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Chia-I Wuf5caeb02014-10-25 12:11:27 +08001/*
2 * Draw a textured triangle with depth testing. This is written against Intel
3 * ICD. It does not do state transition nor object memory binding like it
4 * should. It also does no error checking.
5 */
6
Chia-I Wuc19795a2014-09-13 11:12:55 +08007#include <stdio.h>
8#include <stdlib.h>
9#include <string.h>
10#include <stdbool.h>
11#include <assert.h>
12
13#include <xcb/xcb.h>
14#include <xgl.h>
15#include <xglDbg.h>
16#include <xglWsiX11Ext.h>
17
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -060018#include "icd-bil.h"
19
Chia-I Wuc19795a2014-09-13 11:12:55 +080020#define DEMO_BUFFER_COUNT 2
Chia-I Wub043fe32014-10-06 15:30:33 +080021#define DEMO_TEXTURE_COUNT 1
Chia-I Wuc19795a2014-09-13 11:12:55 +080022
23struct demo {
24 xcb_connection_t *connection;
25 xcb_screen_t *screen;
26
27 XGL_PHYSICAL_GPU gpu;
28 XGL_DEVICE device;
29 XGL_QUEUE queue;
30
31 int width, height;
32 XGL_FORMAT format;
33
34 struct {
35 XGL_IMAGE image;
36 XGL_GPU_MEMORY mem;
37
38 XGL_COLOR_ATTACHMENT_VIEW view;
39 } buffers[DEMO_BUFFER_COUNT];
40
Chia-I Wub043fe32014-10-06 15:30:33 +080041 struct {
Chia-I Wu9ae87c92014-10-07 14:15:01 +080042 XGL_FORMAT format;
43
44 XGL_IMAGE image;
45 XGL_GPU_MEMORY mem;
46 XGL_DEPTH_STENCIL_VIEW view;
47 } depth;
48
49 struct {
Chia-I Wub043fe32014-10-06 15:30:33 +080050 XGL_SAMPLER sampler;
51
52 XGL_IMAGE image;
53 XGL_GPU_MEMORY mem;
54 XGL_IMAGE_VIEW view;
55 } textures[DEMO_TEXTURE_COUNT];
56
Chia-I Wu99621bc2014-10-08 11:52:22 +080057 struct {
58 XGL_GPU_MEMORY mem;
59 XGL_MEMORY_VIEW_ATTACH_INFO view;
Chia-I Wu8d29d022014-10-08 12:14:39 +080060
61 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi;
62 XGL_VERTEX_INPUT_BINDING_DESCRIPTION vi_bindings[1];
63 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION vi_attrs[2];
Chia-I Wu99621bc2014-10-08 11:52:22 +080064 } vertices;
65
Chia-I Wub043fe32014-10-06 15:30:33 +080066 XGL_DESCRIPTOR_SET dset;
67
Chia-I Wuc19795a2014-09-13 11:12:55 +080068 XGL_PIPELINE pipeline;
69
70 XGL_VIEWPORT_STATE_OBJECT viewport;
71 XGL_RASTER_STATE_OBJECT raster;
72 XGL_MSAA_STATE_OBJECT msaa;
73 XGL_COLOR_BLEND_STATE_OBJECT color_blend;
74 XGL_DEPTH_STENCIL_STATE_OBJECT depth_stencil;
75
76 XGL_CMD_BUFFER cmd;
77
78 xcb_window_t window;
79
80 bool quit;
81 XGL_UINT current_buffer;
82};
83
84static void demo_draw_build_cmd(struct demo *demo)
85{
86 const XGL_COLOR_ATTACHMENT_BIND_INFO color_attachment = {
87 .view = demo->buffers[demo->current_buffer].view,
88 .colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
89 };
Chia-I Wu9ae87c92014-10-07 14:15:01 +080090 const XGL_DEPTH_STENCIL_BIND_INFO depth_stencil = {
91 .view = demo->depth.view,
92 .depthState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
93 .stencilState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
94 };
Chia-I Wua4e4a3f2014-10-25 12:47:33 +080095 const XGL_FLOAT clear_color[4] = { 0.2f, 0.2f, 0.2f, 0.2f };
96 const XGL_FLOAT clear_depth = 0.9f;
Chia-I Wu68a7de42014-10-25 12:40:28 +080097 XGL_IMAGE_SUBRESOURCE_RANGE clear_range;
Chia-I Wuc19795a2014-09-13 11:12:55 +080098 XGL_RESULT err;
99
100 err = xglBeginCommandBuffer(demo->cmd,
101 XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
102 XGL_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT);
103 assert(!err);
104
105 xglCmdBindPipeline(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
106 demo->pipeline);
Chia-I Wub043fe32014-10-06 15:30:33 +0800107 xglCmdBindDescriptorSet(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
108 0, demo->dset, 0);
Chia-I Wuc19795a2014-09-13 11:12:55 +0800109
110 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_VIEWPORT, demo->viewport);
111 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_RASTER, demo->raster);
112 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_MSAA, demo->msaa);
113 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_COLOR_BLEND,
114 demo->color_blend);
115 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_DEPTH_STENCIL,
