blob: b26e67dbb4995ea85e8371db49fa5ba143d569dd [file] [log] [blame]
/*
* Vulkan
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
#include <string.h>
#include <stdlib.h>
#include <assert.h>
#include <unordered_map>
#include "loader_platform.h"
#include "vk_dispatch_table_helper.h"
#include "vkLayer.h"
// The following is #included again to catch certain OS-specific functions
// being used:
#include "loader_platform.h"
static void initLayerTable(const VkBaseLayerObject *gpuw, VkLayerDispatchTable *pTable, const unsigned int layerNum);
/******************************** Layer multi1 functions **************************/
static std::unordered_map<void *, VkLayerDispatchTable *> tableMap1;
static bool layer1_first_activated = false;
static VkLayerDispatchTable * getLayer1Table(const VkBaseLayerObject *gpuw)
{
VkLayerDispatchTable *pTable;
assert(gpuw);
std::unordered_map<void *, VkLayerDispatchTable *>::const_iterator it = tableMap1.find((void *) gpuw->baseObject);
if (it == tableMap1.end())
{
pTable = new VkLayerDispatchTable;
tableMap1[(void *) gpuw->baseObject] = pTable;
initLayerTable(gpuw, pTable, 1);
return pTable;
} else
{
return it->second;
}
}
#ifdef __cplusplus
extern "C" {
#endif
VK_LAYER_EXPORT VkResult VKAPI multi1CreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
VkDevice* pDevice)
{
VkLayerDispatchTable* pTable = tableMap1[gpu];
printf("At start of multi1 layer vkCreateDevice()\n");
VkResult result = pTable->CreateDevice(gpu, pCreateInfo, pDevice);
// create a mapping for the device object into the dispatch table
tableMap1.emplace(*pDevice, pTable);
printf("Completed multi1 layer vkCreateDevice()\n");
return result;
}
VK_LAYER_EXPORT VkResult VKAPI multi1CreateGraphicsPipeline(VkDevice device, const VkGraphicsPipelineCreateInfo* pCreateInfo,
VkPipeline* pPipeline)
{
VkLayerDispatchTable* pTable = tableMap1[device];
printf("At start of multi1 layer vkCreateGraphicsPipeline()\n");
VkResult result = pTable->CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
// create a mapping for the pipeline object into the dispatch table
tableMap1.emplace(*pPipeline, pTable);
printf("Completed multi1 layer vkCreateGraphicsPipeline()\n");
return result;
}
VK_LAYER_EXPORT VkResult VKAPI multi1StorePipeline(VkDevice device, VkPipeline pipeline, size_t* pDataSize, void* pData)
{
VkLayerDispatchTable* pTable = tableMap1[pipeline];
printf("At start of multi1 layer vkStorePipeline()\n");
VkResult result = pTable->StorePipeline(device, pipeline, pDataSize, pData);
printf("Completed multi1 layer vkStorePipeline()\n");
return result;
}
VK_LAYER_EXPORT VkResult VKAPI multi1EnumerateLayers(VkPhysicalDevice gpu, size_t maxStringSize,
size_t* pLayerCount, char* const* pOutLayers,
void* pReserved)
{
if (gpu == NULL)
return vkEnumerateLayers(gpu, maxStringSize, pLayerCount, pOutLayers, pReserved);
VkLayerDispatchTable* pTable = tableMap1[gpu];
printf("At start of multi1 layer vkEnumerateLayers()\n");
VkResult result = pTable->EnumerateLayers(gpu, maxStringSize, pLayerCount, pOutLayers, pReserved);
printf("Completed multi1 layer vkEnumerateLayers()\n");
return result;
}
VK_LAYER_EXPORT void * VKAPI multi1GetProcAddr(VkPhysicalDevice gpu, const char* pName)
{
VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;
if (gpu == NULL)
return NULL;
getLayer1Table(gpuw);
if (!strncmp("vkCreateDevice", pName, sizeof ("vkCreateDevice")))
return (void *) multi1CreateDevice;
else if (!strncmp("vkEnumerateLayers", pName, sizeof ("vkEnumerateLayers")))
return (void *) multi1EnumerateLayers;
else if (!strncmp("vkCreateGraphicsPipeline", pName, sizeof ("vkCreateGraphicsPipeline")))
return (void *) multi1CreateGraphicsPipeline;
else if (!strncmp("vkStorePipeline", pName, sizeof ("vkStorePipeline")))
return (void *) multi1StorePipeline;
else {
if (gpuw->pGPA == NULL)
return NULL;
return gpuw->pGPA((VkPhysicalDevice) gpuw->nextObject, pName);
}
}
/******************************** Layer multi2 functions **************************/
