Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 1 | // Copyright 2005, Google Inc. |
| 2 | // All rights reserved. |
| 3 | // |
| 4 | // Redistribution and use in source and binary forms, with or without |
| 5 | // modification, are permitted provided that the following conditions are |
| 6 | // met: |
| 7 | // |
| 8 | // * Redistributions of source code must retain the above copyright |
| 9 | // notice, this list of conditions and the following disclaimer. |
| 10 | // * Redistributions in binary form must reproduce the above |
| 11 | // copyright notice, this list of conditions and the following disclaimer |
| 12 | // in the documentation and/or other materials provided with the |
| 13 | // distribution. |
| 14 | // * Neither the name of Google Inc. nor the names of its |
| 15 | // contributors may be used to endorse or promote products derived from |
| 16 | // this software without specific prior written permission. |
| 17 | // |
| 18 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 19 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| 21 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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| 25 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 26 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 27 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 28 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 29 | |
| 30 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 31 | // |
Courtney Goeltzenleuchter | fcbe16f | 2015-10-29 13:50:34 -0600 | [diff] [blame] | 32 | // Copyright (C) 2015 Valve Corporation |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 33 | // |
| 34 | // Permission is hereby granted, free of charge, to any person obtaining a |
| 35 | // copy of this software and associated documentation files (the "Software"), |
| 36 | // to deal in the Software without restriction, including without limitation |
| 37 | // the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 38 | // and/or sell copies of the Software, and to permit persons to whom the |
| 39 | // Software is furnished to do so, subject to the following conditions: |
| 40 | // |
| 41 | // The above copyright notice and this permission notice shall be included |
| 42 | // in all copies or substantial portions of the Software. |
| 43 | // |
| 44 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 45 | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 46 | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 47 | // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 48 | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 49 | // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 50 | // DEALINGS IN THE SOFTWARE. |
Courtney Goeltzenleuchter | 0555952 | 2015-10-30 11:14:30 -0600 | [diff] [blame] | 51 | // |
| 52 | // Author: Chia-I Wu <olvaffe@gmail.com> |
| 53 | // Author: Cody Northrop <cody@lunarg.com> |
| 54 | // Author: Courtney Goeltzenleuchter <courtney@LunarG.com> |
| 55 | // Author: GregF <greg@LunarG.com> |
| 56 | // Author: Tobin Ehlis <tobin@lunarg.com> |
| 57 | // Author: Tony Barbour <tony@LunarG.com> |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 58 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 59 | // Basic rendering tests |
| 60 | |
| 61 | #include <stdlib.h> |
| 62 | #include <stdio.h> |
| 63 | #include <stdbool.h> |
| 64 | #include <string.h> |
Courtney Goeltzenleuchter | da91b95 | 2014-08-21 17:34:22 -0600 | [diff] [blame] | 65 | #include <iostream> |
| 66 | #include <fstream> |
| 67 | using namespace std; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 68 | |
David Pinedo | 9316d3b | 2015-11-06 12:54:48 -0700 | [diff] [blame] | 69 | #include <vulkan/vulkan.h> |
Tobin Ehlis | 11e5213 | 2014-11-28 11:17:19 -0700 | [diff] [blame] | 70 | #ifdef DUMP_STATE_DOT |
| 71 | #include "../layers/draw_state.h" |
| 72 | #endif |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 73 | #ifdef PRINT_OBJECTS |
| 74 | #include "../layers/object_track.h" |
| 75 | #endif |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 76 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | 7415d5a | 2015-12-09 15:48:16 -0700 | [diff] [blame] | 77 | #include <vulkan/vk_ext_debug_report.h> |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 78 | #endif |
Courtney Goeltzenleuchter | 58f3eff | 2015-10-07 13:28:58 -0600 | [diff] [blame] | 79 | #include "test_common.h" |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 80 | |
Cody Northrop | 054a470 | 2015-03-17 14:54:35 -0600 | [diff] [blame] | 81 | #include "icd-spv.h" |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 82 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 83 | #define GLM_FORCE_RADIANS |
| 84 | #include "glm/glm.hpp" |
| 85 | #include <glm/gtc/matrix_transform.hpp> |
| 86 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 87 | #include "vkrenderframework.h" |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 88 | #ifdef DEBUG_CALLBACK |
Chia-I Wu | 9ab6150 | 2015-11-06 06:42:02 +0800 | [diff] [blame] | 89 | VKAPI_ATTR void VKAPI_CALL myDbgFunc( |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 90 | VK_DBG_MSG_TYPE msgType, |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 91 | VkValidationLevel validationLevel, |
Mike Stroyan | b050c68 | 2015-04-17 12:36:38 -0600 | [diff] [blame] | 92 | VkObject srcObject, |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 93 | size_t location, |
| 94 | int32_t msgCode, |
| 95 | const char* pMsg, |
| 96 | void* pUserData) |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 97 | { |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 98 | switch (msgType) |
| 99 | { |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 100 | case VK_DBG_MSG_WARNING: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 101 | printf("CALLBACK WARNING : %s\n", pMsg); |
| 102 | break; |
Courtney Goeltzenleuchter | fd4830c | 2015-11-25 10:30:56 -0700 | [diff] [blame] | 103 | case VK_DEBUG_REPORT_ERROR_BIT: |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 104 | printf("CALLBACK ERROR : %s\n", pMsg); |
| 105 | break; |
| 106 | default: |
| 107 | printf("EATING Msg of type %u\n", msgType); |
| 108 | break; |
| 109 | } |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 110 | } |
| 111 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 112 | |
| 113 | |
| 114 | #undef ASSERT_NO_FATAL_FAILURE |
| 115 | #define ASSERT_NO_FATAL_FAILURE(x) x |
| 116 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 117 | //-------------------------------------------------------------------------------------- |
| 118 | // Mesh and VertexFormat Data |
| 119 | //-------------------------------------------------------------------------------------- |
| 120 | struct Vertex |
| 121 | { |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 122 | float posX, posY, posZ, posW; // Position data |
| 123 | float r, g, b, a; // Color |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 124 | }; |
| 125 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 126 | struct VertexUV |
| 127 | { |
| 128 | float posX, posY, posZ, posW; // Position data |
| 129 | float u, v; // texture u,v |
| 130 | }; |
| 131 | |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 132 | #define XYZ1(_x_, _y_, _z_) (_x_), (_y_), (_z_), 1.f |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 133 | #define UV(_u_, _v_) (_u_), (_v_) |
Courtney Goeltzenleuchter | 0246188 | 2014-08-22 16:27:58 -0600 | [diff] [blame] | 134 | |
| 135 | static const Vertex g_vbData[] = |
| 136 | { |
| 137 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 138 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 139 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 140 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 141 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 142 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 143 | |
| 144 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 145 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 146 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 147 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 148 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 149 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 150 | |
| 151 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 152 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 153 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 154 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 155 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 156 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 157 | |
| 158 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 159 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 160 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 161 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 162 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 163 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 164 | |
| 165 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 1.f, 1.f ) }, |
| 166 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 167 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 168 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 169 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 170 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 171 | |
| 172 | { XYZ1( 1, -1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 173 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 174 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 175 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 176 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 177 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 178 | }; |
| 179 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 180 | static const Vertex g_vb_solid_face_colors_Data[] = |
| 181 | { |
| 182 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 183 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 184 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 185 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 186 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 187 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 188 | |
| 189 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 190 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 191 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 192 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 193 | { XYZ1( -1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 194 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 195 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 196 | { XYZ1( 1, 1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 197 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 198 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 199 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 200 | { XYZ1( 1, 1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 201 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 202 | |
| 203 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 204 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 205 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 206 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 207 | { XYZ1( -1, -1, 1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 208 | { XYZ1( -1, -1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 209 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 210 | { XYZ1( 1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 211 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 212 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 213 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 214 | { XYZ1( -1, 1, 1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 215 | { XYZ1( -1, 1, -1 ), XYZ1( 1.f, 0.f, 1.f ) }, |
| 216 | |
| 217 | { XYZ1( 1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 218 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 219 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 220 | { XYZ1( -1, -1, 1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 221 | { XYZ1( 1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 222 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 1.f, 1.f ) }, |
| 223 | }; |
| 224 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 225 | static const VertexUV g_vb_texture_Data[] = |
| 226 | { |
| 227 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 228 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 229 | { XYZ1( -1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 230 | { XYZ1( -1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 231 | { XYZ1( -1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 232 | { XYZ1( -1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 233 | |
| 234 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 235 | { XYZ1( 1, -1, -1 ), UV( 0.f, 0.f ) }, |
| 236 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 237 | { XYZ1( -1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 238 | { XYZ1( 1, 1, -1 ), UV( 0.f, 1.f ) }, |
| 239 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 240 | |
| 241 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 242 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 243 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 244 | { XYZ1( -1, -1, -1 ), UV( 1.f, 1.f ) }, |
| 245 | { XYZ1( -1, -1, 1 ), UV( 0.f, 1.f ) }, |
| 246 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 247 | |
| 248 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 249 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 250 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 251 | { XYZ1( -1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 252 | { XYZ1( 1, 1, -1 ), UV( 1.f, 0.f ) }, |
| 253 | { XYZ1( 1, 1, 1 ), UV( 0.f, 0.f ) }, |
| 254 | |
| 255 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 256 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 257 | { XYZ1( 1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 258 | { XYZ1( 1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 259 | { XYZ1( 1, 1, -1 ), UV( 1.f, 1.f ) }, |
| 260 | { XYZ1( 1, -1, -1 ), UV( 1.f, 0.f ) }, |
| 261 | |
| 262 | { XYZ1( -1, 1, 1 ), UV( 0.f, 1.f ) }, |
| 263 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 264 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 265 | { XYZ1( -1, -1, 1 ), UV( 0.f, 0.f ) }, |
| 266 | { XYZ1( 1, 1, 1 ), UV( 1.f, 1.f ) }, |
| 267 | { XYZ1( 1, -1, 1 ), UV( 1.f, 0.f ) }, |
| 268 | }; |
| 269 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 270 | class VkRenderTest : public VkRenderFramework |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 271 | { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 272 | public: |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 273 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 274 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 275 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *commandBuffer); |
| 276 | void GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 277 | void GenericDrawPreparation(VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 278 | { GenericDrawPreparation(m_commandBuffer, pipelineobj, descriptorSet); } |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 279 | void InitDepthStencil(); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 280 | void VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 281 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 282 | VkResult BeginCommandBuffer(VkCommandBufferObj &commandBuffer); |
| 283 | VkResult BeginCommandBuffer(VkCommandBufferObj &commandBuffer, VkCommandBufferBeginInfo *beginInfo); |
| 284 | VkResult EndCommandBuffer(VkCommandBufferObj &commandBuffer); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 285 | /* Convenience functions that use built-in command buffer */ |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 286 | VkResult BeginCommandBuffer() { return BeginCommandBuffer(*m_commandBuffer); } |
| 287 | VkResult BeginCommandBuffer(VkCommandBufferBeginInfo *beginInfo) { return BeginCommandBuffer(*m_commandBuffer, beginInfo); } |
| 288 | VkResult EndCommandBuffer() { return EndCommandBuffer(*m_commandBuffer); } |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 289 | void Draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 290 | { m_commandBuffer->Draw(vertexCount, instanceCount, firstVertex, firstInstance); } |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 291 | void DrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 292 | { m_commandBuffer->DrawIndexed(indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); } |
| 293 | void QueueCommandBuffer() { m_commandBuffer->QueueCommandBuffer(); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 294 | void RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
| 295 | VkConstantBufferObj *constantBuffer) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 296 | {RotateTriangleVSUniform(Projection, View, Model, constantBuffer, m_commandBuffer); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 297 | void BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 298 | { m_commandBuffer->BindVertexBuffer(vertexBuffer, offset, binding); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 299 | void BindIndexBuffer(VkIndexBufferObj *indexBuffer, VkDeviceSize offset) |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 300 | { m_commandBuffer->BindIndexBuffer(indexBuffer, offset); } |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 301 | |
| 302 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 303 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 304 | protected: |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 305 | VkImage m_texture; |
| 306 | VkImageView m_textureView; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 307 | VkDeviceMemory m_textureMem; |
Cody Northrop | 7d2035d | 2014-10-06 15:42:00 -0600 | [diff] [blame] | 308 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 309 | VkSampler m_sampler; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 310 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 311 | |
| 312 | virtual void SetUp() { |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 313 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 314 | this->app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 315 | this->app_info.pNext = NULL; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 316 | this->app_info.pApplicationName = "render_tests"; |
| 317 | this->app_info.applicationVersion = 1; |
Chia-I Wu | f1a5a74 | 2014-12-27 15:16:07 +0800 | [diff] [blame] | 318 | this->app_info.pEngineName = "unittest"; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 319 | this->app_info.engineVersion = 1; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 320 | this->app_info.apiVersion = VK_API_VERSION; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 321 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 322 | InitFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 323 | } |
| 324 | |
| 325 | virtual void TearDown() { |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 326 | // Clean up resources before we reset |
| 327 | ShutdownFramework(); |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 328 | } |
| 329 | }; |
| 330 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 331 | VkResult VkRenderTest::BeginCommandBuffer(VkCommandBufferObj &commandBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 332 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 333 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 334 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 335 | result = commandBuffer.BeginCommandBuffer(); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 336 | |
| 337 | /* |
| 338 | * For render test all drawing happens in a single render pass |
| 339 | * on a single command buffer. |
| 340 | */ |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 341 | if (VK_SUCCESS == result && renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 342 | commandBuffer.BeginRenderPass(renderPassBeginInfo()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 343 | } |
| 344 | |
| 345 | return result; |
| 346 | } |
| 347 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 348 | VkResult VkRenderTest::BeginCommandBuffer(VkCommandBufferObj &commandBuffer, VkCommandBufferBeginInfo *beginInfo) |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 349 | { |
| 350 | VkResult result; |
| 351 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 352 | result = commandBuffer.BeginCommandBuffer(beginInfo); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 353 | |
| 354 | /* |
| 355 | * For render test all drawing happens in a single render pass |
| 356 | * on a single command buffer. |
| 357 | */ |
| 358 | if (VK_SUCCESS == result && renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 359 | commandBuffer.BeginRenderPass(renderPassBeginInfo()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 360 | } |
| 361 | |
| 362 | return result; |
| 363 | } |
| 364 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 365 | VkResult VkRenderTest::EndCommandBuffer(VkCommandBufferObj &commandBuffer) |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 366 | { |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 367 | VkResult result; |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 368 | |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 369 | if (renderPass()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 370 | commandBuffer.EndRenderPass(); |
Chris Forbes | 76a5eeb | 2015-06-16 14:05:59 +1200 | [diff] [blame] | 371 | } |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 372 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 373 | result = commandBuffer.EndCommandBuffer(); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 374 | |
| 375 | return result; |
| 376 | } |
| 377 | |
| 378 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 379 | void VkRenderTest::GenericDrawPreparation(VkCommandBufferObj *commandBuffer, VkPipelineObj &pipelineobj, VkDescriptorSetObj &descriptorSet) |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 380 | { |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 381 | if (!m_clear_via_load_op) { |
| 382 | if (m_depthStencil->Initialized()) { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 383 | commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, m_depthStencil); |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 384 | } else { |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 385 | commandBuffer->ClearAllBuffers(m_clear_color, m_depth_clear_color, m_stencil_clear_color, NULL); |
Tony Barbour | 71bd4b3 | 2015-07-21 17:00:26 -0600 | [diff] [blame] | 386 | } |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 387 | } |
| 388 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 389 | commandBuffer->PrepareAttachments(); |
Jon Ashburn | 19d3bf1 | 2015-12-30 14:06:55 -0700 | [diff] [blame] | 390 | commandBuffer->SetViewport(0, m_viewports.size(), m_viewports.data()); |
| 391 | commandBuffer->SetScissor(0, m_scissors.size(), m_scissors.data()); |
Courtney Goeltzenleuchter | 49c7308 | 2015-09-17 15:06:17 -0600 | [diff] [blame] | 392 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 393 | descriptorSet.CreateVKDescriptorSet(commandBuffer); |
Cody Northrop | 29a08f2 | 2015-08-27 10:20:35 -0600 | [diff] [blame] | 394 | VkResult err = pipelineobj.CreateVKPipeline(descriptorSet.GetPipelineLayout(), renderPass()); |
| 395 | ASSERT_VK_SUCCESS(err); |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 396 | commandBuffer->BindPipeline(pipelineobj); |
| 397 | commandBuffer->BindDescriptorSet(descriptorSet); |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 398 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 399 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 400 | void VkRenderTest::RotateTriangleVSUniform(glm::mat4 Projection, glm::mat4 View, glm::mat4 Model, |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 401 | VkConstantBufferObj *constantBuffer, VkCommandBufferObj *commandBuffer) |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 402 | { |
| 403 | int i; |
| 404 | glm::mat4 MVP; |
| 405 | int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 406 | VkResult err; |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 407 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 408 | /* Only do 3 positions to avoid back face cull */ |
| 409 | for (i = 0; i < 3; i++) { |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 410 | void *pData = constantBuffer->memory().map(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 411 | |
| 412 | Model = glm::rotate(Model, glm::radians(22.5f), glm::vec3(0.0f, 1.0f, 0.0f)); |
| 413 | MVP = Projection * View * Model; |
| 414 | memcpy(pData, (const void*) &MVP[0][0], matrixSize); |
| 415 | |
Chia-I Wu | 681d7a0 | 2015-07-03 13:44:34 +0800 | [diff] [blame] | 416 | constantBuffer->memory().unmap(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 417 | |
| 418 | // submit the command buffer to the universal queue |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 419 | commandBuffer->QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 420 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 421 | err = vkQueueWaitIdle( m_device->m_queue ); |
| 422 | ASSERT_VK_SUCCESS( err ); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 423 | |
| 424 | // Wait for work to finish before cleaning up. |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 425 | vkDeviceWaitIdle(m_device->device()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 426 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 427 | assert(m_renderTargets.size() == 1); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 428 | RecordImage(m_renderTargets[0]); |
| 429 | } |
| 430 | } |
Courtney Goeltzenleuchter | c55471f | 2014-10-13 13:03:31 -0600 | [diff] [blame] | 431 | |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 432 | void dumpMatrix(const char *note, glm::mat4 MVP) |
| 433 | { |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 434 | int i; |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 435 | |
| 436 | printf("%s: \n", note); |
| 437 | for (i=0; i<4; i++) { |
| 438 | printf("%f, %f, %f, %f\n", MVP[i][0], MVP[i][1], MVP[i][2], MVP[i][3]); |
| 439 | } |
| 440 | printf("\n"); |
| 441 | fflush(stdout); |
| 442 | } |
| 443 | |
| 444 | void dumpVec4(const char *note, glm::vec4 vector) |
| 445 | { |
| 446 | printf("%s: \n", note); |
| 447 | printf("%f, %f, %f, %f\n", vector[0], vector[1], vector[2], vector[3]); |
| 448 | printf("\n"); |
| 449 | fflush(stdout); |
| 450 | } |
| 451 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 452 | struct vktriangle_vs_uniform { |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 453 | // Must start with MVP |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 454 | float mvp[4][4]; |
| 455 | float position[3][4]; |
| 456 | float color[3][4]; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 457 | }; |
| 458 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 459 | void VkRenderTest::VKTriangleTest(const char *vertShaderText, const char *fragShaderText, const bool rotate) |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 460 | { |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 461 | #ifdef DEBUG_CALLBACK |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 462 | vkDbgRegisterMsgCallback(inst, myDbgFunc, NULL); |
Tobin Ehlis | 6663f49 | 2014-11-10 12:29:12 -0700 | [diff] [blame] | 463 | #endif |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 464 | // Create identity matrix |
| 465 | int i; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 466 | struct vktriangle_vs_uniform data; |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 467 | |
| 468 | glm::mat4 Projection = glm::mat4(1.0f); |
| 469 | glm::mat4 View = glm::mat4(1.0f); |
| 470 | glm::mat4 Model = glm::mat4(1.0f); |
| 471 | glm::mat4 MVP = Projection * View * Model; |
| 472 | const int matrixSize = sizeof(MVP); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 473 | const int bufSize = sizeof(vktriangle_vs_uniform) / sizeof(float); |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 474 | memcpy(&data.mvp, &MVP[0][0], matrixSize); |
