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Tobin Ehlis791a49c2014-11-10 12:29:12 -07001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#include <stdio.h>
26#include <stdlib.h>
27#include <string.h>
28#include <assert.h>
29#include <pthread.h>
Tobin Ehlis791a49c2014-11-10 12:29:12 -070030#include "xgl_struct_string_helper.h"
Tobin Ehlis62086412014-11-19 16:19:28 -070031#include "mem_tracker.h"
Tobin Ehlis791a49c2014-11-10 12:29:12 -070032
33static XGL_LAYER_DISPATCH_TABLE nextTable;
34static XGL_BASE_LAYER_OBJECT *pCurObj;
35static pthread_once_t tabOnce = PTHREAD_ONCE_INIT;
Tobin Ehlis62086412014-11-19 16:19:28 -070036// Ptr to LL of dbg functions
37static XGL_LAYER_DBG_FUNCTION_NODE *pDbgFunctionHead = NULL;
38// Utility function to handle reporting
39// If callbacks are enabled, use them, otherwise use printf
40static XGL_VOID layerCbMsg(XGL_DBG_MSG_TYPE msgType,
41 XGL_VALIDATION_LEVEL validationLevel,
42 XGL_BASE_OBJECT srcObject,
43 XGL_SIZE location,
44 XGL_INT msgCode,
Chia-I Wua837c522014-12-16 10:47:33 +080045 const char* pLayerPrefix,
46 const char* pMsg)
Tobin Ehlis62086412014-11-19 16:19:28 -070047{
48 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
49 if (pTrav) {
50 while (pTrav) {
Chia-I Wua837c522014-12-16 10:47:33 +080051 pTrav->pfnMsgCallback(msgType, validationLevel, srcObject, location, msgCode, (const XGL_CHAR *) pMsg, pTrav->pUserData);
Tobin Ehlis62086412014-11-19 16:19:28 -070052 pTrav = pTrav->pNext;
53 }
54 }
55 else {
56 switch (msgType) {
57 case XGL_DBG_MSG_ERROR:
58 printf("{%s}ERROR : %s\n", pLayerPrefix, pMsg);
59 break;
60 case XGL_DBG_MSG_WARNING:
61 printf("{%s}WARN : %s\n", pLayerPrefix, pMsg);
62 break;
63 case XGL_DBG_MSG_PERF_WARNING:
64 printf("{%s}PERF_WARN : %s\n", pLayerPrefix, pMsg);
65 break;
66 default:
67 printf("{%s}INFO : %s\n", pLayerPrefix, pMsg);
68 break;
69 }
70 }
71}
Tobin Ehlis791a49c2014-11-10 12:29:12 -070072/*
73 * Data Structure overview
74 * There are 3 global Linked-Lists (LLs)
75 * pGlobalCBHead points to head of Command Buffer (CB) LL
76 * Off of each node in this LL there is a separate LL of
77 * memory objects that are referenced by this CB
78 * pGlobalMemObjHead points to head of Memory Object LL
79 * Off of each node in this LL there are 2 separate LL
80 * One is a list of all CBs referencing this mem obj
81 * Two is a list of all XGL Objects that are bound to this memory
82 * pGlobalObjHead point to head of XGL Objects w/ bound mem LL
83 * Each node of this LL contains a ptr to global Mem Obj node for bound mem
84 *
85 * The "Global" nodes are for the main LLs
86 * The "mini" nodes are for ancillary LLs that are pointed to from global nodes
87 *
88 * Algorithm overview
89 * These are the primary events that should happen related to different objects
90 * 1. Command buffers
91 * CREATION - Add node to global LL
92 * CMD BIND - If mem associated, add mem reference to mini LL
93 * DESTROY - Remove from global LL, decrement (and report) mem references
94 * 2. Mem Objects
95 * CREATION - Add node to global LL
96 * OBJ BIND - Add obj node to mini LL for that mem node
97 * CMB BIND - If mem-related add CB node to mini LL for that mem node
98 * DESTROY - Flag as errors any remaining refs and Remove from global LL
99 * 3. Generic Objects
100 * MEM BIND - DESTROY any previous binding, Add global obj node w/ ref to global mem obj node, Add obj node to mini LL for that mem node
101 * DESTROY - If mem bound, remove reference from mini LL for that mem Node, remove global obj node
102 */
103// TODO : Is there a way to track when Cmd Buffer finishes & remove mem references at that point?
104// TODO : Could potentially store a list of freed mem allocs to flag when they're incorrectly used
105
106// Generic data struct for various "mini" Linked-Lists
107// This just wraps some type of XGL OBJ and a pNext ptr
108// Used for xgl obj, cmd buffer, and mem obj wrapping
109typedef struct _MINI_NODE {
110 struct _MINI_NODE* pNext;
111 union { // different objects that can be wrapped
112 XGL_OBJECT object;
113 XGL_GPU_MEMORY mem;
114 XGL_CMD_BUFFER cmdBuffer;
115 XGL_BASE_OBJECT data; // for generic handling of data
116 };
117} MINI_NODE;
118
119struct GLOBAL_MEM_OBJ_NODE;
120
121// Store a single LL of command buffers
122typedef struct _GLOBAL_CB_NODE {
123 struct _GLOBAL_CB_NODE* pNextGlobalCBNode;
124 MINI_NODE* pMemObjList; // LL of Mem objs referenced by this CB
125 XGL_CMD_BUFFER cmdBuffer;
126 XGL_FENCE fence; // fence tracking this cmd buffer
127} GLOBAL_CB_NODE;
128
129// Data struct for tracking memory object
130typedef struct _GLOBAL_MEM_OBJ_NODE {
131 struct _GLOBAL_MEM_OBJ_NODE* pNextGlobalNode; // Ptr to next mem obj in global list of all objs
132 MINI_NODE* pObjBindings; // Ptr to list of objects bound to this memory
133 MINI_NODE* pCmdBufferBindings; // Ptr to list of cmd buffers that this mem object references
134 XGL_UINT refCount; // Count of references (obj bindings or CB use)
135 XGL_GPU_MEMORY mem;
136 XGL_MEMORY_ALLOC_INFO allocInfo;
137} GLOBAL_MEM_OBJ_NODE;
138
139typedef struct _GLOBAL_OBJECT_NODE {
140 struct _GLOBAL_OBJECT_NODE* pNext;
141 GLOBAL_MEM_OBJ_NODE* pMemNode;
142 XGL_OBJECT object;
143} GLOBAL_OBJECT_NODE;
144
145static GLOBAL_CB_NODE* pGlobalCBHead = NULL;
146static GLOBAL_MEM_OBJ_NODE* pGlobalMemObjHead = NULL;
147static GLOBAL_OBJECT_NODE* pGlobalObjectHead = NULL;
148static XGL_DEVICE globalDevice = NULL;
Tobin Ehlis62086412014-11-19 16:19:28 -0700149static uint64_t numCBNodes = 0;
150static uint64_t numMemObjNodes = 0;
151static uint64_t numObjectNodes = 0;
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700152// Check list for data and if it's not included insert new node
153// into HEAD of list pointed to by pHEAD & update pHEAD
Tobin Ehlis62086412014-11-19 16:19:28 -0700154// Increment 'insert' if new node was inserted
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700155// return XGL_SUCCESS if no errors occur
156static XGL_RESULT insertMiniNode(MINI_NODE** pHEAD, const XGL_BASE_OBJECT data, XGL_UINT* insert)
157{
158 MINI_NODE* pTrav = *pHEAD;
159 while (pTrav && (pTrav->data != data)) {
160 pTrav = pTrav->pNext;
161 }
162 if (!pTrav) { // Add node to front of LL
163 pTrav = (MINI_NODE*)malloc(sizeof(MINI_NODE));
164 if (!pTrav)
165 return XGL_ERROR_OUT_OF_MEMORY;
166 memset(pTrav, 0, sizeof(MINI_NODE));
167 if (*pHEAD)
168 pTrav->pNext = *pHEAD;
169 *pHEAD = pTrav;
170 *insert += 1;
171 //pMemTrav->refCount++;
Tobin Ehlis62086412014-11-19 16:19:28 -0700172 //sprintf(str, "MEM INFO : Incremented refCount for mem obj %p to %u", (void*)mem, pMemTrav->refCount);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700173 }
174 if (pTrav->data) { // This is just FYI
175 assert(data == pTrav->data);
Tobin Ehlis62086412014-11-19 16:19:28 -0700176 char str[1024];
177 sprintf(str, "Data %p is already in data LL w/ HEAD at %p", data, *pHEAD);
178 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, data, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700179 }
180 pTrav->data = data;
181 return XGL_SUCCESS;
182}
183
184// Add new CB node for this cb at end of global CB LL
185static void insertGlobalCB(const XGL_CMD_BUFFER cb)
186{
187 GLOBAL_CB_NODE* pTrav = pGlobalCBHead;
188 if (!pTrav) {
189 pTrav = (GLOBAL_CB_NODE*)malloc(sizeof(GLOBAL_CB_NODE));
190 pGlobalCBHead = pTrav;
191 }
192 else {
193 while (NULL != pTrav->pNextGlobalCBNode)
194 pTrav = pTrav->pNextGlobalCBNode;
195 pTrav->pNextGlobalCBNode = (GLOBAL_CB_NODE*)malloc(sizeof(GLOBAL_CB_NODE));
196 pTrav = pTrav->pNextGlobalCBNode;
197 }
Tobin Ehlis62086412014-11-19 16:19:28 -0700198 if (!pTrav) {
199 char str[1024];
200 sprintf(str, "Malloc failed to alloc node for Cmd Buffer %p", (void*)cb);
201 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_OUT_OF_MEMORY_ERROR, "MEM", str);
202 }
203 else {
204 numCBNodes++;
205 memset(pTrav, 0, sizeof(GLOBAL_CB_NODE));
206 pTrav->cmdBuffer = cb;
207 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700208}
209
210// Return ptr to node in global LL containing cb, or NULL if not found
211static GLOBAL_CB_NODE* getGlobalCBNode(const XGL_CMD_BUFFER cb)
212{
213 GLOBAL_CB_NODE* pTrav = pGlobalCBHead;
214 while (pTrav && (pTrav->cmdBuffer != cb))
215 pTrav = pTrav->pNextGlobalCBNode;
216 return pTrav;
217}
218// Set fence for given cb in global cb node
219static XGL_BOOL setCBFence(const XGL_CMD_BUFFER cb, const XGL_FENCE fence)
220{
221 GLOBAL_CB_NODE* pTrav = getGlobalCBNode(cb);
222 if (!pTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700223 char str[1024];
224 sprintf(str, "Unable to find node for CB %p in order to set fence to %p", (void*)cb, (void*)fence);
225 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700226 return XGL_FALSE;
227 }
228 pTrav->fence = fence;
229 return XGL_TRUE;
230}
231
232static XGL_BOOL validateCBMemRef(const XGL_CMD_BUFFER cb, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
233{
234 GLOBAL_CB_NODE* pTrav = getGlobalCBNode(cb);
235 if (!pTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700236 char str[1024];
237 sprintf(str, "Unable to find node for CB %p in order to check memory references", (void*)cb);
238 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700239 return XGL_FALSE;
240 }
241 // Validate that all actual references are accounted for in pMemRefs
242 MINI_NODE* pMemNode = pTrav->pMemObjList;
243 uint32_t i;
244 uint8_t found = 0;
245 uint64_t foundCount = 0;
246 while (pMemNode) {
247 // TODO : Improve this algorithm
248 for (i = 0; i < memRefCount; i++) {
249 if (pMemNode->mem == pMemRefs[i].mem) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700250 char str[1024];
251 sprintf(str, "Found Mem Obj %p binding to CB %p", pMemNode->mem, cb);
252 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700253 found = 1;
254 foundCount++;
Tobin Ehlisa747e682014-11-25 14:47:20 -0700255 break;
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700256 }
257 }
258 if (!found) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700259 char str[1024];
260 sprintf(str, "Memory reference list for Command Buffer %p is missing ref to mem obj %p", cb, pMemNode->mem);
261 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_CB_MISSING_MEM_REF, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700262 return XGL_FALSE;
263 }
264 found = 0;
265 pMemNode = pMemNode->pNext;
266 }
Tobin Ehlis62086412014-11-19 16:19:28 -0700267 char str[1024];
268 sprintf(str, "Verified all %lu memory dependencies for CB %p are included in pMemRefs list", foundCount, cb);
269 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700270 // TODO : Could report mem refs in pMemRefs that AREN'T in mem LL, that would be primarily informational
271 // Currently just noting that there is a difference
Tobin Ehlis62086412014-11-19 16:19:28 -0700272 if (foundCount != memRefCount) {
273 sprintf(str, "Note that %u mem refs included in pMemRefs list, but only %lu appear to be required", memRefCount, foundCount);
274 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
275 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700276 return XGL_TRUE;
277}
278
279static void insertGlobalMemObj(const XGL_GPU_MEMORY mem, const XGL_MEMORY_ALLOC_INFO* pAllocInfo)
280{
281 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
282 if (!pTrav) {
283 pTrav = (GLOBAL_MEM_OBJ_NODE*)malloc(sizeof(GLOBAL_MEM_OBJ_NODE));
284 pGlobalMemObjHead = pTrav;
285 }
286 else {
287 while (NULL != pTrav->pNextGlobalNode)
288 pTrav = pTrav->pNextGlobalNode;
289 pTrav->pNextGlobalNode = (GLOBAL_MEM_OBJ_NODE*)malloc(sizeof(GLOBAL_MEM_OBJ_NODE));
290 pTrav = pTrav->pNextGlobalNode;
291 }
Tobin Ehlis62086412014-11-19 16:19:28 -0700292 if (!pTrav) {
293 char str[1024];
294 sprintf(str, "Malloc failed to alloc node for Mem Object %p", (void*)mem);
295 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_OUT_OF_MEMORY_ERROR, "MEM", str);
296 }
297 else {
298 numMemObjNodes++;
299 memset(pTrav, 0, sizeof(GLOBAL_MEM_OBJ_NODE));
300 if (pAllocInfo) // MEM alloc created by xglWsiX11CreatePresentableImage() doesn't have alloc info struct
301 memcpy(&pTrav->allocInfo, pAllocInfo, sizeof(XGL_MEMORY_ALLOC_INFO));
302 pTrav->mem = mem;
303 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700304}
305
306// Return ptr to node in global LL containing mem, or NULL if not found
307static GLOBAL_MEM_OBJ_NODE* getGlobalMemNode(const XGL_GPU_MEMORY mem)
308{
309 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
310 while (pTrav && (pTrav->mem != mem))
311 pTrav = pTrav->pNextGlobalNode;
312 return pTrav;
313}
314
315// Find Global CB Node and add mem binding to mini LL