116 demo->depth_stencil);
117
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800118 xglCmdBindAttachments(demo->cmd, 1, &color_attachment, &depth_stencil);
Chia-I Wuc19795a2014-09-13 11:12:55 +0800119
Chia-I Wu68a7de42014-10-25 12:40:28 +0800120 clear_range.aspect = XGL_IMAGE_ASPECT_COLOR;
121 clear_range.baseMipLevel = 0;
122 clear_range.mipLevels = 1;
123 clear_range.baseArraySlice = 0;
124 clear_range.arraySize = 1;
125 xglCmdClearColorImage(demo->cmd,
126 demo->buffers[demo->current_buffer].image,
127 clear_color, 1, &clear_range);
128
129 clear_range.aspect = XGL_IMAGE_ASPECT_DEPTH;
130 xglCmdClearDepthStencil(demo->cmd, demo->depth.image,
131 clear_depth, 0, 1, &clear_range);
132
Chia-I Wuc19795a2014-09-13 11:12:55 +0800133 xglCmdDraw(demo->cmd, 0, 3, 0, 1);
134
135 err = xglEndCommandBuffer(demo->cmd);
136 assert(!err);
137}
138
139static void demo_draw(struct demo *demo)
140{
141 const XGL_WSI_X11_PRESENT_INFO present = {
142 .destWindow = demo->window,
143 .srcImage = demo->buffers[demo->current_buffer].image,
144 };
145 XGL_RESULT err;
146
147 demo_draw_build_cmd(demo);
148
149 err = xglQueueSubmit(demo->queue, 1, &demo->cmd,
150 0, NULL, XGL_NULL_HANDLE);
151 assert(!err);
152
153 err = xglWsiX11QueuePresent(demo->queue, &present, XGL_NULL_HANDLE);
154 assert(!err);
155
156 demo->current_buffer = (demo->current_buffer + 1) % DEMO_BUFFER_COUNT;
157}
158
159static void demo_prepare_buffers(struct demo *demo)
160{
161 const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO presentable_image = {
162 .format = demo->format,
163 .usage = XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
164 .extent = {
165 .width = demo->width,
166 .height = demo->height,
167 },
168 .flags = 0,
169 };
170 XGL_RESULT err;
171 XGL_UINT i;
172
173 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
174 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO color_attachment_view = {
175 .sType = XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
176 .pNext = NULL,
177 .format = demo->format,
178 .mipLevel = 0,
179 .baseArraySlice = 0,
180 .arraySize = 1,
181 };
182
183 err = xglWsiX11CreatePresentableImage(demo->device, &presentable_image,
184 &demo->buffers[i].image, &demo->buffers[i].mem);
185 assert(!err);
186
187 color_attachment_view.image = demo->buffers[i].image;
188
189 err = xglCreateColorAttachmentView(demo->device,
190 &color_attachment_view, &demo->buffers[i].view);
191 assert(!err);
192 }
193}
194
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800195static void demo_prepare_depth(struct demo *demo)
196{
197 const XGL_FORMAT depth_format = { XGL_CH_FMT_R16, XGL_NUM_FMT_DS };
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800198 const XGL_IMAGE_CREATE_INFO image = {
199 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
200 .pNext = NULL,
201 .imageType = XGL_IMAGE_2D,
202 .format = depth_format,
203 .extent = { demo->width, demo->height, 1 },
204 .mipLevels = 1,
205 .arraySize = 1,
206 .samples = 1,
207 .tiling = XGL_OPTIMAL_TILING,
208 .usage = XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT,
209 .flags = 0,
210 };
211 XGL_MEMORY_ALLOC_INFO mem_alloc = {
212 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
213 .pNext = NULL,
214 .allocationSize = 0,
215 .alignment = 0,
216 .flags = 0,
217 .heapCount = 0,
218 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
219 };
220 XGL_DEPTH_STENCIL_VIEW_CREATE_INFO view = {
221 .sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO,
222 .pNext = NULL,
223 .image = XGL_NULL_HANDLE,
224 .mipLevel = 0,
225 .baseArraySlice = 0,
226 .arraySize = 1,
227 .flags = 0,
228 };
229 XGL_MEMORY_REQUIREMENTS mem_reqs;
230 XGL_SIZE mem_reqs_size;
231 XGL_RESULT err;
232
233 demo->depth.format = depth_format;
234
235 /* create image */
236 err = xglCreateImage(demo->device, &image,
237 &demo->depth.image);
238 assert(!err);
239
240 err = xglGetObjectInfo(demo->depth.image,
241 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
242 &mem_reqs_size, &mem_reqs);
243 assert(!err && mem_reqs_size == sizeof(mem_reqs));