| 475 | |
| 476 | static const Vertex tri_data[] = |
| 477 | { |
| 478 | { XYZ1( -1, -1, 0 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 479 | { XYZ1( 1, -1, 0 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 480 | { XYZ1( 0, 1, 0 ), XYZ1( 0.f, 0.f, 1.f ) }, |
| 481 | }; |
| 482 | |
| 483 | for (i=0; i<3; i++) { |
| 484 | data.position[i][0] = tri_data[i].posX; |
| 485 | data.position[i][1] = tri_data[i].posY; |
| 486 | data.position[i][2] = tri_data[i].posZ; |
| 487 | data.position[i][3] = tri_data[i].posW; |
| 488 | data.color[i][0] = tri_data[i].r; |
| 489 | data.color[i][1] = tri_data[i].g; |
| 490 | data.color[i][2] = tri_data[i].b; |
| 491 | data.color[i][3] = tri_data[i].a; |
| 492 | } |
| 493 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 494 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 495 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 496 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 497 | VkConstantBufferObj constantBuffer(m_device, bufSize*2, sizeof(float), (const void*) &data); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 498 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 499 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 500 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 501 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 502 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 503 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 504 | pipelineobj.AddShader(&vs); |
| 505 | pipelineobj.AddShader(&ps); |
| 506 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 507 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 508 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, constantBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 509 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 510 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 511 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 512 | VkCommandBufferBeginInfo cbBeginInfo; |
| 513 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 514 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 515 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 516 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 517 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 518 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 519 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 520 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 521 | pDSDumpDot((char*)"triTest2.dot"); |
| 522 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 523 | |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 524 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 525 | Draw(3, 1, 0, 0); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 526 | |
| 527 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 528 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 529 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 530 | QueueCommandBuffer(); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 531 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 532 | RecordImages(m_renderTargets); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 533 | |
| 534 | if (rotate) |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 535 | RotateTriangleVSUniform(Projection, View, Model, &constantBuffer); |
Tony Barbour | d726a17 | 2015-01-09 16:12:35 -0700 | [diff] [blame] | 536 | |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 537 | #ifdef PRINT_OBJECTS |
Mark Lobodzinski | 7c75b85 | 2015-05-05 15:01:37 -0500 | [diff] [blame] | 538 | OBJ_TRACK_GET_OBJECTS_COUNT pObjTrackGetObjectsCount = (OBJ_TRACK_GET_OBJECTS_COUNT)vkGetProcAddr(gpu(), (char*)"objTrackGetObjectsCount"); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 539 | uint64_t numObjects = pObjTrackGetObjectsCount(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 540 | //OBJ_TRACK_GET_OBJECTS pGetObjsFunc = vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 541 | printf("DEBUG : Number of Objects : %lu\n", numObjects); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 542 | OBJ_TRACK_GET_OBJECTS pObjTrackGetObjs = (OBJ_TRACK_GET_OBJECTS)vkGetProcAddr(gpu(), (char*)"objTrackGetObjects"); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 543 | OBJTRACK_NODE* pObjNodeArray = (OBJTRACK_NODE*)malloc(sizeof(OBJTRACK_NODE)*numObjects); |
Mark Lobodzinski | fae7885 | 2015-06-23 11:35:12 -0600 | [diff] [blame] | 544 | pObjTrackGetObjs(m_device, numObjects, pObjNodeArray); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 545 | for (i=0; i < numObjects; i++) { |
Courtney Goeltzenleuchter | f579fa6 | 2015-06-10 17:39:03 -0600 | [diff] [blame] | 546 | printf("Object %i of type %s has objID (%p) and %lu uses\n", i, string_VkObjectType(pObjNodeArray[i].objType), pObjNodeArray[i].pObj, pObjNodeArray[i].numUses); |
Tobin Ehlis | ca91587 | 2014-11-18 11:28:33 -0700 | [diff] [blame] | 547 | } |
| 548 | free(pObjNodeArray); |
| 549 | #endif |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 550 | |
Courtney Goeltzenleuchter | 5adb181 | 2014-10-24 16:26:12 -0600 | [diff] [blame] | 551 | } |
| 552 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 553 | TEST_F(VkRenderTest, VKTriangle_FragColor) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 554 | { |
| 555 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 556 | "#version 400\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 557 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 558 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 559 | "\n" |
| 560 | "layout(binding = 0) uniform buf {\n" |
| 561 | " mat4 MVP;\n" |
| 562 | " vec4 position[3];\n" |
| 563 | " vec4 color[3];\n" |
| 564 | "} ubuf;\n" |
| 565 | "\n" |
| 566 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 567 | "out gl_PerVertex {\n" |
| 568 | " vec4 gl_Position;\n" |
| 569 | "};\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 570 | "\n" |
| 571 | "void main() \n" |
| 572 | "{\n" |
| 573 | " outColor = ubuf.color[gl_VertexID];\n" |
| 574 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 575 | "}\n"; |
| 576 | |
| 577 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 578 | "#version 400\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 579 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 580 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 581 | "\n" |
| 582 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 583 | "layout (location = 0) out vec4 uFragColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 584 | "\n" |
| 585 | "void main()\n" |
| 586 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 587 | " uFragColor = inColor;\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 588 | "}\n"; |
| 589 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 590 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to GLSL built-in gl_FragColor"); |
| 591 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 592 | } |
| 593 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 594 | TEST_F(VkRenderTest, VKTriangle_OutputLocation) |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 595 | { |
| 596 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 597 | "#version 400\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 598 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 599 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 600 | "\n" |
| 601 | "layout(binding = 0) uniform buf {\n" |
| 602 | " mat4 MVP;\n" |
| 603 | " vec4 position[3];\n" |
| 604 | " vec4 color[3];\n" |
| 605 | "} ubuf;\n" |
| 606 | "\n" |
| 607 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 608 | "out gl_PerVertex {\n" |
| 609 | " vec4 gl_Position;\n" |
| 610 | "};\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 611 | "\n" |
| 612 | "void main() \n" |
| 613 | "{\n" |
| 614 | " outColor = ubuf.color[gl_VertexID];\n" |
| 615 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 616 | "}\n"; |
| 617 | |
| 618 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 619 | "#version 400\n" |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 620 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 621 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 622 | "\n" |
| 623 | "layout (location = 0) in vec4 inColor;\n" |
| 624 | "layout (location = 0) out vec4 outColor;\n" |
| 625 | "\n" |
| 626 | "void main()\n" |
| 627 | "{\n" |
| 628 | " outColor = inColor;\n" |
| 629 | "}\n"; |
| 630 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 631 | TEST_DESCRIPTION("VK-style shaders where fragment shader outputs to output location 0, which should be the same as gl_FragColor"); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 632 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 633 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Courtney Goeltzenleuchter | 71d1f87 | 2014-10-27 13:08:55 -0600 | [diff] [blame] | 634 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 635 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 636 | TEST_F(VkRenderTest, SPV_VKTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 637 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 638 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 639 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 640 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 641 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 642 | "\n" |
| 643 | "layout(binding = 0) uniform buf {\n" |
| 644 | " mat4 MVP;\n" |
| 645 | " vec4 position[3];\n" |
| 646 | " vec4 color[3];\n" |
| 647 | "} ubuf;\n" |
| 648 | "\n" |
| 649 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 650 | "out gl_PerVertex {\n" |
| 651 | " vec4 gl_Position;\n" |
| 652 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 653 | "\n" |
| 654 | "void main() \n" |
| 655 | "{\n" |
| 656 | " outColor = ubuf.color[gl_VertexID];\n" |
| 657 | " gl_Position = ubuf.MVP * ubuf.position[gl_VertexID];\n" |
| 658 | "}\n"; |
| 659 | |
| 660 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 661 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 662 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 663 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 664 | "\n" |
| 665 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 666 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 667 | "\n" |
| 668 | "void main()\n" |
| 669 | "{\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 670 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 671 | "}\n"; |
| 672 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 673 | TEST_DESCRIPTION("VK-style shaders, but force test framework to compile shader to SPV and pass SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 674 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 675 | VKTriangleTest(vertShaderText, fragShaderText, true); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 676 | } |
Courtney Goeltzenleuchter | 538062a | 2014-10-09 15:40:19 -0600 | [diff] [blame] | 677 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 678 | TEST_F(VkRenderTest, SPV_GreenTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 679 | { |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 680 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 681 | "#version 400\n" |
| 682 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 683 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 684 | "vec2 vertices[3];\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 685 | "out gl_PerVertex {\n" |
| 686 | " vec4 gl_Position;\n" |
| 687 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 688 | "void main() {\n" |
| 689 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 690 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 691 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 692 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 693 | "}\n"; |
| 694 | |
| 695 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 696 | "#version 400\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 697 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 698 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 699 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 700 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 701 | " outColor = vec4(0,1,0,1);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 702 | "}\n"; |
| 703 | |
Cody Northrop | 3bfd27c | 2015-03-17 15:55:58 -0600 | [diff] [blame] | 704 | TEST_DESCRIPTION("Same shader as GreenTriangle, but compiles shader to SPV and gives SPV to driver."); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 705 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 706 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 707 | } |
Cody Northrop | 6922da1 | 2015-06-23 13:25:51 -0600 | [diff] [blame] | 708 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 709 | TEST_F(VkRenderTest, YellowTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 710 | { |
| 711 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 712 | "#version 400\n" |
| 713 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 714 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 715 | "out gl_PerVertex {\n" |
| 716 | " vec4 gl_Position;\n" |
| 717 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 718 | "void main() {\n" |
| 719 | " vec2 vertices[3];" |
| 720 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 721 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 722 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 723 | " vec4 colors[3];\n" |
| 724 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 725 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 726 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 727 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 728 | "}\n"; |
| 729 | |
| 730 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 731 | "#version 400\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 732 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 733 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 734 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 735 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 736 | " outColor = vec4(1.0, 1.0, 0.0, 1.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 737 | "}\n"; |
| 738 | |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 739 | VKTriangleTest(vertShaderText, fragShaderText, false); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 740 | } |
| 741 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 742 | TEST_F(VkRenderTest, QuadWithVertexFetch) |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 743 | { |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 744 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 745 | "#version 400\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 746 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 747 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 748 | //XYZ1( -1, -1, -1 ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 749 | "layout (location = 0) in vec4 pos;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 750 | //XYZ1( 0.f, 0.f, 0.f ) |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 751 | "layout (location = 1) in vec4 inColor;\n" |
| 752 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 753 | "out gl_PerVertex {\n" |
| 754 | " vec4 gl_Position;\n" |
| 755 | "};\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 756 | "void main() {\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 757 | " outColor = inColor;\n" |
Cody Northrop | 7ad4aaf | 2014-10-09 21:25:22 -0600 | [diff] [blame] | 758 | " gl_Position = pos;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 759 | "}\n"; |
| 760 | |
Cody Northrop | ee6586d | 2014-10-09 19:55:56 -0600 | [diff] [blame] | 761 | |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 762 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 763 | "#version 400\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 764 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 765 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 766 | "layout (location = 0) in vec4 color;\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 767 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 768 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 769 | " outColor = color;\n" |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 770 | "}\n"; |
Courtney Goeltzenleuchter | ce25e25 | 2014-10-09 15:37:21 -0600 | [diff] [blame] | 771 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 772 | |
| 773 | |
| 774 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 775 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 776 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 777 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 778 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 779 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 780 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 781 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 782 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 783 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 784 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 785 | pipelineobj.AddShader(&vs); |
| 786 | pipelineobj.AddShader(&ps); |
| 787 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 788 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 789 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 790 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 791 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 792 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 793 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 794 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 795 | }; |
| 796 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 797 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 798 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 799 | vi_attribs[0].location = 0; // location, position |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 800 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 801 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 802 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 803 | vi_attribs[1].location = 1; // location, color |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 804 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 805 | vi_attribs[1].offset = 1*sizeof(float)*4; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 806 | |
| 807 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 808 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 809 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 810 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 811 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 812 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 813 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 814 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 815 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 816 | |
| 817 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 818 | Draw(6, 1, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 819 | |
| 820 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 821 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 822 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 823 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 824 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 825 | RecordImages(m_renderTargets); |
Tobin Ehlis | d806c8e | 2014-10-07 14:41:29 -0600 | [diff] [blame] | 826 | } |
| 827 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 828 | TEST_F(VkRenderTest, TriangleMRT) |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 829 | { |
| 830 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 831 | "#version 400\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 832 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 833 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 834 | "layout (location = 0) in vec4 pos;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 835 | "out gl_PerVertex {\n" |
| 836 | " vec4 gl_Position;\n" |
| 837 | "};\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 838 | "void main() {\n" |
| 839 | " gl_Position = pos;\n" |
| 840 | "}\n"; |
| 841 | |
| 842 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 843 | "#version 400\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 844 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 845 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 846 | "layout (location = 0) out vec4 uFragData0;\n" |
| 847 | "layout (location = 1) out vec4 uFragData1;\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 848 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 849 | " uFragData0 = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 850 | " uFragData1 = vec4(0.0, 1.0, 0.0, 1.0);\n" |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 851 | "}\n"; |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 852 | const float vb_data[][2] = { |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 853 | { -1.0f, -1.0f }, |
| 854 | { 1.0f, -1.0f }, |
| 855 | { -1.0f, 1.0f } |
| 856 | }; |
| 857 | |
| 858 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 859 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 860 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 861 | VkConstantBufferObj meshBuffer(m_device, sizeof(vb_data) / sizeof(vb_data[0]), sizeof(vb_data[0]), vb_data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 862 | meshBuffer.BufferMemoryBarrier(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 863 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 864 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 865 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 866 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 867 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 868 | pipelineobj.AddColorAttachment(); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 869 | pipelineobj.AddShader(&vs); |
| 870 | pipelineobj.AddShader(&ps); |
| 871 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 872 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 873 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 874 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 875 | sizeof(vb_data[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 876 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 877 | }; |
| 878 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 879 | VkVertexInputAttributeDescription vi_attrib; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 880 | vi_attrib.binding = MESH_BUF_ID; // index into vertexBindingDescriptions |
| 881 | vi_attrib.location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 882 | vi_attrib.format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 883 | vi_attrib.offset = 0; // Offset of first element in bytes from base of vertex |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 884 | |
| 885 | pipelineobj.AddVertexInputAttribs(&vi_attrib, 1); |
| 886 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 887 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 888 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 889 | |
Courtney Goeltzenleuchter | b4337c1 | 2015-03-05 16:47:18 -0700 | [diff] [blame] | 890 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(2)); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 891 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 892 | VkPipelineColorBlendAttachmentState att = {}; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 893 | att.blendEnable = VK_FALSE; |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 894 | att.colorWriteMask = 0xf; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 895 | pipelineobj.AddColorAttachment(1, &att); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 896 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 897 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 898 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 899 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 900 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 901 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 902 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 903 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 904 | pDSDumpDot((char*)"triTest2.dot"); |
| 905 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 906 | |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 907 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 908 | Draw(3, 1, 0, 0); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 909 | |
| 910 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 911 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 912 | QueueCommandBuffer(); |
Tony Barbour | 304ec8b | 2015-01-07 14:31:52 -0700 | [diff] [blame] | 913 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 914 | RecordImages(m_renderTargets); |
Chia-I Wu | fe7bb8f | 2014-12-05 10:32:23 +0800 | [diff] [blame] | 915 | } |
| 916 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 917 | TEST_F(VkRenderTest, QuadWithIndexedVertexFetch) |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 918 | { |
| 919 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 920 | "#version 400\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 921 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 922 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 923 | "layout(location = 0) in vec4 pos;\n" |
| 924 | "layout(location = 1) in vec4 inColor;\n" |
| 925 | "layout(location = 0) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 926 | "out gl_PerVertex {\n" |
| 927 | " vec4 gl_Position;\n" |
| 928 | "};\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 929 | "void main() {\n" |
| 930 | " outColor = inColor;\n" |
| 931 | " gl_Position = pos;\n" |
| 932 | "}\n"; |
| 933 | |
| 934 | |
| 935 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 936 | "#version 400\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 937 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 938 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 939 | "layout(location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 940 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 941 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 942 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 943 | "}\n"; |
| 944 | |
| 945 | const Vertex g_vbData[] = |
| 946 | { |
| 947 | // first tri |
| 948 | { XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, // LL: black |
| 949 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 950 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 951 | |
| 952 | // second tri |
| 953 | { XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, // UL: green |
| 954 | { XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, // LR: red |
| 955 | { XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, // UR: yellow |
| 956 | }; |
| 957 | |
| 958 | const uint16_t g_idxData[6] = { |
| 959 | 0, 1, 2, |
| 960 | 3, 4, 5, |
| 961 | }; |
| 962 | |
| 963 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 964 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 965 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 966 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 967 | meshBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 968 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 969 | VkIndexBufferObj indexBuffer(m_device); |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 970 | indexBuffer.CreateAndInitBuffer(sizeof(g_idxData)/sizeof(g_idxData[0]), VK_INDEX_TYPE_UINT16, g_idxData); |
Mark Lobodzinski | 49a6b4b | 2015-02-16 14:24:23 -0600 | [diff] [blame] | 971 | indexBuffer.BufferMemoryBarrier(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 972 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 973 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 974 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 975 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 976 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 977 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 978 | pipelineobj.AddShader(&vs); |
| 979 | pipelineobj.AddShader(&ps); |
