blob: c2237b99a6ec9e898597df7ef174ea85a566c247 [file] [log] [blame]
/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "genhw/genhw.h"
#include "kmd/winsys.h"
#include "dev.h"
#include "obj.h"
#include "cmd_priv.h"
/* reserved space used for intel_cmd_end() */
static const XGL_UINT intel_cmd_reserved = 2;
static XGL_RESULT cmd_alloc_and_map(struct intel_cmd *cmd, XGL_SIZE bo_size)
{
struct intel_winsys *winsys = cmd->dev->winsys;
struct intel_bo *bo;
void *ptr;
bo = intel_winsys_alloc_buffer(winsys,
"batch buffer", bo_size, INTEL_DOMAIN_CPU);
if (!bo)
return XGL_ERROR_OUT_OF_GPU_MEMORY;
ptr = intel_bo_map(bo, true);
if (!bo) {
intel_bo_unreference(bo);
return XGL_ERROR_MEMORY_MAP_FAILED;
}
cmd->bo_size = bo_size;
cmd->bo = bo;
cmd->ptr_opaque = ptr;
cmd->size = bo_size / sizeof(uint32_t) - intel_cmd_reserved;
return XGL_SUCCESS;
}
static void cmd_unmap(struct intel_cmd *cmd)
{
intel_bo_unmap(cmd->bo);
cmd->ptr_opaque = NULL;
}
static void cmd_free(struct intel_cmd *cmd)
{
intel_bo_unreference(cmd->bo);
cmd->bo = NULL;
}
static void cmd_reset(struct intel_cmd *cmd)
{
if (cmd->ptr_opaque)
cmd_unmap(cmd);
if (cmd->bo)
cmd_free(cmd);
cmd->used = 0;
cmd->size = 0;
cmd->result = XGL_SUCCESS;
}
static void cmd_destroy(struct intel_obj *obj)
{
struct intel_cmd *cmd = intel_cmd_from_obj(obj);
intel_cmd_destroy(cmd);
}
void cmd_grow(struct intel_cmd *cmd)
{
const XGL_SIZE bo_size = cmd->bo_size << 1;
struct intel_bo *old_bo = cmd->bo;
void *old_ptr = cmd->ptr_opaque;
if (bo_size >= cmd->bo_size &&
cmd_alloc_and_map(cmd, bo_size) == XGL_SUCCESS) {
memcpy(cmd->ptr_opaque, old_ptr, cmd->used * sizeof(uint32_t));
/* XXX winsys does not let us copy relocs */
cmd->result = XGL_ERROR_UNKNOWN;
intel_bo_unmap(old_bo);
intel_bo_unreference(old_bo);
} else {
intel_dev_log(cmd->dev, XGL_DBG_MSG_ERROR,
XGL_VALIDATION_LEVEL_0, XGL_NULL_HANDLE, 0, 0,
"failed to grow command buffer of size %u", cmd->bo_size);
/* wrap it and fail silently */
cmd->used = 0;
cmd->result = XGL_ERROR_OUT_OF_GPU_MEMORY;
}
}
XGL_RESULT intel_cmd_create(struct intel_dev *dev,
const XGL_CMD_BUFFER_CREATE_INFO *info,
struct intel_cmd **cmd_ret)
{
struct intel_cmd *cmd;
cmd = (struct intel_cmd *) intel_base_create(dev, sizeof(*cmd),
dev->base.dbg, XGL_DBG_OBJECT_CMD_BUFFER, info, 0);
if (!cmd)
return XGL_ERROR_OUT_OF_MEMORY;
cmd->obj.destroy = cmd_destroy;
cmd->dev = dev;
*cmd_ret = cmd;
return XGL_SUCCESS;
}
void intel_cmd_destroy(struct intel_cmd *cmd)
{
cmd_reset(cmd);
intel_base_destroy(&cmd->obj.base);
}
XGL_RESULT intel_cmd_begin(struct intel_cmd *cmd, XGL_FLAGS flags)
{
XGL_SIZE bo_size = cmd->bo_size;
cmd_reset(cmd);
if (cmd->flags != flags || !bo_size) {
cmd->flags = flags;
bo_size = cmd->dev->gpu->max_batch_buffer_size;
if (flags & XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT)
bo_size /= 2;
bo_size &= ~(sizeof(uint32_t) - 1);
}
return cmd_alloc_and_map(cmd, bo_size);
}
XGL_RESULT intel_cmd_end(struct intel_cmd *cmd)
{
struct intel_winsys *winsys = cmd->dev->winsys;
/* reclaim the reserved space */
cmd->size += intel_cmd_reserved;
cmd_reserve(cmd, 2);
cmd_write(cmd, GEN_MI_CMD(MI_BATCH_BUFFER_END));
/* pad to even dwords */
if (cmd->used & 1)
cmd_write(cmd, GEN_MI_CMD(MI_NOOP));
cmd_unmap(cmd);
if (cmd->result != XGL_SUCCESS)
return cmd->result;
else if (intel_winsys_can_submit_bo(winsys, &cmd->bo, 1))
return XGL_SUCCESS;
else