316// Find Global Mem Obj Node and add CB binding to mini LL
317static XGL_BOOL updateCBBinding(const XGL_CMD_BUFFER cb, const XGL_GPU_MEMORY mem)
318{
319 // First update CB binding in MemObj mini CB list
320 GLOBAL_MEM_OBJ_NODE* pMemTrav = getGlobalMemNode(mem);
321 if (!pMemTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700322 char str[1024];
323 sprintf(str, "Trying to bind mem obj %p to CB %p but no Node for that mem obj.\n Was it correctly allocated? Did it already get freed?", mem, cb);
324 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700325 return XGL_FALSE;
326 }
327
328 XGL_RESULT result = insertMiniNode(&pMemTrav->pCmdBufferBindings, cb, &pMemTrav->refCount);
329 if (XGL_SUCCESS != result)
330 return result;
331
332 // Now update Global CB's Mini Mem binding list
333 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
334 if (!pCBTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700335 char str[1024];
336 sprintf(str, "Trying to bind mem obj %p to CB %p but no Node for that CB. Was it CB incorrectly destroyed?", mem, cb);
337 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700338 return XGL_FALSE;
339 }
340 XGL_UINT dontCare;
341 result = insertMiniNode(&pCBTrav->pMemObjList, mem, &dontCare);
342 if (XGL_SUCCESS != result)
343 return result;
344
345 return XGL_TRUE;
346}
347// Clear the CB Binding for mem
348static void clearCBBinding(const XGL_CMD_BUFFER cb, const XGL_GPU_MEMORY mem)
349{
350 GLOBAL_MEM_OBJ_NODE* pTrav = getGlobalMemNode(mem);
351 MINI_NODE* pMiniCB = pTrav->pCmdBufferBindings;
352 MINI_NODE* pPrev = pMiniCB;
353 while (pMiniCB && (cb != pMiniCB->cmdBuffer)) {
354 pPrev = pMiniCB;
355 pMiniCB = pMiniCB->pNext;
356 }
357 if (!pMiniCB) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700358 char str[1024];
359 sprintf(str, "Trying to clear CB binding but CB %p not in binding list for mem obj %p", cb, mem);
360 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700361 }
362 else { // remove node from list & decrement refCount
363 pPrev->pNext = pMiniCB->pNext;
364 if (pMiniCB == pTrav->pCmdBufferBindings)
365 pTrav->pCmdBufferBindings = NULL;
366 free(pMiniCB);
367 pTrav->refCount--;
368 }
369}
370// Free bindings related to CB
371static XGL_BOOL freeCBBindings(const XGL_CMD_BUFFER cb)
372{
373 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
374 if (!pCBTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700375 char str[1024];
376 sprintf(str, "Unable to find global CB node %p for deletion", cb);
377 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700378 return XGL_FALSE;
379 }
380 MINI_NODE* pMemTrav = pCBTrav->pMemObjList;
381 MINI_NODE* pDeleteMe = NULL;
382 // We traverse LL in order and free nodes as they're cleared
383 while (pMemTrav) {
384 pDeleteMe = pMemTrav;
385 if (pMemTrav->mem)
386 clearCBBinding(cb, pMemTrav->mem);
387 pMemTrav = pMemTrav->pNext;
388 free(pDeleteMe);
389 }
390 pCBTrav->pMemObjList = NULL;
391 return XGL_TRUE;
392}
393// Delete Global CB Node from list along with all of it's mini mem obj node
394// and also clear Global mem references to CB
395// TODO : When should this be called? There's no Destroy of CBs that I see
396static XGL_BOOL deleteGlobalCBNode(const XGL_CMD_BUFFER cb)
397{
398 if (XGL_FALSE == freeCBBindings(cb))
399 return XGL_FALSE;
400 // Delete the Global CB node
401 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
402 pCBTrav = pGlobalCBHead;
403 GLOBAL_CB_NODE* pPrev = pCBTrav;
404 while (pCBTrav && (cb != pCBTrav->cmdBuffer)) {
405 pPrev = pCBTrav;
406 pCBTrav = pCBTrav->pNextGlobalCBNode;
407 }
408 assert(cb); // We found node at start of function so it should still be here
409 pPrev->pNextGlobalCBNode = pCBTrav->pNextGlobalCBNode;
410 if (pCBTrav == pGlobalCBHead)
411 pGlobalCBHead = pCBTrav->pNextGlobalCBNode;
412 free(pCBTrav);
413 return XGL_TRUE;
414}
415// Delete the entire CB list
416static XGL_BOOL deleteGlobalCBList()
417{
418 XGL_BOOL result = XGL_TRUE;
419 GLOBAL_CB_NODE* pCBTrav = pGlobalCBHead;
420 while (pCBTrav) {
Tobin Ehlisa747e682014-11-25 14:47:20 -0700421 XGL_CMD_BUFFER cbToDelete = pCBTrav->cmdBuffer;
422 pCBTrav = pCBTrav->pNextGlobalCBNode;
423 XGL_BOOL tmpResult = deleteGlobalCBNode(cbToDelete);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700424 // If any result is FALSE, final result should be FALSE
425 if ((XGL_FALSE == tmpResult) || (XGL_FALSE == result))
426 result = XGL_FALSE;
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700427 }
428 return result;
429}
430
431// For given MemObj node, report Obj & CB bindings
432static void reportMemReferences(const GLOBAL_MEM_OBJ_NODE* pMemObjTrav)
433{
434 XGL_UINT refCount = 0; // Count found references
435 MINI_NODE* pObjTrav = pMemObjTrav->pObjBindings;
436 MINI_NODE* pCBTrav = pMemObjTrav->pCmdBufferBindings;
437 while (pCBTrav) {
438 refCount++;
Tobin Ehlis62086412014-11-19 16:19:28 -0700439 char str[1024];
440 sprintf(str, "Command Buffer %p has reference to mem obj %p", pCBTrav->cmdBuffer, pMemObjTrav->mem);
441 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCBTrav->cmdBuffer, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700442 pCBTrav = pCBTrav->pNext;
443 }
444 while (pObjTrav) {
445 refCount++;
Tobin Ehlis62086412014-11-19 16:19:28 -0700446 char str[1024];
447 sprintf(str, "XGL Object %p has reference to mem obj %p", pObjTrav->object, pMemObjTrav->mem);
448 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pObjTrav->object, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700449 pObjTrav = pObjTrav->pNext;
450 }
451 if (refCount != pMemObjTrav->refCount) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700452 char str[1024];
453 sprintf(str, "Refcount of %u for Mem Obj %p does't match reported refs of %u", pMemObjTrav->refCount, pMemObjTrav->mem, refCount);
454 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pObjTrav->object, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700455 }
456}
457
458static void deleteGlobalMemNode(XGL_GPU_MEMORY mem)
459{
460 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
461 GLOBAL_MEM_OBJ_NODE* pPrev = pTrav;
462 while (pTrav && (pTrav->mem != mem)) {
463 pPrev = pTrav;
464 pTrav = pTrav->pNextGlobalNode;
465 }
466 if (pTrav) {
467 pPrev->pNextGlobalNode = pTrav->pNextGlobalNode;
468 if (pGlobalMemObjHead == pTrav)
469 pGlobalMemObjHead = pTrav->pNextGlobalNode;
470 free(pTrav);
471 }
472 else {
Tobin Ehlis62086412014-11-19 16:19:28 -0700473 char str[1024];
474 sprintf(str, "Could not find global mem obj node for %p to delete!", mem);
475 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700476 }
477}
478// Check if fence for given CB is completed
479static XGL_BOOL checkCBCompleted(const XGL_CMD_BUFFER cb)
480{
481 GLOBAL_CB_NODE* pCBTrav = getGlobalCBNode(cb);
482 if (!pCBTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700483 char str[1024];
484 sprintf(str, "Unable to find global CB node %p to check for completion", cb);
485 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_INVALID_CB, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700486 return XGL_FALSE;
487 }
488 if (!pCBTrav->fence) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700489 char str[1024];
490 sprintf(str, "No fence found for CB %p to check for completion", cb);
491 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_CB_MISSING_FENCE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700492 return XGL_FALSE;
493 }
494 if (XGL_SUCCESS != nextTable.GetFenceStatus(pCBTrav->fence)) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700495 char str[1024];
496 sprintf(str, "Fence %p for CB %p has not completed", pCBTrav->fence, cb);
497 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, cb, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700498 return XGL_FALSE;
499 }
500 return XGL_TRUE;
501}
502
503static XGL_BOOL freeMemNode(XGL_GPU_MEMORY mem)
504{
505 XGL_BOOL result = XGL_TRUE;
506 // Parse global list to find node w/ mem
507 GLOBAL_MEM_OBJ_NODE* pTrav = getGlobalMemNode(mem);
508 if (!pTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700509 char str[1024];
510 sprintf(str, "Couldn't find mem node object for %p\n Was %p never allocated or previously freed?", (void*)mem, (void*)mem);
511 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700512 return XGL_FALSE;
513 }
514 else {
515 // First clear any CB bindings for completed CBs
516 // TODO : Is there a better place to do this?
517 MINI_NODE* pMiniCB = pTrav->pCmdBufferBindings;
518 while (pMiniCB) {
519 XGL_CMD_BUFFER curCB = pMiniCB->cmdBuffer;
520 pMiniCB = pMiniCB->pNext;
521 if (XGL_TRUE == checkCBCompleted(curCB)) {
522 freeCBBindings(curCB);
523 }
524 }
525 // Now verify that no references to this mem obj remain
526 if (0 != pTrav->refCount) {
527 // If references remain, report the error and can search down CB LL to find references
528 result = XGL_FALSE;
Tobin Ehlis62086412014-11-19 16:19:28 -0700529 char str[1024];
530 sprintf(str, "Freeing mem obj %p while it still has references", (void*)mem);
531 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_FREED_MEM_REF, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700532 reportMemReferences(pTrav);
533 }
534 // Delete global node
535 deleteGlobalMemNode(mem);
536 }
537 return result;
538}
539
540// Return object node for 'object' or return NULL if no node exists
541static GLOBAL_OBJECT_NODE* getGlobalObjectNode(const XGL_OBJECT object)
542{
543 GLOBAL_OBJECT_NODE* pTrav = pGlobalObjectHead;
544 while (pTrav && (object != pTrav->object)) {
545 pTrav = pTrav->pNext;
546 }
547 return pTrav;
548}
549
550static GLOBAL_OBJECT_NODE* insertGlobalObjectNode(XGL_OBJECT object)
551{
552 GLOBAL_OBJECT_NODE* pTrav = pGlobalObjectHead;
553 if (!pTrav) {
554 pTrav = (GLOBAL_OBJECT_NODE*)malloc(sizeof(GLOBAL_OBJECT_NODE));
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700555 memset(pTrav, 0, sizeof(GLOBAL_OBJECT_NODE));
556 pGlobalObjectHead = pTrav;
557 }
558 else {
559 GLOBAL_OBJECT_NODE* pPrev = pTrav;
560 while (pTrav) {
561 pPrev = pTrav;
562 pTrav = pTrav->pNext;
563 }
564 pTrav = (GLOBAL_OBJECT_NODE*)malloc(sizeof(GLOBAL_OBJECT_NODE));
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700565 memset(pTrav, 0, sizeof(GLOBAL_OBJECT_NODE));
566 pPrev->pNext = pTrav;
567 }
Tobin Ehlis62086412014-11-19 16:19:28 -0700568 if (!pTrav) {
569 char str[1024];
570 sprintf(str, "Malloc failed to alloc node for XGL Object %p", (void*)object);
571 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_OUT_OF_MEMORY_ERROR, "MEM", str);
572 return NULL;
573 }
574 else {
575 numObjectNodes++;
576 pTrav->object = object;
577 return pTrav;
578 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700579}
580
581// Remove object binding performs 3 tasks:
582// 1. Remove object node from Global Mem Obj mini LL of obj bindings & free it
583// 2. Decrement refCount for Global Mem Obj
584// 3. Clear Global Mem Obj ptr from Global Object Node
585static XGL_BOOL clearObjectBinding(XGL_OBJECT object)
586{
587 GLOBAL_OBJECT_NODE* pGlobalObjTrav = getGlobalObjectNode(object);
588 if (!pGlobalObjTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700589 char str[1024];
590 sprintf(str, "Attempting to clear mem binding for object %p", object);
591 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700592 return XGL_FALSE;
593 }
594 if (!pGlobalObjTrav->pMemNode) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700595 char str[1024];
596 sprintf(str, "Attempting to clear mem binding on obj %p but it has no binding.", (void*)object);
597 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_MEM_OBJ_CLEAR_EMPTY_BINDINGS, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700598 return XGL_FALSE;
599 }
600 MINI_NODE* pObjTrav = pGlobalObjTrav->pMemNode->pObjBindings;
601 MINI_NODE* pPrevObj = pObjTrav;
602 while (pObjTrav) {
603 if (object == pObjTrav->object) {
604 pPrevObj->pNext = pObjTrav->pNext;
605 // check if HEAD needs to be updated
606 if (pGlobalObjTrav->pMemNode->pObjBindings == pObjTrav)
607 pGlobalObjTrav->pMemNode->pObjBindings = pObjTrav->pNext;
608 free(pObjTrav);
609 pGlobalObjTrav->pMemNode->refCount--;
610 pGlobalObjTrav->pMemNode = NULL;
611 return XGL_TRUE;
612 }
613 pPrevObj = pObjTrav;
614 pObjTrav = pObjTrav->pNext;
615 }
Tobin Ehlis62086412014-11-19 16:19:28 -0700616 char str[1024];
617 sprintf(str, "While trying to clear mem binding for object %p, unable to find that object referenced by mem obj %p", object, pGlobalObjTrav->pMemNode->mem);
618 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700619 return XGL_FALSE;
620}
621
622// For NULL mem case, clear any previous binding Else...