| 980 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 981 | VkDescriptorSetObj descriptorSet(m_device); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 982 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 983 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 984 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 985 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 986 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 987 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 988 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 989 | }; |
| 990 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 991 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 992 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 993 | vi_attribs[0].location = 0; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 994 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 995 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 996 | vi_attribs[1].binding = MESH_BIND_ID; // binding ID from BINDING_DESCRIPTION array to use for this attribute |
| 997 | vi_attribs[1].location = 1; // layout location of vertex attribute |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 998 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 999 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 1000 | |
| 1001 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
| 1002 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 1003 | |
| 1004 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1005 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1006 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1007 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 1008 | |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 1009 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1010 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tobin Ehlis | f27eba7 | 2014-12-16 17:34:50 -0700 | [diff] [blame] | 1011 | pDSDumpDot((char*)"triTest2.dot"); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 1012 | #endif |
Tony Barbour | 22e32a1 | 2015-01-08 17:08:28 -0700 | [diff] [blame] | 1013 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1014 | BindVertexBuffer(&meshBuffer, 0, MESH_BIND_ID); |
| 1015 | BindIndexBuffer(&indexBuffer, 0); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 1016 | |
| 1017 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1018 | DrawIndexed(6, 1, 0, 0, 0); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 1019 | |
| 1020 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1021 | ASSERT_VK_SUCCESS(EndCommandBuffer()); |
| 1022 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 1023 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1024 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 5e5c48f | 2014-12-04 15:45:16 -0700 | [diff] [blame] | 1025 | } |
| 1026 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1027 | TEST_F(VkRenderTest, GreyandRedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1028 | { |
| 1029 | // This tests gl_FragCoord |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1030 | |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1031 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1032 | "#version 400\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1033 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1034 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1035 | "layout (location = 0) in vec4 pos;\n" |
| 1036 | "layout (location = 0) out vec4 outColor;\n" |
| 1037 | "layout (location = 1) out vec4 outColor2;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1038 | "out gl_PerVertex {\n" |
| 1039 | " vec4 gl_Position;\n" |
| 1040 | "};\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1041 | "void main() {\n" |
| 1042 | " gl_Position = pos;\n" |
| 1043 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1044 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1045 | "}\n"; |
| 1046 | |
| 1047 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1048 | "#version 400\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1049 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1050 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1051 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1052 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1053 | "layout (location = 0) in vec4 color;\n" |
| 1054 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1055 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1056 | "void main() {\n" |
| 1057 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1058 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1059 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1060 | " ? ((gl_FragCoord.y < 100.0) ? vec4(1.0, 0.0, 0.0, 0.0) : color)\n" |
| 1061 | " : color2;\n" |
| 1062 | "}\n"; |
| 1063 | |
| 1064 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1065 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1066 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1067 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1068 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1069 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1070 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1071 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1072 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1073 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1074 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1075 | pipelineobj.AddShader(&vs); |
| 1076 | pipelineobj.AddShader(&ps); |
| 1077 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1078 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1079 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1080 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1081 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1082 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1083 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1084 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1085 | }; |
| 1086 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1087 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1088 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1089 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1090 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1091 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1092 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1093 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1094 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1095 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1096 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1097 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1098 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1099 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1100 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1101 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1102 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1103 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1104 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1105 | pDSDumpDot((char*)"triTest2.dot"); |
| 1106 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1107 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1108 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1109 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1110 | |
| 1111 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1112 | EndCommandBuffer(); |
| 1113 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1114 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1115 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1116 | } |
| 1117 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1118 | TEST_F(VkRenderTest, RedCirclesonBlue) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1119 | { |
| 1120 | // This tests that we correctly handle unread fragment inputs |
| 1121 | |
| 1122 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1123 | "#version 400\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1124 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1125 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1126 | "layout (location = 0) in vec4 pos;\n" |
| 1127 | "layout (location = 0) out vec4 outColor;\n" |
| 1128 | "layout (location = 1) out vec4 outColor2;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1129 | "out gl_PerVertex {\n" |
| 1130 | " vec4 gl_Position;\n" |
| 1131 | "};\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1132 | "void main() {\n" |
| 1133 | " gl_Position = pos;\n" |
| 1134 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1135 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1136 | "}\n"; |
| 1137 | |
| 1138 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1139 | "#version 400\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1140 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1141 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1142 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1143 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1144 | "layout (location = 0) in vec4 color;\n" |
| 1145 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1146 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1147 | "void main() {\n" |
| 1148 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1149 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1150 | " outColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1151 | " ? vec4(1.0, 0.0, 0.0, 1.0)\n" |
| 1152 | " : color2;\n" |
| 1153 | "}\n"; |
| 1154 | |
| 1155 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1156 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1157 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1158 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1159 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1160 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1161 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1162 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1163 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1164 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1165 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1166 | pipelineobj.AddShader(&vs); |
| 1167 | pipelineobj.AddShader(&ps); |
| 1168 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1169 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1170 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1171 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1172 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1173 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1174 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1175 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1176 | }; |
| 1177 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1178 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1179 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1180 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1181 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1182 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1183 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1184 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1185 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1186 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1187 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1188 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1189 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1190 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1191 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1192 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1193 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1194 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1195 | pDSDumpDot((char*)"triTest2.dot"); |
| 1196 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1197 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1198 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1199 | |
| 1200 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1201 | EndCommandBuffer(); |
| 1202 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1203 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1204 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1205 | } |
| 1206 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1207 | TEST_F(VkRenderTest, GreyCirclesonBlueFade) |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1208 | { |
| 1209 | // This tests reading gl_ClipDistance from FS |
| 1210 | |
| 1211 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1212 | "#version 400\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1213 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1214 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1215 | "out gl_PerVertex {\n" |
| 1216 | " vec4 gl_Position;\n" |
| 1217 | " float gl_ClipDistance[1];\n" |
| 1218 | "};\n" |
| 1219 | "layout (location = 0) in vec4 pos;\n" |
| 1220 | "layout (location = 0) out vec4 outColor;\n" |
| 1221 | "layout (location = 1) out vec4 outColor2;\n" |
| 1222 | "void main() {\n" |
| 1223 | " gl_Position = pos;\n" |
| 1224 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1225 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1226 | " float dists[3];\n" |
| 1227 | " dists[0] = 0.0;\n" |
| 1228 | " dists[1] = 1.0;\n" |
| 1229 | " dists[2] = 1.0;\n" |
| 1230 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 1231 | "}\n"; |
| 1232 | |
| 1233 | |
| 1234 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1235 | "#version 400\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1236 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1237 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1238 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1239 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1240 | "layout (location = 0) in vec4 color;\n" |
| 1241 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1242 | "layout (location = 0) out vec4 uFragColor;\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1243 | "void main() {\n" |
| 1244 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1245 | " float dist_squared = dot(pos, pos);\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1246 | " uFragColor = (dist_squared < 400.0)\n" |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1247 | " ? color * gl_ClipDistance[0]\n" |
| 1248 | " : color2;\n" |
| 1249 | "}\n"; |
| 1250 | |
| 1251 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1252 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1253 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1254 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1255 | meshBuffer.BufferMemoryBarrier(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1256 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1257 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1258 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1259 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1260 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1261 | pipelineobj.AddColorAttachment(); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1262 | pipelineobj.AddShader(&vs); |
| 1263 | pipelineobj.AddShader(&ps); |
| 1264 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1265 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1266 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1267 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1268 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1269 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1270 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1271 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1272 | }; |
| 1273 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1274 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1275 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1276 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1277 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1278 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1279 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1280 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1281 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1282 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1283 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1284 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1285 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1286 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1287 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1288 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1289 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1290 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1291 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1292 | pDSDumpDot((char*)"triTest2.dot"); |
| 1293 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1294 | |
| 1295 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1296 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1297 | |
| 1298 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1299 | EndCommandBuffer(); |
| 1300 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1301 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1302 | RecordImages(m_renderTargets); |
GregF | 3156cb0 | 2014-12-02 15:41:44 -0700 | [diff] [blame] | 1303 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1304 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1305 | TEST_F(VkRenderTest, GreyCirclesonBlueDiscard) |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1306 | { |
| 1307 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1308 | "#version 400\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1309 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1310 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1311 | "layout (location = 0) in vec4 pos;\n" |
| 1312 | "layout (location = 0) out vec4 outColor;\n" |
| 1313 | "layout (location = 1) out vec4 outColor2;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1314 | "out gl_PerVertex {\n" |
| 1315 | " vec4 gl_Position;\n" |
| 1316 | "};\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1317 | "void main() {\n" |
| 1318 | " gl_Position = pos;\n" |
| 1319 | " outColor = vec4(0.9, 0.9, 0.9, 1.0);\n" |
| 1320 | " outColor2 = vec4(0.2, 0.2, 0.4, 1.0);\n" |
| 1321 | "}\n"; |
| 1322 | |
| 1323 | |
| 1324 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1325 | "#version 400\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1326 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1327 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1328 | //"#extension GL_ARB_fragment_coord_conventions : enable\n" |
| 1329 | //"layout (pixel_center_integer) in vec4 gl_FragCoord;\n" |
| 1330 | "layout (location = 0) in vec4 color;\n" |
| 1331 | "layout (location = 1) in vec4 color2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1332 | "layout (location = 0) out vec4 outColor;\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1333 | "void main() {\n" |
| 1334 | " vec2 pos = mod(gl_FragCoord.xy, vec2(50.0)) - vec2(25.0);\n" |
| 1335 | " float dist_squared = dot(pos, pos);\n" |
| 1336 | " if (dist_squared < 100.0)\n" |
| 1337 | " discard;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1338 | " outColor = (dist_squared < 400.0)\n" |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1339 | " ? color\n" |
| 1340 | " : color2;\n" |
| 1341 | "}\n"; |
| 1342 | |
| 1343 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1344 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1345 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1346 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1347 | meshBuffer.BufferMemoryBarrier(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1348 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1349 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1350 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1351 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1352 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1353 | pipelineobj.AddColorAttachment(); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1354 | pipelineobj.AddShader(&vs); |
| 1355 | pipelineobj.AddShader(&ps); |
| 1356 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1357 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1358 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1359 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1360 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1361 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1362 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1363 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1364 | }; |
| 1365 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1366 | VkVertexInputAttributeDescription vi_attribs[1]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1367 | vi_attribs[0].binding = MESH_BIND_ID; // binding ID |
| 1368 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1369 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1370 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1371 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1372 | pipelineobj.AddVertexInputAttribs(vi_attribs,1); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1373 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1374 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1375 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1376 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1377 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1378 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1379 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1380 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1381 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1382 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1383 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1384 | pDSDumpDot((char*)"triTest2.dot"); |
| 1385 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1386 | |
| 1387 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1388 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1389 | |
| 1390 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1391 | EndCommandBuffer(); |
| 1392 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1393 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1394 | RecordImages(m_renderTargets); |
GregF | 4222658 | 2014-12-02 17:19:34 -0700 | [diff] [blame] | 1395 | } |
| 1396 | |
| 1397 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1398 | TEST_F(VkRenderTest, TriangleVSUniform) |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1399 | { |
| 1400 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1401 | "#version 400\n" |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1402 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1403 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1404 | "\n" |
| 1405 | "layout(binding = 0) uniform buf {\n" |
| 1406 | " mat4 MVP;\n" |
| 1407 | "} ubuf;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1408 | "out gl_PerVertex {\n" |
| 1409 | " vec4 gl_Position;\n" |
| 1410 | "};\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1411 | "void main() {\n" |
| 1412 | " vec2 vertices[3];" |
| 1413 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1414 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1415 | " vertices[2] = vec2( 0.5, 0.5);\n" |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1416 | " gl_Position = ubuf.MVP * vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1417 | "}\n"; |
| 1418 | |
| 1419 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1420 | "#version 400\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1421 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1422 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1423 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1424 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1425 | " outColor = vec4(1.0, 0.0, 0.0, 1.0);\n" |
Cody Northrop | 66594a7 | 2014-10-10 14:49:36 -0600 | [diff] [blame] | 1426 | "}\n"; |
| 1427 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1428 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1429 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1430 | |
Courtney Goeltzenleuchter | fdcfb9f | 2014-10-10 18:04:39 -0600 | [diff] [blame] | 1431 | // Create identity matrix |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1432 | glm::mat4 Projection = glm::mat4(1.0f); |
| 1433 | glm::mat4 View = glm::mat4(1.0f); |
| 1434 | glm::mat4 Model = glm::mat4(1.0f); |
| 1435 | glm::mat4 MVP = Projection * View * Model; |
| 1436 | const int matrixSize = sizeof(MVP) / sizeof(MVP[0]); |
| 1437 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1438 | VkConstantBufferObj MVPBuffer(m_device, matrixSize, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1439 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1440 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1441 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1442 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1443 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1444 | pipelineobj.AddShader(&vs); |
| 1445 | pipelineobj.AddShader(&ps); |
| 1446 | |
| 1447 | // Create descriptor set and attach the constant buffer to it |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1448 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1449 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1450 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1451 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 1452 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 1453 | VkCommandBufferBeginInfo cbBeginInfo; |
| 1454 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 1455 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 1456 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 1457 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1458 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1459 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1460 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1461 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1462 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1463 | pDSDumpDot((char*)"triTest2.dot"); |
| 1464 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1465 | |
| 1466 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1467 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1468 | |
| 1469 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1470 | EndCommandBuffer(); |
| 1471 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1472 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1473 | RecordImages(m_renderTargets); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1474 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1475 | RotateTriangleVSUniform(Projection, View, Model, &MVPBuffer); |
Courtney Goeltzenleuchter | 8285704 | 2014-10-27 09:48:52 -0600 | [diff] [blame] | 1476 | } |
| 1477 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1478 | TEST_F(VkRenderTest, MixTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1479 | { |
| 1480 | // This tests location applied to varyings. Notice that we have switched foo |
| 1481 | // and bar in the FS. The triangle should be blended with red, green and blue |
| 1482 | // corners. |
| 1483 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1484 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1485 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1486 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1487 | "layout (location=0) out vec4 bar;\n" |
| 1488 | "layout (location=1) out vec4 foo;\n" |
| 1489 | "layout (location=2) out float scale;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1490 | "out gl_PerVertex {\n" |
| 1491 | " vec4 gl_Position;\n" |
| 1492 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1493 | "vec2 vertices[3];\n" |
| 1494 | "void main() {\n" |
| 1495 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1496 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1497 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1498 | "vec4 colors[3];\n" |
| 1499 | " colors[0] = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 1500 | " colors[1] = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 1501 | " colors[2] = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 1502 | " foo = colors[gl_VertexID % 3];\n" |