static std::unordered_map<void *, VkLayerDispatchTable *> tableMap2;
static bool layer2_first_activated = false;
static VkLayerDispatchTable * getLayer2Table(const VkBaseLayerObject *gpuw)
{
VkLayerDispatchTable *pTable;
assert(gpuw);
std::unordered_map<void *, VkLayerDispatchTable *>::const_iterator it = tableMap2.find((void *) gpuw->baseObject);
if (it == tableMap2.end())
{
pTable = new VkLayerDispatchTable;
tableMap2[(void *) gpuw->baseObject] = pTable;
initLayerTable(gpuw, pTable, 2);
return pTable;
} else
{
return it->second;
}
}
VK_LAYER_EXPORT VkResult VKAPI multi2CreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo,
VkDevice* pDevice)
{
VkLayerDispatchTable* pTable = tableMap2[gpu];
printf("At start of multi2 vkCreateDevice()\n");
VkResult result = pTable->CreateDevice(gpu, pCreateInfo, pDevice);
// create a mapping for the device object into the dispatch table for layer2
tableMap2.emplace(*pDevice, pTable);
printf("Completed multi2 layer vkCreateDevice()\n");
return result;
}
VK_LAYER_EXPORT VkResult VKAPI multi2CreateCommandBuffer(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo,
VkCmdBuffer* pCmdBuffer)
{
VkLayerDispatchTable* pTable = tableMap2[device];
printf("At start of multi2 layer vkCreateCommandBuffer()\n");
VkResult result = pTable->CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
// create a mapping for CmdBuffer object into the dispatch table for layer 2
tableMap2.emplace(*pCmdBuffer, pTable);
printf("Completed multi2 layer vkCreateCommandBuffer()\n");
return result;
}
VK_LAYER_EXPORT VkResult VKAPI multi2BeginCommandBuffer(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo)
{
VkLayerDispatchTable* pTable = tableMap2[cmdBuffer];
printf("At start of multi2 layer vkBeginCommandBuffer()\n");
VkResult result = pTable->BeginCommandBuffer(cmdBuffer, pBeginInfo);
printf("Completed multi2 layer vkBeginCommandBuffer()\n");
return result;
}
VK_LAYER_EXPORT VkResult VKAPI multi2EnumerateLayers(VkPhysicalDevice gpu, size_t maxStringSize,
size_t* pLayerCount, char* const* pOutLayers,
void* pReserved)
{
if (gpu == NULL)
return vkEnumerateLayers(gpu, maxStringSize, pLayerCount, pOutLayers, pReserved);
VkLayerDispatchTable* pTable = tableMap2[gpu];
printf("At start of multi2 layer vkEnumerateLayers()\n");
VkResult result = pTable->EnumerateLayers(gpu, maxStringSize, pLayerCount, pOutLayers, pReserved);
printf("Completed multi2 layer vkEnumerateLayers()\n");
return result;
}
VK_LAYER_EXPORT void * VKAPI multi2GetProcAddr(VkPhysicalDevice gpu, const char* pName)
{
VkBaseLayerObject* gpuw = (VkBaseLayerObject *) gpu;
if (gpu == NULL)
return NULL;
getLayer2Table(gpuw);
if (!strncmp("vkCreateDevice", pName, sizeof ("vkCreateDevice")))
return (void *) multi2CreateDevice;
else if (!strncmp("vkEnumerateLayers", pName, sizeof ("vkEnumerateLayers")))
return (void *) multi2EnumerateLayers;
else if (!strncmp("vkCreateCommandBuffer", pName, sizeof ("vkCreateCommandBuffer")))
return (void *) multi2CreateCommandBuffer;
else if (!strncmp("vkBeginCommandBuffer", pName, sizeof ("vkBeginCommandBuffer")))
return (void *) multi2BeginCommandBuffer;
else {
if (gpuw->pGPA == NULL)
return NULL;
return gpuw->pGPA((VkPhysicalDevice) gpuw->nextObject, pName);
}
}
/********************************* Common functions ********************************/
VK_LAYER_EXPORT VkResult VKAPI vkEnumerateLayers(VkPhysicalDevice gpu, size_t maxStringSize,
size_t* pLayerCount, char* const* pOutLayers,
void* pReserved)
{
if (pLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL || pOutLayers[1] == NULL || pReserved == NULL)
return VK_ERROR_INVALID_POINTER;
if (*pLayerCount < 2)
return VK_ERROR_INITIALIZATION_FAILED;
*pLayerCount = 2;
strncpy((char *) pOutLayers[0], "multi1", maxStringSize);
strncpy((char *) pOutLayers[1], "multi2", maxStringSize);
return VK_SUCCESS;
}
struct extProps {
uint32_t version;
const char * const name;
};
#define MULTI_LAYER_EXT_ARRAY_SIZE 2
static const struct extProps multiExts[MULTI_LAYER_EXT_ARRAY_SIZE] = {
// TODO what is the version?
