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/*
* Vulkan
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef LOADER_H
#define LOADER_H
#include <vulkan.h>
#include <vk_debug_report_lunarg.h>
#include <vk_wsi_lunarg.h>
#include <vkLayer.h>
#include <vkIcd.h>
#include <assert.h>
#if defined(__GNUC__) && __GNUC__ >= 4
# define LOADER_EXPORT __attribute__((visibility("default")))
#elif defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)
# define LOADER_EXPORT __attribute__((visibility("default")))
#else
# define LOADER_EXPORT
#endif
#define MAX_LAYER_LIBRARIES 64
#define MAX_GPUS_FOR_LAYER 16
enum extension_origin {
VK_EXTENSION_ORIGIN_ICD,
VK_EXTENSION_ORIGIN_LAYER,
VK_EXTENSION_ORIGIN_LOADER
};
struct loader_extension_property {
VkExtensionProperties info;
const char *lib_name;
enum extension_origin origin;
bool hosted; // does the extension reside in one driver/layer
};
struct loader_extension_list {
size_t capacity;
uint32_t count;
struct loader_extension_property *list;
};
struct loader_scanned_layers {
char *lib_name;
/* cache of global extensions for a specific layer */
struct loader_extension_list global_extension_list;
bool physical_device_extensions_supported;
/*
* cache of device extensions for a specific layer,
* filled in at CreateInstance time
*/
struct loader_extension_list physical_device_extension_list;
};
struct loader_icd {
const struct loader_scanned_icds *scanned_icds;
VkLayerDispatchTable *loader_dispatch;
uint32_t layer_count[MAX_GPUS_FOR_LAYER];
VkBaseLayerObject *wrappedGpus[MAX_GPUS_FOR_LAYER];
uint32_t gpu_count;
VkBaseLayerObject *gpus;
VkInstance instance; // instance object from the icd
PFN_vkGetDeviceProcAddr GetDeviceProcAddr;
PFN_vkDestroyInstance DestroyInstance;
PFN_vkEnumeratePhysicalDevices EnumeratePhysicalDevices;
PFN_vkGetPhysicalDeviceInfo GetPhysicalDeviceInfo;
PFN_vkCreateDevice CreateDevice;
PFN_vkGetPhysicalDeviceExtensionInfo GetPhysicalDeviceExtensionInfo;
PFN_vkGetMultiDeviceCompatibility GetMultiDeviceCompatibility;
PFN_vkGetDisplayInfoWSI GetDisplayInfoWSI;
PFN_vkDbgCreateMsgCallback DbgCreateMsgCallback;
PFN_vkDbgDestroyMsgCallback DbgDestroyMsgCallback;
struct loader_icd *next;
uint32_t app_extension_count[MAX_GPUS_FOR_LAYER];
VkExtensionProperties *app_extension_props[MAX_GPUS_FOR_LAYER];
/*
* Fill in the cache of available extensions from all layers that
* operate with this physical device.
* This cache will be used to satisfy calls to GetPhysicalDeviceExtensionInfo
*/
struct loader_extension_list device_extension_cache[MAX_GPUS_FOR_LAYER];
struct loader_extension_list enabled_device_extensions[MAX_GPUS_FOR_LAYER];
};
struct loader_instance {
VkLayerInstanceDispatchTable *disp; // must be first entry in structure
uint32_t layer_count;
// struct loader_layers layer_libs[MAX_LAYER_LIBRARIES];
VkBaseLayerObject *wrappedInstance;
uint32_t total_gpu_count;
uint32_t total_icd_count;
struct loader_icd *icds;
struct loader_instance *next;
/* TODO: Should keep track of application provided allocation functions */
/*
* CreateMsgCallback is global and needs to be
* applied to all layers and ICDs.
* What happens if a layer is enabled on both the instance chain
* as well as the device chain and a call to CreateMsgCallback is made?
* Do we need to make sure that each layer / driver only gets called once?
* Should a layer implementing support for CreateMsgCallback only be allowed (?)
* to live on one chain? Or maybe make it the application's responsibility.
* If the app enables DRAW_STATE on at both CreateInstance time and CreateDevice
* time, CreateMsgCallback will call the DRAW_STATE layer twice. Once via
* the instance chain and once via the device chain.