244
245 mem_alloc.allocationSize = mem_reqs.size;
246 mem_alloc.alignment = mem_reqs.alignment;
247 mem_alloc.heapCount = mem_reqs.heapCount;
248 memcpy(mem_alloc.heaps, mem_reqs.heaps,
249 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
250
251 /* allocate memory */
252 err = xglAllocMemory(demo->device, &mem_alloc,
253 &demo->depth.mem);
254 assert(!err);
255
256 /* bind memory */
257 err = xglBindObjectMemory(demo->depth.image,
258 demo->depth.mem, 0);
259 assert(!err);
260
261 /* create image view */
262 view.image = demo->depth.image;
263 err = xglCreateDepthStencilView(demo->device, &view,
264 &demo->depth.view);
265 assert(!err);
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800266}
267
Chia-I Wub043fe32014-10-06 15:30:33 +0800268static void demo_prepare_textures(struct demo *demo)
269{
270 const XGL_FORMAT tex_format = { XGL_CH_FMT_B8G8R8A8, XGL_NUM_FMT_UNORM };
271 const XGL_INT tex_width = 2;
272 const XGL_INT tex_height = 2;
273 const uint32_t tex_colors[DEMO_TEXTURE_COUNT][2] = {
274 { 0xffff0000, 0xff00ff00 },
275 };
276 XGL_RESULT err;
277 XGL_UINT i;
278
279 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
280 const XGL_SAMPLER_CREATE_INFO sampler = {
281 .sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
282 .pNext = NULL,
283 .magFilter = XGL_TEX_FILTER_NEAREST,
284 .minFilter = XGL_TEX_FILTER_NEAREST,
285 .mipMode = XGL_TEX_MIPMAP_BASE,
286 .addressU = XGL_TEX_ADDRESS_WRAP,
287 .addressV = XGL_TEX_ADDRESS_WRAP,
288 .addressW = XGL_TEX_ADDRESS_WRAP,
289 .mipLodBias = 0.0f,
290 .maxAnisotropy = 0,
291 .compareFunc = XGL_COMPARE_NEVER,
292 .minLod = 0.0f,
293 .maxLod = 0.0f,
294 .borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE,
295 };
296 const XGL_IMAGE_CREATE_INFO image = {
297 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
298 .pNext = NULL,
299 .imageType = XGL_IMAGE_2D,
300 .format = tex_format,
301 .extent = { tex_width, tex_height, 1 },
302 .mipLevels = 1,
303 .arraySize = 1,
304 .samples = 1,
305 .tiling = XGL_LINEAR_TILING,
306 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
307 .flags = 0,
308 };
309 XGL_MEMORY_ALLOC_INFO mem_alloc = {
310 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
311 .pNext = NULL,
312 .allocationSize = 0,
313 .alignment = 0,
314 .flags = 0,
315 .heapCount = 0,
316 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
317 };
318 XGL_IMAGE_VIEW_CREATE_INFO view = {
319 .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
320 .pNext = NULL,
321 .image = XGL_NULL_HANDLE,
322 .viewType = XGL_IMAGE_VIEW_2D,
323 .format = image.format,
324 .channels = { XGL_CHANNEL_SWIZZLE_R,
325 XGL_CHANNEL_SWIZZLE_G,
326 XGL_CHANNEL_SWIZZLE_B,
327 XGL_CHANNEL_SWIZZLE_A, },
328 .subresourceRange = { XGL_IMAGE_ASPECT_COLOR, 0, 1, 0, 1 },
329 .minLod = 0.0f,
330 };
331 XGL_MEMORY_REQUIREMENTS mem_reqs;
332 XGL_SIZE mem_reqs_size;
333
334 /* create sampler */
335 err = xglCreateSampler(demo->device, &sampler,
336 &demo->textures[i].sampler);
337 assert(!err);
338
339 /* create image */
340 err = xglCreateImage(demo->device, &image,
341 &demo->textures[i].image);
342 assert(!err);
343
344 err = xglGetObjectInfo(demo->textures[i].image,
345 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
346 &mem_reqs_size, &mem_reqs);
347 assert(!err && mem_reqs_size == sizeof(mem_reqs));
348
349 mem_alloc.allocationSize = mem_reqs.size;
350 mem_alloc.alignment = mem_reqs.alignment;
351 mem_alloc.heapCount = mem_reqs.heapCount;
352 memcpy(mem_alloc.heaps, mem_reqs.heaps,
353 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
354
355 /* allocate memory */
356 err = xglAllocMemory(demo->device, &mem_alloc,
357 &demo->textures[i].mem);
358 assert(!err);
359
360 /* bind memory */
361 err = xglBindObjectMemory(demo->textures[i].image,
362 demo->textures[i].mem, 0);
363 assert(!err);
364
365 /* create image view */
366 view.image = demo->textures[i].image;
367 err = xglCreateImageView(demo->device, &view,
368 &demo->textures[i].view);
369 assert(!err);
370 }
371
372 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