0x10, "multi1",
0x10, "multi2",
};
VK_LAYER_EXPORT VkResult VKAPI vkGetGlobalExtensionInfo(
VkExtensionInfoType infoType,
uint32_t extensionIndex,
size_t* pDataSize,
void* pData)
{
/* This entrypoint is NOT going to init it's own dispatch table since loader calls here early */
VkExtensionProperties *ext_props;
uint32_t *count;
if (pDataSize == NULL)
return VK_ERROR_INVALID_POINTER;
switch (infoType) {
case VK_EXTENSION_INFO_TYPE_COUNT:
*pDataSize = sizeof(uint32_t);
if (pData == NULL)
return VK_SUCCESS;
count = (uint32_t *) pData;
*count = MULTI_LAYER_EXT_ARRAY_SIZE;
break;
case VK_EXTENSION_INFO_TYPE_PROPERTIES:
*pDataSize = sizeof(VkExtensionProperties);
if (pData == NULL)
return VK_SUCCESS;
if (extensionIndex >= MULTI_LAYER_EXT_ARRAY_SIZE)
return VK_ERROR_INVALID_VALUE;
ext_props = (VkExtensionProperties *) pData;
ext_props->version = multiExts[extensionIndex].version;
strncpy(ext_props->extName, multiExts[extensionIndex].name,
VK_MAX_EXTENSION_NAME);
ext_props->extName[VK_MAX_EXTENSION_NAME - 1] = '\0';
break;
default:
return VK_ERROR_INVALID_VALUE;
};
return VK_SUCCESS;
}
VK_LAYER_EXPORT void * VKAPI vkGetProcAddr(VkPhysicalDevice gpu, const char* pName)
{
// to find each layers GPA routine Loader will search via "<layerName>GetProcAddr"
if (!strncmp("multi1GetProcAddr", pName, sizeof("multi1GetProcAddr")))
return (void *) multi1GetProcAddr;
else if (!strncmp("multi2GetProcAddr", pName, sizeof("multi2GetProcAddr")))
return (void *) multi2GetProcAddr;
else if (!strncmp("vkGetProcAddr", pName, sizeof("vkGetProcAddr")))
return (void *) vkGetProcAddr;
// use first layer activated as GPA dispatch table activation happens in order
else if (layer1_first_activated)
return multi1GetProcAddr(gpu, pName);
else if (layer2_first_activated)
return multi2GetProcAddr(gpu, pName);
else
return NULL;
}
#ifdef __cplusplus
} //extern "C"
#endif
static void initLayerTable(const VkBaseLayerObject *gpuw, VkLayerDispatchTable *pTable, const unsigned int layerNum)
{
if (layerNum == 2 && layer1_first_activated == false)
layer2_first_activated = true;
if (layerNum == 1 && layer2_first_activated == false)
layer1_first_activated = true;
layer_initialize_dispatch_table(pTable, gpuw->pGPA, (VkPhysicalDevice) gpuw->nextObject);
}