623// Make sure given object is in global object LL
Tobin Ehlis62086412014-11-19 16:19:28 -0700624// IF a previous binding existed, clear it
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700625// Add link from global object node to global memory node
626// Add mini-object node & reference off of global obj node
627// Return XGL_TRUE if addition is successful, XGL_FALSE otherwise
628static XGL_BOOL updateObjectBinding(XGL_OBJECT object, XGL_GPU_MEMORY mem)
629{
630 // Handle NULL case separately, just clear previous binding & decrement reference
631 if (mem == XGL_NULL_HANDLE) {
632 clearObjectBinding(object);
633 return XGL_TRUE;
634 }
635 // Find obj node or add it if we don't have one
636 GLOBAL_OBJECT_NODE* pGlobalObjTrav = getGlobalObjectNode(object);
637 if (!pGlobalObjTrav)
638 pGlobalObjTrav = insertGlobalObjectNode(object);
639
640 // non-null case so should have real mem obj
641 GLOBAL_MEM_OBJ_NODE* pTrav = getGlobalMemNode(mem);
642 if (!pTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700643 char str[1024];
644 sprintf(str, "While trying to bind mem for obj %p, couldn't find node for mem obj %p", (void*)object, (void*)mem);
645 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_INVALID_MEM_OBJ, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700646 return XGL_FALSE;
647 }
648 XGL_RESULT result = insertMiniNode(&pTrav->pObjBindings, object, &pTrav->refCount);
649 if (XGL_SUCCESS != result)
650 return result;
651
Tobin Ehlis62086412014-11-19 16:19:28 -0700652 if (pGlobalObjTrav->pMemNode) {
653 clearObjectBinding(object); // Need to clear the previous object binding before setting new binding
654 char str[1024];
655 sprintf(str, "Updating memory binding for object %p from mem obj %p to %p", object, pGlobalObjTrav->pMemNode->mem, mem);
656 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_NONE, "MEM", str);
657 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700658 pGlobalObjTrav->pMemNode = pTrav;
659 return XGL_TRUE;
660}
661// Print details of global Obj tracking list
662static void printObjList()
663{
664 GLOBAL_OBJECT_NODE* pGlobalObjTrav = pGlobalObjectHead;
665 if (!pGlobalObjTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700666 char str[1024];
667 sprintf(str, "Global Object list is empty :(\n");
668 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700669 }
670 else {
Tobin Ehlis62086412014-11-19 16:19:28 -0700671 char str[1024];
672 sprintf(str, "Details of Global Object list w/ HEAD at %p", (void*)pGlobalObjTrav);
673 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700674 while (pGlobalObjTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700675 sprintf(str, " GlobObjNode %p has object %p, pNext %p, pMemNode %p", pGlobalObjTrav, pGlobalObjTrav->object, pGlobalObjTrav->pNext, pGlobalObjTrav->pMemNode);
676 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pGlobalObjTrav->object, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700677 pGlobalObjTrav = pGlobalObjTrav->pNext;
678 }
679 }
680}
681// For given Object, get 'mem' obj that it's bound to or NULL if no binding
682static XGL_GPU_MEMORY getMemBindingFromObject(const XGL_OBJECT object)
683{
684 XGL_GPU_MEMORY mem = NULL;
685 GLOBAL_OBJECT_NODE* pObjNode = getGlobalObjectNode(object);
686 if (pObjNode) {
687 if (pObjNode->pMemNode) {
688 mem = pObjNode->pMemNode->mem;
689 }
690 else {
Tobin Ehlis62086412014-11-19 16:19:28 -0700691 char str[1024];
692 sprintf(str, "Trying to get mem binding for object %p but object has no mem binding", (void*)object);
693 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_MISSING_MEM_BINDINGS, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700694 printObjList();
695 }
696 }
697 else {
Tobin Ehlis62086412014-11-19 16:19:28 -0700698 char str[1024];
699 sprintf(str, "Trying to get mem binding for object %p but no such object in global list", (void*)object);
700 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_INVALID_OBJECT, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700701 printObjList();
702 }
703 return mem;
704}
705// Print details of global Mem Obj list
706static void printMemList()
707{
708 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
Tobin Ehlis62086412014-11-19 16:19:28 -0700709 // Just printing each msg individually for now, may want to package these into single large print
710 char str[1024];
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700711 if (!pTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700712 sprintf(str, "MEM INFO : Global Memory Object list is empty :(\n");
713 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700714 }
715 else {
Tobin Ehlis62086412014-11-19 16:19:28 -0700716 sprintf(str, "MEM INFO : Details of Global Memory Object list w/ HEAD at %p", (void*)pTrav);
717 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700718 while (pTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700719 sprintf(str, " ===MemObj Node at %p===", (void*)pTrav);
720 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
721 sprintf(str, " Mem object: %p", (void*)pTrav->mem);
722 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
723 sprintf(str, " Ref Count: %u", pTrav->refCount);
724 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
725 sprintf(str, " pNext Mem Obj Node: %p", (void*)pTrav->pNextGlobalNode);
726 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
727 if (0 != pTrav->allocInfo.allocationSize)
728 sprintf(str, " Mem Alloc info:\n%s", xgl_print_xgl_memory_alloc_info(&pTrav->allocInfo, "{MEM}INFO : "));
729 else
730 sprintf(str, " Mem Alloc info is NULL (alloc done by xglWsiX11CreatePresentableImage())");
731 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700732 MINI_NODE* pObjTrav = pTrav->pObjBindings;
Tobin Ehlis62086412014-11-19 16:19:28 -0700733 if (!pObjTrav) {
734 sprintf(str, " No XGL Object bindings");
735 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
736 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700737 else {
Tobin Ehlis62086412014-11-19 16:19:28 -0700738 sprintf(str, " XGL OBJECT Binding list w/ HEAD at %p:", pObjTrav);
739 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700740 while (pObjTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700741 sprintf(str, " OBJ_NODE(%p): XGL OBJECT %p, pNext %p", pObjTrav, pObjTrav->object, pObjTrav->pNext);
742 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700743 pObjTrav = pObjTrav->pNext;
744 }
745 }
746 MINI_NODE* pCBTrav = pTrav->pCmdBufferBindings;
Tobin Ehlis62086412014-11-19 16:19:28 -0700747 if (!pCBTrav) {
748 sprintf(str, " No Command Buffer bindings");
749 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
750 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700751 else {
Tobin Ehlis62086412014-11-19 16:19:28 -0700752 sprintf(str, " XGL Command Buffer (CB) binding list w/ HEAD at %p:", pCBTrav);
753 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700754 while (pCBTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700755 sprintf(str, " CB_NODE(%p): XGL CB %p, pNext %p", pCBTrav, pCBTrav->cmdBuffer, pCBTrav->pNext);
756 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700757 pCBTrav = pCBTrav->pNext;
758 }
759 }
760 pTrav = pTrav->pNextGlobalNode;
761 }
762 }
763}
764
765static void printGlobalCB()
766{
Tobin Ehlis62086412014-11-19 16:19:28 -0700767 char str[1024] = {0};
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700768 GLOBAL_CB_NODE* pTrav = pGlobalCBHead;
769 if (!pTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700770 sprintf(str, "Global Command Buffer (CB) list is empty :(\n");
771 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700772 }
773 else {
Tobin Ehlis62086412014-11-19 16:19:28 -0700774 sprintf(str, "Details of Global CB list w/ HEAD at %p:", (void*)pTrav);
775 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700776 while (pTrav) {
Tobin Ehlisa747e682014-11-25 14:47:20 -0700777 sprintf(str, " Global CB Node (%p) w/ pNextGlobalCBNode (%p) has CB %p, fence %p, and pMemObjList %p", (void*)pTrav, (void*)pTrav->pNextGlobalCBNode, (void*)pTrav->cmdBuffer, (void*)pTrav->fence, (void*)pTrav->pMemObjList);
Tobin Ehlis62086412014-11-19 16:19:28 -0700778 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700779 MINI_NODE* pMemObjTrav = pTrav->pMemObjList;
780 while (pMemObjTrav) {
Tobin Ehlis62086412014-11-19 16:19:28 -0700781 sprintf(str, " MEM_NODE(%p): Mem obj %p, pNext %p", (void*)pMemObjTrav, (void*)pMemObjTrav->mem, (void*)pMemObjTrav->pNext);
782 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, NULL, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -0700783 pMemObjTrav = pMemObjTrav->pNext;
784 }
785 pTrav = pTrav->pNextGlobalCBNode;
786 }
787 }
788}
789
790static XGL_FENCE createLocalFence()
791{
792 XGL_FENCE_CREATE_INFO fci;
793 fci.sType = XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO;
794 fci.pNext = NULL;
795 fci.flags = 0;
796 XGL_FENCE fence;
797 nextTable.CreateFence(globalDevice, &fci, &fence);
798 return fence;
799}
800
801static void initLayerTable()
802{
803 GetProcAddrType fpNextGPA;
804 fpNextGPA = pCurObj->pGPA;
805 assert(fpNextGPA);
806
807 GetProcAddrType fpGetProcAddr = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetProcAddr");
808 nextTable.GetProcAddr = fpGetProcAddr;
809 InitAndEnumerateGpusType fpInitAndEnumerateGpus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglInitAndEnumerateGpus");
810 nextTable.InitAndEnumerateGpus = fpInitAndEnumerateGpus;
811 GetGpuInfoType fpGetGpuInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetGpuInfo");
812 nextTable.GetGpuInfo = fpGetGpuInfo;
813 CreateDeviceType fpCreateDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDevice");
814 nextTable.CreateDevice = fpCreateDevice;
815 DestroyDeviceType fpDestroyDevice = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyDevice");
816 nextTable.DestroyDevice = fpDestroyDevice;
817 GetExtensionSupportType fpGetExtensionSupport = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetExtensionSupport");
818 nextTable.GetExtensionSupport = fpGetExtensionSupport;
819 EnumerateLayersType fpEnumerateLayers = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEnumerateLayers");
820 nextTable.EnumerateLayers = fpEnumerateLayers;
821 GetDeviceQueueType fpGetDeviceQueue = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetDeviceQueue");
822 nextTable.GetDeviceQueue = fpGetDeviceQueue;
823 QueueSubmitType fpQueueSubmit = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSubmit");
824 nextTable.QueueSubmit = fpQueueSubmit;
825 QueueSetGlobalMemReferencesType fpQueueSetGlobalMemReferences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueSetGlobalMemReferences");
826 nextTable.QueueSetGlobalMemReferences = fpQueueSetGlobalMemReferences;
827 QueueWaitIdleType fpQueueWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglQueueWaitIdle");
828 nextTable.QueueWaitIdle = fpQueueWaitIdle;
829 DeviceWaitIdleType fpDeviceWaitIdle = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDeviceWaitIdle");
830 nextTable.DeviceWaitIdle = fpDeviceWaitIdle;
831 GetMemoryHeapCountType fpGetMemoryHeapCount = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapCount");
832 nextTable.GetMemoryHeapCount = fpGetMemoryHeapCount;
833 GetMemoryHeapInfoType fpGetMemoryHeapInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMemoryHeapInfo");
834 nextTable.GetMemoryHeapInfo = fpGetMemoryHeapInfo;
835 AllocMemoryType fpAllocMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAllocMemory");
836 nextTable.AllocMemory = fpAllocMemory;
837 FreeMemoryType fpFreeMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglFreeMemory");
838 nextTable.FreeMemory = fpFreeMemory;
839 SetMemoryPriorityType fpSetMemoryPriority = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetMemoryPriority");
840 nextTable.SetMemoryPriority = fpSetMemoryPriority;
841 MapMemoryType fpMapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglMapMemory");
842 nextTable.MapMemory = fpMapMemory;
843 UnmapMemoryType fpUnmapMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglUnmapMemory");
844 nextTable.UnmapMemory = fpUnmapMemory;
845 PinSystemMemoryType fpPinSystemMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglPinSystemMemory");
846 nextTable.PinSystemMemory = fpPinSystemMemory;
847 RemapVirtualMemoryPagesType fpRemapVirtualMemoryPages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglRemapVirtualMemoryPages");
848 nextTable.RemapVirtualMemoryPages = fpRemapVirtualMemoryPages;
849 GetMultiGpuCompatibilityType fpGetMultiGpuCompatibility = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetMultiGpuCompatibility");
850 nextTable.GetMultiGpuCompatibility = fpGetMultiGpuCompatibility;
851 OpenSharedMemoryType fpOpenSharedMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedMemory");
852 nextTable.OpenSharedMemory = fpOpenSharedMemory;
853 OpenSharedQueueSemaphoreType fpOpenSharedQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenSharedQueueSemaphore");
854 nextTable.OpenSharedQueueSemaphore = fpOpenSharedQueueSemaphore;
855 OpenPeerMemoryType fpOpenPeerMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerMemory");
856 nextTable.OpenPeerMemory = fpOpenPeerMemory;
857 OpenPeerImageType fpOpenPeerImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglOpenPeerImage");
858 nextTable.OpenPeerImage = fpOpenPeerImage;
859 DestroyObjectType fpDestroyObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDestroyObject");
860 nextTable.DestroyObject = fpDestroyObject;
861 GetObjectInfoType fpGetObjectInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetObjectInfo");
862 nextTable.GetObjectInfo = fpGetObjectInfo;
863 BindObjectMemoryType fpBindObjectMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBindObjectMemory");
864 nextTable.BindObjectMemory = fpBindObjectMemory;
865 CreateFenceType fpCreateFence = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateFence");
866 nextTable.CreateFence = fpCreateFence;
867 GetFenceStatusType fpGetFenceStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFenceStatus");
868 nextTable.GetFenceStatus = fpGetFenceStatus;
869 WaitForFencesType fpWaitForFences = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitForFences");
870 nextTable.WaitForFences = fpWaitForFences;
871 CreateQueueSemaphoreType fpCreateQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueueSemaphore");
872 nextTable.CreateQueueSemaphore = fpCreateQueueSemaphore;
873 SignalQueueSemaphoreType fpSignalQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSignalQueueSemaphore");
874 nextTable.SignalQueueSemaphore = fpSignalQueueSemaphore;
875 WaitQueueSemaphoreType fpWaitQueueSemaphore = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWaitQueueSemaphore");
876 nextTable.WaitQueueSemaphore = fpWaitQueueSemaphore;
877 CreateEventType fpCreateEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateEvent");
878 nextTable.CreateEvent = fpCreateEvent;
879 GetEventStatusType fpGetEventStatus = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetEventStatus");
880 nextTable.GetEventStatus = fpGetEventStatus;
881 SetEventType fpSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglSetEvent");
882 nextTable.SetEvent = fpSetEvent;
883 ResetEventType fpResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetEvent");
884 nextTable.ResetEvent = fpResetEvent;
885 CreateQueryPoolType fpCreateQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateQueryPool");
886 nextTable.CreateQueryPool = fpCreateQueryPool;
887 GetQueryPoolResultsType fpGetQueryPoolResults = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetQueryPoolResults");
888 nextTable.GetQueryPoolResults = fpGetQueryPoolResults;
889 GetFormatInfoType fpGetFormatInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetFormatInfo");
890 nextTable.GetFormatInfo = fpGetFormatInfo;
891 CreateImageType fpCreateImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImage");
892 nextTable.CreateImage = fpCreateImage;
893 GetImageSubresourceInfoType fpGetImageSubresourceInfo = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglGetImageSubresourceInfo");
894 nextTable.GetImageSubresourceInfo = fpGetImageSubresourceInfo;
895 CreateImageViewType fpCreateImageView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateImageView");
896 nextTable.CreateImageView = fpCreateImageView;
897 CreateColorAttachmentViewType fpCreateColorAttachmentView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorAttachmentView");
898 nextTable.CreateColorAttachmentView = fpCreateColorAttachmentView;
899 CreateDepthStencilViewType fpCreateDepthStencilView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilView");
900 nextTable.CreateDepthStencilView = fpCreateDepthStencilView;
901 CreateShaderType fpCreateShader = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateShader");
902 nextTable.CreateShader = fpCreateShader;
903 CreateGraphicsPipelineType fpCreateGraphicsPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateGraphicsPipeline");
904 nextTable.CreateGraphicsPipeline = fpCreateGraphicsPipeline;
905 CreateComputePipelineType fpCreateComputePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateComputePipeline");
906 nextTable.CreateComputePipeline = fpCreateComputePipeline;
907 StorePipelineType fpStorePipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglStorePipeline");
908 nextTable.StorePipeline = fpStorePipeline;
909 LoadPipelineType fpLoadPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglLoadPipeline");
910 nextTable.LoadPipeline = fpLoadPipeline;
911 CreatePipelineDeltaType fpCreatePipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreatePipelineDelta");
912 nextTable.CreatePipelineDelta = fpCreatePipelineDelta;
913 CreateSamplerType fpCreateSampler = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateSampler");
914 nextTable.CreateSampler = fpCreateSampler;
915 CreateDescriptorSetType fpCreateDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDescriptorSet");
916 nextTable.CreateDescriptorSet = fpCreateDescriptorSet;
917 BeginDescriptorSetUpdateType fpBeginDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginDescriptorSetUpdate");
918 nextTable.BeginDescriptorSetUpdate = fpBeginDescriptorSetUpdate;
919 EndDescriptorSetUpdateType fpEndDescriptorSetUpdate = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndDescriptorSetUpdate");
920 nextTable.EndDescriptorSetUpdate = fpEndDescriptorSetUpdate;
921 AttachSamplerDescriptorsType fpAttachSamplerDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachSamplerDescriptors");
922 nextTable.AttachSamplerDescriptors = fpAttachSamplerDescriptors;
923 AttachImageViewDescriptorsType fpAttachImageViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachImageViewDescriptors");
924 nextTable.AttachImageViewDescriptors = fpAttachImageViewDescriptors;
925 AttachMemoryViewDescriptorsType fpAttachMemoryViewDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachMemoryViewDescriptors");
926 nextTable.AttachMemoryViewDescriptors = fpAttachMemoryViewDescriptors;
927 AttachNestedDescriptorsType fpAttachNestedDescriptors = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglAttachNestedDescriptors");
928 nextTable.AttachNestedDescriptors = fpAttachNestedDescriptors;
929 ClearDescriptorSetSlotsType fpClearDescriptorSetSlots = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglClearDescriptorSetSlots");
930 nextTable.ClearDescriptorSetSlots = fpClearDescriptorSetSlots;