return XGL_ERROR_TOO_MANY_MEMORY_REFERENCES;
}
XGL_RESULT XGLAPI intelCreateCommandBuffer(
XGL_DEVICE device,
const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo,
XGL_CMD_BUFFER* pCmdBuffer)
{
struct intel_dev *dev = intel_dev(device);
return intel_cmd_create(dev, pCreateInfo,
(struct intel_cmd **) pCmdBuffer);
}
XGL_RESULT XGLAPI intelBeginCommandBuffer(
XGL_CMD_BUFFER cmdBuffer,
XGL_FLAGS flags)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
return intel_cmd_begin(cmd, flags);
}
XGL_RESULT XGLAPI intelEndCommandBuffer(
XGL_CMD_BUFFER cmdBuffer)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
return intel_cmd_end(cmd);
}
XGL_RESULT XGLAPI intelResetCommandBuffer(
XGL_CMD_BUFFER cmdBuffer)
{
struct intel_cmd *cmd = intel_cmd(cmdBuffer);
cmd_reset(cmd);
return XGL_SUCCESS;
}
XGL_VOID XGLAPI intelCmdBindPipeline(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_PIPELINE pipeline)
{
}
XGL_VOID XGLAPI intelCmdBindPipelineDelta(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_PIPELINE_DELTA delta)
{
}
XGL_VOID XGLAPI intelCmdBindStateObject(
XGL_CMD_BUFFER cmdBuffer,
XGL_STATE_BIND_POINT stateBindPoint,
XGL_STATE_OBJECT state)
{
}
XGL_VOID XGLAPI intelCmdBindDescriptorSet(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_UINT index,
XGL_DESCRIPTOR_SET descriptorSet,
XGL_UINT slotOffset)
{
}
XGL_VOID XGLAPI intelCmdBindDynamicMemoryView(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
{
}
XGL_VOID XGLAPI intelCmdBindIndexData(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset,
XGL_INDEX_TYPE indexType)
{
}
XGL_VOID XGLAPI intelCmdBindAttachments(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT colorAttachmentCount,
const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments,
const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
{
}
XGL_VOID XGLAPI intelCmdPrepareMemoryRegions(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT transitionCount,
const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
{
}
XGL_VOID XGLAPI intelCmdPrepareImages(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT transitionCount,
const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
{
}
XGL_VOID XGLAPI intelCmdDraw(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT firstVertex,
XGL_UINT vertexCount,
XGL_UINT firstInstance,
XGL_UINT instanceCount)
{
}
XGL_VOID XGLAPI intelCmdDrawIndexed(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT firstIndex,
XGL_UINT indexCount,
XGL_INT vertexOffset,
XGL_UINT firstInstance,
XGL_UINT instanceCount)
{
}
XGL_VOID XGLAPI intelCmdDrawIndirect(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset,
XGL_UINT32 count,
XGL_UINT32 stride)
{
}
XGL_VOID XGLAPI intelCmdDrawIndexedIndirect(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset,
XGL_UINT32 count,
XGL_UINT32 stride)
{
}
XGL_VOID XGLAPI intelCmdDispatch(
XGL_CMD_BUFFER cmdBuffer,
XGL_UINT x,
XGL_UINT y,
XGL_UINT z)
{
}
XGL_VOID XGLAPI intelCmdDispatchIndirect(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY mem,
XGL_GPU_SIZE offset)
{
}
XGL_VOID XGLAPI intelCmdCopyMemory(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY srcMem,
XGL_GPU_MEMORY destMem,
XGL_UINT regionCount,
const XGL_MEMORY_COPY* pRegions)
{
}
XGL_VOID XGLAPI intelCmdCopyImage(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE srcImage,
XGL_IMAGE destImage,
XGL_UINT regionCount,
