blob: 881bd2cbfba56497c866a7c2dc55d013a1966e45 [file] [log] [blame]
#!/usr/bin/env python3
#
# XGL
#
# Copyright (C) 2014 LunarG, Inc.
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
# Authors:
# Chia-I Wu <olv@lunarg.com>
import sys
import os
import xgl
import xgl_helper
def generate_get_proc_addr_check(name):
return " if (!%s || %s[0] != 'x' || %s[1] != 'g' || %s[2] != 'l')\n" \
" return NULL;" % ((name,) * 4)
class Subcommand(object):
def __init__(self, argv):
self.argv = argv
self.headers = xgl.headers
self.protos = xgl.protos
self.no_addr = False
self.layer_name = ""
def run(self):
print(self.generate())
def generate(self):
copyright = self.generate_copyright()
header = self.generate_header()
body = self.generate_body()
footer = self.generate_footer()
contents = []
if copyright:
contents.append(copyright)
if header:
contents.append(header)
if body:
contents.append(body)
if footer:
contents.append(footer)
return "\n\n".join(contents)
def generate_copyright(self):
return """/* THIS FILE IS GENERATED. DO NOT EDIT. */
/*
* XGL
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/"""
def generate_header(self):
return "\n".join(["#include <" + h + ">" for h in self.headers])
def generate_body(self):
pass
def generate_footer(self):
pass
# Return set of printf '%' qualifier and input to that qualifier
def _get_printf_params(self, xgl_type, name, output_param, cpp=False):
# TODO : Need ENUM and STRUCT checks here
if xgl_helper.is_type(xgl_type, 'enum'):#"_TYPE" in xgl_type: # TODO : This should be generic ENUM check
return ("%s", "string_%s(%s)" % (xgl_type.strip('const ').strip('*'), name))
if "char*" == xgl_type:
return ("%s", name)
if "uint64" in xgl_type:
if '*' in xgl_type:
return ("%lu", "*%s" % name)
return ("%lu", name)
if "size" in xgl_type:
if '*' in xgl_type:
return ("%zu", "*%s" % name)
return ("%zu", name)
if "float" in xgl_type:
if '[' in xgl_type: # handle array, current hard-coded to 4 (TODO: Make this dynamic)
if cpp:
return ("[%i, %i, %i, %i]", '"[" << %s[0] << "," << %s[1] << "," << %s[2] << "," << %s[3] << "]"' % (name, name, name, name))
return ("[%f, %f, %f, %f]", "%s[0], %s[1], %s[2], %s[3]" % (name, name, name, name))
return ("%f", name)
if "bool" in xgl_type or 'xcb_randr_crtc_t' in xgl_type:
return ("%u", name)
if True in [t in xgl_type for t in ["int", "FLAGS", "MASK", "xcb_window_t"]]:
if '[' in xgl_type: # handle array, current hard-coded to 4 (TODO: Make this dynamic)
if cpp:
return ("[%i, %i, %i, %i]", "%s[0] << %s[1] << %s[2] << %s[3]" % (name, name, name, name))
return ("[%i, %i, %i, %i]", "%s[0], %s[1], %s[2], %s[3]" % (name, name, name, name))
if '*' in xgl_type:
if 'pUserData' == name:
return ("%i", "((pUserData == 0) ? 0 : *(pUserData))")
return ("%i", "*(%s)" % name)
return ("%i", name)
# TODO : This is special-cased as there's only one "format" param currently and it's nice to expand it
if "XGL_FORMAT" == xgl_type:
if cpp:
return ("%p", "&%s" % name)
return ("{%s.channelFormat = %%s, %s.numericFormat = %%s}" % (name, name), "string_XGL_CHANNEL_FORMAT(%s.channelFormat), string_XGL_NUM_FORMAT(%s.numericFormat)" % (name, name))
if output_param:
return ("%p", "(void*)*%s" % name)
if xgl_helper.is_type(xgl_type, 'struct') and '*' not in xgl_type:
return ("%p", "(void*)(&%s)" % name)
return ("%p", "(void*)(%s)" % name)
def _gen_layer_dbg_callback_register(self):
r_body = []
r_body.append('XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_INSTANCE instance, XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, void* pUserData)')
r_body.append('{')
r_body.append(' // This layer intercepts callbacks')
r_body.append(' XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));')
r_body.append(' if (!pNewDbgFuncNode)')
r_body.append(' return XGL_ERROR_OUT_OF_MEMORY;')
r_body.append(' pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;')
r_body.append(' pNewDbgFuncNode->pUserData = pUserData;')
r_body.append(' pNewDbgFuncNode->pNext = g_pDbgFunctionHead;')
r_body.append(' g_pDbgFunctionHead = pNewDbgFuncNode;')
r_body.append(' // force callbacks if DebugAction hasn\'t been set already other than initial value')
r_body.append(' if (g_actionIsDefault) {')
r_body.append(' g_debugAction = XGL_DBG_LAYER_ACTION_CALLBACK;')
r_body.append(' }')
r_body.append(' XGL_RESULT result = nextTable.DbgRegisterMsgCallback(instance, pfnMsgCallback, pUserData);')
r_body.append(' return result;')
r_body.append('}')
return "\n".join(r_body)
def _gen_layer_dbg_callback_unregister(self):
ur_body = []
ur_body.append('XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_INSTANCE instance, XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)')
ur_body.append('{')
ur_body.append(' XGL_LAYER_DBG_FUNCTION_NODE *pTrav = g_pDbgFunctionHead;')
ur_body.append(' XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;')
ur_body.append(' while (pTrav) {')
ur_body.append(' if (pTrav->pfnMsgCallback == pfnMsgCallback) {')
ur_body.append(' pPrev->pNext = pTrav->pNext;')
ur_body.append(' if (g_pDbgFunctionHead == pTrav)')
ur_body.append(' g_pDbgFunctionHead = pTrav->pNext;')
ur_body.append(' free(pTrav);')
ur_body.append(' break;')
ur_body.append(' }')
ur_body.append(' pPrev = pTrav;')
ur_body.append(' pTrav = pTrav->pNext;')
ur_body.append(' }')
ur_body.append(' if (g_pDbgFunctionHead == NULL)')
ur_body.append(' {')
ur_body.append(' if (g_actionIsDefault)')
ur_body.append(' g_debugAction = XGL_DBG_LAYER_ACTION_LOG_MSG;')
ur_body.append(' else')
ur_body.append(' g_debugAction &= ~XGL_DBG_LAYER_ACTION_CALLBACK;')
ur_body.append(' }')
ur_body.append(' XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(instance, pfnMsgCallback);')
ur_body.append(' return result;')
ur_body.append('}')
return "\n".join(ur_body)
def _generate_dispatch_entrypoints(self, qual=""):
if qual:
qual += " "
funcs = []
intercepted = []
for proto in self.protos:
if proto.name != "GetProcAddr" and proto.name != "InitAndEnumerateGpus":
intercept = self.generate_intercept(proto, qual)
if intercept is None:
# fill in default intercept for certain entrypoints
if 'DbgRegisterMsgCallback' == proto.name:
intercept = self._gen_layer_dbg_callback_register()
if 'DbgUnregisterMsgCallback' == proto.name:
intercept = self._gen_layer_dbg_callback_unregister()
if intercept is not None:
funcs.append(intercept)
intercepted.append(proto)
prefix="xgl"
lookups = []
for proto in intercepted:
if 'WsiX11' in proto.name:
lookups.append("#if defined(__linux__) || defined(XCB_NVIDIA)")
lookups.append("if (!strcmp(name, \"%s\"))" % proto.name)
lookups.append(" return (void*) %s%s;" %
(prefix, proto.name))
if 'WsiX11' in proto.name:
lookups.append("#endif")
# add customized layer_intercept_proc
body = []
body.append("static inline void* layer_intercept_proc(const char *name)")
body.append("{")
body.append(generate_get_proc_addr_check("name"))
body.append("")
body.append(" name += 3;")
body.append(" %s" % "\n ".join(lookups))
body.append("")
body.append(" return NULL;")
body.append("}")
funcs.append("\n".join(body))
return "\n\n".join(funcs)
def _generate_extensions(self):
exts = []
exts.append('uint64_t objTrackGetObjectCount(XGL_OBJECT_TYPE type)')
exts.append('{')
exts.append(' return (type == XGL_OBJECT_TYPE_ANY) ? numTotalObjs : numObjs[type];')
exts.append('}')
exts.append('')
exts.append('XGL_RESULT objTrackGetObjects(XGL_OBJECT_TYPE type, uint64_t objCount, OBJTRACK_NODE* pObjNodeArray)')
exts.append('{')
exts.append(" // This bool flags if we're pulling all objs or just a single class of objs")
exts.append(' bool32_t bAllObjs = (type == XGL_OBJECT_TYPE_ANY);')
exts.append(' // Check the count first thing')
exts.append(' uint64_t maxObjCount = (bAllObjs) ? numTotalObjs : numObjs[type];')
exts.append(' if (objCount > maxObjCount) {')
exts.append(' char str[1024];')
exts.append(' sprintf(str, "OBJ ERROR : Received objTrackGetObjects() request for %lu objs, but there are only %lu objs of type %s", objCount, maxObjCount, string_XGL_OBJECT_TYPE(type));')
exts.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, 0, 0, OBJTRACK_OBJCOUNT_MAX_EXCEEDED, "OBJTRACK", str);')
exts.append(' return XGL_ERROR_INVALID_VALUE;')
exts.append(' }')
exts.append(' objNode* pTrav = (bAllObjs) ? pGlobalHead : pObjectHead[type];')
exts.append(' for (uint64_t i = 0; i < objCount; i++) {')
exts.append(' if (!pTrav) {')