931 CreateViewportStateType fpCreateViewportState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateViewportState");
932 nextTable.CreateViewportState = fpCreateViewportState;
933 CreateRasterStateType fpCreateRasterState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateRasterState");
934 nextTable.CreateRasterState = fpCreateRasterState;
935 CreateMsaaStateType fpCreateMsaaState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateMsaaState");
936 nextTable.CreateMsaaState = fpCreateMsaaState;
937 CreateColorBlendStateType fpCreateColorBlendState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateColorBlendState");
938 nextTable.CreateColorBlendState = fpCreateColorBlendState;
939 CreateDepthStencilStateType fpCreateDepthStencilState = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateDepthStencilState");
940 nextTable.CreateDepthStencilState = fpCreateDepthStencilState;
941 CreateCommandBufferType fpCreateCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCreateCommandBuffer");
942 nextTable.CreateCommandBuffer = fpCreateCommandBuffer;
943 BeginCommandBufferType fpBeginCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglBeginCommandBuffer");
944 nextTable.BeginCommandBuffer = fpBeginCommandBuffer;
945 EndCommandBufferType fpEndCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglEndCommandBuffer");
946 nextTable.EndCommandBuffer = fpEndCommandBuffer;
947 ResetCommandBufferType fpResetCommandBuffer = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglResetCommandBuffer");
948 nextTable.ResetCommandBuffer = fpResetCommandBuffer;
949 CmdBindPipelineType fpCmdBindPipeline = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipeline");
950 nextTable.CmdBindPipeline = fpCmdBindPipeline;
951 CmdBindPipelineDeltaType fpCmdBindPipelineDelta = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindPipelineDelta");
952 nextTable.CmdBindPipelineDelta = fpCmdBindPipelineDelta;
953 CmdBindStateObjectType fpCmdBindStateObject = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindStateObject");
954 nextTable.CmdBindStateObject = fpCmdBindStateObject;
955 CmdBindDescriptorSetType fpCmdBindDescriptorSet = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDescriptorSet");
956 nextTable.CmdBindDescriptorSet = fpCmdBindDescriptorSet;
957 CmdBindDynamicMemoryViewType fpCmdBindDynamicMemoryView = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindDynamicMemoryView");
958 nextTable.CmdBindDynamicMemoryView = fpCmdBindDynamicMemoryView;
959 CmdBindIndexDataType fpCmdBindIndexData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindIndexData");
960 nextTable.CmdBindIndexData = fpCmdBindIndexData;
961 CmdBindAttachmentsType fpCmdBindAttachments = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBindAttachments");
962 nextTable.CmdBindAttachments = fpCmdBindAttachments;
963 CmdPrepareMemoryRegionsType fpCmdPrepareMemoryRegions = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareMemoryRegions");
964 nextTable.CmdPrepareMemoryRegions = fpCmdPrepareMemoryRegions;
965 CmdPrepareImagesType fpCmdPrepareImages = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdPrepareImages");
966 nextTable.CmdPrepareImages = fpCmdPrepareImages;
967 CmdDrawType fpCmdDraw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDraw");
968 nextTable.CmdDraw = fpCmdDraw;
969 CmdDrawIndexedType fpCmdDrawIndexed = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexed");
970 nextTable.CmdDrawIndexed = fpCmdDrawIndexed;
971 CmdDrawIndirectType fpCmdDrawIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndirect");
972 nextTable.CmdDrawIndirect = fpCmdDrawIndirect;
973 CmdDrawIndexedIndirectType fpCmdDrawIndexedIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDrawIndexedIndirect");
974 nextTable.CmdDrawIndexedIndirect = fpCmdDrawIndexedIndirect;
975 CmdDispatchType fpCmdDispatch = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatch");
976 nextTable.CmdDispatch = fpCmdDispatch;
977 CmdDispatchIndirectType fpCmdDispatchIndirect = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDispatchIndirect");
978 nextTable.CmdDispatchIndirect = fpCmdDispatchIndirect;
979 CmdCopyMemoryType fpCmdCopyMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemory");
980 nextTable.CmdCopyMemory = fpCmdCopyMemory;
981 CmdCopyImageType fpCmdCopyImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImage");
982 nextTable.CmdCopyImage = fpCmdCopyImage;
983 CmdCopyMemoryToImageType fpCmdCopyMemoryToImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyMemoryToImage");
984 nextTable.CmdCopyMemoryToImage = fpCmdCopyMemoryToImage;
985 CmdCopyImageToMemoryType fpCmdCopyImageToMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCopyImageToMemory");
986 nextTable.CmdCopyImageToMemory = fpCmdCopyImageToMemory;
987 CmdCloneImageDataType fpCmdCloneImageData = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdCloneImageData");
988 nextTable.CmdCloneImageData = fpCmdCloneImageData;
989 CmdUpdateMemoryType fpCmdUpdateMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdUpdateMemory");
990 nextTable.CmdUpdateMemory = fpCmdUpdateMemory;
991 CmdFillMemoryType fpCmdFillMemory = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdFillMemory");
992 nextTable.CmdFillMemory = fpCmdFillMemory;
993 CmdClearColorImageType fpCmdClearColorImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImage");
994 nextTable.CmdClearColorImage = fpCmdClearColorImage;
995 CmdClearColorImageRawType fpCmdClearColorImageRaw = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearColorImageRaw");
996 nextTable.CmdClearColorImageRaw = fpCmdClearColorImageRaw;
997 CmdClearDepthStencilType fpCmdClearDepthStencil = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdClearDepthStencil");
998 nextTable.CmdClearDepthStencil = fpCmdClearDepthStencil;
999 CmdResolveImageType fpCmdResolveImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResolveImage");
1000 nextTable.CmdResolveImage = fpCmdResolveImage;
1001 CmdSetEventType fpCmdSetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSetEvent");
1002 nextTable.CmdSetEvent = fpCmdSetEvent;
1003 CmdResetEventType fpCmdResetEvent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetEvent");
1004 nextTable.CmdResetEvent = fpCmdResetEvent;
1005 CmdMemoryAtomicType fpCmdMemoryAtomic = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdMemoryAtomic");
1006 nextTable.CmdMemoryAtomic = fpCmdMemoryAtomic;
1007 CmdBeginQueryType fpCmdBeginQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdBeginQuery");
1008 nextTable.CmdBeginQuery = fpCmdBeginQuery;
1009 CmdEndQueryType fpCmdEndQuery = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdEndQuery");
1010 nextTable.CmdEndQuery = fpCmdEndQuery;
1011 CmdResetQueryPoolType fpCmdResetQueryPool = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdResetQueryPool");
1012 nextTable.CmdResetQueryPool = fpCmdResetQueryPool;
1013 CmdWriteTimestampType fpCmdWriteTimestamp = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdWriteTimestamp");
1014 nextTable.CmdWriteTimestamp = fpCmdWriteTimestamp;
1015 CmdInitAtomicCountersType fpCmdInitAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdInitAtomicCounters");
1016 nextTable.CmdInitAtomicCounters = fpCmdInitAtomicCounters;
1017 CmdLoadAtomicCountersType fpCmdLoadAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdLoadAtomicCounters");
1018 nextTable.CmdLoadAtomicCounters = fpCmdLoadAtomicCounters;
1019 CmdSaveAtomicCountersType fpCmdSaveAtomicCounters = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdSaveAtomicCounters");
1020 nextTable.CmdSaveAtomicCounters = fpCmdSaveAtomicCounters;
1021 DbgSetValidationLevelType fpDbgSetValidationLevel = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetValidationLevel");
1022 nextTable.DbgSetValidationLevel = fpDbgSetValidationLevel;
1023 DbgRegisterMsgCallbackType fpDbgRegisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgRegisterMsgCallback");
1024 nextTable.DbgRegisterMsgCallback = fpDbgRegisterMsgCallback;
1025 DbgUnregisterMsgCallbackType fpDbgUnregisterMsgCallback = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgUnregisterMsgCallback");
1026 nextTable.DbgUnregisterMsgCallback = fpDbgUnregisterMsgCallback;
1027 DbgSetMessageFilterType fpDbgSetMessageFilter = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetMessageFilter");
1028 nextTable.DbgSetMessageFilter = fpDbgSetMessageFilter;
1029 DbgSetObjectTagType fpDbgSetObjectTag = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetObjectTag");
1030 nextTable.DbgSetObjectTag = fpDbgSetObjectTag;
1031 DbgSetGlobalOptionType fpDbgSetGlobalOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetGlobalOption");
1032 nextTable.DbgSetGlobalOption = fpDbgSetGlobalOption;
1033 DbgSetDeviceOptionType fpDbgSetDeviceOption = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglDbgSetDeviceOption");
1034 nextTable.DbgSetDeviceOption = fpDbgSetDeviceOption;
1035 CmdDbgMarkerBeginType fpCmdDbgMarkerBegin = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerBegin");
1036 nextTable.CmdDbgMarkerBegin = fpCmdDbgMarkerBegin;
1037 CmdDbgMarkerEndType fpCmdDbgMarkerEnd = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglCmdDbgMarkerEnd");
1038 nextTable.CmdDbgMarkerEnd = fpCmdDbgMarkerEnd;
1039 WsiX11AssociateConnectionType fpWsiX11AssociateConnection = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11AssociateConnection");
1040 nextTable.WsiX11AssociateConnection = fpWsiX11AssociateConnection;
1041 WsiX11GetMSCType fpWsiX11GetMSC = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11GetMSC");
1042 nextTable.WsiX11GetMSC = fpWsiX11GetMSC;
1043 WsiX11CreatePresentableImageType fpWsiX11CreatePresentableImage = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11CreatePresentableImage");
1044 nextTable.WsiX11CreatePresentableImage = fpWsiX11CreatePresentableImage;
1045 WsiX11QueuePresentType fpWsiX11QueuePresent = fpNextGPA((XGL_PHYSICAL_GPU) pCurObj->nextObject, (XGL_CHAR *) "xglWsiX11QueuePresent");
1046 nextTable.WsiX11QueuePresent = fpWsiX11QueuePresent;
1047}
1048
1049
1050XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetGpuInfo(XGL_PHYSICAL_GPU gpu, XGL_PHYSICAL_GPU_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1051{
1052 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1053 pCurObj = gpuw;
1054 pthread_once(&tabOnce, initLayerTable);
1055 XGL_RESULT result = nextTable.GetGpuInfo((XGL_PHYSICAL_GPU)gpuw->nextObject, infoType, pDataSize, pData);
1056 return result;
1057}
1058
1059XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDevice(XGL_PHYSICAL_GPU gpu, const XGL_DEVICE_CREATE_INFO* pCreateInfo, XGL_DEVICE* pDevice)
1060{
1061 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1062 pCurObj = gpuw;
1063 pthread_once(&tabOnce, initLayerTable);
1064 XGL_RESULT result = nextTable.CreateDevice((XGL_PHYSICAL_GPU)gpuw->nextObject, pCreateInfo, pDevice);
1065 // Save off device in case we need it to create Fences
1066 globalDevice = *pDevice;
1067 return result;
1068}
1069
1070XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyDevice(XGL_DEVICE device)
1071{
Tobin Ehlis62086412014-11-19 16:19:28 -07001072 char str[1024];
1073 sprintf(str, "Printing List details prior to xglDestroyDevice()");
1074 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, device, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001075 printMemList();
1076 printGlobalCB();
1077 printObjList();
Tobin Ehlis62086412014-11-19 16:19:28 -07001078 if (XGL_FALSE == deleteGlobalCBList()) {
1079 sprintf(str, "Issue deleting global CB list in xglDestroyDevice()");
1080 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, device, 0, MEMTRACK_INTERNAL_ERROR, "MEM", str);
1081 }
Tobin Ehlis22d03232014-11-25 18:01:12 -07001082 // Report any memory leaks
1083 GLOBAL_MEM_OBJ_NODE* pTrav = pGlobalMemObjHead;
1084 while (pTrav) {
1085 sprintf(str, "Mem Object %p has not been freed. You should clean up this memory by calling xglFreeMemory(%p) prior to xglDestroyDevice().", pTrav->mem, pTrav->mem);
1086 layerCbMsg(XGL_DBG_MSG_WARNING, XGL_VALIDATION_LEVEL_0, pTrav->mem, 0, MEMTRACK_MEMORY_LEAK, "MEM", str);
1087 pTrav = pTrav->pNextGlobalNode;
1088 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001089 XGL_RESULT result = nextTable.DestroyDevice(device);
1090 return result;
1091}
1092
1093XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetExtensionSupport(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* pExtName)
1094{
1095 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1096 pCurObj = gpuw;
1097 pthread_once(&tabOnce, initLayerTable);
1098 XGL_RESULT result = nextTable.GetExtensionSupport((XGL_PHYSICAL_GPU)gpuw->nextObject, pExtName);
1099 return result;
1100}
1101
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001102XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEnumerateLayers(XGL_PHYSICAL_GPU gpu, XGL_SIZE maxLayerCount, XGL_SIZE maxStringSize, XGL_CHAR* const* pOutLayers, XGL_SIZE * pOutLayerCount, XGL_VOID* pReserved)
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001103{
Jon Ashburn451c16f2014-11-25 11:08:42 -07001104 if (gpu != NULL)
1105 {
1106 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
1107 pCurObj = gpuw;
1108 pthread_once(&tabOnce, initLayerTable);
Jon Ashburn6847c2b2014-11-25 12:56:49 -07001109 XGL_RESULT result = nextTable.EnumerateLayers((XGL_PHYSICAL_GPU)gpuw->nextObject, maxLayerCount, maxStringSize, pOutLayers, pOutLayerCount, pReserved);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001110 return result;
1111 } else
1112 {
1113 if (pOutLayerCount == NULL || pOutLayers == NULL || pOutLayers[0] == NULL)
1114 return XGL_ERROR_INVALID_POINTER;
1115 // This layer compatible with all GPUs
1116 *pOutLayerCount = 1;
Chia-I Wua837c522014-12-16 10:47:33 +08001117 strncpy((char *) pOutLayers[0], "MemTracker", maxStringSize);
Jon Ashburn451c16f2014-11-25 11:08:42 -07001118 return XGL_SUCCESS;
1119 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001120}
1121
1122XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetDeviceQueue(XGL_DEVICE device, XGL_QUEUE_TYPE queueType, XGL_UINT queueIndex, XGL_QUEUE* pQueue)
1123{
1124 XGL_RESULT result = nextTable.GetDeviceQueue(device, queueType, queueIndex, pQueue);
1125 return result;
1126}
1127
1128XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSubmit(XGL_QUEUE queue, XGL_UINT cmdBufferCount, const XGL_CMD_BUFFER* pCmdBuffers, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs, XGL_FENCE fence)
1129{
1130 // TODO : Need to track fence and clear mem references when fence clears
1131 XGL_FENCE localFence = fence;
1132 if (XGL_NULL_HANDLE == fence) { // allocate our own fence to track cmd buffer
1133 localFence = createLocalFence();
1134 }
Tobin Ehlis62086412014-11-19 16:19:28 -07001135 char str[1024];
1136 sprintf(str, "In xglQueueSubmit(), checking %u cmdBuffers with %u memRefs", cmdBufferCount, memRefCount);
1137 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, queue, 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001138 printMemList();
1139 printGlobalCB();
1140 for (uint32_t i = 0; i < cmdBufferCount; i++) {
1141 setCBFence(pCmdBuffers[i], localFence);
Tobin Ehlis62086412014-11-19 16:19:28 -07001142 sprintf(str, "Verifying mem refs for CB %p", pCmdBuffers[i]);
1143 layerCbMsg(XGL_DBG_MSG_UNKNOWN, XGL_VALIDATION_LEVEL_0, pCmdBuffers[i], 0, MEMTRACK_NONE, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001144 if (XGL_FALSE == validateCBMemRef(pCmdBuffers[i], memRefCount, pMemRefs)) {
Tobin Ehlis62086412014-11-19 16:19:28 -07001145 sprintf(str, "Unable to verify memory references for CB %p", (void*)pCmdBuffers[i]);
1146 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, pCmdBuffers[i], 0, MEMTRACK_CB_MISSING_MEM_REF, "MEM", str);
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001147 }
1148 }
1149 printGlobalCB();
1150 XGL_RESULT result = nextTable.QueueSubmit(queue, cmdBufferCount, pCmdBuffers, memRefCount, pMemRefs, localFence);
1151 return result;
1152}
1153
1154XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueSetGlobalMemReferences(XGL_QUEUE queue, XGL_UINT memRefCount, const XGL_MEMORY_REF* pMemRefs)
1155{
1156 // TODO : Use global mem references as part of list checked on QueueSubmit above
1157 XGL_RESULT result = nextTable.QueueSetGlobalMemReferences(queue, memRefCount, pMemRefs);
1158 return result;
1159}
1160
1161XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglQueueWaitIdle(XGL_QUEUE queue)
1162{
1163 XGL_RESULT result = nextTable.QueueWaitIdle(queue);
1164 return result;
1165}
1166
1167XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDeviceWaitIdle(XGL_DEVICE device)
1168{
1169 XGL_RESULT result = nextTable.DeviceWaitIdle(device);
1170 return result;
1171}
1172
1173XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapCount(XGL_DEVICE device, XGL_UINT* pCount)
1174{
1175 // TODO : Track memory stats here
1176 XGL_RESULT result = nextTable.GetMemoryHeapCount(device, pCount);
1177 return result;
1178}
1179
1180XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMemoryHeapInfo(XGL_DEVICE device, XGL_UINT heapId, XGL_MEMORY_HEAP_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1181{
1182 // TODO : Track memory stats here
1183 XGL_RESULT result = nextTable.GetMemoryHeapInfo(device, heapId, infoType, pDataSize, pData);
1184 return result;
1185}
1186
1187XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglAllocMemory(XGL_DEVICE device, const XGL_MEMORY_ALLOC_INFO* pAllocInfo, XGL_GPU_MEMORY* pMem)
1188{
1189 XGL_RESULT result = nextTable.AllocMemory(device, pAllocInfo, pMem);
1190 // TODO : Track allocations and overall size here
1191 insertGlobalMemObj(*pMem, pAllocInfo);
1192 printMemList();
1193 return result;
1194}
1195
1196XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglFreeMemory(XGL_GPU_MEMORY mem)
1197{
Tobin Ehlisa747e682014-11-25 14:47:20 -07001198 /* From spec : A memory object is freed by calling xglFreeMemory() when it is no longer needed. Before
1199 * freeing a memory object, an application must ensure the memory object is unbound from
1200 * all API objects referencing it and that it is not referenced by any queued command buffers
1201 */
Tobin Ehlis62086412014-11-19 16:19:28 -07001202 if (XGL_FALSE == freeMemNode(mem)) {
1203 char str[1024];
1204 sprintf(str, "Issue while freeing mem obj %p", (void*)mem);
1205 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, mem, 0, MEMTRACK_FREE_MEM_ERROR, "MEM", str);
1206 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001207 printMemList();
1208 printObjList();
1209 printGlobalCB();
1210 XGL_RESULT result = nextTable.FreeMemory(mem);
1211 return result;
1212}
1213
1214XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetMemoryPriority(XGL_GPU_MEMORY mem, XGL_MEMORY_PRIORITY priority)
1215{
1216 // TODO : Update tracking for this alloc
1217 // Make sure memory is not pinned, which can't have priority set
1218 XGL_RESULT result = nextTable.SetMemoryPriority(mem, priority);
1219 return result;
1220}
1221
1222XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglMapMemory(XGL_GPU_MEMORY mem, XGL_FLAGS flags, XGL_VOID** ppData)
1223{
1224 // TODO : Track when memory is mapped
1225 XGL_RESULT result = nextTable.MapMemory(mem, flags, ppData);
1226 return result;
1227}
1228
1229XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglUnmapMemory(XGL_GPU_MEMORY mem)
1230{
1231 // TODO : Track as memory gets unmapped, do we want to check what changed following map?