373 const XGL_IMAGE_SUBRESOURCE subres = {
374 .aspect = XGL_IMAGE_ASPECT_COLOR,
375 .mipLevel = 0,
376 .arraySlice = 0,
377 };
378 XGL_SUBRESOURCE_LAYOUT layout;
379 XGL_SIZE layout_size;
380 XGL_VOID *data;
381 XGL_INT x, y;
382
383 err = xglGetImageSubresourceInfo(demo->textures[i].image, &subres,
384 XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout);
385 assert(!err && layout_size == sizeof(layout));
386
387 err = xglMapMemory(demo->textures[i].mem, 0, &data);
388 assert(!err);
389
390 for (y = 0; y < tex_height; y++) {
391 uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y);
392 for (x = 0; x < tex_width; x++)
393 row[x] = tex_colors[i][(x & 1) ^ (y & 1)];
394 }
395
396 err = xglUnmapMemory(demo->textures[i].mem);
397 assert(!err);
398 }
399}
400
Chia-I Wu99621bc2014-10-08 11:52:22 +0800401static void demo_prepare_vertices(struct demo *demo)
402{
403 const float vb[3][5] = {
404 /* position texcoord */
Chia-I Wua4e4a3f2014-10-25 12:47:33 +0800405 { -1.0f, -1.0f, -0.6f, 0.0f, 0.0f },
406 { 1.0f, -1.0f, -0.5f, 1.0f, 0.0f },
Chia-I Wu99621bc2014-10-08 11:52:22 +0800407 { 0.0f, 1.0f, 1.0f, 0.5f, 1.0f },
408 };
409 const XGL_MEMORY_ALLOC_INFO mem_alloc = {
410 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
411 .pNext = NULL,
412 .allocationSize = sizeof(vb),
413 .alignment = 0,
414 .flags = 0,
415 .heapCount = 1,
416 .heaps[0] = 0,
417 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
418 };
419 XGL_RESULT err;
420 void *data;
421
422 memset(&demo->vertices, 0, sizeof(demo->vertices));
423
424 err = xglAllocMemory(demo->device, &mem_alloc, &demo->vertices.mem);
425 assert(!err);
426
427 err = xglMapMemory(demo->vertices.mem, 0, &data);
428 assert(!err);
429
430 memcpy(data, vb, sizeof(vb));
431
432 err = xglUnmapMemory(demo->vertices.mem);
433 assert(!err);
434
435 demo->vertices.view.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO;
436 demo->vertices.view.pNext = NULL;
437 demo->vertices.view.mem = demo->vertices.mem;
438 demo->vertices.view.offset = 0;
439 demo->vertices.view.range = sizeof(vb);
440 demo->vertices.view.stride = sizeof(vb[0]);
441 demo->vertices.view.format.channelFormat = XGL_CH_FMT_UNDEFINED;
442 demo->vertices.view.format.numericFormat = XGL_NUM_FMT_UNDEFINED;
443 demo->vertices.view.state = XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY;
Chia-I Wu8d29d022014-10-08 12:14:39 +0800444
445 demo->vertices.vi.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
446 demo->vertices.vi.pNext = NULL;
447 demo->vertices.vi.bindingCount = 1;
448 demo->vertices.vi.pVertexBindingDescriptions = demo->vertices.vi_bindings;
449 demo->vertices.vi.attributeCount = 2;
450 demo->vertices.vi.pVertexAttributeDescriptions = demo->vertices.vi_attrs;
451
452 demo->vertices.vi_bindings[0].strideInBytes = sizeof(vb[0]);
453 demo->vertices.vi_bindings[0].stepRate = XGL_VERTEX_INPUT_STEP_RATE_VERTEX;
454
455 demo->vertices.vi_attrs[0].binding = 0;
456 demo->vertices.vi_attrs[0].format.channelFormat = XGL_CH_FMT_R32G32B32;
457 demo->vertices.vi_attrs[0].format.numericFormat = XGL_NUM_FMT_FLOAT;
458 demo->vertices.vi_attrs[0].offsetInBytes = 0;
459
460 demo->vertices.vi_attrs[1].binding = 0;
461 demo->vertices.vi_attrs[1].format.channelFormat = XGL_CH_FMT_R32G32;
462 demo->vertices.vi_attrs[1].format.numericFormat = XGL_NUM_FMT_FLOAT;
463 demo->vertices.vi_attrs[1].offsetInBytes = sizeof(float) * 3;
Chia-I Wu99621bc2014-10-08 11:52:22 +0800464}
465
Chia-I Wub043fe32014-10-06 15:30:33 +0800466static void demo_prepare_descriptor_set(struct demo *demo)
467{
468 const XGL_DESCRIPTOR_SET_CREATE_INFO descriptor_set = {
469 .sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO,
470 .pNext = NULL,
Chia-I Wu99621bc2014-10-08 11:52:22 +0800471 .slots = DEMO_TEXTURE_COUNT * 2 + 1,
Chia-I Wub043fe32014-10-06 15:30:33 +0800472 };
473 XGL_RESULT err;
474 XGL_UINT i;
475
476 err = xglCreateDescriptorSet(demo->device, &descriptor_set, &demo->dset);
477 assert(!err);
478
479 xglBeginDescriptorSetUpdate(demo->dset);
