')
buff_ptr_indices.append(proto.params.index(p))
if 'pConnectionInfo' in p.name:
packet_size += '((pConnectionInfo->pConnection != NULL) ? sizeof(void *) : 0)'
else:
packet_update_txt += ' pPacket->%s = %s;\n' % (p.name, p.name)
if '' == packet_size:
packet_size = '0'
else:
packet_size = packet_size.strip(' + ')
func_body[-1] = func_body[-1].replace(',', ')')
func_body.append('{\n glv_trace_packet_header* pHeader;')
if 'void' not in proto.ret or '*' in proto.ret:
func_body.append(' %s result;' % proto.ret)
return_txt = 'result = '
func_body.append(' struct_xgl%s* pPacket = NULL;' % proto.name)
if proto.name in thread_once_funcs:
func_body.append(' glv_platform_thread_once(&gInitOnce, InitTracer);')
func_body.append(' SEND_ENTRYPOINT_ID(xgl%s);' % proto.name)
if 'DbgRegisterMsgCallback' in proto.name:
func_body.append(' CREATE_TRACE_PACKET(xgl%s, sizeof(char));' % proto.name)
else:
func_body.append(' CREATE_TRACE_PACKET(xgl%s, %s);' % (proto.name, packet_size))
func_body.append(' %sreal_xgl%s;' % (return_txt, proto.c_call()))
func_body.append(' pPacket = interpret_body_as_xgl%s(pHeader);' % proto.name)
func_body.append(packet_update_txt.strip('\n'))
for idx in buff_ptr_indices:
if 'char' in proto.params[idx].ty:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), ((%s != NULL) ? strlen(%s) + 1 : 0), %s);' % (proto.params[idx].name, proto.params[idx].name, proto.params[idx].name, proto.params[idx].name))
elif 'Size' in proto.params[idx-1].name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), %s, %s);' % (proto.params[idx].name, proto.params[idx-1].name, proto.params[idx].name))
elif 'DbgRegisterMsgCallback' in proto.name:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), sizeof(%s), %s);' % (proto.params[idx].name, 'char', proto.params[idx].name))
else:
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(pPacket->%s), sizeof(%s), %s);' % (proto.params[idx].name, proto.params[idx].ty.strip('*').replace('const ', ''), proto.params[idx].name))
if 'WsiX11AssociateConnection' in proto.name:
func_body.append(' if (pConnectionInfo->pConnection != NULL) {')
func_body.append(' glv_add_buffer_to_trace_packet(pHeader, (void**) &(pPacket->pConnectionInfo->pConnection), sizeof(void *), pConnectionInfo->pConnection);')
func_body.append(' glv_finalize_buffer_address(pHeader, (void**) &(pPacket->pConnectionInfo->pConnection));')
func_body.append(' }')
if 'void' not in proto.ret or '*' in proto.ret:
func_body.append(' pPacket->result = result;')
for idx in buff_ptr_indices:
func_body.append(' glv_finalize_buffer_address(pHeader, (void**)&(pPacket->%s));' % (proto.params[idx].name))
func_body.append(' FINISH_TRACE_PACKET();')
if 'void' not in proto.ret or '*' in proto.ret:
func_body.append(' return result;')
func_body.append('}\n')
return "\n".join(func_body)
def _generate_packet_id_enum(self):
pid_enum = []
pid_enum.append('enum GLV_TRACE_PACKET_ID_XGL')
pid_enum.append('{')
first_func = True
for proto in self.protos:
if first_func:
first_func = False
pid_enum.append(' GLV_TPI_XGL_xglApiVersion = GLV_TPI_BEGIN_API_HERE,')
pid_enum.append(' GLV_TPI_XGL_xgl%s,' % proto.name)
else:
pid_enum.append(' GLV_TPI_XGL_xgl%s,' % proto.name)
pid_enum.append('};\n')
return "\n".join(pid_enum)
def _generate_stringify_func(self):
func_body = []
func_body.append('static const char *stringify_xgl_packet_id(const enum GLV_TRACE_PACKET_ID_XGL id, const glv_trace_packet_header* pHeader)')
func_body.append('{')
func_body.append(' static char str[1024];')
func_body.append(' switch(id) {')
func_body.append(' case GLV_TPI_XGL_xglApiVersion:')
func_body.append(' {')
func_body.append(' struct_xglApiVersion* pPacket = (struct_xglApiVersion*)(pHeader->pBody);')
func_body.append(' snprintf(str, 1024, "xglApiVersion = 0x%x", pPacket->version);')
func_body.append(' return str;')
func_body.append(' }')
for proto in self.protos:
func_body.append(' case GLV_TPI_XGL_xgl%s:' % proto.name)
func_body.append(' {')
func_str = 'xgl%s(' % proto.name
print_vals = ''
create_func = False
if 'Create' in proto.name or 'Alloc' in proto.name or 'MapMemory' in proto.name:
create_func = True
for p in proto.params:
last_param = False
if (p.name == proto.params[-1].name):
last_param = True
if last_param and create_func: # last param of create func
(pft, pfi, ptr) = self._get_printf_params(p.ty,'pPacket->%s' % p.name, True)
else:
(pft, pfi, ptr) = self._get_printf_params(p.ty, 'pPacket->%s' % p.name, False)
if last_param == True:
func_str += '%s%s = %s)' % (ptr, p.name, pft)
print_vals += ', %s' % (pfi)
elif 'XGL_CLEAR_COLOR' == p.ty:
func_str += '%s%s = %s, ' % (ptr, p.name, pft)
print_vals += ', (void *) &pPacket->%s' % (p.name)
else:
func_str += '%s%s = %s, ' % (ptr, p.name, pft)
print_vals += ', %s' % (pfi)
func_body.append(' struct_xgl%s* pPacket = (struct_xgl%s*)(pHeader->pBody);' % (proto.name, proto.name))
func_body.append(' snprintf(str, 1024, "%s"%s);' % (func_str, print_vals))
func_body.append(' return str;')
func_body.append(' }')
func_body.append(' default:')
func_body.append(' return NULL;')
func_body.append(' }')
func_body.append('};\n')
return "\n".join(func_body)
def _generate_interp_func(self):
interp_func_body = []
interp_func_body.append('static glv_trace_packet_header* interpret_trace_packet_xgl(glv_trace_packet_header* pHeader)')
interp_func_body.append('{')
interp_func_body.append(' if (pHeader == NULL)')
interp_func_body.append(' {')
interp_func_body.append(' return NULL;')
interp_func_body.append(' }')
interp_func_body.append(' switch (pHeader->packet_id)')
interp_func_body.append(' {')
interp_func_body.append(' case GLV_TPI_XGL_xglApiVersion:\n {')
interp_func_body.append(' return interpret_body_as_xglApiVersion(pHeader, TRUE)->header;\n }')
for proto in self.protos:
interp_func_body.append(' case GLV_TPI_XGL_xgl%s:\n {' % proto.name)
header_prefix = 'h'
if 'Wsi' in proto.name or 'Dbg' in proto.name:
header_prefix = 'pH'
interp_func_body.append(' return interpret_body_as_xgl%s(pHeader)->%seader;\n }' % (proto.name, header_prefix))
interp_func_body.append(' default:')
interp_func_body.append(' return NULL;')
interp_func_body.append(' }')
interp_func_body.append(' return NULL;')
interp_func_body.append('}')
return "\n".join(interp_func_body)
def _generate_struct_util_funcs(self):
pid_enum = []
pid_enum.append('//=============================================================================')
pid_enum.append('static void add_XGL_APPLICATION_INFO_to_packet(glv_trace_packet_header* pHeader, XGL_APPLICATION_INFO** ppStruct, const XGL_APPLICATION_INFO *pInStruct)')
pid_enum.append('{')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)ppStruct, sizeof(XGL_APPLICATION_INFO), pInStruct);')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&((*ppStruct)->pAppName), strlen(pInStruct->pAppName) + 1, pInStruct->pAppName);')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&((*ppStruct)->pEngineName), strlen(pInStruct->pEngineName) + 1, pInStruct->pEngineName);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&((*ppStruct)->pAppName));')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&((*ppStruct)->pEngineName));')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&*ppStruct);')
pid_enum.append('};\n')
pid_enum.append('//=============================================================================\n')
pid_enum.append('static void add_XGL_DEVICE_CREATE_INFO_to_packet(glv_trace_packet_header* pHeader, XGL_DEVICE_CREATE_INFO** ppStruct, const XGL_DEVICE_CREATE_INFO *pInStruct)')
pid_enum.append('{')
pid_enum.append(' uint32_t i;')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)ppStruct, sizeof(XGL_DEVICE_CREATE_INFO), pInStruct);')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)&(*ppStruct)->pRequestedQueues, pInStruct->queueRecordCount*sizeof(XGL_DEVICE_QUEUE_CREATE_INFO), pInStruct->pRequestedQueues);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)&(*ppStruct)->pRequestedQueues);')
pid_enum.append(' if (pInStruct->extensionCount > 0) ')
pid_enum.append(' {')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&(*ppStruct)->ppEnabledExtensionNames), pInStruct->extensionCount * sizeof(char *), pInStruct->ppEnabledExtensionNames);')
pid_enum.append(' for (i = 0; i < pInStruct->extensionCount; i++)')
pid_enum.append(' {')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&((*ppStruct)->ppEnabledExtensionNames[i])), strlen(pInStruct->ppEnabledExtensionNames[i]) + 1, pInStruct->ppEnabledExtensionNames[i]);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)(&((*ppStruct)->ppEnabledExtensionNames[i])));')
pid_enum.append(' }')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void **)&(*ppStruct)->ppEnabledExtensionNames);')
pid_enum.append(' }')
pid_enum.append(' XGL_LAYER_CREATE_INFO *pNext = ( XGL_LAYER_CREATE_INFO *) pInStruct->pNext;')
pid_enum.append(' while (pNext != NULL)')
pid_enum.append(' {')
pid_enum.append(' if ((pNext->sType == XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO) && pNext->layerCount > 0)')
pid_enum.append(' {')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&((*ppStruct)->pNext)), sizeof(XGL_LAYER_CREATE_INFO), pNext);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)(&((*ppStruct)->pNext)));')
pid_enum.append(' XGL_LAYER_CREATE_INFO **ppOutStruct = (XGL_LAYER_CREATE_INFO **) &((*ppStruct)->pNext);')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&(*ppOutStruct)->ppActiveLayerNames), pNext->layerCount * sizeof(char *), pNext->ppActiveLayerNames);')
pid_enum.append(' for (i = 0; i < pNext->layerCount; i++)')
pid_enum.append(' {')
pid_enum.append(' glv_add_buffer_to_trace_packet(pHeader, (void**)(&((*ppOutStruct)->ppActiveLayerNames[i])), strlen(pNext->ppActiveLayerNames[i]) + 1, pNext->ppActiveLayerNames[i]);')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)(&((*ppOutStruct)->ppActiveLayerNames[i])));')