exts.append(' char str[1024];')
exts.append(' sprintf(str, "OBJ INTERNAL ERROR : Ran out of %s objs! Should have %lu, but only copied %lu and not the requested %lu.", string_XGL_OBJECT_TYPE(type), maxObjCount, i, objCount);')
exts.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, 0, 0, OBJTRACK_INTERNAL_ERROR, "OBJTRACK", str);')
exts.append(' return XGL_ERROR_UNKNOWN;')
exts.append(' }')
exts.append(' memcpy(&pObjNodeArray[i], pTrav, sizeof(OBJTRACK_NODE));')
exts.append(' pTrav = (bAllObjs) ? pTrav->pNextGlobal : pTrav->pNextObj;')
exts.append(' }')
exts.append(' return XGL_SUCCESS;')
exts.append('}')
return "\n".join(exts)
def _generate_layer_gpa_function(self, extensions=[]):
func_body = []
func_body.append("XGL_LAYER_EXPORT void* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const char* funcName)\n"
"{\n"
" XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;\n"
" void* addr;\n"
" if (gpu == NULL)\n"
" return NULL;\n"
" pCurObj = gpuw;\n"
" loader_platform_thread_once(&tabOnce, init%s);\n\n"
" addr = layer_intercept_proc(funcName);\n"
" if (addr)\n"
" return addr;" % self.layer_name)
if 0 != len(extensions):
for ext_name in extensions:
func_body.append(' else if (!strncmp("%s", funcName, sizeof("%s")))\n'
' return %s;' % (ext_name, ext_name, ext_name))
func_body.append(" else {\n"
" if (gpuw->pGPA == NULL)\n"
" return NULL;\n"
" return gpuw->pGPA((XGL_PHYSICAL_GPU)gpuw->nextObject, funcName);\n"
" }\n"
"}\n")
return "\n".join(func_body)
def _generate_layer_initialization(self, init_opts=False, prefix='xgl', lockname=None):
func_body = ["#include \"xgl_dispatch_table_helper.h\""]
func_body.append('static void init%s(void)\n'
'{\n' % self.layer_name)
if init_opts:
func_body.append(' const char *strOpt;')
func_body.append(' // initialize %s options' % self.layer_name)
func_body.append(' getLayerOptionEnum("%sReportLevel", (uint32_t *) &g_reportingLevel);' % self.layer_name)
func_body.append(' g_actionIsDefault = getLayerOptionEnum("%sDebugAction", (uint32_t *) &g_debugAction);' % self.layer_name)
func_body.append('')
func_body.append(' if (g_debugAction & XGL_DBG_LAYER_ACTION_LOG_MSG)')
func_body.append(' {')
func_body.append(' strOpt = getLayerOption("%sLogFilename");' % self.layer_name)
func_body.append(' if (strOpt)')
func_body.append(' {')
func_body.append(' g_logFile = fopen(strOpt, "w");')
func_body.append(' }')
func_body.append(' if (g_logFile == NULL)')
func_body.append(' g_logFile = stdout;')
func_body.append(' }')
func_body.append('')
func_body.append(' xglGetProcAddrType fpNextGPA;\n'
' fpNextGPA = pCurObj->pGPA;\n'
' assert(fpNextGPA);\n')
func_body.append(" layer_initialize_dispatch_table(&nextTable, fpNextGPA, (XGL_PHYSICAL_GPU) pCurObj->nextObject);")
if lockname is not None:
func_body.append(" if (!%sLockInitialized)" % lockname)
func_body.append(" {")
func_body.append(" // TODO/TBD: Need to delete this mutex sometime. How???")
func_body.append(" loader_platform_thread_create_mutex(&%sLock);" % lockname)
func_body.append(" %sLockInitialized = 1;" % lockname)
func_body.append(" }")
func_body.append("}\n")
return "\n".join(func_body)
def _generate_layer_initialization_with_lock(self, prefix='xgl'):
func_body = ["#include \"xgl_dispatch_table_helper.h\""]
func_body.append('static void init%s(void)\n'
'{\n'
' xglGetProcAddrType fpNextGPA;\n'
' fpNextGPA = pCurObj->pGPA;\n'
' assert(fpNextGPA);\n' % self.layer_name);
func_body.append(" layer_initialize_dispatch_table(&nextTable, fpNextGPA, (XGL_PHYSICAL_GPU) pCurObj->nextObject);\n")
func_body.append(" if (!printLockInitialized)")
func_body.append(" {")
func_body.append(" // TODO/TBD: Need to delete this mutex sometime. How???")
func_body.append(" loader_platform_thread_create_mutex(&printLock);")
func_body.append(" printLockInitialized = 1;")
func_body.append(" }")
func_body.append("}\n")
return "\n".join(func_body)
class LayerFuncsSubcommand(Subcommand):
def generate_header(self):
return '#include <xglLayer.h>\n#include "loader.h"'
def generate_body(self):
return self._generate_dispatch_entrypoints("static")
class LayerDispatchSubcommand(Subcommand):
def generate_header(self):
return '#include "layer_wrappers.h"'
def generate_body(self):
return self._generate_layer_initialization()
class GenericLayerSubcommand(Subcommand):
def generate_header(self):
return '#include <stdio.h>\n#include <stdlib.h>\n#include <string.h>\n#include "loader_platform.h"\n#include "xglLayer.h"\n//The following is #included again to catch certain OS-specific functions being used:\n#include "loader_platform.h"\n\n#include "layers_config.h"\n#include "layers_msg.h"\n\nstatic XGL_LAYER_DISPATCH_TABLE nextTable;\nstatic XGL_BASE_LAYER_OBJECT *pCurObj;\n\nstatic LOADER_PLATFORM_THREAD_ONCE_DECLARATION(tabOnce);'
def generate_intercept(self, proto, qual):
if proto.name in [ 'DbgRegisterMsgCallback', 'DbgUnregisterMsgCallback' ]:
# use default version
return None
decl = proto.c_func(prefix="xgl", attr="XGLAPI")
param0_name = proto.params[0].name
ret_val = ''
stmt = ''
funcs = []
if proto.ret != "void":
ret_val = "XGL_RESULT result = "
stmt = " return result;\n"
if 'WsiX11AssociateConnection' == proto.name:
funcs.append("#if defined(__linux__) || defined(XCB_NVIDIA)")
if proto.name == "EnumerateLayers":
c_call = proto.c_call().replace("(" + proto.params[0].name, "((XGL_PHYSICAL_GPU)gpuw->nextObject", 1)
funcs.append('%s%s\n'
'{\n'
' char str[1024];\n'
' if (gpu != NULL) {\n'
' XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) %s;\n'
' sprintf(str, "At start of layered %s\\n");\n'
' layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, gpu, 0, 0, (char *) "GENERIC", (char *) str);\n'
' pCurObj = gpuw;\n'
' loader_platform_thread_once(&tabOnce, init%s);\n'
' %snextTable.%s;\n'
' sprintf(str, "Completed layered %s\\n");\n'
' layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, gpu, 0, 0, (char *) "GENERIC", (char *) str);\n'
' fflush(stdout);\n'
' %s'
' } else {\n'
' if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)\n'
' return XGL_ERROR_INVALID_POINTER;\n'
' // This layer compatible with all GPUs\n'
' *pOutLayerCount = 1;\n'
' strncpy((char *) pOutLayers[0], "%s", maxStringSize);\n'
' return XGL_SUCCESS;\n'
' }\n'
'}' % (qual, decl, proto.params[0].name, proto.name, self.layer_name, ret_val, c_call, proto.name, stmt, self.layer_name))
elif proto.params[0].ty != "XGL_PHYSICAL_GPU":
funcs.append('%s%s\n'
'{\n'
' %snextTable.%s;\n'
'%s'
'}' % (qual, decl, ret_val, proto.c_call(), stmt))
else:
c_call = proto.c_call().replace("(" + proto.params[0].name, "((XGL_PHYSICAL_GPU)gpuw->nextObject", 1)
funcs.append('%s%s\n'
'{\n'
' char str[1024];'
' XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) %s;\n'
' sprintf(str, "At start of layered %s\\n");\n'
' layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, gpuw, 0, 0, (char *) "GENERIC", (char *) str);\n'
' pCurObj = gpuw;\n'
' loader_platform_thread_once(&tabOnce, init%s);\n'
' %snextTable.%s;\n'
' sprintf(str, "Completed layered %s\\n");\n'
' layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, gpuw, 0, 0, (char *) "GENERIC", (char *) str);\n'
' fflush(stdout);\n'
'%s'
'}' % (qual, decl, proto.params[0].name, proto.name, self.layer_name, ret_val, c_call, proto.name, stmt))
if 'WsiX11QueuePresent' == proto.name:
funcs.append("#endif")
return "\n\n".join(funcs)
def generate_body(self):
self.layer_name = "Generic"
body = [self._generate_layer_initialization(True),
self._generate_dispatch_entrypoints("XGL_LAYER_EXPORT"),
self._generate_layer_gpa_function()]
return "\n\n".join(body)
class ApiDumpSubcommand(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include <stdio.h>\n#include <stdlib.h>\n#include <string.h>')
header_txt.append('#include "loader_platform.h"')
header_txt.append('#include "xglLayer.h"\n#include "xgl_struct_string_helper.h"\n')
header_txt.append('// The following is #included again to catch certain OS-specific functions being used:')
header_txt.append('#include "loader_platform.h"')
header_txt.append('static XGL_LAYER_DISPATCH_TABLE nextTable;')
header_txt.append('static XGL_BASE_LAYER_OBJECT *pCurObj;\n')
header_txt.append('static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(tabOnce);')
header_txt.append('static int printLockInitialized = 0;')