Chia-I Wu99621bc2014-10-08 11:52:22 +0800480 xglClearDescriptorSetSlots(demo->dset, 0, DEMO_TEXTURE_COUNT * 2 + 1);
Chia-I Wub043fe32014-10-06 15:30:33 +0800481
482 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
483 const XGL_IMAGE_VIEW_ATTACH_INFO image_view = {
484 .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO,
485 .pNext = NULL,
486 .view = demo->textures[i].view,
487 .state = XGL_IMAGE_STATE_GRAPHICS_SHADER_READ_ONLY,
488 };
489
490 xglAttachSamplerDescriptors(demo->dset, 2 * i, 1,
491 &demo->textures[i].sampler);
492 xglAttachImageViewDescriptors(demo->dset, 2 * i + 1, 1,
493 &image_view);
494 }
495
Chia-I Wu99621bc2014-10-08 11:52:22 +0800496 xglAttachMemoryViewDescriptors(demo->dset, 2 * i, 1, &demo->vertices.view);
497
Chia-I Wub043fe32014-10-06 15:30:33 +0800498 xglEndDescriptorSetUpdate(demo->dset);
499}
500
Chia-I Wuc19795a2014-09-13 11:12:55 +0800501static XGL_SHADER demo_prepare_shader(struct demo *demo,
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600502 XGL_PIPELINE_SHADER_STAGE stage,
Chia-I Wuc19795a2014-09-13 11:12:55 +0800503 const void *code,
504 XGL_SIZE size)
505{
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600506 XGL_SHADER_CREATE_INFO createInfo;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800507 XGL_SHADER shader;
508 XGL_RESULT err;
509
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600510 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
511 createInfo.pNext = NULL;
512
513 // Create fake BIL structure to feed GLSL
514 // to the driver "under the covers"
515 createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
516 createInfo.pCode = malloc(createInfo.codeSize);
517 createInfo.flags = 0;
518
519 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
520 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
521 ((uint32_t *) createInfo.pCode)[1] = 0;
522 ((uint32_t *) createInfo.pCode)[2] = stage;
523 memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1);
524
525 err = xglCreateShader(demo->device, &createInfo, &shader);
526 if (err) {
527 free((void *) createInfo.pCode);
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800528 return NULL;
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600529 }
Chia-I Wuc19795a2014-09-13 11:12:55 +0800530
531 return shader;
532}
533
534static XGL_SHADER demo_prepare_vs(struct demo *demo)
535{
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600536 static const char *vertShaderText =
537 "#version 130\n"
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800538 "in vec4 pos;\n"
539 "in vec2 attr;\n"
540 "out vec2 texcoord;\n"
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600541 "void main() {\n"
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800542 " texcoord = attr;\n"
543 " gl_Position = pos;\n"
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600544 "}\n";
Courtney Goeltzenleuchteref7301b2014-09-17 13:17:12 -0600545
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600546 return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX,
547 (const void *) vertShaderText,
548 strlen(vertShaderText));
Chia-I Wuc19795a2014-09-13 11:12:55 +0800549}
550
551static XGL_SHADER demo_prepare_fs(struct demo *demo)
552{
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600553 static const char *fragShaderText =
Courtney Goeltzenleuchter865d5e12014-10-23 15:16:07 -0600554 "#version 130\n"
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800555 "uniform sampler2D tex;\n"
556 "in vec2 texcoord;\n"
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600557 "void main() {\n"
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800558 " gl_FragColor = texture(tex, texcoord);\n"
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600559 "}\n";
Courtney Goeltzenleuchteref7301b2014-09-17 13:17:12 -0600560
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600561 return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT,
562 (const void *) fragShaderText,
563 strlen(fragShaderText));
Chia-I Wuc19795a2014-09-13 11:12:55 +0800564}
565
566static void demo_prepare_pipeline(struct demo *demo)
567{
