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Tony-LunarGb0b195d2015-05-13 15:01:06 -06001///////////////////////////////////////////////////////////////////////////////////
2/// OpenGL Mathematics (glm.g-truc.net)
3///
4/// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
5/// Permission is hereby granted, free of charge, to any person obtaining a copy
6/// of this software and associated documentation files (the "Software"), to deal
7/// in the Software without restriction, including without limitation the rights
8/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9/// copies of the Software, and to permit persons to whom the Software is
10/// furnished to do so, subject to the following conditions:
11///
12/// The above copyright notice and this permission notice shall be included in
13/// all copies or substantial portions of the Software.
14///
15/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21/// THE SOFTWARE.
22///
23/// @ref core
24/// @file glm/core/func_exponential.hpp
25/// @date 2008-08-08 / 2011-06-14
26/// @author Christophe Riccio
27///
28/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
29///
30/// @defgroup core_func_exponential Exponential functions
31/// @ingroup core
32///
33/// These all operate component-wise. The description is per component.
34///////////////////////////////////////////////////////////////////////////////////
35
36#ifndef glm_core_func_exponential
37#define glm_core_func_exponential
38
39#include "type_vec1.hpp"
40#include "type_vec2.hpp"
41#include "type_vec3.hpp"
42#include "type_vec4.hpp"
43#include <cmath>
44
45namespace glm
46{
47 /// @addtogroup core_func_exponential
48 /// @{
49
50 /// Returns 'base' raised to the power 'exponent'.
51 ///
52 /// @param base Floating point value. pow function is defined for input values of x defined in the range (inf-, inf+) in the limit of the type precision.
53 /// @param exponent Floating point value representing the 'exponent'.
54 /// @tparam genType Floating-point scalar or vector types.
55 ///
56 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a>
57 /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
58 template <typename genType>
59 GLM_FUNC_DECL genType pow(genType const & base, genType const & exponent);
60
61 /// Returns the natural exponentiation of x, i.e., e^x.
62 ///
63 /// @param x exp function is defined for input values of x defined in the range (inf-, inf+) in the limit of the type precision.
64 /// @tparam genType Floating-point scalar or vector types.
65 ///
66 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a>
67 /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
68 template <typename genType>
69 GLM_FUNC_DECL genType exp(genType const & x);
70
71 /// Returns the natural logarithm of x, i.e.,
72 /// returns the value y which satisfies the equation x = e^y.
73 /// Results are undefined if x <= 0.
74 ///
75 /// @param x log function is defined for input values of x defined in the range (0, inf+) in the limit of the type precision.
76 /// @tparam genType Floating-point scalar or vector types.
77 ///
78 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a>
79 /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
80 template <typename genType>
81 GLM_FUNC_DECL genType log(genType const & x);
82
83 /// Returns 2 raised to the x power.
84 ///
85 /// @param x exp2 function is defined for input values of x defined in the range (inf-, inf+) in the limit of the type precision.
86 /// @tparam genType Floating-point scalar or vector types.
87 ///
88 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a>
89 /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
90 template <typename genType>
91 GLM_FUNC_DECL genType exp2(genType const & x);
92
93 /// Returns the base 2 log of x, i.e., returns the value y,
94 /// which satisfies the equation x = 2 ^ y.
95 ///
96 /// @param x log2 function is defined for input values of x defined in the range (0, inf+) in the limit of the type precision.
97 /// @tparam genType Floating-point scalar or vector types.
98 ///
99 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a>
100 /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
101 template <typename genType>
102 GLM_FUNC_DECL genType log2(genType x);
103
104 /// Returns the positive square root of x.
105 ///
106 /// @param x sqrt function is defined for input values of x defined in the range [0, inf+) in the limit of the type precision.
107 /// @tparam genType Floating-point scalar or vector types.
108 ///
109 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a>
110 /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
111 //template <typename genType>
112 //GLM_FUNC_DECL genType sqrt(genType const & x);
113
114 template <typename T, precision P, template <typename, precision> class vecType>
115 GLM_FUNC_DECL vecType<T, P> sqrt(vecType<T, P> const & x);
116
117 /// Returns the reciprocal of the positive square root of x.
118 ///
119 /// @param x inversesqrt function is defined for input values of x defined in the range [0, inf+) in the limit of the type precision.
120 /// @tparam genType Floating-point scalar or vector types.
121 ///
122 /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a>
123 /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a>
124 template <typename genType>
125 GLM_FUNC_DECL genType inversesqrt(genType const & x);
126
127 /// @}
128}//namespace glm
129
130#include "func_exponential.inl"
131
132#endif//glm_core_func_exponential