const XGL_IMAGE_COPY* pRegions)
{
}
XGL_VOID XGLAPI intelCmdCopyMemoryToImage(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY srcMem,
XGL_IMAGE destImage,
XGL_UINT regionCount,
const XGL_MEMORY_IMAGE_COPY* pRegions)
{
}
XGL_VOID XGLAPI intelCmdCopyImageToMemory(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE srcImage,
XGL_GPU_MEMORY destMem,
XGL_UINT regionCount,
const XGL_MEMORY_IMAGE_COPY* pRegions)
{
}
XGL_VOID XGLAPI intelCmdCloneImageData(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE srcImage,
XGL_IMAGE_STATE srcImageState,
XGL_IMAGE destImage,
XGL_IMAGE_STATE destImageState)
{
}
XGL_VOID XGLAPI intelCmdUpdateMemory(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY destMem,
XGL_GPU_SIZE destOffset,
XGL_GPU_SIZE dataSize,
const XGL_UINT32* pData)
{
}
XGL_VOID XGLAPI intelCmdFillMemory(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY destMem,
XGL_GPU_SIZE destOffset,
XGL_GPU_SIZE fillSize,
XGL_UINT32 data)
{
}
XGL_VOID XGLAPI intelCmdClearColorImage(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE image,
const XGL_FLOAT color[4],
XGL_UINT rangeCount,
const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
{
}
XGL_VOID XGLAPI intelCmdClearColorImageRaw(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE image,
const XGL_UINT32 color[4],
XGL_UINT rangeCount,
const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
{
}
XGL_VOID XGLAPI intelCmdClearDepthStencil(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE image,
XGL_FLOAT depth,
XGL_UINT32 stencil,
XGL_UINT rangeCount,
const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
{
}
XGL_VOID XGLAPI intelCmdResolveImage(
XGL_CMD_BUFFER cmdBuffer,
XGL_IMAGE srcImage,
XGL_IMAGE destImage,
XGL_UINT rectCount,
const XGL_IMAGE_RESOLVE* pRects)
{
}
XGL_VOID XGLAPI intelCmdSetEvent(
XGL_CMD_BUFFER cmdBuffer,
XGL_EVENT event)
{
}
XGL_VOID XGLAPI intelCmdResetEvent(
XGL_CMD_BUFFER cmdBuffer,
XGL_EVENT event)
{
}
XGL_VOID XGLAPI intelCmdMemoryAtomic(
XGL_CMD_BUFFER cmdBuffer,
XGL_GPU_MEMORY destMem,
XGL_GPU_SIZE destOffset,
XGL_UINT64 srcData,
XGL_ATOMIC_OP atomicOp)
{
}
XGL_VOID XGLAPI intelCmdBeginQuery(
XGL_CMD_BUFFER cmdBuffer,
XGL_QUERY_POOL queryPool,
XGL_UINT slot,
XGL_FLAGS flags)
{
}
XGL_VOID XGLAPI intelCmdEndQuery(
XGL_CMD_BUFFER cmdBuffer,
XGL_QUERY_POOL queryPool,
XGL_UINT slot)
{
}
XGL_VOID XGLAPI intelCmdResetQueryPool(
XGL_CMD_BUFFER cmdBuffer,
XGL_QUERY_POOL queryPool,
XGL_UINT startQuery,
XGL_UINT queryCount)
{
}
XGL_VOID XGLAPI intelCmdWriteTimestamp(
XGL_CMD_BUFFER cmdBuffer,
XGL_TIMESTAMP_TYPE timestampType,
XGL_GPU_MEMORY destMem,
XGL_GPU_SIZE destOffset)
{
}
XGL_VOID XGLAPI intelCmdInitAtomicCounters(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_UINT startCounter,
XGL_UINT counterCount,
const XGL_UINT32* pData)
{
}
XGL_VOID XGLAPI intelCmdLoadAtomicCounters(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_UINT startCounter,
XGL_UINT counterCount,
XGL_GPU_MEMORY srcMem,
XGL_GPU_SIZE srcOffset)
{
}
XGL_VOID XGLAPI intelCmdSaveAtomicCounters(
XGL_CMD_BUFFER cmdBuffer,
XGL_PIPELINE_BIND_POINT pipelineBindPoint,
XGL_UINT startCounter,
XGL_UINT counterCount,
XGL_GPU_MEMORY destMem,
XGL_GPU_SIZE destOffset)
{
}
XGL_VOID XGLAPI intelCmdDbgMarkerBegin(
XGL_CMD_BUFFER cmdBuffer,
const XGL_CHAR* pMarker)
{
}
XGL_VOID XGLAPI intelCmdDbgMarkerEnd(
XGL_CMD_BUFFER cmdBuffer)
{
}