568 XGL_GRAPHICS_PIPELINE_CREATE_INFO pipeline;
Chia-I Wu8d29d022014-10-08 12:14:39 +0800569 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800570 XGL_PIPELINE_IA_STATE_CREATE_INFO ia;
571 XGL_PIPELINE_RS_STATE_CREATE_INFO rs;
572 XGL_PIPELINE_CB_STATE cb;
573 XGL_PIPELINE_DB_STATE_CREATE_INFO db;
574 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs;
575 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO fs;
Chia-I Wu99621bc2014-10-08 11:52:22 +0800576 XGL_DESCRIPTOR_SLOT_INFO vs_slots[DEMO_TEXTURE_COUNT * 2 + 1];
577 XGL_DESCRIPTOR_SLOT_INFO fs_slots[DEMO_TEXTURE_COUNT * 2 + 1];
Chia-I Wuc19795a2014-09-13 11:12:55 +0800578 XGL_RESULT err;
Chia-I Wub043fe32014-10-06 15:30:33 +0800579 XGL_UINT i;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800580
581 memset(&pipeline, 0, sizeof(pipeline));
582 pipeline.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
583
Chia-I Wu8d29d022014-10-08 12:14:39 +0800584 vi = demo->vertices.vi;
585
Chia-I Wuc19795a2014-09-13 11:12:55 +0800586 memset(&ia, 0, sizeof(ia));
587 ia.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
588 ia.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
589
590 memset(&rs, 0, sizeof(rs));
591 rs.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
592
593 memset(&cb, 0, sizeof(cb));
594 cb.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
595 cb.attachment[0].format = demo->format;
596 cb.attachment[0].channelWriteMask = 0xf;
597
598 memset(&db, 0, sizeof(db));
599 db.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO;
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800600 db.format = demo->depth.format;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800601
Chia-I Wu99621bc2014-10-08 11:52:22 +0800602 memset(&vs_slots, 0, sizeof(vs_slots));
Chia-I Wu8d29d022014-10-08 12:14:39 +0800603 vs_slots[2 * DEMO_TEXTURE_COUNT].slotObjectType = XGL_SLOT_VERTEX_INPUT;
Chia-I Wu99621bc2014-10-08 11:52:22 +0800604 vs_slots[2 * DEMO_TEXTURE_COUNT].shaderEntityIndex = 0;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800605
Chia-I Wu99621bc2014-10-08 11:52:22 +0800606 memset(&fs_slots, 0, sizeof(fs_slots));
Chia-I Wub043fe32014-10-06 15:30:33 +0800607 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
608 fs_slots[2 * i].slotObjectType = XGL_SLOT_SHADER_SAMPLER;
609 fs_slots[2 * i].shaderEntityIndex = i;
610 fs_slots[2 * i + 1].slotObjectType = XGL_SLOT_SHADER_RESOURCE;
611 fs_slots[2 * i + 1].shaderEntityIndex = i;
612 }
Chia-I Wu99621bc2014-10-08 11:52:22 +0800613
614 memset(&vs, 0, sizeof(vs));
615 vs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
616 vs.shader.stage = XGL_SHADER_STAGE_VERTEX;
617 vs.shader.shader = demo_prepare_vs(demo);
618 vs.shader.descriptorSetMapping[0].descriptorCount =
619 DEMO_TEXTURE_COUNT * 2 + 1;
620 vs.shader.descriptorSetMapping[0].pDescriptorInfo = vs_slots;
621
622 memset(&fs, 0, sizeof(fs));
623 fs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
624 fs.shader.stage = XGL_SHADER_STAGE_FRAGMENT;
625 fs.shader.shader = demo_prepare_fs(demo);
626 fs.shader.descriptorSetMapping[0].descriptorCount =
627 DEMO_TEXTURE_COUNT * 2 + 1;
Chia-I Wub043fe32014-10-06 15:30:33 +0800628 fs.shader.descriptorSetMapping[0].pDescriptorInfo = fs_slots;
629
Chia-I Wu8d29d022014-10-08 12:14:39 +0800630 pipeline.pNext = (const XGL_VOID *) &vi;
631 vi.pNext = (XGL_VOID *) &ia;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800632 ia.pNext = (const XGL_VOID *) &rs;
633 rs.pNext = (const XGL_VOID *) &cb;
634 cb.pNext = (const XGL_VOID *) &db;
635 db.pNext = (const XGL_VOID *) &vs;
636 vs.pNext = (const XGL_VOID *) &fs;
637
638 err = xglCreateGraphicsPipeline(demo->device, &pipeline, &demo->pipeline);
639 assert(!err);
640
641 xglDestroyObject(vs.shader.shader);
642 xglDestroyObject(fs.shader.shader);
643}
644
645static void demo_prepare_dynamic_states(struct demo *demo)
646{
647 XGL_VIEWPORT_STATE_CREATE_INFO viewport;
648 XGL_RASTER_STATE_CREATE_INFO raster;
649 XGL_MSAA_STATE_CREATE_INFO msaa;
650 XGL_COLOR_BLEND_STATE_CREATE_INFO color_blend;
