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Tony-LunarGb0b195d2015-05-13 15:01:06 -06001///////////////////////////////////////////////////////////////////////////////////
2/// OpenGL Mathematics (glm.g-truc.net)
3///
4/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5/// Permission is hereby granted, free of charge, to any person obtaining a copy
6/// of this software and associated documentation files (the "Software"), to deal
7/// in the Software without restriction, including without limitation the rights
8/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9/// copies of the Software, and to permit persons to whom the Software is
10/// furnished to do so, subject to the following conditions:
11///
12/// The above copyright notice and this permission notice shall be included in
13/// all copies or substantial portions of the Software.
14///
15/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21/// THE SOFTWARE.
22///
23/// @ref core
24/// @file glm/detail/_noise.hpp
25/// @date 2013-12-24 / 2013-12-24
26/// @author Christophe Riccio
27///////////////////////////////////////////////////////////////////////////////////
28
29#ifndef GLM_DETAIL_NOISE_INCLUDED
30#define GLM_DETAIL_NOISE_INCLUDED
31
32namespace glm{
33namespace detail
34{
35 template <typename T>
36 GLM_FUNC_QUALIFIER T mod289(T const & x)
37 {
38 return x - floor(x * static_cast<T>(1.0) / static_cast<T>(289.0)) * static_cast<T>(289.0);
39 }
40
41 template <typename T>
42 GLM_FUNC_QUALIFIER T permute(T const & x)
43 {
44 return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
45 }
46
47 template <typename T, precision P>
48 GLM_FUNC_QUALIFIER tvec2<T, P> permute(tvec2<T, P> const & x)
49 {
50 return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
51 }
52
53 template <typename T, precision P>
54 GLM_FUNC_QUALIFIER tvec3<T, P> permute(tvec3<T, P> const & x)
55 {
56 return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
57 }
58
59 template <typename T, precision P>
60 GLM_FUNC_QUALIFIER tvec4<T, P> permute(tvec4<T, P> const & x)
61 {
62 return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
63 }
64/*
65 template <typename T, precision P, template<typename> class vecType>
66 GLM_FUNC_QUALIFIER vecType<T, P> permute(vecType<T, P> const & x)
67 {
68 return mod289(((x * T(34)) + T(1)) * x);
69 }
70*/
71 template <typename T>
72 GLM_FUNC_QUALIFIER T taylorInvSqrt(T const & r)
73 {
74 return T(1.79284291400159) - T(0.85373472095314) * r;
75 }
76
77 template <typename T, precision P>
78 GLM_FUNC_QUALIFIER detail::tvec2<T, P> taylorInvSqrt(detail::tvec2<T, P> const & r)
79 {
80 return T(1.79284291400159) - T(0.85373472095314) * r;
81 }
82
83 template <typename T, precision P>
84 GLM_FUNC_QUALIFIER detail::tvec3<T, P> taylorInvSqrt(detail::tvec3<T, P> const & r)
85 {
86 return T(1.79284291400159) - T(0.85373472095314) * r;
87 }
88
89 template <typename T, precision P>
90 GLM_FUNC_QUALIFIER detail::tvec4<T, P> taylorInvSqrt(detail::tvec4<T, P> const & r)
91 {
92 return T(1.79284291400159) - T(0.85373472095314) * r;
93 }
94/*
95 template <typename T, precision P, template<typename> class vecType>
96 GLM_FUNC_QUALIFIER vecType<T, P> taylorInvSqrt(vecType<T, P> const & r)
97 {
98 return T(1.79284291400159) - T(0.85373472095314) * r;
99 }
100*/
101
102 template <typename T, precision P>
103 GLM_FUNC_QUALIFIER detail::tvec2<T, P> fade(detail::tvec2<T, P> const & t)
104 {
105 return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
106 }
107
108 template <typename T, precision P>
109 GLM_FUNC_QUALIFIER detail::tvec3<T, P> fade(detail::tvec3<T, P> const & t)
110 {
111 return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
112 }
113
114 template <typename T, precision P>
115 GLM_FUNC_QUALIFIER detail::tvec4<T, P> fade(detail::tvec4<T, P> const & t)
116 {
117 return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
118 }
119/*
120 template <typename T, precision P, template <typename> class vecType>
121 GLM_FUNC_QUALIFIER vecType<T, P> fade(vecType<T, P> const & t)
122 {
123 return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
124 }
125*/
126}//namespace detail
127}//namespace glm
128
129#endif//GLM_DETAIL_NOISE_INCLUDED
130