| 1503 | " bar = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 1504 | " scale = 1.0;\n" |
| 1505 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1506 | "}\n"; |
| 1507 | |
| 1508 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1509 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1510 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1511 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1512 | "layout (location = 1) in vec4 bar;\n" |
| 1513 | "layout (location = 0) in vec4 foo;\n" |
| 1514 | "layout (location = 2) in float scale;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1515 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1516 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1517 | " outColor = bar * scale + foo * (1.0-scale);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1518 | "}\n"; |
| 1519 | |
| 1520 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1521 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1522 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1523 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1524 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1525 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1526 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1527 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1528 | pipelineobj.AddShader(&vs); |
| 1529 | pipelineobj.AddShader(&ps); |
| 1530 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1531 | VkDescriptorSetObj descriptorSet(m_device); |
Tony Barbour | 831062d | 2015-04-02 15:43:15 -0600 | [diff] [blame] | 1532 | descriptorSet.AppendDummy(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1533 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1534 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1535 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1536 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1537 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1538 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1539 | |
| 1540 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1541 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1542 | pDSDumpDot((char*)"triTest2.dot"); |
| 1543 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1544 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1545 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1546 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1547 | |
| 1548 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1549 | EndCommandBuffer(); |
| 1550 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1551 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1552 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1553 | } |
| 1554 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1555 | TEST_F(VkRenderTest, QuadVertFetchAndVertID) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1556 | { |
| 1557 | // This tests that attributes work in the presence of gl_VertexID |
| 1558 | |
| 1559 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1560 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1561 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1562 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1563 | //XYZ1( -1, -1, -1 ) |
| 1564 | "layout (location = 0) in vec4 pos;\n" |
| 1565 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1566 | "layout (location = 1) in vec4 inColor;\n" |
| 1567 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1568 | "out gl_PerVertex {\n" |
| 1569 | " vec4 gl_Position;\n" |
| 1570 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1571 | "void main() {\n" |
| 1572 | " outColor = inColor;\n" |
| 1573 | " vec4 vertices[3];" |
| 1574 | " vertices[gl_VertexID % 3] = pos;\n" |
| 1575 | " gl_Position = vertices[(gl_VertexID + 3) % 3];\n" |
| 1576 | "}\n"; |
| 1577 | |
| 1578 | |
| 1579 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1580 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1581 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1582 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1583 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1584 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1585 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1586 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1587 | "}\n"; |
| 1588 | |
| 1589 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1590 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1591 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1592 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1593 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1594 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1595 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1596 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1597 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1598 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1599 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1600 | pipelineobj.AddShader(&vs); |
| 1601 | pipelineobj.AddShader(&ps); |
| 1602 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1603 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1604 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1605 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1606 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1607 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1608 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1609 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1610 | }; |
| 1611 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1612 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1613 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1614 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1615 | vi_attribs[0].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1616 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1617 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1618 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1619 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1620 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1621 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1622 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1623 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1624 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1625 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1626 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1627 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1628 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1629 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1630 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1631 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1632 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1633 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1634 | pDSDumpDot((char*)"triTest2.dot"); |
| 1635 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1636 | |
| 1637 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1638 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1639 | |
| 1640 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1641 | EndCommandBuffer(); |
| 1642 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1643 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1644 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1645 | } |
| 1646 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1647 | TEST_F(VkRenderTest, QuadSparseVertFetch) |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1648 | { |
| 1649 | // This tests that attributes work in the presence of gl_VertexID |
| 1650 | |
| 1651 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1652 | "#version 400\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1653 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1654 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1655 | //XYZ1( -1, -1, -1 ) |
| 1656 | "layout (location = 1) in vec4 pos;\n" |
| 1657 | "layout (location = 4) in vec4 inColor;\n" |
| 1658 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1659 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1660 | "out gl_PerVertex {\n" |
| 1661 | " vec4 gl_Position;\n" |
| 1662 | "};\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1663 | "void main() {\n" |
| 1664 | " outColor = inColor;\n" |
| 1665 | " gl_Position = pos;\n" |
| 1666 | "}\n"; |
| 1667 | |
| 1668 | |
| 1669 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1670 | "#version 400\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1671 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1672 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1673 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1674 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1675 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1676 | " outColor = color;\n" |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1677 | "}\n"; |
| 1678 | |
| 1679 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1680 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1681 | |
| 1682 | struct VDATA |
| 1683 | { |
| 1684 | float t1, t2, t3, t4; // filler data |
| 1685 | float posX, posY, posZ, posW; // Position data |
| 1686 | float r, g, b, a; // Color |
| 1687 | }; |
| 1688 | const struct VDATA vData[] = |
| 1689 | { |
| 1690 | { XYZ1(0, 0, 0), XYZ1( -1, -1, -1 ), XYZ1( 0.f, 0.f, 0.f ) }, |
| 1691 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1692 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1693 | { XYZ1(0, 0, 0), XYZ1( -1, 1, -1 ), XYZ1( 0.f, 1.f, 0.f ) }, |
| 1694 | { XYZ1(0, 0, 0), XYZ1( 1, -1, -1 ), XYZ1( 1.f, 0.f, 0.f ) }, |
| 1695 | { XYZ1(0, 0, 0), XYZ1( 1, 1, -1 ), XYZ1( 1.f, 1.f, 0.f ) }, |
| 1696 | }; |
| 1697 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1698 | VkConstantBufferObj meshBuffer(m_device,sizeof(vData)/sizeof(vData[0]),sizeof(vData[0]), vData); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1699 | meshBuffer.BufferMemoryBarrier(); |
| 1700 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1701 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1702 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1703 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1704 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1705 | pipelineobj.AddColorAttachment(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1706 | pipelineobj.AddShader(&vs); |
| 1707 | pipelineobj.AddShader(&ps); |
| 1708 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1709 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1710 | |
| 1711 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1712 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1713 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1714 | sizeof(vData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1715 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1716 | }; |
| 1717 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1718 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1719 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1720 | vi_attribs[0].location = 4; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1721 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1722 | vi_attribs[0].offset = sizeof(float) * 4 * 2; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1723 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1724 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1725 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1726 | vi_attribs[1].offset = sizeof(float) * 4 * 1; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1727 | |
| 1728 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
| 1729 | pipelineobj.AddVertexInputBindings(&vi_binding, 1); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1730 | |
| 1731 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1732 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1733 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1734 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1735 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1736 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1737 | BindVertexBuffer(&meshBuffer, 0, MESH_BUF_ID); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1738 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1739 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1740 | pDSDumpDot((char*)"triTest2.dot"); |
| 1741 | #endif |
| 1742 | |
| 1743 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1744 | Draw(6, 1, 0, 0); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1745 | |
| 1746 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1747 | EndCommandBuffer(); |
| 1748 | QueueCommandBuffer(); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1749 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1750 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | f35a514 | 2015-03-31 16:39:32 -0600 | [diff] [blame] | 1751 | } |
| 1752 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1753 | TEST_F(VkRenderTest, TriVertFetchDeadAttr) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1754 | { |
| 1755 | // This tests that attributes work in the presence of gl_VertexID |
| 1756 | // and a dead attribute in position 0. Draws a triangle with yellow, |
| 1757 | // red and green corners, starting at top and going clockwise. |
| 1758 | |
| 1759 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1760 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1761 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1762 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1763 | //XYZ1( -1, -1, -1 ) |
| 1764 | "layout (location = 0) in vec4 pos;\n" |
| 1765 | //XYZ1( 0.f, 0.f, 0.f ) |
| 1766 | "layout (location = 1) in vec4 inColor;\n" |
| 1767 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1768 | "out gl_PerVertex {\n" |
| 1769 | " vec4 gl_Position;\n" |
| 1770 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1771 | "void main() {\n" |
| 1772 | " outColor = inColor;\n" |
| 1773 | " vec2 vertices[3];" |
| 1774 | " vertices[0] = vec2(-1.0, -1.0);\n" |
| 1775 | " vertices[1] = vec2( 1.0, -1.0);\n" |
| 1776 | " vertices[2] = vec2( 0.0, 1.0);\n" |
| 1777 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1778 | "}\n"; |
| 1779 | |
| 1780 | |
| 1781 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1782 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1783 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1784 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1785 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1786 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1787 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1788 | " outColor = color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1789 | "}\n"; |
| 1790 | |
| 1791 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1792 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 1793 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1794 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vbData)/sizeof(g_vbData[0]),sizeof(g_vbData[0]), g_vbData); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 1795 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1796 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1797 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1798 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1799 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1800 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1801 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1802 | pipelineobj.AddShader(&vs); |
| 1803 | pipelineobj.AddShader(&ps); |
| 1804 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1805 | VkDescriptorSetObj descriptorSet(m_device); |
Mark Lobodzinski | c52b775 | 2015-02-18 16:38:17 -0600 | [diff] [blame] | 1806 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1807 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1808 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1809 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1810 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1811 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1812 | }; |
| 1813 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1814 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1815 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1816 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1817 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1818 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1819 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1820 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1821 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1822 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1823 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1824 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1825 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1826 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1827 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1828 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1829 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1830 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1831 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1832 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1833 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1834 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1835 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1836 | pDSDumpDot((char*)"triTest2.dot"); |
| 1837 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1838 | |
| 1839 | // render two triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1840 | Draw(6, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1841 | |
| 1842 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1843 | EndCommandBuffer(); |
| 1844 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 1845 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1846 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1847 | } |
| 1848 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1849 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVP) |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1850 | { |
| 1851 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1852 | "#version 400\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1853 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1854 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 1855 | "layout (std140, binding = 0) uniform bufferVals {\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1856 | " mat4 mvp;\n" |
| 1857 | "} myBufferVals;\n" |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1858 | "layout (location = 0) in vec4 pos;\n" |
| 1859 | "layout (location = 1) in vec4 inColor;\n" |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1860 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1861 | "out gl_PerVertex {\n" |
| 1862 | " vec4 gl_Position;\n" |
| 1863 | "};\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1864 | "void main() {\n" |
| 1865 | " outColor = inColor;\n" |
| 1866 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1867 | " gl_Position.y = -gl_Position.y;\n" |
| 1868 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1869 | "}\n"; |
| 1870 | |
| 1871 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1872 | "#version 400\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1873 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1874 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1875 | "layout (location = 0) in vec4 color;\n" |
| 1876 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1877 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1878 | " outColor = color;\n" |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1879 | "}\n"; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1880 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1881 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1882 | glm::mat4 View = glm::lookAt( |
| 1883 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 1884 | glm::vec3(0,0,0), // and looks at the origin |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 1885 | glm::vec3(0,-1,0) // Head is up (set to 0,-1,0 to look upside-down) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1886 | ); |
| 1887 | |
| 1888 | glm::mat4 Model = glm::mat4(1.0f); |
| 1889 | |
| 1890 | glm::mat4 MVP = Projection * View * Model; |
| 1891 | |
| 1892 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 1893 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 1894 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1895 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1896 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1897 | VkConstantBufferObj meshBuffer(m_device,sizeof(g_vb_solid_face_colors_Data)/sizeof(g_vb_solid_face_colors_Data[0]), |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1898 | sizeof(g_vb_solid_face_colors_Data[0]), g_vb_solid_face_colors_Data); |
| 1899 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 1900 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1901 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1902 | VkConstantBufferObj MVPBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 1903 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 1904 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1905 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1906 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 1907 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1908 | pipelineobj.AddShader(&vs); |
| 1909 | pipelineobj.AddShader(&ps); |
| 1910 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 1911 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1912 | ds_state.depthTestEnable = VK_TRUE; |
| 1913 | ds_state.depthWriteEnable = VK_TRUE; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 1914 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; |
Cody Northrop | 271ba75 | 2015-08-26 10:01:32 -0600 | [diff] [blame] | 1915 | ds_state.depthBoundsTestEnable = VK_FALSE; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1916 | ds_state.stencilTestEnable = VK_FALSE; |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1917 | ds_state.back.depthFailOp = VK_STENCIL_OP_KEEP; |
| 1918 | ds_state.back.failOp = VK_STENCIL_OP_KEEP; |
| 1919 | ds_state.back.passOp = VK_STENCIL_OP_KEEP; |
| 1920 | ds_state.back.compareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 1921 | ds_state.front = ds_state.back; |
| 1922 | pipelineobj.SetDepthStencil(&ds_state); |
| 1923 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1924 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1925 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, MVPBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1926 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1927 | #define MESH_BUF_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1928 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1929 | MESH_BUF_ID, // Binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1930 | sizeof(g_vbData[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 1931 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1932 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1933 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 1934 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1935 | vi_attribs[0].binding = MESH_BUF_ID; // binding ID |
| 1936 | vi_attribs[0].location = 0; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1937 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1938 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1939 | vi_attribs[1].binding = MESH_BUF_ID; // binding ID |
| 1940 | vi_attribs[1].location = 1; |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 1941 | vi_attribs[1].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 1942 | vi_attribs[1].offset = 16; // Offset of first element in bytes from base of vertex |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1943 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 1944 | pipelineobj.AddVertexInputAttribs(vi_attribs, 2); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1945 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1946 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1947 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 1948 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1949 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
| 1950 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1951 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1952 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1953 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 1954 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1955 | pDSDumpDot((char*)"triTest2.dot"); |
| 1956 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1957 | |
| 1958 | // render triangles |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 1959 | Draw(36, 1, 0, 0); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1960 | |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 1961 | |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1962 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 1963 | EndCommandBuffer(); |
| 1964 | QueueCommandBuffer(); |
Tony Barbour | 1fde694 | 2015-01-09 10:06:53 -0700 | [diff] [blame] | 1965 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 1966 | RecordImages(m_renderTargets); |
Courtney Goeltzenleuchter | 8388495 | 2014-10-20 16:33:15 -0600 | [diff] [blame] | 1967 | } |
| 1968 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 1969 | TEST_F(VkRenderTest, VSTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1970 | { |
| 1971 | // The expected result from this test is a green and red triangle; |
| 1972 | // one red vertex on the left, two green vertices on the right. |
| 1973 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1974 | "#version 400\n" |
Cody Northrop | 8a3bb13 | 2015-06-16 17:32:04 -0600 | [diff] [blame] | 1975 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1976 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 1977 | "layout (location = 0) out vec4 texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1978 | "uniform sampler2D surface;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1979 | "out gl_PerVertex {\n" |
| 1980 | " vec4 gl_Position;\n" |
| 1981 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 1982 | "void main() {\n" |
| 1983 | " vec2 vertices[3];" |
| 1984 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 1985 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 1986 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 1987 | " vec2 positions[3];" |
| 1988 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 1989 | " positions[1] = vec2( 0.25, 0.1);\n" |
| 1990 | " positions[2] = vec2( 0.1, 0.25);\n" |
| 1991 | " vec2 samplePos = positions[gl_VertexID % 3];\n" |
| 1992 | " texColor = textureLod(surface, samplePos, 0.0);\n" |
| 1993 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 1994 | "}\n"; |
| 1995 | |
| 1996 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 1997 | "#version 400\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 1998 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 1999 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2000 | "layout (location = 0) in vec4 texColor;\n" |
| 2001 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2002 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2003 | " outColor = texColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2004 | "}\n"; |
| 2005 | |
| 2006 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2007 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2008 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2009 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2010 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2011 | VkSamplerObj sampler(m_device); |
| 2012 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2013 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2014 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2015 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2016 | pipelineobj.AddShader(&vs); |
| 2017 | pipelineobj.AddShader(&ps); |
