| #!/bin/bash |
| # Update source for glslang, spirv-tools, shaderc |
| |
| # Copyright 2016 The Android Open Source Project |
| # Copyright (C) 2015 Valve Corporation |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| set -e |
| |
| ANDROIDBUILDDIR=$PWD |
| BUILDDIR=$ANDROIDBUILDDIR/.. |
| BASEDIR=$BUILDDIR/.. |
| |
| GLSLANG_REVISION=$(cat $ANDROIDBUILDDIR/glslang_revision_android) |
| SPIRV_TOOLS_REVISION=$(cat $ANDROIDBUILDDIR/spirv-tools_revision_android) |
| SHADERC_REVISION=$(cat $ANDROIDBUILDDIR/shaderc_revision_android) |
| |
| echo "GLSLANG_REVISION=$GLSLANG_REVISION" |
| echo "SPIRV_TOOLS_REVISION=$SPIRV_TOOLS_REVISION" |
| echo "SHADERC_REVISION=$SHADERC_REVISION" |
| |
| function create_glslang () { |
| rm -rf $BASEDIR/glslang |
| echo "Creating local glslang repository ($BASEDIR/glslang)." |
| mkdir -p $BASEDIR/glslang |
| cd $BASEDIR/glslang |
| git clone https://github.com/KhronosGroup/glslang.git . |
| git checkout $GLSLANG_REVISION |
| } |
| |
| function update_glslang () { |
| echo "Updating $BASEDIR/glslang" |
| cd $BASEDIR/glslang |
| git fetch --all |
| git checkout $GLSLANG_REVISION |
| } |
| |
| function create_spirv-tools () { |
| rm -rf $BASEDIR/spirv-tools |
| echo "Creating local spirv-tools repository ($BASEDIR/spirv-tools)." |
| mkdir -p $BASEDIR/spirv-tools |
| cd $BASEDIR/spirv-tools |
| git clone https://github.com/KhronosGroup/SPIRV-Tools.git . |
| git checkout $SPIRV_TOOLS_REVISION |
| } |
| |
| function update_spirv-tools () { |
| echo "Updating $BASEDIR/spirv-tools" |
| cd $BASEDIR/spirv-tools |
| git fetch --all |
| git checkout $SPIRV_TOOLS_REVISION |
| } |
| |
| function create_shaderc () { |
| rm -rf $BASEDIR/shaderc |
| echo "Creating local shaderc repository ($BASEDIR/shaderc)." |
| cd $BASEDIR |
| git clone git@github.com:google/shaderc.git |
| cd shaderc |
| git checkout $SHADERC_REVISION |
| } |
| |
| function update_shaderc () { |
| echo "Updating $BASEDIR/shaderc" |
| cd $BASEDIR/shaderc |
| git fetch --all |
| git checkout $SHADERC_REVISION |
| } |
| |
| function build_shaderc () { |
| echo "Building $BASEDIR/shaderc" |
| cd $BASEDIR/shaderc/android_test |
| ndk-build THIRD_PARTY_PATH=../.. -j 4 |
| } |
| |
| if [ ! -d "$BASEDIR/glslang" -o ! -d "$BASEDIR/glslang/.git" -o -d "$BASEDIR/glslang/.svn" ]; then |
| create_glslang |
| fi |
| update_glslang |
| |
| |
| if [ ! -d "$BASEDIR/spirv-tools" -o ! -d "$BASEDIR/spirv-tools/.git" ]; then |
| create_spirv-tools |
| fi |
| update_spirv-tools |
| |
| if [ ! -d "$BASEDIR/shaderc" -o ! -d "$BASEDIR/shaderc/.git" ]; then |
| create_shaderc |
| fi |
| update_shaderc |
| build_shaderc |
| |
| echo "" |
| echo "${0##*/} finished." |
| |