pid_enum.append(' }')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void **)&(*ppOutStruct)->ppActiveLayerNames);')
pid_enum.append(' }')
pid_enum.append(' pNext = ( XGL_LAYER_CREATE_INFO *) pNext->pNext;')
pid_enum.append(' }')
pid_enum.append(' glv_finalize_buffer_address(pHeader, (void**)ppStruct);')
pid_enum.append('}\n')
pid_enum.append('static XGL_DEVICE_CREATE_INFO* interpret_XGL_DEVICE_CREATE_INFO(glv_trace_packet_header* pHeader, intptr_t ptr_variable)')
pid_enum.append('{')
pid_enum.append(' XGL_DEVICE_CREATE_INFO* pXGL_DEVICE_CREATE_INFO = (XGL_DEVICE_CREATE_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)ptr_variable);\n')
pid_enum.append(' if (pXGL_DEVICE_CREATE_INFO != NULL)')
pid_enum.append(' {')
pid_enum.append(' uint32_t i;')
pid_enum.append(' const char** pNames;')
pid_enum.append(' pXGL_DEVICE_CREATE_INFO->pRequestedQueues = (const XGL_DEVICE_QUEUE_CREATE_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pXGL_DEVICE_CREATE_INFO->pRequestedQueues);\n')
pid_enum.append(' if (pXGL_DEVICE_CREATE_INFO->extensionCount > 0)')
pid_enum.append(' {')
pid_enum.append(' pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames = (const char *const*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames);')
pid_enum.append(' pNames = (const char**)pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames;')
pid_enum.append(' for (i = 0; i < pXGL_DEVICE_CREATE_INFO->extensionCount; i++)')
pid_enum.append(' {')
pid_enum.append(' pNames[i] = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)(pXGL_DEVICE_CREATE_INFO->ppEnabledExtensionNames[i]));')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append(' XGL_LAYER_CREATE_INFO *pNext = ( XGL_LAYER_CREATE_INFO *) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pXGL_DEVICE_CREATE_INFO->pNext);')
pid_enum.append(' while (pNext != NULL)')
pid_enum.append(' {')
pid_enum.append(' if ((pNext->sType == XGL_STRUCTURE_TYPE_LAYER_CREATE_INFO) && pNext->layerCount > 0)')
pid_enum.append(' {')
pid_enum.append(' pNext->ppActiveLayerNames = (const char**) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)(pNext->ppActiveLayerNames));')
pid_enum.append(' pNames = (const char**)pNext->ppActiveLayerNames;')
pid_enum.append(' for (i = 0; i < pNext->layerCount; i++)')
pid_enum.append(' {')
pid_enum.append(' pNames[i] = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)(pNext->ppActiveLayerNames[i]));')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append(' pNext = ( XGL_LAYER_CREATE_INFO *) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);')
pid_enum.append(' }')
pid_enum.append(' }\n')
pid_enum.append(' return pXGL_DEVICE_CREATE_INFO;')
pid_enum.append('}\n')
pid_enum.append('static void interpret_pipeline_shader(glv_trace_packet_header* pHeader, XGL_PIPELINE_SHADER* pShader)')
pid_enum.append('{')
pid_enum.append(' if (pShader != NULL)')
pid_enum.append(' {')
pid_enum.append(' // constant buffers')
pid_enum.append(' if (pShader->linkConstBufferCount > 0)')
pid_enum.append(' {')
pid_enum.append(' uint32_t i;')
pid_enum.append(' pShader->pLinkConstBufferInfo = (const XGL_LINK_CONST_BUFFER*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pShader->pLinkConstBufferInfo);')
pid_enum.append(' for (i = 0; i < pShader->linkConstBufferCount; i++)')
pid_enum.append(' {')
pid_enum.append(' XGL_LINK_CONST_BUFFER* pBuffer = (XGL_LINK_CONST_BUFFER*)pShader->pLinkConstBufferInfo;')
pid_enum.append(' pBuffer[i].pBufferData = (const void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pShader->pLinkConstBufferInfo[i].pBufferData);')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append(' }')
pid_enum.append('}\n')
pid_enum.append('//=============================================================================')
return "\n".join(pid_enum)
# Interpret functions used on replay to read in packets and interpret their contents
# This code gets generated into glv_vk_vk_structs.h file
def _generate_interp_funcs(self):
# Custom txt for given function and parameter. First check if param is NULL, then insert txt if not
# TODO : This code is now too large and complex, need to make codegen smarter for pointers embedded in struct params to handle those cases automatically
custom_case_dict = { 'CreateInstance' : {'param': 'pAppInfo', 'txt': ['XGL_APPLICATION_INFO* pInfo = (XGL_APPLICATION_INFO*)pPacket->pAppInfo;\n',
'pInfo->pAppName = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pAppInfo->pAppName);\n',
'pInfo->pEngineName = (const char*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pAppInfo->pEngineName);']},
'CreateShader' : {'param': 'pCreateInfo', 'txt': ['XGL_SHADER_CREATE_INFO* pInfo = (XGL_SHADER_CREATE_INFO*)pPacket->pCreateInfo;\n',
'pInfo->pCode = glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pCode);']},
'CreateDynamicViewportState' : {'param': 'pCreateInfo', 'txt': ['XGL_DYNAMIC_VP_STATE_CREATE_INFO* pInfo = (XGL_DYNAMIC_VP_STATE_CREATE_INFO*)pPacket->pCreateInfo;\n',
'pInfo->pViewports = (XGL_VIEWPORT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pViewports);\n',
'pInfo->pScissors = (XGL_RECT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pScissors);']},
'CreateFramebuffer' : {'param': 'pCreateInfo', 'txt': ['XGL_FRAMEBUFFER_CREATE_INFO* pInfo = (XGL_FRAMEBUFFER_CREATE_INFO*)pPacket->pCreateInfo;\n',
'pInfo->pColorAttachments = (XGL_COLOR_ATTACHMENT_BIND_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorAttachments);\n',
'pInfo->pDepthStencilAttachment = (XGL_DEPTH_STENCIL_BIND_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pDepthStencilAttachment);\n']},
'CreateRenderPass' : {'param': 'pCreateInfo', 'txt': ['XGL_RENDER_PASS_CREATE_INFO* pInfo = (XGL_RENDER_PASS_CREATE_INFO*)pPacket->pCreateInfo;\n',
'pInfo->pColorLoadOps = (XGL_ATTACHMENT_LOAD_OP*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorLoadOps);\n',
'pInfo->pColorStoreOps = (XGL_ATTACHMENT_STORE_OP*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorStoreOps);\n',
'pInfo->pColorLoadClearValues = (XGL_CLEAR_COLOR*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pColorLoadClearValues);\n']},
'CreateDescriptorRegion' : {'param': 'pCreateInfo', 'txt': ['XGL_DESCRIPTOR_REGION_CREATE_INFO* pInfo = (XGL_DESCRIPTOR_REGION_CREATE_INFO*)pPacket->pCreateInfo;\n',
'pInfo->pTypeCount = (XGL_DESCRIPTOR_TYPE_COUNT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pTypeCount);\n']},
'CmdWaitEvents' : {'param': 'pWaitInfo', 'txt': ['XGL_EVENT_WAIT_INFO* pInfo = (XGL_EVENT_WAIT_INFO*)pPacket->pWaitInfo;\n',
'pInfo->pEvents = (XGL_EVENT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pWaitInfo->pEvents);\n',
'pInfo->ppMemBarriers = (const void**) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pWaitInfo->ppMemBarriers);\n',
'uint32_t i;\n',
'for (i = 0; i < pInfo->memBarrierCount; i++) {\n',
' void** ppLocalMemBarriers = (void**)&pInfo->ppMemBarriers[i];\n',
' *ppLocalMemBarriers = (void*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pInfo->ppMemBarriers[i]);\n',
'}']},
'CmdPipelineBarrier' : {'param': 'pBarrier', 'txt': ['XGL_PIPELINE_BARRIER* pBarrier = (XGL_PIPELINE_BARRIER*)pPacket->pBarrier;\n',
'pBarrier->pEvents = (XGL_SET_EVENT*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pBarrier->pEvents);\n',
'pBarrier->ppMemBarriers = (const void**) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pBarrier->ppMemBarriers);\n',
'uint32_t i;\n',
'for (i = 0; i < pBarrier->memBarrierCount; i++) {\n',
' void** ppLocalMemBarriers = (void**)&pBarrier->ppMemBarriers[i];\n',
' *ppLocalMemBarriers = (void*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pBarrier->ppMemBarriers[i]);\n',
'}']},
'CreateDescriptorSetLayout' : {'param': 'pSetLayoutInfoList', 'txt': ['if (pPacket->pSetLayoutInfoList->sType == XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO) {\n',
' // need to make a non-const pointer to the pointer so that we can properly change the original pointer to the interpretted one\n',
' void** ppNextVoidPtr = (void**)&(pPacket->pSetLayoutInfoList->pNext);\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pSetLayoutInfoList->pNext);\n',
' XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO* pNext = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pPacket->pSetLayoutInfoList->pNext;\n',
' while (NULL != pNext)\n', ' {\n',
' switch(pNext->sType)\n', ' {\n',
' case XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO:\n',
' {\n' ,
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' break;\n',
' }\n',
' default:\n',
' {\n',
' glv_LogError("Encountered an unexpected type in descriptor set layout create list.\\n");\n',
' pPacket->header = NULL;\n',
' pNext->pNext = NULL;\n',
' }\n',
' }\n',
' pNext = (XGL_DESCRIPTOR_SET_LAYOUT_CREATE_INFO*)pNext->pNext;\n',
' }\n',
'} else {\n',
' // This is unexpected.\n',
' glv_LogError("CreateDescriptorSetLayout must have LayoutInfoList stype of XGL_STRCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO\\n");\n',
' pPacket->header = NULL;\n',
'}']},
'BeginCommandBuffer' : {'param': 'pBeginInfo', 'txt': ['if (pPacket->pBeginInfo->sType == XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO) {\n',
' // need to make a non-const pointer to the pointer so that we can properly change the original pointer to the interpretted one\n',
' XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO** ppNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO**)&(pPacket->pBeginInfo->pNext);\n',
' *ppNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pBeginInfo->pNext);\n',
' XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO* pNext = *ppNext;\n',
' while (NULL != pNext)\n', ' {\n',
' switch(pNext->sType)\n', ' {\n',
' case XGL_STRUCTURE_TYPE_CMD_BUFFER_GRAPHICS_BEGIN_INFO:\n',
' {\n',
' ppNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO**) &pNext->pNext;\n',