| 2018 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2019 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2020 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2021 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2022 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2023 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2024 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2025 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2026 | |
| 2027 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2028 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2029 | pDSDumpDot((char*)"triTest2.dot"); |
| 2030 | #endif |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 2031 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2032 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2033 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2034 | |
| 2035 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2036 | EndCommandBuffer(); |
| 2037 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2038 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2039 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2040 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2041 | |
| 2042 | |
| 2043 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2044 | TEST_F(VkRenderTest, TexturedTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2045 | { |
| 2046 | // The expected result from this test is a red and green checkered triangle |
| 2047 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2048 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2049 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2050 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2051 | "layout (location = 0) out vec2 samplePos;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2052 | "out gl_PerVertex {\n" |
| 2053 | " vec4 gl_Position;\n" |
| 2054 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2055 | "void main() {\n" |
| 2056 | " vec2 vertices[3];" |
| 2057 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2058 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2059 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2060 | " vec2 positions[3];" |
| 2061 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2062 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2063 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2064 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2065 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2066 | "}\n"; |
| 2067 | |
| 2068 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2069 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2070 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2071 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2072 | "layout (location = 0) in vec2 samplePos;\n" |
| 2073 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2074 | "layout (location=0) out vec4 outColor;\n" |
| 2075 | "void main() {\n" |
| 2076 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2077 | " outColor = texColor;\n" |
| 2078 | "}\n"; |
| 2079 | |
| 2080 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2081 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2082 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2083 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2084 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2085 | VkSamplerObj sampler(m_device); |
| 2086 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2087 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2088 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2089 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2090 | pipelineobj.AddShader(&vs); |
| 2091 | pipelineobj.AddShader(&ps); |
| 2092 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2093 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2094 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2095 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2096 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2097 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2098 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2099 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2100 | |
| 2101 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2102 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2103 | pDSDumpDot((char*)"triTest2.dot"); |
| 2104 | #endif |
| 2105 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2106 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2107 | |
| 2108 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2109 | EndCommandBuffer(); |
| 2110 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2111 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2112 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2113 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2114 | TEST_F(VkRenderTest, TexturedTriangleClip) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2115 | { |
| 2116 | // The expected result from this test is a red and green checkered triangle |
| 2117 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2118 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2119 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2120 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2121 | "layout (location = 0) out vec2 samplePos;\n" |
| 2122 | "out gl_PerVertex {\n" |
| 2123 | " vec4 gl_Position;\n" |
| 2124 | " float gl_ClipDistance[1];\n" |
| 2125 | "};\n" |
| 2126 | "void main() {\n" |
| 2127 | " vec2 vertices[3];" |
| 2128 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2129 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2130 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2131 | " vec2 positions[3];" |
| 2132 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2133 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2134 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2135 | " float dists[3];\n" |
| 2136 | " dists[0] = 1.0;\n" |
| 2137 | " dists[1] = 1.0;\n" |
| 2138 | " dists[2] = -1.0;\n" |
| 2139 | " gl_ClipDistance[0] = dists[gl_VertexID % 3];\n" |
| 2140 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2141 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2142 | "}\n"; |
| 2143 | |
| 2144 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2145 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2146 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2147 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2148 | "layout (location = 0) in vec2 samplePos;\n" |
| 2149 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2150 | "layout (location=0) out vec4 outColor;\n" |
| 2151 | "void main() {\n" |
| 2152 | //" vec4 texColor = textureLod(surface, samplePos, 0.0 + gl_ClipDistance[0]);\n" |
| 2153 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2154 | " outColor = texColor;\n" |
| 2155 | "}\n"; |
| 2156 | |
| 2157 | |
| 2158 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2159 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2160 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2161 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2162 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2163 | VkSamplerObj sampler(m_device); |
| 2164 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2165 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2166 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2167 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2168 | pipelineobj.AddShader(&vs); |
| 2169 | pipelineobj.AddShader(&ps); |
| 2170 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2171 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2172 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2173 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2174 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2175 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2176 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2177 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2178 | |
| 2179 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2180 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2181 | pDSDumpDot((char*)"triTest2.dot"); |
| 2182 | #endif |
| 2183 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2184 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2185 | |
| 2186 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2187 | EndCommandBuffer(); |
| 2188 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2189 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2190 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2191 | } |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2192 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2193 | TEST_F(VkRenderTest, FSTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2194 | { |
| 2195 | // The expected result from this test is a red and green checkered triangle |
| 2196 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2197 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2198 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2199 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2200 | "layout (location = 0) out vec2 samplePos;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2201 | "out gl_PerVertex {\n" |
| 2202 | " vec4 gl_Position;\n" |
| 2203 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2204 | "void main() {\n" |
| 2205 | " vec2 vertices[3];" |
| 2206 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2207 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2208 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2209 | " vec2 positions[3];" |
| 2210 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2211 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2212 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2213 | " samplePos = positions[gl_VertexID % 3];\n" |
| 2214 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2215 | "}\n"; |
| 2216 | |
| 2217 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2218 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2219 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2220 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2221 | "layout (location = 0) in vec2 samplePos;\n" |
| 2222 | "layout (binding = 0) uniform sampler2D surface;\n" |
| 2223 | "layout (location=0) out vec4 outColor;\n" |
| 2224 | "void main() {\n" |
| 2225 | " vec4 texColor = textureLod(surface, samplePos, 0.0);\n" |
| 2226 | " outColor = texColor;\n" |
| 2227 | "}\n"; |
| 2228 | |
| 2229 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2230 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2231 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2232 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2233 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2234 | VkSamplerObj sampler(m_device); |
| 2235 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2236 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2237 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2238 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2239 | pipelineobj.AddShader(&vs); |
| 2240 | pipelineobj.AddShader(&ps); |
| 2241 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2242 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2243 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2244 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2245 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2246 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2247 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2248 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2249 | |
| 2250 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2251 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2252 | pDSDumpDot((char*)"triTest2.dot"); |
| 2253 | #endif |
| 2254 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2255 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2256 | |
| 2257 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2258 | EndCommandBuffer(); |
| 2259 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2260 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2261 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2262 | } |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2263 | TEST_F(VkRenderTest, SamplerBindingsTriangle) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2264 | { |
| 2265 | // This test sets bindings on the samplers |
| 2266 | // For now we are asserting that sampler and texture pairs |
| 2267 | // march in lock step, and are set via GLSL binding. This can |
| 2268 | // and will probably change. |
| 2269 | // The sampler bindings should match the sampler and texture slot |
| 2270 | // number set up by the application. |
| 2271 | // This test will result in a blue triangle |
| 2272 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2273 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2274 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2275 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2276 | "layout (location = 0) out vec4 samplePos;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2277 | "out gl_PerVertex {\n" |
| 2278 | " vec4 gl_Position;\n" |
| 2279 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2280 | "void main() {\n" |
| 2281 | " vec2 vertices[3];" |
| 2282 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2283 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2284 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2285 | " vec2 positions[3];" |
| 2286 | " positions[0] = vec2( 0.0, 0.0);\n" |
| 2287 | " positions[1] = vec2( 1.0, 0.0);\n" |
| 2288 | " positions[2] = vec2( 1.0, 1.0);\n" |
| 2289 | " samplePos = vec4(positions[gl_VertexID % 3], 0.0, 0.0);\n" |
| 2290 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2291 | "}\n"; |
| 2292 | |
| 2293 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2294 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2295 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2296 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2297 | "layout (location = 0) in vec4 samplePos;\n" |
| 2298 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 2299 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 2300 | "layout (binding = 12) uniform sampler2D surface2;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2301 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2302 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2303 | " outColor = textureLod(surface2, samplePos.xy, 0.0);\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2304 | "}\n"; |
| 2305 | |
| 2306 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2307 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2308 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2309 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2310 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2311 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2312 | VkSamplerObj sampler1(m_device); |
| 2313 | VkSamplerObj sampler2(m_device); |
| 2314 | VkSamplerObj sampler3(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2315 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2316 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2317 | VkTextureObj texture1(m_device, tex_colors); // Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2318 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2319 | VkTextureObj texture2(m_device, tex_colors); // Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2320 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2321 | VkTextureObj texture3(m_device, tex_colors); // Blue |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2322 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2323 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2324 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2325 | pipelineobj.AddShader(&vs); |
| 2326 | pipelineobj.AddShader(&ps); |
| 2327 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2328 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2329 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 2330 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2331 | for (int i = 0; i < 10; i++) |
| 2332 | descriptorSet.AppendDummy(); |
| 2333 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2334 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2335 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2336 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2337 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2338 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2339 | |
| 2340 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2341 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2342 | pDSDumpDot((char*)"triTest2.dot"); |
| 2343 | #endif |
| 2344 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2345 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2346 | |
| 2347 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2348 | EndCommandBuffer(); |
| 2349 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2350 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2351 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2352 | } |
| 2353 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2354 | TEST_F(VkRenderTest, TriangleVSUniformBlock) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2355 | { |
| 2356 | // The expected result from this test is a blue triangle |
| 2357 | |
| 2358 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2359 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2360 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2361 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2362 | "layout (location = 0) out vec4 outColor;\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2363 | "layout (std140, binding = 0) uniform bufferVals {\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2364 | " vec4 red;\n" |
| 2365 | " vec4 green;\n" |
| 2366 | " vec4 blue;\n" |
| 2367 | " vec4 white;\n" |
| 2368 | "} myBufferVals;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2369 | "out gl_PerVertex {\n" |
| 2370 | " vec4 gl_Position;\n" |
| 2371 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2372 | "void main() {\n" |
| 2373 | " vec2 vertices[3];" |
| 2374 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2375 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2376 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2377 | " outColor = myBufferVals.blue;\n" |
| 2378 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2379 | "}\n"; |
| 2380 | |
| 2381 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2382 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2383 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2384 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2385 | "layout (location = 0) in vec4 inColor;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2386 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2387 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2388 | " outColor = inColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2389 | "}\n"; |
| 2390 | |
| 2391 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2392 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2393 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2394 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2395 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2396 | |
| 2397 | // Let's populate our buffer with the following: |
| 2398 | // vec4 red; |
| 2399 | // vec4 green; |
| 2400 | // vec4 blue; |
| 2401 | // vec4 white; |
| 2402 | const int valCount = 4 * 4; |
| 2403 | const float bufferVals[valCount] = { 1.0, 0.0, 0.0, 1.0, |
| 2404 | 0.0, 1.0, 0.0, 1.0, |
| 2405 | 0.0, 0.0, 1.0, 1.0, |
| 2406 | 1.0, 1.0, 1.0, 1.0 }; |
| 2407 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2408 | VkConstantBufferObj colorBuffer(m_device, valCount, sizeof(bufferVals[0]), (const void*) bufferVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2409 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2410 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2411 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2412 | pipelineobj.AddShader(&vs); |
| 2413 | pipelineobj.AddShader(&ps); |
| 2414 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2415 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2416 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, colorBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2417 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2418 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2419 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2420 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2421 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2422 | |
| 2423 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2424 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2425 | pDSDumpDot((char*)"triTest2.dot"); |
| 2426 | #endif |
| 2427 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2428 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2429 | |
| 2430 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2431 | EndCommandBuffer(); |
| 2432 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2433 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2434 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2435 | } |
| 2436 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2437 | TEST_F(VkRenderTest, TriangleFSUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2438 | { |
| 2439 | // This test allows the shader to select which buffer it is |
| 2440 | // pulling from using layout binding qualifier. |
| 2441 | // There are corresponding changes in the compiler stack that |
| 2442 | // will select the buffer using binding directly. |
| 2443 | // The binding number should match the slot number set up by |
| 2444 | // the application. |
| 2445 | // The expected result from this test is a purple triangle |
| 2446 | |
| 2447 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2448 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2449 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2450 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2451 | "out gl_PerVertex {\n" |
| 2452 | " vec4 gl_Position;\n" |
| 2453 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2454 | "void main() {\n" |
| 2455 | " vec2 vertices[3];" |
| 2456 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2457 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2458 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2459 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2460 | "}\n"; |
| 2461 | |
| 2462 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2463 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2464 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2465 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2466 | "layout (std140, binding = 0) uniform redVal { vec4 color; } myRedVal\n;" |
| 2467 | "layout (std140, binding = 1) uniform greenVal { vec4 color; } myGreenVal\n;" |
| 2468 | "layout (std140, binding = 2) uniform blueVal { vec4 color; } myBlueVal\n;" |
| 2469 | "layout (std140, binding = 3) uniform whiteVal { vec4 color; } myWhiteVal\n;" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2470 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2471 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 2472 | " outColor = myBlueVal.color;\n" |
| 2473 | " outColor += myRedVal.color;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2474 | "}\n"; |
| 2475 | |
| 2476 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2477 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2478 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2479 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2480 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2481 | |
| 2482 | // We're going to create a number of uniform buffers, and then allow |
| 2483 | // the shader to select which it wants to read from with a binding |
| 2484 | |
| 2485 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2486 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2487 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2488 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2489 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2490 | |
| 2491 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2492 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2493 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2494 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2495 | |
| 2496 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2497 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2498 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2499 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2500 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2501 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2502 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2503 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2504 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2505 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2506 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2507 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2508 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2509 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2510 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2511 | pipelineobj.AddShader(&vs); |
| 2512 | pipelineobj.AddShader(&ps); |
| 2513 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2514 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2515 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2516 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2517 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2518 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2519 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2520 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2521 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2522 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2523 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2524 | |
| 2525 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2526 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2527 | pDSDumpDot((char*)"triTest2.dot"); |
| 2528 | #endif |
| 2529 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2530 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2531 | |
| 2532 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2533 | EndCommandBuffer(); |
| 2534 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2535 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2536 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2537 | } |
| 2538 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2539 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBinding) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2540 | { |
| 2541 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2542 | // it does not provide an instance name. |
| 2543 | // The expected result from this test is a purple triangle |
| 2544 | |
| 2545 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2546 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2547 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2548 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2549 | "out gl_PerVertex {\n" |
| 2550 | " vec4 gl_Position;\n" |
| 2551 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2552 | "void main() {\n" |
| 2553 | " vec2 vertices[3];" |
| 2554 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2555 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2556 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2557 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2558 | "}\n"; |
| 2559 | |
| 2560 | static const char *fragShaderText = |
| 2561 | "#version 430\n" |
| 2562 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2563 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2564 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2565 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2566 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
| 2567 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2568 | "layout (location = 0) out vec4 outColor;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2569 | "void main() {\n" |
Cody Northrop | d43c52e | 2014-12-05 15:44:14 -0700 | [diff] [blame] | 2570 | " outColor = blue;\n" |