header_txt.append('static loader_platform_thread_mutex printLock;\n')
header_txt.append('#define MAX_TID 513')
header_txt.append('static loader_platform_thread_id tidMapping[MAX_TID] = {0};')
header_txt.append('static uint32_t maxTID = 0;')
header_txt.append('// Map actual TID to an index value and return that index')
header_txt.append('// This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs')
header_txt.append('static uint32_t getTIDIndex() {')
header_txt.append(' loader_platform_thread_id tid = loader_platform_get_thread_id();')
header_txt.append(' for (uint32_t i = 0; i < maxTID; i++) {')
header_txt.append(' if (tid == tidMapping[i])')
header_txt.append(' return i;')
header_txt.append(' }')
header_txt.append(" // Don't yet have mapping, set it and return newly set index")
header_txt.append(' uint32_t retVal = (uint32_t) maxTID;')
header_txt.append(' tidMapping[maxTID++] = tid;')
header_txt.append(' assert(maxTID < MAX_TID);')
header_txt.append(' return retVal;')
header_txt.append('}')
return "\n".join(header_txt)
def generate_intercept(self, proto, qual):
decl = proto.c_func(prefix="xgl", attr="XGLAPI")
param0_name = proto.params[0].name
ret_val = ''
stmt = ''
funcs = []
sp_param_dict = {} # Store 'index' for struct param to print, or an name of binding "Count" param for array to print
create_params = 0 # Num of params at end of function that are created and returned as output values
if 'WsiX11CreatePresentableImage' in proto.name:
create_params = -2
elif 'Create' in proto.name or 'Alloc' in proto.name or 'MapMemory' in proto.name:
create_params = -1
if proto.ret != "void":
ret_val = "XGL_RESULT result = "
stmt = " return result;\n"
f_open = ''
f_close = ''
if "File" in self.layer_name:
file_mode = "a"
if 'CreateDevice' in proto.name:
file_mode = "w"
f_open = 'loader_platform_thread_lock_mutex(&printLock);\n pOutFile = fopen(outFileName, "%s");\n ' % (file_mode)
log_func = 'fprintf(pOutFile, "t{%%u} xgl%s(' % proto.name
f_close = '\n fclose(pOutFile);\n loader_platform_thread_unlock_mutex(&printLock);'
else:
f_open = 'loader_platform_thread_lock_mutex(&printLock);\n '
log_func = 'printf("t{%%u} xgl%s(' % proto.name
f_close = '\n loader_platform_thread_unlock_mutex(&printLock);'
print_vals = ', getTIDIndex()'
pindex = 0
prev_count_name = ''
for p in proto.params:
cp = False
if 0 != create_params:
# If this is any of the N last params of the func, treat as output
for y in range(-1, create_params-1, -1):
if p.name == proto.params[y].name:
cp = True
(pft, pfi) = self._get_printf_params(p.ty, p.name, cp)
if self.no_addr and "%p" == pft:
(pft, pfi) = ("%s", '"addr"')
log_func += '%s = %s, ' % (p.name, pft)
print_vals += ', %s' % (pfi)
# Catch array inputs that are bound by a "Count" param
if prev_count_name != '' and (prev_count_name.strip('Count')[1:] in p.name or 'slotCount' == prev_count_name):
sp_param_dict[pindex] = prev_count_name
elif 'pDescriptorSets' == p.name and proto.params[-1].name == 'pCount':
sp_param_dict[pindex] = '*pCount'
elif 'Wsi' not in proto.name and xgl_helper.is_type(p.ty.strip('*').strip('const '), 'struct'):
sp_param_dict[pindex] = 'index'
pindex += 1
if p.name.endswith('Count'):
if '*' in p.ty:
prev_count_name = "*%s" % p.name
else:
prev_count_name = p.name
else:
prev_count_name = ''
log_func = log_func.strip(', ')
if proto.ret != "void":
log_func += ') = %s\\n"'
print_vals += ', string_XGL_RESULT(result)'
else:
log_func += ')\\n"'
log_func = '%s%s);' % (log_func, print_vals)
if len(sp_param_dict) > 0:
i_decl = False
log_func += '\n char *pTmpStr = "";'
for sp_index in sorted(sp_param_dict):
# TODO : Clean this if/else block up, too much duplicated code
if 'index' == sp_param_dict[sp_index]:
cis_print_func = 'xgl_print_%s' % (proto.params[sp_index].ty.strip('const ').strip('*').lower())
var_name = proto.params[sp_index].name
if proto.params[sp_index].name != 'color':
log_func += '\n if (%s) {' % (proto.params[sp_index].name)
else:
var_name = "&%s" % proto.params[sp_index].name
log_func += '\n pTmpStr = %s(%s, " ");' % (cis_print_func, var_name)
if "File" in self.layer_name:
if self.no_addr:
log_func += '\n fprintf(pOutFile, " %s (addr)\\n%%s\\n", pTmpStr);' % (var_name)
else:
log_func += '\n fprintf(pOutFile, " %s (%%p)\\n%%s\\n", (void*)%s, pTmpStr);' % (var_name, var_name)
else:
if self.no_addr:
log_func += '\n printf(" %s (addr)\\n%%s\\n", pTmpStr);' % (proto.params[sp_index].name)
else:
log_func += '\n printf(" %s (%%p)\\n%%s\\n", (void*)%s, pTmpStr);' % (proto.params[sp_index].name, var_name)
log_func += '\n fflush(stdout);'
log_func += '\n free(pTmpStr);'
if proto.params[sp_index].name != 'color':
log_func += '\n }'
else: # should have a count value stored to iterate over array
if xgl_helper.is_type(proto.params[sp_index].ty.strip('*').strip('const '), 'struct'):
cis_print_func = 'pTmpStr = xgl_print_%s(&%s[i], " ");' % (proto.params[sp_index].ty.strip('const ').strip('*').lower(), proto.params[sp_index].name)
else:
cis_print_func = 'pTmpStr = (char*)malloc(32);\n sprintf(pTmpStr, " %%p", %s[i]);' % proto.params[sp_index].name
if not i_decl:
log_func += '\n uint32_t i;'
i_decl = True
log_func += '\n for (i = 0; i < %s; i++) {' % (sp_param_dict[sp_index])
log_func += '\n %s' % (cis_print_func)
if "File" in self.layer_name:
if self.no_addr:
log_func += '\n fprintf(pOutFile, " %s[%%i] (addr)\\n%%s\\n", i, pTmpStr);' % (proto.params[sp_index].name)
else:
log_func += '\n fprintf(pOutFile, " %s[%%i] (%%p)\\n%%s\\n", i, (void*)%s, pTmpStr);' % (proto.params[sp_index].name, proto.params[sp_index].name)
else:
if self.no_addr:
log_func += '\n printf(" %s[%%i] (addr)\\n%%s\\n", i, pTmpStr);' % (proto.params[sp_index].name)
else:
log_func += '\n printf(" %s[%%i] (%%p)\\n%%s\\n", i, (void*)%s, pTmpStr);' % (proto.params[sp_index].name, proto.params[sp_index].name)
log_func += '\n fflush(stdout);'
log_func += '\n free(pTmpStr);\n }'
if 'WsiX11AssociateConnection' == proto.name:
funcs.append("#if defined(__linux__) || defined(XCB_NVIDIA)")
if proto.name == "EnumerateLayers":
c_call = proto.c_call().replace("(" + proto.params[0].name, "((XGL_PHYSICAL_GPU)gpuw->nextObject", 1)
funcs.append('%s%s\n'
'{\n'
' if (gpu != NULL) {\n'
' XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) %s;\n'
' pCurObj = gpuw;\n'
' loader_platform_thread_once(&tabOnce, init%s);\n'
' %snextTable.%s;\n'
' %s %s %s\n'
' %s'
' } else {\n'
' if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)\n'
' return XGL_ERROR_INVALID_POINTER;\n'
' // This layer compatible with all GPUs\n'
' *pOutLayerCount = 1;\n'
' strncpy((char *) pOutLayers[0], "%s", maxStringSize);\n'
' return XGL_SUCCESS;\n'
' }\n'
'}' % (qual, decl, proto.params[0].name, self.layer_name, ret_val, c_call,f_open, log_func, f_close, stmt, self.layer_name))
elif proto.params[0].ty != "XGL_PHYSICAL_GPU":
funcs.append('%s%s\n'
'{\n'
' %snextTable.%s;\n'
' %s%s%s\n'
'%s'
'}' % (qual, decl, ret_val, proto.c_call(), f_open, log_func, f_close, stmt))
else:
c_call = proto.c_call().replace("(" + proto.params[0].name, "((XGL_PHYSICAL_GPU)gpuw->nextObject", 1)
funcs.append('%s%s\n'
'{\n'
' XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) %s;\n'
' pCurObj = gpuw;\n'
' loader_platform_thread_once(&tabOnce, init%s);\n'
' %snextTable.%s;\n'
' %s%s%s\n'
'%s'
'}' % (qual, decl, proto.params[0].name, self.layer_name, ret_val, c_call, f_open, log_func, f_close, stmt))
if 'WsiX11QueuePresent' == proto.name:
funcs.append("#endif")
return "\n\n".join(funcs)
def generate_body(self):
self.layer_name = "APIDump"
body = [self._generate_layer_initialization_with_lock(),
self._generate_dispatch_entrypoints("XGL_LAYER_EXPORT"),
self._generate_layer_gpa_function()]
return "\n\n".join(body)
class ApiDumpCppSubcommand(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include <stdio.h>\n#include <stdlib.h>\n#include <string.h>')
header_txt.append('#include "loader_platform.h"')
header_txt.append('#include "xglLayer.h"\n#include "xgl_struct_string_helper_cpp.h"\n')
header_txt.append('// The following is #included again to catch certain OS-specific functions being used:')
header_txt.append('#include "loader_platform.h"')
header_txt.append('static XGL_LAYER_DISPATCH_TABLE nextTable;')
header_txt.append('static XGL_BASE_LAYER_OBJECT *pCurObj;\n')
header_txt.append('static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(tabOnce);')