* The loader should only return the DEBUG_REPORT extension as supported
* for the GetGlobalExtensionSupport call. That should help eliminate one
* duplication.
* Since the instance chain requires us iterating over the available ICDs
* and each ICD will have it's own unique MsgCallback object we need to
* track those objects to give back the right one.
* This also implies that the loader has to intercept vkDestroyObject and
* if the extension is enabled and the object type is a MsgCallback then
* we must translate the object into the proper ICD specific ones.
* DestroyObject works on a device chain. Should not be what's destroying
* the MsgCallback object. That needs to be an instance thing. So, since
* we used an instance to create it, we need a custom Destroy that also
* takes an instance. That way we can iterate over the ICDs properly.
* Example use:
* CreateInstance: DEBUG_REPORT
* Loader will create instance chain with enabled extensions.
* TODO: Should validation layers be enabled here? If not, they will not be in the instance chain.
* fn = GetProcAddr(INSTANCE, "vkCreateMsgCallback") -> point to loader's vkCreateMsgCallback
* App creates a callback object: fn(..., &MsgCallbackObject1)
* Have only established the instance chain so far. Loader will call the instance chain.
* Each layer in the instance chain will call down to the next layer, terminating with
* the CreateMsgCallback loader terminator function that creates the actual MsgCallbackObject1 object.
* The loader CreateMsgCallback terminator will iterate over the ICDs.
* Calling each ICD that supports vkCreateMsgCallback and collect answers in icd_msg_callback_map here.
* As result is sent back up the chain each layer has opportunity to record the callback operation and
* appropriate MsgCallback object.
* ...
* Any reports matching the flags set in MsgCallbackObject1 will generate the defined callback behavior
* in the layer / ICD that initiated that report.
* ...
* CreateDevice: MemTracker:...
* App does not include DEBUG_REPORT as that is a global extension.
* TODO: GetExtensionSupport must not report DEBUG_REPORT when using instance.
* App MUST include any desired validation layers or they will not participate in the device call chain.
* App creates a callback object: fn(..., &MsgCallbackObject2)
* Loader's vkCreateMsgCallback is called.
* Loader sends call down instance chain - this is a global extension - any validation layer that was
* enabled at CreateInstance will be able to register the callback. Loader will iterate over the ICDs and
* will record the ICD's version of the MsgCallback2 object here.
* ...
* Any report will go to the layer's report function and it will check the flags for MsgCallbackObject1
* and MsgCallbackObject2 and take the appropriate action as indicated by the app.
* ...
* App calls vkDestroyMsgCallback( MsgCallbackObject1 )
* Loader's DestroyMsgCallback is where call starts. DestroyMsgCallback will be sent down instance chain
* ending in the loader's DestroyMsgCallback terminator which will iterate over the ICD's destroying each
* ICD version of that MsgCallback object and then destroy the loader's version of the object.
* Any reports generated after this will only have MsgCallbackObject2 available.
*/
struct loader_msg_callback_map_entry *icd_msg_callback_map;
struct loader_extension_list enabled_instance_extensions;
uint32_t app_extension_count;
VkExtensionProperties *app_extension_props;
bool debug_report_enabled;
bool wsi_lunarg_enabled;
VkLayerDbgFunctionNode *DbgFunctionHead;
};
struct loader_lib_info {
const char *lib_name;
uint32_t ref_count;
loader_platform_dl_handle lib_handle;
};
struct loader_struct {
struct loader_instance *instances;
bool icds_scanned;
struct loader_scanned_icds *scanned_icd_list;
bool layers_scanned;
unsigned int loaded_layer_lib_count;
struct loader_lib_info *loaded_layer_lib_list;
char *layer_dirs;
/* TODO: eliminate fixed limit */
unsigned int scanned_layer_count; // indicate number of scanned layers
size_t scanned_ext_list_capacity;