' *ppNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' break;\n',
' }\n',
' default:\n',
' {\n',
' glv_LogError("Encountered an unexpected type in begin command buffer list.\\n");\n',
' pPacket->header = NULL;\n',
' pNext->pNext = NULL;\n',
' }\n',
' }\n',
' pNext = (XGL_CMD_BUFFER_GRAPHICS_BEGIN_INFO*)pNext->pNext;\n',
' }\n',
'} else {\n',
' // This is unexpected.\n',
' glv_LogError("BeginCommandBuffer must have BeginInfo stype of XGL_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO.\\n");\n',
' pPacket->header = NULL;\n',
'}']},
'AllocMemory' : {'param': 'pAllocInfo', 'txt': ['if (pPacket->pAllocInfo->sType == XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO) {\n',
' XGL_MEMORY_ALLOC_INFO** ppNext = (XGL_MEMORY_ALLOC_INFO**) &(pPacket->pAllocInfo->pNext);\n',
' *ppNext = (XGL_MEMORY_ALLOC_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pAllocInfo->pNext);\n',
' XGL_MEMORY_ALLOC_INFO* pNext = (XGL_MEMORY_ALLOC_INFO*) *ppNext;\n',
' while (NULL != pNext)\n', ' {\n',
' switch(pNext->sType)\n', ' {\n',
' case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_BUFFER_INFO:\n',
' case XGL_STRUCTURE_TYPE_MEMORY_ALLOC_IMAGE_INFO:\n',
' {\n',
' ppNext = (XGL_MEMORY_ALLOC_INFO **) &(pNext->pNext);\n',
' *ppNext = (XGL_MEMORY_ALLOC_INFO*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' break;\n',
' }\n',
' default:\n',
' {\n',
' glv_LogError("Encountered an unexpected type alloc memory list.\\n");\n',
' pPacket->header = NULL;\n',
' pNext->pNext = NULL;\n',
' }\n',
' }\n',
' pNext = (XGL_MEMORY_ALLOC_INFO*)pNext->pNext;\n',
' }\n',
'} else {\n',
' // This is unexpected.\n',
' glv_LogError("AllocMemory must have AllocInfo stype of XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO.\\n");\n',
' pPacket->header = NULL;\n',
'}']},
'UpdateDescriptors' : {'param': 'pUpdateChain', 'txt': ['XGL_UPDATE_SAMPLERS* pNext = (XGL_UPDATE_SAMPLERS*)pPacket->pUpdateChain;\n',
'while ((NULL != pNext) && (XGL_NULL_HANDLE != pNext))\n', '{\n',
' switch(pNext->sType)\n', ' {\n',
' case XGL_STRUCTURE_TYPE_UPDATE_AS_COPY:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' break;\n',
' }\n',
' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLERS:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' XGL_UPDATE_SAMPLERS* pUS = (XGL_UPDATE_SAMPLERS*)pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' pUS->pSamplers = (XGL_SAMPLER*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUS->pSamplers);\n',
' break;\n',
' }\n',
' case XGL_STRUCTURE_TYPE_UPDATE_SAMPLER_TEXTURES:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' XGL_UPDATE_SAMPLER_TEXTURES* pUST = (XGL_UPDATE_SAMPLER_TEXTURES*)pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' pUST->pSamplerImageViews = (XGL_SAMPLER_IMAGE_VIEW_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUST->pSamplerImageViews);\n',
' uint32_t i;\n',
' for (i = 0; i < pUST->count; i++) {\n',
' XGL_IMAGE_VIEW_ATTACH_INFO** ppLocalImageView = (XGL_IMAGE_VIEW_ATTACH_INFO**)&pUST->pSamplerImageViews[i].pImageView;\n',
' *ppLocalImageView = (XGL_IMAGE_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUST->pSamplerImageViews[i].pImageView);\n',
' }\n',
' break;\n',
' }\n',
' case XGL_STRUCTURE_TYPE_UPDATE_IMAGES:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' XGL_UPDATE_IMAGES* pUI = (XGL_UPDATE_IMAGES*)pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' XGL_IMAGE_VIEW_ATTACH_INFO** ppLocalImageView = (XGL_IMAGE_VIEW_ATTACH_INFO**)&pUI->pImageViews;\n',
' *ppLocalImageView = (XGL_IMAGE_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUI->pImageViews);\n',
' uint32_t i;\n',
' for (i = 0; i < pUI->count; i++) {\n',
' XGL_IMAGE_VIEW_ATTACH_INFO** ppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO**)&pUI->pImageViews[i];\n',
' *ppLocalImageViews = (XGL_IMAGE_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUI->pImageViews[i]);\n',
' }\n',
' break;\n',
' }\n',
' case XGL_STRUCTURE_TYPE_UPDATE_BUFFERS:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' XGL_UPDATE_BUFFERS* pUB = (XGL_UPDATE_BUFFERS*)pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' XGL_BUFFER_VIEW_ATTACH_INFO** ppLocalBufferView = (XGL_BUFFER_VIEW_ATTACH_INFO**)&pUB->pBufferViews;\n',
' *ppLocalBufferView = (XGL_BUFFER_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUB->pBufferViews);\n',
' uint32_t i;\n',
' for (i = 0; i < pUB->count; i++) {\n',
' XGL_BUFFER_VIEW_ATTACH_INFO** ppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO**)&pUB->pBufferViews[i];\n',
' *ppLocalBufferViews = (XGL_BUFFER_VIEW_ATTACH_INFO*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pUB->pBufferViews[i]);\n',
' }\n',
' break;\n',
' }\n',
' default:\n',
' {\n',
' glv_LogError("Encountered an unexpected type in update descriptors pUpdateChain.\\n");\n',
' pPacket->header = NULL;\n',
' pNext->pNext = NULL;\n',
' }\n',
' }\n',
' pNext = (XGL_UPDATE_SAMPLERS*)pNext->pNext;\n',
'}']},
'CreateGraphicsPipeline' : {'param': 'pCreateInfo', 'txt': ['if (pPacket->pCreateInfo->sType == XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO) {\n',
' // need to make a non-const pointer to the pointer so that we can properly change the original pointer to the interpretted one\n',
' void** ppNextVoidPtr = (void**)&pPacket->pCreateInfo->pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->pCreateInfo->pNext);\n',
' XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pPacket->pCreateInfo->pNext;\n',
' while ((NULL != pNext) && (XGL_NULL_HANDLE != pNext))\n', '{\n',
' switch(pNext->sType)\n', ' {\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO:\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_TESS_STATE_CREATE_INFO:\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO:\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_VP_STATE_CREATE_INFO:\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_MS_STATE_CREATE_INFO:\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_DS_STATE_CREATE_INFO:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' break;\n',
' }\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' XGL_PIPELINE_CB_STATE_CREATE_INFO *pCb = (XGL_PIPELINE_CB_STATE_CREATE_INFO *) pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' pCb->pAttachments = (XGL_PIPELINE_CB_ATTACHMENT_STATE*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pCb->pAttachments);\n',
' break;\n',
' }\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' interpret_pipeline_shader(pHeader, &pNext->shader);\n',
' break;\n',
' }\n',
' case XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO:\n',
' {\n',
' void** ppNextVoidPtr = (void**)&pNext->pNext;\n',
' XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *pVi = (XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO *) pNext;\n',
' *ppNextVoidPtr = (void*)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pNext->pNext);\n',
' pVi->pVertexBindingDescriptions = (XGL_VERTEX_INPUT_BINDING_DESCRIPTION*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pVi->pVertexBindingDescriptions);\n',
' pVi->pVertexAttributeDescriptions = (XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION*) glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pVi->pVertexAttributeDescriptions);\n',
' break;\n',
' }\n',
' default:\n',
' {\n',
' glv_LogError("Encountered an unexpected type in pipeline state list.\\n");\n',
' pPacket->header = NULL;\n',
' pNext->pNext = NULL;\n',
' }\n',
' }\n',
' pNext = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*)pNext->pNext;\n',
' }\n',
'} else {\n',
' // This is unexpected.\n',
' glv_LogError("CreateGraphicsPipeline must have CreateInfo stype of XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO.\\n");\n',
' pPacket->header = NULL;\n',
'}']},
'CreateComputePipeline' : {'param': 'pCreateInfo', 'txt': ['interpret_pipeline_shader(pHeader, (XGL_PIPELINE_SHADER*)(&pPacket->pCreateInfo->cs));']}}
if_body = []
if_body.append('typedef struct struct_xglApiVersion {')
if_body.append(' glv_trace_packet_header* header;')
if_body.append(' uint32_t version;')
if_body.append('} struct_xglApiVersion;\n')
if_body.append('static struct_xglApiVersion* interpret_body_as_xglApiVersion(glv_trace_packet_header* pHeader, BOOL check_version)')
if_body.append('{')
if_body.append(' struct_xglApiVersion* pPacket = (struct_xglApiVersion*)pHeader->pBody;')
if_body.append(' pPacket->header = pHeader;')
if_body.append(' if (check_version && pPacket->version != XGL_API_VERSION)')
if_body.append(' glv_LogError("Trace file from older XGL version 0x%x, xgl replayer built from version 0x%x, replayer may fail\\n", pPacket->version, XGL_API_VERSION);')
if_body.append(' return pPacket;')
if_body.append('}\n')
for proto in self.protos:
if 'Wsi' not in proto.name and 'Dbg' not in proto.name:
if 'UnmapMemory' == proto.name:
proto.params.append(xgl.Param("void*", "pData"))
if_body.append('typedef struct struct_xgl%s {' % proto.name)
if_body.append(' glv_trace_packet_header* header;')
for p in proto.params:
if '[4]' in p.ty:
if_body.append(' %s %s[4];' % (p.ty.strip('[4]'), p.name))
else:
if_body.append(' %s %s;' % (p.ty, p.name))
if 'void' != proto.ret:
if_body.append(' %s result;' % proto.ret)
if_body.append('} struct_xgl%s;\n' % proto.name)
if_body.append('static struct_xgl%s* interpret_body_as_xgl%s(glv_trace_packet_header* pHeader)' % (proto.name, proto.name))
if_body.append('{')
if_body.append(' struct_xgl%s* pPacket = (struct_xgl%s*)pHeader->pBody;' % (proto.name, proto.name))
if_body.append(' pPacket->header = pHeader;')
for p in proto.params:
if '*' in p.ty:
if 'DEVICE_CREATE_INFO' in p.ty:
if_body.append(' pPacket->%s = interpret_XGL_DEVICE_CREATE_INFO(pHeader, (intptr_t)pPacket->%s);' % (p.name, p.name))
else:
if_body.append(' pPacket->%s = (%s)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->%s);' % (p.name, p.ty, p.name))