header_txt.append('static int printLockInitialized = 0;')
header_txt.append('static loader_platform_thread_mutex printLock;\n')
header_txt.append('#define MAX_TID 513')
header_txt.append('static loader_platform_thread_id tidMapping[MAX_TID] = {0};')
header_txt.append('static uint32_t maxTID = 0;')
header_txt.append('// Map actual TID to an index value and return that index')
header_txt.append('// This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs')
header_txt.append('static uint32_t getTIDIndex() {')
header_txt.append(' loader_platform_thread_id tid = loader_platform_get_thread_id();')
header_txt.append(' for (uint32_t i = 0; i < maxTID; i++) {')
header_txt.append(' if (tid == tidMapping[i])')
header_txt.append(' return i;')
header_txt.append(' }')
header_txt.append(" // Don't yet have mapping, set it and return newly set index")
header_txt.append(' uint32_t retVal = (uint32_t) maxTID;')
header_txt.append(' tidMapping[maxTID++] = tid;')
header_txt.append(' assert(maxTID < MAX_TID);')
header_txt.append(' return retVal;')
header_txt.append('}')
return "\n".join(header_txt)
def generate_intercept(self, proto, qual):
decl = proto.c_func(prefix="xgl", attr="XGLAPI")
param0_name = proto.params[0].name
ret_val = ''
stmt = ''
funcs = []
sp_param_dict = {} # Store 'index' for struct param to print, or an name of binding "Count" param for array to print
create_params = 0 # Num of params at end of function that are created and returned as output values
if 'WsiX11CreatePresentableImage' in proto.name or 'AllocDescriptorSets' in proto.name:
create_params = -2
elif 'Create' in proto.name or 'Alloc' in proto.name or 'MapMemory' in proto.name:
create_params = -1
if proto.ret != "void":
ret_val = "XGL_RESULT result = "
stmt = " return result;\n"
f_open = ''
f_close = ''
if "File" in self.layer_name:
file_mode = "a"
if 'CreateDevice' in proto.name:
file_mode = "w"
f_open = 'loader_platform_thread_lock_mutex(&printLock);\n pOutFile = fopen(outFileName, "%s");\n ' % (file_mode)
log_func = 'fprintf(pOutFile, "t{%%u} xgl%s(' % proto.name
f_close = '\n fclose(pOutFile);\n loader_platform_thread_unlock_mutex(&printLock);'
else:
f_open = 'loader_platform_thread_lock_mutex(&printLock);\n '
log_func = 'cout << "t{" << getTIDIndex() << "} xgl%s(' % proto.name
f_close = '\n loader_platform_thread_unlock_mutex(&printLock);'
pindex = 0
prev_count_name = ''
for p in proto.params:
cp = False
if 0 != create_params:
# If this is any of the N last params of the func, treat as output
for y in range(-1, create_params-1, -1):
if p.name == proto.params[y].name:
cp = True
(pft, pfi) = self._get_printf_params(p.ty, p.name, cp, cpp=True)
if self.no_addr and "%p" == pft:
(pft, pfi) = ("%s", '"addr"')
log_func += '%s = " << %s << ", ' % (p.name, pfi)
#print_vals += ', %s' % (pfi)
if prev_count_name != '' and (prev_count_name.strip('Count')[1:] in p.name or 'slotCount' == prev_count_name):
sp_param_dict[pindex] = prev_count_name
elif 'pDescriptorSets' == p.name and proto.params[-1].name == 'pCount':
sp_param_dict[pindex] = '*pCount'
elif 'Wsi' not in proto.name and xgl_helper.is_type(p.ty.strip('*').strip('const '), 'struct'):
sp_param_dict[pindex] = 'index'
pindex += 1
if p.name.endswith('Count'):
if '*' in p.ty:
prev_count_name = "*%s" % p.name
else:
prev_count_name = p.name
else:
prev_count_name = ''
log_func = log_func.strip(', ')
if proto.ret != "void":
log_func += ') = " << string_XGL_RESULT((XGL_RESULT)result) << endl'
#print_vals += ', string_XGL_RESULT_CODE(result)'
else:
log_func += ')\\n"'
log_func += ';'
if len(sp_param_dict) > 0:
i_decl = False
log_func += '\n string tmp_str;'
for sp_index in sp_param_dict:
if 'index' == sp_param_dict[sp_index]:
cis_print_func = 'xgl_print_%s' % (proto.params[sp_index].ty.strip('const ').strip('*').lower())
var_name = proto.params[sp_index].name
if proto.params[sp_index].name != 'color':
log_func += '\n if (%s) {' % (proto.params[sp_index].name)
else:
var_name = '&%s' % (proto.params[sp_index].name)
log_func += '\n tmp_str = %s(%s, " ");' % (cis_print_func, var_name)
if "File" in self.layer_name:
if self.no_addr:
log_func += '\n fprintf(pOutFile, " %s (addr)\\n%%s\\n", pTmpStr);' % (proto.params[sp_index].name)
else:
log_func += '\n fprintf(pOutFile, " %s (%%p)\\n%%s\\n", (void*)%s, pTmpStr);' % (proto.params[sp_index].name, var_name)
else:
if self.no_addr:
#log_func += '\n printf(" %s (addr)\\n%%s\\n", pTmpStr);' % (proto.params[sp_index].name)
log_func += '\n cout << " %s (addr)" << endl << tmp_str << endl;' % (proto.params[sp_index].name)
else:
#log_func += '\n printf(" %s (%%p)\\n%%s\\n", (void*)%s, pTmpStr);' % (proto.params[sp_index].name, proto.params[sp_index].name)
log_func += '\n cout << " %s (" << %s << ")" << endl << tmp_str << endl;' % (proto.params[sp_index].name, var_name)
#log_func += '\n fflush(stdout);'
if proto.params[sp_index].name != 'color':
log_func += '\n }'
else: # We have a count value stored to iterate over an array
print_cast = ''
print_func = ''
if xgl_helper.is_type(proto.params[sp_index].ty.strip('*').strip('const '), 'struct'):
print_cast = '&'
print_func = 'xgl_print_%s' % proto.params[sp_index].ty.strip('const ').strip('*').lower()
#cis_print_func = 'tmp_str = xgl_print_%s(&%s[i], " ");' % (proto.params[sp_index].ty.strip('const ').strip('*').lower(), proto.params[sp_index].name)
# TODO : Need to display this address as a string
else:
print_cast = '(void*)'
print_func = 'string_convert_helper'
#cis_print_func = 'tmp_str = string_convert_helper((void*)%s[i], " ");' % proto.params[sp_index].name
cis_print_func = 'tmp_str = %s(%s%s[i], " ");' % (print_func, print_cast, proto.params[sp_index].name)
# else:
# cis_print_func = ''
if not i_decl:
log_func += '\n uint32_t i;'
i_decl = True
log_func += '\n for (i = 0; i < %s; i++) {' % (sp_param_dict[sp_index])
log_func += '\n %s' % (cis_print_func)
if "File" in self.layer_name:
if self.no_addr:
log_func += '\n fprintf(pOutFile, " %s (addr)\\n%%s\\n", pTmpStr);' % (proto.params[sp_index].name)
else:
log_func += '\n fprintf(pOutFile, " %s (%%p)\\n%%s\\n", (void*)%s, pTmpStr);' % (proto.params[sp_index].name, proto.params[sp_index].name)
else:
if self.no_addr:
#log_func += '\n printf(" %s (addr)\\n%%s\\n", pTmpStr);' % (proto.params[sp_index].name)
log_func += '\n cout << " %s[" << (uint32_t)i << "] (addr)" << endl << tmp_str << endl;' % (proto.params[sp_index].name)
else:
#log_func += '\n printf(" %s (%%p)\\n%%s\\n", (void*)%s, pTmpStr);' % (proto.params[sp_index].name, proto.params[sp_index].name)
#log_func += '\n cout << " %s[" << (uint32_t)i << "] (" << %s[i] << ")" << endl << tmp_str << endl;' % (proto.params[sp_index].name, proto.params[sp_index].name)
log_func += '\n cout << " %s[" << i << "] (" << %s%s[i] << ")" << endl << tmp_str << endl;' % (proto.params[sp_index].name, print_cast, proto.params[sp_index].name)
#log_func += '\n fflush(stdout);'
log_func += '\n }'
if 'WsiX11AssociateConnection' == proto.name:
funcs.append("#if defined(__linux__) || defined(XCB_NVIDIA)")
if proto.name == "EnumerateLayers":
c_call = proto.c_call().replace("(" + proto.params[0].name, "((XGL_PHYSICAL_GPU)gpuw->nextObject", 1)
funcs.append('%s%s\n'
'{\n'
' if (gpu != NULL) {\n'
' XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) %s;\n'
' pCurObj = gpuw;\n'
' loader_platform_thread_once(&tabOnce, init%s);\n'
' %snextTable.%s;\n'
' %s %s %s\n'
' %s'
' } else {\n'
' if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)\n'
' return XGL_ERROR_INVALID_POINTER;\n'
' // This layer compatible with all GPUs\n'
' *pOutLayerCount = 1;\n'
' strncpy((char *) pOutLayers[0], "%s", maxStringSize);\n'
' return XGL_SUCCESS;\n'
' }\n'
'}' % (qual, decl, proto.params[0].name, self.layer_name, ret_val, c_call,f_open, log_func, f_close, stmt, self.layer_name))
elif proto.params[0].ty != "XGL_PHYSICAL_GPU":
funcs.append('%s%s\n'
'{\n'
' %snextTable.%s;\n'
' %s%s%s\n'
'%s'
'}' % (qual, decl, ret_val, proto.c_call(), f_open, log_func, f_close, stmt))
else:
c_call = proto.c_call().replace("(" + proto.params[0].name, "((XGL_PHYSICAL_GPU)gpuw->nextObject", 1)
funcs.append('%s%s\n'
'{\n'
' XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) %s;\n'
' pCurObj = gpuw;\n'
' loader_platform_thread_once(&tabOnce, init%s);\n'
' %snextTable.%s;\n'
' %s%s%s\n'
'%s'