1232 // Make sure that memory was ever mapped to begin with
1233 XGL_RESULT result = nextTable.UnmapMemory(mem);
1234 return result;
1235}
1236
1237XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglPinSystemMemory(XGL_DEVICE device, const XGL_VOID* pSysMem, XGL_SIZE memSize, XGL_GPU_MEMORY* pMem)
1238{
1239 // TODO : Track this
1240 // Verify that memory is actually pinnable
1241 XGL_RESULT result = nextTable.PinSystemMemory(device, pSysMem, memSize, pMem);
1242 return result;
1243}
1244
1245XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglRemapVirtualMemoryPages(XGL_DEVICE device, XGL_UINT rangeCount, const XGL_VIRTUAL_MEMORY_REMAP_RANGE* pRanges, XGL_UINT preWaitSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPreWaitSemaphores, XGL_UINT postSignalSemaphoreCount, const XGL_QUEUE_SEMAPHORE* pPostSignalSemaphores)
1246{
1247 // TODO : Track this
1248 XGL_RESULT result = nextTable.RemapVirtualMemoryPages(device, rangeCount, pRanges, preWaitSemaphoreCount, pPreWaitSemaphores, postSignalSemaphoreCount, pPostSignalSemaphores);
1249 return result;
1250}
1251
1252XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetMultiGpuCompatibility(XGL_PHYSICAL_GPU gpu0, XGL_PHYSICAL_GPU gpu1, XGL_GPU_COMPATIBILITY_INFO* pInfo)
1253{
1254 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu0;
1255 pCurObj = gpuw;
1256 pthread_once(&tabOnce, initLayerTable);
1257 XGL_RESULT result = nextTable.GetMultiGpuCompatibility((XGL_PHYSICAL_GPU)gpuw->nextObject, gpu1, pInfo);
1258 return result;
1259}
1260
1261XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedMemory(XGL_DEVICE device, const XGL_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1262{
1263 // TODO : Track this
1264 XGL_RESULT result = nextTable.OpenSharedMemory(device, pOpenInfo, pMem);
1265 return result;
1266}
1267
1268XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenSharedQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_OPEN_INFO* pOpenInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1269{
1270 XGL_RESULT result = nextTable.OpenSharedQueueSemaphore(device, pOpenInfo, pSemaphore);
1271 return result;
1272}
1273
1274XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerMemory(XGL_DEVICE device, const XGL_PEER_MEMORY_OPEN_INFO* pOpenInfo, XGL_GPU_MEMORY* pMem)
1275{
1276 // TODO : Track this
1277 XGL_RESULT result = nextTable.OpenPeerMemory(device, pOpenInfo, pMem);
1278 return result;
1279}
1280
1281XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglOpenPeerImage(XGL_DEVICE device, const XGL_PEER_IMAGE_OPEN_INFO* pOpenInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
1282{
1283 // TODO : Track this
1284 XGL_RESULT result = nextTable.OpenPeerImage(device, pOpenInfo, pImage, pMem);
1285 return result;
1286}
1287
1288XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDestroyObject(XGL_OBJECT object)
1289{
Tobin Ehlise6884ef2014-11-27 07:52:04 -07001290 // First check if this is a CmdBuffer
1291 if (NULL != getGlobalCBNode((XGL_CMD_BUFFER)object)) {
1292 deleteGlobalCBNode((XGL_CMD_BUFFER)object);
1293 }
1294 // Now locate node in global list along with prev node
Tobin Ehlis580c1b32014-11-25 12:27:38 -07001295 GLOBAL_OBJECT_NODE* pTrav = pGlobalObjectHead;
1296 GLOBAL_OBJECT_NODE* pPrev = pTrav;
Tobin Ehlis580c1b32014-11-25 12:27:38 -07001297 while (pTrav) {
1298 if (object == pTrav->object)
1299 break;
1300 pPrev = pTrav;
1301 pTrav = pTrav->pNext;
1302 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001303 if (pTrav) {
1304 if (pTrav->pMemNode) {
Tobin Ehlise6884ef2014-11-27 07:52:04 -07001305 // Wsi allocated Memory is tied to image object so clear the binding and free that memory automatically
1306 if (0 == pTrav->pMemNode->allocInfo.allocationSize) { // Wsi allocated memory has NULL allocInfo w/ 0 size
1307 XGL_GPU_MEMORY memToFree = pTrav->pMemNode->mem;
1308 clearObjectBinding(object);
1309 freeMemNode(memToFree);
1310 }
1311 else {
1312 char str[1024];
1313 sprintf(str, "Destroying obj %p that is still bound to memory object %p\nYou should first clear binding by calling xglBindObjectMemory(%p, 0, XGL_NULL_HANDLE)", object, (void*)pTrav->pMemNode->mem, object);
1314 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_DESTROY_OBJECT_ERROR, "MEM", str);
1315 // From the spec : If an object has previous memory binding, it is required to unbind memory from an API object before it is destroyed.
1316 clearObjectBinding(object);
1317 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001318 }
1319 if (pGlobalObjectHead == pTrav) // update HEAD if needed
1320 pGlobalObjectHead = pTrav->pNext;
Tobin Ehlis580c1b32014-11-25 12:27:38 -07001321 // Delete the obj node from global list
1322 pPrev->pNext = pTrav->pNext;
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001323 free(pTrav);
1324 }
1325 XGL_RESULT result = nextTable.DestroyObject(object);
1326 return result;
1327}
1328
1329XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetObjectInfo(XGL_BASE_OBJECT object, XGL_OBJECT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1330{
1331 // TODO : What to track here?
1332 // Could potentially save returned mem requirements and validate values passed into BindObjectMemory for this object
Tobin Ehlis62086412014-11-19 16:19:28 -07001333 // From spec : The only objects that are guaranteed to have no external memory requirements are devices, queues, command buffers, shaders and memory objects.
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001334 XGL_RESULT result = nextTable.GetObjectInfo(object, infoType, pDataSize, pData);
1335 return result;
1336}
1337
1338XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBindObjectMemory(XGL_OBJECT object, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1339{
1340 XGL_RESULT result = nextTable.BindObjectMemory(object, mem, offset);
1341 // Track objects tied to memory
Tobin Ehlis62086412014-11-19 16:19:28 -07001342 if (XGL_FALSE == updateObjectBinding(object, mem)) {
1343 char str[1024];
1344 sprintf(str, "Unable to set object %p binding to mem obj %p", (void*)object, (void*)mem);
1345 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, object, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1346 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001347 printObjList();
1348 printMemList();
1349 return result;
1350}
1351
1352XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateFence(XGL_DEVICE device, const XGL_FENCE_CREATE_INFO* pCreateInfo, XGL_FENCE* pFence)
1353{
1354 XGL_RESULT result = nextTable.CreateFence(device, pCreateInfo, pFence);
1355 return result;
1356}
1357
1358XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFenceStatus(XGL_FENCE fence)
1359{
1360 XGL_RESULT result = nextTable.GetFenceStatus(fence);
1361 return result;
1362}
1363
1364XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitForFences(XGL_DEVICE device, XGL_UINT fenceCount, const XGL_FENCE* pFences, XGL_BOOL waitAll, XGL_UINT64 timeout)
1365{
1366 XGL_RESULT result = nextTable.WaitForFences(device, fenceCount, pFences, waitAll, timeout);
1367 return result;
1368}
1369
1370XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueueSemaphore(XGL_DEVICE device, const XGL_QUEUE_SEMAPHORE_CREATE_INFO* pCreateInfo, XGL_QUEUE_SEMAPHORE* pSemaphore)
1371{
1372 XGL_RESULT result = nextTable.CreateQueueSemaphore(device, pCreateInfo, pSemaphore);
1373 return result;
1374}
1375
1376XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSignalQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1377{
1378 XGL_RESULT result = nextTable.SignalQueueSemaphore(queue, semaphore);
1379 return result;
1380}
1381
1382XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWaitQueueSemaphore(XGL_QUEUE queue, XGL_QUEUE_SEMAPHORE semaphore)
1383{
1384 XGL_RESULT result = nextTable.WaitQueueSemaphore(queue, semaphore);
1385 return result;
1386}
1387
1388XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateEvent(XGL_DEVICE device, const XGL_EVENT_CREATE_INFO* pCreateInfo, XGL_EVENT* pEvent)
1389{
1390 XGL_RESULT result = nextTable.CreateEvent(device, pCreateInfo, pEvent);
1391 return result;
1392}
1393
1394XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetEventStatus(XGL_EVENT event)
1395{
1396 XGL_RESULT result = nextTable.GetEventStatus(event);
1397 return result;
1398}
1399
1400XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglSetEvent(XGL_EVENT event)
1401{
1402 XGL_RESULT result = nextTable.SetEvent(event);
1403 return result;
1404}
1405
1406XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetEvent(XGL_EVENT event)
1407{
1408 XGL_RESULT result = nextTable.ResetEvent(event);
1409 return result;
1410}
1411
1412XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateQueryPool(XGL_DEVICE device, const XGL_QUERY_POOL_CREATE_INFO* pCreateInfo, XGL_QUERY_POOL* pQueryPool)
1413{
1414 XGL_RESULT result = nextTable.CreateQueryPool(device, pCreateInfo, pQueryPool);
1415 return result;
1416}
1417
1418XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetQueryPoolResults(XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount, XGL_SIZE* pDataSize, XGL_VOID* pData)
1419{
1420 XGL_RESULT result = nextTable.GetQueryPoolResults(queryPool, startQuery, queryCount, pDataSize, pData);
1421 return result;
1422}
1423
1424XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetFormatInfo(XGL_DEVICE device, XGL_FORMAT format, XGL_FORMAT_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1425{
1426 XGL_RESULT result = nextTable.GetFormatInfo(device, format, infoType, pDataSize, pData);
1427 return result;
1428}
1429
1430XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImage(XGL_DEVICE device, const XGL_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage)
1431{
1432 XGL_RESULT result = nextTable.CreateImage(device, pCreateInfo, pImage);
1433 return result;
1434}
1435
1436XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglGetImageSubresourceInfo(XGL_IMAGE image, const XGL_IMAGE_SUBRESOURCE* pSubresource, XGL_SUBRESOURCE_INFO_TYPE infoType, XGL_SIZE* pDataSize, XGL_VOID* pData)
1437{
1438 XGL_RESULT result = nextTable.GetImageSubresourceInfo(image, pSubresource, infoType, pDataSize, pData);
1439 return result;
1440}
1441
1442XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateImageView(XGL_DEVICE device, const XGL_IMAGE_VIEW_CREATE_INFO* pCreateInfo, XGL_IMAGE_VIEW* pView)
1443{
1444 XGL_RESULT result = nextTable.CreateImageView(device, pCreateInfo, pView);
1445 return result;
1446}
1447
1448XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorAttachmentView(XGL_DEVICE device, const XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO* pCreateInfo, XGL_COLOR_ATTACHMENT_VIEW* pView)
1449{
1450 XGL_RESULT result = nextTable.CreateColorAttachmentView(device, pCreateInfo, pView);
1451 return result;
1452}
1453
1454XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilView(XGL_DEVICE device, const XGL_DEPTH_STENCIL_VIEW_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_VIEW* pView)
1455{
1456 XGL_RESULT result = nextTable.CreateDepthStencilView(device, pCreateInfo, pView);
1457 return result;
1458}
1459
1460XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateShader(XGL_DEVICE device, const XGL_SHADER_CREATE_INFO* pCreateInfo, XGL_SHADER* pShader)
1461{
1462 XGL_RESULT result = nextTable.CreateShader(device, pCreateInfo, pShader);
1463 return result;
1464}
1465
1466XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateGraphicsPipeline(XGL_DEVICE device, const XGL_GRAPHICS_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1467{
1468 XGL_RESULT result = nextTable.CreateGraphicsPipeline(device, pCreateInfo, pPipeline);
1469 return result;
1470}
1471
1472XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateComputePipeline(XGL_DEVICE device, const XGL_COMPUTE_PIPELINE_CREATE_INFO* pCreateInfo, XGL_PIPELINE* pPipeline)
1473{
1474 XGL_RESULT result = nextTable.CreateComputePipeline(device, pCreateInfo, pPipeline);
1475 return result;
1476}
1477
1478XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglStorePipeline(XGL_PIPELINE pipeline, XGL_SIZE* pDataSize, XGL_VOID* pData)
1479{
1480 XGL_RESULT result = nextTable.StorePipeline(pipeline, pDataSize, pData);
1481 return result;
1482}
1483
1484XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglLoadPipeline(XGL_DEVICE device, XGL_SIZE dataSize, const XGL_VOID* pData, XGL_PIPELINE* pPipeline)
1485{
1486 XGL_RESULT result = nextTable.LoadPipeline(device, dataSize, pData, pPipeline);
1487 return result;
1488}
1489
1490XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreatePipelineDelta(XGL_DEVICE device, XGL_PIPELINE p1, XGL_PIPELINE p2, XGL_PIPELINE_DELTA* delta)
1491{
1492 XGL_RESULT result = nextTable.CreatePipelineDelta(device, p1, p2, delta);
1493 return result;
1494}
1495
1496XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateSampler(XGL_DEVICE device, const XGL_SAMPLER_CREATE_INFO* pCreateInfo, XGL_SAMPLER* pSampler)
1497{
1498 XGL_RESULT result = nextTable.CreateSampler(device, pCreateInfo, pSampler);
1499 return result;
1500}
1501
1502XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDescriptorSet(XGL_DEVICE device, const XGL_DESCRIPTOR_SET_CREATE_INFO* pCreateInfo, XGL_DESCRIPTOR_SET* pDescriptorSet)
1503{
1504 XGL_RESULT result = nextTable.CreateDescriptorSet(device, pCreateInfo, pDescriptorSet);
1505 return result;
1506}
1507
1508XGL_LAYER_EXPORT XGL_VOID XGLAPI xglBeginDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1509{
1510 nextTable.BeginDescriptorSetUpdate(descriptorSet);
1511}
1512
1513XGL_LAYER_EXPORT XGL_VOID XGLAPI xglEndDescriptorSetUpdate(XGL_DESCRIPTOR_SET descriptorSet)
1514{
1515 nextTable.EndDescriptorSetUpdate(descriptorSet);
1516}
1517
1518XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachSamplerDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_SAMPLER* pSamplers)
1519{
1520 nextTable.AttachSamplerDescriptors(descriptorSet, startSlot, slotCount, pSamplers);
1521}
1522
1523XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachImageViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_IMAGE_VIEW_ATTACH_INFO* pImageViews)
1524{
1525 nextTable.AttachImageViewDescriptors(descriptorSet, startSlot, slotCount, pImageViews);
1526}
1527
1528XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachMemoryViewDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemViews)
1529{
1530 nextTable.AttachMemoryViewDescriptors(descriptorSet, startSlot, slotCount, pMemViews);
1531}
1532
1533XGL_LAYER_EXPORT XGL_VOID XGLAPI xglAttachNestedDescriptors(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount, const XGL_DESCRIPTOR_SET_ATTACH_INFO* pNestedDescriptorSets)
1534{
1535 nextTable.AttachNestedDescriptors(descriptorSet, startSlot, slotCount, pNestedDescriptorSets);
1536}
1537
1538XGL_LAYER_EXPORT XGL_VOID XGLAPI xglClearDescriptorSetSlots(XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT startSlot, XGL_UINT slotCount)
1539{
1540 nextTable.ClearDescriptorSetSlots(descriptorSet, startSlot, slotCount);
1541}
1542
1543XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateViewportState(XGL_DEVICE device, const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo, XGL_VIEWPORT_STATE_OBJECT* pState)
1544{
1545 XGL_RESULT result = nextTable.CreateViewportState(device, pCreateInfo, pState);
1546 return result;
1547}
1548
1549XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateRasterState(XGL_DEVICE device, const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo, XGL_RASTER_STATE_OBJECT* pState)
1550{
1551 XGL_RESULT result = nextTable.CreateRasterState(device, pCreateInfo, pState);
1552 return result;
1553}
1554
1555XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateMsaaState(XGL_DEVICE device, const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo, XGL_MSAA_STATE_OBJECT* pState)
1556{
1557 XGL_RESULT result = nextTable.CreateMsaaState(device, pCreateInfo, pState);
1558 return result;
1559}
1560
1561XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateColorBlendState(XGL_DEVICE device, const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo, XGL_COLOR_BLEND_STATE_OBJECT* pState)
1562{
1563 XGL_RESULT result = nextTable.CreateColorBlendState(device, pCreateInfo, pState);
1564 return result;
1565}
1566
1567XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateDepthStencilState(XGL_DEVICE device, const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo, XGL_DEPTH_STENCIL_STATE_OBJECT* pState)
1568{
1569 XGL_RESULT result = nextTable.CreateDepthStencilState(device, pCreateInfo, pState);
1570 return result;
1571}
1572
1573XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglCreateCommandBuffer(XGL_DEVICE device, const XGL_CMD_BUFFER_CREATE_INFO* pCreateInfo, XGL_CMD_BUFFER* pCmdBuffer)
1574{
1575 XGL_RESULT result = nextTable.CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
1576 // At time of cmd buffer creation, create global cmd buffer node for the returned cmd buffer
1577 if (*pCmdBuffer)
1578 insertGlobalCB(*pCmdBuffer);
1579 printGlobalCB();
1580 return result;
1581}
1582
1583XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglBeginCommandBuffer(XGL_CMD_BUFFER cmdBuffer, XGL_FLAGS flags)
1584{
1585 // This implicitly resets the Cmd Buffer so clear memory references
1586 freeCBBindings(cmdBuffer);
1587 XGL_RESULT result = nextTable.BeginCommandBuffer(cmdBuffer, flags);
1588 return result;
1589}
1590
1591XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglEndCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1592{
1593 // TODO : Anything to do here?