# TODO : Generalize this custom code to kill dict data struct above.
# Really the point of this block is to catch params w/ embedded ptrs to structs and chains of structs
if proto.name in custom_case_dict and p.name == custom_case_dict[proto.name]['param']:
if_body.append(' if (pPacket->%s != NULL)' % custom_case_dict[proto.name]['param'])
if_body.append(' {')
if_body.append(' %s' % " ".join(custom_case_dict[proto.name]['txt']))
if_body.append(' }')
if_body.append(' return pPacket;')
if_body.append('}\n')
return "\n".join(if_body)
def _generate_interp_funcs_ext(self, func_class='Wsi'):
if_body = []
for proto in self.protos:
if func_class in proto.name:
if_body.append('typedef struct struct_xgl%s {' % proto.name)
if_body.append(' glv_trace_packet_header* pHeader;')
for p in proto.params:
if_body.append(' %s %s;' % (p.ty, p.name))
if 'void' != proto.ret:
if_body.append(' %s result;' % proto.ret)
if_body.append('} struct_xgl%s;\n' % proto.name)
if_body.append('static struct_xgl%s* interpret_body_as_xgl%s(glv_trace_packet_header* pHeader)' % (proto.name, proto.name))
if_body.append('{')
if_body.append(' struct_xgl%s* pPacket = (struct_xgl%s*)pHeader->pBody;' % (proto.name, proto.name))
if_body.append(' pPacket->pHeader = pHeader;')
for p in proto.params:
if '*' in p.ty:
if_body.append(' pPacket->%s = (%s)glv_trace_packet_interpret_buffer_pointer(pHeader, (intptr_t)pPacket->%s);' % (p.name, p.ty, p.name))
if_body.append(' return pPacket;')
if_body.append('}\n')
return "\n".join(if_body)
def _generate_replay_func_ptrs(self):
xf_body = []
xf_body.append('struct xglFuncs {')
xf_body.append(' void init_funcs(void * libHandle);')
xf_body.append(' void *m_libHandle;\n')
for proto in self.protos:
xf_body.append(' typedef %s( XGLAPI * type_xgl%s)(' % (proto.ret, proto.name))
for p in proto.params:
if '[4]' in p.ty:
xf_body.append(' %s %s[4],' % (p.ty.strip('[4]'), p.name))
else:
xf_body.append(' %s %s,' % (p.ty, p.name))
xf_body[-1] = xf_body[-1].replace(',', ');')
xf_body.append(' type_xgl%s real_xgl%s;' % (proto.name, proto.name))
xf_body.append('};')
return "\n".join(xf_body)
def _map_decl(self, type1, type2, name):
return ' std::map<%s, %s> %s;' % (type1, type2, name)
def _add_to_map_decl(self, type1, type2, name):
txt = ' void add_to_map(%s* pTraceVal, %s* pReplayVal)\n {\n' % (type1, type2)
txt += ' assert(pTraceVal != NULL);\n'
txt += ' assert(pReplayVal != NULL);\n'
txt += ' %s[*pTraceVal] = *pReplayVal;\n }\n' % name
return txt
def _rm_from_map_decl(self, ty, name):
txt = ' void rm_from_map(const %s& key)\n {\n' % (ty)
txt += ' %s.erase(key);\n }\n' % name
return txt
def _remap_decl(self, ty, name):
txt = ' %s remap(const %s& value)\n {\n' % (ty, ty)
txt += ' std::map<%s, %s>::const_iterator q = %s.find(value);\n' % (ty, ty, name)
txt += ' return (q == %s.end()) ? XGL_NULL_HANDLE : q->second;\n }\n' % name
return txt
def _generate_replay_objMemory_funcs(self):
rof_body = []
# Custom code for memory mapping functions for app writes into mapped memory
rof_body.append('// memory mapping functions for app writes into mapped memory')
rof_body.append(' bool isPendingAlloc()')
rof_body.append(' {')
rof_body.append(' return m_pendingAlloc;')
rof_body.append(' }')
rof_body.append('')
rof_body.append(' void setAllocInfo(const XGL_MEMORY_ALLOC_INFO *info, const bool pending)')
rof_body.append(' {')
rof_body.append(' m_pendingAlloc = pending;')
rof_body.append(' m_allocInfo = *info;')
rof_body.append(' }')
rof_body.append('')
rof_body.append(' void setMemoryDataAddr(void *pBuf)')
rof_body.append(' {')
rof_body.append(' if (m_mapRange.empty())')
rof_body.append(' {')
rof_body.append(' glv_LogError("gpuMemory::setMemoryDataAddr() m_mapRange is empty\\n");')
rof_body.append(' return;')
rof_body.append(' }')
rof_body.append(' MapRange mr = m_mapRange.back();')
rof_body.append(' if (mr.pData != NULL)')
rof_body.append(' glv_LogWarn("gpuMemory::setMemoryDataAddr() data already mapped overwrite old mapping\\n");')
rof_body.append(' else if (pBuf == NULL)')
rof_body.append(' glv_LogWarn("gpuMemory::setMemoryDataAddr() adding NULL pointer\\n");')
rof_body.append(' mr.pData = pBuf;')
rof_body.append(' }')
rof_body.append('')
rof_body.append(' void setMemoryMapRange(void *pBuf, const size_t size, const size_t offset, const bool pending)')
rof_body.append(' {')
rof_body.append(' MapRange mr;')
rof_body.append(' mr.pData = pBuf;')
rof_body.append(' mr.size = size;')
rof_body.append(' mr.offset = offset;')
rof_body.append(' mr.pending = pending;')
rof_body.append(' m_mapRange.push_back(mr);')
rof_body.append(' }')
rof_body.append('')
rof_body.append(' void copyMappingData(const void* pSrcData)')
rof_body.append(' {')
rof_body.append(' if (m_mapRange.empty())')
rof_body.append(' {')
rof_body.append(' glv_LogError("gpuMemory::copyMappingData() m_mapRange is empty\\n");')
rof_body.append(' return;')
rof_body.append(' }')
rof_body.append(' MapRange mr = m_mapRange.back();')
rof_body.append(' if (!pSrcData || !mr.pData)')
rof_body.append(' {')
rof_body.append(' if (!pSrcData)')
rof_body.append(' glv_LogError("gpuMemory::copyMappingData() null src pointer\\n");')
rof_body.append(' else')
rof_body.append(' glv_LogError("gpuMemory::copyMappingData() null dest pointer size=%u\\n", m_allocInfo.allocationSize);')
rof_body.append(' m_mapRange.pop_back();')
rof_body.append(' return;')
rof_body.append(' }')
rof_body.append(' memcpy(mr.pData, pSrcData, m_allocInfo.allocationSize);')
rof_body.append(' if (!mr.pending)')
rof_body.append(' m_mapRange.pop_back();')
rof_body.append(' }')
rof_body.append('')
rof_body.append(' size_t getMemoryMapSize()')
rof_body.append(' {')
rof_body.append(' return (!m_mapRange.empty()) ? m_mapRange.back().size : 0;')
rof_body.append(' }\n')
return "\n".join(rof_body)
def _generate_replay_objmapper_class(self):
# Create dict mapping member var names to XGL type (i.e. 'm_imageViews' : 'XGL_IMAGE_VIEW')
obj_map_dict = {}
for ty in xgl.object_type_list:
if ty in xgl.object_parent_list:
continue
mem_var = ty.replace('XGL_', '').lower()
mem_var_list = mem_var.split('_')
mem_var = 'm_%s%ss' % (mem_var_list[0], "".join([m.title() for m in mem_var_list[1:]]))
obj_map_dict[mem_var] = ty
rc_body = []
rc_body.append('typedef struct _XGLAllocInfo {')
rc_body.append(' XGL_GPU_SIZE size;')
rc_body.append(' void *pData;')
rc_body.append('} XGLAllocInfo;')
rc_body.append('')
rc_body.append('class objMemory {')
rc_body.append('public:')
rc_body.append(' objMemory() : m_numAllocations(0), m_pMemReqs(NULL) {}')
rc_body.append(' ~objMemory() { free(m_pMemReqs);}')
rc_body.append(' void setCount(const uint32_t num)')
rc_body.append(' {')
rc_body.append(' m_numAllocations = num;')
rc_body.append(' }\n')
rc_body.append(' void setReqs(const XGL_MEMORY_REQUIREMENTS *pReqs, const uint32_t num)')
rc_body.append(' {')
rc_body.append(' if (m_numAllocations != num && m_numAllocations != 0)')
rc_body.append(' glv_LogError("objMemory::setReqs, internal mismatch on number of allocations");')
rc_body.append(' if (m_pMemReqs == NULL && pReqs != NULL)')
rc_body.append(' {')
rc_body.append(' m_pMemReqs = (XGL_MEMORY_REQUIREMENTS *) glv_malloc(num * sizeof(XGL_MEMORY_REQUIREMENTS));')
rc_body.append(' if (m_pMemReqs == NULL)')
rc_body.append(' {')
rc_body.append(' glv_LogError("objMemory::setReqs out of memory");')
rc_body.append(' return;')
rc_body.append(' }')
rc_body.append(' memcpy(m_pMemReqs, pReqs, num);')
rc_body.append(' }')
rc_body.append(' }\n')
rc_body.append('private:')
rc_body.append(' uint32_t m_numAllocations;')
rc_body.append(' XGL_MEMORY_REQUIREMENTS *m_pMemReqs;')
rc_body.append('};')
rc_body.append('')
rc_body.append('class gpuMemory {')
rc_body.append('public:')
rc_body.append(' gpuMemory() : m_pendingAlloc(false) {m_allocInfo.allocationSize = 0;}')
rc_body.append(' ~gpuMemory() {}')
rc_body.append(self._generate_replay_objMemory_funcs())
