| /* |
| * XGL |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "dispatch_tables.h" |
| #include "gpu.h" |
| #include "obj.h" |
| |
| /** |
| * Return true if an (not so) arbitrary pointer casted to intel_base points to |
| * a valid intel_base. This assumes at least the first sizeof(void*) bytes of |
| * the address are accessible, and they does not happen to be our magic |
| * values. |
| */ |
| bool intel_base_is_valid(const struct intel_base *base) |
| { |
| if (base->dispatch != &intel_normal_dispatch_table && |
| base->dispatch != &intel_debug_dispatch_table) |
| return false; |
| |
| return !intel_gpu_is_valid((const struct intel_gpu *) base); |
| } |
| |
| /** |
| * Initialize intel_base_dbg. It is assumed that the struct has already been |
| * zero initialized. |
| */ |
| bool intel_base_dbg_init(struct intel_base_dbg *dbg, |
| XGL_DBG_OBJECT_TYPE type, |
| const void *create_info, |
| XGL_SIZE create_info_size) |
| { |
| dbg->alloc_id = icd_get_allocator_id(); |
| dbg->type = type; |
| |
| if (create_info_size) { |
| dbg->create_info = |
| icd_alloc(create_info_size, 0, XGL_SYSTEM_ALLOC_DEBUG); |
| if (!dbg->create_info) |
| return false; |
| |
| memcpy(dbg->create_info, create_info, create_info_size); |
| } |
| |
| return true; |
| } |
| |
| void intel_base_dbg_cleanup(struct intel_base_dbg *dbg) |
| { |
| if (dbg->tag) |
| icd_free(dbg->tag); |
| |
| if (dbg->create_info) |
| icd_free(dbg->create_info); |
| } |
| |
| struct intel_base_dbg *intel_base_dbg_create(XGL_DBG_OBJECT_TYPE type, |
| const void *create_info, |
| XGL_SIZE create_info_size) |
| { |
| struct intel_base_dbg *dbg; |
| |
| dbg = icd_alloc(sizeof(*dbg), 0, XGL_SYSTEM_ALLOC_DEBUG); |
| if (!dbg) |
| return NULL; |
| |
| if (!intel_base_dbg_init(dbg, type, create_info, create_info_size)) { |
| icd_free(dbg); |
| return NULL; |
| } |
| |
| return dbg; |
| } |
| |
| void intel_base_dbg_destroy(struct intel_base_dbg *dbg) |
| { |
| intel_base_dbg_cleanup(dbg); |
| icd_free(dbg); |
| } |
| |
| XGL_RESULT XGLAPI intelDestroyObject( |
| XGL_OBJECT object) |
| { |
| struct intel_obj *obj = intel_obj(object); |
| |
| obj->destroy(obj); |
| |
| return XGL_SUCCESS; |
| } |
| |
| XGL_RESULT XGLAPI intelGetObjectInfo( |
| XGL_BASE_OBJECT object, |
| XGL_OBJECT_INFO_TYPE infoType, |
| XGL_SIZE* pDataSize, |
| XGL_VOID* pData) |
| { |
| struct intel_base *base = intel_base(object); |
| XGL_RESULT ret = XGL_SUCCESS; |
| |
| switch (infoType) { |
| case XGL_INFO_TYPE_MEMORY_REQUIREMENTS: |
| /* |
| * Since most objects do not need a bo, we could use a callback so |
| * that we do not need to embed XGL_MEMORY_REQUIREMENTS. |
| */ |
| memcpy(pData, &base->mem_requirements, |
| sizeof(XGL_MEMORY_REQUIREMENTS)); |
| *pDataSize = sizeof(XGL_MEMORY_REQUIREMENTS); |
| break; |
| default: |
| ret = XGL_ERROR_INVALID_VALUE; |
| break; |
| } |
| |
| return ret; |
| } |
| |
| XGL_RESULT XGLAPI intelBindObjectMemory( |
| XGL_OBJECT object, |
| XGL_GPU_MEMORY mem, |
| XGL_GPU_SIZE offset) |
| { |
| struct intel_obj *obj = intel_obj(object); |
| |
| obj->mem = mem; |
| obj->offset = offset; |
| |
| return XGL_SUCCESS; |
| } |