1594 XGL_RESULT result = nextTable.EndCommandBuffer(cmdBuffer);
1595 return result;
1596}
1597
1598XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglResetCommandBuffer(XGL_CMD_BUFFER cmdBuffer)
1599{
1600 // Clear memory references as this point. Anything else to do here?
1601 freeCBBindings(cmdBuffer);
1602 XGL_RESULT result = nextTable.ResetCommandBuffer(cmdBuffer);
1603 return result;
1604}
1605// TODO : For any xglCmdBind* calls that include an object which has mem bound to it,
1606// need to account for that mem now having binding to given cmdBuffer
1607XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipeline(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE pipeline)
1608{
1609 nextTable.CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
1610}
1611
1612XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindPipelineDelta(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_PIPELINE_DELTA delta)
1613{
1614 nextTable.CmdBindPipelineDelta(cmdBuffer, pipelineBindPoint, delta);
1615}
1616
1617XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindStateObject(XGL_CMD_BUFFER cmdBuffer, XGL_STATE_BIND_POINT stateBindPoint, XGL_STATE_OBJECT state)
1618{
1619 nextTable.CmdBindStateObject(cmdBuffer, stateBindPoint, state);
1620}
1621
1622XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDescriptorSet(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT index, XGL_DESCRIPTOR_SET descriptorSet, XGL_UINT slotOffset)
1623{
1624 nextTable.CmdBindDescriptorSet(cmdBuffer, pipelineBindPoint, index, descriptorSet, slotOffset);
1625}
1626
1627XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindDynamicMemoryView(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, const XGL_MEMORY_VIEW_ATTACH_INFO* pMemView)
1628{
1629 nextTable.CmdBindDynamicMemoryView(cmdBuffer, pipelineBindPoint, pMemView);
1630}
1631
1632XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindIndexData(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_INDEX_TYPE indexType)
1633{
1634 // Track this memory. What exactly is this call doing?
Tobin Ehlis62086412014-11-19 16:19:28 -07001635 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1636 char str[1024];
1637 sprintf(str, "In xglCmdBindIndexData() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1638 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1639 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001640 nextTable.CmdBindIndexData(cmdBuffer, mem, offset, indexType);
1641}
1642
1643XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBindAttachments(XGL_CMD_BUFFER cmdBuffer, XGL_UINT colorAttachmentCount, const XGL_COLOR_ATTACHMENT_BIND_INFO* pColorAttachments, const XGL_DEPTH_STENCIL_BIND_INFO* pDepthStencilAttachment)
1644{
1645 nextTable.CmdBindAttachments(cmdBuffer, colorAttachmentCount, pColorAttachments, pDepthStencilAttachment);
1646}
1647
1648XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareMemoryRegions(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_MEMORY_STATE_TRANSITION* pStateTransitions)
1649{
1650 // TODO : Track memory state transitions
1651 // Flag incorrect transitions when states don't match
1652 XGL_GPU_MEMORY mem = pStateTransitions->mem;
Tobin Ehlis62086412014-11-19 16:19:28 -07001653 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1654 char str[1024];
1655 sprintf(str, "In xglCmdPrepareMemoryRegions() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1656 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1657 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001658 nextTable.CmdPrepareMemoryRegions(cmdBuffer, transitionCount, pStateTransitions);
1659}
1660
1661XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdPrepareImages(XGL_CMD_BUFFER cmdBuffer, XGL_UINT transitionCount, const XGL_IMAGE_STATE_TRANSITION* pStateTransitions)
1662{
1663 // TODO : This will have an image object that's bound to memory in the pStateTransitions struct
1664 // Need to pull object based on image and then pull mem mapping from that object
1665 XGL_GPU_MEMORY mem = getMemBindingFromObject((XGL_OBJECT)pStateTransitions->image);
Tobin Ehlis62086412014-11-19 16:19:28 -07001666 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1667 char str[1024];
1668 sprintf(str, "In xglCmdPrepareImages() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1669 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1670 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001671 nextTable.CmdPrepareImages(cmdBuffer, transitionCount, pStateTransitions);
1672}
1673
1674XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDraw(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstVertex, XGL_UINT vertexCount, XGL_UINT firstInstance, XGL_UINT instanceCount)
1675{
1676 nextTable.CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
1677}
1678
1679XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexed(XGL_CMD_BUFFER cmdBuffer, XGL_UINT firstIndex, XGL_UINT indexCount, XGL_INT vertexOffset, XGL_UINT firstInstance, XGL_UINT instanceCount)
1680{
1681 nextTable.CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
1682}
1683
1684XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1685{
Tobin Ehlis62086412014-11-19 16:19:28 -07001686 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1687 char str[1024];
1688 sprintf(str, "In xglCmdDrawIndirect() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1689 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1690 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001691 nextTable.CmdDrawIndirect(cmdBuffer, mem, offset, count, stride);
1692}
1693
1694XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDrawIndexedIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset, XGL_UINT32 count, XGL_UINT32 stride)
1695{
Tobin Ehlis62086412014-11-19 16:19:28 -07001696 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1697 char str[1024];
1698 sprintf(str, "In xglCmdDrawIndexedIndirect() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1699 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1700 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001701 nextTable.CmdDrawIndexedIndirect(cmdBuffer, mem, offset, count, stride);
1702}
1703
1704XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatch(XGL_CMD_BUFFER cmdBuffer, XGL_UINT x, XGL_UINT y, XGL_UINT z)
1705{
1706 nextTable.CmdDispatch(cmdBuffer, x, y, z);
1707}
1708
1709XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDispatchIndirect(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY mem, XGL_GPU_SIZE offset)
1710{
Tobin Ehlis62086412014-11-19 16:19:28 -07001711 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1712 char str[1024];
1713 sprintf(str, "In xglCmdDispatchIndirect() call unable to update binding of mem %p to cmdBuffer %p", mem, cmdBuffer);
1714 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1715 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001716 nextTable.CmdDispatchIndirect(cmdBuffer, mem, offset);
1717}
1718
1719XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_COPY* pRegions)
1720{
Tobin Ehlis62086412014-11-19 16:19:28 -07001721 if (XGL_FALSE == updateCBBinding(cmdBuffer, srcMem)) {
1722 char str[1024];
1723 sprintf(str, "In xglCmdCopyMemory() call unable to update binding of srcMem %p to cmdBuffer %p", srcMem, cmdBuffer);
1724 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1725 }
1726 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1727 char str[1024];
1728 sprintf(str, "In xglCmdCopyMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1729 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1730 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001731 nextTable.CmdCopyMemory(cmdBuffer, srcMem, destMem, regionCount, pRegions);
1732}
1733
1734XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_IMAGE_COPY* pRegions)
1735{
1736 // TODO : Each image will have mem mapping so track them
1737 nextTable.CmdCopyImage(cmdBuffer, srcImage, destImage, regionCount, pRegions);
1738}
1739
1740XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyMemoryToImage(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY srcMem, XGL_IMAGE destImage, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1741{
1742 // TODO : Track this
1743 XGL_GPU_MEMORY mem = getMemBindingFromObject(destImage);
Tobin Ehlis62086412014-11-19 16:19:28 -07001744 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1745 char str[1024];
1746 sprintf(str, "In xglCmdCopyMemoryToImage() call unable to update binding of destImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1747 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1748 }
1749 if (XGL_FALSE == updateCBBinding(cmdBuffer, srcMem)) {
1750 char str[1024];
1751 sprintf(str, "In xglCmdCopyMemoryToImage() call unable to update binding of srcMem %p to cmdBuffer %p", srcMem, cmdBuffer);
1752 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1753 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001754 nextTable.CmdCopyMemoryToImage(cmdBuffer, srcMem, destImage, regionCount, pRegions);
1755}
1756
1757XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCopyImageToMemory(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_GPU_MEMORY destMem, XGL_UINT regionCount, const XGL_MEMORY_IMAGE_COPY* pRegions)
1758{
1759 // TODO : Track this
1760 XGL_GPU_MEMORY mem = getMemBindingFromObject(srcImage);
Tobin Ehlis62086412014-11-19 16:19:28 -07001761 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1762 char str[1024];
1763 sprintf(str, "In xglCmdCopyImageToMemory() call unable to update binding of srcImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1764 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1765 }
1766 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1767 char str[1024];
1768 sprintf(str, "In xglCmdCopyImageToMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1769 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1770 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001771 nextTable.CmdCopyImageToMemory(cmdBuffer, srcImage, destMem, regionCount, pRegions);
1772}
1773
1774XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdCloneImageData(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE_STATE srcImageState, XGL_IMAGE destImage, XGL_IMAGE_STATE destImageState)
1775{
1776 // TODO : Each image will have mem mapping so track them
1777 XGL_GPU_MEMORY mem = getMemBindingFromObject(srcImage);
Tobin Ehlis62086412014-11-19 16:19:28 -07001778 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1779 char str[1024];
1780 sprintf(str, "In xglCmdCloneImageData() call unable to update binding of srcImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1781 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1782 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001783 mem = getMemBindingFromObject(destImage);
Tobin Ehlis62086412014-11-19 16:19:28 -07001784 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1785 char str[1024];
1786 sprintf(str, "In xglCmdCloneImageData() call unable to update binding of destImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1787 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1788 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001789 nextTable.CmdCloneImageData(cmdBuffer, srcImage, srcImageState, destImage, destImageState);
1790}
1791
1792XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdUpdateMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE dataSize, const XGL_UINT32* pData)
1793{
Tobin Ehlis62086412014-11-19 16:19:28 -07001794 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1795 char str[1024];
1796 sprintf(str, "In xglCmdUpdateMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1797 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1798 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001799 nextTable.CmdUpdateMemory(cmdBuffer, destMem, destOffset, dataSize, pData);
1800}
1801
1802XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdFillMemory(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_GPU_SIZE fillSize, XGL_UINT32 data)
1803{
Tobin Ehlis62086412014-11-19 16:19:28 -07001804 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1805 char str[1024];
1806 sprintf(str, "In xglCmdFillMemory() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1807 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1808 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001809 nextTable.CmdFillMemory(cmdBuffer, destMem, destOffset, fillSize, data);
1810}
1811
1812XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_FLOAT color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1813{
1814 XGL_GPU_MEMORY mem = getMemBindingFromObject(image);
Tobin Ehlis62086412014-11-19 16:19:28 -07001815 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1816 char str[1024];
1817 sprintf(str, "In xglCmdClearColorImage() call unable to update binding of image mem %p to cmdBuffer %p", mem, cmdBuffer);
1818 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1819 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001820 nextTable.CmdClearColorImage(cmdBuffer, image, color, rangeCount, pRanges);
1821}
1822
1823XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearColorImageRaw(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, const XGL_UINT32 color[4], XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1824{
1825 XGL_GPU_MEMORY mem = getMemBindingFromObject(image);
Tobin Ehlis62086412014-11-19 16:19:28 -07001826 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1827 char str[1024];
1828 sprintf(str, "In xglCmdClearColorImageRaw() call unable to update binding of image mem %p to cmdBuffer %p", mem, cmdBuffer);
1829 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1830 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001831 nextTable.CmdClearColorImageRaw(cmdBuffer, image, color, rangeCount, pRanges);
1832}
1833
1834XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdClearDepthStencil(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE image, XGL_FLOAT depth, XGL_UINT32 stencil, XGL_UINT rangeCount, const XGL_IMAGE_SUBRESOURCE_RANGE* pRanges)
1835{
1836 XGL_GPU_MEMORY mem = getMemBindingFromObject(image);
Tobin Ehlis62086412014-11-19 16:19:28 -07001837 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1838 char str[1024];
1839 sprintf(str, "In xglCmdClearDepthStencil() call unable to update binding of image mem %p to cmdBuffer %p", mem, cmdBuffer);