651 XGL_DEPTH_STENCIL_STATE_CREATE_INFO depth_stencil;
652 XGL_RESULT err;
653
654 memset(&viewport, 0, sizeof(viewport));
655 viewport.viewportCount = 1;
656 viewport.scissorEnable = XGL_FALSE;
657 viewport.viewports[0].width = (XGL_FLOAT) demo->width;
658 viewport.viewports[0].height = (XGL_FLOAT) demo->height;
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800659 viewport.viewports[0].minDepth = (XGL_FLOAT) 0.0f;
660 viewport.viewports[0].maxDepth = (XGL_FLOAT) 1.0f;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800661
662 memset(&raster, 0, sizeof(raster));
663 raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO;
664 raster.fillMode = XGL_FILL_SOLID;
665 raster.cullMode = XGL_CULL_NONE;
666 raster.frontFace = XGL_FRONT_FACE_CCW;
667
668 memset(&msaa, 0, sizeof(msaa));
669 msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO;
670 msaa.samples = 1;
671 msaa.sampleMask = 0x1;
672
673 memset(&color_blend, 0, sizeof(color_blend));
674 color_blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO;
675
676 memset(&depth_stencil, 0, sizeof(depth_stencil));
677 depth_stencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800678 depth_stencil.depthTestEnable = XGL_TRUE;
679 depth_stencil.depthWriteEnable = XGL_TRUE;
Chia-I Wua4e4a3f2014-10-25 12:47:33 +0800680 depth_stencil.depthFunc = XGL_COMPARE_LESS_EQUAL;
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800681 depth_stencil.depthBoundsEnable = XGL_FALSE;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800682
683 err = xglCreateViewportState(demo->device, &viewport, &demo->viewport);
684 assert(!err);
685
686 err = xglCreateRasterState(demo->device, &raster, &demo->raster);
687 assert(!err);
688
689 err = xglCreateMsaaState(demo->device, &msaa, &demo->msaa);
690 assert(!err);
691
692 err = xglCreateColorBlendState(demo->device,
693 &color_blend, &demo->color_blend);
694 assert(!err);
695
696 err = xglCreateDepthStencilState(demo->device,
697 &depth_stencil, &demo->depth_stencil);
698 assert(!err);
699}
700
701static void demo_prepare(struct demo *demo)
702{
703 const XGL_CMD_BUFFER_CREATE_INFO cmd = {
704 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
705 .pNext = NULL,
706 .queueType = XGL_QUEUE_TYPE_GRAPHICS,
707 .flags = 0,
708 };
709 XGL_RESULT err;
710
711 demo_prepare_buffers(demo);
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800712 demo_prepare_depth(demo);
Chia-I Wub043fe32014-10-06 15:30:33 +0800713 demo_prepare_textures(demo);
Chia-I Wu99621bc2014-10-08 11:52:22 +0800714 demo_prepare_vertices(demo);
Chia-I Wub043fe32014-10-06 15:30:33 +0800715 demo_prepare_descriptor_set(demo);
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800716
Chia-I Wuc19795a2014-09-13 11:12:55 +0800717 demo_prepare_pipeline(demo);
718 demo_prepare_dynamic_states(demo);
719
720 err = xglCreateCommandBuffer(demo->device, &cmd, &demo->cmd);
721 assert(!err);
722}
723
724static void demo_handle_event(struct demo *demo,
725 const xcb_generic_event_t *event)
726{
727 switch (event->response_type & 0x7f) {
728 case XCB_EXPOSE:
729 demo_draw(demo);
730 break;
731 case XCB_KEY_RELEASE:
732 {
733 const xcb_key_release_event_t *key =
734 (const xcb_key_release_event_t *) event;
735
736 if (key->detail == 0x9)
737 demo->quit = true;
738 }
739 break;
740 default:
741 break;
742 }
743}
744
745static void demo_run(struct demo *demo)
746{
747 xcb_flush(demo->connection);
748
749 while (!demo->quit) {
750 xcb_generic_event_t *event;
751
752 event = xcb_wait_for_event(demo->connection);
753 if (event) {
754 demo_handle_event(demo, event);
755 free(event);
756 }
757 }
758}
759
760static void demo_create_window(struct demo *demo)
761{
762 uint32_t value_mask, value_list[32];
763
764 demo->window = xcb_generate_id(demo->connection);
765
766 value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
767 value_list[0] = demo->screen->black_pixel;
768 value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |
769 XCB_EVENT_MASK_EXPOSURE;
770
771 xcb_create_window(demo->connection,
772 XCB_COPY_FROM_PARENT,
773 demo->window, demo->screen->root,