# rc_body.append(' bool isPendingAlloc();')
# rc_body.append(' void setAllocInfo(const XGL_MEMORY_ALLOC_INFO *info, const bool pending);')
# rc_body.append(' void setMemoryDataAddr(void* pBuf);')
# rc_body.append(' void setMemoryMapRange(void* pBuf, const size_t size, const size_t offset, const bool pending);')
# rc_body.append(' void copyMappingData(const void *pSrcData);')
# rc_body.append(' size_t getMemoryMapSize();')
rc_body.append('private:')
rc_body.append(' bool m_pendingAlloc;')
rc_body.append(' struct MapRange {')
rc_body.append(' bool pending;')
rc_body.append(' size_t size;')
rc_body.append(' size_t offset;')
rc_body.append(' void* pData;')
rc_body.append(' };')
rc_body.append(' std::vector<MapRange> m_mapRange;')
rc_body.append(' XGL_MEMORY_ALLOC_INFO m_allocInfo;')
rc_body.append('};')
rc_body.append('')
rc_body.append('typedef struct _imageObj {')
rc_body.append(' objMemory imageMem;')
rc_body.append(' XGL_IMAGE replayImage;')
rc_body.append(' } imageObj;')
rc_body.append('')
rc_body.append('typedef struct _bufferObj {')
rc_body.append(' objMemory bufferMem;')
rc_body.append(' XGL_BUFFER replayBuffer;')
rc_body.append(' } bufferObj;')
rc_body.append('')
rc_body.append('typedef struct _gpuMemObj {')
rc_body.append(' gpuMemory *pGpuMem;')
rc_body.append(' XGL_GPU_MEMORY replayGpuMem;')
rc_body.append(' } gpuMemObj;')
rc_body.append('')
rc_body.append('class xglReplayObjMapper {')
rc_body.append('public:')
rc_body.append(' xglReplayObjMapper() {}')
rc_body.append(' ~xglReplayObjMapper() {}')
rc_body.append('')
rc_body.append(' bool m_adjustForGPU; // true if replay adjusts behavior based on GPU')
# Code for memory objects for handling replay GPU != trace GPU object memory requirements
rc_body.append(' void init_objMemCount(const XGL_BASE_OBJECT& object, const uint32_t &num)\n {')
rc_body.append(' XGL_IMAGE img = static_cast <XGL_IMAGE> (object);')
rc_body.append(' std::map<XGL_IMAGE, imageObj>::const_iterator it = m_images.find(img);')
rc_body.append(' if (it != m_images.end())')
rc_body.append(' {')
rc_body.append(' objMemory obj = it->second.imageMem;')
rc_body.append(' obj.setCount(num);')
rc_body.append(' return;')
rc_body.append(' }')
rc_body.append(' XGL_BUFFER buf = static_cast <XGL_BUFFER> (object);')
rc_body.append(' std::map<XGL_BUFFER, bufferObj>::const_iterator itb = m_buffers.find(buf);')
rc_body.append(' if (itb != m_buffers.end())')
rc_body.append(' {')
rc_body.append(' objMemory obj = itb->second.bufferMem;')
rc_body.append(' obj.setCount(num);')
rc_body.append(' return;')
rc_body.append(' }')
rc_body.append(' return;')
rc_body.append(' }\n')
rc_body.append(' void init_objMemReqs(const XGL_BASE_OBJECT& object, const XGL_MEMORY_REQUIREMENTS *pMemReqs, const unsigned int num)\n {')
rc_body.append(' XGL_IMAGE img = static_cast <XGL_IMAGE> (object);')
rc_body.append(' std::map<XGL_IMAGE, imageObj>::const_iterator it = m_images.find(img);')
rc_body.append(' if (it != m_images.end())')
rc_body.append(' {')
rc_body.append(' objMemory obj = it->second.imageMem;')
rc_body.append(' obj.setReqs(pMemReqs, num);')
rc_body.append(' return;')
rc_body.append(' }')
rc_body.append(' XGL_BUFFER buf = static_cast <XGL_BUFFER> (object);')
rc_body.append(' std::map<XGL_BUFFER, bufferObj>::const_iterator itb = m_buffers.find(buf);')
rc_body.append(' if (itb != m_buffers.end())')
rc_body.append(' {')
rc_body.append(' objMemory obj = itb->second.bufferMem;')
rc_body.append(' obj.setReqs(pMemReqs, num);')
rc_body.append(' return;')
rc_body.append(' }')
rc_body.append(' return;')
rc_body.append(' }')
rc_body.append('')
rc_body.append(' void clear_all_map_handles()\n {')
for var in sorted(obj_map_dict):
rc_body.append(' %s.clear();' % var)
rc_body.append(' }\n')
for var in sorted(obj_map_dict):
if obj_map_dict[var] == 'XGL_IMAGE':
rc_body.append(self._map_decl(obj_map_dict[var], 'imageObj', var))
rc_body.append(self._add_to_map_decl(obj_map_dict[var], 'imageObj', var))
rc_body.append(self._rm_from_map_decl(obj_map_dict[var], var))
rc_body.append(' XGL_IMAGE remap(const XGL_IMAGE& value)')
rc_body.append(' {')
rc_body.append(' std::map<XGL_IMAGE, imageObj>::const_iterator q = m_images.find(value);')
rc_body.append(' return (q == m_images.end()) ? XGL_NULL_HANDLE : q->second.replayImage;')
rc_body.append(' }\n')
elif obj_map_dict[var] == 'XGL_BUFFER':
rc_body.append(self._map_decl(obj_map_dict[var], 'bufferObj', var))
rc_body.append(self._add_to_map_decl(obj_map_dict[var], 'bufferObj', var))
rc_body.append(self._rm_from_map_decl(obj_map_dict[var], var))
rc_body.append(' XGL_BUFFER remap(const XGL_BUFFER& value)')
rc_body.append(' {')
rc_body.append(' std::map<XGL_BUFFER, bufferObj>::const_iterator q = m_buffers.find(value);')
rc_body.append(' return (q == m_buffers.end()) ? XGL_NULL_HANDLE : q->second.replayBuffer;')
rc_body.append(' }\n')
elif obj_map_dict[var] == 'XGL_GPU_MEMORY':
rc_body.append(self._map_decl(obj_map_dict[var], 'gpuMemObj', var))
rc_body.append(self._add_to_map_decl(obj_map_dict[var], 'gpuMemObj', var))
rc_body.append(self._rm_from_map_decl(obj_map_dict[var], var))
rc_body.append(' XGL_GPU_MEMORY remap(const XGL_GPU_MEMORY& value)')
rc_body.append(' {')
rc_body.append(' std::map<XGL_GPU_MEMORY, gpuMemObj>::const_iterator q = m_gpuMemorys.find(value);')
rc_body.append(' return (q == m_gpuMemorys.end()) ? XGL_NULL_HANDLE : q->second.replayGpuMem;')
rc_body.append(' }\n')
else:
rc_body.append(self._map_decl(obj_map_dict[var], obj_map_dict[var], var))
rc_body.append(self._add_to_map_decl(obj_map_dict[var], obj_map_dict[var], var))
rc_body.append(self._rm_from_map_decl(obj_map_dict[var], var))
rc_body.append(self._remap_decl(obj_map_dict[var], var))
# XGL_DYNAMIC_STATE_OBJECT code
state_obj_remap_types = xgl.object_dynamic_state_list
rc_body.append(' XGL_DYNAMIC_STATE_OBJECT remap(const XGL_DYNAMIC_STATE_OBJECT& state)\n {')
rc_body.append(' XGL_DYNAMIC_STATE_OBJECT obj;')
for t in state_obj_remap_types:
rc_body.append(' if ((obj = remap(static_cast <%s> (state))) != XGL_NULL_HANDLE)' % t)
rc_body.append(' return obj;')
rc_body.append(' return XGL_NULL_HANDLE;\n }')
rc_body.append(' void rm_from_map(const XGL_DYNAMIC_STATE_OBJECT& state)\n {')
for t in state_obj_remap_types:
rc_body.append(' rm_from_map(static_cast <%s> (state));' % t)
rc_body.append(' }')
rc_body.append('')
# OBJECT code
rc_body.append(' XGL_OBJECT remap(const XGL_OBJECT& object)\n {')
rc_body.append(' XGL_OBJECT obj;')
obj_remap_types = xgl.object_list
for var in obj_remap_types:
rc_body.append(' if ((obj = remap(static_cast <%s> (object))) != XGL_NULL_HANDLE)' % (var))
rc_body.append(' return obj;')
rc_body.append(' return XGL_NULL_HANDLE;\n }')
rc_body.append(' void rm_from_map(const XGL_OBJECT & objKey)\n {')
for var in obj_remap_types:
rc_body.append(' rm_from_map(static_cast <%s> (objKey));' % (var))
rc_body.append(' }')
rc_body.append(' XGL_BASE_OBJECT remap(const XGL_BASE_OBJECT& object)\n {')
rc_body.append(' XGL_BASE_OBJECT obj;')
base_obj_remap_types = ['XGL_DEVICE', 'XGL_QUEUE', 'XGL_GPU_MEMORY', 'XGL_OBJECT']
for t in base_obj_remap_types:
rc_body.append(' if ((obj = remap(static_cast <%s> (object))) != XGL_NULL_HANDLE)' % t)
rc_body.append(' return obj;')
rc_body.append(' return XGL_NULL_HANDLE;')
rc_body.append(' }')
rc_body.append('};')
return "\n".join(rc_body)
def _generate_replay_init_funcs(self):
rif_body = []
rif_body.append('void xglFuncs::init_funcs(void * handle)\n{\n m_libHandle = handle;')
for proto in self.protos:
rif_body.append(' real_xgl%s = (type_xgl%s)(glv_platform_get_library_entrypoint(handle, "xgl%s"));' % (proto.name, proto.name, proto.name))
rif_body.append('}')
return "\n".join(rif_body)
def _get_packet_param(self, t, n):
# list of types that require remapping
remap_list = xgl.object_type_list
param_exclude_list = ['p1', 'p2', 'pGpus', 'pDescriptorSets']
if t.strip('*').replace('const ', '') in remap_list and n not in param_exclude_list:
if '*' in t:
if 'const ' not in t:
return 'm_objMapper.remap(*pPacket->%s)' % (n)
else: # TODO : Don't remap array ptrs?