1840 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1841 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001842 nextTable.CmdClearDepthStencil(cmdBuffer, image, depth, stencil, rangeCount, pRanges);
1843}
1844
1845XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResolveImage(XGL_CMD_BUFFER cmdBuffer, XGL_IMAGE srcImage, XGL_IMAGE destImage, XGL_UINT rectCount, const XGL_IMAGE_RESOLVE* pRects)
1846{
1847 XGL_GPU_MEMORY mem = getMemBindingFromObject(srcImage);
Tobin Ehlis62086412014-11-19 16:19:28 -07001848 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1849 char str[1024];
1850 sprintf(str, "In xglCmdResolveImage() call unable to update binding of srcImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1851 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1852 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001853 mem = getMemBindingFromObject(destImage);
Tobin Ehlis62086412014-11-19 16:19:28 -07001854 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1855 char str[1024];
1856 sprintf(str, "In xglCmdResolveImage() call unable to update binding of destImage mem %p to cmdBuffer %p", mem, cmdBuffer);
1857 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1858 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001859 nextTable.CmdResolveImage(cmdBuffer, srcImage, destImage, rectCount, pRects);
1860}
1861
1862XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1863{
1864 nextTable.CmdSetEvent(cmdBuffer, event);
1865}
1866
1867XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetEvent(XGL_CMD_BUFFER cmdBuffer, XGL_EVENT event)
1868{
1869 nextTable.CmdResetEvent(cmdBuffer, event);
1870}
1871
1872XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdMemoryAtomic(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset, XGL_UINT64 srcData, XGL_ATOMIC_OP atomicOp)
1873{
Tobin Ehlis62086412014-11-19 16:19:28 -07001874 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1875 char str[1024];
1876 sprintf(str, "In xglCmdMemoryAtomic() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1877 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1878 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001879 nextTable.CmdMemoryAtomic(cmdBuffer, destMem, destOffset, srcData, atomicOp);
1880}
1881
1882XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdBeginQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot, XGL_FLAGS flags)
1883{
1884 XGL_GPU_MEMORY mem = getMemBindingFromObject(queryPool);
Tobin Ehlis62086412014-11-19 16:19:28 -07001885 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1886 char str[1024];
1887 sprintf(str, "In xglCmdBeginQuery() call unable to update binding of queryPool mem %p to cmdBuffer %p", mem, cmdBuffer);
1888 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1889 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001890 nextTable.CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
1891}
1892
1893XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdEndQuery(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT slot)
1894{
1895 XGL_GPU_MEMORY mem = getMemBindingFromObject(queryPool);
Tobin Ehlis62086412014-11-19 16:19:28 -07001896 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1897 char str[1024];
1898 sprintf(str, "In xglCmdEndQuery() call unable to update binding of queryPool mem %p to cmdBuffer %p", mem, cmdBuffer);
1899 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1900 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001901 nextTable.CmdEndQuery(cmdBuffer, queryPool, slot);
1902}
1903
1904XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdResetQueryPool(XGL_CMD_BUFFER cmdBuffer, XGL_QUERY_POOL queryPool, XGL_UINT startQuery, XGL_UINT queryCount)
1905{
1906 XGL_GPU_MEMORY mem = getMemBindingFromObject(queryPool);
Tobin Ehlis62086412014-11-19 16:19:28 -07001907 if (XGL_FALSE == updateCBBinding(cmdBuffer, mem)) {
1908 char str[1024];
1909 sprintf(str, "In xglCmdResetQueryPool() call unable to update binding of queryPool mem %p to cmdBuffer %p", mem, cmdBuffer);
1910 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1911 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001912 nextTable.CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
1913}
1914
1915XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdWriteTimestamp(XGL_CMD_BUFFER cmdBuffer, XGL_TIMESTAMP_TYPE timestampType, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1916{
Tobin Ehlis62086412014-11-19 16:19:28 -07001917 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1918 char str[1024];
1919 sprintf(str, "In xglCmdWriteTimestamp() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1920 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1921 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001922 nextTable.CmdWriteTimestamp(cmdBuffer, timestampType, destMem, destOffset);
1923}
1924
1925XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdInitAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, const XGL_UINT32* pData)
1926{
1927 nextTable.CmdInitAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, pData);
1928}
1929
1930XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdLoadAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY srcMem, XGL_GPU_SIZE srcOffset)
1931{
Tobin Ehlis62086412014-11-19 16:19:28 -07001932 if (XGL_FALSE == updateCBBinding(cmdBuffer, srcMem)) {
1933 char str[1024];
1934 sprintf(str, "In xglCmdLoadAtomicCounters() call unable to update binding of srcMem %p to cmdBuffer %p", srcMem, cmdBuffer);
1935 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1936 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001937 nextTable.CmdLoadAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, srcMem, srcOffset);
1938}
1939
1940XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdSaveAtomicCounters(XGL_CMD_BUFFER cmdBuffer, XGL_PIPELINE_BIND_POINT pipelineBindPoint, XGL_UINT startCounter, XGL_UINT counterCount, XGL_GPU_MEMORY destMem, XGL_GPU_SIZE destOffset)
1941{
Tobin Ehlis62086412014-11-19 16:19:28 -07001942 if (XGL_FALSE == updateCBBinding(cmdBuffer, destMem)) {
1943 char str[1024];
1944 sprintf(str, "In xglCmdSaveAtomicCounters() call unable to update binding of destMem %p to cmdBuffer %p", destMem, cmdBuffer);
1945 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, cmdBuffer, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
1946 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001947 nextTable.CmdSaveAtomicCounters(cmdBuffer, pipelineBindPoint, startCounter, counterCount, destMem, destOffset);
1948}
1949
1950XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetValidationLevel(XGL_DEVICE device, XGL_VALIDATION_LEVEL validationLevel)
1951{
1952 XGL_RESULT result = nextTable.DbgSetValidationLevel(device, validationLevel);
1953 return result;
1954}
1955
1956XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgRegisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback, XGL_VOID* pUserData)
1957{
Tobin Ehlis62086412014-11-19 16:19:28 -07001958 // This layer intercepts callbacks
1959 XGL_LAYER_DBG_FUNCTION_NODE *pNewDbgFuncNode = (XGL_LAYER_DBG_FUNCTION_NODE*)malloc(sizeof(XGL_LAYER_DBG_FUNCTION_NODE));
1960 if (!pNewDbgFuncNode)
1961 return XGL_ERROR_OUT_OF_MEMORY;
1962 pNewDbgFuncNode->pfnMsgCallback = pfnMsgCallback;
1963 pNewDbgFuncNode->pUserData = pUserData;
1964 pNewDbgFuncNode->pNext = pDbgFunctionHead;
1965 pDbgFunctionHead = pNewDbgFuncNode;
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001966 XGL_RESULT result = nextTable.DbgRegisterMsgCallback(pfnMsgCallback, pUserData);
1967 return result;
1968}
1969
1970XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgUnregisterMsgCallback(XGL_DBG_MSG_CALLBACK_FUNCTION pfnMsgCallback)
1971{
Tobin Ehlis62086412014-11-19 16:19:28 -07001972 XGL_LAYER_DBG_FUNCTION_NODE *pTrav = pDbgFunctionHead;
1973 XGL_LAYER_DBG_FUNCTION_NODE *pPrev = pTrav;
1974 while (pTrav) {
1975 if (pTrav->pfnMsgCallback == pfnMsgCallback) {
1976 pPrev->pNext = pTrav->pNext;
1977 if (pDbgFunctionHead == pTrav)
1978 pDbgFunctionHead = pTrav->pNext;
1979 free(pTrav);
1980 break;
1981 }
1982 pPrev = pTrav;
1983 pTrav = pTrav->pNext;
1984 }
Tobin Ehlis791a49c2014-11-10 12:29:12 -07001985 XGL_RESULT result = nextTable.DbgUnregisterMsgCallback(pfnMsgCallback);
1986 return result;
1987}
1988
1989XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetMessageFilter(XGL_DEVICE device, XGL_INT msgCode, XGL_DBG_MSG_FILTER filter)
1990{
1991 XGL_RESULT result = nextTable.DbgSetMessageFilter(device, msgCode, filter);
1992 return result;
1993}
1994
1995XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetObjectTag(XGL_BASE_OBJECT object, XGL_SIZE tagSize, const XGL_VOID* pTag)
1996{
1997 XGL_RESULT result = nextTable.DbgSetObjectTag(object, tagSize, pTag);
1998 return result;
1999}
2000
2001XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetGlobalOption(XGL_DBG_GLOBAL_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
2002{
2003 XGL_RESULT result = nextTable.DbgSetGlobalOption(dbgOption, dataSize, pData);
2004 return result;
2005}
2006
2007XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglDbgSetDeviceOption(XGL_DEVICE device, XGL_DBG_DEVICE_OPTION dbgOption, XGL_SIZE dataSize, const XGL_VOID* pData)
2008{
2009 XGL_RESULT result = nextTable.DbgSetDeviceOption(device, dbgOption, dataSize, pData);
2010 return result;
2011}
2012
2013XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerBegin(XGL_CMD_BUFFER cmdBuffer, const XGL_CHAR* pMarker)
2014{
2015 nextTable.CmdDbgMarkerBegin(cmdBuffer, pMarker);
2016}
2017
2018XGL_LAYER_EXPORT XGL_VOID XGLAPI xglCmdDbgMarkerEnd(XGL_CMD_BUFFER cmdBuffer)
2019{
2020 nextTable.CmdDbgMarkerEnd(cmdBuffer);
2021}
2022
2023XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11AssociateConnection(XGL_PHYSICAL_GPU gpu, const XGL_WSI_X11_CONNECTION_INFO* pConnectionInfo)
2024{
2025 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
Tobin Ehlis791a49c2014-11-10 12:29:12 -07002026 pCurObj = gpuw;
2027 pthread_once(&tabOnce, initLayerTable);
2028 XGL_RESULT result = nextTable.WsiX11AssociateConnection((XGL_PHYSICAL_GPU)gpuw->nextObject, pConnectionInfo);
Tobin Ehlis791a49c2014-11-10 12:29:12 -07002029 return result;
2030}
2031
Tobin Ehlis4a5d7e22014-11-11 08:00:58 -07002032XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11GetMSC(XGL_DEVICE device, xcb_window_t window, xcb_randr_crtc_t crtc, XGL_UINT64* pMsc)
Tobin Ehlis791a49c2014-11-10 12:29:12 -07002033{
Tobin Ehlis4a5d7e22014-11-11 08:00:58 -07002034 XGL_RESULT result = nextTable.WsiX11GetMSC(device, window, crtc, pMsc);
Tobin Ehlis791a49c2014-11-10 12:29:12 -07002035 return result;
2036}
2037
2038XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11CreatePresentableImage(XGL_DEVICE device, const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO* pCreateInfo, XGL_IMAGE* pImage, XGL_GPU_MEMORY* pMem)
2039{
2040 XGL_RESULT result = nextTable.WsiX11CreatePresentableImage(device, pCreateInfo, pImage, pMem);
Tobin Ehlis62086412014-11-19 16:19:28 -07002041 // First insert the new Mem Object and then bind it to created image
2042 insertGlobalMemObj(*pMem, NULL);
2043 if (XGL_FALSE == updateObjectBinding(*pImage, *pMem)) {
2044 char str[1024];
2045 sprintf(str, "In xglWsiX11CreatePresentableImage(), unable to set image %p binding to mem obj %p", (void*)*pImage, (void*)*pMem);
2046 layerCbMsg(XGL_DBG_MSG_ERROR, XGL_VALIDATION_LEVEL_0, *pImage, 0, MEMTRACK_MEMORY_BINDING_ERROR, "MEM", str);
2047 }
2048 printObjList();
2049 printMemList();
Tobin Ehlis791a49c2014-11-10 12:29:12 -07002050 return result;
2051}
2052
2053XGL_LAYER_EXPORT XGL_RESULT XGLAPI xglWsiX11QueuePresent(XGL_QUEUE queue, const XGL_WSI_X11_PRESENT_INFO* pPresentInfo, XGL_FENCE fence)
2054{
2055 XGL_RESULT result = nextTable.WsiX11QueuePresent(queue, pPresentInfo, fence);
2056 return result;
2057}
2058
2059XGL_LAYER_EXPORT XGL_VOID* XGLAPI xglGetProcAddr(XGL_PHYSICAL_GPU gpu, const XGL_CHAR* funcName)
2060{
2061 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2062 if (gpu == NULL)
2063 return NULL;
2064 pCurObj = gpuw;
2065 pthread_once(&tabOnce, initLayerTable);
2066
2067 if (!strncmp("xglGetProcAddr", (const char *) funcName, sizeof("xglGetProcAddr")))
2068 return xglGetProcAddr;
2069 else if (!strncmp("xglInitAndEnumerateGpus", (const char *) funcName, sizeof("xglInitAndEnumerateGpus")))
2070 return nextTable.InitAndEnumerateGpus;
2071 else if (!strncmp("xglGetGpuInfo", (const char *) funcName, sizeof("xglGetGpuInfo")))
2072 return xglGetGpuInfo;
2073 else if (!strncmp("xglCreateDevice", (const char *) funcName, sizeof("xglCreateDevice")))
2074 return xglCreateDevice;
2075 else if (!strncmp("xglDestroyDevice", (const char *) funcName, sizeof("xglDestroyDevice")))
2076 return xglDestroyDevice;
2077 else if (!strncmp("xglGetExtensionSupport", (const char *) funcName, sizeof("xglGetExtensionSupport")))
2078 return xglGetExtensionSupport;
2079 else if (!strncmp("xglEnumerateLayers", (const char *) funcName, sizeof("xglEnumerateLayers")))
2080 return xglEnumerateLayers;
2081 else if (!strncmp("xglGetDeviceQueue", (const char *) funcName, sizeof("xglGetDeviceQueue")))
2082 return xglGetDeviceQueue;
2083 else if (!strncmp("xglQueueSubmit", (const char *) funcName, sizeof("xglQueueSubmit")))
2084 return xglQueueSubmit;
2085 else if (!strncmp("xglQueueSetGlobalMemReferences", (const char *) funcName, sizeof("xglQueueSetGlobalMemReferences")))
2086 return xglQueueSetGlobalMemReferences;
2087 else if (!strncmp("xglQueueWaitIdle", (const char *) funcName, sizeof("xglQueueWaitIdle")))
2088 return xglQueueWaitIdle;
2089 else if (!strncmp("xglDeviceWaitIdle", (const char *) funcName, sizeof("xglDeviceWaitIdle")))
2090 return xglDeviceWaitIdle;
2091 else if (!strncmp("xglGetMemoryHeapCount", (const char *) funcName, sizeof("xglGetMemoryHeapCount")))
2092 return xglGetMemoryHeapCount;
2093 else if (!strncmp("xglGetMemoryHeapInfo", (const char *) funcName, sizeof("xglGetMemoryHeapInfo")))
2094 return xglGetMemoryHeapInfo;
2095 else if (!strncmp("xglAllocMemory", (const char *) funcName, sizeof("xglAllocMemory")))
2096 return xglAllocMemory;
2097 else if (!strncmp("xglFreeMemory", (const char *) funcName, sizeof("xglFreeMemory")))
2098 return xglFreeMemory;
2099 else if (!strncmp("xglSetMemoryPriority", (const char *) funcName, sizeof("xglSetMemoryPriority")))
2100 return xglSetMemoryPriority;
2101 else if (!strncmp("xglMapMemory", (const char *) funcName, sizeof("xglMapMemory")))
2102 return xglMapMemory;
2103 else if (!strncmp("xglUnmapMemory", (const char *) funcName, sizeof("xglUnmapMemory")))