| 2571 | " outColor += red;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2572 | "}\n"; |
| 2573 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2574 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2575 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2576 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2577 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2578 | |
| 2579 | // We're going to create a number of uniform buffers, and then allow |
| 2580 | // the shader to select which it wants to read from with a binding |
| 2581 | |
| 2582 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2583 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2584 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2585 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2586 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2587 | |
| 2588 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2589 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2590 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2591 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2592 | |
| 2593 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2594 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2595 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2596 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2597 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2598 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2599 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2600 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2601 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2602 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2603 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2604 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2605 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2606 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2607 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2608 | pipelineobj.AddShader(&vs); |
| 2609 | pipelineobj.AddShader(&ps); |
| 2610 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2611 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2612 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2613 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2614 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2615 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2616 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2617 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2618 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2619 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2620 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2621 | |
| 2622 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2623 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2624 | pDSDumpDot((char*)"triTest2.dot"); |
| 2625 | #endif |
| 2626 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2627 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2628 | |
| 2629 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2630 | EndCommandBuffer(); |
| 2631 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2632 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2633 | RecordImages(m_renderTargets); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2634 | } |
| 2635 | |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2636 | TEST_F(VkRenderTest, TriangleFSAnonymousUniformBlockBindingWithStruct) |
| 2637 | { |
| 2638 | // This test is the same as TriangleFSUniformBlockBinding, but |
| 2639 | // it does not provide an instance name. |
| 2640 | // The expected result from this test is a purple triangle |
| 2641 | |
| 2642 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2643 | "#version 400\n" |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2644 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2645 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2646 | "out gl_PerVertex {\n" |
| 2647 | " vec4 gl_Position;\n" |
| 2648 | "};\n" |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2649 | "void main() {\n" |
| 2650 | " vec2 vertices[3];" |
| 2651 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2652 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2653 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2654 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2655 | "}\n"; |
| 2656 | |
| 2657 | static const char *fragShaderText = |
| 2658 | "#version 430\n" |
| 2659 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2660 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2661 | "\n" |
| 2662 | " struct PS_INPUT {\n" |
| 2663 | " vec2 member0;\n" |
| 2664 | " vec4 member1;\n" |
| 2665 | " vec4 member2;\n" |
| 2666 | " vec4 member3;\n" |
| 2667 | " vec4 member4;\n" |
| 2668 | " vec4 member5;\n" |
| 2669 | " vec4 member6;\n" |
| 2670 | " vec4 member7;\n" |
| 2671 | " vec4 member8;\n" |
| 2672 | " vec4 member9;\n" |
| 2673 | " };\n" |
| 2674 | "\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2675 | "layout (std140, binding = 0) uniform redVal { vec4 red; };" |
| 2676 | "layout (std140, binding = 1) uniform greenVal { vec4 green; };" |
| 2677 | "layout (std140, binding = 2) uniform blueVal { vec4 blue; };" |
| 2678 | "layout (std140, binding = 3) uniform whiteVal { vec4 white; };" |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2679 | "layout (location = 0) out vec4 outColor;\n" |
| 2680 | "PS_INPUT MainFs()\n" |
| 2681 | "{\n" |
| 2682 | " PS_INPUT o;\n" |
| 2683 | " o.member9 = red;\n" |
| 2684 | " return o;\n" |
| 2685 | "}\n" |
| 2686 | "\n" |
| 2687 | "void main()\n" |
| 2688 | "{\n" |
| 2689 | " PS_INPUT o;\n" |
| 2690 | " o = MainFs();\n" |
| 2691 | " outColor = blue;" |
| 2692 | " outColor += o.member9;\n" |
| 2693 | "}\n";; |
| 2694 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2695 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2696 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2697 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2698 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2699 | |
| 2700 | // We're going to create a number of uniform buffers, and then allow |
| 2701 | // the shader to select which it wants to read from with a binding |
| 2702 | |
| 2703 | // Let's populate the buffers with a single color each: |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2704 | // layout (std140, binding = 0) uniform bufferVals { vec4 red; } myRedVal; |
| 2705 | // layout (std140, binding = 1) uniform bufferVals { vec4 green; } myGreenVal; |
| 2706 | // layout (std140, binding = 2) uniform bufferVals { vec4 blue; } myBlueVal; |
| 2707 | // layout (std140, binding = 3) uniform bufferVals { vec4 white; } myWhiteVal; |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2708 | |
| 2709 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2710 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2711 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2712 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2713 | |
| 2714 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2715 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2716 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2717 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2718 | |
| 2719 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2720 | |
| 2721 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2722 | |
| 2723 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2724 | |
| 2725 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
| 2726 | |
| 2727 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2728 | pipelineobj.AddColorAttachment(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2729 | pipelineobj.AddShader(&vs); |
| 2730 | pipelineobj.AddShader(&ps); |
| 2731 | |
| 2732 | VkDescriptorSetObj descriptorSet(m_device); |
| 2733 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 2734 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2735 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2736 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
| 2737 | |
| 2738 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2739 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2740 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2741 | GenericDrawPreparation(pipelineobj, descriptorSet); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2742 | |
| 2743 | #ifdef DUMP_STATE_DOT |
| 2744 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
| 2745 | pDSDumpDot((char*)"triTest2.dot"); |
| 2746 | #endif |
| 2747 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2748 | Draw(3, 1, 0, 0); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2749 | |
| 2750 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2751 | EndCommandBuffer(); |
| 2752 | QueueCommandBuffer(); |
GregF | 6084aec | 2015-07-01 16:11:09 -0600 | [diff] [blame] | 2753 | |
| 2754 | RecordImages(m_renderTargets); |
| 2755 | } |
| 2756 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2757 | TEST_F(VkRenderTest, CubeWithVertexFetchAndMVPAndTexture) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2758 | { |
| 2759 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2760 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2761 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2762 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2763 | "layout (std140, binding=0) uniform bufferVals {\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2764 | " mat4 mvp;\n" |
| 2765 | "} myBufferVals;\n" |
| 2766 | "layout (location=0) in vec4 pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2767 | "layout (location=1) in vec2 input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2768 | "layout (location=0) out vec2 UV;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2769 | "out gl_PerVertex {\n" |
| 2770 | " vec4 gl_Position;\n" |
| 2771 | "};\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2772 | "void main() {\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2773 | " UV = input_uv;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2774 | " gl_Position = myBufferVals.mvp * pos;\n" |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2775 | " gl_Position.y = -gl_Position.y;\n" |
| 2776 | " gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2777 | "}\n"; |
| 2778 | |
| 2779 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2780 | "#version 400\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2781 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2782 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2783 | "layout (binding=1) uniform sampler2D surface;\n" |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2784 | "layout (location=0) out vec4 outColor;\n" |
| 2785 | "layout (location=0) in vec2 UV;\n" |
| 2786 | "void main() {\n" |
| 2787 | " outColor= textureLod(surface, UV, 0.0);\n" |
| 2788 | "}\n"; |
| 2789 | glm::mat4 Projection = glm::perspective(glm::radians(45.0f), 1.0f, 0.1f, 100.0f); |
| 2790 | |
| 2791 | glm::mat4 View = glm::lookAt( |
| 2792 | glm::vec3(0,3,10), // Camera is at (0,3,10), in World Space |
| 2793 | glm::vec3(0,0,0), // and looks at the origin |
| 2794 | glm::vec3(0,1,0) // Head is up (set to 0,-1,0 to look upside-down) |
| 2795 | ); |
| 2796 | |
| 2797 | glm::mat4 Model = glm::mat4(1.0f); |
| 2798 | |
| 2799 | glm::mat4 MVP = Projection * View * Model; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2800 | int num_verts = sizeof(g_vb_texture_Data) / sizeof(g_vb_texture_Data[0]); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2801 | |
| 2802 | |
| 2803 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2804 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
Chia-I Wu | b405204 | 2015-07-09 10:16:34 +0800 | [diff] [blame] | 2805 | m_depth_stencil_fmt = VK_FORMAT_D16_UNORM; |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2806 | m_depthStencil->Init(m_device, (int32_t)m_width, (int32_t)m_height, m_depth_stencil_fmt); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2807 | |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2808 | VkConstantBufferObj meshBuffer(m_device, num_verts, |
| 2809 | sizeof(g_vb_texture_Data[0]), g_vb_texture_Data); |
Mike Stroyan | fb80d5f | 2014-12-04 11:08:39 +0000 | [diff] [blame] | 2810 | meshBuffer.BufferMemoryBarrier(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2811 | |
Mark Lobodzinski | 17caf57 | 2015-01-29 08:55:56 -0600 | [diff] [blame] | 2812 | const int buf_size = sizeof(MVP) / sizeof(float); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2813 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2814 | VkConstantBufferObj mvpBuffer(m_device, buf_size, sizeof(MVP[0]), (const void*) &MVP[0][0]); |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2815 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2816 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2817 | VkSamplerObj sampler(m_device); |
| 2818 | VkTextureObj texture(m_device); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2819 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2820 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2821 | pipelineobj.AddColorAttachment(); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2822 | pipelineobj.AddShader(&vs); |
| 2823 | pipelineobj.AddShader(&ps); |
| 2824 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2825 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2826 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mvpBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2827 | descriptorSet.AppendSamplerTexture(&sampler, &texture); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2828 | |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2829 | #define MESH_BIND_ID 0 |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2830 | VkVertexInputBindingDescription vi_binding = { |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2831 | MESH_BIND_ID, // binding ID |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2832 | sizeof(g_vb_texture_Data[0]), // stride; Distance between vertices in bytes (0 = no advancement) |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 2833 | VK_VERTEX_INPUT_RATE_VERTEX // inputRate; // Rate at which binding is incremented |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2834 | }; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2835 | |
Courtney Goeltzenleuchter | fb4efc6 | 2015-04-10 08:34:15 -0600 | [diff] [blame] | 2836 | VkVertexInputAttributeDescription vi_attribs[2]; |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2837 | vi_attribs[0].binding = MESH_BIND_ID; // Binding ID |
| 2838 | vi_attribs[0].location = 0; // location |
Tony Barbour | d1c3572 | 2015-04-16 15:59:00 -0600 | [diff] [blame] | 2839 | vi_attribs[0].format = VK_FORMAT_R32G32B32A32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2840 | vi_attribs[0].offset = 0; // Offset of first element in bytes from base of vertex |
Courtney Goeltzenleuchter | 43fb2c7 | 2015-04-30 17:44:12 -0600 | [diff] [blame] | 2841 | vi_attribs[1].binding = MESH_BIND_ID; // Binding ID |
| 2842 | vi_attribs[1].location = 1; // location |
| 2843 | vi_attribs[1].format = VK_FORMAT_R32G32_SFLOAT; // format of source data |
Chia-I Wu | 2bfb33c | 2015-10-26 17:24:52 +0800 | [diff] [blame] | 2844 | vi_attribs[1].offset = 16; // Offset of uv components |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2845 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2846 | pipelineobj.AddVertexInputAttribs(vi_attribs,2); |
Courtney Goeltzenleuchter | 0d62527 | 2015-03-31 16:36:30 -0600 | [diff] [blame] | 2847 | pipelineobj.AddVertexInputBindings(&vi_binding,1); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2848 | |
Tony Barbour | dd6e32e | 2015-07-10 15:29:03 -0600 | [diff] [blame] | 2849 | VkPipelineDepthStencilStateCreateInfo ds_state; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2850 | ds_state.depthTestEnable = VK_TRUE; |
| 2851 | ds_state.depthWriteEnable = VK_TRUE; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 2852 | ds_state.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; |
Cody Northrop | 271ba75 | 2015-08-26 10:01:32 -0600 | [diff] [blame] | 2853 | ds_state.depthBoundsTestEnable = VK_FALSE; |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2854 | ds_state.stencilTestEnable = VK_FALSE; |
Chia-I Wu | 1b99bb2 | 2015-10-27 19:25:11 +0800 | [diff] [blame] | 2855 | ds_state.back.depthFailOp = VK_STENCIL_OP_KEEP; |
| 2856 | ds_state.back.failOp = VK_STENCIL_OP_KEEP; |
| 2857 | ds_state.back.passOp = VK_STENCIL_OP_KEEP; |
| 2858 | ds_state.back.compareOp = VK_COMPARE_OP_ALWAYS; |
Tony Barbour | f52346d | 2015-01-16 14:27:35 -0700 | [diff] [blame] | 2859 | ds_state.front = ds_state.back; |
| 2860 | pipelineobj.SetDepthStencil(&ds_state); |
| 2861 | |
Tony Barbour | 1c45ce0 | 2015-03-27 17:03:18 -0600 | [diff] [blame] | 2862 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget(m_depthStencil->BindInfo())); |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 2863 | |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 2864 | VkCommandBufferBeginInfo cbBeginInfo; |
| 2865 | memset(&cbBeginInfo, 0, sizeof(VkCommandBufferBeginInfo)); |
| 2866 | cbBeginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; |
Courtney Goeltzenleuchter | 04bb5f8 | 2015-10-21 18:11:04 -0600 | [diff] [blame] | 2867 | cbBeginInfo.flags = 0; |
Tobin Ehlis | f1878c7 | 2015-08-18 14:24:32 -0600 | [diff] [blame] | 2868 | ASSERT_VK_SUCCESS(BeginCommandBuffer(&cbBeginInfo)); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2869 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2870 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Courtney Goeltzenleuchter | 69894b7 | 2015-04-03 15:25:24 -0600 | [diff] [blame] | 2871 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2872 | BindVertexBuffer(&meshBuffer, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2873 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2874 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2875 | pDSDumpDot((char*)"triTest2.dot"); |
| 2876 | #endif |
| 2877 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2878 | Draw(num_verts, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2879 | |
| 2880 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2881 | EndCommandBuffer(); |
| 2882 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2883 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 2884 | RecordImages(m_renderTargets); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2885 | RotateTriangleVSUniform(Projection, View, Model, &mvpBuffer); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 2886 | } |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2887 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2888 | TEST_F(VkRenderTest, TriangleMixedSamplerUniformBlockBinding) |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2889 | { |
| 2890 | // This test mixes binding slots of textures and buffers, ensuring |
| 2891 | // that sparse and overlapping assignments work. |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2892 | // The expected result from this test is a purple triangle, although |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2893 | // you can modify it to move the desired result around. |
| 2894 | |
| 2895 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2896 | "#version 400\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2897 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2898 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 2899 | "out gl_PerVertex {\n" |
| 2900 | " vec4 gl_Position;\n" |
| 2901 | "};\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2902 | "void main() {\n" |
| 2903 | " vec2 vertices[3];" |
| 2904 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 2905 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 2906 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 2907 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 2908 | "}\n"; |
| 2909 | |
| 2910 | static const char *fragShaderText = |
| 2911 | "#version 430\n" |
| 2912 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 2913 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 2914 | "layout (binding = 0) uniform sampler2D surface0;\n" |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2915 | "layout (binding = 3) uniform sampler2D surface1;\n" |
| 2916 | "layout (binding = 1) uniform sampler2D surface2;\n" |
| 2917 | "layout (binding = 2) uniform sampler2D surface3;\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2918 | |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2919 | |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 2920 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 2921 | "layout (std140, binding = 6) uniform greenVal { vec4 green; };" |
| 2922 | "layout (std140, binding = 5) uniform blueVal { vec4 blue; };" |
| 2923 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2924 | "layout (location = 0) out vec4 outColor;\n" |
| 2925 | "void main() {\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2926 | " outColor = red * vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2927 | " outColor += white * vec4(0.00001);\n" |
| 2928 | " outColor += textureLod(surface2, vec2(0.5), 0.0)* vec4(0.00001);\n" |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2929 | " outColor += textureLod(surface1, vec2(0.0), 0.0);//* vec4(0.00001);\n" |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2930 | "}\n"; |
| 2931 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 2932 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 2933 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 2934 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 2935 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2936 | |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2937 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 2938 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 2939 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 2940 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 2941 | |
| 2942 | const int redCount = sizeof(redVals) / sizeof(float); |
| 2943 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 2944 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 2945 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 2946 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2947 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 2948 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 2949 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 2950 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2951 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2952 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2953 | VkSamplerObj sampler0(m_device); |
| 2954 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2955 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2956 | VkSamplerObj sampler2(m_device); |
| 2957 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2958 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2959 | VkSamplerObj sampler4(m_device); |
| 2960 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Cody Northrop | b110b4f | 2014-12-09 13:59:39 -0700 | [diff] [blame] | 2961 | |
| 2962 | // NOTE: Bindings 1,3,5,7,8,9,11,12,14,16 work for this sampler, but 6 does not!!! |
| 2963 | // TODO: Get back here ASAP and understand why. |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 2964 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2965 | VkSamplerObj sampler7(m_device); |
| 2966 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2967 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2968 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 2969 | pipelineobj.AddColorAttachment(); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2970 | pipelineobj.AddShader(&vs); |
| 2971 | pipelineobj.AddShader(&ps); |
| 2972 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 2973 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2974 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 2975 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 2976 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 2977 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2978 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 2979 | // swap blue and green |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2980 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 2981 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 2982 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2983 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2984 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2985 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 2986 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2987 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2988 | |
| 2989 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 2990 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2991 | pDSDumpDot((char*)"triTest2.dot"); |
| 2992 | #endif |
| 2993 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 2994 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2995 | |
| 2996 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 2997 | EndCommandBuffer(); |
| 2998 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 2999 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3000 | RecordImages(m_renderTargets); |
Cody Northrop | f1990a9 | 2014-12-09 11:17:01 -0700 | [diff] [blame] | 3001 | } |
| 3002 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3003 | TEST_F(VkRenderTest, TriangleMatchingSamplerUniformBlockBinding) |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3004 | { |
| 3005 | // This test matches binding slots of textures and buffers, requiring |
| 3006 | // the driver to give them distinct number spaces. |
| 3007 | // The expected result from this test is a red triangle, although |
| 3008 | // you can modify it to move the desired result around. |
| 3009 | |
| 3010 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3011 | "#version 400\n" |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3012 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3013 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3014 | "out gl_PerVertex {\n" |
| 3015 | " vec4 gl_Position;\n" |
| 3016 | "};\n" |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3017 | "void main() {\n" |
| 3018 | " vec2 vertices[3];" |
| 3019 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 3020 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 3021 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 3022 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 3023 | "}\n"; |
| 3024 | |
| 3025 | static const char *fragShaderText = |
| 3026 | "#version 430\n" |
| 3027 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3028 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3029 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 3030 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 3031 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 3032 | "layout (binding = 3) uniform sampler2D surface3;\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3033 | "layout (std140, binding = 4) uniform redVal { vec4 red; };" |
| 3034 | "layout (std140, binding = 5) uniform greenVal { vec4 green; };" |
| 3035 | "layout (std140, binding = 6) uniform blueVal { vec4 blue; };" |
| 3036 | "layout (std140, binding = 7) uniform whiteVal { vec4 white; };" |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3037 | "layout (location = 0) out vec4 outColor;\n" |
| 3038 | "void main() {\n" |
| 3039 | " outColor = red;// * vec4(0.00001);\n" |
| 3040 | " outColor += white * vec4(0.00001);\n" |
| 3041 | " outColor += textureLod(surface1, vec2(0.5), 0.0)* vec4(0.00001);\n" |
| 3042 | " outColor += textureLod(surface3, vec2(0.0), 0.0)* vec4(0.00001);\n" |
| 3043 | "}\n"; |
| 3044 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3045 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3046 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3047 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3048 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3049 | |
| 3050 | const float redVals[4] = { 1.0, 0.0, 0.0, 1.0 }; |
| 3051 | const float greenVals[4] = { 0.0, 1.0, 0.0, 1.0 }; |
| 3052 | const float blueVals[4] = { 0.0, 0.0, 1.0, 1.0 }; |
| 3053 | const float whiteVals[4] = { 1.0, 1.0, 1.0, 1.0 }; |