return 'pPacket->%s' % (n)
return 'm_objMapper.remap(pPacket->%s)' % (n)
return 'pPacket->%s' % (n)
def _gen_replay_enum_gpus(self):
ieg_body = []
ieg_body.append(' returnValue = manually_handle_xglEnumerateGpus(pPacket);')
return "\n".join(ieg_body)
def _gen_replay_get_gpu_info(self):
ggi_body = []
ggi_body.append(' returnValue = manually_handle_xglGetGpuInfo(pPacket);')
return "\n".join(ggi_body)
def _gen_replay_create_device(self):
cd_body = []
cd_body.append(' returnValue = manually_handle_xglCreateDevice(pPacket);')
return "\n".join(cd_body)
def _gen_replay_get_extension_support(self):
ges_body = []
ges_body.append(' returnValue = manually_handle_xglGetExtensionSupport(pPacket);')
return "\n".join(ges_body)
def _gen_replay_queue_submit(self):
qs_body = []
qs_body.append(' returnValue = manually_handle_xglQueueSubmit(pPacket);')
return "\n".join(qs_body)
def _gen_replay_get_object_info(self):
goi_body = []
goi_body.append(' returnValue = manually_handle_xglGetObjectInfo(pPacket);')
return "\n".join(goi_body)
def _gen_replay_get_format_info(self):
gfi_body = []
gfi_body.append(' returnValue = manually_handle_xglGetFormatInfo(pPacket);')
return "\n".join(gfi_body)
def _gen_replay_create_image(self):
ci_body = []
ci_body.append(' imageObj local_imageObj;')
ci_body.append(' replayResult = m_xglFuncs.real_xglCreateImage(m_objMapper.remap(pPacket->device), pPacket->pCreateInfo, &local_imageObj.replayImage);')
ci_body.append(' if (replayResult == XGL_SUCCESS)')
ci_body.append(' {')
ci_body.append(' m_objMapper.add_to_map(pPacket->pImage, &local_imageObj);')
ci_body.append(' }')
return "\n".join(ci_body)
def _gen_replay_create_buffer(self):
cb_body = []
cb_body.append(' bufferObj local_bufferObj;')
cb_body.append(' replayResult = m_xglFuncs.real_xglCreateBuffer(m_objMapper.remap(pPacket->device), pPacket->pCreateInfo, &local_bufferObj.replayBuffer);')
cb_body.append(' if (replayResult == XGL_SUCCESS)')
cb_body.append(' {')
cb_body.append(' m_objMapper.add_to_map(pPacket->pBuffer, &local_bufferObj);')
cb_body.append(' }')
return "\n".join(cb_body)
def _gen_replay_get_image_subresource_info(self):
isi_body = []
isi_body.append(' returnValue = manually_handle_xglGetImageSubresourceInfo(pPacket);')
return "\n".join(isi_body)
def _gen_replay_update_descriptors(self):
ud_body = []
ud_body.append(' returnValue = manually_handle_xglUpdateDescriptors(pPacket);')
return "\n".join(ud_body)
def _gen_replay_create_descriptor_set_layout(self):
cdsl_body = []
cdsl_body.append(' returnValue = manually_handle_xglCreateDescriptorSetLayout(pPacket);')
return "\n".join(cdsl_body)
def _gen_replay_create_graphics_pipeline(self):
cgp_body = []
cgp_body.append(' returnValue = manually_handle_xglCreateGraphicsPipeline(pPacket);')
return "\n".join(cgp_body)
def _gen_replay_cmd_wait_events(self):
cwe_body = []
cwe_body.append(' returnValue = manually_handle_xglCmdWaitEvents(pPacket);')
return "\n".join(cwe_body)
def _gen_replay_cmd_pipeline_barrier(self):
cpb_body = []
cpb_body.append(' returnValue = manually_handle_xglCmdPipelineBarrier(pPacket);')
return "\n".join(cpb_body)
def _gen_replay_create_framebuffer(self):
cf_body = []
cf_body.append(' returnValue = manually_handle_xglCreateFramebuffer(pPacket);')
return "\n".join(cf_body)
def _gen_replay_create_renderpass(self):
cr_body = []
cr_body.append(' returnValue = manually_handle_xglCreateRenderPass(pPacket);')
return "\n".join(cr_body)
def _gen_replay_begin_command_buffer(self):
bcb_body = []
bcb_body.append(' returnValue = manually_handle_xglBeginCommandBuffer(pPacket);')
return "\n".join(bcb_body)
def _gen_replay_store_pipeline(self):
sp_body = []
sp_body.append(' returnValue = manually_handle_xglStorePipeline(pPacket);')
return "\n".join(sp_body)
def _gen_replay_get_multi_gpu_compatibility(self):
gmgc_body = []
gmgc_body.append(' returnValue = manually_handle_xglGetMultiGpuCompatibility(pPacket);')
return "\n".join(gmgc_body)
def _gen_replay_destroy_object(self):
do_body = []
do_body.append(' returnValue = manually_handle_xglDestroyObject(pPacket);')
return "\n".join(do_body)
def _gen_replay_wait_for_fences(self):
wf_body = []
wf_body.append(' returnValue = manually_handle_xglWaitForFences(pPacket);')
return "\n".join(wf_body)
def _gen_replay_wsi_associate_connection(self):
wac_body = []
wac_body.append(' returnValue = manually_handle_xglWsiX11AssociateConnection(pPacket);')
return "\n".join(wac_body)
def _gen_replay_wsi_get_msc(self):
wgm_body = []
wgm_body.append(' returnValue = manually_handle_xglWsiX11GetMSC(pPacket);')
return "\n".join(wgm_body)
def _gen_replay_wsi_create_presentable_image(self):
cpi_body = []
cpi_body.append(' returnValue = manually_handle_xglWsiX11CreatePresentableImage(pPacket);')
return "\n".join(cpi_body)
def _gen_replay_wsi_queue_present(self):
wqp_body = []
wqp_body.append(' returnValue = manually_handle_xglWsiX11QueuePresent(pPacket);')
return "\n".join(wqp_body)
def _gen_replay_alloc_memory(self):
am_body = []
am_body.append(' gpuMemObj local_mem;')
am_body.append(' if (!m_objMapper.m_adjustForGPU)')
am_body.append(' replayResult = m_xglFuncs.real_xglAllocMemory(m_objMapper.remap(pPacket->device), pPacket->pAllocInfo, &local_mem.replayGpuMem);')
am_body.append(' if (replayResult == XGL_SUCCESS || m_objMapper.m_adjustForGPU)')
am_body.append(' {')
am_body.append(' local_mem.pGpuMem = new (gpuMemory);')
am_body.append(' if (local_mem.pGpuMem)')
am_body.append(' local_mem.pGpuMem->setAllocInfo(pPacket->pAllocInfo, m_objMapper.m_adjustForGPU);')
am_body.append(' m_objMapper.add_to_map(pPacket->pMem, &local_mem);')
am_body.append(' }')
return "\n".join(am_body)
def _gen_replay_free_memory(self):
fm_body = []
fm_body.append(' returnValue = manually_handle_xglFreeMemory(pPacket);')
return "\n".join(fm_body)
def _gen_replay_map_memory(self):
mm_body = []
mm_body.append(' returnValue = manually_handle_xglMapMemory(pPacket);')
return "\n".join(mm_body)
def _gen_replay_unmap_memory(self):
um_body = []
um_body.append(' returnValue = manually_handle_xglUnmapMemory(pPacket);')
return "\n".join(um_body)
def _gen_replay_pin_system_memory(self):
psm_body = []
psm_body.append(' gpuMemObj local_mem;')
psm_body.append(' /* TODO do we need to skip (make pending) this call for m_adjustForGPU */')
psm_body.append(' replayResult = m_xglFuncs.real_xglPinSystemMemory(m_objMapper.remap(pPacket->device), pPacket->pSysMem, pPacket->memSize, &local_mem.replayGpuMem);')
psm_body.append(' if (replayResult == XGL_SUCCESS)')
psm_body.append(' m_objMapper.add_to_map(pPacket->pMem, &local_mem);')
return "\n".join(psm_body)
# I don't think this function is being generated anymore (ie, it may have been removed from XGL)
def _gen_replay_bind_dynamic_memory_view(self):
bdmv_body = []
bdmv_body.append(' XGL_MEMORY_VIEW_ATTACH_INFO memView;')
bdmv_body.append(' memcpy(&memView, pPacket->pMemView, sizeof(XGL_MEMORY_VIEW_ATTACH_INFO));')
bdmv_body.append(' memView.mem = m_objMapper.remap(pPacket->pMemView->mem);')
bdmv_body.append(' m_xglFuncs.real_xglCmdBindDynamicMemoryView(m_objMapper.remap(pPacket->cmdBuffer), pPacket->pipelineBindPoint, &memView);')
return "\n".join(bdmv_body)
# Generate main replay case statements where actual replay API call is dispatched based on input packet data
def _generate_replay(self):
# map protos to custom functions if body is fully custom
custom_body_dict = {'EnumerateGpus': self._gen_replay_enum_gpus,
'GetGpuInfo': self._gen_replay_get_gpu_info,
'CreateDevice': self._gen_replay_create_device,
'GetExtensionSupport': self._gen_replay_get_extension_support,
'QueueSubmit': self._gen_replay_queue_submit,
'GetObjectInfo': self._gen_replay_get_object_info,
'GetFormatInfo': self._gen_replay_get_format_info,
'CreateImage': self._gen_replay_create_image,
'CreateBuffer': self._gen_replay_create_buffer,
'GetImageSubresourceInfo': self._gen_replay_get_image_subresource_info,
'CreateGraphicsPipeline': self._gen_replay_create_graphics_pipeline,
'CreateFramebuffer': self._gen_replay_create_framebuffer,
'CreateRenderPass': self._gen_replay_create_renderpass,
'BeginCommandBuffer': self._gen_replay_begin_command_buffer,
'StorePipeline': self._gen_replay_store_pipeline,
'GetMultiGpuCompatibility': self._gen_replay_get_multi_gpu_compatibility,
'DestroyObject': self._gen_replay_destroy_object,
'WaitForFences': self._gen_replay_wait_for_fences,
'WsiX11AssociateConnection': self._gen_replay_wsi_associate_connection,
'WsiX11GetMSC': self._gen_replay_wsi_get_msc,
'WsiX11CreatePresentableImage': self._gen_replay_wsi_create_presentable_image,
'WsiX11QueuePresent': self._gen_replay_wsi_queue_present,
'AllocMemory': self._gen_replay_alloc_memory,
'FreeMemory': self._gen_replay_free_memory,
'MapMemory': self._gen_replay_map_memory,
'UnmapMemory': self._gen_replay_unmap_memory,
'PinSystemMemory': self._gen_replay_pin_system_memory,
'CmdBindDynamicMemoryView': self._gen_replay_bind_dynamic_memory_view,
'UpdateDescriptors': self._gen_replay_update_descriptors,
'CreateDescriptorSetLayout': self._gen_replay_create_descriptor_set_layout,
'CmdWaitEvents': self._gen_replay_cmd_wait_events,
'CmdPipelineBarrier': self._gen_replay_cmd_pipeline_barrier}
# TODO : Need to guard CreateInstance with "if (!m_display->m_initedXGL)" check
# Despite returning a value, don't check these funcs b/c custom code includes check already
custom_check_ret_val = ['EnumerateGpus', 'GetGpuInfo', 'CreateDevice', 'GetExtensionSupport', 'QueueSubmit', 'GetObjectInfo',
'GetFormatInfo', 'GetImageSubresourceInfo', 'CreateDescriptorSetLayout', 'CreateGraphicsPipeline',
'CreateFramebuffer', 'CreateRenderPass', 'BeginCommandBuffer', 'StorePipeline', 'GetMultiGpuCompatibility',
'DestroyObject', 'WaitForFences', 'FreeMemory', 'MapMemory', 'UnmapMemory',
'WsiX11AssociateConnection', 'WsiX11GetMSC', 'WsiX11CreatePresentableImage', 'WsiX11QueuePresent']
# multi-gpu Open funcs w/ list of local params to create
custom_open_params = {'OpenSharedMemory': (-1,),
'OpenSharedQueueSemaphore': (-1,),
'OpenPeerMemory': (-1,),
'OpenPeerImage': (-1, -2,)}
# Functions that create views are unique from other create functions
create_view_list = ['CreateBufferView', 'CreateImageView', 'CreateColorAttachmentView', 'CreateDepthStencilView', 'CreateComputePipeline']
# Functions to treat as "Create' that don't have 'Create' in the name
special_create_list = ['LoadPipeline', 'AllocMemory', 'GetDeviceQueue', 'PinSystemMemory', 'AllocDescriptorSets']
# A couple funcs use do while loops
do_while_dict = {'GetFenceStatus': 'replayResult != pPacket->result && pPacket->result == XGL_SUCCESS', 'GetEventStatus': '(pPacket->result == XGL_EVENT_SET || pPacket->result == XGL_EVENT_RESET) && replayResult != pPacket->result'}
rbody = []
rbody.append('glv_replay::GLV_REPLAY_RESULT xglReplay::replay(glv_trace_packet_header *packet)')
rbody.append('{')
rbody.append(' glv_replay::GLV_REPLAY_RESULT returnValue = glv_replay::GLV_REPLAY_SUCCESS;')
rbody.append(' XGL_RESULT replayResult = XGL_ERROR_UNKNOWN;')
rbody.append(' switch (packet->packet_id)')
rbody.append(' {')
rbody.append(' case GLV_TPI_XGL_xglApiVersion:')
rbody.append(' break; // nothing to replay on the version packet')
for proto in self.protos:
ret_value = False
create_view = False
create_func = False
# TODO : How to handle void* return of GetProcAddr?
if ('void' not in proto.ret) and (proto.name not in custom_check_ret_val):
ret_value = True
if proto.name in create_view_list:
create_view = True
elif 'Create' in proto.name or proto.name in special_create_list:
create_func = True
rbody.append(' case GLV_TPI_XGL_xgl%s:' % proto.name)
rbody.append(' {')
rbody.append(' struct_xgl%s* pPacket = (struct_xgl%s*)(packet->pBody);' % (proto.name, proto.name))
if proto.name in custom_body_dict:
rbody.append(custom_body_dict[proto.name]())
else:
if proto.name in custom_open_params:
rbody.append(' XGL_DEVICE handle;')
for pidx in custom_open_params[proto.name]:
rbody.append(' %s local_%s;' % (proto.params[pidx].ty.replace('const ', '').strip('*'), proto.params[pidx].name))
rbody.append(' handle = m_objMapper.remap(pPacket->device);')
elif create_view:
rbody.append(' %s createInfo;' % (proto.params[1].ty.strip('*').replace('const ', '')))
rbody.append(' memcpy(&createInfo, pPacket->pCreateInfo, sizeof(%s));' % (proto.params[1].ty.strip('*').replace('const ', '')))
if 'CreateComputePipeline' == proto.name:
rbody.append(' createInfo.cs.shader = m_objMapper.remap(pPacket->pCreateInfo->cs.shader);')
elif 'CreateBufferView' == proto.name:
rbody.append(' createInfo.buffer = m_objMapper.remap(pPacket->pCreateInfo->buffer);')
else:
rbody.append(' createInfo.image = m_objMapper.remap(pPacket->pCreateInfo->image);')
rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').replace('const ', ''), proto.params[-1].name))
elif create_func: # Declare local var to store created handle into
rbody.append(' %s local_%s;' % (proto.params[-1].ty.strip('*').replace('const ', ''), proto.params[-1].name))
if 'AllocDescriptorSets' == proto.name:
rbody.append(' %s local_%s[100];' % (proto.params[-2].ty.strip('*').replace('const ', ''), proto.params[-2].name))
rbody.append(' XGL_DESCRIPTOR_SET_LAYOUT localDescSets[100];')
rbody.append(' assert(pPacket->count <= 100);')
rbody.append(' for (uint32_t i = 0; i < pPacket->count; i++)')
rbody.append(' {')
rbody.append(' localDescSets[i] = m_objMapper.remap(pPacket->%s[i]);' % (proto.params[-3].name))
rbody.append(' }')
elif proto.name == 'ClearDescriptorSets':
rbody.append(' XGL_DESCRIPTOR_SET localDescSets[100];')
rbody.append(' assert(pPacket->count <= 100);')
rbody.append(' for (uint32_t i = 0; i < pPacket->count; i++)')
rbody.append(' {')
rbody.append(' localDescSets[i] = m_objMapper.remap(pPacket->%s[i]);' % (proto.params[-1].name))
rbody.append(' }')
elif proto.name in do_while_dict:
rbody.append(' do {')
elif proto.name == 'EnumerateLayers':
rbody.append(' char **bufptr = GLV_NEW_ARRAY(char *, pPacket->maxLayerCount);')
rbody.append(' char **ptrLayers = (pPacket->pOutLayers == NULL) ? bufptr : (char **) pPacket->pOutLayers;')
rbody.append(' for (unsigned int i = 0; i < pPacket->maxLayerCount; i++)')
rbody.append(' bufptr[i] = GLV_NEW_ARRAY(char, pPacket->maxStringSize);')
elif proto.name == 'DestroyInstance':
rbody.append(' xglDbgUnregisterMsgCallback(m_objMapper.remap(pPacket->instance), g_fpDbgMsgCallback);')
rr_string = ' '
if ret_value:
rr_string = ' replayResult = '
rr_string += 'm_xglFuncs.real_xgl%s(' % proto.name
for p in proto.params:
# For last param of Create funcs, pass address of param
if create_func:
if p.name == proto.params[-1].name:
rr_string += '&local_%s, ' % p.name
elif proto.name == 'AllocDescriptorSets' and p.name == proto.params[-2].name:
rr_string += 'local_%s, ' % p.name
else:
rr_string += '%s, ' % self._get_packet_param(p.ty, p.name)
else:
rr_string += '%s, ' % self._get_packet_param(p.ty, p.name)
rr_string = '%s);' % rr_string[:-2]
if proto.name in custom_open_params:
rr_list = rr_string.split(', ')
rr_list[0] = rr_list[0].replace('m_objMapper.remap(pPacket->device)', 'handle')
for pidx in custom_open_params[proto.name]:
rr_list[pidx] = '&local_%s' % proto.params[pidx].name
rr_string = ', '.join(rr_list)
rr_string += ');'
elif create_view:
rr_list = rr_string.split(', ')
rr_list[-2] = '&createInfo'
rr_list[-1] = '&local_%s);' % proto.params[-1].name
rr_string = ', '.join(rr_list)
# this is a sneaky shortcut to use generic create code below to add_to_map
create_func = True
elif proto.name == 'EnumerateLayers':
rr_string = rr_string.replace('pPacket->pOutLayers', 'ptrLayers')
elif proto.name == 'ClearDescriptorSets':
rr_string = rr_string.replace('pPacket->pDescriptorSets', 'localDescSets')
elif proto.name == 'AllocDescriptorSets':
rr_string = rr_string.replace('pPacket->pSetLayouts', 'localDescSets')
rbody.append(rr_string)
if 'DestroyDevice' in proto.name:
rbody.append(' if (replayResult == XGL_SUCCESS)')
rbody.append(' {')
rbody.append(' m_pCBDump = NULL;')
rbody.append(' m_pDSDump = NULL;')
rbody.append(' m_pGlvSnapshotPrint = NULL;')
rbody.append(' m_objMapper.rm_from_map(pPacket->device);')
rbody.append(' m_display->m_initedXGL = false;')
rbody.append(' }')
if 'DestroyInstance' in proto.name:
rbody.append(' if (replayResult == XGL_SUCCESS)')
rbody.append(' {')
rbody.append(' // TODO need to handle multiple instances and only clearing maps within an instance.')
rbody.append(' // TODO this only works with a single instance used at any given time.')
rbody.append(' m_objMapper.clear_all_map_handles();')
rbody.append(' }')
elif 'AllocDescriptorSets' in proto.name:
rbody.append(' if (replayResult == XGL_SUCCESS)')
rbody.append(' {')
rbody.append(' for (uint32_t i = 0; i < local_pCount; i++) {')
rbody.append(' m_objMapper.add_to_map(&pPacket->%s[i], &local_%s[i]);' % (proto.params[-2].name, proto.params[-2].name))
rbody.append(' }')
rbody.append(' }')
elif create_func: # save handle mapping if create successful
rbody.append(' if (replayResult == XGL_SUCCESS)')
rbody.append(' {')
rbody.append(' m_objMapper.add_to_map(pPacket->%s, &local_%s);' % (proto.params[-1].name, proto.params[-1].name))
if 'AllocMemory' == proto.name:
rbody.append(' m_objMapper.add_entry_to_mapData(local_%s, pPacket->pAllocInfo->allocationSize);' % (proto.params[-1].name))
rbody.append(' }')
elif proto.name in do_while_dict:
rbody[-1] = ' %s' % rbody[-1]
rbody.append(' } while (%s);' % do_while_dict[proto.name])
rbody.append(' if (pPacket->result != XGL_NOT_READY || replayResult != XGL_SUCCESS)')
elif proto.name == 'EnumerateLayers':
rbody.append(' for (unsigned int i = 0; i < pPacket->maxLayerCount; i++)')
rbody.append(' GLV_DELETE(bufptr[i]);')
if ret_value:
rbody.append(' CHECK_RETURN_VALUE(xgl%s);' % proto.name)
if 'MsgCallback' in proto.name:
rbody.pop()
rbody.pop()
rbody.pop()
rbody.append(' // Just eating these calls as no way to restore dbg func ptr.')
