| /* |
| * XGL |
| * |
| * Copyright (C) 2014 LunarG, Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| |
| #include "common.h" |
| #include "debug.h" |
| |
| #define MAX_QUERY_SLOTS 10 |
| |
| int main(int argc, char **argv) |
| { |
| static const XGL_APPLICATION_INFO app_info = { |
| .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO, |
| .pNext = NULL, |
| .pAppName = (const XGL_CHAR *) "xglQuery", |
| .appVersion = 1, |
| .pEngineName = (const XGL_CHAR *) "xglQuery", |
| .engineVersion = 1, |
| .apiVersion = XGL_MAKE_VERSION(0, 22, 0), |
| }; |
| struct app_gpu gpus[MAX_GPUS]; |
| struct app_gpu *gpu; |
| XGL_PHYSICAL_GPU objs[MAX_GPUS]; |
| XGL_UINT gpu_count, i, gpu_idx; |
| XGL_QUERY_POOL_CREATE_INFO query_info; |
| XGL_QUERY_POOL query_pool; |
| XGL_UINT data_size; |
| XGL_MEMORY_REQUIREMENTS mem_req; |
| XGL_UINT query_result_size; |
| XGL_UINT *query_result_data; |
| XGL_RESULT err; |
| |
| err = xglInitAndEnumerateGpus(&app_info, NULL, |
| MAX_GPUS, &gpu_count, objs); |
| if (err) |
| ERR_EXIT(err); |
| |
| if (gpu_count <= 0) { |
| ERR_MSG_EXIT("No GPU avialable"); |
| } |
| |
| for (i = 0; i < gpu_count; i++) { |
| app_gpu_init(&gpus[i], i, objs[i]); |
| app_dev_init_queue(&gpus[i].dev, XGL_QUEUE_TYPE_GRAPHICS); |
| } |
| |
| for (gpu_idx = 0; gpu_idx < gpu_count; gpu_idx++) { |
| |
| gpu = &gpus[gpu_idx]; |
| |
| // typedef enum _XGL_QUERY_TYPE |
| // { |
| // XGL_QUERY_OCCLUSION = 0x00000000, |
| // XGL_QUERY_PIPELINE_STATISTICS = 0x00000001, |
| |
| // XGL_QUERY_TYPE_BEGIN_RANGE = XGL_QUERY_OCCLUSION, |
| // XGL_QUERY_TYPE_END_RANGE = XGL_QUERY_PIPELINE_STATISTICS, |
| // XGL_NUM_QUERY_TYPE = (XGL_QUERY_TYPE_END_RANGE - XGL_QUERY_TYPE_BEGIN_RANGE + 1), |
| // XGL_MAX_ENUM(_XGL_QUERY_TYPE) |
| // } XGL_QUERY_TYPE; |
| |
| // typedef struct _XGL_QUERY_POOL_CREATE_INFO |
| // { |
| // XGL_STRUCTURE_TYPE sType; // Must be XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO |
| // const XGL_VOID* pNext; // Pointer to next structure |
| // XGL_QUERY_TYPE queryType; |
| // XGL_UINT slots; |
| // } XGL_QUERY_POOL_CREATE_INFO; |
| |
| memset(&query_info, 0, sizeof(query_info)); |
| query_info.sType = XGL_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO; |
| query_info.queryType = XGL_QUERY_OCCLUSION; |
| query_info.slots = MAX_QUERY_SLOTS; |
| |
| // XGL_RESULT XGLAPI xglCreateQueryPool( |
| // XGL_DEVICE device, |
| // const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, |
| // XGL_QUERY_POOL* pQueryPool); |
| |
| err = xglCreateQueryPool(gpu->dev.obj, &query_info, &query_pool); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglCreateQueryPool: Passed"); |
| |
| err = xglGetObjectInfo(query_pool, XGL_INFO_TYPE_MEMORY_REQUIREMENTS, |
| &data_size, &mem_req); |
| // XGL_RESULT XGLAPI xglAllocMemory( |
| // XGL_DEVICE device, |
| // const XGL_MEMORY_ALLOC_INFO* pAllocInfo, |
| // XGL_GPU_MEMORY* pMem); |
| XGL_MEMORY_ALLOC_INFO mem_info; |
| XGL_GPU_MEMORY query_mem; |
| |
| if (data_size == 0) { |
| ERR_MSG_EXIT("xglGetObjectInfo (Event): Failed - expect events to require memory"); |
| } |
| memset(&mem_info, 0, sizeof(mem_info)); |
| mem_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| // TODO: Is a simple multiple all that's needed here? |
| mem_info.allocationSize = mem_req.size * MAX_QUERY_SLOTS; |
| mem_info.alignment = mem_req.alignment; |
| mem_info.heapCount = mem_req.heapCount; |
| memcpy(mem_info.heaps, mem_req.heaps, sizeof(XGL_UINT)*XGL_MAX_MEMORY_HEAPS); |
| mem_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| |
| // TODO: are the flags right? |
| // TODO: Should this be pinned? Or maybe a separate test with pinned. |
| mem_info.flags = XGL_MEMORY_ALLOC_SHAREABLE_BIT; |
| err = xglAllocMemory(gpu->dev.obj, &mem_info, &query_mem); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglAllocMemory (QueryPool): Passed\n"); |
| |
| err = xglBindObjectMemory(query_pool, query_mem, 0); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglBindObjectMemory (QueryPool): Passed\n"); |
| |
| // TODO: Test actual synchronization with command buffer event. |
| // TODO: Create command buffer |
| // TODO: xglCmdResetQueryPool |
| // TODO: xglCmdBeginQuery |
| // TODO: commands |
| // TOOD: xglCmdEndQuery |
| |
| err = xglGetQueryPoolResults(query_pool, 0, MAX_QUERY_SLOTS, |
| &query_result_size, XGL_NULL_HANDLE); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglGetQueryPoolResults: Passed (size = %d)\n", query_result_size); |
| |
| if (query_result_size > 0) { |
| query_result_data = malloc(query_result_size); |
| err = xglGetQueryPoolResults(query_pool, 0, MAX_QUERY_SLOTS, |
| &query_result_size, query_result_data); |
| |
| if (err) |
| ERR_EXIT(err); |
| |
| // TODO: Test Query result data. |
| |
| printf("xglGetQueryPoolResults: Passed\n"); |
| } |
| |
| // All done with QueryPool memory, clean up |
| err = xglBindObjectMemory(query_pool, XGL_NULL_HANDLE, 0); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglBindObjectMemory (Unbind memory): Passed\n"); |
| |
| err = xglDestroyObject(query_pool); |
| if (err) |
| ERR_EXIT(err); |
| |
| printf("xglDestroyObject (QueryPool): Passed\n"); |
| } |
| |
| for (i = 0; i < gpu_count; i++) |
| app_gpu_destroy(&gpus[i]); |
| |
| return 0; |
| } |