'}' % (qual, decl, proto.params[0].name, self.layer_name, ret_val, c_call, f_open, log_func, f_close, stmt))
if 'WsiX11QueuePresent' == proto.name:
funcs.append("#endif")
return "\n\n".join(funcs)
def generate_body(self):
self.layer_name = "APIDumpCpp"
body = [self._generate_layer_initialization_with_lock(),
self._generate_dispatch_entrypoints("XGL_LAYER_EXPORT"),
self._generate_layer_gpa_function()]
return "\n\n".join(body)
# subclass from ApiDumpSubcommand instead of Subcommand
class ApiDumpFileSubcommand(ApiDumpSubcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include <stdio.h>\n#include <stdlib.h>\n#include <string.h>')
header_txt.append('#include "loader_platform.h"')
header_txt.append('#include "xglLayer.h"\n#include "xgl_struct_string_helper.h"\n')
header_txt.append('// The following is #included again to catch certain OS-specific functions being used:')
header_txt.append('#include "loader_platform.h"')
header_txt.append('static XGL_LAYER_DISPATCH_TABLE nextTable;')
header_txt.append('static XGL_BASE_LAYER_OBJECT *pCurObj;\n')
header_txt.append('static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(tabOnce);')
header_txt.append('static int printLockInitialized = 0;')
header_txt.append('static loader_platform_thread_mutex printLock;\n')
header_txt.append('#define MAX_TID 513')
header_txt.append('static loader_platform_thread_id tidMapping[MAX_TID] = {0};')
header_txt.append('static uint32_t maxTID = 0;')
header_txt.append('// Map actual TID to an index value and return that index')
header_txt.append('// This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs')
header_txt.append('static uint32_t getTIDIndex() {')
header_txt.append(' loader_platform_thread_id tid = loader_platform_get_thread_id();')
header_txt.append(' for (uint32_t i = 0; i < maxTID; i++) {')
header_txt.append(' if (tid == tidMapping[i])')
header_txt.append(' return i;')
header_txt.append(' }')
header_txt.append(" // Don't yet have mapping, set it and return newly set index")
header_txt.append(' uint32_t retVal = (uint32_t) maxTID;')
header_txt.append(' tidMapping[maxTID++] = tid;')
header_txt.append(' assert(maxTID < MAX_TID);')
header_txt.append(' return retVal;')
header_txt.append('}\n')
header_txt.append('static FILE* pOutFile;\nstatic char* outFileName = "xgl_apidump.txt";')
return "\n".join(header_txt)
def generate_body(self):
self.layer_name = "APIDumpFile"
body = [self._generate_layer_initialization_with_lock(),
self._generate_dispatch_entrypoints("XGL_LAYER_EXPORT"),
self._generate_layer_gpa_function()]
return "\n\n".join(body)
# subclass from ApiDumpSubcommand instead of Subcommand
class ApiDumpNoAddrSubcommand(ApiDumpSubcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include <stdio.h>\n#include <stdlib.h>\n#include <string.h>')
header_txt.append('#include "loader_platform.h"')
header_txt.append('#include "xglLayer.h"\n#include "xgl_struct_string_helper_no_addr.h"\n')
header_txt.append('// The following is #included again to catch certain OS-specific functions being used:')
header_txt.append('#include "loader_platform.h"')
header_txt.append('static XGL_LAYER_DISPATCH_TABLE nextTable;')
header_txt.append('static XGL_BASE_LAYER_OBJECT *pCurObj;\n')
header_txt.append('static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(tabOnce);')
header_txt.append('static int printLockInitialized = 0;')
header_txt.append('static loader_platform_thread_mutex printLock;\n')
header_txt.append('#define MAX_TID 513')
header_txt.append('static loader_platform_thread_id tidMapping[MAX_TID] = {0};')
header_txt.append('static uint32_t maxTID = 0;')
header_txt.append('// Map actual TID to an index value and return that index')
header_txt.append('// This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs')
header_txt.append('static uint32_t getTIDIndex() {')
header_txt.append(' loader_platform_thread_id tid = loader_platform_get_thread_id();')
header_txt.append(' for (uint32_t i = 0; i < maxTID; i++) {')
header_txt.append(' if (tid == tidMapping[i])')
header_txt.append(' return i;')
header_txt.append(' }')
header_txt.append(" // Don't yet have mapping, set it and return newly set index")
header_txt.append(' uint32_t retVal = (uint32_t) maxTID;')
header_txt.append(' tidMapping[maxTID++] = tid;')
header_txt.append(' assert(maxTID < MAX_TID);')
header_txt.append(' return retVal;')
header_txt.append('}')
return "\n".join(header_txt)
def generate_body(self):
self.layer_name = "APIDumpNoAddr"
self.no_addr = True
body = [self._generate_layer_initialization_with_lock(),
self._generate_dispatch_entrypoints("XGL_LAYER_EXPORT"),
self._generate_layer_gpa_function()]
return "\n\n".join(body)
# subclass from ApiDumpCppSubcommand instead of Subcommand
class ApiDumpNoAddrCppSubcommand(ApiDumpCppSubcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include <stdio.h>\n#include <stdlib.h>\n#include <string.h>')
header_txt.append('#include "loader_platform.h"')
header_txt.append('#include "xglLayer.h"\n#include "xgl_struct_string_helper_no_addr_cpp.h"\n')
header_txt.append('// The following is #included again to catch certain OS-specific functions being used:')
header_txt.append('#include "loader_platform.h"')
header_txt.append('static XGL_LAYER_DISPATCH_TABLE nextTable;')
header_txt.append('static XGL_BASE_LAYER_OBJECT *pCurObj;\n')
header_txt.append('static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(tabOnce);')
header_txt.append('static int printLockInitialized = 0;')
header_txt.append('static loader_platform_thread_mutex printLock;\n')
header_txt.append('#define MAX_TID 513')
header_txt.append('static loader_platform_thread_id tidMapping[MAX_TID] = {0};')
header_txt.append('static uint32_t maxTID = 0;')
header_txt.append('// Map actual TID to an index value and return that index')
header_txt.append('// This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs')
header_txt.append('static uint32_t getTIDIndex() {')
header_txt.append(' loader_platform_thread_id tid = loader_platform_get_thread_id();')
header_txt.append(' for (uint32_t i = 0; i < maxTID; i++) {')
header_txt.append(' if (tid == tidMapping[i])')
header_txt.append(' return i;')
header_txt.append(' }')
header_txt.append(" // Don't yet have mapping, set it and return newly set index")
header_txt.append(' uint32_t retVal = (uint32_t) maxTID;')
header_txt.append(' tidMapping[maxTID++] = tid;')
header_txt.append(' assert(maxTID < MAX_TID);')
header_txt.append(' return retVal;')
header_txt.append('}')
return "\n".join(header_txt)
def generate_body(self):
self.layer_name = "APIDumpNoAddrCpp"
self.no_addr = True
body = [self._generate_layer_initialization_with_lock(),
self._generate_dispatch_entrypoints("XGL_LAYER_EXPORT"),
self._generate_layer_gpa_function()]
return "\n\n".join(body)
class ObjectTrackerSubcommand(Subcommand):
def generate_header(self):
header_txt = []
header_txt.append('#include <stdio.h>\n#include <stdlib.h>\n#include <string.h>\n#include "loader_platform.h"')
header_txt.append('#include "object_track.h"\n\nstatic XGL_LAYER_DISPATCH_TABLE nextTable;\nstatic XGL_BASE_LAYER_OBJECT *pCurObj;')
header_txt.append('// The following is #included again to catch certain OS-specific functions being used:')
header_txt.append('#include "loader_platform.h"')
header_txt.append('#include "layers_config.h"')
header_txt.append('#include "layers_msg.h"')
header_txt.append('static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(tabOnce);')
header_txt.append('static long long unsigned int object_track_index = 0;')
header_txt.append('static int objLockInitialized = 0;')
header_txt.append('static loader_platform_thread_mutex objLock;')
header_txt.append('')
header_txt.append('// We maintain a "Global" list which links every object and a')
header_txt.append('// per-Object list which just links objects of a given type')
header_txt.append('// The object node has both pointers so the actual nodes are shared between the two lists')
header_txt.append('typedef struct _objNode {')
header_txt.append(' OBJTRACK_NODE obj;')
header_txt.append(' struct _objNode *pNextObj;')
header_txt.append(' struct _objNode *pNextGlobal;')
header_txt.append('} objNode;')
header_txt.append('static objNode *pObjectHead[XGL_NUM_OBJECT_TYPE] = {0};')
header_txt.append('static objNode *pGlobalHead = NULL;')
header_txt.append('static uint64_t numObjs[XGL_NUM_OBJECT_TYPE] = {0};')