rbody.append(' break;')
rbody.append(' }')
rbody.append(' default:')
rbody.append(' glv_LogWarn("Unrecognized packet_id %u, skipping\\n", packet->packet_id);')
rbody.append(' returnValue = glv_replay::GLV_REPLAY_INVALID_ID;')
rbody.append(' break;')
rbody.append(' }')
rbody.append(' return returnValue;')
rbody.append('}')
return "\n".join(rbody)
class GlaveTraceHeader(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glv_vk_vk_structs.h"')
header_txt.append('#include "glv_vk_packet_id.h"\n')
header_txt.append('void AttachHooks();')
header_txt.append('void DetachHooks();')
header_txt.append('void InitTracer(void);\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_trace_func_ptrs(),
self._generate_trace_func_protos(),
self._generate_trace_real_func_ptr_protos()]
return "\n".join(body)
class GlaveTraceC(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glv_platform.h"')
header_txt.append('#include "glv_common.h"')
header_txt.append('#include "glvtrace_xgl_helpers.h"')
header_txt.append('#include "glvtrace_xgl_xgl.h"')
header_txt.append('#include "glvtrace_xgl_xgldbg.h"')
header_txt.append('#include "glvtrace_xgl_xglwsix11ext.h"')
header_txt.append('#include "glv_interconnect.h"')
header_txt.append('#include "glv_filelike.h"')
header_txt.append('#include "xgl_struct_size_helper.h"')
header_txt.append('#ifdef WIN32')
header_txt.append('#include "mhook/mhook-lib/mhook.h"')
header_txt.append('#endif')
header_txt.append('#include "glv_trace_packet_utils.h"')
header_txt.append('#include <stdio.h>\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_func_ptr_assignments(),
self._generate_attach_hooks(),
self._generate_detach_hooks(),
self._generate_init_funcs(),
self._generate_trace_funcs()]
return "\n".join(body)
class GlavePacketID(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "glv_trace_packet_utils.h"')
header_txt.append('#include "glv_trace_packet_identifiers.h"')
header_txt.append('#include "glv_interconnect.h"')
header_txt.append('#include "glv_vk_vk_structs.h"')
header_txt.append('#include "glv_vk_vkdbg_structs.h"')
header_txt.append('#include "glv_vk_vkwsix11ext_structs.h"')
header_txt.append('#include "xgl_enum_string_helper.h"')
header_txt.append('#if defined(WIN32)')
header_txt.append('#define snprintf _snprintf')
header_txt.append('#endif')
header_txt.append('#define SEND_ENTRYPOINT_ID(entrypoint) ;')
header_txt.append('//#define SEND_ENTRYPOINT_ID(entrypoint) glv_TraceInfo(#entrypoint "\\n");\n')
header_txt.append('#define SEND_ENTRYPOINT_PARAMS(entrypoint, ...) ;')
header_txt.append('//#define SEND_ENTRYPOINT_PARAMS(entrypoint, ...) glv_TraceInfo(entrypoint, __VA_ARGS__);\n')
header_txt.append('#define CREATE_TRACE_PACKET(entrypoint, buffer_bytes_needed) \\')
header_txt.append(' pHeader = glv_create_trace_packet(GLV_TID_XGL, GLV_TPI_XGL_##entrypoint, sizeof(struct_##entrypoint), buffer_bytes_needed);\n')
header_txt.append('#define FINISH_TRACE_PACKET() \\')
header_txt.append(' glv_finalize_trace_packet(pHeader); \\')
header_txt.append(' glv_write_trace_packet(pHeader, glv_trace_get_trace_file()); \\')
header_txt.append(' glv_delete_trace_packet(&pHeader);')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_packet_id_enum(),
self._generate_stringify_func(),
self._generate_interp_func()]
return "\n".join(body)
class GlaveCoreStructs(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "xgl.h"')
header_txt.append('#include "glv_trace_packet_utils.h"\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_struct_util_funcs(),
self._generate_interp_funcs()]
return "\n".join(body)
class GlaveWsiHeader(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "xgl.h"')
header_txt.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
header_txt.append('#include "xglWsiX11Ext.h"\n')
header_txt.append('#else')
header_txt.append('#include "xglWsiWinExt.h"')
header_txt.append('#endif')
header_txt.append('void AttachHooks_xglwsix11ext();')
header_txt.append('void DetachHooks_xglwsix11ext();')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_trace_func_ptrs_ext(),
self._generate_trace_func_protos_ext()]
return "\n".join(body)
class GlaveWsiC(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glv_platform.h"')
header_txt.append('#include "glv_common.h"')
header_txt.append('#include "glvtrace_xgl_xglwsix11ext.h"')
header_txt.append('#include "glv_vk_vkwsix11ext_structs.h"')
header_txt.append('#include "glv_vk_packet_id.h"')
header_txt.append('#ifdef WIN32')
header_txt.append('#include "mhook/mhook-lib/mhook.h"')
header_txt.append('#endif')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_func_ptr_assignments_ext(),
self._generate_attach_hooks_ext(),
self._generate_detach_hooks_ext(),
self._generate_trace_funcs_ext()]
return "\n".join(body)
class GlaveWsiStructs(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
header_txt.append('#include "xglWsiX11Ext.h"')
header_txt.append('#else')
header_txt.append('#include "xglWsiWinExt.h"')
header_txt.append('#endif')
header_txt.append('#include "glv_trace_packet_utils.h"\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_interp_funcs_ext()]
return "\n".join(body)
class GlaveDbgHeader(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "xgl.h"')
header_txt.append('#include "xglDbg.h"\n')
header_txt.append('void AttachHooks_xgldbg();')
header_txt.append('void DetachHooks_xgldbg();')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_trace_func_ptrs_ext('Dbg'),
self._generate_trace_func_protos_ext('Dbg')]
return "\n".join(body)
class GlaveDbgC(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glv_platform.h"')
header_txt.append('#include "glv_common.h"')
header_txt.append('#include "glvtrace_xgl_xgl.h"')
header_txt.append('#include "glvtrace_xgl_xgldbg.h"')
header_txt.append('#include "glv_vk_vkdbg_structs.h"')
header_txt.append('#include "glv_vk_packet_id.h"')
header_txt.append('#ifdef WIN32')
header_txt.append('#include "mhook/mhook-lib/mhook.h"')
header_txt.append('#endif')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_func_ptr_assignments_ext('Dbg'),
self._generate_attach_hooks_ext('Dbg'),
self._generate_detach_hooks_ext('Dbg'),
self._generate_trace_funcs_ext('Dbg')]
return "\n".join(body)
class GlaveDbgStructs(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include "xglDbg.h"')
header_txt.append('#include "glv_trace_packet_utils.h"\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_interp_funcs_ext('Dbg')]
return "\n".join(body)
class GlaveReplayXglFuncPtrs(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
header_txt.append('#include <xcb/xcb.h>\n')
header_txt.append('#endif')
header_txt.append('#include "xgl.h"')
header_txt.append('#include "xglDbg.h"')
header_txt.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
header_txt.append('#include "xglWsiX11Ext.h"')
header_txt.append('#else')
header_txt.append('#include "xglWsiWinExt.h"')
header_txt.append('#endif')
def generate_body(self):
body = [self._generate_replay_func_ptrs()]
return "\n".join(body)
class GlaveReplayObjMapperHeader(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#pragma once\n')
header_txt.append('#include <set>')
header_txt.append('#include <map>')
header_txt.append('#include <vector>')
header_txt.append('#include <string>')
header_txt.append('#include "xgl.h"')
header_txt.append('#include "xglDbg.h"')
header_txt.append('#if defined(PLATFORM_LINUX) || defined(XCB_NVIDIA)')
header_txt.append('#include "xglWsiX11Ext.h"')
header_txt.append('#else')
header_txt.append('#include "xglWsiWinExt.h"')
header_txt.append('#endif')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_replay_objmapper_class()]
return "\n".join(body)
class GlaveReplayC(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include "glvreplay_xgl_xglreplay.h"\n')
header_txt.append('#include "glvreplay_xgl.h"\n')
header_txt.append('#include "glvreplay_main.h"\n')
header_txt.append('#include <algorithm>')
header_txt.append('#include <queue>')
header_txt.append('\n')
header_txt.append('extern "C" {')
header_txt.append('#include "glv_vk_vk_structs.h"')
header_txt.append('#include "glv_vk_vkdbg_structs.h"')
header_txt.append('#include "glv_vk_vkwsix11ext_structs.h"')
header_txt.append('#include "glv_vk_packet_id.h"')
header_txt.append('#include "xgl_enum_string_helper.h"\n}\n')
header_txt.append('#define APP_NAME "glvreplay_xgl"')
header_txt.append('#define IDI_ICON 101\n')
return "\n".join(header_txt)
def generate_body(self):
body = [self._generate_replay_init_funcs(),
self._generate_replay()]
return "\n".join(body)
def main():
subcommands = {
"glave-trace-h" : GlaveTraceHeader,
"glave-trace-c" : GlaveTraceC,
"glave-packet-id" : GlavePacketID,
"glave-core-structs" : GlaveCoreStructs,
"glave-wsi-trace-h" : GlaveWsiHeader,
"glave-wsi-trace-c" : GlaveWsiC,
"glave-wsi-trace-structs" : GlaveWsiStructs,
"glave-dbg-trace-h" : GlaveDbgHeader,
"glave-dbg-trace-c" : GlaveDbgC,
"glave-dbg-trace-structs" : GlaveDbgStructs,
"glave-replay-xgl-funcs" : GlaveReplayXglFuncPtrs,
"glave-replay-obj-mapper-h" : GlaveReplayObjMapperHeader,
"glave-replay-c" : GlaveReplayC,
}
if len(sys.argv) < 2 or sys.argv[1] not in subcommands:
print("Usage: %s <subcommand> [options]" % sys.argv[0])
print
print("Available sucommands are: %s" % " ".join(subcommands))
exit(1)
subcmd = subcommands[sys.argv[1]](sys.argv[2:])
subcmd.run()
if __name__ == "__main__":
main()