| 3054 | |
| 3055 | const int redCount = sizeof(redVals) / sizeof(float); |
| 3056 | const int greenCount = sizeof(greenVals) / sizeof(float); |
| 3057 | const int blueCount = sizeof(blueVals) / sizeof(float); |
| 3058 | const int whiteCount = sizeof(whiteVals) / sizeof(float); |
| 3059 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3060 | VkConstantBufferObj redBuffer(m_device, redCount, sizeof(redVals[0]), (const void*) redVals); |
| 3061 | VkConstantBufferObj greenBuffer(m_device, greenCount, sizeof(greenVals[0]), (const void*) greenVals); |
| 3062 | VkConstantBufferObj blueBuffer(m_device, blueCount, sizeof(blueVals[0]), (const void*) blueVals); |
| 3063 | VkConstantBufferObj whiteBuffer(m_device, whiteCount, sizeof(whiteVals[0]), (const void*) whiteVals); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3064 | |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 3065 | uint32_t tex_colors[2] = { 0xff800000, 0xff800000 }; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3066 | VkSamplerObj sampler0(m_device); |
| 3067 | VkTextureObj texture0(m_device, tex_colors); // Light Red |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 3068 | tex_colors[0] = 0xff000080; tex_colors[1] = 0xff000080; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3069 | VkSamplerObj sampler2(m_device); |
| 3070 | VkTextureObj texture2(m_device, tex_colors); // Light Blue |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 3071 | tex_colors[0] = 0xff008000; tex_colors[1] = 0xff008000; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3072 | VkSamplerObj sampler4(m_device); |
| 3073 | VkTextureObj texture4(m_device, tex_colors); // Light Green |
Tony Barbour | ebc093f | 2015-04-01 16:38:10 -0600 | [diff] [blame] | 3074 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3075 | VkSamplerObj sampler7(m_device); |
| 3076 | VkTextureObj texture7(m_device, tex_colors); // Red and Blue |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3077 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3078 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3079 | pipelineobj.AddColorAttachment(); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3080 | pipelineobj.AddShader(&vs); |
| 3081 | pipelineobj.AddShader(&ps); |
| 3082 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3083 | VkDescriptorSetObj descriptorSet(m_device); |
Chia-I Wu | 11078b0 | 2015-01-04 16:27:24 +0800 | [diff] [blame] | 3084 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 3085 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 3086 | descriptorSet.AppendSamplerTexture(&sampler4, &texture4); |
| 3087 | descriptorSet.AppendSamplerTexture(&sampler7, &texture7); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3088 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, redBuffer); |
| 3089 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, greenBuffer); |
| 3090 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, blueBuffer); |
| 3091 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, whiteBuffer); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3092 | |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3093 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3094 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3095 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3096 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3097 | |
| 3098 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3099 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3100 | pDSDumpDot((char*)"triTest2.dot"); |
| 3101 | #endif |
| 3102 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3103 | Draw(3, 1, 0, 0); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3104 | |
| 3105 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3106 | EndCommandBuffer(); |
| 3107 | QueueCommandBuffer(); |
Tony Barbour | 664accc | 2015-01-09 12:55:14 -0700 | [diff] [blame] | 3108 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3109 | RecordImages(m_renderTargets); |
Cody Northrop | bd531de | 2014-12-09 19:08:54 -0700 | [diff] [blame] | 3110 | } |
| 3111 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3112 | TEST_F(VkRenderTest, TriangleUniformBufferLayout) |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3113 | { |
| 3114 | // This test populates a buffer with a variety of different data |
| 3115 | // types, then reads them out with a shader. |
| 3116 | // The expected result from this test is a green triangle |
| 3117 | |
| 3118 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3119 | "#version 400\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3120 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3121 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3122 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3123 | " vec4 fRed;\n" |
| 3124 | " vec4 fGreen;\n" |
| 3125 | " layout(row_major) mat4 worldToProj;\n" |
| 3126 | " layout(row_major) mat4 projToWorld;\n" |
| 3127 | " layout(row_major) mat4 worldToView;\n" |
| 3128 | " layout(row_major) mat4 viewToProj;\n" |
| 3129 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3130 | " float fZero;\n" |
| 3131 | " float fOne;\n" |
| 3132 | " float fTwo;\n" |
| 3133 | " float fThree;\n" |
| 3134 | " vec3 fZeroZeroZero;\n" |
| 3135 | " float fFour;\n" |
| 3136 | " vec3 fZeroZeroOne;\n" |
| 3137 | " float fFive;\n" |
| 3138 | " vec3 fZeroOneZero;\n" |
| 3139 | " float fSix;\n" |
| 3140 | " float fSeven;\n" |
| 3141 | " float fEight;\n" |
| 3142 | " float fNine;\n" |
| 3143 | " vec2 fZeroZero;\n" |
| 3144 | " vec2 fZeroOne;\n" |
| 3145 | " vec4 fBlue;\n" |
| 3146 | " vec2 fOneZero;\n" |
| 3147 | " vec2 fOneOne;\n" |
| 3148 | " vec3 fZeroOneOne;\n" |
| 3149 | " float fTen;\n" |
| 3150 | " float fEleven;\n" |
| 3151 | " float fTwelve;\n" |
| 3152 | " vec3 fOneZeroZero;\n" |
| 3153 | " vec4 uvOffsets[4];\n" |
| 3154 | "};\n" |
| 3155 | "layout (location = 0) out vec4 color;" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3156 | "out gl_PerVertex {\n" |
| 3157 | " vec4 gl_Position;\n" |
| 3158 | "};\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3159 | "void main() {\n" |
| 3160 | |
| 3161 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3162 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3163 | " \n" |
| 3164 | |
| 3165 | // do some exact comparisons, even though we should |
| 3166 | // really have an epsilon involved. |
| 3167 | " vec4 outColor = right;\n" |
| 3168 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3169 | " outColor = wrong;\n" |
| 3170 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3171 | " outColor = wrong;\n" |
| 3172 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3173 | " outColor = wrong;\n" |
| 3174 | |
| 3175 | " color = outColor;\n" |
| 3176 | |
| 3177 | // generic position stuff |
| 3178 | " vec2 vertices;\n" |
| 3179 | " int vertexSelector = gl_VertexID;\n" |
| 3180 | " if (vertexSelector == 0)\n" |
| 3181 | " vertices = vec2(-0.5, -0.5);\n" |
| 3182 | " else if (vertexSelector == 1)\n" |
| 3183 | " vertices = vec2( 0.5, -0.5);\n" |
| 3184 | " else if (vertexSelector == 2)\n" |
| 3185 | " vertices = vec2( 0.5, 0.5);\n" |
| 3186 | " else\n" |
| 3187 | " vertices = vec2( 0.0, 0.0);\n" |
| 3188 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3189 | "}\n"; |
| 3190 | |
| 3191 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3192 | "#version 400\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3193 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3194 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3195 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3196 | " vec4 fRed;\n" |
| 3197 | " vec4 fGreen;\n" |
| 3198 | " layout(row_major) mat4 worldToProj;\n" |
| 3199 | " layout(row_major) mat4 projToWorld;\n" |
| 3200 | " layout(row_major) mat4 worldToView;\n" |
| 3201 | " layout(row_major) mat4 viewToProj;\n" |
| 3202 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3203 | " float fZero;\n" |
| 3204 | " float fOne;\n" |
| 3205 | " float fTwo;\n" |
| 3206 | " float fThree;\n" |
| 3207 | " vec3 fZeroZeroZero;\n" |
| 3208 | " float fFour;\n" |
| 3209 | " vec3 fZeroZeroOne;\n" |
| 3210 | " float fFive;\n" |
| 3211 | " vec3 fZeroOneZero;\n" |
| 3212 | " float fSix;\n" |
| 3213 | " float fSeven;\n" |
| 3214 | " float fEight;\n" |
| 3215 | " float fNine;\n" |
| 3216 | " vec2 fZeroZero;\n" |
| 3217 | " vec2 fZeroOne;\n" |
| 3218 | " vec4 fBlue;\n" |
| 3219 | " vec2 fOneZero;\n" |
| 3220 | " vec2 fOneOne;\n" |
| 3221 | " vec3 fZeroOneOne;\n" |
| 3222 | " float fTen;\n" |
| 3223 | " float fEleven;\n" |
| 3224 | " float fTwelve;\n" |
| 3225 | " vec3 fOneZeroZero;\n" |
| 3226 | " vec4 uvOffsets[4];\n" |
| 3227 | "};\n" |
| 3228 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3229 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3230 | "void main() {\n" |
| 3231 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3232 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3233 | " \n" |
| 3234 | |
| 3235 | // start with VS value to ensure it passed |
| 3236 | " vec4 outColor = color;\n" |
| 3237 | |
| 3238 | // do some exact comparisons, even though we should |
| 3239 | // really have an epsilon involved. |
| 3240 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3241 | " outColor = wrong;\n" |
| 3242 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3243 | " outColor = wrong;\n" |
| 3244 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3245 | " outColor = wrong;\n" |
| 3246 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3247 | " outColor = wrong;\n" |
| 3248 | " if (fTwo != 2.0)\n" |
| 3249 | " outColor = wrong;\n" |
| 3250 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3251 | " outColor = wrong;\n" |
| 3252 | " if (fTen != 10.0)\n" |
| 3253 | " outColor = wrong;\n" |
| 3254 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3255 | " outColor = wrong;\n" |
| 3256 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3257 | " uFragColor = outColor;\n" |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3258 | "}\n"; |
| 3259 | |
| 3260 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3261 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3262 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3263 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3264 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3265 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3266 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3267 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3268 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3269 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3270 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3271 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3272 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3273 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3274 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3275 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3276 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3277 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3278 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3279 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3280 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3281 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3282 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3283 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3284 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3285 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3286 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3287 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3288 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3289 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3290 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3291 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3292 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3293 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3294 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3295 | 0.0f, // float fZero; // align |
| 3296 | 1.0f, // float fOne; // pack |
| 3297 | 2.0f, // float fTwo; // pack |
| 3298 | 3.0f, // float fThree; // pack |
| 3299 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3300 | 4.0f, // float fFour; // pack |
| 3301 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3302 | 5.0f, // float fFive; // pack |
| 3303 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3304 | 6.0f, // float fSix; // pack |
| 3305 | 7.0f, // float fSeven; // align |
| 3306 | 8.0f, // float fEight; // pack |
| 3307 | 9.0f, // float fNine; // pack |
| 3308 | 0.0f, // BUFFER |
| 3309 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3310 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3311 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3312 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3313 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3314 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3315 | 10.0f, // float fTen; // pack |
| 3316 | 11.0f, // float fEleven; // align |
| 3317 | 12.0f, // float fTwelve; // pack |
| 3318 | 0.0f, 0.0f, // BUFFER |
| 3319 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3320 | 0.0f, // BUFFER |
| 3321 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3322 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3323 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3324 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3325 | }; |
| 3326 | |
| 3327 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3328 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3329 | |
| 3330 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3331 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3332 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3333 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3334 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3335 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3336 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3337 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3338 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3339 | pipelineobj.AddShader(&vs); |
| 3340 | pipelineobj.AddShader(&ps); |
| 3341 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 3342 | VkDescriptorSetObj descriptorSet(m_device); |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3343 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3344 | |
| 3345 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3346 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3347 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3348 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3349 | |
| 3350 | #ifdef DUMP_STATE_DOT |
Courtney Goeltzenleuchter | d8e229c | 2015-04-08 15:36:08 -0600 | [diff] [blame] | 3351 | DRAW_STATE_DUMP_DOT_FILE pDSDumpDot = (DRAW_STATE_DUMP_DOT_FILE)vkGetProcAddr(gpu(), (char*)"drawStateDumpDotFile"); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3352 | pDSDumpDot((char*)"triTest2.dot"); |
| 3353 | #endif |
| 3354 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3355 | Draw(3, 1, 0, 0); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3356 | |
| 3357 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3358 | EndCommandBuffer(); |
| 3359 | QueueCommandBuffer(); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3360 | |
Courtney Goeltzenleuchter | e5f0e6c | 2015-04-02 14:17:44 -0600 | [diff] [blame] | 3361 | RecordImages(m_renderTargets); |
Cody Northrop | 04ad120 | 2014-12-17 15:26:33 -0700 | [diff] [blame] | 3362 | } |
| 3363 | |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3364 | TEST_F(VkRenderTest, TextureGather) |
| 3365 | { |
| 3366 | // This test introduces textureGather and textureGatherOffset |
| 3367 | // Each call is compared against an expected inline color result |
| 3368 | // Green triangle means everything worked as expected |
| 3369 | // Red means something went wrong |
| 3370 | |
Cody Northrop | c55900f | 2015-08-06 13:18:13 -0600 | [diff] [blame] | 3371 | // disable SPV until texture gather is turned on in glsl->SPV |
| 3372 | if (!m_use_glsl) { |
| 3373 | printf("Skipping test that requires GLSL path (TextureGather)\n"); |
| 3374 | return; |
| 3375 | } |
| 3376 | |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3377 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3378 | "#version 400\n" |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3379 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3380 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3381 | "out gl_PerVertex {\n" |
| 3382 | " vec4 gl_Position;\n" |
| 3383 | "};\n" |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3384 | "void main() {\n" |
| 3385 | " vec2 vertices[3];" |
| 3386 | " vertices[0] = vec2(-0.5, -0.5);\n" |
| 3387 | " vertices[1] = vec2( 0.5, -0.5);\n" |
| 3388 | " vertices[2] = vec2( 0.5, 0.5);\n" |
| 3389 | " gl_Position = vec4(vertices[gl_VertexID % 3], 0.0, 1.0);\n" |
| 3390 | "}\n"; |
| 3391 | |
| 3392 | static const char *fragShaderText = |
| 3393 | "#version 430\n" |
| 3394 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3395 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3396 | "layout (binding = 0) uniform sampler2D surface0;\n" |
| 3397 | "layout (binding = 1) uniform sampler2D surface1;\n" |
| 3398 | "layout (binding = 2) uniform sampler2D surface2;\n" |
| 3399 | "layout (binding = 3) uniform sampler2D surface3;\n" |
| 3400 | "layout (location = 0) out vec4 outColor;\n" |
| 3401 | "void main() {\n" |
| 3402 | |
| 3403 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3404 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3405 | |
| 3406 | " vec4 color = right;\n" |
| 3407 | |
| 3408 | // Grab a normal texture sample to ensure it can work in conjuntion |
| 3409 | // with textureGather (there are some intracacies in the backend) |
| 3410 | " vec4 sampledColor = textureLod(surface2, vec2(0.5), 0.0);\n" |
| 3411 | " if (sampledColor != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3412 | " color = wrong;\n" |
| 3413 | |
| 3414 | " vec4 gatheredColor = textureGather(surface0, vec2(0.5), 0);\n" |
| 3415 | // This just grabbed four red components from a red surface |
| 3416 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3417 | " color = wrong;\n" |
| 3418 | |
| 3419 | // Yes, this is using an offset of 0, we don't have enough fine grained |
| 3420 | // control of the texture contents here. |
| 3421 | " gatheredColor = textureGatherOffset(surface1, vec2(0.5), ivec2(0, 0), 1);\n" |
| 3422 | " if (gatheredColor != vec4(1.0, 1.0, 1.0, 1.0))\n" |
| 3423 | " color = wrong;\n" |
| 3424 | |
| 3425 | " outColor = color;\n" |
| 3426 | |
| 3427 | "}\n"; |
| 3428 | |
| 3429 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3430 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3431 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3432 | VkShaderObj vs(m_device,vertShaderText,VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3433 | VkShaderObj ps(m_device,fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3434 | |
| 3435 | uint32_t tex_colors[2] = { 0xffff0000, 0xffff0000 }; |
| 3436 | VkSamplerObj sampler0(m_device); |
| 3437 | VkTextureObj texture0(m_device, tex_colors); // Red |
| 3438 | tex_colors[0] = 0xff00ff00; tex_colors[1] = 0xff00ff00; |
| 3439 | VkSamplerObj sampler1(m_device); |
| 3440 | VkTextureObj texture1(m_device, tex_colors); // Green |
| 3441 | tex_colors[0] = 0xff0000ff; tex_colors[1] = 0xff0000ff; |
| 3442 | VkSamplerObj sampler2(m_device); |
| 3443 | VkTextureObj texture2(m_device, tex_colors); // Blue |
| 3444 | tex_colors[0] = 0xffff00ff; tex_colors[1] = 0xffff00ff; |
| 3445 | VkSamplerObj sampler3(m_device); |
| 3446 | VkTextureObj texture3(m_device, tex_colors); // Red and Blue |
| 3447 | |
| 3448 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3449 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3450 | pipelineobj.AddShader(&vs); |
| 3451 | pipelineobj.AddShader(&ps); |
| 3452 | |
| 3453 | VkDescriptorSetObj descriptorSet(m_device); |
| 3454 | descriptorSet.AppendSamplerTexture(&sampler0, &texture0); |
| 3455 | descriptorSet.AppendSamplerTexture(&sampler1, &texture1); |
| 3456 | descriptorSet.AppendSamplerTexture(&sampler2, &texture2); |
| 3457 | descriptorSet.AppendSamplerTexture(&sampler3, &texture3); |
| 3458 | |
| 3459 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3460 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3461 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3462 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3463 | |
| 3464 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3465 | Draw(3, 1, 0, 0); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3466 | |
| 3467 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3468 | EndCommandBuffer(); |
| 3469 | QueueCommandBuffer(); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3470 | |
| 3471 | RecordImages(m_renderTargets); |
Cody Northrop | 9563815 | 2015-05-07 14:39:12 -0600 | [diff] [blame] | 3472 | } |
| 3473 | |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3474 | TEST_F(VkRenderTest, GeometryShaderHelloWorld) |
| 3475 | { |
| 3476 | // This test introduces a geometry shader that simply |
| 3477 | // changes the color of each vertex to red, green, blue |
| 3478 | |
| 3479 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3480 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3481 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3482 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3483 | "layout (location = 0) out vec4 color;" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3484 | "out gl_PerVertex {\n" |
| 3485 | " vec4 gl_Position;\n" |
| 3486 | "};\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3487 | "void main() {\n" |
| 3488 | |
| 3489 | // VS writes out red |
| 3490 | " color = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3491 | |
| 3492 | // generic position stuff |
| 3493 | " vec2 vertices;\n" |
| 3494 | " int vertexSelector = gl_VertexID;\n" |
| 3495 | " if (vertexSelector == 0)\n" |
| 3496 | " vertices = vec2(-0.5, -0.5);\n" |
| 3497 | " else if (vertexSelector == 1)\n" |
| 3498 | " vertices = vec2( 0.5, -0.5);\n" |
| 3499 | " else if (vertexSelector == 2)\n" |
| 3500 | " vertices = vec2( 0.5, 0.5);\n" |
| 3501 | " else\n" |
| 3502 | " vertices = vec2( 0.0, 0.0);\n" |
| 3503 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3504 | |
| 3505 | "}\n"; |
| 3506 | |
| 3507 | static const char *geomShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3508 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3509 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3510 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3511 | "layout( triangles ) in;\n" |
| 3512 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3513 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3514 | "layout( location = 0 ) out vec4 outColor;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3515 | "out gl_PerVertex {\n" |
| 3516 | " vec4 gl_Position;\n" |
| 3517 | "};\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3518 | "void main()\n" |
| 3519 | "{\n" |
| 3520 | |
| 3521 | // first vertex, pass through red |
| 3522 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3523 | " outColor = inColor[0];\n" |
| 3524 | " EmitVertex();\n" |
| 3525 | |
| 3526 | // second vertex, green |
| 3527 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3528 | " outColor = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3529 | " EmitVertex();\n" |
| 3530 | |
| 3531 | // third vertex, blue |
| 3532 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3533 | " outColor = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 3534 | " EmitVertex();\n" |
| 3535 | |
| 3536 | // done |
| 3537 | " EndPrimitive();\n" |
| 3538 | "}\n"; |
| 3539 | |
| 3540 | |
| 3541 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3542 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3543 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3544 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3545 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3546 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3547 | "void main() {\n" |
| 3548 | // pass through |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3549 | " outColor = color;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3550 | "}\n"; |
| 3551 | |
| 3552 | |
| 3553 | |
| 3554 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3555 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3556 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3557 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3558 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3559 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3560 | |
| 3561 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3562 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3563 | pipelineobj.AddShader(&vs); |
| 3564 | pipelineobj.AddShader(&gs); |
| 3565 | pipelineobj.AddShader(&ps); |
| 3566 | |
| 3567 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3568 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3569 | |
| 3570 | VkDescriptorSetObj descriptorSet(m_device); |
| 3571 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3572 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3573 | |
| 3574 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3575 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3576 | |
| 3577 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3578 | EndCommandBuffer(); |
| 3579 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3580 | |
| 3581 | RecordImages(m_renderTargets); |
| 3582 | } |
| 3583 | |
| 3584 | TEST_F(VkRenderTest, GSUniformBufferLayout) |
| 3585 | { |
| 3586 | // This test is just like TriangleUniformBufferLayout but adds |
| 3587 | // geometry as a stage that also does UBO lookups |
| 3588 | // The expected result from this test is a green triangle |
| 3589 | |
| 3590 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3591 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3592 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3593 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3594 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3595 | " vec4 fRed;\n" |
| 3596 | " vec4 fGreen;\n" |
| 3597 | " layout(row_major) mat4 worldToProj;\n" |
| 3598 | " layout(row_major) mat4 projToWorld;\n" |
| 3599 | " layout(row_major) mat4 worldToView;\n" |
| 3600 | " layout(row_major) mat4 viewToProj;\n" |
| 3601 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3602 | " float fZero;\n" |
| 3603 | " float fOne;\n" |
| 3604 | " float fTwo;\n" |
| 3605 | " float fThree;\n" |
| 3606 | " vec3 fZeroZeroZero;\n" |
| 3607 | " float fFour;\n" |
| 3608 | " vec3 fZeroZeroOne;\n" |
| 3609 | " float fFive;\n" |
| 3610 | " vec3 fZeroOneZero;\n" |
| 3611 | " float fSix;\n" |
| 3612 | " float fSeven;\n" |
| 3613 | " float fEight;\n" |
| 3614 | " float fNine;\n" |
| 3615 | " vec2 fZeroZero;\n" |
| 3616 | " vec2 fZeroOne;\n" |
| 3617 | " vec4 fBlue;\n" |
| 3618 | " vec2 fOneZero;\n" |
| 3619 | " vec2 fOneOne;\n" |
| 3620 | " vec3 fZeroOneOne;\n" |
| 3621 | " float fTen;\n" |
| 3622 | " float fEleven;\n" |
| 3623 | " float fTwelve;\n" |
| 3624 | " vec3 fOneZeroZero;\n" |
| 3625 | " vec4 uvOffsets[4];\n" |
| 3626 | "};\n" |
| 3627 | "layout (location = 0) out vec4 color;" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3628 | "out gl_PerVertex {\n" |
| 3629 | " vec4 gl_Position;\n" |
| 3630 | "};\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3631 | "void main() {\n" |
| 3632 | |
| 3633 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3634 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3635 | " \n" |
| 3636 | |
| 3637 | // do some exact comparisons, even though we should |
| 3638 | // really have an epsilon involved. |
| 3639 | " vec4 outColor = right;\n" |
| 3640 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3641 | " outColor = wrong;\n" |
| 3642 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3643 | " outColor = wrong;\n" |
| 3644 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3645 | " outColor = wrong;\n" |
| 3646 | |
| 3647 | " color = outColor;\n" |
| 3648 | |
| 3649 | // generic position stuff |