header_txt.append('static uint64_t numTotalObjs = 0;')
header_txt.append('static uint32_t maxMemRefsPerSubmission = 0;')
header_txt.append('// Debug function to print global list and each individual object list')
header_txt.append('static void ll_print_lists()')
header_txt.append('{')
header_txt.append(' objNode* pTrav = pGlobalHead;')
header_txt.append(' printf("=====GLOBAL OBJECT LIST (%lu total objs):\\n", numTotalObjs);')
header_txt.append(' while (pTrav) {')
header_txt.append(' printf(" ObjNode (%p) w/ %s obj %p has pNextGlobal %p\\n", (void*)pTrav, string_XGL_OBJECT_TYPE(pTrav->obj.objType), pTrav->obj.pObj, (void*)pTrav->pNextGlobal);')
header_txt.append(' pTrav = pTrav->pNextGlobal;')
header_txt.append(' }')
header_txt.append(' for (uint32_t i = 0; i < XGL_NUM_OBJECT_TYPE; i++) {')
header_txt.append(' pTrav = pObjectHead[i];')
header_txt.append(' if (pTrav) {')
header_txt.append(' printf("=====%s OBJECT LIST (%lu objs):\\n", string_XGL_OBJECT_TYPE(pTrav->obj.objType), numObjs[i]);')
header_txt.append(' while (pTrav) {')
header_txt.append(' printf(" ObjNode (%p) w/ %s obj %p has pNextObj %p\\n", (void*)pTrav, string_XGL_OBJECT_TYPE(pTrav->obj.objType), pTrav->obj.pObj, (void*)pTrav->pNextObj);')
header_txt.append(' pTrav = pTrav->pNextObj;')
header_txt.append(' }')
header_txt.append(' }')
header_txt.append(' }')
header_txt.append('}')
header_txt.append('static void ll_insert_obj(void* pObj, XGL_OBJECT_TYPE objType) {')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "OBJ[%llu] : CREATE %s object %p", object_track_index++, string_XGL_OBJECT_TYPE(objType), (void*)pObj);')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_NONE, "OBJTRACK", str);')
header_txt.append(' objNode* pNewObjNode = (objNode*)malloc(sizeof(objNode));')
header_txt.append(' pNewObjNode->obj.pObj = pObj;')
header_txt.append(' pNewObjNode->obj.objType = objType;')
header_txt.append(' pNewObjNode->obj.status = OBJSTATUS_NONE;')
header_txt.append(' pNewObjNode->obj.numUses = 0;')
header_txt.append(' // insert at front of global list')
header_txt.append(' pNewObjNode->pNextGlobal = pGlobalHead;')
header_txt.append(' pGlobalHead = pNewObjNode;')
header_txt.append(' // insert at front of object list')
header_txt.append(' pNewObjNode->pNextObj = pObjectHead[objType];')
header_txt.append(' pObjectHead[objType] = pNewObjNode;')
header_txt.append(' // increment obj counts')
header_txt.append(' numObjs[objType]++;')
header_txt.append(' numTotalObjs++;')
header_txt.append(' //sprintf(str, "OBJ_STAT : %lu total objs & %lu %s objs.", numTotalObjs, numObjs[objType], string_XGL_OBJECT_TYPE(objType));')
header_txt.append(' if (0) ll_print_lists();')
header_txt.append('}')
header_txt.append('// Traverse global list and return type for given object')
header_txt.append('static XGL_OBJECT_TYPE ll_get_obj_type(XGL_OBJECT object) {')
header_txt.append(' objNode *pTrav = pGlobalHead;')
header_txt.append(' while (pTrav) {')
header_txt.append(' if (pTrav->obj.pObj == object)')
header_txt.append(' return pTrav->obj.objType;')
header_txt.append(' pTrav = pTrav->pNextGlobal;')
header_txt.append(' }')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "Attempting look-up on obj %p but it is NOT in the global list!", (void*)object);')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, OBJTRACK_MISSING_OBJECT, "OBJTRACK", str);')
header_txt.append(' return XGL_OBJECT_TYPE_UNKNOWN;')
header_txt.append('}')
header_txt.append('#if 0')
header_txt.append('static uint64_t ll_get_obj_uses(void* pObj, XGL_OBJECT_TYPE objType) {')
header_txt.append(' objNode *pTrav = pObjectHead[objType];')
header_txt.append(' while (pTrav) {')
header_txt.append(' if (pTrav->obj.pObj == pObj) {')
header_txt.append(' return pTrav->obj.numUses;')
header_txt.append(' }')
header_txt.append(' pTrav = pTrav->pNextObj;')
header_txt.append(' }')
header_txt.append(' return 0;')
header_txt.append('}')
header_txt.append('#endif')
header_txt.append('static void ll_increment_use_count(void* pObj, XGL_OBJECT_TYPE objType) {')
header_txt.append(' objNode *pTrav = pObjectHead[objType];')
header_txt.append(' while (pTrav) {')
header_txt.append(' if (pTrav->obj.pObj == pObj) {')
header_txt.append(' pTrav->obj.numUses++;')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "OBJ[%llu] : USING %s object %p (%lu total uses)", object_track_index++, string_XGL_OBJECT_TYPE(objType), (void*)pObj, pTrav->obj.numUses);')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_NONE, "OBJTRACK", str);')
header_txt.append(' return;')
header_txt.append(' }')
header_txt.append(' pTrav = pTrav->pNextObj;')
header_txt.append(' }')
header_txt.append(' // If we do not find obj, insert it and then increment count')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "Unable to increment count for obj %p, will add to list as %s type and increment count", pObj, string_XGL_OBJECT_TYPE(objType));')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_UNKNOWN_OBJECT, "OBJTRACK", str);')
header_txt.append('')
header_txt.append(' ll_insert_obj(pObj, objType);')
header_txt.append(' ll_increment_use_count(pObj, objType);')
header_txt.append('}')
header_txt.append('// We usually do not know Obj type when we destroy it so have to fetch')
header_txt.append('// Type from global list w/ ll_destroy_obj()')
header_txt.append('// and then do the full removal from both lists w/ ll_remove_obj_type()')
header_txt.append('static void ll_remove_obj_type(void* pObj, XGL_OBJECT_TYPE objType) {')
header_txt.append(' objNode *pTrav = pObjectHead[objType];')
header_txt.append(' objNode *pPrev = pObjectHead[objType];')
header_txt.append(' while (pTrav) {')
header_txt.append(' if (pTrav->obj.pObj == pObj) {')
header_txt.append(' pPrev->pNextObj = pTrav->pNextObj;')
header_txt.append(' // update HEAD of Obj list as needed')
header_txt.append(' if (pObjectHead[objType] == pTrav)')
header_txt.append(' pObjectHead[objType] = pTrav->pNextObj;')
header_txt.append(' assert(numObjs[objType] > 0);')
header_txt.append(' numObjs[objType]--;')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "OBJ[%llu] : DESTROY %s object %p", object_track_index++, string_XGL_OBJECT_TYPE(objType), (void*)pObj);')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_NONE, "OBJTRACK", str);')
header_txt.append(' return;')
header_txt.append(' }')
header_txt.append(' pPrev = pTrav;')
header_txt.append(' pTrav = pTrav->pNextObj;')
header_txt.append(' }')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "OBJ INTERNAL ERROR : Obj %p was in global list but not in %s list", pObj, string_XGL_OBJECT_TYPE(objType));')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_INTERNAL_ERROR, "OBJTRACK", str);')
header_txt.append('}')
header_txt.append('// Parse global list to find obj type, then remove obj from obj type list, finally')
header_txt.append('// remove obj from global list')
header_txt.append('static void ll_destroy_obj(void* pObj) {')
header_txt.append(' objNode *pTrav = pGlobalHead;')
header_txt.append(' objNode *pPrev = pGlobalHead;')
header_txt.append(' while (pTrav) {')
header_txt.append(' if (pTrav->obj.pObj == pObj) {')
header_txt.append(' ll_remove_obj_type(pObj, pTrav->obj.objType);')
header_txt.append(' pPrev->pNextGlobal = pTrav->pNextGlobal;')
header_txt.append(' // update HEAD of global list if needed')
header_txt.append(' if (pGlobalHead == pTrav)')
header_txt.append(' pGlobalHead = pTrav->pNextGlobal;')
header_txt.append(' assert(numTotalObjs > 0);')
header_txt.append(' numTotalObjs--;')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "OBJ_STAT Removed %s obj %p that was used %lu times (%lu total objs remain & %lu %s objs).", string_XGL_OBJECT_TYPE(pTrav->obj.objType), pTrav->obj.pObj, pTrav->obj.numUses, numTotalObjs, numObjs[pTrav->obj.objType], string_XGL_OBJECT_TYPE(pTrav->obj.objType));')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_NONE, "OBJTRACK", str);')
header_txt.append(' free(pTrav);')
header_txt.append(' return;')
header_txt.append(' }')
header_txt.append(' pPrev = pTrav;')
header_txt.append(' pTrav = pTrav->pNextGlobal;')
header_txt.append(' }')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "Unable to remove obj %p. Was it created? Has it already been destroyed?", pObj);')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_DESTROY_OBJECT_FAILED, "OBJTRACK", str);')