struct loader_scanned_layers scanned_layers[MAX_LAYER_LIBRARIES];
/* Keep track of all the extensions available via GetGlobalExtensionInfo */
struct loader_extension_list global_extensions;
};
struct loader_scanned_icds {
char *lib_name;
loader_platform_dl_handle handle;
PFN_vkCreateInstance CreateInstance;
PFN_vkDestroyInstance DestroyInstance;
PFN_vkEnumeratePhysicalDevices EnumeratePhysicalDevices;
PFN_vkGetGlobalExtensionInfo GetGlobalExtensionInfo;
PFN_vkGetPhysicalDeviceExtensionInfo GetPhysicalDeviceExtensionInfo;
VkInstance instance;
struct loader_scanned_icds *next;
/* cache of global extensions for specific ICD */
struct loader_extension_list global_extension_list;
/*
* cache of device extensions for specific ICD,
* filled in at CreateInstance time
*/
struct loader_extension_list device_extension_list;
};
static inline void loader_set_dispatch(VkObject obj, const void *data)
{
*((const void **) obj) = data;
}
static inline VkLayerDispatchTable *loader_get_dispatch(const VkObject obj)
{
return *((VkLayerDispatchTable **) obj);
}
static inline VkLayerInstanceDispatchTable *loader_get_instance_dispatch(const VkObject obj)
{
return *((VkLayerInstanceDispatchTable **) obj);
}
static inline void loader_init_dispatch(VkObject obj, const void *data)
{
#ifdef DEBUG
assert(valid_loader_magic_value(obj) &&
"Incompatible ICD, first dword must be initialized to ICD_LOADER_MAGIC. See loader/README.md for details.");
#endif
loader_set_dispatch(obj, data);
}
/* global variables used across files */
extern struct loader_struct loader;
extern LOADER_PLATFORM_THREAD_ONCE_DEFINITION(once_icd);
extern LOADER_PLATFORM_THREAD_ONCE_DEFINITION(once_layer);
extern LOADER_PLATFORM_THREAD_ONCE_DEFINITION(once_exts);
extern VkLayerInstanceDispatchTable instance_disp;
struct loader_msg_callback_map_entry {
VkDbgMsgCallback icd_obj;
VkDbgMsgCallback loader_obj;
};
bool compare_vk_extension_properties(
const VkExtensionProperties* op1,
const VkExtensionProperties* op2);
/* instance layer chain termination entrypoint definitions */
VkResult loader_CreateInstance(
const VkInstanceCreateInfo* pCreateInfo,
VkInstance* pInstance);
VkResult loader_DestroyInstance(
VkInstance instance);
VkResult loader_EnumeratePhysicalDevices(
VkInstance instance,
uint32_t* pPhysicalDeviceCount,
VkPhysicalDevice* pPhysicalDevices);
VkResult loader_GetPhysicalDeviceInfo(
VkPhysicalDevice gpu,
VkPhysicalDeviceInfoType infoType,
size_t* pDataSize,
void* pData);
VkResult loader_CreateDevice(
VkPhysicalDevice gpu,
const VkDeviceCreateInfo* pCreateInfo,
VkDevice* pDevice);
#if 0
VkResult VKAPI loader_GetGlobalExtensionInfo(
VkExtensionInfoType infoType,
uint32_t extensionIndex,
size_t* pDataSize,
void* pData);
VkResult loader_GetPhysicalDeviceExtensionInfo(
VkPhysicalDevice gpu,
VkExtensionInfoType infoType,
uint32_t extensionIndex,
size_t* pDataSize,
void* pData);
#endif
VkResult loader_GetMultiDeviceCompatibility(
VkPhysicalDevice gpu0,
VkPhysicalDevice gpu1,
VkPhysicalDeviceCompatibilityInfo* pInfo);
/* helper function definitions */
bool has_vk_extension_property(
const VkExtensionProperties *vk_ext_prop,
const struct loader_extension_list *ext_list);
void loader_add_to_ext_list(
struct loader_extension_list *ext_list,
uint32_t prop_list_count,
const struct loader_extension_property *props);
void loader_enable_instance_layers(struct loader_instance *inst);
bool loader_is_extension_scanned(const VkExtensionProperties *ext_prop);
void loader_icd_scan(void);
void layer_lib_scan(void);
void loader_coalesce_extensions(void);
static loader_platform_dl_handle loader_add_layer_lib(
const char *chain_type,
struct loader_extension_property *ext_prop);
static void loader_remove_layer_lib(
struct loader_instance *inst,
struct loader_extension_property *ext_prop);
struct loader_icd * loader_get_icd(const VkBaseLayerObject *gpu,
uint32_t *gpu_index);
uint32_t loader_activate_instance_layers(struct loader_instance *inst);
void loader_activate_instance_layer_extensions(struct loader_instance *inst);
#endif /* LOADER_H */