blob: 81a1a331a836f6745dea173826157aa674f55ba1 [file] [log] [blame]
/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
*/
#pragma once
struct intel_framebuffer {
struct intel_obj obj;
const struct intel_rt_view *rt[INTEL_MAX_RENDER_TARGETS];
XGL_UINT rt_count;
const struct intel_ds_view *ds;
XGL_UINT sample_count;
XGL_UINT width, height;
};
struct intel_render_pass {
struct intel_obj obj;
struct intel_framebuffer *fb;
};
static inline struct intel_framebuffer *intel_framebuffer(XGL_FRAMEBUFFER fb)
{
return (struct intel_framebuffer *) fb;
}
static inline struct intel_framebuffer *intel_fb_from_obj(struct intel_obj *obj)
{
return (struct intel_framebuffer *) obj;
}
static inline struct intel_render_pass *intel_render_pass(XGL_RENDER_PASS rp)
{
return (struct intel_render_pass *) rp;
}
static inline struct intel_render_pass *intel_rp_from_obj(struct intel_obj *obj)
{
return (struct intel_render_pass *) obj;
}
XGL_RESULT intel_fb_create(struct intel_dev *dev,
const XGL_FRAMEBUFFER_CREATE_INFO* pInfo,
struct intel_framebuffer ** ppFramebuffer);
void intel_fb_destroy(struct intel_framebuffer *fb);
XGL_RESULT intel_render_pass_create(struct intel_dev *dev,
const XGL_RENDER_PASS_CREATE_INFO* pInfo,
struct intel_render_pass** ppRenderPass);
void intel_render_pass_destroy(struct intel_render_pass *rp);
XGL_RESULT XGLAPI intelCreateFramebuffer(
XGL_DEVICE device,
const XGL_FRAMEBUFFER_CREATE_INFO* pCreateInfo,
XGL_FRAMEBUFFER* pFramebuffer);
XGL_RESULT XGLAPI intelCreateRenderPass(
XGL_DEVICE device,
const XGL_RENDER_PASS_CREATE_INFO* pCreateInfo,
XGL_RENDER_PASS* pRenderPass);