header_txt.append('}')
header_txt.append('// Set selected flag state for an object node')
header_txt.append('static void set_status(void* pObj, XGL_OBJECT_TYPE objType, OBJECT_STATUS status_flag) {')
header_txt.append(' if (pObj != NULL) {')
header_txt.append(' objNode *pTrav = pObjectHead[objType];')
header_txt.append(' while (pTrav) {')
header_txt.append(' if (pTrav->obj.pObj == pObj) {')
header_txt.append(' pTrav->obj.status |= status_flag;')
header_txt.append(' return;')
header_txt.append(' }')
header_txt.append(' pTrav = pTrav->pNextObj;')
header_txt.append(' }')
header_txt.append(' // If we do not find it print an error')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "Unable to set status for non-existent object %p of %s type", pObj, string_XGL_OBJECT_TYPE(objType));')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_UNKNOWN_OBJECT, "OBJTRACK", str);')
header_txt.append(' }');
header_txt.append('}')
header_txt.append('')
header_txt.append('// Track selected state for an object node')
header_txt.append('static void track_object_status(void* pObj, XGL_STATE_BIND_POINT stateBindPoint) {')
header_txt.append(' objNode *pTrav = pObjectHead[XGL_OBJECT_TYPE_CMD_BUFFER];')
header_txt.append('')
header_txt.append(' while (pTrav) {')
header_txt.append(' if (pTrav->obj.pObj == pObj) {')
header_txt.append(' if (stateBindPoint == XGL_STATE_BIND_VIEWPORT) {')
header_txt.append(' pTrav->obj.status |= OBJSTATUS_VIEWPORT_BOUND;')
header_txt.append(' } else if (stateBindPoint == XGL_STATE_BIND_RASTER) {')
header_txt.append(' pTrav->obj.status |= OBJSTATUS_RASTER_BOUND;')
header_txt.append(' } else if (stateBindPoint == XGL_STATE_BIND_COLOR_BLEND) {')
header_txt.append(' pTrav->obj.status |= OBJSTATUS_COLOR_BLEND_BOUND;')
header_txt.append(' } else if (stateBindPoint == XGL_STATE_BIND_DEPTH_STENCIL) {')
header_txt.append(' pTrav->obj.status |= OBJSTATUS_DEPTH_STENCIL_BOUND;')
header_txt.append(' }')
header_txt.append(' return;')
header_txt.append(' }')
header_txt.append(' pTrav = pTrav->pNextObj;')
header_txt.append(' }')
header_txt.append(' // If we do not find it print an error')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "Unable to track status for non-existent Command Buffer object %p", pObj);')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_UNKNOWN_OBJECT, "OBJTRACK", str);')
header_txt.append('}')
header_txt.append('')
header_txt.append('// Reset selected flag state for an object node')
header_txt.append('static void reset_status(void* pObj, XGL_OBJECT_TYPE objType, OBJECT_STATUS status_flag) {')
header_txt.append(' objNode *pTrav = pObjectHead[objType];')
header_txt.append(' while (pTrav) {')
header_txt.append(' if (pTrav->obj.pObj == pObj) {')
header_txt.append(' pTrav->obj.status &= ~status_flag;')
header_txt.append(' return;')
header_txt.append(' }')
header_txt.append(' pTrav = pTrav->pNextObj;')
header_txt.append(' }')
header_txt.append(' // If we do not find it print an error')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "Unable to reset status for non-existent object %p of %s type", pObj, string_XGL_OBJECT_TYPE(objType));')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_UNKNOWN_OBJECT, "OBJTRACK", str);')
header_txt.append('}')
header_txt.append('')
header_txt.append('// Check object status for selected flag state')
header_txt.append('static bool32_t validate_status(void* pObj, XGL_OBJECT_TYPE objType, OBJECT_STATUS status_mask, OBJECT_STATUS status_flag, XGL_DBG_MSG_TYPE error_level, OBJECT_TRACK_ERROR error_code, char* fail_msg) {')
header_txt.append(' objNode *pTrav = pObjectHead[objType];')
header_txt.append(' while (pTrav) {')
header_txt.append(' if (pTrav->obj.pObj == pObj) {')
header_txt.append(' if ((pTrav->obj.status & status_mask) != status_flag) {')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "OBJECT VALIDATION WARNING: %s object %p: %s", string_XGL_OBJECT_TYPE(objType), (void*)pObj, fail_msg);')
header_txt.append(' layerCbMsg(error_level, XGL_VALIDATION_LEVEL_0, pObj, 0, error_code, "OBJTRACK", str);')
header_txt.append(' return XGL_FALSE;')
header_txt.append(' }')
header_txt.append(' return XGL_TRUE;')
header_txt.append(' }')
header_txt.append(' pTrav = pTrav->pNextObj;')
header_txt.append(' }')
header_txt.append(' if (objType != XGL_OBJECT_TYPE_PRESENTABLE_IMAGE_MEMORY) {')
header_txt.append(' // If we do not find it print an error')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "Unable to obtain status for non-existent object %p of %s type", pObj, string_XGL_OBJECT_TYPE(objType));')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pObj, 0, OBJTRACK_UNKNOWN_OBJECT, "OBJTRACK", str);')
header_txt.append(' }')
header_txt.append(' return XGL_FALSE;')
header_txt.append('}')
header_txt.append('')
header_txt.append('static void validate_draw_state_flags(void* pObj) {')
header_txt.append(' validate_status((void*)pObj, XGL_OBJECT_TYPE_CMD_BUFFER, OBJSTATUS_VIEWPORT_BOUND, OBJSTATUS_VIEWPORT_BOUND, XGL_DBG_MSG_ERROR, OBJTRACK_VIEWPORT_NOT_BOUND, "Viewport object not bound to this command buffer");')
header_txt.append(' validate_status((void*)pObj, XGL_OBJECT_TYPE_CMD_BUFFER, OBJSTATUS_RASTER_BOUND, OBJSTATUS_RASTER_BOUND, XGL_DBG_MSG_ERROR, OBJTRACK_RASTER_NOT_BOUND, "Raster object not bound to this command buffer");')
header_txt.append(' validate_status((void*)pObj, XGL_OBJECT_TYPE_CMD_BUFFER, OBJSTATUS_COLOR_BLEND_BOUND, OBJSTATUS_COLOR_BLEND_BOUND, XGL_DBG_MSG_UNKNOWN, OBJTRACK_COLOR_BLEND_NOT_BOUND, "Color-blend object not bound to this command buffer");')
header_txt.append(' validate_status((void*)pObj, XGL_OBJECT_TYPE_CMD_BUFFER, OBJSTATUS_DEPTH_STENCIL_BOUND, OBJSTATUS_DEPTH_STENCIL_BOUND, XGL_DBG_MSG_UNKNOWN, OBJTRACK_DEPTH_STENCIL_NOT_BOUND, "Depth-stencil object not bound to this command buffer");')
header_txt.append('}')
header_txt.append('')
header_txt.append('static void validate_memory_mapping_status(const XGL_MEMORY_REF* pMemRefs, uint32_t numRefs) {')
header_txt.append(' uint32_t i;')
header_txt.append(' for (i = 0; i < numRefs; i++) {')
header_txt.append(' if(pMemRefs[i].mem) {')
header_txt.append(' // If mem reference is in presentable image memory list, skip the check of the GPU_MEMORY list')
header_txt.append(' if (!validate_status((void *)pMemRefs[i].mem, XGL_OBJECT_TYPE_PRESENTABLE_IMAGE_MEMORY, OBJSTATUS_NONE, OBJSTATUS_NONE, XGL_DBG_MSG_UNKNOWN, OBJTRACK_NONE, NULL) == XGL_TRUE)')
header_txt.append(' {')
header_txt.append(' validate_status((void *)pMemRefs[i].mem, XGL_OBJECT_TYPE_GPU_MEMORY, OBJSTATUS_GPU_MEM_MAPPED, OBJSTATUS_NONE, XGL_DBG_MSG_ERROR, OBJTRACK_GPU_MEM_MAPPED, "A Mapped Memory Object was referenced in a command buffer");')
header_txt.append(' }')
header_txt.append(' }')
header_txt.append(' }')
header_txt.append('}')
header_txt.append('')
header_txt.append('static void validate_mem_ref_count(uint32_t numRefs) {')
header_txt.append(' if (maxMemRefsPerSubmission == 0) {')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "xglQueueSubmit called before calling xglGetGpuInfo");')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, NULL, 0, OBJTRACK_GETGPUINFO_NOT_CALLED, "OBJTRACK", str);')
header_txt.append(' } else {')
header_txt.append(' if (numRefs > maxMemRefsPerSubmission) {')
header_txt.append(' char str[1024];')
header_txt.append(' sprintf(str, "xglQueueSubmit Memory reference count (%d) exceeds allowable GPU limit (%d)", numRefs, maxMemRefsPerSubmission);')
header_txt.append(' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, OBJTRACK_MEMREFCOUNT_MAX_EXCEEDED, "OBJTRACK", str);')
header_txt.append(' }')
header_txt.append(' }')
header_txt.append('}')
header_txt.append('')
header_txt.append('static void setGpuInfoState(void *pData) {')
header_txt.append(' maxMemRefsPerSubmission = ((XGL_PHYSICAL_GPU_PROPERTIES *)pData)->maxMemRefsPerSubmission;')
header_txt.append('}')
return "\n".join(header_txt)
def generate_intercept(self, proto, qual):
if proto.name in [ 'DbgRegisterMsgCallback', 'DbgUnregisterMsgCallback' ]:
# use default version
return None
obj_type_mapping = {base_t : base_t.replace("XGL_", "XGL_OBJECT_TYPE_") for base_t in xgl.object_type_list}
# For the various "super-types" we have to use function to distinguish sub type
for obj_type in ["XGL_BASE_OBJECT", "XGL_OBJECT", "XGL_DYNAMIC_STATE_OBJECT"]:
obj_type_mapping[obj_type] = "ll_get_obj_type(object)"
decl = proto.c_func(prefix="xgl", attr="XGLAPI")
param0_name = proto.params[0].name
p0_type = proto.params[0].ty.strip('*').strip('const ')
create_line = ''
destroy_line = ''
funcs = []
# Special cases for API funcs that don't use an object as first arg
if True in [no_use_proto in proto.name for no_use_proto in ['GlobalOption', 'CreateInstance', 'QueueSubmit', 'QueueSetGlobalMemReferences', 'QueueAddMemReference', 'QueueRemoveMemReference', 'QueueWaitIdle', 'CreateDevice', 'GetGpuInfo', 'QueueSignalSemaphore', 'QueueWaitSemaphore', 'WsiX11QueuePresent']]:
using_line = ''
else:
using_line = ' loader_platform_thread_lock_mutex(&objLock);\n'
using_line += ' ll_increment_use_count((void*)%s, %s);\n' % (param0_name, obj_type_mapping[p0_type])
using_line += ' loader_platform_thread_unlock_mutex(&objLock);\n'
if 'QueueSubmit' in proto.name:
using_line += ' set_status((void*)fence, XGL_OBJECT_TYPE_FENCE, OBJSTATUS_FENCE_IS_SUBMITTED);\n'
using_line += ' validate_memory_mapping_status(pMemRefs, memRefCount);\n'
using_line += ' validate_mem_ref_count(memRefCount);\n'
elif 'GetFenceStatus' in proto.name:
using_line += ' // Warn if submitted_flag is not set\n'
using_line += ' validate_status((void*)fence, XGL_OBJECT_TYPE_FENCE, OBJSTATUS_FENCE_IS_SUBMITTED, OBJSTATUS_FENCE_IS_SUBMITTED, XGL_DBG_MSG_ERROR, OBJTRACK_INVALID_FENCE, "Status Requested for Unsubmitted Fence");\n'
elif 'EndCommandBuffer' in proto.name:
using_line += ' reset_status((void*)cmdBuffer, XGL_OBJECT_TYPE_CMD_BUFFER, (OBJSTATUS_VIEWPORT_BOUND |\n'
using_line += ' OBJSTATUS_RASTER_BOUND |\n'
using_line += ' OBJSTATUS_COLOR_BLEND_BOUND |\n'
using_line += ' OBJSTATUS_DEPTH_STENCIL_BOUND));\n'
elif 'CmdBindDynamicStateObject' in proto.name:
using_line += ' track_object_status((void*)cmdBuffer, stateBindPoint);\n'
elif 'CmdDraw' in proto.name:
using_line += ' validate_draw_state_flags((void *)cmdBuffer);\n'
elif 'MapMemory' in proto.name:
using_line += ' set_status((void*)mem, XGL_OBJECT_TYPE_GPU_MEMORY, OBJSTATUS_GPU_MEM_MAPPED);\n'
elif 'UnmapMemory' in proto.name:
using_line += ' reset_status((void*)mem, XGL_OBJECT_TYPE_GPU_MEMORY, OBJSTATUS_GPU_MEM_MAPPED);\n'
if 'AllocDescriptor' in proto.name: # Allocates array of DSs
create_line = ' for (uint32_t i = 0; i < *pCount; i++) {\n'
create_line += ' loader_platform_thread_lock_mutex(&objLock);\n'
create_line += ' ll_insert_obj((void*)pDescriptorSets[i], XGL_OBJECT_TYPE_DESCRIPTOR_SET);\n'
create_line += ' loader_platform_thread_unlock_mutex(&objLock);\n'
create_line += ' }\n'
elif 'CreatePresentableImage' in proto.name:
create_line = ' loader_platform_thread_lock_mutex(&objLock);\n'
create_line += ' ll_insert_obj((void*)*%s, %s);\n' % (proto.params[-2].name, obj_type_mapping[proto.params[-2].ty.strip('*').strip('const ')])
create_line += ' ll_insert_obj((void*)*pMem, XGL_OBJECT_TYPE_PRESENTABLE_IMAGE_MEMORY);\n'
# create_line += ' ll_insert_obj((void*)*%s, XGL_OBJECT_TYPE_PRESENTABLE_IMAGE_MEMORY);\n' % (obj_type_mapping[proto.params[-1].ty.strip('*').strip('const ')])
create_line += ' loader_platform_thread_unlock_mutex(&objLock);\n'
elif 'Create' in proto.name or 'Alloc' in proto.name:
create_line = ' loader_platform_thread_lock_mutex(&objLock);\n'
create_line += ' ll_insert_obj((void*)*%s, %s);\n' % (proto.params[-1].name, obj_type_mapping[proto.params[-1].ty.strip('*').strip('const ')])
create_line += ' loader_platform_thread_unlock_mutex(&objLock);\n'
if 'DestroyObject' in proto.name:
destroy_line = ' loader_platform_thread_lock_mutex(&objLock);\n'
destroy_line += ' ll_destroy_obj((void*)%s);\n' % (param0_name)
destroy_line += ' loader_platform_thread_unlock_mutex(&objLock);\n'
using_line = ''
else:
if 'Destroy' in proto.name or 'Free' in proto.name:
destroy_line = ' loader_platform_thread_lock_mutex(&objLock);\n'
destroy_line += ' ll_destroy_obj((void*)%s);\n' % (param0_name)
destroy_line += ' loader_platform_thread_unlock_mutex(&objLock);\n'
using_line = ''
if 'DestroyDevice' in proto.name:
destroy_line += ' // Report any remaining objects in LL\n objNode *pTrav = pGlobalHead;\n while (pTrav) {\n'
destroy_line += ' if (pTrav->obj.objType == XGL_OBJECT_TYPE_PRESENTABLE_IMAGE_MEMORY) {\n'
destroy_line += ' objNode *pDel = pTrav;\n'
destroy_line += ' pTrav = pTrav->pNextGlobal;\n'
destroy_line += ' ll_destroy_obj((void*)(pDel->obj.pObj));\n'
destroy_line += ' } else {\n'
destroy_line += ' char str[1024];\n'
destroy_line += ' sprintf(str, "OBJ ERROR : %s object %p has not been destroyed (was used %lu times).", string_XGL_OBJECT_TYPE(pTrav->obj.objType), pTrav->obj.pObj, pTrav->obj.numUses);\n'
destroy_line += ' layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, device, 0, OBJTRACK_OBJECT_LEAK, "OBJTRACK", str);\n'
destroy_line += ' pTrav = pTrav->pNextGlobal;\n'
destroy_line += ' }\n'
destroy_line += ' }\n'
ret_val = ''
stmt = ''
if proto.ret != "void":
ret_val = "XGL_RESULT result = "
stmt = " return result;\n"
if 'WsiX11AssociateConnection' == proto.name:
funcs.append("#if defined(__linux__) || defined(XCB_NVIDIA)")
if proto.name == "EnumerateLayers":
c_call = proto.c_call().replace("(" + proto.params[0].name, "((XGL_PHYSICAL_GPU)gpuw->nextObject", 1)
funcs.append('%s%s\n'
'{\n'
' if (gpu != NULL) {\n'
' XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) %s;\n'
' %s'
' pCurObj = gpuw;\n'
' loader_platform_thread_once(&tabOnce, init%s);\n'
' %snextTable.%s;\n'
' %s%s'
' %s'
' } else {\n'
' if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)\n'
' return XGL_ERROR_INVALID_POINTER;\n'
' // This layer compatible with all GPUs\n'
' *pOutLayerCount = 1;\n'
' strncpy((char *) pOutLayers[0], "%s", maxStringSize);\n'
' return XGL_SUCCESS;\n'
' }\n'
'}' % (qual, decl, proto.params[0].name, using_line, self.layer_name, ret_val, c_call, create_line, destroy_line, stmt, self.layer_name))
elif proto.params[0].ty != "XGL_PHYSICAL_GPU":
funcs.append('%s%s\n'
'{\n'
'%s'
' %snextTable.%s;\n'
'%s%s'
'%s'
'}' % (qual, decl, using_line, ret_val, proto.c_call(), create_line, destroy_line, stmt))
else:
c_call = proto.c_call().replace("(" + proto.params[0].name, "((XGL_PHYSICAL_GPU)gpuw->nextObject", 1)
gpu_state = ''
if 'GetGpuInfo' in proto.name:
gpu_state = ' if (infoType == XGL_INFO_TYPE_PHYSICAL_GPU_PROPERTIES) {\n'
gpu_state += ' if (pData != NULL) {\n'
gpu_state += ' setGpuInfoState(pData);\n'
gpu_state += ' }\n'
gpu_state += ' }\n'
funcs.append('%s%s\n'
'{\n'
' XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) %s;\n'
'%s'
' pCurObj = gpuw;\n'
' loader_platform_thread_once(&tabOnce, init%s);\n'
' %snextTable.%s;\n'
'%s%s'
'%s'
'%s'
'}' % (qual, decl, proto.params[0].name, using_line, self.layer_name, ret_val, c_call, create_line, destroy_line, gpu_state, stmt))
if 'WsiX11QueuePresent' == proto.name:
funcs.append("#endif")
return "\n\n".join(funcs)
def generate_body(self):
self.layer_name = "ObjectTracker"
body = [self._generate_layer_initialization(True, lockname='obj'),
self._generate_dispatch_entrypoints("XGL_LAYER_EXPORT"),
self._generate_extensions(),
self._generate_layer_gpa_function(extensions=['objTrackGetObjectCount', 'objTrackGetObjects'])]
return "\n\n".join(body)
def main():
subcommands = {
"layer-funcs" : LayerFuncsSubcommand,
"layer-dispatch" : LayerDispatchSubcommand,
"Generic" : GenericLayerSubcommand,
"ApiDump" : ApiDumpSubcommand,
"ApiDumpFile" : ApiDumpFileSubcommand,
"ApiDumpNoAddr" : ApiDumpNoAddrSubcommand,
"ApiDumpCpp" : ApiDumpCppSubcommand,
"ApiDumpNoAddrCpp" : ApiDumpNoAddrCppSubcommand,
"ObjectTracker" : ObjectTrackerSubcommand,
}
if len(sys.argv) < 3 or sys.argv[1] not in subcommands or not os.path.exists(sys.argv[2]):
print("Usage: %s <subcommand> <input_header> [options]" % sys.argv[0])
print
print("Available subcommands are: %s" % " ".join(subcommands))
exit(1)
hfp = xgl_helper.HeaderFileParser(sys.argv[2])
hfp.parse()
xgl_helper.enum_val_dict = hfp.get_enum_val_dict()
xgl_helper.enum_type_dict = hfp.get_enum_type_dict()
xgl_helper.struct_dict = hfp.get_struct_dict()
xgl_helper.typedef_fwd_dict = hfp.get_typedef_fwd_dict()
xgl_helper.typedef_rev_dict = hfp.get_typedef_rev_dict()
xgl_helper.types_dict = hfp.get_types_dict()
subcmd = subcommands[sys.argv[1]](sys.argv[2:])
subcmd.run()
if __name__ == "__main__":
main()