| 3650 | " vec2 vertices;\n" |
| 3651 | " int vertexSelector = gl_VertexID;\n" |
| 3652 | " if (vertexSelector == 0)\n" |
| 3653 | " vertices = vec2(-0.5, -0.5);\n" |
| 3654 | " else if (vertexSelector == 1)\n" |
| 3655 | " vertices = vec2( 0.5, -0.5);\n" |
| 3656 | " else if (vertexSelector == 2)\n" |
| 3657 | " vertices = vec2( 0.5, 0.5);\n" |
| 3658 | " else\n" |
| 3659 | " vertices = vec2( 0.0, 0.0);\n" |
| 3660 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3661 | "}\n"; |
| 3662 | |
| 3663 | static const char *geomShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3664 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3665 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3666 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3667 | |
| 3668 | // GS layout stuff |
| 3669 | "layout( triangles ) in;\n" |
| 3670 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3671 | |
| 3672 | // Between stage IO |
| 3673 | "layout( location = 0 ) in vec4 inColor[3];\n" |
| 3674 | "layout( location = 0 ) out vec4 color;\n" |
| 3675 | |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3676 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3677 | " vec4 fRed;\n" |
| 3678 | " vec4 fGreen;\n" |
| 3679 | " layout(row_major) mat4 worldToProj;\n" |
| 3680 | " layout(row_major) mat4 projToWorld;\n" |
| 3681 | " layout(row_major) mat4 worldToView;\n" |
| 3682 | " layout(row_major) mat4 viewToProj;\n" |
| 3683 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3684 | " float fZero;\n" |
| 3685 | " float fOne;\n" |
| 3686 | " float fTwo;\n" |
| 3687 | " float fThree;\n" |
| 3688 | " vec3 fZeroZeroZero;\n" |
| 3689 | " float fFour;\n" |
| 3690 | " vec3 fZeroZeroOne;\n" |
| 3691 | " float fFive;\n" |
| 3692 | " vec3 fZeroOneZero;\n" |
| 3693 | " float fSix;\n" |
| 3694 | " float fSeven;\n" |
| 3695 | " float fEight;\n" |
| 3696 | " float fNine;\n" |
| 3697 | " vec2 fZeroZero;\n" |
| 3698 | " vec2 fZeroOne;\n" |
| 3699 | " vec4 fBlue;\n" |
| 3700 | " vec2 fOneZero;\n" |
| 3701 | " vec2 fOneOne;\n" |
| 3702 | " vec3 fZeroOneOne;\n" |
| 3703 | " float fTen;\n" |
| 3704 | " float fEleven;\n" |
| 3705 | " float fTwelve;\n" |
| 3706 | " vec3 fOneZeroZero;\n" |
| 3707 | " vec4 uvOffsets[4];\n" |
| 3708 | "};\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3709 | "out gl_PerVertex {\n" |
| 3710 | " vec4 gl_Position;\n" |
| 3711 | "};\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3712 | "void main()\n" |
| 3713 | "{\n" |
| 3714 | |
| 3715 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3716 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3717 | |
| 3718 | // Each vertex will validate it can read VS output |
| 3719 | // then check a few values from the UBO |
| 3720 | |
| 3721 | // first vertex |
| 3722 | " vec4 outColor = inColor[0];\n" |
| 3723 | |
| 3724 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3725 | " outColor = wrong;\n" |
| 3726 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3727 | " outColor = wrong;\n" |
| 3728 | " if (fBlue != vec4(0.0, 0.0, 1.0, 1.0))\n" |
| 3729 | " outColor = wrong;\n" |
| 3730 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3731 | " outColor = wrong;\n" |
| 3732 | |
| 3733 | " gl_Position = gl_in[0].gl_Position;\n" |
| 3734 | " color = outColor;\n" |
| 3735 | " EmitVertex();\n" |
| 3736 | |
| 3737 | // second vertex |
| 3738 | " outColor = inColor[1];\n" |
| 3739 | |
| 3740 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3741 | " outColor = wrong;\n" |
| 3742 | " if (fSix != 6.0)\n" |
| 3743 | " outColor = wrong;\n" |
| 3744 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3745 | " outColor = wrong;\n" |
| 3746 | |
| 3747 | " gl_Position = gl_in[1].gl_Position;\n" |
| 3748 | " color = outColor;\n" |
| 3749 | " EmitVertex();\n" |
| 3750 | |
| 3751 | // third vertex |
| 3752 | " outColor = inColor[2];\n" |
| 3753 | |
| 3754 | " if (fSeven != 7.0)\n" |
| 3755 | " outColor = wrong;\n" |
| 3756 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3757 | " outColor = wrong;\n" |
| 3758 | |
| 3759 | " gl_Position = gl_in[2].gl_Position;\n" |
| 3760 | " color = outColor;\n" |
| 3761 | " EmitVertex();\n" |
| 3762 | |
| 3763 | // done |
| 3764 | " EndPrimitive();\n" |
| 3765 | "}\n"; |
| 3766 | |
| 3767 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3768 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3769 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3770 | "#extension GL_ARB_shading_language_420pack : enable\n" |
Courtney Goeltzenleuchter | 6de5f73 | 2015-10-28 15:35:37 -0600 | [diff] [blame] | 3771 | "layout (std140, binding = 0) uniform mixedBuffer {\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3772 | " vec4 fRed;\n" |
| 3773 | " vec4 fGreen;\n" |
| 3774 | " layout(row_major) mat4 worldToProj;\n" |
| 3775 | " layout(row_major) mat4 projToWorld;\n" |
| 3776 | " layout(row_major) mat4 worldToView;\n" |
| 3777 | " layout(row_major) mat4 viewToProj;\n" |
| 3778 | " layout(row_major) mat4 worldToShadow[4];\n" |
| 3779 | " float fZero;\n" |
| 3780 | " float fOne;\n" |
| 3781 | " float fTwo;\n" |
| 3782 | " float fThree;\n" |
| 3783 | " vec3 fZeroZeroZero;\n" |
| 3784 | " float fFour;\n" |
| 3785 | " vec3 fZeroZeroOne;\n" |
| 3786 | " float fFive;\n" |
| 3787 | " vec3 fZeroOneZero;\n" |
| 3788 | " float fSix;\n" |
| 3789 | " float fSeven;\n" |
| 3790 | " float fEight;\n" |
| 3791 | " float fNine;\n" |
| 3792 | " vec2 fZeroZero;\n" |
| 3793 | " vec2 fZeroOne;\n" |
| 3794 | " vec4 fBlue;\n" |
| 3795 | " vec2 fOneZero;\n" |
| 3796 | " vec2 fOneOne;\n" |
| 3797 | " vec3 fZeroOneOne;\n" |
| 3798 | " float fTen;\n" |
| 3799 | " float fEleven;\n" |
| 3800 | " float fTwelve;\n" |
| 3801 | " vec3 fOneZeroZero;\n" |
| 3802 | " vec4 uvOffsets[4];\n" |
| 3803 | "};\n" |
| 3804 | "layout (location = 0) in vec4 color;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3805 | "layout (location = 0) out vec4 uFragColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3806 | "void main() {\n" |
| 3807 | " vec4 right = vec4(0.0, 1.0, 0.0, 1.0);\n" |
| 3808 | " vec4 wrong = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 3809 | " \n" |
| 3810 | |
| 3811 | // start with GS value to ensure it passed |
| 3812 | " vec4 outColor = color;\n" |
| 3813 | |
| 3814 | // do some exact comparisons, even though we should |
| 3815 | // really have an epsilon involved. |
| 3816 | " if (fRed != vec4(1.0, 0.0, 0.0, 1.0))\n" |
| 3817 | " outColor = wrong;\n" |
| 3818 | " if (fGreen != vec4(0.0, 1.0, 0.0, 1.0))\n" |
| 3819 | " outColor = wrong;\n" |
| 3820 | " if (projToWorld[1] != vec4(0.0, 2.0, 0.0, 0.0))\n" |
| 3821 | " outColor = wrong;\n" |
| 3822 | " if (worldToShadow[2][1] != vec4(0.0, 7.0, 0.0, 0.0))\n" |
| 3823 | " outColor = wrong;\n" |
| 3824 | " if (fTwo != 2.0)\n" |
| 3825 | " outColor = wrong;\n" |
| 3826 | " if (fOneOne != vec2(1.0, 1.0))\n" |
| 3827 | " outColor = wrong;\n" |
| 3828 | " if (fTen != 10.0)\n" |
| 3829 | " outColor = wrong;\n" |
| 3830 | " if (uvOffsets[2] != vec4(0.9, 1.0, 1.1, 1.2))\n" |
| 3831 | " outColor = wrong;\n" |
| 3832 | " \n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 3833 | " uFragColor = outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3834 | "}\n"; |
| 3835 | |
| 3836 | |
Cody Northrop | d2ad034 | 2015-08-05 11:15:02 -0600 | [diff] [blame] | 3837 | const float mixedVals[196] = { 1.0f, 0.0f, 0.0f, 1.0f, // vec4 fRed; // align |
| 3838 | 0.0f, 1.0f, 0.0f, 1.0f, // vec4 fGreen; // align |
| 3839 | 1.0f, 0.0f, 0.0f, 1.0f, // layout(row_major) mat4 worldToProj; |
| 3840 | 0.0f, 1.0f, 0.0f, 1.0f, // align |
| 3841 | 0.0f, 0.0f, 1.0f, 1.0f, // align |
| 3842 | 0.0f, 0.0f, 0.0f, 1.0f, // align |
| 3843 | 2.0f, 0.0f, 0.0f, 2.0f, // layout(row_major) mat4 projToWorld; |
| 3844 | 0.0f, 2.0f, 0.0f, 2.0f, // align |
| 3845 | 0.0f, 0.0f, 2.0f, 2.0f, // align |
| 3846 | 0.0f, 0.0f, 0.0f, 2.0f, // align |
| 3847 | 3.0f, 0.0f, 0.0f, 3.0f, // layout(row_major) mat4 worldToView; |
| 3848 | 0.0f, 3.0f, 0.0f, 3.0f, // align |
| 3849 | 0.0f, 0.0f, 3.0f, 3.0f, // align |
| 3850 | 0.0f, 0.0f, 0.0f, 3.0f, // align |
| 3851 | 4.0f, 0.0f, 0.0f, 4.0f, // layout(row_major) mat4 viewToProj; |
| 3852 | 0.0f, 4.0f, 0.0f, 4.0f, // align |
| 3853 | 0.0f, 0.0f, 4.0f, 4.0f, // align |
| 3854 | 0.0f, 0.0f, 0.0f, 4.0f, // align |
| 3855 | 5.0f, 0.0f, 0.0f, 5.0f, // layout(row_major) mat4 worldToShadow[4]; |
| 3856 | 0.0f, 5.0f, 0.0f, 5.0f, // align |
| 3857 | 0.0f, 0.0f, 5.0f, 5.0f, // align |
| 3858 | 0.0f, 0.0f, 0.0f, 5.0f, // align |
| 3859 | 6.0f, 0.0f, 0.0f, 6.0f, // align |
| 3860 | 0.0f, 6.0f, 0.0f, 6.0f, // align |
| 3861 | 0.0f, 0.0f, 6.0f, 6.0f, // align |
| 3862 | 0.0f, 0.0f, 0.0f, 6.0f, // align |
| 3863 | 7.0f, 0.0f, 0.0f, 7.0f, // align |
| 3864 | 0.0f, 7.0f, 0.0f, 7.0f, // align |
| 3865 | 0.0f, 0.0f, 7.0f, 7.0f, // align |
| 3866 | 0.0f, 0.0f, 0.0f, 7.0f, // align |
| 3867 | 8.0f, 0.0f, 0.0f, 8.0f, // align |
| 3868 | 0.0f, 8.0f, 0.0f, 8.0f, // align |
| 3869 | 0.0f, 0.0f, 8.0f, 8.0f, // align |
| 3870 | 0.0f, 0.0f, 0.0f, 8.0f, // align |
| 3871 | 0.0f, // float fZero; // align |
| 3872 | 1.0f, // float fOne; // pack |
| 3873 | 2.0f, // float fTwo; // pack |
| 3874 | 3.0f, // float fThree; // pack |
| 3875 | 0.0f, 0.0f, 0.0f, // vec3 fZeroZeroZero; // align |
| 3876 | 4.0f, // float fFour; // pack |
| 3877 | 0.0f, 0.0f, 1.0f, // vec3 fZeroZeroOne; // align |
| 3878 | 5.0f, // float fFive; // pack |
| 3879 | 0.0f, 1.0f, 0.0f, // vec3 fZeroOneZero; // align |
| 3880 | 6.0f, // float fSix; // pack |
| 3881 | 7.0f, // float fSeven; // align |
| 3882 | 8.0f, // float fEight; // pack |
| 3883 | 9.0f, // float fNine; // pack |
| 3884 | 0.0f, // BUFFER |
| 3885 | 0.0f, 0.0f, // vec2 fZeroZero; // align |
| 3886 | 0.0f, 1.0f, // vec2 fZeroOne; // pack |
| 3887 | 0.0f, 0.0f, 1.0f, 1.0f, // vec4 fBlue; // align |
| 3888 | 1.0f, 0.0f, // vec2 fOneZero; // align |
| 3889 | 1.0f, 1.0f, // vec2 fOneOne; // pack |
| 3890 | 0.0f, 1.0f, 1.0f, // vec3 fZeroOneOne; // align |
| 3891 | 10.0f, // float fTen; // pack |
| 3892 | 11.0f, // float fEleven; // align |
| 3893 | 12.0f, // float fTwelve; // pack |
| 3894 | 0.0f, 0.0f, // BUFFER |
| 3895 | 1.0f, 0.0f, 0.0f, // vec3 fOneZeroZero; // align |
| 3896 | 0.0f, // BUFFER |
| 3897 | 0.1f, 0.2f, 0.3f, 0.4f, // vec4 uvOffsets[4]; |
| 3898 | 0.5f, 0.6f, 0.7f, 0.8f, // align |
| 3899 | 0.9f, 1.0f, 1.1f, 1.2f, // align |
| 3900 | 1.3f, 1.4f, 1.5f, 1.6f, // align |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3901 | }; |
| 3902 | |
| 3903 | |
| 3904 | |
| 3905 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 3906 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 3907 | |
| 3908 | const int constCount = sizeof(mixedVals) / sizeof(float); |
| 3909 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 3910 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 3911 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 3912 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3913 | |
| 3914 | VkConstantBufferObj mixedBuffer(m_device, constCount, sizeof(mixedVals[0]), (const void*) mixedVals); |
| 3915 | |
| 3916 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 3917 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3918 | pipelineobj.AddShader(&vs); |
| 3919 | pipelineobj.AddShader(&gs); |
| 3920 | pipelineobj.AddShader(&ps); |
| 3921 | |
| 3922 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3923 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3924 | |
| 3925 | VkDescriptorSetObj descriptorSet(m_device); |
| 3926 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, mixedBuffer); |
| 3927 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3928 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3929 | |
| 3930 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 3931 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3932 | |
| 3933 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 3934 | EndCommandBuffer(); |
| 3935 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3936 | |
| 3937 | RecordImages(m_renderTargets); |
| 3938 | } |
| 3939 | |
| 3940 | TEST_F(VkRenderTest, GSPositions) |
| 3941 | { |
| 3942 | // This test adds more inputs from the vertex shader and perturbs positions |
| 3943 | // Expected result is white triangle with weird positions |
| 3944 | |
| 3945 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3946 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3947 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3948 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3949 | |
| 3950 | "layout(location = 0) out vec3 out_a;\n" |
| 3951 | "layout(location = 1) out vec3 out_b;\n" |
| 3952 | "layout(location = 2) out vec3 out_c;\n" |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3953 | "out gl_PerVertex {\n" |
| 3954 | " vec4 gl_Position;\n" |
| 3955 | "};\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3956 | |
| 3957 | "void main() {\n" |
| 3958 | |
| 3959 | // write a solid color to each |
| 3960 | " out_a = vec3(1.0, 0.0, 0.0);\n" |
| 3961 | " out_b = vec3(0.0, 1.0, 0.0);\n" |
| 3962 | " out_c = vec3(0.0, 0.0, 1.0);\n" |
| 3963 | |
| 3964 | // generic position stuff |
| 3965 | " vec2 vertices;\n" |
| 3966 | " int vertexSelector = gl_VertexID;\n" |
| 3967 | " if (vertexSelector == 0)\n" |
| 3968 | " vertices = vec2(-0.5, -0.5);\n" |
| 3969 | " else if (vertexSelector == 1)\n" |
| 3970 | " vertices = vec2( 0.5, -0.5);\n" |
| 3971 | " else if (vertexSelector == 2)\n" |
| 3972 | " vertices = vec2( 0.5, 0.5);\n" |
| 3973 | " else\n" |
| 3974 | " vertices = vec2( 0.0, 0.0);\n" |
| 3975 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 3976 | |
| 3977 | "}\n"; |
| 3978 | |
| 3979 | static const char *geomShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3980 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3981 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 3982 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 3983 | "layout( triangles ) in;\n" |
| 3984 | "layout( triangle_strip, max_vertices = 3 ) out;\n" |
| 3985 | |
| 3986 | "layout(location = 0) in vec3 in_a[3];\n" |
| 3987 | "layout(location = 1) in vec3 in_b[3];\n" |
| 3988 | "layout(location = 2) in vec3 in_c[3];\n" |
| 3989 | |
| 3990 | "layout(location = 0) out vec3 out_a;\n" |
| 3991 | "layout(location = 1) out vec3 out_b;\n" |
| 3992 | "layout(location = 2) out vec3 out_c;\n" |
| 3993 | |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 3994 | "out gl_PerVertex {\n" |
| 3995 | " vec4 gl_Position;\n" |
| 3996 | "};\n" |
| 3997 | |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 3998 | "void main()\n" |
| 3999 | "{\n" |
| 4000 | |
| 4001 | " gl_Position = gl_in[0].gl_Position;\n" |
| 4002 | " gl_Position.xy *= vec2(0.75);\n" |
| 4003 | " out_a = in_a[0];\n" |
| 4004 | " out_b = in_b[0];\n" |
| 4005 | " out_c = in_c[0];\n" |
| 4006 | " EmitVertex();\n" |
| 4007 | |
| 4008 | " gl_Position = gl_in[1].gl_Position;\n" |
| 4009 | " gl_Position.xy *= vec2(1.5);\n" |
| 4010 | " out_a = in_a[1];\n" |
| 4011 | " out_b = in_b[1];\n" |
| 4012 | " out_c = in_c[1];\n" |
| 4013 | " EmitVertex();\n" |
| 4014 | |
| 4015 | " gl_Position = gl_in[2].gl_Position;\n" |
| 4016 | " gl_Position.xy *= vec2(-0.1);\n" |
| 4017 | " out_a = in_a[2];\n" |
| 4018 | " out_b = in_b[2];\n" |
| 4019 | " out_c = in_c[2];\n" |
| 4020 | " EmitVertex();\n" |
| 4021 | |
| 4022 | " EndPrimitive();\n" |
| 4023 | "}\n"; |
| 4024 | |
| 4025 | |
| 4026 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 4027 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4028 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 4029 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 4030 | |
| 4031 | "layout(location = 0) in vec3 in_a;\n" |
| 4032 | "layout(location = 1) in vec3 in_b;\n" |
| 4033 | "layout(location = 2) in vec3 in_c;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4034 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4035 | |
| 4036 | "void main() {\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4037 | " outColor = vec4(in_a.x, in_b.y, in_c.z, 1.0);\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4038 | "}\n"; |
| 4039 | |
| 4040 | |
| 4041 | |
| 4042 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4043 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4044 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 4045 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 4046 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 4047 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4048 | |
| 4049 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 4050 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4051 | pipelineobj.AddShader(&vs); |
| 4052 | pipelineobj.AddShader(&gs); |
| 4053 | pipelineobj.AddShader(&ps); |
| 4054 | |
| 4055 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4056 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4057 | |
| 4058 | VkDescriptorSetObj descriptorSet(m_device); |
| 4059 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4060 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4061 | |
| 4062 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 4063 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4064 | |
| 4065 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4066 | EndCommandBuffer(); |
| 4067 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4068 | |
| 4069 | RecordImages(m_renderTargets); |
| 4070 | } |
| 4071 | |
| 4072 | TEST_F(VkRenderTest, GSTriStrip) |
| 4073 | { |
| 4074 | // This test emits multiple multiple triangles using a GS |
| 4075 | // Correct result is an multicolor circle |
| 4076 | |
| 4077 | static const char *vertShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 4078 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4079 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 4080 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 4081 | |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 4082 | "out gl_PerVertex {\n" |
| 4083 | " vec4 gl_Position;\n" |
| 4084 | "};\n" |
| 4085 | |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4086 | "void main() {\n" |
| 4087 | |
| 4088 | // generic position stuff |
| 4089 | " vec2 vertices;\n" |
| 4090 | " int vertexSelector = gl_VertexID;\n" |
| 4091 | " if (vertexSelector == 0)\n" |
| 4092 | " vertices = vec2(-0.5, -0.5);\n" |
| 4093 | " else if (vertexSelector == 1)\n" |
| 4094 | " vertices = vec2( 0.5, -0.5);\n" |
| 4095 | " else if (vertexSelector == 2)\n" |
| 4096 | " vertices = vec2( 0.5, 0.5);\n" |
| 4097 | " else\n" |
| 4098 | " vertices = vec2( 0.0, 0.0);\n" |
| 4099 | " gl_Position = vec4(vertices, 0.0, 1.0);\n" |
| 4100 | |
| 4101 | "}\n"; |
| 4102 | |
| 4103 | static const char *geomShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 4104 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4105 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 4106 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 4107 | "layout( triangles ) in;\n" |
| 4108 | "layout( triangle_strip, max_vertices = 18 ) out;\n" |
| 4109 | |
| 4110 | "layout(location = 0) out vec4 outColor;\n" |
| 4111 | |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 4112 | "out gl_PerVertex {\n" |
| 4113 | " vec4 gl_Position;\n" |
| 4114 | "};\n" |
| 4115 | |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4116 | "void main()\n" |
| 4117 | "{\n" |
| 4118 | // init with first position to get zw |
| 4119 | " gl_Position = gl_in[0].gl_Position;\n" |
| 4120 | |
| 4121 | " vec4 red = vec4(1.0, 0.0, 0.0, 1.0);\n" |
| 4122 | " vec4 yellow = vec4(1.0, 1.0, 0.0, 1.0);\n" |
| 4123 | " vec4 blue = vec4(0.0, 0.0, 1.0, 1.0);\n" |
| 4124 | " vec4 white = vec4(1.0, 1.0, 1.0, 1.0);\n" |
| 4125 | |
| 4126 | // different color per tri |
| 4127 | " vec4[6] colors = { red, white, \n" |
| 4128 | " yellow, white, \n" |
| 4129 | " blue, white }; \n" |
| 4130 | |
| 4131 | // fan out the triangles |
| 4132 | " vec2[18] positions = { vec2(0.0, 0.0), vec2(-0.5, 0.0), vec2(-0.25, -0.5), \n" |
| 4133 | " vec2(0.0, 0.0), vec2(-0.25, -0.5), vec2( 0.25, -0.5), \n" |
| 4134 | " vec2(0.0, 0.0), vec2( 0.25, -0.5), vec2( 0.5, 0.0), \n" |
| 4135 | " vec2(0.0, 0.0), vec2( 0.5, 0.0), vec2( 0.25, 0.5), \n" |
| 4136 | " vec2(0.0, 0.0), vec2( 0.25, 0.5), vec2(-0.25, 0.5), \n" |
| 4137 | " vec2(0.0, 0.0), vec2(-0.25, 0.5), vec2(-0.5, 0.0) }; \n" |
| 4138 | |
| 4139 | // make a triangle list of 6 |
| 4140 | " for (int i = 0; i < 6; ++i) { \n" |
| 4141 | " outColor = colors[i]; \n" |
| 4142 | " for (int j = 0; j < 3; ++j) { \n" |
| 4143 | " gl_Position.xy = positions[i * 3 + j]; \n" |
| 4144 | " EmitVertex(); \n" |
| 4145 | " } \n" |
| 4146 | " EndPrimitive();\n" |
| 4147 | " } \n" |
| 4148 | |
| 4149 | "}\n"; |
| 4150 | |
| 4151 | |
| 4152 | static const char *fragShaderText = |
Tony Barbour | e804d20 | 2016-01-05 13:37:45 -0700 | [diff] [blame] | 4153 | "#version 400\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4154 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 4155 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 4156 | |
| 4157 | |
| 4158 | "layout(binding = 0) uniform windowDimensions {\n" |
| 4159 | " vec4 dimensions;\n" |
| 4160 | "};\n" |
| 4161 | |
| 4162 | "layout(location = 0) in vec4 inColor;\n" |
| 4163 | "layout(origin_upper_left) in vec4 gl_FragCoord;\n" |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4164 | "layout (location = 0) out vec4 outColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4165 | |
| 4166 | "void main() {\n" |
| 4167 | |
| 4168 | // discard to make a nice circle |
| 4169 | " vec2 pos = abs(gl_FragCoord.xy) - vec2(dimensions.x, dimensions.y) / 2;\n" |
| 4170 | " float dist = sqrt(dot(pos, pos));\n" |
| 4171 | " if (dist > 50.0)\n" |
| 4172 | " discard;\n" |
| 4173 | |
GregF | aae7524 | 2015-06-03 18:40:50 -0600 | [diff] [blame] | 4174 | " outColor = inColor;\n" |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4175 | |
| 4176 | "}\n"; |
| 4177 | |
| 4178 | |
| 4179 | |
| 4180 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4181 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4182 | |
Courtney Goeltzenleuchter | d263550 | 2015-10-21 17:08:06 -0600 | [diff] [blame] | 4183 | VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this); |
| 4184 | VkShaderObj gs(m_device, geomShaderText, VK_SHADER_STAGE_GEOMETRY_BIT, this); |
| 4185 | VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4186 | |
| 4187 | VkPipelineObj pipelineobj(m_device); |
Chia-I Wu | 08accc6 | 2015-07-07 11:50:03 +0800 | [diff] [blame] | 4188 | pipelineobj.AddColorAttachment(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4189 | pipelineobj.AddShader(&vs); |
| 4190 | pipelineobj.AddShader(&gs); |
| 4191 | pipelineobj.AddShader(&ps); |
| 4192 | |
| 4193 | const float dimensions[4] = { VkRenderFramework::m_width, VkRenderFramework::m_height , 0.0, 0.0}; |
| 4194 | |
| 4195 | VkConstantBufferObj windowDimensions(m_device, sizeof(dimensions) / sizeof(dimensions[0]), sizeof(dimensions[0]), (const void*) dimensions); |
| 4196 | |
| 4197 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4198 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4199 | |
| 4200 | VkDescriptorSetObj descriptorSet(m_device); |
| 4201 | descriptorSet.AppendBuffer(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, windowDimensions); |
| 4202 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4203 | GenericDrawPreparation(pipelineobj, descriptorSet); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4204 | |
| 4205 | // render triangle |
Courtney Goeltzenleuchter | 08c2637 | 2015-09-23 12:31:50 -0600 | [diff] [blame] | 4206 | Draw(3, 1, 0, 0); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4207 | |
| 4208 | // finalize recording of the command buffer |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4209 | EndCommandBuffer(); |
| 4210 | QueueCommandBuffer(); |
Cody Northrop | 475663c | 2015-04-15 11:19:06 -0600 | [diff] [blame] | 4211 | |
| 4212 | RecordImages(m_renderTargets); |
| 4213 | } |
| 4214 | |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4215 | TEST_F(VkRenderTest, RenderPassLoadOpClear) |
| 4216 | { |
| 4217 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4218 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4219 | |
| 4220 | /* clear via load op to full green */ |
| 4221 | m_clear_via_load_op = true; |
Cody Northrop | 85789d5 | 2015-08-25 15:26:38 -0600 | [diff] [blame] | 4222 | m_clear_color.float32[0] = 0; |
| 4223 | m_clear_color.float32[1] = 1; |
| 4224 | m_clear_color.float32[2] = 0; |
| 4225 | m_clear_color.float32[3] = 0; |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4226 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4227 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4228 | /* This command buffer contains ONLY the load op! */ |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4229 | EndCommandBuffer(); |
| 4230 | QueueCommandBuffer(); |
Chris Forbes | e182fe0 | 2015-06-15 09:32:35 +1200 | [diff] [blame] | 4231 | |
| 4232 | RecordImages(m_renderTargets); |
| 4233 | } |
| 4234 | |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4235 | TEST_F(VkRenderTest, RenderPassAttachmentClear) |
| 4236 | { |
| 4237 | ASSERT_NO_FATAL_FAILURE(InitState()); |
| 4238 | ASSERT_NO_FATAL_FAILURE(InitViewport()); |
| 4239 | |
| 4240 | /* clear via load op to full red */ |
| 4241 | m_clear_via_load_op = true; |
Cody Northrop | 85789d5 | 2015-08-25 15:26:38 -0600 | [diff] [blame] | 4242 | m_clear_color.float32[0] = 1; |
| 4243 | m_clear_color.float32[1] = 0; |
| 4244 | m_clear_color.float32[2] = 0; |
| 4245 | m_clear_color.float32[3] = 0; |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4246 | ASSERT_NO_FATAL_FAILURE(InitRenderTarget()); |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4247 | ASSERT_VK_SUCCESS(BeginCommandBuffer()); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4248 | |
| 4249 | /* Load op has cleared to red */ |
| 4250 | |
| 4251 | /* Draw, draw, draw... */ |
| 4252 | |
| 4253 | /* Now, partway through this renderpass we want to clear the color |
| 4254 | * attachment again, this time to green. |
| 4255 | */ |
Courtney Goeltzenleuchter | c9323e0 | 2015-10-15 16:51:05 -0600 | [diff] [blame] | 4256 | VkClearAttachment color_attachment; |
| 4257 | color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; |
| 4258 | color_attachment.clearValue.color.float32[0] = 0; |
| 4259 | color_attachment.clearValue.color.float32[1] = 1; |
| 4260 | color_attachment.clearValue.color.float32[2] = 0; |
| 4261 | color_attachment.clearValue.color.float32[3] = 0; |
| 4262 | color_attachment.colorAttachment = 0; |
Courtney Goeltzenleuchter | 5d2aed4 | 2015-10-21 17:57:31 -0600 | [diff] [blame] | 4263 | VkClearRect clear_rect = { { { 0, 0 }, { (int)m_width, (int)m_height } } }; |
Chia-I Wu | 3432a0c | 2015-10-27 18:04:07 +0800 | [diff] [blame] | 4264 | vkCmdClearAttachments(m_commandBuffer->handle(), 1, &color_attachment, |
Courtney Goeltzenleuchter | c9323e0 | 2015-10-15 16:51:05 -0600 | [diff] [blame] | 4265 | 1, &clear_rect); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4266 | |
Tony Barbour | fe3351b | 2015-07-28 10:17:20 -0600 | [diff] [blame] | 4267 | EndCommandBuffer(); |
| 4268 | QueueCommandBuffer(); |
Chris Forbes | fa27b95 | 2015-06-24 12:05:30 +1200 | [diff] [blame] | 4269 | |
| 4270 | RecordImages(m_renderTargets); |
| 4271 | } |
| 4272 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4273 | int main(int argc, char **argv) { |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4274 | int result; |
| 4275 | |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4276 | ::testing::InitGoogleTest(&argc, argv); |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4277 | VkTestFramework::InitArgs(&argc, argv); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4278 | |
Chia-I Wu | 6f18429 | 2014-12-15 23:57:34 +0800 | [diff] [blame] | 4279 | ::testing::AddGlobalTestEnvironment(new TestEnvironment); |
Courtney Goeltzenleuchter | a0f74c5 | 2014-10-08 08:46:51 -0600 | [diff] [blame] | 4280 | |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4281 | result = RUN_ALL_TESTS(); |
| 4282 | |
Tony Barbour | 6918cd5 | 2015-04-09 12:58:51 -0600 | [diff] [blame] | 4283 | VkTestFramework::Finish(); |
Courtney Goeltzenleuchter | 54119a3 | 2014-09-04 16:26:02 -0600 | [diff] [blame] | 4284 | return result; |
Courtney Goeltzenleuchter | cc5eb3a | 2014-08-19 18:35:50 -0600 | [diff] [blame] | 4285 | } |