774 0, 0, demo->width, demo->height, 0,
775 XCB_WINDOW_CLASS_INPUT_OUTPUT,
776 demo->screen->root_visual,
777 value_mask, value_list);
778
779 xcb_map_window(demo->connection, demo->window);
780}
781
782static void demo_init_xgl(struct demo *demo)
783{
784 const XGL_APPLICATION_INFO app = {
785 .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO,
786 .pNext = NULL,
787 .pAppName = (const XGL_CHAR *) "tri",
788 .appVersion = 0,
789 .pEngineName = (const XGL_CHAR *) "tri",
790 .engineVersion = 0,
791 .apiVersion = XGL_MAKE_VERSION(0, 22, 0),
792 };
793 const XGL_WSI_X11_CONNECTION_INFO connection = {
794 .pConnection = demo->connection,
795 .root = demo->screen->root,
796 .provider = 0,
797 };
798 const XGL_DEVICE_QUEUE_CREATE_INFO queue = {
799 .queueNodeIndex = 0,
800 .queueCount = 1,
801 };
802 const XGL_CHAR *ext_names[] = {
803 (const XGL_CHAR *) "XGL_WSI_X11",
804 };
805 const XGL_DEVICE_CREATE_INFO device = {
806 .sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
807 .pNext = NULL,
808 .queueRecordCount = 1,
809 .pRequestedQueues = &queue,
810 .extensionCount = 1,
811 .ppEnabledExtensionNames = ext_names,
812 .maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE,
813 .flags = XGL_DEVICE_CREATE_VALIDATION_BIT,
814 };
815 XGL_RESULT err;
816 XGL_UINT gpu_count;
817 XGL_UINT i;
818
819 err = xglInitAndEnumerateGpus(&app, NULL, 1, &gpu_count, &demo->gpu);
820 assert(!err && gpu_count == 1);
821
822 for (i = 0; i < device.extensionCount; i++) {
823 err = xglGetExtensionSupport(demo->gpu, ext_names[i]);
824 assert(!err);
825 }
826
827 err = xglWsiX11AssociateConnection(demo->gpu, &connection);
828 assert(!err);
829
830 err = xglCreateDevice(demo->gpu, &device, &demo->device);
831 assert(!err);
832
833 err = xglGetDeviceQueue(demo->device, XGL_QUEUE_TYPE_GRAPHICS,
834 0, &demo->queue);
835 assert(!err);
836}
837
838static void demo_init_connection(struct demo *demo)
839{
840 const xcb_setup_t *setup;
841 xcb_screen_iterator_t iter;
842 int scr;
843
844 demo->connection = xcb_connect(NULL, &scr);
845
846 setup = xcb_get_setup(demo->connection);
847 iter = xcb_setup_roots_iterator(setup);
848 while (scr-- > 0)
849 xcb_screen_next(&iter);
850
851 demo->screen = iter.data;
852}
853
854static void demo_init(struct demo *demo)
855{
856 memset(demo, 0, sizeof(*demo));
857
858 demo_init_connection(demo);
859 demo_init_xgl(demo);
860
861 demo->width = 300;
862 demo->height = 300;
863 demo->format.channelFormat = XGL_CH_FMT_B8G8R8A8;
864 demo->format.numericFormat = XGL_NUM_FMT_UNORM;
865}
866
867static void demo_cleanup(struct demo *demo)
868{
869 XGL_UINT i;
870
871 xglDestroyObject(demo->cmd);
872
873 xglDestroyObject(demo->viewport);
874 xglDestroyObject(demo->raster);
875 xglDestroyObject(demo->msaa);
876 xglDestroyObject(demo->color_blend);
877 xglDestroyObject(demo->depth_stencil);
878
879 xglDestroyObject(demo->pipeline);
880
Chia-I Wub043fe32014-10-06 15:30:33 +0800881 xglDestroyObject(demo->dset);
882
Chia-I Wu99621bc2014-10-08 11:52:22 +0800883 xglFreeMemory(demo->vertices.mem);
884
Chia-I Wub043fe32014-10-06 15:30:33 +0800885 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
886 xglDestroyObject(demo->textures[i].view);
887 xglDestroyObject(demo->textures[i].image);
888 xglFreeMemory(demo->textures[i].mem);
889 xglDestroyObject(demo->textures[i].sampler);
890 }
891
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800892 xglDestroyObject(demo->depth.view);
893 xglDestroyObject(demo->depth.image);
894 xglFreeMemory(demo->depth.mem);
895
Chia-I Wuc19795a2014-09-13 11:12:55 +0800896 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
897 xglDestroyObject(demo->buffers[i].view);
898 xglDestroyObject(demo->buffers[i].image);
899 }
900
901 xglDestroyDevice(demo->device);
902
903 xcb_destroy_window(demo->connection, demo->window);
904 xcb_disconnect(demo->connection);
905}
906
907int main(void)
908{
909 struct demo demo;
910
911 demo_init(&demo);
912
913 demo_prepare(&demo);
914 demo_create_window(&demo);
915 demo_run(&demo);
916
917 demo_cleanup(&demo);
918
919 return 0;
920}