xgl: Fix typo in memory barriers APIs
Misspelled a parameter name, fixup for header cplusplus definition.
diff --git a/tests/blit_tests.cpp b/tests/blit_tests.cpp
index aae03b1..ae5d32b 100644
--- a/tests/blit_tests.cpp
+++ b/tests/blit_tests.cpp
@@ -912,7 +912,7 @@
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = 1;
- pipeline_barrier.pMemBarriers = (const void **)&pmemory_barrier;
+ pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
XGL_BUFFER_COPY region = {};
@@ -927,7 +927,7 @@
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = 1;
- pipeline_barrier.pMemBarriers = (const void **)&pmemory_barrier;
+ pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
xglCmdCopyBuffer(cmd_.obj(), bufs[1].obj(), bufs[2].obj(), 1, ®ion);
@@ -948,7 +948,7 @@
wait_info.pEvents = &event;
wait_info.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
wait_info.memBarrierCount = 1;
- wait_info.pMemBarriers = (const void **)&pmemory_barrier;
+ wait_info.ppMemBarriers = (const void **)&pmemory_barrier;
xglCmdWaitEvents(cmd_.obj(), &wait_info);
cmd_.end();
@@ -1471,7 +1471,7 @@
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = to_clear.size();
- pipeline_barrier.pMemBarriers = (const void **)&p_to_clear[0];
+ pipeline_barrier.ppMemBarriers = (const void **)&p_to_clear[0];
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
if (test_raw_) {
@@ -1485,7 +1485,7 @@
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = to_xfer.size();
- pipeline_barrier.pMemBarriers = (const void **)&p_to_xfer[0];
+ pipeline_barrier.ppMemBarriers = (const void **)&p_to_xfer[0];
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
cmd_.end();
@@ -1703,7 +1703,7 @@
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = to_clear.size();
- pipeline_barrier.pMemBarriers = (const void **)&p_to_clear[0];
+ pipeline_barrier.ppMemBarriers = (const void **)&p_to_clear[0];
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
xglCmdClearDepthStencil(cmd_.obj(), img.obj(), depth, stencil, ranges.size(), &ranges[0]);
@@ -1713,7 +1713,7 @@
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = to_xfer.size();
- pipeline_barrier.pMemBarriers = (const void **)&p_to_xfer[0];
+ pipeline_barrier.ppMemBarriers = (const void **)&p_to_xfer[0];
xglCmdPipelineBarrier(cmd_.obj(), &pipeline_barrier);
cmd_.end();
diff --git a/tests/xglrenderframework.cpp b/tests/xglrenderframework.cpp
index c11d350..e8ce14d 100644
--- a/tests/xglrenderframework.cpp
+++ b/tests/xglrenderframework.cpp
@@ -602,7 +602,7 @@
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = 1;
- pipeline_barrier.pMemBarriers = (const void **)&pmemory_barrier;
+ pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
// write barrier to the command buffer
m_commandBuffer->PipelineBarrier(&pipeline_barrier);
@@ -1034,7 +1034,7 @@
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = 1;
- pipeline_barrier.pMemBarriers = (const void **)&pmemory_barrier;
+ pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
// clear the back buffer to dark grey
uint32_t clearColor[4] = {64, 64, 64, 0};
@@ -1121,7 +1121,7 @@
pipeline_barrier.pEvents = set_events;
pipeline_barrier.waitEvent = XGL_WAIT_EVENT_TOP_OF_PIPE;
pipeline_barrier.memBarrierCount = 1;
- pipeline_barrier.pMemBarriers = (const void **)&pmemory_barrier;
+ pipeline_barrier.ppMemBarriers = (const void **)&pmemory_barrier;
for(i=0; i<m_renderTargetCount; i++)
{