2104 return xglUnmapMemory;
2105 else if (!strncmp("xglPinSystemMemory", (const char *) funcName, sizeof("xglPinSystemMemory")))
2106 return xglPinSystemMemory;
2107 else if (!strncmp("xglRemapVirtualMemoryPages", (const char *) funcName, sizeof("xglRemapVirtualMemoryPages")))
2108 return xglRemapVirtualMemoryPages;
2109 else if (!strncmp("xglGetMultiGpuCompatibility", (const char *) funcName, sizeof("xglGetMultiGpuCompatibility")))
2110 return xglGetMultiGpuCompatibility;
2111 else if (!strncmp("xglOpenSharedMemory", (const char *) funcName, sizeof("xglOpenSharedMemory")))
2112 return xglOpenSharedMemory;
2113 else if (!strncmp("xglOpenSharedQueueSemaphore", (const char *) funcName, sizeof("xglOpenSharedQueueSemaphore")))
2114 return xglOpenSharedQueueSemaphore;
2115 else if (!strncmp("xglOpenPeerMemory", (const char *) funcName, sizeof("xglOpenPeerMemory")))
2116 return xglOpenPeerMemory;
2117 else if (!strncmp("xglOpenPeerImage", (const char *) funcName, sizeof("xglOpenPeerImage")))
2118 return xglOpenPeerImage;
2119 else if (!strncmp("xglDestroyObject", (const char *) funcName, sizeof("xglDestroyObject")))
2120 return xglDestroyObject;
2121 else if (!strncmp("xglGetObjectInfo", (const char *) funcName, sizeof("xglGetObjectInfo")))
2122 return xglGetObjectInfo;
2123 else if (!strncmp("xglBindObjectMemory", (const char *) funcName, sizeof("xglBindObjectMemory")))
2124 return xglBindObjectMemory;
2125 else if (!strncmp("xglCreateFence", (const char *) funcName, sizeof("xglCreateFence")))
2126 return xglCreateFence;
2127 else if (!strncmp("xglGetFenceStatus", (const char *) funcName, sizeof("xglGetFenceStatus")))
2128 return xglGetFenceStatus;
2129 else if (!strncmp("xglWaitForFences", (const char *) funcName, sizeof("xglWaitForFences")))
2130 return xglWaitForFences;
2131 else if (!strncmp("xglCreateQueueSemaphore", (const char *) funcName, sizeof("xglCreateQueueSemaphore")))
2132 return xglCreateQueueSemaphore;
2133 else if (!strncmp("xglSignalQueueSemaphore", (const char *) funcName, sizeof("xglSignalQueueSemaphore")))
2134 return xglSignalQueueSemaphore;
2135 else if (!strncmp("xglWaitQueueSemaphore", (const char *) funcName, sizeof("xglWaitQueueSemaphore")))
2136 return xglWaitQueueSemaphore;
2137 else if (!strncmp("xglCreateEvent", (const char *) funcName, sizeof("xglCreateEvent")))
2138 return xglCreateEvent;
2139 else if (!strncmp("xglGetEventStatus", (const char *) funcName, sizeof("xglGetEventStatus")))
2140 return xglGetEventStatus;
2141 else if (!strncmp("xglSetEvent", (const char *) funcName, sizeof("xglSetEvent")))
2142 return xglSetEvent;
2143 else if (!strncmp("xglResetEvent", (const char *) funcName, sizeof("xglResetEvent")))
2144 return xglResetEvent;
2145 else if (!strncmp("xglCreateQueryPool", (const char *) funcName, sizeof("xglCreateQueryPool")))
2146 return xglCreateQueryPool;
2147 else if (!strncmp("xglGetQueryPoolResults", (const char *) funcName, sizeof("xglGetQueryPoolResults")))
2148 return xglGetQueryPoolResults;
2149 else if (!strncmp("xglGetFormatInfo", (const char *) funcName, sizeof("xglGetFormatInfo")))
2150 return xglGetFormatInfo;
2151 else if (!strncmp("xglCreateImage", (const char *) funcName, sizeof("xglCreateImage")))
2152 return xglCreateImage;
2153 else if (!strncmp("xglGetImageSubresourceInfo", (const char *) funcName, sizeof("xglGetImageSubresourceInfo")))
2154 return xglGetImageSubresourceInfo;
2155 else if (!strncmp("xglCreateImageView", (const char *) funcName, sizeof("xglCreateImageView")))
2156 return xglCreateImageView;
2157 else if (!strncmp("xglCreateColorAttachmentView", (const char *) funcName, sizeof("xglCreateColorAttachmentView")))
2158 return xglCreateColorAttachmentView;
2159 else if (!strncmp("xglCreateDepthStencilView", (const char *) funcName, sizeof("xglCreateDepthStencilView")))
2160 return xglCreateDepthStencilView;
2161 else if (!strncmp("xglCreateShader", (const char *) funcName, sizeof("xglCreateShader")))
2162 return xglCreateShader;
2163 else if (!strncmp("xglCreateGraphicsPipeline", (const char *) funcName, sizeof("xglCreateGraphicsPipeline")))
2164 return xglCreateGraphicsPipeline;
2165 else if (!strncmp("xglCreateComputePipeline", (const char *) funcName, sizeof("xglCreateComputePipeline")))
2166 return xglCreateComputePipeline;
2167 else if (!strncmp("xglStorePipeline", (const char *) funcName, sizeof("xglStorePipeline")))
2168 return xglStorePipeline;
2169 else if (!strncmp("xglLoadPipeline", (const char *) funcName, sizeof("xglLoadPipeline")))
2170 return xglLoadPipeline;
2171 else if (!strncmp("xglCreatePipelineDelta", (const char *) funcName, sizeof("xglCreatePipelineDelta")))
2172 return xglCreatePipelineDelta;
2173 else if (!strncmp("xglCreateSampler", (const char *) funcName, sizeof("xglCreateSampler")))
2174 return xglCreateSampler;
2175 else if (!strncmp("xglCreateDescriptorSet", (const char *) funcName, sizeof("xglCreateDescriptorSet")))
2176 return xglCreateDescriptorSet;
2177 else if (!strncmp("xglBeginDescriptorSetUpdate", (const char *) funcName, sizeof("xglBeginDescriptorSetUpdate")))
2178 return xglBeginDescriptorSetUpdate;
2179 else if (!strncmp("xglEndDescriptorSetUpdate", (const char *) funcName, sizeof("xglEndDescriptorSetUpdate")))
2180 return xglEndDescriptorSetUpdate;
2181 else if (!strncmp("xglAttachSamplerDescriptors", (const char *) funcName, sizeof("xglAttachSamplerDescriptors")))
2182 return xglAttachSamplerDescriptors;
2183 else if (!strncmp("xglAttachImageViewDescriptors", (const char *) funcName, sizeof("xglAttachImageViewDescriptors")))
2184 return xglAttachImageViewDescriptors;
2185 else if (!strncmp("xglAttachMemoryViewDescriptors", (const char *) funcName, sizeof("xglAttachMemoryViewDescriptors")))
2186 return xglAttachMemoryViewDescriptors;
2187 else if (!strncmp("xglAttachNestedDescriptors", (const char *) funcName, sizeof("xglAttachNestedDescriptors")))
2188 return xglAttachNestedDescriptors;
2189 else if (!strncmp("xglClearDescriptorSetSlots", (const char *) funcName, sizeof("xglClearDescriptorSetSlots")))
2190 return xglClearDescriptorSetSlots;
2191 else if (!strncmp("xglCreateViewportState", (const char *) funcName, sizeof("xglCreateViewportState")))
2192 return xglCreateViewportState;
2193 else if (!strncmp("xglCreateRasterState", (const char *) funcName, sizeof("xglCreateRasterState")))
2194 return xglCreateRasterState;
2195 else if (!strncmp("xglCreateMsaaState", (const char *) funcName, sizeof("xglCreateMsaaState")))
2196 return xglCreateMsaaState;
2197 else if (!strncmp("xglCreateColorBlendState", (const char *) funcName, sizeof("xglCreateColorBlendState")))
2198 return xglCreateColorBlendState;
2199 else if (!strncmp("xglCreateDepthStencilState", (const char *) funcName, sizeof("xglCreateDepthStencilState")))
2200 return xglCreateDepthStencilState;
2201 else if (!strncmp("xglCreateCommandBuffer", (const char *) funcName, sizeof("xglCreateCommandBuffer")))
2202 return xglCreateCommandBuffer;
2203 else if (!strncmp("xglBeginCommandBuffer", (const char *) funcName, sizeof("xglBeginCommandBuffer")))
2204 return xglBeginCommandBuffer;
2205 else if (!strncmp("xglEndCommandBuffer", (const char *) funcName, sizeof("xglEndCommandBuffer")))
2206 return xglEndCommandBuffer;
2207 else if (!strncmp("xglResetCommandBuffer", (const char *) funcName, sizeof("xglResetCommandBuffer")))
2208 return xglResetCommandBuffer;
2209 else if (!strncmp("xglCmdBindPipeline", (const char *) funcName, sizeof("xglCmdBindPipeline")))
2210 return xglCmdBindPipeline;
2211 else if (!strncmp("xglCmdBindPipelineDelta", (const char *) funcName, sizeof("xglCmdBindPipelineDelta")))
2212 return xglCmdBindPipelineDelta;
2213 else if (!strncmp("xglCmdBindStateObject", (const char *) funcName, sizeof("xglCmdBindStateObject")))
2214 return xglCmdBindStateObject;
2215 else if (!strncmp("xglCmdBindDescriptorSet", (const char *) funcName, sizeof("xglCmdBindDescriptorSet")))
2216 return xglCmdBindDescriptorSet;
2217 else if (!strncmp("xglCmdBindDynamicMemoryView", (const char *) funcName, sizeof("xglCmdBindDynamicMemoryView")))
2218 return xglCmdBindDynamicMemoryView;
2219 else if (!strncmp("xglCmdBindIndexData", (const char *) funcName, sizeof("xglCmdBindIndexData")))
2220 return xglCmdBindIndexData;
2221 else if (!strncmp("xglCmdBindAttachments", (const char *) funcName, sizeof("xglCmdBindAttachments")))
2222 return xglCmdBindAttachments;
2223 else if (!strncmp("xglCmdPrepareMemoryRegions", (const char *) funcName, sizeof("xglCmdPrepareMemoryRegions")))
2224 return xglCmdPrepareMemoryRegions;
2225 else if (!strncmp("xglCmdPrepareImages", (const char *) funcName, sizeof("xglCmdPrepareImages")))
2226 return xglCmdPrepareImages;
2227 else if (!strncmp("xglCmdDraw", (const char *) funcName, sizeof("xglCmdDraw")))
2228 return xglCmdDraw;
2229 else if (!strncmp("xglCmdDrawIndexed", (const char *) funcName, sizeof("xglCmdDrawIndexed")))
2230 return xglCmdDrawIndexed;
2231 else if (!strncmp("xglCmdDrawIndirect", (const char *) funcName, sizeof("xglCmdDrawIndirect")))
2232 return xglCmdDrawIndirect;
2233 else if (!strncmp("xglCmdDrawIndexedIndirect", (const char *) funcName, sizeof("xglCmdDrawIndexedIndirect")))
2234 return xglCmdDrawIndexedIndirect;
2235 else if (!strncmp("xglCmdDispatch", (const char *) funcName, sizeof("xglCmdDispatch")))
2236 return xglCmdDispatch;
2237 else if (!strncmp("xglCmdDispatchIndirect", (const char *) funcName, sizeof("xglCmdDispatchIndirect")))
2238 return xglCmdDispatchIndirect;
2239 else if (!strncmp("xglCmdCopyMemory", (const char *) funcName, sizeof("xglCmdCopyMemory")))
2240 return xglCmdCopyMemory;
2241 else if (!strncmp("xglCmdCopyImage", (const char *) funcName, sizeof("xglCmdCopyImage")))
2242 return xglCmdCopyImage;
2243 else if (!strncmp("xglCmdCopyMemoryToImage", (const char *) funcName, sizeof("xglCmdCopyMemoryToImage")))
2244 return xglCmdCopyMemoryToImage;
2245 else if (!strncmp("xglCmdCopyImageToMemory", (const char *) funcName, sizeof("xglCmdCopyImageToMemory")))
2246 return xglCmdCopyImageToMemory;
2247 else if (!strncmp("xglCmdCloneImageData", (const char *) funcName, sizeof("xglCmdCloneImageData")))
2248 return xglCmdCloneImageData;
2249 else if (!strncmp("xglCmdUpdateMemory", (const char *) funcName, sizeof("xglCmdUpdateMemory")))
2250 return xglCmdUpdateMemory;
2251 else if (!strncmp("xglCmdFillMemory", (const char *) funcName, sizeof("xglCmdFillMemory")))
2252 return xglCmdFillMemory;
2253 else if (!strncmp("xglCmdClearColorImage", (const char *) funcName, sizeof("xglCmdClearColorImage")))
2254 return xglCmdClearColorImage;
2255 else if (!strncmp("xglCmdClearColorImageRaw", (const char *) funcName, sizeof("xglCmdClearColorImageRaw")))
2256 return xglCmdClearColorImageRaw;
2257 else if (!strncmp("xglCmdClearDepthStencil", (const char *) funcName, sizeof("xglCmdClearDepthStencil")))
2258 return xglCmdClearDepthStencil;
2259 else if (!strncmp("xglCmdResolveImage", (const char *) funcName, sizeof("xglCmdResolveImage")))
2260 return xglCmdResolveImage;
2261 else if (!strncmp("xglCmdSetEvent", (const char *) funcName, sizeof("xglCmdSetEvent")))
2262 return xglCmdSetEvent;
2263 else if (!strncmp("xglCmdResetEvent", (const char *) funcName, sizeof("xglCmdResetEvent")))
2264 return xglCmdResetEvent;
2265 else if (!strncmp("xglCmdMemoryAtomic", (const char *) funcName, sizeof("xglCmdMemoryAtomic")))
2266 return xglCmdMemoryAtomic;
2267 else if (!strncmp("xglCmdBeginQuery", (const char *) funcName, sizeof("xglCmdBeginQuery")))
2268 return xglCmdBeginQuery;
2269 else if (!strncmp("xglCmdEndQuery", (const char *) funcName, sizeof("xglCmdEndQuery")))
2270 return xglCmdEndQuery;
2271 else if (!strncmp("xglCmdResetQueryPool", (const char *) funcName, sizeof("xglCmdResetQueryPool")))
2272 return xglCmdResetQueryPool;
2273 else if (!strncmp("xglCmdWriteTimestamp", (const char *) funcName, sizeof("xglCmdWriteTimestamp")))
2274 return xglCmdWriteTimestamp;
2275 else if (!strncmp("xglCmdInitAtomicCounters", (const char *) funcName, sizeof("xglCmdInitAtomicCounters")))
2276 return xglCmdInitAtomicCounters;
2277 else if (!strncmp("xglCmdLoadAtomicCounters", (const char *) funcName, sizeof("xglCmdLoadAtomicCounters")))
2278 return xglCmdLoadAtomicCounters;
2279 else if (!strncmp("xglCmdSaveAtomicCounters", (const char *) funcName, sizeof("xglCmdSaveAtomicCounters")))
2280 return xglCmdSaveAtomicCounters;
2281 else if (!strncmp("xglDbgSetValidationLevel", (const char *) funcName, sizeof("xglDbgSetValidationLevel")))
2282 return xglDbgSetValidationLevel;
2283 else if (!strncmp("xglDbgRegisterMsgCallback", (const char *) funcName, sizeof("xglDbgRegisterMsgCallback")))
2284 return xglDbgRegisterMsgCallback;
2285 else if (!strncmp("xglDbgUnregisterMsgCallback", (const char *) funcName, sizeof("xglDbgUnregisterMsgCallback")))
2286 return xglDbgUnregisterMsgCallback;
2287 else if (!strncmp("xglDbgSetMessageFilter", (const char *) funcName, sizeof("xglDbgSetMessageFilter")))
2288 return xglDbgSetMessageFilter;
2289 else if (!strncmp("xglDbgSetObjectTag", (const char *) funcName, sizeof("xglDbgSetObjectTag")))
2290 return xglDbgSetObjectTag;
2291 else if (!strncmp("xglDbgSetGlobalOption", (const char *) funcName, sizeof("xglDbgSetGlobalOption")))
2292 return xglDbgSetGlobalOption;
2293 else if (!strncmp("xglDbgSetDeviceOption", (const char *) funcName, sizeof("xglDbgSetDeviceOption")))
2294 return xglDbgSetDeviceOption;
2295 else if (!strncmp("xglCmdDbgMarkerBegin", (const char *) funcName, sizeof("xglCmdDbgMarkerBegin")))
2296 return xglCmdDbgMarkerBegin;
2297 else if (!strncmp("xglCmdDbgMarkerEnd", (const char *) funcName, sizeof("xglCmdDbgMarkerEnd")))
2298 return xglCmdDbgMarkerEnd;
2299 else if (!strncmp("xglWsiX11AssociateConnection", (const char *) funcName, sizeof("xglWsiX11AssociateConnection")))
2300 return xglWsiX11AssociateConnection;
2301 else if (!strncmp("xglWsiX11GetMSC", (const char *) funcName, sizeof("xglWsiX11GetMSC")))
2302 return xglWsiX11GetMSC;
2303 else if (!strncmp("xglWsiX11CreatePresentableImage", (const char *) funcName, sizeof("xglWsiX11CreatePresentableImage")))
2304 return xglWsiX11CreatePresentableImage;
2305 else if (!strncmp("xglWsiX11QueuePresent", (const char *) funcName, sizeof("xglWsiX11QueuePresent")))
2306 return xglWsiX11QueuePresent;
2307 else {
2308 XGL_BASE_LAYER_OBJECT* gpuw = (XGL_BASE_LAYER_OBJECT *) gpu;
2309 if (gpuw->pGPA == NULL)
2310 return NULL;
2311 return gpuw->pGPA(gpuw->nextObject, funcName);
2312 }
2313}